Studiolive: 16 Channel Digital Recording and Performance Mixer
Studiolive: 16 Channel Digital Recording and Performance Mixer
16 . 4 . 2
16 Channel Digital Recording and Performance Mixer
PreSonus Audio Electronics Inc. warrants this product to be free of defects in material and
workmanship for a period of one year from the date of original retail purchase. This warranty is
enforceable only by the original retail purchaser. To be protected by this warranty, the purchaser
must complete and return the enclosed warranty card within 14 days of purchase. During the
warranty period PreSonus shall, at its sole and absolute option, either repair or replace, free of
charge, any product that proves to be defective on inspection by PreSonus or its authorized
service representative. To obtain warranty service, the purchaser must first call or write PreSonus
at the address and telephone number printed below to obtain a Return Authorization Number
and instructions of where to return the unit for service. All inquiries must be accompanied by a
description of the problem. All authorized returns must be sent to the PreSonus repair facility
postage prepaid, insured and properly packaged. PreSonus reserves the right to update any unit
returned for repair. PreSonus reserves the right to change or improve the design of the product
at any time without prior notice. This warranty does not cover claims for damage due to abuse,
neglect, alteration, or attempted repair by unauthorized personnel and is limited to failures arising
during normal use that are due to defects in material or workmanship in the product. Any implied
warranties, including implied warranties of merchantability and fitness for a particular purpose,
are limited in duration to the length of this limited warranty. Some states do not allow limitations
on how long an implied warranty lasts, so the above limitation may not apply to you. In no event
will PreSonus be liable for incidental, consequential, or other damages resulting from the breach
of any express or implied warranty, including, among other things, damage to property, damage
based on inconvenience or on loss of use of the product, and, to the extent permitted by law,
damages for personal injury. Some states do not allow the exclusion of limitation of incidental or
consequential damages, so the above limitation or exclusion may not apply to you. This warranty
gives you specific legal rights, and you may also have other rights, which vary from state to state.
This warranty only applies to products sold and used in the United States of America. For warranty
information in all other countries please refer to your local distributor.
To avoid damage to your StudioLive and your other audio equipment please review and adhere to
the following safety guidelines:
• Do not install near a heat source (radiators, heat registers, amplifier heat sinks, etc.).
• D
o not expose your StudioLive to liquids. Do not place containers filled with liquids near your
StudioLive.
• D
o not allow dust particles to collect in excess on your StudioLive. Keeping the unit covered
when not in use is highly recommended and will extend the life of your product.
• P
rotect the power cord from being walked on, wheeled over, or pinched. If your IEC cord
becomes damaged, purchase a new one.
• U
nplug your StudioLive when not in use for long periods of time and during electrical storms,
hurricanes, tornadoes, and other extreme weather.
• U
se only the attachments/accessories recommended or manufactured by PreSonus for your
StudioLive.
• A
ll domestic PreSonus products should be serviced at the PreSonus factory in Baton Rouge,
Louisiana. If your StudioLive requires a repair contact [email protected] to arrange
for a return authorization number. Customers outside the U.S. should contact their local
distributor. Your distributor’s contact information is available at www.presonus.com.
Table of Contents
1 Overview
1.1 Introduction ................................................................................ 9
1.2 Features ...................................................................................... 10
1.3 What Is In the Box ...................................................................... 12
1.4 Getting Started: Mixing................................................................ 13
Table of Contents
3 Recording
3.1 System Requirements................................................................. 62
3.2 Getting Started: Recording......................................................... 63
3.2.1 Installation on Microsoft Windows................................... 63
3.2.2 Installation on Mac OS X................................................. 64
3.3 Using your StudioLive as an Audio Interface.............................. 65
3.3.1 FireWire Sends & Returns................................................ 66
3.3.2 Using Plug-in Effects as Inserts....................................... 67
3.3.3 Universal Control............................................................. 69
3.3.4 Advanced WDM Features (PC Only)................................ 74
3.3.5 Configuring Your StudioLive for Core Audio (Mac Only).. 75
3.3.6 Enabling and Using Lockout Mode.................................. 76
3.4 Hook-up Diagram: In the Studio with the StudioLive.................. 77
4 Multiple Mixers
4.1 Getting Started ............................................................................... 78
4.1.1 Configuring Multiple Units .............................................. 78
4.1.2 Aux Mixing With Cascaded Mixers.................................. 79
4.1.3 Internal Effects Buses...................................................... 80
4.1.4 Subgroups: To Merge or Not To Merge............................ 80
4.1.7 Scene Store and Recall................................................... 81
4.1.6 Copy and Load................................................................ 81
4.17 Universal Control and Multiple Mixers.............................. 81
4.2 Local Versus Merged Buses and Inputs...................................... 82
Table of Contents
5 Tutorials
5.1 Studio One Artist Quick Start . ................................................... 83
5.1.1 Installation and Authorization ......................................... 83
5.1.2 Enabling the Audio Driver ............................................... 86
5.1.3 Configuring Your MIDI Devices........................................ 87
5.1.4 Configuring Audio I/O...................................................... 90
5.1.5 Creating a Song............................................................... 92
5.2 Microphones .............................................................................. 96
5.2.1 Condenser ...................................................................... 96
5.2.2 Dynamic . ........................................................................ 96
5.2.3 USB and Other Types...................................................... 97
5.2.4 Microphone Placement.................................................... 97
5.3 A Brief Tutorial on Dynamics Processing.................................... 100
5.3.1 Common Questions Regarding Dynamics Processing.... 100
5.3.2 Types of Dynamics Processing........................................ 102
5.3.3 Vocabulary of Dynamics Processors............................... 104
5.3.4 General Compression Setting Suggestions..................... 107
5.4 Equalizers................................................................................... 110
5.4.1 What is an EQ?................................................................ 110
5.4.2 How to Find the Best and Leave the Rest....................... 113
5.4.3 To Boost or Not to Boost................................................. 114
5.4.4 General EQ Setting Suggestions..................................... 116
5.5 Subgroup Mixing........................................................................ 119
5.5.1 Instrument Groups........................................................... 119
5.5.2 Effects Groups................................................................. 121
5.6 Aux Bus Mixing........................................................................... 122
5.6.1 Monitor Mixing................................................................. 122
5.6.2 Effects Processing........................................................... 123
5.7 Digital Multi-Effects.................................................................... 125
5.7.1 Reverb............................................................................. 125
5.7.2 Delay................................................................................ 126
Table of Contents
6 Technical information
6.1 Troubleshooting.......................................................................... 131
6.2 Specifications............................................................................. 134
6.3 Channel Strip Library.................................................................. 137
6.4 Effects Library............................................................................. 138
6.5 Rack Ear Installation Instructions............................................... 139
6.6 Session Data Recall Sheet.......................................................... 140
1.1 Introduction
Connections
Controls &
Recording
Multiple
Mixers
Tutorials
Information
Technical
Thank you for purchasing the PreSonus StudioLive™ 16.4.2. PreSonus Audio Electronics has
designed the StudioLive™ utilizing high-grade components to ensure optimum performance that
will last a lifetime. Loaded with 16 high-headroom, XMAX microphone preamplifiers; a built-in 32x18
FireWire recording and playback engine; Fat Channel processing with 4-band EQs, compressors,
limiters, and expander/gates; DSP effects; 6 aux buses; 4 subgroups; extensive LED metering;
mixer save/recall; channel-strip save/recall/copy/paste; talkback; and more, StudioLive breaks new
boundaries for music performance and production. All you need is a computer with a FireWire
connection, a few microphones and cables, speakers, and your instruments, and you are ready to
record in the studio or in front of a live audience!
We encourage you to contact us at (225) 216-7887 with any questions or comments you may have
regarding your PreSonus StudioLive. PreSonus Audio Electronics is committed to constant product
improvement, and we value your suggestions highly. We believe the best way to achieve our goal
of constant product improvement is by listening to the real experts, our valued customers. We
appreciate the support you have shown us through the purchase of this product.
We suggest that you use this manual to familiarize yourself with the features, applications, and
correct connection procedures for your StudioLive before trying to connect it to your computer.
This will help you avoid problems during installation and setup.
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1 Overview
1.2 Features
Thank you, once again, for buying our product—we are confident that you will enjoy your StudioLive!
The StudioLive™ performance and recording digital mixer is a fully-loaded professional digital
mixer combined with a complete 32x18 FireWire recording system. Racks of processing effects
including compressor, limiter, gate, four-band parametric EQ, reverb and delay are available on every
channel, subgroup, aux, and main mix delivering total control in a compact rugged steel chassis.
StudioLive™ includes CAPTURE™, a fully integrated live recording software by PreSonus, allowing
you to record every performance and rehearsal with a few clicks of your mouse.
Intuitive, flexible and powerful, StudioLive revolutionizes music production opening endless creative
possibilities.
Summary of features
• 24-bit/48 kHz sampling rate
• 16 Class A XMAX microphone preamplifiers
• 16 line-level inputs
• 6 auxiliary buses
• 4 subgroups
• High-definition analog to digital converters (118 dB dynamic range)
• Unlimited-headroom, 32-bit floating-point, digital mixing and effects processing
• 32x18 FireWire digital recording interface with two FireWire 400 (IEEE 1394) ports
• Scene automation with load/save/recall of all settings
• Fat Channel with:
• High-pass filter
• Compressor
• Limiter
• Expander/Gate
• 4-band semi-parametric EQ
• Pan
• Load/save
• 2 master DSP effects (reverb and delay with Load and Save)
• 100 mm long-throw faders
• Military-grade quick-touch buttons
• Fast-acting LED meters
• Talkback communication system
• Compact, 19” rack-mountable, rugged steel chassis
• PreSonus Capture™ multitrack-recording software
• Compatible with Logic, Cubase, Nuendo, Sonar, Digital Performer and others
• PC and Mac compatible
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Overview
1 Overview
1.2 Features
Connections
Controls &
Included with your StudioLive is CAPTURE; a digital audio multi-tracking application designed to
make recording quick and easy to set-up and operate. Perfect for live recording or mixing your
audio real-time to a stereo audio file, CAPTURE software was designed to interface with StudioLive
16.4.2 perfectly to allow instant setup and recording of performances.
Recording
In addition to recording the 16 channels of the StudioLive 16.4.2, CAPTURE also allows you to
record a single stereo track from the StudioLive’s Main Output, one pair of Subgroup Outputs or a
pair of Aux Sends; giving you the option to record your Main Mix or create a separate recording mix.
And you can arm all 18 tracks to record with the click of a single button. Please consult the User
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Manual that came with your StudioLive for complete instructions on using CAPTURE.
Tutorials
• Record with two mouse clicks
• Essential Editing Suite (copy, cut, paste, splice, resize)
• Peak LED-style meter bridge with clip indicators
Information
Technical
• Marker placement and recall
• Export between marker
• Record stereo mix of StudioLive Mixer
• Import/Export individual .wav, .aiff, .mp3, or OpenTL
All PreSonus audio interfaces now include PreSonus Studio One Artist recording software, which
comes with over 4 GB of plug-ins, loops, and samples, giving you everything you need for music
recording and production. A Quick Start Guide to using Studio One Artist is located in Section 5.1
of this manual. You will find a complete User‘s Manual on the Studio One Artist Installation DVD.
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1 Overview
• 6’ 6-pin-to-6-pin FireWire 400 cable
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Overview
1 Overview
Connections
Controls &
Before you begin, there are a few general rules of thumb that we recommend you follow:
• A
lways turn the Main fader and both the Monitor and Phones knobs in the Monitor section
Recording
down before making connections. Before plugging or unplugging a microphone while other
channels are active, mute the channel to which you are connecting.
• Y
our faders should be set on or near the “U” mark whenever possible. The “U” indicates
unity gain, meaning the signal is neither boosted nor attenuated. If the main output of you
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Studiolive is too high or too low when your faders are at or near unity, you can use the output
level knob on the rear panel of your StudioLive to adjust the level up or down until you have
achieved your optimal volume.
Tutorials
• D
o not allow your inputs to clip. Watch the level meters; when the LEDs near the Clip mark,
the top LED will illuminate, indicating that the analog-to-digital converters are in danger of
being overdriven. Overdriving the converters will cause digital distortion, which sounds terri-
ble. The XMAX preamps in your StudioLive provide plenty of headroom; take advantage of it.
Information
Technical
• Your P.A. and studio equipment should be powered on in the following order:
1. S
ound sources (keyboards, direct boxes, microphones, etc.) connected to the
StudioLive inputs)
2. StudioLive
3. Computer (if applicable)
4. Power amplifiers or powered monitors
When it’s time to power down, your system should be turned off in the reverse order.
Now that you know what not to do, let’s get some audio going!
1. Grab a microphone and a mic cable and plug it into the StudioLive’s Channel 1 mic input.
2. C
onnect the Main Outs (TRS or XLR) of your Studio Live to your power amplifier or powered
monitors.
3. If you’re using passive speakers, connect them to your power amplifier using speaker cable.
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1 Overview
8. P
ress the Input button in the Meter
section.
9. W
hile speaking or singing into your microphone, turn the trim knob on Channel 1 until the
signal reaches the desired level, but don’t raise it too much or the input will clip. Watch the
level meter.
11. P
ress the Main button in the Assign
section of the Fat Channel so that it is
illuminated. This routes the channel to
the main output bus.
12. B
ring up the Main fader until you can comfortably listen to your microphone through your
speakers.
13. With Channel 1 selected, you can use the Fat Channel to add dynamics processing and EQ.
For more detailed level-setting procedures and techniques, refer to sections 5.8 and 5.9.3
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Overview
2 Controls & Connections
Connections
Controls &
Recording
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Mixers
• M
icrophone Inputs. Your StudioLive is equipped with 16 custom-designed PreSonus
XMAX microphone preamplifiers for use with all types of microphones (including dynamics,
condensers, and ribbons). The award winning PreSonus preamplifier has a Class A input
buffer followed by a dual-servo gain stage. This arrangement results in ultra-low noise and
wide gain control, allowing you to boost signals without increasing unwanted background
Tutorials
noise.
• 48-Volt Phantom Power. The StudioLive has 48V phantom power available for each
channel individually via buttons on the top panel.
Information
Technical
• XLR Connector Wiring for Phantom Power:
• Pin 1 = GND
• Pin 2 = +48V
• Pin 3 = +48V
• 22 dBu Headroom. The StudioLive microphone preamplifier has +22 dBu headroom.
This gives you wide dynamic range and excellent transient-response characteristics.
• Line-Level Input. Each channel of the StudioLive has a 1/4-inch, balanced TRS connection
for line-level input. When these inputs are engaged, the microphone-preamp circuit is
bypassed.
Please Note: As with any mixer, plugging in a microphone or a line-level input device as well
as turning phantom power on or off will create a momentary spike in the audio output of your
StudioLive. Because of this, it is highly recommended that you mute or turn down the trim of any
channel before changing any connections or turning phantom power on or off. This simple step
will add years to life of your audio equipment.
• I nsert. Each channel of the StudioLive has a direct-insert point. These unbalanced 1/4”
connectors can be used to connect external processors such as compressors, EQs, de-
essers, and filters with your StudioLive’s preamps and line inputs. The insert’s send is
after the channel’s gain control but before the digital bus. The return goes straight to the
digital bus. In other words, if you insert a de-esser on your vocalist’s channel, you will be
sending an unprocessed, amplified signal to the de-esser; the processed signal returned to
the StudioLive will then be routed to the digital bus, where it can be sent through the Fat
Channel, Aux and FX buses, etc.
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2 Controls & Connections
• A
ux Inputs. The StudioLive is equipped with two auxiliary inputs (effects returns). In Section
5.5.2, we discuss using an aux bus to send several channels to an external effects processor;
the Aux inputs can be used to return the processed signal to the mixer. Each input is balanced
stereo. The Left input is normalled to the right. If you are returning a mono signal to the mix,
simply connect it to the Left input; the signal will be routed to both sides of the stereo mix.
• Subgroup Outputs. These are balanced mono outputs for each subgroup.
• A
ux Outputs. The StudioLive is equipped with six auxiliary outputs. In Section 5.5, we dis-
cuss in detail how to create aux mixes for monitoring and effects processing. Aux mixes are
routed to these outputs.
• T
alkback Mic Input. The StudioLive does not have an onboard talkback mic; an external
mic must be used. Phantom power is always enabled on this microphone preamp, so either
a dynamic or a condenser microphone can be used. This is the same high-quality XMAX
preamp that is featured on Channels 1-16 and can be used as an extra input when using the
StudioLive as an audio interface. See Section 3.3.1 for more details.
• Talkback Mic Level. This is the gain control for your talkback microphone.
• M
ono Output. This balanced output carries a mono, summed version of the stereo signal
from the main bus.
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Overview
2 Controls & Connections
Connections
Controls &
• M
ono Output Level. This knob controls the maximum level of the Mono Output signal. The
signal can be attenuated to -40 dB and boosted up to +10 dB.
Recording
• M
ain Output. The StudioLive features both XLR and TRS main outputs. These outputs are
parallel to each other and to the mono output.
• M
ain Output Level. This knob controls the maximum output level of both the XLR and TRS
Multiple
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main outputs. The signal can be attenuated to -40 dB and boosted up to +10 dB.
