0% found this document useful (0 votes)
127 views16 pages

Eie 418 Lecture Notes Interfacing: Interfaces For Simple Computer System and Terminal To Terminal

This document discusses interfaces for connecting computer systems and terminals. It defines an interface as a device and set of rules that matches the output of one device to send information to the input of another. Interfaces require a physical connection, hardware, rules/procedures, and software. Interfaces allow communication between a computer and its peripherals by handling signaling and ensuring smooth data transfer. The document then discusses modem terminal interfaces and how early modems used phone lines to connect terminals to mainframe computers.

Uploaded by

James Jamess
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
127 views16 pages

Eie 418 Lecture Notes Interfacing: Interfaces For Simple Computer System and Terminal To Terminal

This document discusses interfaces for connecting computer systems and terminals. It defines an interface as a device and set of rules that matches the output of one device to send information to the input of another. Interfaces require a physical connection, hardware, rules/procedures, and software. Interfaces allow communication between a computer and its peripherals by handling signaling and ensuring smooth data transfer. The document then discusses modem terminal interfaces and how early modems used phone lines to connect terminals to mainframe computers.

Uploaded by

James Jamess
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 16

EIE 418 LECTURE NOTES

INTERFACING: INTERFACES FOR SIMPLE COMPUTER


SYSTEM AND TERMINAL TO TERMINAL.

What is an interface?

An interface is a device and/or set of rules to match the output of one device to send
information to the input of another device. An interface usually requires: (i) a physical
connection, (ii) the hardware (iii) rules and procedures and last (iv) the software.
Interfacing is the process of connecting devices together so that they can exchange
information.

Why do we need an Interface?


The primary function of an interface is obviously to provide a communication path for data
and commands between the computer and its resources. Interfaces acts as intermediaries
between resources by handling part of the “bookkeeping” work and ensuring that the
communication process flows smoothly.
Agreement regarding the signal type, how they should be converted and transmitted is not
enough. Agreement is also required regarding the type of connector and the voltage levels
they need to support. In other words, the physical and electrical interfaces are important.
There is also a logical interface, which defines the significance of the signal. A protocol
controls how the signals are built up, how communications are initiated, how they are
terminated, the order of transmitting and sending, how to acknowledge a message, etc.
The physical interface defines how equipment is connected as well as the design of the
connector. The electrical interface defines the electrical levels and what these denote (ones or
zeros). The Logical interface defines what the signals signify.
In summary the following are reasons why we need an interface:
First Reason

Exceeding the backplane hardware ratings will damage the electronic hardware.

Second Reason

Third Reason

Fourth Reason

There is no reason to believe that the computer and peripheral will be in agreement as to when the
data transfer will occur; and when the transfer does begin the transfer rates will probably not match.

From the foregoing it is obvious that interfaces have a great responsibility to oversee the
communication between the computer and its resources. Computer intefacing has some advantages
as outlined below:

1. Advanced control applications need flexible processing power which is readily provided by
the computer. Hence the computer does the complex control processing and sends signals
to control the process through appropriate interfaces.
2. We always need to input and output control data. For example we need inputs from sensors
(speed, accelaration, temperature, etc.) while we need to give out utput to actuators
(motors, switches, valves). The computer can readily receive inputs and provide
corresponding outputs once the right interface has been provided.
3. We are able to access the numerous advantages of using the computer for data acquisition
and control such as in high speed proceesing, programming flexibility which is usually
unavailable in hard wired logic, mass storage of data, data analysis and visualization and
relatively low cost.

FUNCTIONS OF AN INTERFACE

The functions of an interface are shown in the block diagram of Figure1. An interface must ensure
electrical and mechaninical compatibility, data compatibility, timing compatibility and some other
additional functions as is required for data communication to take place between a computer and its
peripherals.
Figure 1: Functional Diagram of an Interface
requirements of external devices.

MODEM TERMINAL INTERFACES


The word "modem" is a contraction of the words modulator-demodulator. A modem is
typically used to send digital data over a phone line. The sending modem modulates the data
into a signal that is compatible with the phone line, and the receiving modem demodulates
the signal back into digital data. Wireless modems convert digital data into radio signals and
back. Modems came into existence in the 1960s as a way to allow terminals to connect to
computers over the phone lines. A typical arrangement is shown below in Figure 2.

