Version 1: 2E/ST Name: ______________ Counter: ____________
Kazon Aggressor Heavy Raider
SPECS MANEUVERING COMBAT STATS WEAPON DATA
Class: Medium Ship Turn Cost: 1/2 Speed Fwd/Aft Defense: 11 Overpumped Phaser
In Service: 2347 Turn Delay: 1/3 Speed Stb/Port Defense: 14 Class: Molecular
Mode: R (8), S 3
Point Value: 300 Accel/Decel Cost: 2 Thrust Engine Efficiency: 4/1 Damage: 2d10+6
Ramming Factor: 60 Pivot Cost: 1+1 Thrust Extra Power: 0 +3 power: 2d10+12
+6 power: 2d10+18
Warp Delay: 15 Turns Roll Cost: 1+1 Thrust Initiative Bonus: +12 Range Penalty: -1 per 2 hexes
Speed 1 2 3 4 5 6 7 8 9 10 11 12 Fire Control: +2/+2/+0
Turn Cost 1 1 2 2 3 3 4 4 5 5 6 6 Intercept Rating: -2
Rate of Fire: 1 per 2 turns
FORWARD HITS SPECIAL NOTES Turn Delay 1 1 1 2 2 2 3 3 3 4 4 4 Special: One turn of
1-4: Deflector Shield cooldown required per
5-6:
7-8:
Overpumped Phaser
Intermediate Phaser
Atmospheric Capable
2 Unreliable Ship Rules 30
HANGAR level of extra power
applied. Can fire for an
9-17: Structure 0 Fighters accelerated ROF for less
18-20: PRIMARY Hit No Transporters 2 Shuttles damage, as shown below:
AFT HITS Gravitic Drive System 1 per turn: 1d10+5
1-4: Impulse Thruster Impulse Drive Intermediate Phaser Bank
5-6: Deflector Shield Class: Molecular
7-8: Intermediate Phaser
9-11: Warp Engine SENSOR DATA Mode: R (8), S
Damage: 2d10+2
2
12-17:
18-20:
Structure
PRIMARY Hit
Defensive EW 1 Range Penalty: -1 per 2 hexes
Fire Control: +2/+2/+2
Target #1 Intercept Rating: -2
PRIMARY HITS Target #2 Rate of Fire: 1 per 2 turns
1-4: Light Phaser Special: Can fire for an
5-6: Tractor Beam Target #3 accelerated ROF for less
7-8: Shield Generator Target #4 damage, as shown below:
9-11: Sensors 1 per turn: 1d10+4
Target #5
12-13:
14-16:
Hangar
Engine Target #6 3 Light Phaser Bank
17-18: Reactor Class: Molecular
19-20: C&C Mode: Standard 2
Damage: 1d10+4
Range Penalty: -1 per hex
Fire Control: +3/+3/+3
2 3 3 3 Intercept Rating: -2
Rate of Fire: 1 per turn
8 9 Deflector Shield 2
Regenerates an in-arc
3 3 shield by the amount shown
in the shield icon. May
split value between
2 FORWARD 2 multiple shields. +1
regeneration per power
applied. SEE RULES.
PRIMARY
6 2 2 7
1
3 3 2
STARBOARD
3 6
PORT
10
4 3 4 4 4 4 3
AFT
2 3 2
ICON RECOGNITION
Impulse Thruster
C&C
3
Sensors 4 10 5
Engine 5 5
Reactor 2 2
Hangar
Shield Generator
Deflector Shield
3 3
Warp Engine
Overpumped Phaser
Intermediate Phaser 30
SCS BY TYREL LOHR
Light Phaser
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