• T
ape In/Out. The StudioLive is equipped with stereo RCA (coaxial) inputs and outputs that
can be used to connect a tape deck, CD player, or other consumer device. The tape-input
Tutorials
level is controlled by the 2Track In knob on the top panel. The main bus is routed post-fader
to the tape output.
• C
R Output. These are the balanced control-room outputs. The level is controlled by the
Monitor knob in the Monitor section on the top panel.
Information
Technical
• P
re-Insert Balanced Direct Outputs. These are the balanced, direct analog outputs for the
16 channels. The DB25 connectors divide the channels into two groups of eight. Balanced
DB25 fan-out snakes can be obtained in various configurations at most recording and live-
sound retailers. Common fan-outs are DB25 to (8) XLRM and DB25 to (8) TRS. These outputs
are post gain, pre-insert, and pre-A/D converter. Only the microphone preamps and line level
inputs are available through the direct outputs. The firewire returns (See Section 3.3.1 for
more information) cannot be patched to the direct outputs.
DB25 Pinout
H = Hot
C = Cold
G = Ground
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2 Controls & Connections
• ireWire Ports. There are two standard 6-pin FireWire 400 ports on the back of the StudioLive.
F
Either port can be used to connect your StudioLive to a FireWire port on your computer. If your
computer has a 4-pin connector (commonly found on laptops), you will need to purchase a
4-to-6-pin adaptor or cable. These adaptors and cables can be found at your local computer
supply store. Use the second FireWire port to connect additional FireWire devices (such as
external hard drives) to your computer or to daisy chain additional StudioLive mixers. You
can connect two StudioLive mixers to a computer for recording, or you can daisy-chain up to
eight StudioLive mixers to creates a standalone large-format mixing console.
• 2
Amp Fuse. This is the StudioLive’s fuse housing. Your StudioLive uses a 5 mm x 20 mm,
250 VAC, fast-acting fuse.
• S
/PDIF Output. By default, the S/PDIF output receives the same signal as the main outputs,
so no activation is necessary. However, any of buses that can be routed to the auxiliary
FireWire returns, can be routed to the S/PDIF output, either through the System menu in
the Digital Effects | Master Control section or in the StudioLive Control Panel (see Sections
2.10.4 and 3.3.3 for more information). Because the StudioLive cannot be synced externally,
you will need to use it as the master clock and set your S/PDIF-equipped device to receive
word clock externally via S/PDIF. Please consult the documentation for your external digital
device for instructions.
• Power-Adapter Input. This is where you plug in the provided IEC power cable.
• P
ower Switch. Push the top part of the switch ( | ) to turn on your StudioLive. Push the
bottom part of the switch ( O ) to turn it off.
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Overview
2 Controls & Connections
Connections
Controls &
Recording
Multiple
Mixers
Tutorials
Information
Technical
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2 Controls & Connections
The heart of the StudioLive is the revolutionary Fat Channel. The Fat Channel makes dynamics,
routing, and panning for every input and output on the StudioLive available at the touch of a Select
button. The 16 multipurpose knobs and meters located in the Fat Channel control nearly every
adjustment you will need to make on your StudioLive. From the Fat Channel, you can:
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
All around the StudioLive, you will see Select
buttons. There is a Select button on each of
the 16 inputs, each of the 6 analog aux sends,
Recording
both of the internal effects buses, each of the
4 subgroups, the two auxiliary inputs, and last, but certainly not least, the main output bus. Each
of these buttons serves exactly the same purpose: to access the Fat Channel parameters for its
channel or bus.
Multiple
In the lower right corner of the Fat Channel, you
Mixers
will find an LED read out. The currently selected
channel will always be displayed here. (Numbers
1-16 indicate one of the 16 inputs channels is
selected, S1-S4 indicates Subgroups 1-4, MA
Tutorials
indicates the Main bus, A1-A6 indicates Aux 1-6, A7 and A8 indicate EFX A and EFX B, and F1 and
F2 indicate Aux inputs A and B.)
Information
Technical
mixer—are dedicated to displaying information
about the currently selected channel. The meter
on the far left of this section, displays the pre-
fader input level for the selected channel. The
meter to the right of it displays the gain reduction
for the selected channel. It is important to
mention that these meters are only active when
one of the 16 input channels or an aux bus is
selected.
It should be noted that while the Noise Gate, Compressor, EQ, and Limiter are available on every
input and bus, the phase reverse and hi-pass filter are only available on the 16 inputs. In addition,
other inputs and buses without Select buttons are available to route to the auxiliary FireWire returns
(see section 3.3.1 for more details).
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2 Controls & Connections
2.3 The Fat Channel
The following table provides a quick guide to the processing that is available for each bus in the
StudioLive:
Subgroups
Tape Input
Talkback Mic
Solo Bus
Monitor Bus
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
The main function of the Fat Channel is to provide dynamics processing and filtering for every input
and output on your StudioLive. The rotary encoders work in conjunction with the meters directly
above them to adjust the dynamics processing and EQ. The Fat Channel’s processing section
Recording
consists of five parts: Hi Pass filter, Noise Gate, Compressor, Limiter, and semi-parametric EQ.
Each can be turned on or off and controlled separately. The signal flows as follows:
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Phase Reverse button Reverses the Phase of the Selected Channel.
Tutorials
Push this button to invert the phase of the selected
channel’s signal (that is, to alter the phase by 180°). The
button will illuminate, indicating that the phase reverse is
active. The Phase Reverse button can be used to correct
audio signals that are out of phase and cancelling each
Information
Technical
other out.
Gate On/Off button Turns the Gate On and Off for the Selected Channel.
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2 Controls & Connections
2.3 The Fat Channel
Gate Threshold Sets and Displays the Threshold of the Gate for the
Selected Channel.
Gate Release Sets and Displays the Rate the Gate Closes on the
Selected Channel.
Compressor On/Off button Turns the Compressor On and Off for the Selected
Channel or Output Bus.
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
Turns the Auto Button On Enables Automatic Attack and Release Mode.
Recording
attack and release curve is used. In this mode, the attack
is set to 10 ms, and the release is set to 150 ms. All other
compressor parameters can still be adjusted manually.
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In normal operating mode, the compressor is set for
hard-knee compression, meaning that the gain reduction
applied to the signal occurs as soon as the signal exceeds
the level set by the threshold. When the Soft Knee button
is engaged, the onset of gain reduction occurs gradually
Tutorials
after the signal has exceeded the threshold.
Information
Technical
This encoder sets, and the meter displays, the threshold
of the compressor for the selected channel or output bus.
When the signal’s amplitude (level) exceeds the threshold
setting, the compressor is engaged. Turning the knob
counterclockwise lowers the threshold, so compression
begins at a lower amplitude. The threshold can be set
from -56 to 0 dB.
Compression Ratio Sets and Displays the Compression Ratio Setting for
the Selected Input Channel or Output Bus.
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2 Controls & Connections
2.3 The Fat Channel
Compressor Attack Sets and Displays the Compressor Attack Setting for
the Selected Input Channel or Output Bus.
Compressor Makeup Gain Sets and Displays the Amount of Makeup Gain for
the Compressor on the Selected Input Channel or
Output Bus.
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
EQ Low Band On/Off Button Activates Control for the Low Band EQ for the
Selected Input or Output Bus.
Recording
for the selected channel or bus. The button will illuminate
to indicate control is active.
Multiple
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Low Band EQ Frequency Control Sets and Displays the Center Frequency of the Low
Band EQ.
Tutorials
frequency is the middle of the passband (the mean)
between the lower and upper cutoff frequencies that
define the limits of the band.
Information
Technical
Low Band EQ Gain Control Sets and Displays the Gain Attenuation or Boost of
the Center Frequency.
This encoder sets, and the meter displays, the gain cut
or boost at the center frequency for the Low band. The
level of the center frequency can be set between -15 and
+15 dB.
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2 Controls & Connections
2.3 The Fat Channel
Low Mid EQ Button Activates Controls for the Low Mid Band EQ for the
Selected Input or Output Bus.
The Low Mid Band EQ is available for all input and output
buses.
Low Mid Band EQ Frequency Sets and Displays the Center Frequency of the Low
Control Mid Band EQ.
Low Mid Band EQ Gain Control Sets and Displays the Gain Attenuation or Boost of
the Center Frequency for the Low Mid Band.
This encoder sets, and the meter displays, the Gain cut
or boost at the center frequency of the Low Mid band.
The level of the center frequency can be set between -15
and +15 dB.
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
High Mid EQ Button Activates Controls for the High Mid Band EQ for the
Selected Input or Output Bus.
This button actives the control for the High Mid band for
Recording
the selected input or output. The button will illuminate to
indicate that the control is active.
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High Mid Band EQ Frequency Sets and Displays the Center Frequency of the High
Control Mid Band EQ.
Tutorials
frequency of the High Mid band. You can adjust the Q
from 380 Hz to 5 kHz.
Information
Technical
Hi Q Button Enables a Narrow Bandwidth for the High Mid Band
EQ on the Selected Input or Output.
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2 Controls & Connections
2.3 The Fat Channel
High Mid Band EQ Gain Control Sets and Displays the Gain Attenuation or Boost at
the Center Frequency.
This encoder sets, and the meter displays, the gain cut
or boost at the center frequency of the High Mid band.
The level of the center frequency can be set between -15
and +15 dB.
High Band EQ On/Off Button Activates Control for the High Band EQ for the
Selected Input or Output Bus.
High Band EQ Frequency Control Sets and Displays the Center Frequency of the High
Band EQ.
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
High Band EQ Gain Control Sets and Displays the Gain Attenuation or Boost at
the Center Frequency of the High Band EQ.
This encoder sets, and the meter displays, the gain cut
Recording
or boost at the center frequency of the High Band EQ.
The level of the center frequency can be set between
-15 and +15 dB
Multiple
Mixers
Tutorials
High Shelf EQ Button Turns on the High Shelf EQ for the Selected Input or
Output Bus.
Information
Technical
When the Shelf button is not engaged, the High band is a
semi-parametric EQ. Enabling the Shelf button turns the
High band into a high shelving EQ that alters, by a fixed
amount, a band of low frequencies at and above a user-
selected shelving frequency. It’s like a treble-control knob
on a stereo. In this mode, the Center Frequency control
selects the shelving frequency. .
Limiter On/Off Button Turns on the Limiter for the Selected Input Channel
or Output Bus.
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2 Controls & Connections
2.3 The Fat Channel
Stereo linking is done from within the Fat Channel. Input channels, aux buses, or subgroups can
be linked to create a stereo pair. The stereo pairs are predefined and cannot be changed. They are
as follows:
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2 Controls & Connections
Overview
2.3 The Fat Channel
Connections
Controls &
Output assignments are set within the Fat Channel. It should be noted that the StudioLive will
prevent you from creating a feedback loop. Subgroups can only be assigned to the main outs and
the six aux sends cannot be assigned to a subgroup or to the main outputs.
Recording
Any channel on the input bus can be assigned to
any or all of the subgroup outputs as well as the
main outputs. This includes the 16 main inputs
and the 2 auxiliary inputs. The internal effects
Multiple
returns can also be assigned to any or all of the
Mixers
subgroups and the main outputs.
Tutorials
computer or including the Fat Channel settings
in the recorded signal. When the Dig Out button
is enabled, the signal being sent to the FireWire
bus is post-EQ and post-dynamics processing;
the button will illuminate to indicate this signal
Information
Technical
flow. When the button is disabled, the signal
being sent to the FireWire bus is pre-Fat Channel. The Dig Out button is only optional when one
of the 16 inputs is selected. The Subgroups, Main Output, Aux bus, Aux Ins and Internal Effects
Returns automatically send their signals post Fat Channel dynamics and EQ. All FireWire sends
are pre-fader except for the Subgroups and the Main Outputs. For more information on using your
StudioLive as an audio interface, please consult Section 3.
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2 Controls & Connections
2.3 The Fat Channel
Every setting in the Fat Channel can be copied from one to channel to another and can be saved
and stored as a user preset to be recalled later.
To paste the current channel’s Fat Channel setting to another channel or bus, simply press that
channel’s Select button. It will stop flashing and illuminate. After you have selected every channel to
which you want the settings pasted, press the Load button. The StudioLive will return to its normal
state, indicating that the Fat Channel settings have been successfully pasted.
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Overview
2 Controls & Connections
2.4 Metering
Connections
Controls &
Recording
Multiple
Mixers
The StudioLive offers flexible metering at the touch of a button. The 16 meters in the Fat Channel
section can monitor:
Tutorials
• All 16 inputs, post-dynamics, post-EQ, and post-fader
• The gain reduction for all 16 inputs
• The output volume of each of the 6 Aux Sends
Last, but certainly not least, the meters can be used to recall the fader settings for a saved scene.
Information
Technical
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2 Controls & Connections
2.4 Metering
Below the System section of the StudioLive, you will find the Meters section. Each of these buttons
are toggle switches, meaning you can turn them on or off by simply pressing them and then pressing
them again. The meter state can also be changed by pressing another button in the Meter section,
any Select button on the StudioLive, or a Mix or Mix/Pan button in the Aux section.
It is important to mention that the meters simply overlay on the previously selected Fat Channel
state. For instance, if you have Channel 16 selected and then press the Output button in the Meter
section, the knobs and buttons in the Fat Channel section will still be active, and any changes made
will be applied even though they will not be reflected in the Meter section. The advantage of this is
that you can make adjustments in the Fat Channel, press a Meter button, and monitor your entire
mix, then press the same button to return to setting up your Fat Channel selection.
Gain Reduction Meter Button Turns Gain Reduction Metering On and Off.
Aux Metering Button Turns Aux Bus Master Out Metering On and Off.
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Overview
2 Controls & Connections
Connections
Controls &
The StudioLive is equipped with all of the standard input controls of an analog mixer. In addition,
the StudioLive provides the added flexibility of routing a playback stream from your audio recording
software to the mixer via the FireWire bus, just as if it were an analog input. This lets you incorporate
Recording
digital audio tracks into the main mix as well as inserting plug-in effects and software instruments
from your audio program.
Multiple
Mixers
Trim Control Adjusts the Input Gain Level.
Tutorials
The Trim control adjusts the gain of the channel’s analog
input.
Information
Technical
Phantom Power Button Turns Phantom Power On/Off.
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2 Controls & Connections
2.5 Input Channel Strip
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Overview
2 Controls & Connections
Connections
Controls &
The StudioLive has six analog aux sends and two internal effects sends. The aux sends are mono;
however, two aux sends can be linked to create a stereo bus. Section 5.6 discusses how to use
these aux buses for monitor and effects mixing.
Recording
2.6.1 Analog Aux Sends
Multiple
Mixers
Solo Button Turns Soloing On and Off.
This button will solo the aux bus to the main outputs or to
the monitor outputs, depending on whether PFL or SIP is
Tutorials
selected in the Solo bus section. Please review Section
5.8 for details.
Information
Technical
Post-Fader Send Button Enables and Disables Post-Fader Send.
Output Level Control Adjusts the Master Output Level of the Aux Send.
This knob adjusts the master output level of the aux send.
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2 Controls & Connections
2.6 The Aux Bus
Mix Button Enables Aux Bus Mixing and Metering in the Fat
Channel.
Mix/Pan Button Enables Pan Control and Metering in the Fat Channel
(Stereo Send Mode Only).
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2 Controls & Connections
Overview
2.6 The Aux Bus
Connections
Controls &
Mute Button Mutes and Unmutes the Internal Effects Bus.
Recording
Post Fader Send Button Enables and Disables Post Fader Send.
Multiple
Mixers
By default, this button is enabled, and the send levels
to the effects buses are post-EQ, post-dynamics
processing, and post-fader, and therefore are affected
by fader settings. If the button is disabled, by default,
the EFX sends use the Pre 2 setting, in which the sends
Tutorials
are post-EQ and post-dynamics but pre-fader. However,
in the System Menu, you can switch the EFX sends to
the Pre 1 setting, in which the sends are pre-Fat Channel
dynamics processing and EQ and pre-fader. Please
review Section 2.10.4 for details.
Information
Output Level Control
Technical
Adjusts the Master Level of the Effects Send.
Mix Button Enables Aux Bus Mixing and Metering in the Fat
Channel.
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2 Controls & Connections
2.7 Subgroups
As explained in Section 5.5, subgroup mixing is very useful for grouping channels for master level
control of a submix (e.g., drums) and for providing a fader level for effects.
This button will solo its channel either to the main outputs
or the monitor outputs depending on whether PFL or SIP
is selected in the Solo bus section. Please review Section
4.8 for more details.
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Overview
2 Controls & Connections
2.7 Subgroups
Connections
Controls &
Subgroup Meters Displays the Level of the Subgroups.
Recording
subgroup outputs.
Multiple
Mixers
Tutorials
Information
Technical
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2 Controls & Connections
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Overview
2 Controls & Connections
Connections
Controls &
Recording
Multiple
Mixers
Tutorials
Information
Technical
The Master section of the StudioLive controls the monitoring, talkback output, solo bus, and aux
and tape inputs.
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2 Controls & Connections
2.9 Master Section
The StudioLive features an internal effects processor that allows you to load two different effects
at the same time, but it also allows you to patch return processed signals from an external effects
processor, using the Aux bus. Section 5.6.2 goes into the connections and procedures in greater
detail.
Aux Input Level Control Controls the Signal Level of the Aux Input.