Figure 2: MODEM Interface

In a configuration like this, a dumb terminal at an off-site office or store could "dial in" to a
large, central computer. The 1960s were the age of time-shared computers, so a business
would often buy computer time from a time-share facility and connect to it via a 300-bit-per-
second (bps) modem. A dumb terminal is simply a keyboard and a screen. A very common
dumb terminal at the time was called the DEC VT-100, and it became a standard of the day
(now memorialized in terminal emulators worldwide). The VT-100 could display 25 lines of
80 characters each. When the user typed a character on the terminal, the modem sent the
ASCII code for the character to the computer. The computer then sent the character back to
the terminal so it would appear on the screen.
When personal computers started appearing in the late 1970s, bulletin board systems (BBS)
became the rage. A person would set up a computer with a modem or two and some BBS
software, and other people would dial in to connect to the bulletin board. The users would run
terminal emulators on their computers to emulate a dumb terminal.

People got along at 300 bps for quite a while. The reason this speed was tolerable was
because 300 bps represents about 30 characters per second, which is a lot more characters per
second than a person can type or read. Once people started transferring large programs and
images to and from bulletin board systems, however, 300 bps became intolerable. Modem
speeds went through a series of steps at approximately two-year intervals:

 300 bps - 1960s through 1983 or so


 1200 bps - Gained popularity in 1984 and 1985
 2400 bps
 9600 bps - First appeared in late 1990 and early 1991
 19.2 kilobits per second (Kbps)
 28.8 Kbps
 33.6 Kbps
 56 Kbps - Became the standard in 1998
 ADSL, with theoretical maximum of up to 8 megabits per second (Mbps) - Gained
popularity in 1999

300-bps Modems

We'll use 300-bps modems as a starting point because they are extremely easy to understand.
A 300-bps modem is a device that uses frequency shift keying (FSK) to transmit digital
information over a telephone line. In frequency shift keying, a different tone (frequency) is
used for the different bits.

When a terminal's modem dials a computer's modem, the terminal's modem is called the
originate modem. It transmits a 1,070-hertz tone for a 0 and a 1,270-hertz tone for a 1. The
computer's modem is called the answer modem, and it transmits a 2,025-hertz tone for a 0
and a 2,225-hertz tone for a 1. Because the originate and answer modems transmit different
tones, they can use the line simultaneously. This is known as full-duplex operation. Modems
that can transmit in only one direction at a time are known as half-duplex modems, and they
are rare.

Let's say that two 300bps modems are connected, and the user at the terminal types the letter
"a." The ASCII code for this letter is 97 decimal or 01100001 binary. A device inside the
terminal called a UART (universal asynchronous receiver/transmitter) converts the byte into
its bits and sends them out one at a time through the terminal's RS-232 port (also known as a
serial port). The terminal's modem is connected to the RS-232 port, so it receives the bits
one at a time and its job is to send them over the phone line.

Faster Modems

In order to create faster modems, modem designers had to use techniques far more
sophisticated than frequency-shift keying. First they moved to phase-shift keying (PSK), and
then quadrature amplitude modulation (QAM). These techniques allow an incredible
amount of information to be crammed into the 3,000 hertz of bandwidth available on a
normal voice-grade phone line. 56K modems, which actually connect at something like 48
Kbps on anything but absolutely perfect lines, are about the limit of these techniques.

All of these high-speed modems incorporate a concept of gradual degradation, meaning


they can test the phone line and fall back to slower speeds if the line cannot handle the
modem's fastest speed.

The next step in the evolution of the modem was asymmetric digital subscriber line
(ADSL) modems. The word asymmetric is used because these modems send data faster in
one direction than they do in another. An ADSL modem takes advantage of the fact that any
normal home, apartment or office has a dedicated copper wire running between it and phone
company's nearest mux or central office. This dedicated copper wire can carry far more data
than the 3,000-hertz signal needed for your phone's voice channel. If both the phone
company's central office and your house are equipped with an ADSL modem on your line,
then the section of copper wire between your house and the phone company can act as a
purely digital high-speed transmission channel. The capacity is something like 1 million bits
per second (Mbps) between the home and the phone company (upstream) and 8 Mbps
between the phone company and the home (downstream) under ideal conditions. The same
line can transmit both a phone conversation and the digital data.

The approach an ADSL modem takes is very simple in principle. The phone line's bandwidth
between 24,000 hertz and 1,100,000 hertz is divided into 4,000-hertz bands, and a virtual
modem is assigned to each band. Each of these 249 virtual modems tests its band and does
the best it can with the slice of bandwidth it is allocated. The aggregate of the 249 virtual
modems is the total speed of the pipe.

