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Modulorka - Wargear Cards v220922

The document describes various weapons, vehicles, and gear used by Orc/Goblin factions in a tabletop wargame. Each entry includes stats like range, power, and abilities. Many weapons have abilities that trigger on a natural 6 roll or ignore armor. Some weapons can choose between firing modes or always attack multiple times. Vehicles and support units provide abilities like fixing damage or pushing units. The weapons, vehicles and special characters suggest a faction focused on melee combat, area of effect attacks, and disposable equipment.

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radzombie
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© © All Rights Reserved
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0% found this document useful (0 votes)
193 views51 pages

Modulorka - Wargear Cards v220922

The document describes various weapons, vehicles, and gear used by Orc/Goblin factions in a tabletop wargame. Each entry includes stats like range, power, and abilities. Many weapons have abilities that trigger on a natural 6 roll or ignore armor. Some weapons can choose between firing modes or always attack multiple times. Vehicles and support units provide abilities like fixing damage or pushing units. The weapons, vehicles and special characters suggest a faction focused on melee combat, area of effect attacks, and disposable equipment.

Uploaded by

radzombie
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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0

∞ ORC / GOBLIN
0

∞ MONSTA
0

∞ VEHICLE
0

12

∞ ORC / GOBLIN
1

22

∞ ORC / GOBLIN

PASSIVE - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
0

∞ ORC / GOBLIN
2

∞ ORC / GOBLIN

PASSIVE - BRUTAL
Increases the Model’s Clobba score by 1, up to 6 maximum.

ABILITY - CRITICAL HITTA


When this weapon is used in a Clobba attack, an natural roll of 6 results in
a hit with double Power.
2

∞ ORC / GOBLIN

PASSIVE - KRUSH
When this weapon is used and the target Model reaches 0 HP, the target
Model is automatically Out, overriding any States or Abilities.

ABILITY - CRITICAL HITTA


When this weapon is used in a Clobba attack, an natural roll of 6 results in
a hit with double Power.
PASSIVE - KOMBINED ARMS
If a Model is armed with two Meka Melee Weapons, they may choose to
reroll one Clobba attack in each round.
2

∞ ORC / GOBLIN

PASSIVE - ROUNDHOUSE
On a successful hit push the target back 2”.

ABILITY - CRITICAL HITTA


When this weapon is used in a Clobba attack, an natural roll of 6 results in
a hit with double Power.
PASSIVE - KOMBINED ARMS
If a Model is armed with two Meka Melee Weapons, they may choose to
reroll one Clobba attack in each round.
2

∞ ORC / GOBLIN

PASSIVE - SKREW ARMOR


Ignore 2 points of Armor when this weapon successfully attacks.

ABILITY - CRITICAL HITTA


When this weapon is used in a Clobba attack, an natural roll of 6 results in
a hit with double Power
PASSIVE - KOMBINED ARMS
If a Model is armed with two Meka Melee Weapons, they may choose to
reroll one Clobba attack in each round.
3

∞ ORC / GOBLIN

PASSIVE - BLADESPINNA
This weapon always attacks twice per action. Both attacks must target the
same Model.

ABILITY - CRITICAL HITTA


When this weapon is used in a Clobba attack, an natural roll of 6 results in
a hit with double Power.
PASSIVE - KOMBINED ARMS
If a Model is armed with two Meka Melee Weapons, they may choose to
reroll one Clobba attack in each round.
3
2-22 (A)
4 (B)

2 (A)
1 (B)

2
∞ (A)
2 (B) ORC / GOBLIN

PASSIVE - KUSTOM RIFLE


This weapon has two firing modes - (A) & (B). When attacking with this
weapon, choose one mode and use only the stats/abilities for that mode.

PASSIVE - MODE (A) - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
PASSIVE - MODE (B) - FLAMETHROWA
This weapon uses the Volumetric Speshul Attack Rules and has a width of
1”. Models hit by this weapon have the ‘Burning’ state applied. Ammo for
this weapon cannot be replenished.
3
2-22 (A)
2-22 (B)

2 (A)
2 (B)

2
∞ (A)
2 (B) ORC / GOBLIN

PASSIVE - KUSTOM RIFLE


This weapon has two firing modes - (A) & (B). When attacking with this
weapon, choose one mode and use only the stats/abilities for that mode.

PASSIVE - MODE (A) - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
PASSIVE - MODE (B) - GRENADE LAUNCHA
This weapon uses the Area of Effect shootin’ rules with a 2” radius. Ammo
for this weapon cannot be replenished.
3
2-22 (A)
10-22 (B)

2 (A)
4 (B)

2
∞ (A)
1 (B) ORC / GOBLIN

PASSIVE - KUSTOM RIFLE


This weapon has two firing modes - (A) & (B). When attacking with this
weapon, choose one mode and use only the stats/abilities for that mode.