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2 Controls & Connections
Overview
2.9 Master Section
Connections
Controls &
The StudioLive features a Talkback microphone input on the back panel. This can be routed to each
of the aux outputs as well as to the mains. It is important to note that the aux outputs are in stereo
pairs in this section. For example, if you are using Aux 3 and 4 as mono monitor sends to the bass
Recording
player’s floor wedge and to the keyboard player’s in-ear monitors, the talkback signal will be sent
to both monitors—so don’t say anything you wouldn’t want both to hear!
Talkback Mic Level Sets the Input Gain of the Talkback Mic.
Multiple
Mixers
This knob adjusts the gain of the external talkback mic.
Tutorials
Output Selector Buttons Assigns the Talkback Mic to the Aux and/or Main
Information
Outs.
Technical
These buttons assign the talkback mic to a specified
output. These buttons are toggled on/off and will
illuminate indicating that the Talkback output is active.
The talkback mic can be assigned to every output at the
same time.
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2 Controls & Connections
2.9 Master Section
2.9.3 2 Track In
The StudioLive allows you to patch in an analog input or a playback stream from your recording
application. This enables you to compare audio sources during mixdown or patch in intermission
music between bands without using any of your 16 input channels. This is a summing bus, so both
the external tape input and the two-track FireWire return can be engaged at the same time.
2 Track In Volume Control Adjusts the Level for the Tape Input.
This knob adjusts the level for both the tape input and the
main FireWire return.
Tape Input On/Off Button Sends the Tape Input to the Mains.
FireWire Source On/Off Button Sends the Master Out from the Audio Application to
the Mains.
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2 Controls & Connections
Overview
2.9 Master Section
Connections
Controls &
The StudioLive features a solo bus for flexible monitoring. In this way, you can fine-tune a vocal
compressor in your control-room monitors or headphones while the rest of the band is warming up,
or audition an aux mix for more accurate adjustments. For more information on using the Solo bus,
Recording
please review Section 5.9.
Cue Mix Volume Control Adjusts the Overall Volume of the Solo Bus.
This knob adjusts the overall level for the Solo bus.
Multiple
Mixers
Tutorials
PFL/AFL Toggle Button Enables PFL Solo Mode.
Information
Technical
(AFL); by pressing PFL, Pre-Fader Listening is enabled. In
either mode, pressing Solo on any channel or bus routes
that channel to the Solo bus and has no effect on the
main or subgroup mixes. PFL soloing is not available for
the Subgroups. The Aux bus soloing is always PFL with
or without this mode enaged.
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2 Controls & Connections
2.9 Master Section
The StudioLive features a headphone output as well as control-room outputs, giving you the ability
to monitor multiple sources on the StudioLive. The Monitor bus on the StudioLive allows you to
monitor the main outputs, Solo bus, main FireWire return from your computer, and the stereo analog
tape input. Because the Monitor Bus is a summing amp, you can even monitor the World Series on
your headphones while still running sound at a show.
Headphone Output Level Control Adjusts the Overall Level of the Headphone Output.
Control-Room Monitor Level Adjusts the Overall Level of the Control Room Monitor
Control Outputs.
Solo Bus Monitor Button Assigns the Solo Bus to the Monitor Outputs.
Tape-Input Monitor Button Assigns the Tape-Input Signal to the Monitor Bus
The Tape monitor button routes the signal from the tape
inputs (tape returns) to the monitor bus. The level for this
input is controlled by the knob in the 2 Track In section.
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2 Controls & Connections
Overview
2.9 Master Section
Connections
Controls &
FireWire Monitor Button Assigns the Main Left/Right FireWire Return to the
Monitor Bus.
Recording
right FireWire return (that is, the signal from your audio
software’s master outputs) to the monitor bus.
Main Mix Monitor Button Assigns the Main Mix to the Monitor Bus.
Multiple
Mixers
The Main Mix Monitor button patches the same signal
that is being sent out of the main outs to the Monitor bus.
This signal is always pre-fader.
Tutorials
Information
Technical
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2 Controls & Connections
From the Digital Effects | Master Control section, you can select and change the parameters of the
two internal effects processors, as well as store and recall every setting on your StudioLive at the
touch of a button. Because almost all of the StudioLive’s features are controlled from the mixing
surface (rather than using menus and submenus), you will mainly use this section to adjust the
internal effects processors and to save and recall presets and scenes.
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2 Controls & Connections
Overview
2.10 Digital Effects | Master Control
Connections
Controls &
The StudioLive features two internal effects
processors. Each processor can access the
StudioLive’s selection of high-quality reverbs
Recording
and delays. As described in Section 2.6.2, each
of these effects can be routed to any of the subgroups, the aux bus, or the main outputs. To access
the effects library and adjust each parameter, press the FX button in the Master Control section.
Multiple
screen. It displays both of the effects assigned
Mixers
to the internal effects buses, as well as the main
parameter for each and to which Aux buses the
effect is being routed. Effect A is assigned to
EFX A bus, and Effect B is assigned to EFX B
Tutorials
bus. Use the Next and Prev buttons to navigate
through the screen. To change a parameter, use
the Value encoder directly beneath the LCD
screen. The color will invert for each parameter
when it is selected for modification. The Next button will scroll through this screen in the following
Information
Technical
order: FX A library selection, FX A main parameter, FX B library selection, FX B main parameter.
When choosing your effects preset, use the Value encoder to scroll through the library. When you
have arrived at your selection, press the Recall button to load it.
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2.10 Digital Effects | Master Control
time. You do not have to select the Time parameter in order to use the Tap button. However, you
have to be on the Extended Parameters page (page 2 for FX A, page 3 for FX B) or you must select
the Time parameter for the desired effect on the first screen of the FX menu. The Tap button does
not function when any other page is active.
Because only one mix can be created for each effect, you may wish to consider dedicating one of
your internal EFX buses to your monitor mixes and the other one to your main mix. In cases where
it is necessary for the performer to hear the same effect as the audience (for example, a vocalist
needing to hear a tap delay so that they can interact with it in their performance), you would
obviously want to route the same effects chain to their monitor that you have routed to the mains.
In this instance, you may also wish to use the subgroup-mixing technique mentioned in Section
4.4.2 to control the amount of the effects being sent to the audience, while using the Output knob
for the internal EFX A and B buses to control the amount of the effects being sent to the monitor(s).
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Overview
2.10 Digital Effects | Master Control
Connections
Controls &
The StudioLive allows you to create and store a library of scenes. A scene is like a snapshot of
your mix. It stores each Fat Channel parameter for every input and bus, as well as each fader’s
position, the aux and effects mixes, channel mutes and solos, and the input selection (analog input
Recording
or FireWire playback stream). Creating a scene requires simply dialing in a mix that you would
like to use at a later date and saving it. This has obvious benefits for both studio and live sound
applications. For example, in the studio, saving and recalling a scene allows you to move on to
another song or project and come back to the current mix later. For live shows with multiple bands,
you can set up custom mixes for each band at sound check and recall the mix when that band goes
Multiple
onstage. You also can save custom mixes for each venue that a band plays repeatedly.
Mixers
To save a scene, press the Scene button and
Page Down to the second screen. The memory
locations will be selected. Use the Value Encoder
Tutorials
to scroll to a free location in the Scene library.
Now name your scene: Press the Next button to
navigate to the first letter of the preset name and
turn the Value Encoder clockwise or counter-
clockwise to change the letter. The StudioLive
Information
Technical
allows you to customize the name with uppercase and lowercase letters, as well as a selection
of numerals and punctuation marks. Press the Tap button to quickly insert a space. Continue this
process until you are satisfied with your changes, then press the Store button. It will illuminate while
the Scene is being written to the StudioLive’s internal memory. Once the Scene is saved, the Store
button will return to its unlit status.
Located at position S1 is a scene named Zero Out (Board Reset). This scene cannot be overwritten
and returns your StudioLive to its factory settings. All you have to do it lower the faders and return
all trim knobs and output volume knobs (Solo bus, 2 Track In, Phones, and Monitor) to their lowest
position. Your StudioLive will be zeroed out as follows:
SETTINGS
INPUTS & BUSES ASSIGN PAN SOLO MUTE SELECT LINK SENDS MODE
INPUT CHANNELS MAINS C OFF OFF CH1 OFF NULL
SUBGROUPS NULL C OFF OFF NULL OFF
AUXES 1-6 NULL C OFF NULL OFF PRE
FX A / FX B MAINS C OFF NULL BOTH SET TO F1
AUX IN A & B NULL C OFF NULL
TALKBACK NULL
MAIN BUS C NULL
SOLO BUS AFL
MONITOR BUS MAIN
TAPE IN NULL
METERS NULL
MASTER CONTROL FX
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2.10 Digital Effects | Master Control
The Fat Channel will be restored to the same setting for every input and output on your StudioLive.
Each of the dynamics as well as the four bands of the EQ will be turned off. Their parameters will
be set as follows:
Before beginning any new mixing situation, it is always recommended to recall the Zero Out (Board
Reset) scene. This is the easiest way to ensure that there are no lingering parameter settings that
could cause you some trouble in your new mix.
• Mute: All channel and bus mutes (Channels 1-16, Subgroups 1-4, FXA, FXB)
• FX: All parameters for the internal effects assigned to FXA and FXB
• Assigns: All output and bus routing (Mains, Subgroups, Stereo Linking, Solo and Monitor
bus assignments, and Internal Effects to Aux Bus routing)
• E
Q & Dyn: All Fat Channel dynamics processing and filter parameters (Phase, High Pass,
Noise Gate, Compressor, EQ, and Limiter) for every channel and bus
• Aux Mix: All aux mixes (analog Aux Mixes 1-6 as well as FXA and FXB mixes)
• Faders: All fader positions
• Pots: All knob positions (Aux 1-6 Outputs, FXA and EFXB Levels, Cue, 2 Track In, Phones,
Monitor, and Aux Input A and Aux Input B knobs)
• GEQ: Graphic EQ settings
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Overview
2.10 Digital Effects | Master Control
Connections
Controls &
If you enable Fader positions as a part of your
Scene recall, the StudioLive will automatically
put the meters in Fader Locate mode after
Recording
you press the Recall button. The Fader Locate
button will illuminate, and the meter section of
the Fat Channel will display the recalled fader position. Move the faders up or down until only the
center LED is illuminated in each meter. The subgroup and main meters at the top right of the
StudioLive will display the recalled positions for their respective faders. As long as you remain in
Multiple
Fader Locate mode, the faders on your StudioLive will not be active. The level of the audio passing
Mixers
through them will be set according to the stored fader position, not the current location. Once you
have recalled each of the faders to their Scene location, press the Locate button again. This will
take you out of Fader Locate mode and reactivate your faders so that they control the level of their
channels and buses.
Tutorials
If you enable knob positions as a part of your scene recall, all of the digital knobs (Aux 1-6 Outputs,
FXA and EFXB Levels, Cue, 2 Track In, Phones, Monitor, Aux Input A and Aux Input B knobs) will
remain at their stored position until they are moved manually. Once a knob is turned, its value will
jump to to the value of its current physical position. Therefore, if you intend to save and recall a
Information
Technical
scene, it is highly recommended that you use the recall sheet provided in the back of this manual
to note the stored position of these controls.
It is not necessary to create a scene for your StudioLive in order to remember its settings when
you power it down. Periodically, you will notice the Store button flash once, indicating that the
current settings on your StudioLive have been saved to internal memory. The StudioLive will take a
snapshot of the current position of every parameter on the mixer whenever no changes have been
made for ten seconds. If you wish to ensure that your StudioLive will hold its current settings before
you power down, simply wait for a few seconds until the Store button flashes. This is your indication
that it is now safe to turn off your StudioLive. The next time you turn it on, all of your settings will
be recalled automatically.
Please note: AutoStore does not change the settings for a recalled scene that has been altered.
Any changes made to a Scene in the StudioLive’s library must be saved using the Scene menu, as
described in the first part of this section.
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2 Controls & Connections
2.10 Digital Effects | Master Control
The StudioLive comes with a suite of channel-strip presets created by professional PreSonus users
and endorsed artists and engineers. These presets provide a great jumping-off point to create a mix
quickly and easily. The StudioLive also allows you to create your own library of presets.
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Overview
2.10 Digital Effects | Master Control
Connections
Controls &
In most digital consoles manuals, the phrase “System menu” inspires a sense of dread. However,
with the StudioLive, you have nothing to fear. The System menu on the StudioLive serves just a few
simple functions, most of which have very little to do with mixing a show.
Recording
Press the System button to access the System
menu. The first page allows you to adjust the
LCD Contrast and LCD Backlight for optimal
viewing in your working environment. These
Multiple
settings are retained when the unit is powered
Mixers
down.
Tutorials
are set to Pre 1. This routes all 16 channels to
each aux bus before the fader, limiter, EQ, and
compressor and after the phase-reverse switch,
high-pass filter, and noise gate. The two internal
effects buses are set to Pre 2, which routes each of the 16 channels after all Fat Channel dynamics
Information
Technical
and EQ but pre-fader. From this menu you can choose between these two Pre positions for each
Aux mix. If you have two aux buses stereo linked, you only need to set the Pre position on the Link
Master. Remember, the Link Master is the aux that was selected when the link was created. To find
out which Aux is the Link Master, simply select either of the Aux buses in the pair. The Link Master‘s
ID will be shown in the Select Channel LED read-out
Please Note: To ensure the safety of the audio equipment connected to it, the StudioLive will
mute all post-converter outputs for two seconds when the sample rate is changed and while it
is connecting to a computer. This includes the main and the control-room outputs, as well as the
aux and subgroup outputs. While this offers a good measure of protection to your sound system,
it could put the brakes on a live show. Because of this, it very important that the sample rate be
selected and locked in prior to beginning any recording or performance.
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The frequency for each band is fixed. Bands 1-16 are controlled by encoders 1-16 respectively.
When channel 16 is selected in the Show Band field in the System Menu, the meters will flip. Bands
16-31 will then be controlled by encoders 1-16 respectively. You will notice that all meters have
one LED illuminated to display the current gain position for each band, the meter for the selected
band in the Show Band field is inverted, meaning that all LEDs will be illuminated except the LED
displaying the current gain position for that band. The band does not have to be selected in the
Show Band field for its encoder to be active. All encoders are active so you can make changes to
16 of the 31 bands at one time.
The StudioLive Graphic EQ features an innovative design that sets it apart from traditional graphic
EQs. Traditionally, a 31-band graphic EQ uses 31 second order shelving filters with fixed frequencies
in order to simulate a curve set by the user via 31 front panel sliders. A well designed graphic
EQ creates an output frequency responses that corresponds as closely as possible to the curve
displayed graphically by the sliders.
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Overview
2.10 Digital Effects | Master Control
Connections
Controls &
In an analog EQ, this is achieved by carefully choosing the bandwidth of the filter and deciding how or if it
varies with the gain and how the filters are summed or cascaded. In general, narrower bandwidth signifies a
higher quality EQ. But in traditional graphic EQ designs, the center frequency of each band is fixed.
Recording
PreSonus took a different approach with the StudioLive. The StudioLive Graphic EQ is a pool of shelving
filters from which coefficients like cutoff frequency, bandwidth, and gain are extracted through a process of
curve fitting. The curve entered by the user is first oversampled. The system then works with an internal
curve made up of 128 bands to find coefficients for the first shelving filter that, when subtracted from the
Multiple
Mixers
user’s curve, will produce the flattest possible response: 0 dB. The resulting response is then used to
find coefficients for the second shelving filter through the same optimization process. Coefficients for all
available shelving filters are found through a recursive process.
Unlike conventional designs, the frequency and bandwidth of the “bands” depends on the curve entered
Tutorials
by the user. This allows for much tighter matching of that curve. Because of this innovative design, the
accuracy of the StudioLive EQ might feel “wrong” at first. The curve fitting process is capable of very steep
transitions and, unlike conventional analog graphic EQs, what you see is what you get. With a carefully
drawn, smooth curve the StudioLive EQ will have almost no frequency ripple. The StudioLive EQ is also
capable of very sharp notches. To widen a notch or a bump on a particular band, just bring the adjacent
Information
Technical
bands closer to that band‘s gain and the bandwidth will change accordingly.
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3 Recording
Below are the minimum computer-system requirements for your StudioLive and Capture software.**
Macintosh
• Operating Systems:
• Mac OS X 10.4.11
• Mac OS X 10.5.2 or higher
• Hardware:
• Minimum: PowerPC G4 1.25 GHz or Intel Core Solo 1.5 GHz processor, 1 GB RAM
• R
ecommended: PowerPC G5, Intel Core Duo, or Intel Xeon processor, 2 GB or more
RAM
Windows
• Operating Systems:
• Hardware:
• M
inimum: Intel Pentium 4 1.6 GHz processor , AMD Athlon 64 3000+ (Turion) , 1 GB
RAM
• R
ecommended: Intel Pentium 4 2.8 GHz EM64T or better, AMD Athlon 64 XP 3000+ or
better, 2 GB or more RAM
NOTE: The speed of your processor, amount of RAM, and capacity and size and speed of your
hard drives will greatly affect the overall performance of your recording system. A more powerful
system (faster processor with more RAM) allows lower latency (signal delay) and better overall per-
formance. Windows 64-bit system compatibility requires driver version 3.4 or later.
