Scratch Ubd - Lesson Plan Tutorial
Scratch Ubd - Lesson Plan Tutorial
Objectives
Outcome After Learn how to program a character to do simple instructions using coding
Session: on Scratch.
Subjects: Math, English Language Arts, Applied Design, Skills and Technology
(ADST)
Preparations:
Things to get ready before lesson begins
Steps Duration in
minutes
Lesson Procedure and Script
1. Ask Students: Have any of them have ever played with blocks such 1 minute
as Legos where they connect one thing to another thing?
First we are going to click, select and drag “when this sprite clicked”
THEN we are going to go over to the purple tab and select “Start
sound ‘meow’”
Again just click and drag over. [Click and drag, but DON'T connect
yet]
What do you notice when you click on the sprite? Nothing happens
yet.
Watch what happens when you connect the two codes together
[combine the codes]
Congratulations! You have just made your first 2-step code of
instructions for our sprite!
References
BC Learning. (2022). BC Curriculum. Link: https://curriculum.gov.bc.ca/
Wiggins, G. P., McTighe, J., & ebrary, I. (2005). Understanding by design (Expand 2nd ed.).
Association for Supervision and Curriculum Development.