PASSIVE - MODE (A) - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
PASSIVE - MODE (B) - ROKKIT LAUNCHA
Ignore 2 points of Armor when this weapon successfully attacks. Models
hit by this weapon are pushed back 2”. Ammo for this weapon cannot be
replenished.
1

∞ VEHICLE
2

∞ VEHICLE

PASSIVE - BULLDOZA
This vehicle has a minimum Attack Cross-section of 3”.
2
2-12

∞ ORC / GOBLIN / VEHICLE


+ HORDE

PASSIVE - BRRRRRRRRRRR!
This weapon always attacks three times per action. All attacks must target
the same Model.

PASSIVE - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
1
6
+D6

1 ORC / GOBLIN + HORDE

PASSIVE - ARMOR PUNCHA


Ignore 1 point of Armor when this weapon successfully attacks.

PASSIVE - AREA OF EFFECT


This weapon uses the Area of Effect shootin’ rules with a 1” radius.

PASSIVE - DISPOSABUL
Ammo for this weapon cannot be replenished and it may only be used
once per game.
0
2-22

∞ ORC / GOBLIN + HORDE

PASSIVE - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
2
1-12 R
0M

∞ ORC / GOBLIN + ROKKAZ

ABILITY - POWAH CHORD


Perform an Aim test against an enemy target with the ‘On Foot’ keyword,
within Range 8”.
If successful, the target and all other units with the ‘On Foot’ keyword, in a
2" radius (friendly and enemy) are pushed back 4”.
2

∞ ORC / GOBLIN + ROKKAZ

ABILITY - BLOODKURDLIN’ SKREAM


Perform an Aim test against an any Model with the ‘Troops’ Keyword,
within Range 8”.
If successful, apply the ‘Fleeing’ State to that Model.
0

∞ ORC / GOBLIN + GEARHEDZ

ABILITY - FIXIT
Target a friendly Model within 1” with the ‘Vehicle’ or ‘Meka’ Keywords, and
roll a D6. On a 4+ restore 2 HP of lost health to the target. This ability
cannot increase a Model’s HP beyond the value on its datacard.
ABILITY - TOOLZ
Grants this Model the ‘Engineer’ Keyword
1

∞ ORC / GOBLIN + GEARHEDZ

PASSIVE - BLADESPINNA
This weapon always attacks twice per action. Both attacks must target the
same Model.
ABILITY - TOOLZ
Grants this Model the ‘Engineer’ Keyword.
2

∞ ORC / GOBLIN + GEARHEDZ

ABILITY - FIXIT
Target a friendly Model within 1” with the ‘Vehicle’ or ‘Meka’ Keywords, and
roll a D6. On a 4+ restore 2HP of lost health to the target. This ability cannot
increase a Model’s HP beyond the value on its datacard.
PASSIVE - BRUTAL
Increases the Model’s Clobba score by 1, up to 6 maximum
ABILITY - TOOLZ
Grants this Model the ‘Engineer’ Keyword
0

∞ ORC / GOBLIN + GEARHEDZ

PASSIVE - FLAMETHROWA
This weapon uses the Volumetric Speshul Attack Rules and has a width of
2”. Models hit by this weapon have the ‘Burning’ state applied.
0

12

D2

∞ ORC / GOBLIN + GEARHEDZ

PASSIVE - PLAZMA
Models hit by this weapon have the ‘Burning’ state applied.
0
2-22

D3

∞ ORC / GOBLIN + GEARHEDZ

PASSIVE - PLAZMA
Models hit by this weapon have the ‘Burning’ state applied.

PASSIVE - STOPPIN’ POWAH


On rolling a natural 6 on an Aim test with this weapon, the target is also
stunned.
1
12 R
2M

4R
2M

1
1R
∞M ORC / GOBLIN + HUNTAZ

PASSIVE - THROWIN’ SPEAR


Use the Model’s Clobba score in place of Aim when using a Shootin’ attack
This weapon only expends Ammo when used in a Shootin’ attack, but once
ammo is expended it cannot be used for Shootin’ or Clobba attacks.

PASSIVE - DISPOSABUL
Ammo for this weapon cannot be replenished.
2

1 ORC / GOBLIN + HUNTAZ

PASSIVE - ARMOR PUNCHA


Ignore 1 point of Armor when this weapon successfully attacks.

ABILITY - RELOAD
This action fully replenishes the Ammo of this weapon.
0

∞ ORC / GOBLIN + HUNTAZ

PASSIVE - BRUTE FORCE


On rolling a natural 6 on a Clobba test with this weapon, the target is also
stunned.
1

∞ ORC / GOBLIN + HUNTAZ

PASSIVE - BRUTE FORCE


On rolling a natural 6 on a Clobba test with this weapon, the target is also
stunned.
2

∞ GOB-WRANGLA

ABILITY - GIT ‘EM


Any friendly Models within 1” of this Model, with the Keywords ‘Goblin’ and
‘On Foot’, immediately activate after using this ability.
2

∞ GOB-WRANGLA

PASSIVE - GIT MOVIN’


Any Models with ‘Troops’ keyword and the ‘Goblin’ Keyword, which start
their turn within 2” of this Model may move an additional 2” in every
movement action this turn.