**
Subject to change check www.presonus.com for updates
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Overview
3.2 Getting Started: recording
Connections
Controls &
After you insert the Installation CD into your CD-ROM drive, the StudioLive installer will take you
through each step of the installation process. Please read each message carefully—ensuring
Recording
especially that you do not connect your StudioLive too soon.
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Before beginning the StudioLive Installation Setup,
please close all applications, including anti-virus
software and disconnect your StudioLive from
your computer. After the installation is successfully
Tutorials
completed, don‘t foget to re-enable your anti-virus
protection!
Information
this driver software anyway” (Vista) or “Continue
Technical
anyway” (XP).
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3 Recording
3.2 Getting Started: recording
Your Installation disc contains the installers for your StudioLive drivers, Capture, and a Capture
demo session. Each needs to be installed separately. After inserting the Installation CD into your
disc drive, browse the disc and run the StudioLive installer, which will take you through each step
of the installation process. Please read each message carefully—ensuring especially that you do
not connect your StudioLive too soon.
Click “Install”
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Overview
3 Recording
Connections
Controls &
Your StudioLive features a 32x18 FireWire interface. Any input and or bus with a Select button,
as well as the Solo bus, tape input, and talkback mic, can be recorded with any audio-recording
application that supports CoreAudio or ASIO. There are many such applications on the market
Recording
from which to choose. Please consult the documentation that came with your audio application
for specific instructions on how to select the StudioLive driver as the audio device driver for
your software. It is important to note that your StudioLive uses the same driver as the PreSonus
FireStudio family of interfaces, so its driver will be displayed as “PreSonus FireStudio” in all driver-
selection menus.
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Below are basic driver-setup instructions for three popular audio applications:
Tutorials
Express 7+: 2. Go to Logic | Preferences | Audio.
3. Click on the Devices Tab.
4. On the CoreAudio tab, check Enabled.
5. Select PreSonus FireStudio from the device menu.
6. You will be asked if you’d like to relaunch Logic. Click “try (re)launch.”
7. Your StudioLive features custom I/O labels for faster work flow. To enable
Information
Technical
these labels for use in Logic, go to Options | Audio | I/O Labels.
8. The second column in the pop-up window will be named “Provided by
Driver.” Activate each of these labels for your StudioLive. When you are
done, close this window.
9. You are now ready to use your StudioLive.
Complete setup instructions for PreSonus Studio One Artist as well as a brief tutorial on its features
are located in Section 5.1 of this manual.
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3 Recording
3.3 Using Your StudioLive as an Audio Interface
When using the StudioLive as an audio interface, it is important to understand the terms “FireWire
send” and “FireWire return.” Because the audio interface in the StudioLive is completely integrated
with the other functions of the mixer, the FireWire I/O is designed to work as an independent bus.
You can route (send) signals from other buses to it, and its output, or return, signal is hard-coded to
designated mixer channels. Your StudioLive has 32 available sends and 18 total returns.
FireWire sends 17-32 are routed in 8 stereo pairs from the Universal Control Device Window. Any
combination of eight of the following inputs and buses can be selected:
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Overview
3.3 Using Your StudioLive as an Audio Interface
Connections
Controls &
Note that either channel of the stereo pair can still be accessed on a mono track in your host
application; only the routing must be assigned as a stereo pair. For instance, if you have a backing-
vocal group routed to Subgroup 1, and a guitar group routed to Subgroup 2, you would create two
Recording
mono tracks in your recording application. The track whose input is assigned to Subgroup 1 will
record the backing-vocal group, and the track whose input is assigned to Subgroup 2 will record
your guitar group. If, however, you have a stereo drum group assigned to Subgroups 3-4, you can
create a stereo track in your recording application and assign its input to Subgroup 3 and 4. For
more information on subgroup mixing, please see Section 5.4.
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The obvious exception to this principle is the Talkback Mic input. The talkback-microphone input
has the same high quality XMAX preamp as the channel inputs, and the Universal Control Device
Window allows you to assign it to one of the stereo FireWire sends. In this instance, the same signal
will be printed on both sides of the send. In your recording software, you can create a mono track
Tutorials
and assign it to either side of the stereo FireWire send to which it is routed. Both FireWire sends
receive the same mono signal from the talkback-mic preamp.
Please note that you have access to both the Internal Effects Send group as well as the Return. If
you record an Internal Effects Send (Aux Send A & B), you will be recording the unprocessed or dry
Information
Technical
mix of the channels being sent to that internal effects bus. To record the processed mix, you will
need to choose the Internal Effects Returns (FX Return A or FX Return B). This is the direct output
from the internal effect, so it will be 100% wet. Because of this, you may wish to record both the
dry and the wet mix so that you can blend them to taste within your session.
Section 3.3.3 discusses how to select the sources for these eight stereo FireWire sends as well as
the other features in the Universal Control application.
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3 Recording
3.3 Using Your StudioLive as an Audio Interface
The FireWire streaming on your StudioLive is continuously bidirectional. This means that the
StudioLive is always sending signals from the 16 direct FireWire sends on each input channel,
as well as from the auxiliary inputs and buses assigned to the second bank of 16 FireWire sends.
At the same time, it is receiving signals back from the 18 FireWire returns. Because the FireWire
returns always come back to their respective channels on the StudioLive, you can quickly insert a
plug-in from your recording application into any channel strip and monitor it in real time.
Using the Fat Channel dynamics processing and EQ during post-production is obviously desirable.
The question is how to print these changes to your recording. An easy way to do this is through
the subgroup FireWire returns. Begin by routing a playback stream to an individual channel on the
StudioLive from within your recording application. With the FireWire return selected as the signal
source for that channel on your StudioLive, press its Select button and assign it to a subgroup bus,
ensuring that only that channel is routed to the subgroup. You can then process the playback stream
through the Fat Channel for both the individual channel and for the subgroup. In your recording
software, assign the subgroup as an input source for a new track and record it. The unprocessed
track can then either be removed from the session or used in tandem with the processed track as
an effect. The flexible routing and mixing capability of the StudioLive provides you with an arsenal
of tools previously unavailable to “in the box” mixes. Don’t be afraid to test the limits of modern
mixing techniques and to create a few of your own.
Note: The Dig Out button does not function when you have a FireWire Return selected as an input source. If Dig Out is enabled, any
Aux, Subgroup, and the Main bus to which it is routed will not
receive the post Fat Channel signal. The unprocessed signal will
still be routed to these buses, as well as to the FireWire bus, but
the Fat Channel dynamics and EQ will not. If you wish to add Fat
Channel dynamics to a FireWire return, you must disable Dig Out.
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3.3 Using Your StudioLive as an Audio Interface
Overview
3.3.3 Universal Control
Connections
Controls &
Recording
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Tutorials
The StudioLive 16.4.2 is compatible with the Universal Control application. As with all FireStudio
family interfaces, Universal Control includes two windows: the Launcher window and the Device
window. For the StudioLive, the Device window is the Auxiliary Inputs Router. As discussed in the
Section 3.3.1, the Auxiliary Inputs Router allows you the freedom to choose which additional buses
Information
Technical
to route to the eight stereo auxiliary FireWire sends as well as create a password for your StudioLive
so that you can lock out unauthorized users (See Section 3.3.6 for details). From the Launcher
window, you can set basic parameters such as buffer size and sample rate. In addition, you can
use the Launcher window to configure your WDM outputs (PC only, see Section 3.3.4). It should be
noted that the Meter Style and Meter Decay options in the Launcher Window are not active when
only a StudioLive is connected to a computer.
You will set the sample rate to 44.1 or 48 kHz from the
Launcher Window when your StudioLive is connected to
a computer. While higher Sample Rates are included in
this menu, these are only for use with FireStudio family
products that support them. When using a StudioLive
alone or with another FireStudio family interface, the
maximum Sample Rate that can be selected is 48kHz.
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3.3 Using your StudioLive as an Audio Interface
Buffer Size Selector (PC only) Changes the StudioLive Buffer Size.
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Overview
3.3 Using your StudioLive as an Audio Interface
Connections
Controls &
File Menu Opens and Closes Launch and Device Windows
From the File menu of the Launch Window, you can open
and close both windows, as well as quit the Universal
Control application
Recording
• Close Window. Closes just the Launch window
• Show All Devices. Opens the Device window for
all of the connected FireStudio-family interfaces
• Close All Devices. Closes the Device window for
all of the connected FireStudio-family interfaces
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Mixers
• Quit. Quits the Universal Control application.
Settings: Check Firmware Scans Your StudioLive and Updates the Firmware
Tutorials
A firmware updater is built into the Universal Control
application. Periodically, a driver update will require that
the firmware on your StudioLive be updated. Whenever
you install an update for the Universal Control or add
a new FireStudio-family product to your system, you
should use this feature to ensure that the firmware is up
Information
Technical
to date. If the firmware needs to be updated, the update
application will launch automatically.
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3 Recording
3.3 Using Your StudioLive as an Audio Interface
Settings: Always on Top Allows the Launch Window to Stay in View When
Other Applications Are in Use.
For instance, the routed pairs in the above picture would translate as follows in your host recording
application:
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Overview
3.3 Using Your StudioLive as an Audio Interface
Connections
Controls &
PHYSICAL SOFTWARE
Subgroup 1 Auxiliary In 17
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Subgroup 2 Auxiliary In 18
Subgroup 3 Auxiliary In 19
Subgroup 4 Auxiliary In 20
Aux Send 1 Auxiliary In 21
Aux Send 2 Auxiliary In 22
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Aux Send 5 Auxiliary in 23
Aux Send 6 Auxiliary In 24
Aux Return A (Aux Input A)L Auxiliary In 25
Aux Return A (Aux Input A)R Auxiliary In 26
Tutorials
Aux Return B (Aux Input B)L Auxiliary In 27
Aux Return B (Aux Input B)R Auxiliary In 28
Talkback Auxiliary In 29
Talkback Auxiliary In 30
Information
Technical
Main Mix Left Auxiliary In 31
Main Mix Right Auxiliary In 32
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3 Recording
3.3 Using Your StudioLive as an Audio Interface
Just like the award-winning FireStudio family of interfaces, the StudioLive features some advanced
WDM features to enhance its use as an audio interface. In the upper left hand corner of the Universal
Control Launcher window, you will find the Settings menu, from here you can configure your WDM
input and output streams. Mac users: please skip to the next section for important information
about using your StudioLive as your main Core Audio device.
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3 Recording
Overview
3.3 Using Your StudioLive as an Audio Interface
Connections
Controls &
Your StudioLive can be used as the main Core Audio device for you Mac, and you can route the
main outputs of your Mac to any of its available output streams. By default these streams are routed
to Channels 1 and 2 on your StudioLive. The obvious limitation of this is that you will use up two
Recording
input channels on your StudioLive just for Core Audio playback. Channels 17 and 18 are available
through the FireWire Return buttons inside the 2 Track In and Monitor Sections on your StudioLive.
It is recommended that you use these channels instead for Core Audio playback. The following
instructions will help you configure your StudioLive to be used as the main audio playback device
for your Mac.
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Mixers
1) Go to MacHD | Applications | Utilities and launch
Audio MIDI setup.
Tutorials
Information
Technical
2) Click on the Configure Speakers button.
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3.3 Using Your StudioLive as an Audio Interface
As mentioned in Section 2.10.4, your StudioLive features a lock-out mode which allows you to
temporarily disable nearly every feature on the StudioLive. It is important to mention that analog
portions (i.e., input trim knobs, faders, and cue, tape input, and monitor levels) can all still be
adjusted. Because of this, it is recommended that you take a quick glance over your input trims and
output levels prior to resuming your mix after you unlock your StudioLive. If you have set your fader
position to be locked, you will be able to recall your pre-lockout fader positions using the Locate
button in the meter section. Until you connect your StudioLive to a computer, the mixer cannot be
locked, so don’t worry about accidentally locking yourself out.
At its lowest level of security, Lockout mode allows you to freeze the current Fat Channel and Effects
settings. Faders, Aux mixing, and Scene Recall can still be enabled. Each of these mix functions
can be added to Lockout mode as you see fit. To lock your StudioLive, press the Select buttons that
correspond to the five-digit password you have set. In this example, the password is 12345, so you
would press the Select buttons for Channels 1, 2, 3, 4, and 5, in that order. The Panel Status will
switch to Locked, indicating that Lockout mode is now active.
To unlock your StudioLive, navigate back to Page 4: Lockout in the System menu if this page is
not currently active. Press the same sequence of Select buttons. The Panel Status will change to
Unlocked, and you will be able to resume your mix.
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Overview
3 Recording
Connections
Controls &
Recording
Multiple
Mixers
Tutorials
Information
Technical
This diagram features a PreSonus HP60 headphone amplifier receiving two different mixes from
Aux 1 & 2 and Aux 3 & 4, while a third monitor mix is sent from Aux 5 & 6 to a PreSonus HP4
headphone amplifier. Channels 1-4 on the StudioLive are switched to FireWire Playback so that a
click track, a prerecorded vocal track, and a stereo track of sampled drum beats can be included
in each musician’s monitor mix.
It should be noted that in this diagram, the control-room monitors are shown as connected to
the main outputs. This is only one way of connecting them. You can also use a pair of subgroup
outputs or the Control Room Monitor outputs. Each has benefits and drawbacks. We suggest you
experiment to find the best setup for your mixing style.
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4 Multiple Mixers
Firmware version 1.10 and above enables you to use multiple StudioLives cascaded together by a
FireWire connection. Multiple units can be connected together with or without a computer connected.
Standalone, up to four units can be connected together. Two units can be connected to a computer
for 32 channels of recording and channel playback. This section will guide you through the syncing
process and explain some of the features.
Firmware version 1.10 or higher is required in order to cascade multiple units. The latest firmware
is available at www.presonus.com/technical-support. StudioLive firmware is user updatable and it
is recommended that you check the PreSonus website periodically for driver and firmware updates.
The driver must be installed on your Mac or PC and your StudioLive must be connected and synced
before you can run the firmware updater. Once all of your units have been updated, connect a
FireWire cable from the computer to the first StudioLive. Using a standard 6-pin FireWire cable,
connect the remaining FireWire port on the first StudioLive to either FireWire port on the second
StudioLive. If you are combining multiple units to create a standalone system (without a computer),
simply connect a FireWire cable from the first unit to the second unit, another FireWire cable from the
second unit to the third unit and so on.
If you will be recording with two StudioLive 16.4.2 mixers, take a moment to look at the serial
numbers on the bottom of each mixer. The mixer with the lowest serial number will be designated
as Inputs and Outputs 1-16 in your recording application. Because of this, it is recommended that
the mixer with the lowest serial number be set as the Slave and the unit with the highest value serial
number be set as the Master.
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4 Multiple Mixers
Overview
4.1 Getting Started
Connections
Controls &
Every channel in the mixer chain can be sent to the six Aux outputs on the Master unit. When you
press the Mix button on any of the six auxes, you will notice that the Mix button for the corresponding
aux will illuminate on every mixer in the chain. For example, if you press the Mix button on Aux
1 on the Master unit, the Mix button on Aux 1 on each of the slaved units will also illuminate.
Recording
Creating an aux mix with multiple mixers works exactly the same way as with one mixer. Each of the
encoder beneath the meters in the Fat Channel control the amount of send level for each of their
corresponding channels on that mixer to the enabled aux.
For example, if you have three mixers chained together, Channels 1-16 will reside on Slave 2,
Multiple
Mixers
Channels 17-32 will reside on Slave 1, and Channels 33-48 will reside on the Master unit. Let’s say
that you want to create an aux mix on Aux 3. To begin, press the Aux 3 mix button. The Fat Channel
meters and encoders on all three mixers will be ready for you to create an Aux 3 mix. you will use
the Fat Channel meters and encoders on Slave 2 to set the Aux 3 send levels for Channels 1-16 and
Tutorials
the meters and encoders on Slave 1 to set the Aux 3 send levels for Channels 17-32. Use the Fat
Channel meters and encoders on the Master unit to set the Aux 3 send levels for Channels 33-48.
The resulting mix is then routed from the Aux 3 output on the Master unit. If you would like to add Fat
Channel dynamics to the overall Aux 3 mix, simply press the Aux 3 Select button on the Master unit
and use the Master unit Fat Channel to dial in your dynamics and EQ settings.
Information
Technical
Note that the Aux outputs on the slaved mixers are still active, but they only have access to the local
channels. So in this example, the Aux 3 mix for Channels 1-16 on Slave 2 is routed locally to the Aux
3 output and merged with the overall Aux 3 mix on the Master unit at the same time. The same is true
of Channels 17-32 on Slave 1. Only the Master mixer receives the merged signals from all cascaded
mixers in addition to its own local channels.
Because Aux mixes are sent to the Master unit before the Fat Channel (for obvious reasons), if you
wish to create a stereo Aux mix, you must link the Aux channels on each of the mixers in the chain
in order to control panning for the channels on the slaved mixers.
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4.1 Getting Started
Unlike the 6 Aux buses, the two Internal Effects buses on each mixer are independent. Using the
same example as the previous section, Channels 1-16 can only be routed to EFXA and EFXB on
Slave 2, Channels 17-32 are routed to Slave 1’s EFXA and EFXB buses, and Channels 33-48 are
processed using the Master unit’s two internal effects buses. The advantage is that you get twice the
effects buses as you have mixers in the chain!
