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Elucidian Starstriders

The document profiles units that can be included in a Rogue Trader retinue, including a Cartographica Rogue Trader, Death Cult Executioner, Lectro-Maester, Rejuvenat Adept, and units of Voidsmen-at-Arms led by a Voidmaster; it provides each unit's weapon options, abilities, and force organization restrictions for including them in an Imperial army.

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Lewis Haller
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100% found this document useful (1 vote)
160 views2 pages

Elucidian Starstriders

The document profiles units that can be included in a Rogue Trader retinue, including a Cartographica Rogue Trader, Death Cult Executioner, Lectro-Maester, Rejuvenat Adept, and units of Voidsmen-at-Arms led by a Voidmaster; it provides each unit's weapon options, abilities, and force organization restrictions for including them in an Imperial army.

Uploaded by

Lewis Haller
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CARTOGRAPHICA ROGUE TRADER 3 POWER

No. Name M WS BS S T W A Ld Sv
1 Cartographica Rogue Trader 6" 3+ 3+ 3 3 4 3 9 4+
0-1 Death Cult Executioner 6" 2+ 4+ 3 3 2 5 7 5+
0-1 Lectro-Maester 6" 4+ 3+ 3 3 2 1 7 5+
0-1 Rejuvenat Adept 6" 4+ 4+ 3 3 2 1 7 5+
Increase this unit’s Power Rating by +1 for every model it includes other than the Cartographica Rogue Trader.
• The Cartographica Rogue Trader is equipped with: household pistol; monomolecular cane-rapier.
• The Death Cult Executioner is equipped with: dartmask; Death Cult power blade.
• The Lectro-Maester is equipped with: voltaic pistol.
• The Rejuvenat Adept is equipped with: laspistol.
WEAPON RANGE TYPE S AP D ABILITIES
Each time an attack is made with this
weapon against a unit (excluding
Dartmask 12" Pistol 1 2 -2 1 Vehicle or Titanic units), an
unmodified wound roll of 2+ is
always successful.
Household pistol 12" Pistol 1 5 -3 2 -
Laspistol 12" Pistol 1 3 0 1 -
Each time an attack is made with this
Voltaic pistol 12" Pistol 1 5 0 2 weapon, an unmodified hit roll of 6
scores 2 additional hits.
Death Cult power blade Melee Melee +1 -3 1 -
Each time the bearer fights, it makes 3
Monomolecular cane-rapier Melee Melee +1 -2 1
additional attacks with this weapon.

ABILITIES
Agent of the Imperium (pg 2) Healing Serum: While this unit includes a Rejuvenat Adept
Captain on Deck: In your Command phase, select one model, each time a model in this unit would lose a wound,
friendly Navis Imperialis Core unit within 9" of this unit’s roll one D6: on a 5+, that wound is not lost.
Cartographica Rogue Trader model. Until the start of your Motive Force Evocation: While this unit includes a
next Command phase, each time a model in that unit Lectro-Maester model, each time a model in this unit
makes an attack, add 1 to that attack’s hit roll. makes an attack, on an unmodified wound roll of 6,
Field Generators and Uncanny Reflexes: This improve the Armour Penetration characteristic of that
Rogue Traders are daring attack by 1.
unit’s Cartographica Rogue Trader model has a 4+
explorers, ruthless
conquerors and cunning invulnerable save. Other models in this unit have a 5+ Master and Commander: If your army is Battle-forged,
merchants who explore invulnerable save. you can include a maximum of one Cartographica
and exploit the uncharted Rogue Trader model in each Detachment in your army.
regions of the galaxy in This model cannot be taken in a compulsory Battlefield
the name of the Imperium. Role slot.
Some command armadas
of ships and control armies FACTION KEYWORDS: Imperium, Navis Imperialis, Astra Cartographica,
numbering in the millions, Agents of the Imperium
while others operate from KEYWORDS (CARTOGRAPHICA ROGUE TRADER): Infantry, Character, Rogue Trader,
a single vessel and have a Concussion Grenades, Cartographica Rogue Trader
small retinue of followers. KEYWORDS (OTHER MODELS): Infantry, Concussion Grenades, Rogue Trader Retinue

1
VOIDSMEN-AT-ARMS  2 POWER
No. Name M WS BS S T W A Ld Sv
4-8 Voidsman 6" 4+ 4+ 3 3 1 1 6 4+
1 Voidmaster 6" 4+ 4+ 3 3 1 2 7 4+
0-1 Canid 8" 3+ - 4 3 1 3 6 4+
If this unit contains 6 or more models, it has Power Rating 4.
• For every 5 models in this unit, one Voidsman model is equipped with: laspistol; Voidsman rotor cannon.
• Every other Voidsman model is equipped with: lasgun; laspistol.
• The Voidmaster is equipped with: artificer shotgun; laspistol.
WEAPON RANGE TYPE S AP D ABILITIES
Artificer shotgun 18" Assault 2 4 0 2 -
Laspistol 12" Pistol 1 3 0 1 -
Lasgun 24" Rapid Fire 1 3 0 1 -
Voidsman rotor cannon 24" Heavy 4 6 -1 1 -

ABILITIES
Agent of the Imperium (see below) Shipborne Personnel: If your army is Battle-forged,
Masters of Close Confines: Each time a model in this unit this unit cannot be used as a compulsory selection
Voidsmen-at-Arms provide in a Detachment (e.g. as the only Troops unit in a
security on the ships of makes a ranged attack that targets a unit within 12", an
unmodified hit roll of 6 scores one additional hit. Patrol Detachment), unless that Detachment is a
the Imperial Navy as well
Navis Imperialis Detachment.
as those of Rogue Traders
to whom they may be
seconded. Well drilled,
FACTION KEYWORDS: Imperium, Navis Imperialis, Agents of the Imperium
disciplined and often well KEYWORDS: Infantry, Core, Concussion Grenades, Voidsmen-at-Arms
equipped, they are highly
adept at fighting in the
close quarters of vessel
corridors and chambers.

AGENT OF THE IMPERIUM POINTS VALUES


If your army is Battle-forged, you can include one Agent of the
Imperium unit in each Imperium (excluding Fallen units) Patrol, HQ
Battalion and Brigade Detachment in your army without those units
taking up Battlefield Role slots in those Detachments. The inclusion Cartographica Rogue Trader
of an Agent of the Imperium unit does not prevent other units from Unit size�����������������������������������������������������������������������������������������������������������������������1 model
their Detachment benefiting from Detachment abilities (e.g. Chapter Unit cost�������������������������������������������������������������������������������������������������������������������������� 60 pts
Tactics, Defenders of Humanity, etc.), and it does not prevent other • Death Cult Executioner������������������������������������������������������������������������������������� +15 pts
units from your army benefiting from abilities that require every • Lectro-Maester����������������������������������������������������������������������������������������������������+15 pts
model in your army to have that ability (e.g. Combat Doctrines). An • Rejuvenat Adept��������������������������������������������������������������������������������������������������+10 pts
Agent of the Imperium unit included in a Patrol, Battalion or Brigade
Detachment in this manner is ignored for any rules that state all TROOPS
units from that Detachment must have at least one Faction keyword
in common (e.g. in a matched play game), and when determining Voidsmen-at-Arms
your Army Faction. Unit size�������������������������������������������������������������������������������������������������������������� 5-10 models
Unit cost�������������������������������������������������������������������������������������������������������������10 pts/model

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