Fly
Fly
new("ScreenGui")
local Frame = Instance.new("Frame")
local up = Instance.new("TextButton")
local down = Instance.new("TextButton")
local onof = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local plus = Instance.new("TextButton")
local speed = Instance.new("TextLabel")
local mine = Instance.new("TextButton")
local closebutton = Instance.new("TextButton")
local mini = Instance.new("TextButton")
local mini2 = Instance.new("TextButton")
main.Name = "main"
main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
main.ResetOnSpawn = false
Frame.Parent = main
Frame.BackgroundColor3 = Color3.fromRGB(163, 255, 137)
Frame.BorderColor3 = Color3.fromRGB(103, 221, 213)
Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0)
Frame.Size = UDim2.new(0, 190, 0, 57)
up.Name = "up"
up.Parent = Frame
up.BackgroundColor3 = Color3.fromRGB(79, 255, 152)
up.Size = UDim2.new(0, 44, 0, 28)
up.Font = Enum.Font.SourceSans
up.Text = "UP"
up.TextColor3 = Color3.fromRGB(0, 0, 0)
up.TextSize = 14.000
down.Name = "down"
down.Parent = Frame
down.BackgroundColor3 = Color3.fromRGB(215, 255, 121)
down.Position = UDim2.new(0, 0, 0.491228074, 0)
down.Size = UDim2.new(0, 44, 0, 28)
down.Font = Enum.Font.SourceSans
down.Text = "DOWN"
down.TextColor3 = Color3.fromRGB(0, 0, 0)
down.TextSize = 14.000
onof.Name = "onof"
onof.Parent = Frame
onof.BackgroundColor3 = Color3.fromRGB(255, 249, 74)
onof.Position = UDim2.new(0.702823281, 0, 0.491228074, 0)
onof.Size = UDim2.new(0, 56, 0, 28)
onof.Font = Enum.Font.SourceSans
onof.Text = "fly"
onof.TextColor3 = Color3.fromRGB(0, 0, 0)
onof.TextSize = 14.000
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(242, 60, 255)
TextLabel.Position = UDim2.new(0.469327301, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 100, 0, 28)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Fly GUI V3"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
plus.Name = "plus"
plus.Parent = Frame
plus.BackgroundColor3 = Color3.fromRGB(133, 145, 255)
plus.Position = UDim2.new(0.231578946, 0, 0, 0)
plus.Size = UDim2.new(0, 45, 0, 28)
plus.Font = Enum.Font.SourceSans
plus.Text = "+"
plus.TextColor3 = Color3.fromRGB(0, 0, 0)
plus.TextScaled = true
plus.TextSize = 14.000
plus.TextWrapped = true
speed.Name = "speed"
speed.Parent = Frame
speed.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
speed.Position = UDim2.new(0.468421042, 0, 0.491228074, 0)
speed.Size = UDim2.new(0, 44, 0, 28)
speed.Font = Enum.Font.SourceSans
speed.Text = "1"
speed.TextColor3 = Color3.fromRGB(0, 0, 0)
speed.TextScaled = true
speed.TextSize = 14.000
speed.TextWrapped = true
mine.Name = "mine"
mine.Parent = Frame
mine.BackgroundColor3 = Color3.fromRGB(123, 255, 247)
mine.Position = UDim2.new(0.231578946, 0, 0.491228074, 0)
mine.Size = UDim2.new(0, 45, 0, 29)
mine.Font = Enum.Font.SourceSans
mine.Text = "-"
mine.TextColor3 = Color3.fromRGB(0, 0, 0)
mine.TextScaled = true
mine.TextSize = 14.000
mine.TextWrapped = true
speeds = 1
closebutton.Name = "Close"
closebutton.Parent = main.Frame
closebutton.BackgroundColor3 = Color3.fromRGB(225, 25, 0)
closebutton.Font = "SourceSans"
closebutton.Size = UDim2.new(0, 45, 0, 28)
closebutton.Text = "X"
closebutton.TextSize = 30
closebutton.Position = UDim2.new(0, 0, -1, 27)
mini.Name = "minimize"
mini.Parent = main.Frame
mini.BackgroundColor3 = Color3.fromRGB(192, 150, 230)
mini.Font = "SourceSans"
mini.Size = UDim2.new(0, 45, 0, 28)
mini.Text = "-"
mini.TextSize = 40
mini.Position = UDim2.new(0, 44, -1, 27)
mini2.Name = "minimize2"
mini2.Parent = main.Frame
mini2.BackgroundColor3 = Color3.fromRGB(192, 150, 230)
mini2.Font = "SourceSans"
mini2.Size = UDim2.new(0, 45, 0, 28)
mini2.Text = "+"
mini2.TextSize = 40
mini2.Position = UDim2.new(0, 44, -1, 57)
mini2.Visible = false
local speaker = game:GetService("Players").LocalPlayer
local chr = game.Players.LocalPlayer.Character
local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
nowe = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Fly GUI V3";
Text = "By me_ozone and Quande The Dinglish XII#3550";
Icon = "rbxthumb://type=Asset&id=5107182114&w=150&h=150"})
Duration = 6;
Frame.Active = true
Frame.Draggable = true
onof.MouseButton1Down:connect(function()
if nowe == true then
nowe = false
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,
true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,
true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics
,true)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
else
nowe = true
for i = 1, speeds do
spawn(function()
local hb = game:GetService("RunService").Heartbeat
tpwalking = true
local chr = game.Players.LocalPlayer.Character
local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
while tpwalking and hb:Wait() and chr and hum and
hum.Parent do
if hum.MoveDirection.Magnitude > 0 then
chr:TranslateBy(hum.MoveDirection)
end
end
end)
end
game.Players.LocalPlayer.Character.Animate.Disabled = true
local Char = game.Players.LocalPlayer.Character
local Hum = Char:FindFirstChildOfClass("Humanoid") or
Char:FindFirstChildOfClass("AnimationController")
for i,v in next, Hum:GetPlayingAnimationTracks() do
v:AdjustSpeed(0)
end
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false
)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,
false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,
false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics
,false)
speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
end
if
game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").
RigType == Enum.HumanoidRigType.R6 then
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local flying = true
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
if nowe == true then
plr.Character.Humanoid.PlatformStand = true
end
while nowe == true or
game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
game:GetService("RunService").RenderStepped:Wait()