Of course, if you’d like to send all channels to the same effect, you can simply load the same effect
on every mixer. But with some careful patching, you can take advantage of the extra effects buses
at you disposal. The Internal Effects buses on each mixer can be assigned to the Master Unit’s Main
output or to a Subgroup as usual. Simply select the Effects bus and press the desired assignment
button in the Fat Channel.
If Subgroup Merge is turned Off, each of the four subgroups on each mixer are locally controlled.
Using our three mixer example, Channels 1-16 can only be assigned to the Subgroup on Slave 2,
Channels 17-32 can only be assigned to the Subgroups on Slave 1, and Channels 33-48 can only be
assigned to the Subgroups on the Master unit. Because the Subgroups on each of the mixers in the
chain can still be routed to the Main output on the master unit, unmerging the Subgroups is offers
advantages for Effects group mixing (See Section 5.5.2 for details), but this can also be useful in
any situation where you want 16 or fewer channels assigned to the same Subgroup, just do a little
careful patching!
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4 Multiple Mixers
Overview
4.1 Getting Started
Connections
Controls &
Channel Strip presets, Effects presets and mix Scenes are stored and recalled locally on each mixer.
However, if you are creating a mix Scene, the name that you create on any of the mixers will be
transmitted to the entire chain. For example, if you store a scene named “3 Mixer Show” on the
Master unit, the name is broadcasted to the slaved units so when you press the Scene and Store
Recording
buttons on either Slave, the name you just created on the Master unit is already entered; all you have
to do is scroll to an empty location and press the Store button again.
4.1.6
Multiple
Copy and Load
Mixers
Channel strip settings from any channel or bus on any mixer in the chain can be copied to any other
channel or bus on any other mixer in the chain. For example, if you select Channel 4 on Slave 2 and
Tutorials
press the Copy button, every Select button on every mixer in the chain will begin to flash. To paste
the Channel 4 settings to any other channel simply press that channel’s Select button, it will stop
flashing and will illuminate. Press the Load button to paste the Fat Channel setting.
Information
Technical
4.1.7 Universal Control & Multiple Mixers
Because of FireWire limitations, you can only record additional buses from the Master unit when two
mixers are connected to a computer. While the Launcher Window will show a Device Window Button
for each or the two StudioLives connected, only the Master Unit‘s Auxiliary Input Router will open
when either button is clicked.
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4 Multiple Mixers
As discussed earlier, the two Internal effects buses are local only, meaning they are controlled from
each mixer separately and they can only accept signals from the channels on their respective mixers.
• Talkback Microphone: The Talkback Microphone on the Master unit‘s Master Section is the
only talkback mic that can be routed to the Aux Mixes on the Master Unit and to its Main
outputs. While the talkback mics on the slaves are active on their respective units, they cannot
be patched into the Master unit. Because of this, you should connect your talkback mic to the
Master unit and control it from there.
• Analog Tape Input: As described in Section 2.9.3, the Analog Tape Input on the StudioLive is
patched directly to the Main Output using a button in the Master Section. While the Tape Input on
every mixer in the chain is active, this button only patches the input to the Main bus on that unit.
For example, the Tape In button on Slave 1 patches it to the Main bus on Slave 1 only. Because
of this, we recommend that you only use the Tape Input on the Master unit.
• Main FireWire Returns: When two mixers are connected to a computer, the StudioLive becomes
a 32x34 audio interface. As discussed in Section 3.3.1, just like with a single mixer connected
to a computer, the 32 FireWire inputs on two chained units are hard-coded to receive their
respective FireWire returns. Outputs 1-32 in your recording application will route these playback
streams to their respective channels on the two StudioLives. FireWire Returns 33 and 34 (17 and
18 with one mixer connected) are hard-coded to the FireWire input buttons in the 2Track In and
Monitor Sections on both the Master and the Slave mixer. If the 2TrackIn FireWire Return button
is enabled on both mixers, the duplicated signals will both be routed to the Master unit‘s main
output. As with the Analog Tape Input, it is recommended that only the Master unit‘s 2TrackIn is
used.
• FireWire Sends: As also discussed in Section 3.3.1, a single StudioLive has 32 available
FireWire sends, 16 from its channels and 16 from a selection of buses and aux inputs. When two
StudioLive mixers are connected to a computer, each StudioLive has 16 available FireWire sends
for a total of 32. As mentioned earlier, FireWire sends 1-16 output from the StudioLive with the
lowest serial number. FireWire sends 17-32 output from the StudioLive with the highest serial
number. These sends cannot be changed, nor can they be merged. For the best workflow, it is
recommended that the unit with the lowest serial number be placed to the left and be set as the
Slave.
• Monitor Bus: You must use the Monitor section on the Master unit to monitor all channels in the
chain (by listening to the Solo bus or the the Main bus), the Tape Input for the Master Main bus,
and the Main FireWire Return. The Monitor bus on the slaved units can only receive signal from
the mixer it is on.
The Solo bus is a merged bus; any channel on any mixer can be soloed and monitored from the
Master unit. When either PFL or SIP are engaged on any mixer, every mixer is placed into the same
mode at the same time.
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Overview
5 Tutorials
Connections
Controls &
Every PreSonus interface comes complete with Studio One Artist recording software. Whether you
are about to record your first album or your 50th, Studio One Artist provides you with all the tools
necessary to capture and mix a great performance. As a valued PreSonus customer, you are also
eligible for an upgrade discount for Studio One Pro when you are ready to master your work, create
Recording
a digital version for the Web, or incorporate third-party VST plug-ins into your recording process.
For more details on the Studio One Pro upgrade program for PreSonus customers, please visit
www.presonus.com.
Studio One Artist was designed for easy integration with both the StudioLive and Capture. Session
Multiple
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recorded in Capture can simply be opened inside Studio One, so export or import is needed to
begin mixing. Any markers, edits, etc. made in Capture will still be there when the Capure session
is opened in Studio One.
Tutorials
5.1.1 Installation and Authorization
Once you have installed the StudioLive drivers and connected your StudioLive to your computer, you
Information
Technical
can use the PreSonus Studio One Artist music-production software included with your StudioLive
to begin recording, mixing, and producing your music. To install Studio One Artist, insert your
installation disc into your computer’s DVD drive. Follow the onscreen instructions to complete the
installation process.
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5 Tutorials
5.1 Studio One Artist Quick Start
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5 Tutorials
Overview
5.1 Studio One Artist Quick Start
Connections
Controls &
Installing Bundled Content for
Studio One Artist
Studio One Artist comes bundled with an array of demo
and tutorial material, sampled instruments, loops,
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samples, and unique third-party content. The Studio
One Artist bundle includes all that you need to begin
producing music.
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activation process, the Studio One Content Installer will
appear. If it does not appear, navigate to Help/Studio One
Installation.
Tutorials
which the content will be installed, as well as the location
where you wish to install the content. The source of the
content will be the same DVD from which you installed
Studio One Artist. By default, Studio One Artist will point
to your DVD drive as the content source. Listed in the
installation menu are separate entries for each available
Information
Technical
item. Click in the checkbox next to each item you wish
to install, then click on the Install Packets button at the
bottom left of the menu to install the selected content.
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5 Tutorials
5.1 Studio One Artist Quick Start
Studio One and Studio One Artist were designed with PreSonus interfaces in mind. Your StudioLive
is already integrated into Studio One Artist, so setup is quick and easy. When Studio One Artist
is launched, by default you will be taken to the Start page. On this page, you will find document-
management and device-configuration controls, as well as a customizable artist profile, a news
feed, and links to demos and tutorials from PreSonus. If you have an Internet connection on your
computer, these links will be updated as new tutorials become available on the PreSonus Web site.
Complete information on all aspects of Studio One Artist is available in the Reference Manual PDF
located on the Studio One Artist Installation disc. The information in this tutorial covers only the
most basic aspects of Studio One Artist and is intended to get you set up and recording as quickly
as possible.
Start Page: Setup Area Shows Active Audio Driver and Sample Rate and
Provides Quick Links to Configure Audio and MIDI
In the middle of the Start page, you will see the Setup
area. Studio One Artist automatically scans your system
for all available drivers and selects a driver. By default, it
will choose a PreSonus driver if one is available.
After you have verified that the PreSonus FireStudio Universal driver has been detected, please
continue to Section 5.1.3 to set up your external MIDI devices. If you do not have any MIDI devices
to connect at this time, please skip to Section 5.1.4.
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5.1 Studio One Artist Quick Start
Connections
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From the External Devices window in Studio One Artist, you can configure your MIDI keyboard
controller, sound modules, and control surfaces. This section will take you through setting up your
MIDI keyboard controller and sound module. Please consult the Reference Manual located on
your Studio One Artist installation DVD for complete setup instructions for other MIDI devices.
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Before beginning this section, you must first install the drivers for your MIDI interface or USB MIDI
Controller keyboard. Please consult the documentation that came with your MIDI hardware for
complete installation instructions.
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Setting up an external MIDI keyboard controller from the Start page.
A MIDI keyboard controller is a hardware device that is generally used for playing and controlling
other MIDI devices, virtual instruments, and software parameters. In Studio One Artist, these
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devices are referred to as Keyboards, and they must be configured before they are available for
use. In some cases, your MIDI keyboard controller is also used as a tone generator. Studio One
Artist views the two functions of these types of hardware as two different devices: a MIDI keyboard
controller and a sound module. The MIDI controls (keyboard, knobs, faders, etc.) will be set up as
a Keyboard. The sound module will be set up as an Instrument.
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Step 1
From the Setup area in the Start page, you can also set
up your external MIDI devices. Before we set up a new
Song for recording, let’s take a moment to configure
external devices. Connect the MIDI Out of your external
MIDI controller to a MIDI In on your MIDI interface. If you
are using a USB MIDI controller, simply connect it to your
computer and power it on.
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5.1 Studio One Artist Quick Start
Step 3
Click OK.
MIDI instrument controllers (keyboards, MIDI guitars, etc.) send musical information in the form of
MIDI data to tone modules, which respond by generating sound, as instructed. Tone modules can be
standalone sound devices or can be integrated into a controller, as with a keyboard synthesizer. Studio
One Artist refers to all tone generators as Instruments. Once you have set up your MIDI keyboard
controller, take a moment to configure your sound module.
Step 1
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Controls &
Step 2
Recording
From the menu on the left, select “New Instrument.” At
this point, you can customize the name of your sound
module by entering the manufacturer and device names.
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select all MIDI channels. If you are unsure of which MIDI
channels to select, we suggest you select all 16.
Step 3
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In the Send To drop-down menu, select the MIDI-interface
output from which Studio One Artist will send MIDI data
to your sound module.
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Technical
In the Receive From drop-down menu, select the MIDI-
interface output from which Studio One Artist will receive
MIDI data from your sound module. In most cases, your
sound module will not need to send information to Studio
One, so you can leave this unspecified.
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5.1 Studio One Artist Quick Start
Now that you’ve configured your MIDI devices, let’s create a new Song. We‘ll start by setting up your
default Audio I/O.
Step 1
Step 2
Step 3
Step 4
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Controls &
Step 5
Recording
Step 6
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Click on the Inputs tab in the Audio I/O Setup window,
and you will see all of the available inputs on your
StudioLive. At this time, you can add the number and
type of inputs you plan to use. We recommend that you
create a mono input for each of the 16 inputs on your
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StudioLive. If you plan on recording in stereo, you should
also create a stereo bus and assign it to the appropriate
set of inputs. You can remove any bus by simply selecting
it and clicking the remove button. To customize the name
of your buses, double-click on the default name to open
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a text box. When you have finished typing, hit Enter.
Technical
If you would like the same inputs to be available every
time you launch Studio One Artist, click the “Make
Default” button.
Step 7
Click on the Outputs tab, and you will see all of the
available outputs on your StudioLive. At this time, you
can add the number of output buses to which you would
like to have access and can give them custom names. We
recommend that you create a mono output for each for
the 16 FireWire Returns on your StudioLive as well as one
Stereo Output assigned to FireWire Returns 17-18 to use
for your Main Output. In the lower right corner, you will
see the Audition select menu. This allows you to choose
the ouput from which you will audition audio files prior to
importing them into Studio One Artist. In general, you will
want this to be the Main Out bus.
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5.1 Studio One Artist Quick Start
Now that you’ve configured your MIDI and Audio I/O and created a new Song, let’s go through some
of the basics of Studio One Artist so you can start recording!
Step 1
Step 2
In the Add Tracks window, you can select the number and
type of Tracks you’d like to create (Mono Audio, Stereo
Audio, Instrument, or Automation) and can customize the
name and the color.
Step 3
Once you have added your Tracks, you can assign the
input by simply clicking on the input to which a Track is
currently assigned. This will bring up your inputs list. You
can also access the Audio I/O Setup from here.
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Connections
Controls &
To begin recording, create an audio track, assign it to Input 1, and connect a microphone to the first
channel on the StudioLive. Select the record enable and monitor on your track in Studio One Artist.
Turn up the Channel 1 gain knob on the front panel of the FireStudio Project while speaking/singing
into the microphone. You should see the input meter in Studio One Artist react to the input. Adjust the
Recording
gain so the input level is near its maximum without clipping.
Connect a set of headphones to the StudioLive headphone output and select enable the Main button
in the Monitor section on your StudioLive. You may also wish to connect monitors to the StudioLive‘s
Control Room Outs. You are now ready to record. For complete instructions, please consult the Studio
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One Reference Manual, which is located on your Studio One Artist Installation DVD.
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Step 1
Information
and click the OK button.
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Step 2
Step 3
To the left of the Add Track button, you will find the
Inspector button. Click it to display more parameters for
the selected track.
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Step 4
Please Note: MIDI data does not contain audio signals. To hear your sound module, you must connect
the audio output of the sound module to a FireStudio Project audio input, then connect the FireStudio
Project’s audio outputs to a sound system. (You also can listen on headphones, using the FireStudio
Project’s headphone output.) When you are ready to mix your Song, you must convert the recorded
MIDI data to an audio waveform by recording a new audio track.
You can add plug-ins and Instruments to your Song by dragging-and-dropping from the browser. You
can also drag an effect or group of effects from one channel to another, drag in customized effects
chains, and instantly load your favorite virtual-instrument patch without ever scrolling through a menu.
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Drag and Drop Effects
Recording
then drag it over the track to which you would like to
add it.
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Drag and Drop Audio and MIDI
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Files
Audio and MIDI files can also be quickly located,
auditioned, and imported into your Song by dragging
them from the File Browser into the Arrange view. If
you drag the file to an empty space, a new track will be
created with that file placed at the position to which you
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Technical
dragged it. If you drag the file to an existing track, the file
will be placed as a new part on the track.
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5.2 Microphones
The StudioLive works with most types of microphones, including dynamic, ribbon, and condenser
microphones.
5.2.1 Condenser
Condenser microphones generally capture sound with excellent fidelity and are one of the most
popular microphone choices for studio recording and, increasingly, for live performance as well.
Condenser microphones require a power source, which can be provided by a small battery, an
external power supply, or phantom power, which is usually provided by a mixer, preamplifier, or
direct (DI) box. Phantom power is sent over the same mic cable that carries the audio signal; the
term derives from the fact that there is no visible power cord, and the voltage is not perceptible in
the audio path. The StudioLive sends 48 VDC phantom power from the XLR inputs only.
5.2.2 Dynamic
Dynamic microphones are possibly the most widely used microphone type, especially in live shows.
They are relatively inexpensive, resistant to physical damage, and typically handle high sound-
pressure levels (SPL) very well. Unlike condenser microphones, dynamic microphones typically do
not require a power source. In most cases, phantom power has no effect on a dynamic microphone’s
audio quality or sensitivity.
Dynamic microphones, especially ribbon microphones, tend to generate low output voltages, so
they typically need more preamp gain than condenser microphones.
Ribbon
Ribbon microphones are a special type of dynamic microphone and get their name from the thin
metal ribbon used in their design. Ribbon microphones capture sound with very high fidelity—es-
pecially higher frequencies. However, they often are very fragile (many newer models are less so)
and typically cannot handle high SPLs.
The most important thing to note about ribbon microphones is that nearly all ribbon microphones
do not require phantom power. In fact, unless a ribbon microphone specifically calls for phantom
power, sending phantom power to a ribbon microphone can severely damage it—usually beyond
repair.
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5.2 Microphones
Connections
Controls &
There are many microphone types available, and as technology increases, it is very likely more will
be developed. One type of microphone to emerge recently is the USB microphone. These may be
dynamic or condenser mics, but many of them have built-in preamps and need drivers to work with
Recording
computers. Because a USB microphone is, in effect, an audio interface, we recommended that you
not use them with the StudioLive, as the likelihood of conflicting drivers is great.
If you are using a new or nonstandard type of microphone (e.g., USB, headset, laser, MEMS), ple-
ase consult your microphone’s user’s manual for power requirement and compatibility information.
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Regardless of the microphone type you are using, we recommend reading your microphone’s user’s
manual thoroughly before engaging phantom power and if other usage questions arise.
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5.2.4 Microphone Placement
The following are a few recording applications to help you get started with your StudioLive. These
are by no means the only ways to record these instruments. Microphone selection and placement is
Information
an art form. For more information, visit your library or local bookstore, as there are many books and
Technical
magazines about recording techniques. The Internet is also a great source of recording information,
as are instructional videos. Some of these microphone placement suggestions can be used in live
applications as well and have been noted for your convenience.