POINT TO POINT PROTOCOL


Today, no one uses dumb terminals or terminal emulators to connect to an individual
computer. Instead, we use our modems to connect to an Internet service provider (ISP), and
the ISP connects us into the Internet. The Internet lets us connect to any machine in the
world. Because of the relationship between your computer, the ISP and the Internet, it is no
longer appropriate to send individual characters. Instead, your modem is routing TCP/IP
packets between you and your ISP.

The standard technique for routing these packets through your modem is called the Point-to-
Point Protocol (PPP). The basic idea is simple -- your computer's TCP/IP stack forms its
TCP/IP datagrams normally, but then the datagrams are handed to the modem for
transmission. The ISP receives each datagram and routes it appropriately onto the Internet.
The same process occurs to get data from the ISP to your computer.

MODEMS AND ROUTERS


Modems and routers are both involved in connecting your home PCs to the Internet. The modem
encodes and decodes data so that it can pass between your home network and your Internet Service
Provider (ISP). The router, on the other hand, directs the information collected by the modem to
devices within that network. The modem brings the information in, and the router distributes (or
“routes”) it to different devices like computers and phones.
Fig3: Modem and Router

RS 232 Standard
And it’s Variants Including RS232C, RS232D, V24, V28 and V10.
The RS-232 serial interface communications standard has been in use for very many years
and is one of the most widely used standards for serial data communications because it is
simple and reliable. The RS232 serial interface standard still retains its popularity and
remains in widespread use. It is still found on some computers and on many interfaces, often
being used for applications ranging from data acquisition to supplying a serial data
communications facility in general computer environments. The long term widespread use of
the RS232 standard has meant that products are both cheap and freely available, and in these
days of new higher speed standards, the reliable, robust RS232 standard still has much to
offer. The following figures shows RS232 connections

Fig 4: RS 232 Interface (9 pins)


Fig 5: RS232C diagram

Fig 6: RS232

Fig 7: RS232; (25 Pins)

RS-232 Interface Basics


The interface is intended to operate over distances of up to 15 metres. This is because any
modem is likely to be near the terminal. Data rates are also limited with a maximum of 19.2
Kbits per second for RS-232C. However slower rates are often used. In theory it is possible to
use any baud rate, but there are a number of standard transmission speeds in bps used as
follows: 50, 75, 110, 150, 300, 600, 1200, 2400, 4800, 9600, 19200, 38400, 76800 bps.
Note that speeds up to 19200 bits per second are normally used. Above this speed, noise that
is picked up, especially over long cable runs can introduce data errors. Where high speeds
and long data runs are required then standards such as RS422 may be used.

RS-232 connections
The RS-232C specification does not include a description of the connector to be used.
However, the most common type found is the 25 pin D-type connector.

RS232 signal levels


The voltage levels are one of the main items in the specification. For RS232 data signals a
voltage of between -3V and -25V represents a logic 1. The logic 0 is represented by a voltage
of between +3V and +25V. Control signals are in the "ON" state if their voltage is between
+3V and +25V and "OFF" if they are negative, i.e. between -3V and -25V.

The data is sent serially on RS232, each bit is sent one after the next because there is only one
data line in each direction. This mode of data transmission also requires that the receiver
knows when the actual data bits are arriving so that it can synchronise itself to the incoming
data. To achieve this, a logic 0 is sent as a start bit for the synchronisation. This is followed
by the data itself and there are normally seven or eight bits. The receiver obviously has to
know how many data bits to expect, and there are often small dual in line switches either on
the back of the equipment or inside it to set this information.

Data on RS232 is normally sent using ASCII (American Standard Code for Information
Interchange). However other codes including the Murray Code or EBCDIC (Extended Binary
Coded Decimal Interchange Code) can be used equally well. After the data itself, a parity bit
is sent. Again this requires setting because it is optional and it can be even or odd parity. This
is used to check the correctness of the received data and it can indicate whether the data has
an odd or even number of logic ones. However there is no facility for error correction unlike
what is the case for many systems these days. Finally a stop bit is sent. This is normally one
bit long and is used to signify the end of a particular byte. Sometimes two stop bits are
required and again this is an option that can often be set on the equipment.

