COMBAT RESULTS TABLE
Combat Odds
1-2 1-1 2-1 3-1 4-1
Die roll
1 NE NE NE D D
2 NE NE D D X
3 NE D D X X
4 NE D X X X
5 D X X X X
6 X X X X X
Combat Ratios are always rounded off in favor of the defending unit.
Attacks at less than 1 to 2 are always NE. Attacks at 5 to 1 or better
are an automatic X.
NE: No Effect. The unit attacked is undamaged.
D: An Ogre is undamaged
An Infantry unit is disabled. The counter is flipped over; it
can neither move nor fire next turn.
An armor unit remains disabled until the end of the enemy’s next combat phase.
A disabled armor unit is destroyed if it receives a second “D” result.
X: If the unit attacked is an Ogre, the part of the Ogre that was attacked is destroyed,
and should immediately be checked off the Ogre record sheet.
If the defender is any other unit, it is eliminated, and removed from the map.