Piano
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5.2 Microphones
Electric Guitar
Acoustic Guitar
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5.2 Microphones
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Controls &
Drum Overheads (XY example)
Recording
phones on an XY stereo microphone holder
(bar). Position the microphones so that each
one is at a 45-degree angle, pointed down at
the drum kit, approximately 7 or 8 feet up. Expe-
riment with height. This technique can be used
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in live applications as well.
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Snare Drum (top and bottom)
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The heart of the StudioLive is the Fat Channel dynamics section. What follows is an excerpt from
brief tutorial on dynamics processing written by PreSonus president and founder, Jim Odom. It is
included to help you get the most out of your StudioLive. This tutorial will take you through the ba-
sics of dynamics processing and will explain the various types of dynamics processors.
5.3.1
Common Questions Regarding
Dynamics Processing
What is dynamic range?
Dynamic range can be defined as the distance between the loudest possible level to the lowest
possible level. For example, if a processor states that the maximum input level before distortion is
+24 dBu, and the output noise floor is -92 dBu, then the processor has a total dynamic range of 24
+ 92 = 116 dB.
The average dynamic range of an orchestral performance can range from -50 dBu to +10 dBu, on
average. This equates to a 60 dB dynamic range. Although 60 dB may not appear to be a large
dynamic range, do the math, and you’ll discover that +10 dBu is 1,000 times louder than -50 dBu!
Rock music, on the other hand, has a much smaller dynamic range: typically -10 dBu to +10 dBu, or
20 dB. This makes mixing the various signals of a rock performance together a much more tedious
task.
Consider the previous discussion: You are mixing a rock performance with an average dynamic
range of 20 dB. You wish to add an uncompressed vocal to the mix. The average dynamic range
of an uncompressed vocal is around 40 dB. In other words, a vocal performance can go from -30
dBu to +10 dBu. The passages that are +10 dBu and higher will be heard over the mix. However,
the passages that are at -30 dBu and below will never be heard over the roar of the rest of the mix.
A compressor can be used in this situation to reduce (compress) the dynamic range of the vocal to
around 10 dB. The vocal can now be placed at around +5 dBu. At this level, the dynamic range of
the vocal is from 0 dBu to +10 dBu. The lower level phrases will now be well above the lower level
of the mix, and louder phrases will not overpower the mix, allowing the vocal to “sit in the track.”
The same points can be made about any instrument in the mix. Each instrument has its place, and
a good compressor can assist the engineer in the overall blend.
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Does every instrument need compression?
Recording
This question may lead many folks to say “absolutely not, overcompression is horrible.” That
statement can be qualified by defining overcompression. The term itself must have been derived
from the fact that you can hear the compressor working. A well-designed and properly adjusted
compressor should not be audible! Therefore, the overcompressed sound is likely to be an improper
adjustment on a particular instrument—unless, of course, it is done intentionally for effect.
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Why do the best consoles in the world put compressors on every channel? The answer is simply
that most instruments need some form of compression, often very subtle, to be properly heard in
a mix.
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Why do you need noise gates?
Consider the compressed vocal example above; you now have a 20 dB dynamic range for the
vocal channel. Problems arise when noise or instruments (air conditioner, loud drummer, etc.) in
the background of the vocal mic become more audible after the lower end of the dynamic range
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Technical
is raised. You might attempt to mute the vocal between phrases in an attempt to remove the
unwanted sounds; however this would probably end disastrously. A better method is to use a noise
gate. The noise-gate threshold could be set at the bottom of the dynamic range of the vocal, say
-10 dBu, such that the gate would shut out the unwanted signals between the phrases.
If you have ever mixed live sound, you know the problems cymbals can create by bleeding through
the tom mics. As soon as you add some highs to get some snap out of the tom, the cymbals come
crashing through, placing the horn drivers into a small orbit. Gating those tom mics so that the
cymbals no longer ring through them will give you an enormous boost in cleaning up the overall mix.
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Dynamics processing is the process of altering the dynamic range of a signal, thereby enhancing
the ability of a live sound system or recording device to handle the signal without distortion or noise
and aiding in placing the signal in the overall mix.
Compression/Limiting
Punch, apparent loudness, presence—these are just three of the many terms used to describe the
effects of compression/limiting.
Compression and limiting are forms of dynamic-range (gain) control. Audio signals have very wide
peak-to-average signal-level ratios (sometimes referred to as dynamic range, which is the difference
between the loudest level and the softest level). The peak signal can cause overload in the audio-
recording or sound-reinforcement chain, resulting in signal distortion.
A compressor/limiter is a type of amplifier in which gain is dependent on the signal level passing
through it. You can set the maximum level a compressor/limiter allows to pass through, thereby
causing automatic gain reduction above some predetermined signal level, or threshold. Compression
refers, basically, to the ability to reduce, by a fixed ratio, the amount by which a signal’s output level
can increase relative to the input level. It is useful for lowering the dynamic range of an instrument
or vocal, making it easier to record without distorting the recorder. It also assists in the mixing
process by reducing the amount of level changes needed for a particular instrument.
Take, for example, a vocalist who moves around in front of the microphone while performing,
making the output level vary up and down unnaturally. A compressor can be applied to the signal
to help correct this recording problem by reducing the louder passages enough to be compatible
with the overall performance.
How severely the compressor reduces the signal is determined by the compression ratio and
compression threshold. A ratio of 2:1 or less is considered mild compression, reducing the output
by a factor of two for signals that exceed the compression threshold. Ratios above 10:1 are
considered hard limiting.
As the compression threshold is lowered, more of the input signal is compressed (assuming a nominal
input-signal level). Care must be taken not to overcompress a signal, as too much compression
destroys the acoustic dynamic response of a performance. (That said, overcompression is used by
some engineers as an effect, and with killer results!)
Limiting refers to the processing that prevents the signal from getting any louder (that is, it prevents
any increase in the signal’s amplitude) at the output.
Compressor/limiters are commonly used for many audio applications. For example:
• A
kick drum can get lost in a wall of electric guitars. No matter how much the level is increased,
the kick drum stays lost in the “mud.” A touch of compression can tighten up that kick-drum
sound, allowing it to punch through without having to crank the level way up.
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• A
vocal performance usually has a wide dynamic range. Transients (normally the loudest
portions of the signal) can be far outside the average level of the vocal signal. Because
the level can change continuously and dramatically, it is extremely difficult to ride the level
Recording
with a console fader. A compressor/limiter automatically controls gain without altering the
subtleties of the performance.
• A
solo guitar can seem to be masked by the rhythm guitars. Compression can make your
lead soar above the track without shoving the fader through the roof.
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• B
ass guitar can be difficult to record. A consistent level with good attack can be achieved
with proper compression. Your bass doesn’t have to be washed out in the low end of the mix.
Let the compressor/limiter give your bass the punch it needs to drive the bottom of the mix.
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Expansion
There are two basic types of expansion: dynamic and downward. Expansion increases the dynamic
range of a signal after the signal crosses the expansion threshold. Dynamic expansion is basically
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Technical
the opposite of compression. In fact, broadcasters use dynamic expansion to “undo” compression
before transmitting the audio signal. This is commonly referred to as companding’ or COMPression
followed by expANDING.
By far the most common use of expansion is downward expansion. In contrast to compression,
which decreases the level of a signal after it rises above the compression threshold, expansion
decreases the level of a signal after the signal goes below the expansion threshold. The amount of
level reduction is determined by the expansion ratio. For example, a 2:1 expansion ratio reduces
the level of a signal by a factor of two. (e.g., if a level drops 5 dB below the expansion threshold,
the expander will reduce it to 10 dB below the threshold.)
Commonly used for noise reduction, expansion is very effective as a simple noise gate. The major
difference between expansion and noise gating is that expansion is dependent on the signal level
after the level crosses the threshold, whereas a noise gate works independent of a signal’s level
beyond the threshold.
Noise Gating
Noise gating is the process of removing unwanted sounds from a signal by attenuating all signals
below a set threshold. As described above, the gate works independently of the audio signal after
being ‘triggered’ by the signal crossing the gate threshold. The gate will remain open as long as the
signal is above the threshold. How fast the gate opens to let the ‘good’ signal through is determined
by the attack time. How long the gate stays open after the signal has gone below the threshold is
determined by the hold time. How fast the gate closes is determined by the release. How much the
gate attenuates the unwanted signal while closed is determined by the range.
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In scientific research, it is widely accepted that if one needs to master a subject quickly, one
must learn the associated vocabulary and industry terms. The same is true with audio recording
and production. Most manuals and text books assume a prior level of knowledge. We hope this
section will help you to get the greatest benefit from your independent study in the world of music
production.
Compressors
• T
hreshold. The compressor threshold sets the level at which compression begins. When the
signal is above the threshold setting, it becomes eligible for compression. Basically, as you
turn the threshold knob counterclockwise, more of the input signal becomes compressed
(assuming you have a ratio setting greater than 1:1).
• R
atio. Ratio sets the compression slope. The ratio is the relationship between the output
level and the input level. In other words, the ratio sets the compression slope. For example, if
you have the ratio set to 2:1, any signal levels above the threshold setting will be compressed
at a compression ratio of 2:1. This simply means that for every 1 dB of level increase into
the compressor, the output will only increase 0.5 dB, thus producing a compression gain
reduction of 0.5 dB/dB. As you increase the ratio, the compressor gradually becomes a
limiter.
• L
imiter. A limiter is a compressor that is set to prevent any increase in the level of a signal
above the threshold. For example, if you have the threshold knob set at 0 dB, and the ratio
turned fully clockwise, the compressor becomes a limiter at 0 dB, so that the output signal
cannot exceed 0 dB regardless of the level of the input signal.
• A
ttack. Attack sets the speed at which the compressor acts on the input signal. A slow attack
time (fully clockwise) allows the beginning envelope of a signal (commonly referred to as the
initial transient) to pass through the compressor unprocessed, whereas a fast attack time
(fully counterclockwise) immediately subjects the signal to the ratio and threshold settings
of the compressor.
• R
elease. Release sets the length of time the compressor takes to return the gain reduction
back to zero (no gain reduction) after the signal level drops below the compression
threshold. Very short release times can produce a very choppy or “jittery” sound, especially
in low-frequency instruments such as bass guitar. Very long release times can result in an
overcompressed sound; this is sometimes referred to as “squashing” the sound. All ranges
of release can be useful at different times, however, and you should experiment to become
familiar with the different sonic possibilities.
• H
ard/Soft Knee. With hard-knee compression, the gain reduction applied to the signal occurs
as soon as the signal exceeds the level set by the threshold. With soft-knee compression,
the onset of gain reduction occurs gradually after the signal has exceeded the threshold,
producing a more musical response (to some folks).
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• A
uto. Places a compressor in automatic attack and release mode. The attack and release
knobs become inoperative and a preprogrammed attack and release curve is used.
Recording
• M
akeup Gain. When compressing a signal, gain reduction usually results in an overall
reduction of level. The gain control allows you to restore the loss in level due to compression.
(Like readjusting the volume.)
• C
ompressor Sidechain. The sidechain jack interrupts the signal that the compressor is using
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to determine the amount of gain reduction it should apply. When no connector is inserted
into this jack, the input signal goes directly to the compressor’s control circuitry. When a
connector is inserted into this jack, the signal path is broken. The control signal can then
be processed by an equalizer, for example, to reduce sibilance (de-essing) in a vocal track.
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The control signal is then returned to the unit via the connector. One common application for
a sidechain is when using a compressor to reduce the level of music or other background
sound whenever a narrator speaks or vocalist sings, allowing the voice to be clearly heard.
In this application, the vocal signal is routed to the sidechain input, while the music is routed
through the main compression circuitry. Now the compressor will automatically duck—that
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is, reduce the level of—the music whenever the narrator speaks or the vocalist sings.
Technical
Expanders
• D
ownward Expansion. Downward expansion is the most common expansion used in pro
audio and recording. This type of expansion reduces the level of a signal when the signal falls
below a set threshold level. This is most common used for noise reduction.
• R
atio. The expansion ratio sets the amount of reduction applied to a signal once the signal
has dropped below the expansion threshold. For example, a 2:1 expansion ratio attenuates
a signal 2 dB for every 1 dB it drops below the threshold. Ratios of 4:1 and higher act much
like a noise gate but without the ability to tailor the attack, hold, and release times.
Noise Gates
• T
hreshold. The gate threshold sets the level at which the gate opens. Essentially, all signals
above the threshold setting are passed through unaffected, whereas signals below the
threshold setting are reduced in level by the amount set by the range control. If the threshold
is set fully counterclockwise, the gate is turned off (always open), allowing all signals to pass
through unaffected.
• A
ttack. The gate attack time sets the rate at which the gate opens. A fast attack rate is
crucial for percussive instruments, whereas signals such as vocals and bass guitar require
a slower attack. Too fast of an attack can, on these slow-rising signals, cause an artifact in
the signal producing an audible click. All gates have the ability to click when opening but a
properly set gate will never click.
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• H
old. Hold time is used to keep the gate open for a fixed period after the signal drops below
the gate threshold. This can be really useful for effects such as gated snare, where the gate
remains open after the snare hit for the duration of the hold time, then abruptly closes.
• R
elease. The gate release time determines the rate at which the gate closes. Release times
should typically be set so that the natural decay of the instrument or vocal being gated is
not affected. Shorter release times help to clean up the noise in a signal but may cause
“chattering” in percussive instruments. Longer release times usually eliminate “chattering”
and should be set by listening carefully for the most natural release of the signal.
• R
ange. The gate range is the amount of gain reduction that the gate produces. Therefore, if
the range is set at 0 dB, there will be no change in the signal as it crosses the threshold. If
the range is set to -60 dB, the signal will be gated (reduced) by 60 dB, etc.
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The following are the compression presets that were used in the PreSonus BlueMax. We have
included them as a jumping-off point for setting up compression on your StudioLive.
Recording
Vocals
Soft. This is an easy compression with a low ratio setting for ballads, allowing a wider dynamic
range. It’s good for live use. This setting helps the vocal sit “in the track.”
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Threshold Ratio Attack Release
-8.2 dB 1.8:1 0.002 ms 38 ms
Medium. This setting has more limiting than the Soft compression setting, producing a narrower
dynamic range. It moves the vocal more up front in the mix.
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Threshold Ratio Attack Release
-3.3 dB 2.8:1 0.002 ms 38 ms
Screamer. This setting is for loud vocals. It is a fairly hard compression setting for a vocalist who
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Technical
is on and off the microphone a lot. It puts the voice “in your face.”
Percussion
Snare/Kick. This setting allows the first transient through and compresses the rest of the signal,
giving a hard “snap” up front and a longer release.
Left/Right (Stereo) Overheads. The low ratio and threshold in this setting gives a “fat” contour to
even out the sound from overhead drum mics. Low end is increased, and the overall sound is more
present and less ambient. You get more “boom” and less “room.”
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5.3 A Brief Tutorial on Dynamics Processing
Fretted Instruments
Electric Bass. The fast attack and slow release in this setting will tighten up the electric bass and
give you control for a more consistent level.
Electric Guitar. This is a setting for “crunch” electric rhythm guitar. A slow attack helps to get the
electric rhythm guitar “up close and personal” and gives punch to your crunch.
Keyboards
Piano. This is a special setting for an even level across the keyboard. It is designed to help even
up the top and bottom of an acoustic piano. In other words, it helps the left hand to be heard along
with the right hand.
Synth. The fast attack and release on this setting can be used for synthesizer horn stabs or for bass
lines played on a synthesizer.
Orchestral. Use this setting for string pads and other types of synthesized orchestra parts. It will
decrease the overall dynamic range for easier placement in the mix.
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Overview
5.3 A Brief Tutorial on Dynamics Processing
Connections
Controls &
Stereo Mix
Stereo Limiter. Just as the name implies, this is a hard limiter, or “brick wall,” setting—ideal for
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controlling the level to a two-track mixdown deck or stereo output.
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Contour. This setting fattens up the main mix.
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Effects
Squeeze. This is dynamic compression for solo work, especially electric guitar. It gives you that
glassy “Tele/Strat” sound. It is a true classic.
Information
Technical
Threshold Ratio Attack Release
-4.6 dB 2.4:1 7.2 ms 93 ms
Pump. This is a setting for making the compressor “pump” in a desirable way. This effect is good
for snare drums to increase the length of the transient by bringing the signal up after the initial
spike. It is very contemporary.
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5.4 Equalizers
The StudioLive is equipped with a 4-band semi-parametric equalizer on every input and output bus.
Here’s a brief explanation of how an EQ functions, as well as some charts to help you navigate the
frequency ranges of various instruments so you can quickly choose the best EQ settings for your
recordings and live mixes and to help you get the most out of your StudioLive.
When used correctly, an equalizer can provide the impression of nearness or distance, “fatten” or
“thin” a sound, and help blend or provide separation between similar sounds in a mix allowing them
to both shine through the mix.
The Parametric EQ
The Parametric EQ and semi-Parametric EQ are the most common equalizers found in recording
and live situations because they offer continuous control over all parameters. A parametric EQ
offers continuous control over the audio signal’s frequency content, which is divided into several
bands of frequencies (most commonly three to seven bands). A fully parametric EQ offers control
over the bandwidth (basically, the range of frequencies affected), the center frequency of the band,
and the level (boost/cut) of the designated frequency band. It may also offer separate control over
the Q, which is the ratio of the center frequency to the bandwidth. A semi-parametric EQ, like those
in the StudioLive, provides control over most of these parameters but usually the bandwidth is
fixed.