RS232 data transmission is normally asynchronous. However transmit and receive speeds
must obviously be the same. A certain degree of tolerance is allowed. Once the start bit is
sent the receiver will sample the centre of each bit to see the level. Within each data word the
synchronisation must not differ by more than half a bit length otherwise the incorrect data
will be seen. Fortunately this is very easy to achieve with today's accurate bit or baud rate
generators.

Lines and their usage


There are four types of lines defined in the RS232 specification. They are Data, Control,
Timing and Ground. Not all of them are required all the time. It is possible to set up a very
simple communication using very few lines. When looking at the lines and their functions it
is necessary to remember that they are defined for a connection between a modem (the data
set or communications equipment) and a terminal or computer (data terminal equipment) in
mind. All the lines have directions, and when used in this way a one to one cable operates
correctly.

The most obvious lines are the data lines. There are two of these, one for data travelling in
each direction. Transmit data is carried on pin 2 and the receive data is carried on line three
(see Figure 7). The most basic of the control circuits is Data Carrier Detected (DCD). This
shows when the modem has detected a carrier on the telephone line and a connection appears
to have been made. It produces a high, which is maintained until the connection is lost.

Data Terminal Ready (DTR) and Data Set Ready (DSR) are the main control circuits. They
convey the main information between the terminal and modem. When the terminal is ready to
start handling data it flags this on the DTR line. If the modem is also ready then it returns its
signal on the DSR line. These circuits are mainly used for telephone circuits. After a
connection has been made the modem will be connected to the line by using DTR. This
connection will remain until the terminal is switched off line when the DTR line is dropped.
The modem will detect this and release the telephone line.

Sometimes pin 20 is not assigned to DTR. Instead another signal named, Connect Data Set
To Line (CDSTL) is used. This is virtually the same as DTR, but differs in that DTR merely
enables the modem to be switched onto the telephone line. CDSTL commands the modem to
switch, despite anything else it may be doing. A further two circuits, Request To Send (RTS)
and Clear To Send (CTS) are also used. These pair of circuits are used together. The terminal
equipment will flag that it has data to send. The modem will then return the CTS signal to
give the all clear after a short delay.

This signalling is used particularly when switched carriers are used. It means that the carrier
is only present on the line when there is data to send. It finds its uses when one central
modem is servicing several others at remote locations.

Secondary lines
There are two types of lines that are specified in the RS-232 specification. There are the
primary channels that are normally used, and operate at the normal or higher data rates.
However, there is also provision for a secondary channel for providing control information. If
it is used it will usually send data at a much slower rate than the primary channel. As the
secondary lines are rarely used or even implemented on equipment, manufacturers often use
these connector pins for other purposes. In view of this it is worth checking that the lines are
not being used for other purposes before considering using them. When the secondary system
is in use, the handshaking signals operate in the same way as for the primary circuit.

Grounding
The ground connections are also important. There are two. First the protective ground ensures
that both equipment are at the same earth potential. This is very useful when there is a
possibility that either equipment is not earthed. The signal ground is used as the return for the
digital signals travelling along the data link. It is important that large currents that are not part
of the signalling do not flow along this line otherwise data errors may occur.
The RS-232 specification is still widely used. Although faster specifications exist, it is likely
to remain in use for many years to come. One of the reasons for this is the fact that it is found
on most of today's personal computers. Although the parallel "LPT" ports are used almost
universally for printers, it still used for many other purposes, including connecting the
computer to a modem.

The RS 232 standard has been used in many areas, well beyond its original intended
applications. As a result, this has led to uncertainty in the way some applications use the
RS232 standard. However the RS 232 standard operates very reliably when correctly set up
and for many years it has provided one of the main forms of serial data transmission. Even
though many other standards are available for data transmission these days, the RS 232
standard is still widely used, and is likely to remain so for many years to come.

Development of the RS 232 standard


The RS 232 standard for data communications was devised in 1962 when the need to be able
to transmit data along a variety of types of lines started to grow. The idea for a standard had
grown out of the realisation in the USA that a common approach was required to allow
interoperability. As a result the Electrical Industries Association in the USA created a
standard for serial data transfer or communication known as RS232. It defined the electrical
characteristics for transmission of data between a Data Terminal Equipment (DTE) and the
Data Communications Equipment (DCE). Normally the data communications equipment is
the modem (modulator/demodulator) which encodes the data into a form that can be
transferred along the telephone line. A Data Terminal Equipment could be a computer.

