A Survey On Effects of Gaming On Students Academic Performance
A Survey On Effects of Gaming On Students Academic Performance
The purpose of this survey is to understand and analysis how Gaming effects on their academic
performance from primary school student to graduate student. The data collected will be purely
used for my research purpose and to with your confidentiality. The survey will not contain
information that will personally identify you.
* Required
1. Yes
2. No
3.Maybe
2. AGE *
1. 9-14 years
2. 14-18 years
3. 19-22 years
4. 22-26 years
5. Other:
3. SEX *
1. Female
2. Male
4. Other
4. EDUCATION *
1. High School
2. Secondary School
3. Pursing Graduate
4. Graduate
5. Post Graduate
6. Other:
1 Hour
10
10 Hour
1. Action-Adventured Games
2. Sports Games
4. Simulation Games
1. Mobile
2. PC/Laptop
3. TABLET
4. Play station/Xbox
5. Other:
8. DO YOU USUALLY PLAY ONLINE OR OFFLINE GAMES?
1. Online
2. Offline
3. Other:
9. Please read each statement and select the most appropriate option which corresponds most
closely to your desired response. *
1. Strongly Disagree
2. Disagree
3. Netural
4. Agree
5. Strongly Agree
1. Do you think that playing games gives you a better chance of improving your academic
performance?
4. Do you think who play video games can improve in individuals by quickly solve problems and
make good decisions?
5. Does playing video games cause you to perform less satisfactory on your academic work?
6. Do you agree playing video games is often associated in our society with poor academic
performance?
7. Do you consider students who played the game were especially goal oriented and engaged in
more problem-solving — skills that translate directly to success in the classroom?
8. Do you think In current moderation of world some video games can help with speed, fine motor
skills and visual perception, and this can be beneficial to some extent?
9. Do you think who play video games seem to have fewer relationship with their
friends/family/relatives?
10. Do you think there are few games which are too violent that they affect human behavior?
11. Do you agree moderate gaming may have little or no negative effect on academic performance
achievement, and it might even have a positive effect?