The Q
Although a semi-parametric EQ such as those in the StudioLive does not provide a continuous
bandwidth control, it offers an indirect way of switching between wide and narrow bandwidth: the
Hi Q switch. Q is the ratio of center frequency to bandwidth, and if the center frequency is fixed,
then bandwidth is inversely proportional to Q—meaning that as you raise the Q, you narrow the
bandwidth. (In fully parametric EQs, you have continuous bandwidth control and/or continuous Q
control, rather than a high/low Q switch.) This allows you to attenuate or boost a very narrow or
wide range of frequencies.
A narrow bandwidth (high Q) has obvious attenuation benefits for removing unpleasant tones. Let’s
say the snare drum in your mix has an annoying ring to it. With a very narrow bandwidth, you can
isolate this one frequency (usually around 1 kHz) and remove, or reject, it. This type of narrow band-
reject filter is also known as a notch filter. By notching out the offending frequency, you can remove
the problem without removing the instrument from the mix. A narrow bandwidth is also useful in
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5.4 Equalizers
Connections
Controls &
boosting pleasant tones of an instrument such as the attack. Take for instance, a kick drum. A kick
drum resonates somewhere between 60 to 125 Hz, but the attack of the kick drum is much higher at
2 to 5 kHz. By setting a narrow bandwidth and boosting the attack a bit, you can achieve a punchier
Recording
kick drum without overpowering the rest of the mix.
A broad bandwidth accentuates or attenuates a larger band of frequencies. The broad and narrow
bandwidths (high and low Q) are usually used in conjunction with one another to achieve the desired
effect. Let’s look at our kick drum again. We have a kick drum that has a great, big low-end sound
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centered around 100 Hz and an attack hitting almost dead-on at 4 kHz. In this example, you would
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use a broad bandwidth in the low frequency band, centered at 100 Hz, and a narrow bandwidth
boosted at 4 kHz. In this way you are accentuating the best and downplaying everything else this
particular kick drum has to offer.
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Shelving EQ
A shelving EQ attenuates or boost frequencies above or below a specified cutoff point. Shelving
equalizers come in two different varieties: high-pass and low-pass.
Information
Technical
Low-pass shelving filters pass all frequencies below the specified cutoff frequency while attenuating
all the frequencies above it. A high-pass filter does the opposite: passing all frequencies above the
specified cut-off frequency while attenuating everything below.
Graphic EQ
The StudioLive 16.4.2 features a 31 band Graphic EQ that can be inserted on the Main bus. A
graphic EQ is a multi-band equalizer that uses sliders to adjust the amplitude for each frequency
band. It gets its name from the positions of the sliders “graphing” the resulting frequency response
curve. As explained in Section 2.10.4, the encoders in the Fat Channel are used to make amplitude
adjustments, and the meter LED’s display the “slider” positions. The center frequency and bandwidth
are fixed for each band, the level (amplitude) for each band is the only adjustable parameter.
Graphic EQ’s are generally used to fine-tune the overall mix it to a particular room. For instance, if
you are mixing in a “dead” room, you may want to boost high frequencies and roll off some of the
lows. If you are mixing in a “live” room, you might need to lower the high-midrange and highest
frequencies. In general, you should not make drastic amplitude adjustments to any particular
frequency band(s). Instead, make smaller incremental adjustments over a wider spectrum to round
out your final mix. To assist you with these adjustments, here is an overview of which frequencies
affect different sound characteristics:
• Sub-Bass (16Hz to 60 Hz): These very low bass frequencies are felt rather than heard, as with
freeway rumbling or an earthquake. These frequencies give your mix a sense of power even
when they only occur occasionally. However, overemphasizing frequencies in this range will
result in a muddy mix.
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• Bass (60Hz to 250Hz): Because this range contains the fundamental notes of the rhythm
section, any EQ changes will affect the balance of your mix, making it fat or thin. Too much
emphasis will make for a boomy mix.
• Low-Mids (250Hz to 2 kHz): In general, you will want to emphasize the lower portion of this
range and deemphasize the upper portion. Boosting the range from 250Hz to 500Hz will accent
ambience in the studio and will add clarity to bass and lower frequency instruments. The range
between 500Hz and 2 kHz can make mid-range instruments (guitar, snare, saxophone, etc)
“honky” and too much boost between 1 kHz and 2 kHz will make your mix sound thin or “tinny”.
• High-Mids (2 kHz to 4 kHz): The attack in percussive and rhythm instruments occurs in this
range. High-mids are also responsible for the projection of mid-range instruments.
• Presence (4 kHz to 6 kHz): This frequency range is responsible for the clarity of your mix and
provides a measure of control over the perception of distance. If you boost this frequency ran-
ge, the mix will be perceived as closer to the listener. Attenuating around 5 kHz will make the
mix sound further away, but also more transparent.
• Brilliance (6 kHz to 16 kHz): While this range controls the brilliance and clarity of your mix,
boosting it too much can cause some clipping so keep an eye on your Main meter.
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Overview
5.4 Equalizers
Connections
Controls &
Included at the end of this section are some general frequency principles to guide you through the
wonderful world of equalization, but these are far from set in stone. So how do you find the best and
worst each instrument has to offer and adjust them accordingly? Here’s a quick guide:
Recording
First, solo just the instrument with which you are working. Most engineers start building their mix
with the drums and work from the bottom up (kick, snare, toms, hi-hat, overheads). Each instrument
resonates the most in a specific frequency band, so if you are working on your kick-drum mic, start
with the lowest band of the EQ. Tune in the best-sounding low end and move on to the attack. It is
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not uncommon to hear an annoying ringing or a “twang” mixed in with your amazing-sounding low
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end and perfect attack, so your next task will be to find that offending frequency and notch it out.
Once you are satisfied with your kick drum, mute it, and move on to the next instrument.
Taking your time with equalization is well worth the effort. Your mix will have better separation and
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more clarity when each instrument’s EQ is set so that it shines through the mix. Some final advice:
• Y
ou can only do so much. Not every instrument can or should have a full, rich low end and a
sharp attack. If every instrument is EQ’d to have the same effect, it will lose its identity in the
mix. Your goal is not individual perfection, it is perfection in unity.
Information
Technical
• S
tep away from the mix. Your ears get fatigued just like the rest of you. If you are working
particularly hard on one instrument, your ears will be quite literally numbed to that frequency
range.
• Y
our memory is not what you think it is. Comparing a flat EQ and the curve that you’ve
created allows you to see exactly what you’ve done. So be honest with yourself. Sometimes
that EQ setting you’ve been working on for 15 minutes is not the right choice, so move on.
• N
ever be afraid of taking a risk. The best EQ tricks were found by mad scientists of sound.
“Playing” applies to engineers as well as musicians.
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With every instrument there are frequencies that can be attenuated or boosted to add clarity
or fullness to it in the mix. And of course, the wrong frequencies can make an instrument shrill,
muddy, or just downright annoying. The following two charts suggest frequency ranges that should
be accentuated or downplayed for the most common instruments. Remember, these are just
suggestions; these frequencies may need to be adjusted up or down depending on the instrument,
room, and microphone.
Table 1
150-200 Hz Full
80 Hz Deep
15 kHz Air
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5.4 Equalizers
Connections
Controls &
Table 2
Recording
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Information
Technical
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5.4 Equalizers
Included with your StudioLive is a library of Channel Strip presets. Section 3.8.3 discusses how to
load these presets onto a channel or bus and how to create your own presets. For an idea of where
to start, check out the following generic EQ settings for several different instruments. As with the
compression settings in Section 4.2.4, the right EQ setting for any given instrument will depend
upon the room and the tonality of the instrument.
Vocals
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 130 -2 ON LOW 465 -2
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON SHELF 155 +4 ON LOW 465 +6
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 225 -2 ON HI 960 0
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Rock Male Vocals
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
Recording
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 155 +2 ON HI 265 -6
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ON HI 2.4 -2 ON SHELF 7.2 +4
Percussion
Snare
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LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 130 -4 ON LOW 665 +4
Information
Technical
HI MID HI MID HI MID HI MID HI HI HI HI
ON/OFF LO/HI FREQ (kHz) GAIN ON/OFF PEAK/SHELF FREQ (kHz) GAIN
ON LO 1.6 +4 ON SHELF 4.2 +4
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON SHELF 108 -2 ON LOW 385 -2
Kick Drum
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 108 +4 ON HI 265 -4
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Fretted Instruments
Electric Bass
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON SHELF 36 -8 ON HI 130 +4
Acoustic Guitar
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 155 +4 ON LOW 665 +2
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON PEAK 320 +6 ON LOW 960 0
Keyboards
Piano
LOW LOW LOW LOW LOW MID LOW MID LOW MID LOW MID
ON/OFF PEAK/SHELF FREQ (Hz) GAIN ON/OFF HI/LOW Q FREQ (Hz) GAIN
ON SHELF 108 -2 ON LO 665 +2
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Overview
Connections
Controls &
A subgroup allows you to combine multiple channels in a single bus so that the overall level for
the entire group is controlled by a single fader. In addition to level control, the StudioLive allows
you to apply the Fat Channel’s noise gate, limiter, compression, and EQ to the group as a whole, in
Recording
addition to the processing available for each channel. Subgroups can also be soloed and muted.
You will find many uses for subgroups, nearly all of them make mixing more convenient and provide
better control of your mix. In this section, we will explore two different ways in which subgroups can
help you to create a more efficient mixing environment and a more successful live mix.
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5.5.1 Instrument groups
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Grouping individual instruments that create a section in your mix has obvious advantages: the
entire group can be muted or soloed, brought up or down in a mix, and faded in or out for a more
polished intro or outro. Some of the most common submix groups are drums, backing vocals, horn
sections, and string sections. Drums are a classic application for subgroup mixing. We will be using
a drum group in this particular example but these principles can be applied to group any type of
Information
instrument section in a live mix.
Technical
A drum group is especially useful when every piece in the drum kit has a microphone on it. In this
example, our drums will be connected to the StudioLive as follows:
• Channel 1: Kick
• Channel 2: Snare Top
• Channel 3: Share Bottom
• Channel 4: Floor Tom
• Channel 5: Tom 1
• Channel 6: Tom 2
• Channel 7: Overhead Left
• Channel 8: Overhead Right
• Channel 9: Hi-Hat
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5.5 Subgroup mixing
volume and panning for each mic in the mix. Choose the Select button above Subgroup 1. In the
Fat Channel’s Stereo section (to the right of the Pan display), enable Link, and turn the Pan knob all
the way clockwise to set the stereo pan to hard left and right. Now Subgroups 1 and 2 are linked,
with Sub 1 panned hard left and Sub 2 panned hard right. The channel panning is preserved.
Now assign Subgroup 1 to the Main outputs; since Subgroup 2 is linked to Sub 1, it is automatically
assigned to the Main outs as well. You can now use the Fat Channel section to add dynamics
processing and EQ to the stereo drum group. Subgroup 1’s fader controls the level for the left side
of your drum mix, and Subgroup 2’s fader controls the right side.
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5.5 Subgroup mixing
Connections
Controls &
This is perhaps one of the most creative ways in which a subgroup can be used. By assigning an
effects mix to a subgroup, the front-of-house engineer can become, in effect, a member of the band.
This is especially useful when employing specialty or signature effects. What would an electronic
Recording
band sound like if the vocal mix didn’t dramatically trail of in a wash of reverb—or a reggae band
without delay on theirs? The StudioLive allows you to assign either or both of the onboard effects
buses to a subgroup. So let’s take the example of the reggae band.
In this example we will assign the delay on EFX A (effects bus A) to Subgroup 3. Press the FX
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button in the Master Control section to access the Effects menu. In the EFX A parameters, use
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the Value Encoder to scroll through the effects library until you find a suitable delay, and adjust
its parameters according to taste. (See Section 2.10.1 for complete operation instructions.) Next,
decide which channels should be sent to the effects bus. In dub and reggae music, the vocals are
most commonly sent to a delay, so let’s send our two vocalists on channels 10 and 11 to that delay.
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To assign the vocals, select the Mix button on EFX A. Using your meter section, locate the send
encoders for channels 10 and 11 and turn them to a little more than 50%. Press the Select button
for EFX A and assign this bus to Subgroup 3 and to the main outputs. If you like you can also add
some dynamics processing and EQ at this point as well.
Information
Technical
Press the Select button for Subgroup 3 and
assign the group to the main output. (Because
a delay can increase the signal’s volume quite
dramatically, you may want to experiment with
the delay at its most intense setting, with EFX
A’s output turned up, and use the limiter for
Subgroup 3 to keep the level under control.) The
level of the vocal delay is now controlled by the
Subgroup 3 fader, and you can use it to season your reggae band’s performance. The Tap button
allows you to go one step further and set the tempo of the delay to match the tempo of the song.
There are several advantages to assigning an effect like delay or reverb to a subgroup rather than
simply leaving it on the effects aux bus:
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The Aux Bus provides outputs to create auxiliary mixes that are separate from the main and
subgroup mixes. The StudioLive is equipped with 8 aux buses: Aux 1-6, which have physical output
jacks, and EFX A and B, which are the internal effects buses. Aux buses can be used for many
applications, the two most common of which are creating monitor mixes and inserting external
effects processors into the mix. As with the subgroup buses, the StudioLive allows you to add global
dynamics processing and EQ to these aux buses in addition to the individual channel processing.
As an example, let’s create a mono monitor mix on Aux 1. To begin, press the Mix button in the Aux
1 section. The meter section of the StudioLive will now display the amount of send to this aux bus
from each of the 16 channels. Keep in mind that the aux mix is completely independent of every
other output (main bus, subgroups, direct out, etc.). The encoders below each meter control the
channel send level to Aux 1. Use them the same way you use the faders to set the output level to
your main mix. Ask your musicians what they would like in their monitor mix and use their requests
as a starting point to create the best mix for them.
By pressing the Select button for Aux 1, you can add in some dynamic processing and EQ to the
overall monitor mix. These are especially useful in eliminating feedback in a monitor. Keep in mind,
an EQ can also be used to increase the presence of an instrument by boosting that particular
frequency range without necessarily boosting the volume in the mix. This is great for getting the lead
guitar to cut through in the guitarist’s monitor mix and to provide that extra rumble in the bassist’s
mix. You can listen to the mix you are creating in any of the auxes in either your headphones or your
control-room monitor by simply soloing the aux and selecting Solo as the source in the Monitor
section.
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Overview
5.6 Aux Bus mixing
Connections
Controls &
There are at least two advantages to using an aux bus for an effects processor rather than using a
channel insert: several channels can be sent to a single processor, and you can vary the level sent
from each channel to the processor, allowing you to create an effects mix.
Recording
The StudioLive features two internal effects buses. These are used much in the same way the aux
buses are used to create monitor mixes, as described in the previous section. This section will
detail how to utilize an external effects processor with your StudioLive mixes.
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In this example, we will use Aux 3 to feed an external effects processor. To begin, connect your
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external effects processor to your StudioLive as detailed in the hookup diagram below:
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Information
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5.6 Aux Bus mixing
Let’s say that you are inserting an external reverb to liven up a relatively dead room. You might send
a little bit of each input to the reverb, but you probably will not want much of the drums and bass
to be processed, as too much reverb could reduce their impact and leave your mix without a sturdy
foundation. So rather than turning the Aux send level for the kick drum channel all the way up, turn
it to the 7 or 8 o’clock position so that only a small portion of the kick drum input will be affected
by the reverb.
Once you have determined your effects mix, you can press the Select button for Aux 3 to add
dynamics processing and EQ to the aux mix before it is sent to the external effects processor. The
effects processor’s output is patched to Aux Input A, so you can use the Select button for Aux Input
A to add Fat Channel dynamics processing and EQ to the reverb-enhanced signal. The knob for Aux
Input A controls the level of the aux mix relative to the level of your main mix.
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Overview
Connections
Controls &
The StudioLive includes a stereo effects processor that features the two most common type of
effects is use today for live sound: reverb and delay.
Recording
5.7.1 Reverb
Reverberation or reverb, as it is more commonly known, is perhaps the most widely used effect.
Natural reverb is created by sound waves being reflected off of a surface or many surfaces. For
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example, when you walk across the wooden stage in a large hall, thousands of reflections are
generated almost instantaneously as the sound waves bounce off the floor, walls, and ceilings.
These are known as early reflections, and their pattern provides psycho-acoustic indications as to
the nature of the space that you are in, even if you can’t see it. As each reflection is then reflected
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off of more surfaces, the complexity of the sound increases while the reverb slowly decays.
The reason for the widespread use of reverb in audio recording is fairly self-evident: human beings
don’t live in a vacuum. Because our brains receive cues as the nature of the space around us based
partially on audio reflections, a sense of space in an audio recording sounds more natural, and
Information
therefore more pleasing to the listener.
Technical
There are several parameters that can be adjusted in a reverb effect:
ecay. Decay is the time required for the reflections (reverberation) to die away. In most modern
D
music production, reverb decay times between one and three seconds are prevalent. A reverb
setting with strong early reflections and a quick decay are a great way to create a stereo effect
from a mono source.
re-delay. Pre-delay is the time between the end of the initial sound and the beginning of the
P
first reflections being audible. Imagine you’re back on that stage in a large music hall. This time
you stand on the very edge of the stage and shout “Hello world!” toward the center of the hall.