The RS 232 standard underwent several revisions, the C issue known as RS232C was issued
in 1969 to accommodate the electrical characteristics of the terminals and devices that were
being used at the time. The RS 232 standard underwent further revisions and in 1986
Revision D was released (often referred to as RS232D). This revision of the RS 232 standard
was required to incorporate various timing elements and to ensure that the RS 232 standard
harmonised with the CCITT standard V.24, while still ensuring interoperability with older
versions of RS 232 standard. Further updates and revisions have occurred since then and a
newer version is TIA-232-F issued in 1997 under the title: "Interface Between Data Terminal
Equipment and Data Circuit-Terminating Equipment Employing Serial Binary Data
Interchange." The name of the RS 232 standard has changed during its history, several times
as a result of the sponsoring organisation. As a result it has variously been known as EIA RS-
232, EIA 232, and most recently as TIA 232.

Variations of the RS 232 standard


There are number of different specifications and standards that relate to RS 232. The RS 232
standard is often referred to by the other related standards and in particular V.24 which is the
ITU / CCITT designation for the serial data communications standard. A description of some
of the RS 232 standards and the various names and references used is given below:

 EIA/TIA-232: This reference to the RS 232 standard includes the names of the first
and current sponsoring organisations, the Electronic Industries Alliance (EIA) the
Telecommunications Industry Alliance (TIA).
 RS-232C: This was the designation given to the release of RS 232 standard updated
in 1969 to incorporate many of the device characteristics.
 RS-232D: This was the release of the RS 232 standard that occurred in 1986. It was
revised to incorporate various timing elements and to ensure that the RS 232 standard
harmonised with the CCITT standard V.24.
 RS-232F: This version of the RS 232 standard was released in 1997 to
accommodate further revisions to the standard. It is also known as TIA-232-F.
 V24: The International Telecommunications Union (ITU) / CCITT (International
Telegraph and Telephone Consultative Committee) of the ITU developed a standard
known as ITU v.24, often just written as V24. This standard is compatible with
RS232, and its aim was to enable manufacturers to conform to global standards and
thereby allow products that would work in all countries around the world. It is entitled
"List of definitions for interchange circuits between data terminal equipment (DTE)
and data circuit-terminating equipment (DCE)."
 V28: V.28 is an ITU standard defining the electrical characteristics for unbalanced
double current interchange circuits, i.e. a list of definitions for interchange circuits
between data terminal equipment (DTE) and data circuit-terminating equipment
(DCE).
 V10: V.10 is an ITU standard or recommendation for unbalanced data
communications circuits for data rates up to 100 kbps that was first released in 1976.
It can inter-work with V.28 provided that the signals do not exceed 12 volts. Using a
37 pin ISO 4902 connector it is actually compatible with RS423.

RS-232 Applications
The RS-232 standard has come a long way since its initial release in 1962. Since then the
standard has seen a number of revisions, but more importantly, RS232 has been used in an
ever increasing number of applications. Originally it was devised as a method of connecting
telephone modems to teleprinters or teletypes. This enabled messages to be sent along
telephone lines - the use of computers was still some way off.

As computers started to be used, links to printers were required. The RS-232 standard
provided an ideal method of connection and therefore it started to be used in a rather different
way. However its use really started to take off when personal computers were first
introduced. Here the RS-232 standard provided an ideal method of linking the PC to the
printer.

The RS-232 standard provided an ideal method of linking many other remote items to
computers and data recorders. As a result, RS-232 became an industry standard, used in a
host of applications that were never conceived when it was first launched in 1962.

The RS 232 standard is very widely used and is probably the most widely used standard for
serial data communications over distances. The RS 232 standard has stood the test of time,
and being introduced in 1962 it has been in use for well over 45 years.

Serial Port for PC


Standard PC serial ports come in to versions: 9 pin and 25 pin one The functions of those
both version are exactly the same, only different kind of connectors and different pinout PC
serial port is nowadays usually used for interfacing PC to modem or mouse. Original PC
serial port was designed to operate up to 19.2 kbit/s (maximum speed defined in RS-232C
standard) but nowadays they can typically go up to 115.2 kbit/s (some special cards can do
even faster than that). PC serial port sends and receives data in serial format. In serial,
asynchronous data transfer the individual bits which comprise each data byte are sent one
after the other over a single line. In this context, asynchronous means that the clock
information is not included with the transmission, so that frequent re-synchronization using
start/stop bits is required.
The maximum length specified by RS-232 is only 50 feet (around 15 meters), however
much longer lengths are possible with proper shielding on the cable. Generally you can run
9600 bps communication up to 250 feet (80 meters) over shielded data cable or unshielded
twisted pair cable in good environment. When using shielded cable and slower data rate
longer lengths are possible (up to hundreds of meters in good conditions)

RS449 Basics, Interface and Pinout


The basics of RS449 data communications standard, what it is, the RS449 pinout and the RS
449 interface.

