Monk 1 ArreTheParre
CLASS & LEVEL PLAYER NAME
Kronk Boozebuster
Goliath Soldier 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+2 Constitution +2 12 10 --
+2 -1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
15
+1 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+2 DEFENSES HIT DICE DEATH SAVES
15 SAVING THROWS INSPIRATION
=== WEAPONS ===
Shortsword, Simple Weapons
CONSTITUTION P +4 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
+2 +0
-1
Animal Handling WIS
Arcana INT
Brewer's Supplies, Playing Card Set,
Vehicles (Land)
14 P +4 Athletics STR === LANGUAGES ===
ABILITY SAVE DC Common, Giant
P +3 Deception CHA
-1 History INT
INTELLIGENCE
+0 Insight WIS
30 ft. (Walking)
-1 P +3 Intimidation CHA
-1 Investigation INT
8 +0 Medicine WIS SPEED
-1 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +0 Perception WIS
+1 Performance CHA === ACTIONS === +2 once per short rest.
+0 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
-1 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
P +4 Stealth DEX === BONUS ACTIONS ===
CHARISMA Unarmed Strike
+0 Survival WIS
When you use the Attack action with an unarmed
+1 strike or a monk weapon on your turn, you can make
one unarmed strike as a bonus action.
=== REACTIONS ===
13 Stone’s Endurance • 1 / Short Rest
As a reaction, reduce damage dealt to you by 1d12
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
10 PASSIVE WISDOM (PERCEPTION)
Unarmed Strike +4 1d4+2 Bludgeoning
Unarmed Strike +4 1d4+2 Bludgeoning
10 PASSIVE WISDOM (INSIGHT)
9 PASSIVE INTELLIGENCE (INVESTIGATION)
SENSES WEAPON ATTACKS & CANTRIPS
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Monk 1 ArreTheParre
CLASS & LEVEL PLAYER NAME
Kronk Boozebuster
Goliath Soldier 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES ===
* Hit Points • PHB 77
* Proficiencies • PHB 77
* Unarmored Defense • PHB 78
While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.
* Martial Arts • PHB 78
While you are unarmed or wielding only monk
weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
and damage rolls, you can roll your Martial Arts
damage die in place of the normal damage, and when
you use the Attack action on your turn, you can make
one unarmed strike as a bonus action.
| Unarmed Strike: 1 Bonus Action
=== GOLIATH RACIAL TRAITS ===
* Natural Athlete • EE
You have proficiency in the Athletics skill.
* Stone’s Endurance • EE
As a reaction, reduce damage dealt to you by 1d12 +2
once per short rest.
| 1 / Short Rest • 1 Reaction
* Powerful Build • EE
You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
or lift.
* Mountain Born • EE
You don't suffer the penalties for being in high altitudes
or cold climates.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Dagger 1 1 lb.
Quarterstaff 1 4 lb.
SP 0 Dart 10 2.5 lb.
Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.
Clothes, Common 1 3 lb.
GP 10 Mess Kit 1 1 lb.
Rations (1 day) 10 20 lb.
PP 0 Rope, Hempen (50 feet) 1 10 lb.
Tinderbox 1 1 lb.
WEIGHT CARRIED
69.7 lb. Torch 10 10 lb.
ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
450 lb. Playing Card Set 1 --
PUSH/DRAG/LIFT
900 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 24 Medium 7'7'' 308
GENDER AGE SIZE HEIGHT WEIGHT
Kronk Boozebuster Chaotic Neutral Pale Emerald Dirty Blonde
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
I enjoy being strong and like
breaking things.
I can stare down a hell hound
without flinching.
PERSONALITY TRAITS
Independence. When people follow
orders blindly, they embrace a kind
of tyranny. (Chaotic)
IDEALS
Those who fight beside me are those
worth dying for.
BONDS
I’d rather eat my armor than
admit when I’m wrong.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.