There will be a brief pause before you hear the first noticeable reflections of your voice, because
the sound waves can travel much further before encountering a surface and bouncing back.
(There are closer surfaces, of course—notably the floor and the ceiling just in front of the sta-
ge—but only a small part of the direct sound will go there, so those reflections will be much less
noticeable.) Adjusting the pre-delay parameter on a reverb allows you to change the apparent
size of the room without having to change the overall decay time. This will give your mix a little
more transparency by leaving some space between the original sound and its reverb.
F and LF decay. The types of surfaces in a space also affect the sound. Carpet and soft
H
furnishings will absorb more high-frequency waves, thereby reducing the high-frequency decay
time, while hard surfaces such as tile or stone reflect sound extremely well, resulting in a
“brighter” ambience. Similarly, the high-frequency (HF) and low-frequency (LF) decay time allow
you to adjust the “brightness” or “darkness” of the reverb, enabling you to better emulate these
environmental factors.
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5.7 Digital Effects
A digital delay emulates an analog tape-echo unit. A tape-echo is a special type of tape recording.
It uses one head to record a signal and up to four heads to replay it. The delay time is set by the
tape speed and the space between the heads. A digital delay essentially performs exactly the
same function as a tape-echo, but offers more refinements and adjustments than its mechanical
counterpart. A delay essentially creates an echo, although you can often use delays to create more
complex time-based effects. The source signal is delayed so that it is heard later than it actually
occurred.
elay time. Delay time is the time between the source signal and its echo. The simplest delay
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effect is a single repeat. A short delay between 30 and 100 ms can be used to create slap-back
echo, while longer delay times produce a more distant echo. Delay times that are too short to
hear distinct echoes can be used to create thickening effects. Whether these echoes are timed
with the tempo is a matter of stylistic choice.
Variable feedback. The variable feedback, or regeneration, produces multiple decaying re-
peats. Increasing the feedback value increases the number of echoes as well as the resonance
that is created as one echo disappears into another.
Note: Using the Tap button on the StudioLive, you can speed up or slow down these repeats or,
more commonly, time the repeats to occur with the tempo of the music.
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Connections
Controls &
Setting the proper levels is an important part of getting the right sound. The following steps will
assist you in quickly setting your levels.
Recording
1) Turn each of the 16 trims to 0/-20.
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3) Press the Input button in the Meter Section
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3) In the Solo bus section, select PFL and turn
the Cue level to 12:00.
Information
Technical
4) Select the Solo button in the Monitor section
and adjust the volume for your headphones
or control-room monitors.
When all else fails, just remember: button, button, knob, button, knob, button, knob
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The StudioLive features an independent Solo bus. This feature is extremely useful in setting levels
for monitor mixes, dialing in dynamics on each channel, and fixing issues during a live show without
interrupting the main mix.
The Solo bus has three different modes: AFL (default), PFL, and SIP:
• A
FL (After-Fade Listen). AFL sends the channel or subgroup signal to the Solo bus post-fader
so you can control the level of the soloed signal with the fader. This is the StudioLive’s default
setting.
• P
FL (Pre-Fade Listen). PFL sends the
channel or subgroup signal to the Solo
bus before it reaches the fader, so the
fader does not affect the soloed signal.
• S
IP (Solo In Place). This is also known
as destructive solo. When channels
are soloed in this mode, every channel
that isn’t soloed will be muted, and
only the soloed channel(s) will be sent to their assigned outputs. While very useful in dialing
in dynamics during sound check, this mode is very dangerous during a live show situation. It
is highly recommended that this mode be turned off when mixing in strictly live applications.
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5 Tutorials
Overview
5.9 The Solo Bus
Connections
Controls &
When mixing live or when recording multiple musicians at once, it is often necessary to quickly
listen in on just one instrument or group. The Solo and Monitor buses can be used together for this
purpose. It is important to note that if you wish to monitor with speakers rather than headphones,
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it is necessary to connect the speakers to the TRS Control Room outputs on the back of your
StudioLive rather than to one of the main output pairs.
First decide whether you want to listen to your soloed channels before or after the fader setting. If
you’d like to monitor before the fader level, press the PFL button in your Solo bus section. Next,
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press the Solo buttons on the channels and subgroups you want to monitor. Turn the Cue knob in
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the Solo section to about 12 o’clock. Finally, select the Solo button in your monitor bus and dial in a
comfortable listening volume for you headphones or monitors. You can increase the overall volume
of the Solo bus using the Cue knob in the Solo section.
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This feature can also be used to listen in on a monitor mix that is being routed to an aux send. Let’s
say your vocalist on stage is complaining that there is too much bass in his monitor, but you are
confident that no bass is being sent to that particular aux send. You could be mistaken, but most
likely an open microphone on stage is picking up the bass signal. To determine the cause, solo only
the aux send in question and, again, select the Solo button for the monitors/headphones. You can
Information
Technical
now listen to exactly the same mix as your troubled vocalist and fix his monitor mix quickly. This
application is also useful in heading off a feedback problem.
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5 Tutorials
5.9 The Solo Bus
Destructive Soloing or Solo in Place (SIP) is a great way to tune each channel’s dynamics
individually in live mix situations or do some surgical editing in the studio. SIP mode mutes every
Channel and Bus that is not soloed in the main bus (i.e. if Channel 3 is soloed, you will only hear
Channel 3 in your Mains). This makes a great fine tuning tool, but it can quickly destroy a live mix.
It is highly recommended that you drop out of this mode once the show has started.
In Section 5.8, we discussed a quick and easy way to set up the input levels for your StudioLive,
ensuring that you have the highest possible input level without clipping your analog-to-digital
converters. The next step is to set up your mix by dialing in the dynamics, EQ, and fader settings
for each channel. Enter Solo In Place (SIP).
As discussed earlier in Section 5.5.1, most engineers start with the drums and work from the
bottom up. To begin, bring all your faders down and raise your main fader to unity gain. Press and
hold the SIP button in the Cue section until it illuminates and press the Solo button on your kick-
drum mic channel. Notice that all the other channels on your StudioLive have been muted. Bring
up the fader on the kick-drum channel and press the channel’s Select button. The Fat Channel will
now display the dynamics processing, EQ, output routing, and pan settings for the kick drum. Using
the encoders and meters in the Fat Channel, set up the compressor and EQ for this channel. Once
you are satisfied, bring the fader back down and press the Solo button again. Next, press the Solo
button on the snare mic channel and repeat this procedure. In this way continue with each drum
mic and then move on to the other instruments that are connected to your StudioLive. When you
have finished with all the instruments, press the SIP button again and slowly bring up your faders
to set up your mix.
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6 Technical Information
Overview
6.1 Troubleshooting
Connections
Controls &
Please note that many technical issues can arise when using a standard computer as a digital
audio workstation (DAW). PreSonus can only provide support for issues that directly relate to the
StudioLive interface and Capture audio-recording software. PreSonus does not provide support for
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computer hardware, operating systems, and non-PreSonus hardware and software, and it may be
necessary to contact the manufacturer of these products for technical support. Please check our
Web site, www.presonus.com, regularly for software information and updates, firmware updates,
and support documentation for Frequently Asked Questions. Individual technical assistance may
be received by calling PreSonus at 225-216-7887, Monday through Friday between the hours of
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9 am and 5 pm CST. PreSonus Technical Support is available via email during the same hours at
Mixers
[email protected].
Tutorials
Pops and clicks in your audio could be caused by momentary losses of synchronization between
the StudioLive and its clock source. This can be due to a FireWire card that is not suited for FireWire
audio devices or to a lack of CPU resources or available memory. Try closing all unnecessary
programs, increasing the buffer size in the FireStudio Control Console, and optimizing your
operating system for audio.
Information
Technical
Other known causes of this issue are wireless networks and running other FireWire devices (FW400
or FW800) in parallel to your StudioLive. Because of this, it is recommended that PC users disable
their wireless network from their System Control Panel and Mac users turn AirPort off while the
StudioLive is connected to their computer. If other FireWire devices, like external hard drives, need
to be connected to your computer at the same time, connect them to the auxiliary FireWire port
on the back of your StudioLive or install a dedicate FireWire bus on your computer for either the
StudioLive or your FireWire peripherals.
The StudioLive will work with a wide range of FireWire cards and configurations. However, due to
the plethora of FireWire chipsets currently on the market, it is not possible to thoroughly test each
one for compatibility. Most users will not need to alter their current PC configuration to use their
StudioLive. The following FireWire chipsets, however, have been tested and approved for use with
the StudioLive:
• Agere/LSI FW323-06
• TI TSB43AB23
• VIA VT6308
• VIA VT6306 (on some older motherboards this chipset will only support a limited number of
playback channels: 32 channels at 44.1 or 48 kHz; 16 channels at 88.2 or 96 kHz)
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6 Technical Information
6.1 Troubleshooting
At the time of the publication of this manual, PreSonus only recommends the following Express
cards:
• A
TI RADEON 9000/9001 IGP video chipset. Symptoms are consistent click and pops during
audio playback. This video chipset is only found in PC laptops and is entirely integrated as the
computer’s only video controller. PreSonus strongly recommends that users do not purchase
a system with this chipset as there is currently no workaround for this incompatibility.
• U
SB/FireWire and s400/s800 combo cards. Symptoms usually include no audio recording/
playback, even though the device will install and sync, as well as erratic audio performance.
Rarely, combo cards will prevent the device from installing or achieving a stable sync. We
recommend FireWire cards that have s400 FireWire connections only.
• F
ireWire cards with NEC chipsets. Symptoms include installation issues, erratic audio and
extraneous static and noise.
• M
otherboards with nForce4 chipsets. Symptoms include reduced or very poor
performance, especially if using the onboard FireWire connection. Installing a PCIe (not PCI)
FireWire 400-only card with an approved chipset is a known workaround but may not allow
full performance.
The StudioLive Control Panel will not launch if the StudioLive is not connected and synced to
your computer. Verify that your FireWire cable is connected both to your computer and to your
StudioLive. Navigate to Page 3: Digital in the StudioLive System menu and verify that the FireWire
status is locked.
No Output on a Channel
Press the Input button in the Metering section and verify that there is signal on that channel. If no
signal is present, check the cable and the input source. If signal is present, press the Select button
for the channel in question. Make sure that the channel is assigned to the main output in the Assign
section of the Fat Channel.
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Overview
6 Technical Information
6.1 Troubleshooting
Connections
Controls &
Fader Movements have no effect on audio
Verify that your StudioLive is not locked by navigating to Page 5: Lockout in the System Menu.
Recording
Verify that your StudioLive is not in Fader Locate mode. Select Output in the Metering Section and
verify that your fader movements are affecting the output signal. If so, make sure your channels are
assigned to the Main outputs.
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Press the Aux button in the Metering section and verify the output levels of the internal EFX A and
B aux buses. If the level is too low, use the Output knob to increase the master level for the effects
mix. Press the Select button for each EFX bus and make sure it is assigned to the main output in
the Assign section of the Fat Channel.
Tutorials
No output on the Solo bus while monitoring
Verify that both the Cue volume and the headphone or monitor volume is at a reasonable level for
Information
comfortable listening. Make sure that you only have Solo selected in the Monitor Section of your
Technical
StudioLive.
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6 Technical Information
6.2 Specifications
Microphone Preamp
Line Inputs
Tape Inputs
Auxiliary Inputs
Main Outputs
Type............................................................................... XLR Male, balanced (stereo pair); 1/4” TRS Female, balanced
(stereo pair); XLR Male, balanced (mono)
Rated Output Level.......................................................................................................................................... +24 dBu
Output Impedance............................................................................................................................................... 10 kΩ
Aux Outputs
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Overview
6 Technical Information
6.2 Specifications
Connections
Controls &
Subgroup Outputs
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Output Impedance................................................................................................................................................. 51 Ω
Tape Outputs
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Output Impedance............................................................................................................................................... 100 Ω
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Rated Output Level.......................................................................................................................................... +18 dBu
Output Impedance................................................................................................................................................. 51 Ω
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Technical
Adjacent Channels (Ref = +4dBu 20-20 kHz, unwtd)......................................................................................... -87 dBu
Compressor
EQ
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6 Technical Information
6.2 Specifications
Digital Audio
Clock
Power
Connector................................................................................................................................................................ IEC
Input-Voltage Range........................................................ 90 to 240 VAC (factory-configured for country of destination)
Power Requirements (continuous)........................................................................................................................100 W
Physical
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Overview
6 Technical Information
Connections
Controls &
Your StudioLive comes with 50 Fat Channel presets custom designed by professional PreSonus
users. These presets can be altered, renamed and overwritten; however, there are 50 additional
empty storage locations for you to build your own custom library of channel strip settings.
Recording
01 DRM: Kick 1 34 KEY: Vibes 67 EMPTY LOCATION
02 DRM: Kick 2 35 HRN: Trumpet 68 EMPTY LOCATION
03 DRM: Kick Funk 1 36 HRN: Trombone 69 EMPTY LOCATION
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04 DRM: Kick Funk 2 37 HRN: Sax 70 EMPTY LOCATION
05 DRM: Kick Hip-Hop 38 HRN: Sax Solo 71 EMPTY LOCATION
06 DRM: Kick Jazz 39 PRC: Congas 72 EMPTY LOCATION
07 DRM: Snare 1 40 PRC: Bongos 73 EMPTY LOCATION
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08 DRM: Fat Snare 41 PRC: Cowbell 74 EMPTY LOCATION
09 DRM: Snare Crackalak 42 PRC: Tambourine 75 EMPTY LOCATION
10 DRM: Snare Snappy 43 VOX: Male 1 76 EMPTY LOCATION
11 DRM: Toms Mid 44 VOX: Male 2 77 EMPTY LOCATION
12 DRM: Toms Low 45 VOX: Male 3 78 EMPTY LOCATION
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Technical
13 DRM: Toms High 46 VOX: Female 1 79 EMPTY LOCATION
14 DRM: Overhead Rock 47 VOX: Female 2 80 EMPTY LOCATION
15 DRM: Overhead Jazz 48 VOX: Female 3 81 EMPTY LOCATION
16 DRM: High Hat 49 VOX: Speech 1 82 EMPTY LOCATION
17 BAS: Electric 1 50 VOX: Speech 2 83 EMPTY LOCATION
18 BAS: Electric 2 51 EMPTY LOCATION 84 EMPTY LOCATION
19 BAS: Slap 52 EMPTY LOCATION 85 EMPTY LOCATION
20 BAS: Upright 53 EMPTY LOCATION 86 EMPTY LOCATION
21 GTR: Rock 1 54 EMPTY LOCATION 87 EMPTY LOCATION
22 GTR: Rock 2 55 EMPTY LOCATION 88 EMPTY LOCATION
23 GTR: Funk 56 EMPTY LOCATION 89 EMPTY LOCATION
24 GTR: Metal 57 EMPTY LOCATION 90 EMPTY LOCATION
25 GTR: Jazz 58 EMPTY LOCATION 91 EMPTY LOCATION
26 GTR: Acoustic 59 EMPTY LOCATION 92 EMPTY LOCATION
27 GTR: Acoustic Strumming 60 EMPTY LOCATION 93 EMPTY LOCATION
28 GTR: Acoustic Fingerstyle 61 EMPTY LOCATION 94 EMPTY LOCATION
29 KEY: Piano Bright 62 EMPTY LOCATION 95 EMPTY LOCATION
30 KEY: Piano Warm 63 EMPTY LOCATION 96 EMPTY LOCATION
31 KEY: Piano Jazz 64 EMPTY LOCATION 97 EMPTY LOCATION
32 KEY: Piano Electric 65 EMPTY LOCATION 98 EMPTY LOCATION
33 KEY: Piano Electric 2 66 EMPTY LOCATION 99 EMPTY LOCATION
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6 Technical Information
Your StudioLive contains a library of 50 custom Reverb and Delay presets designed by PreSonus. In
addition to these presets, there are 50 free locations for you to build your own custom effects library.
The Factory Presets can be altered, renamed, and overwritten.
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Overview
6 Technical Information
Connections
Controls &
Step 1: Using a Philips screwdriver, remove the three
screws beneath the decorative plastic side panel on
the right side of your StudioLive. Set these screws
Recording
aside. You will need them should you want to reinstall
the side panel at some point in the future.
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Mixers
Step 2: Gently side the
plastic side panel toward
the front of your StudioLive
Tutorials
until you hear a click. Pull
the side panel toward you
to remove it.
2
Step 3: Once the side panel is removed, you will see
Information
Technical
three metal clips. Remove the screw that attaches
each of these clips to your StudioLive. Set aside these
screws. You will need them to attach the rack ear to
your StudioLive. It is recommended that you attach
the clips back to the decorative side panel using the
screws you removed is Step 1 to store them. Both the
3 clips and the screws are necessary to reattach the
side panel.
4
Step 5: Using the
screws you removed
from the metal clips in
Step 3, attach the Rack
Ear labeled ‘R’ to your
StudioLive. In your Rack Ear Installation Kit, you will
find four 6mm screws. Thread these through the four
holes at the top of the Right Rack Ear and attach them
to your StudioLive.
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