The RS449 or RS-449 interface is a further enhancement of RS232 and RS423. It is aimed at
catering for very fast serial data communications at speeds up to 2 Mbps. In order to achieve
this RS449 makes some changes when compared to RS232 to the way in which the signals
are referenced, while still being able to retain some compatibility with RS232.

The RS499 standard which has now been discontinued is also known by the references EAI-
449, TIA-449 and ISO 4902

RS449 interface
One of the ways in which the RS449 data communications standard is able to send at high
speeds without stray noise causing interference is to use a differential form of signalling.
Earlier data communications standards such as RS232 used signalling that was referenced to
earth and while this was easier to implement and cheaper to cable, it introduced limitations
into the system.

By using twisted wire pairs for the data lines, any unwanted noise will be picked up by both
wires together. As the RS449 receivers use a differential input, and they are not referenced to
ground, any noise that is picked up does not affect the input. This means that higher levels of
noise can be tolerated without any degradation to the performance to the data
communications system.

For the RS449 interface, ten additional circuits functions have been provided when compared
to RS232. Additionally three of the original interchange circuits have been abandoned.

In order to minimise any confusion that could easily occur, the circuit abbreviations have
been changed. In addition to this the RS449 interface requires the use of 37 way D-type
connectors and 9 way D-type connectors, the latter being necessary when use is made of the
secondary channel interchange circuits.
RS449 Primary connector pinout and interface
connections
The RS449 primary connector, which is used the one that is used as standard uses a 37 way
D-type connector. The pinout and connections are given in the table below:

Pin Signal Name Description


1 Shield
2 SI Signal Rate Indicator
3 n/a Unused
4 SD- Send Data (A)
5 ST- Send Timing (A)
6 RD- Receive Data (A)
7 RS- Request To Send (A)
8 RT- Receive Timing (A)
9 CS- Clear To Send (A)
10 LL Local Loopback
11 DM- Data Mode (A)
12 TR- Terminal Ready (A)
13 RR- Receiver Ready (A)
14 RL Remote Loopback
15 IC Incoming Call
Signal Freq./Sig. Rate
16 SF/SR+
Select.
17 TT- Terminal Timing (A)
18 TM- Test Mode (A)
19 SG Signal Ground
20 RC Receive Common
21 n/a Unused
22 SD+ Send Data (B)
23 ST+ Send Timing (B)
24 RD+ Receive Data (B)
25 RS+ Request To Send (B)
26 RT+ Receive Timing (B)
27 CS+ Clear To Send (B)
28 IS Terminal In Service
29 DM+ Data Mode (B)
30 TR+ Terminal Ready (B)
31 RR+ Receiver Ready (B)
32 SS Select Standby
33 SQ Signal Quality
34 NS New Signal
35 TT+ Terminal Timing (B)
36 SB Standby Indicator
37 SC Send Common
RS449 primary connector pinout and connections

Within the RS449 interface a number of differential connections are defined. In the pinout
table above they are labelled as either "A and B" or "+" and "-". When setting up a
connection, it is necessary to ensure that the correct polarities are used. As twisted pairs are
used for the A and B connections, it is often possible to mix them. If this happens the
interface will not work.

RS449 Auxilliary connector


A second connector is defined for use when the secondary channel interchange circuits are
needed.. This connector uses a 9 way D-type connector.

Pin Signal Name Description


1 Shield
2 SRR Secondary Receive Ready
3 SSD Secondary Send Data
4 SRD Secondary Receive Data
5 SG Signal Ground
6 RC Receive Common
7 SRS Secondary Request to Send
8 SCS Secondary Clear to Send
9 SC Send Common
RS449 secondary connector

The RS449 data communications interface is an interface standard that is able to provide data
communications with speeds of up to 2 Mbps. Retaining some similarities to RS232, it is a
more comprehensive interface capable of greater speeds and operation with greater levels of
data integrity.
Fig: RS 449

You might also like