PASSIVE - ZZZAP
On a successful melee attack with this weapon, the target is stunned.
0

∞ GOB-WRANGLA

ABILITY - GIT BAK UP


This Model can take Rally actions, but will only Rally Models with both the
‘Goblin’ and ‘Fragile’ keywords.
2

ORC / GOBLIN
+ ON FOOT

0
PASSIVE - WOT WAS I DOIN?
Add the ‘Stupid’ keyword to this Model.
Apply the ‘Bestial’ state to this Model.
2

ORC / GOBLIN
/ VEHICLE

0
PASSIVE - SUPA-TARGETIN’
Targets in Full Cover have only a -1 aim penalty.
Targets in Partial Cover have no aim penalty.
Enemy Models in the ‘Concealed’ state may be targeted by this Model.
2

ORC / GOBLIN
+ ON FOOT

0
PASSIVE - SUPA-STOMPA
Adds the ‘Steadfast’ Keyword to this Model.
Removes the ‘Fast’ and ‘Rash’ Keywords from this Model.
This Model can Leap Down from any height.
3

ORC / GOBLIN

0
PASSIVE - I’M DA BOSS ERE
Adds the keyword 'Leader' to the Model.
Models which already have the ‘Leader’ keyword may equip this gear for no
points cost.
1

ORC / GOBLIN
/ VEHICLE

1
ACTION - AMMO MULE
Using this action allows this Model to fully replenish the ammo for one
weapon on one friendly Model within 2”.
1

HERO + ORC
/
MOUNTED
/
VEHICLE

1
ACTION - MINI-ME
This Model may take one additional ‘Gob-Buddy’ Shootin’ or Clobberin’
Action per turn, using an Aim score of 2, and a Clobba score of 1. This action
does not end the Model’s turn.
The Gob-Buddy Action can only use weapons purchased specially for it. It
inherits only the faction keyword from this Model, and must only equip
weapons with the ‘Goblin’ keyword, The Model is granted an extra Carry
score of 2 which may only be used to equip the Gob-Buddy with weapons -
which can only be used during the Gob-Buddy Action and not considered
part of the primary Model’s loadout.
2

VEHICLE

2
ACTION - MINI-ME
This Model may take one additional ‘Orc Rida’ Shootin’ or Clobberin’ Action
per turn, using an Aim score of 3, and a Clobba score of 3. This action does
not end the Model’s turn.
The Orc Rida Action can only use weapons purchased specially for it. It
inherits only the faction keyword from this Model, and must only equip
weapons with the ‘Orc’ keyword, The Model is granted an extra Carry score
of 2 which may only be used to equip the Orc Rida with weapons - which
can only be used during the Orc Rida Action and not considered part of the
primary Model’s loadout.
2

MOUNTED +
MONSTA

0
PASSIVE - MONSTA TANK
This Model has +1 armor.
Removes the ‘Fast’ and ’Rash’ keywords from this Model.
2

VEHICLE

0
PASSIVE - HEAVY PLATE
This Model has +1 armor.
Removes the ‘Fast’ and ’Rash’ keywords from this Model.
0

ORC / GOBLIN
+ ROKKAZ

0
PASSIVE- AMP IT UP
The range of all Rokkaz Abilities is increased by 8.
Adds the ‘Slow’ and ‘Bulky’ Keywords to the Model.
4

ORC / GOBLIN
+ GEARHEDZ

0
PASSIVE - SHEELD-BUBBLE
A protective Sheeld-bubble radiates 3” from the center of this Model.
Whist the Sheeld-bubble is functional all Models with the ‘On Foot’
Keyword which are enclosed or partially enclosed within the bubble,
including the Model equipped with this item, get +1 Armor up to a
maximum of 2 when hit by a Shootin’ attack. This effect does not stack if
the Model is affected by multiple Sheeld-bubbles.

PASSIVE - MELTDOWN
Adds the ‘Explosive’ Keyword to this Model. This Model has an explosive
radius of 2” and has a Power of 2.
2

ORC / GOBLIN
+ GEARHEDZ

0
PASSIVE - GRABBAZ
Add 1 to this Model’s Clobba score when defending Clobba attacks.

ABILITY - TOOLZ
Grants this Model the ‘Engineer’ Keyword.
0

ORC / GOBLIN
+ GEARHEDZ

1
PASSIVE - HAND ME A SPANNA
Any friendly Models within a 2” radius of this Model, including the Model
equipped with this item, may reroll any dice throws for the ‘Fixit’ ability.
Each Model may only reroll one dice throw per turn irrespective of how
many Toolboxes they are in range of.

ABILITY - TOOLZ
Grants this Model the ‘Engineer’ Keyword.
0

ORC / GOBLIN
+ GEARHEDZ

1
PASSIVE - KEEP ‘EM MOVIN’
Any friendly Models with the ‘Gearhedz’ Keyword within a 2” radius of this
Model ignore the effects of the ‘Slow’ keyword.
2

ORC / GOBLIN
+ GEARHEDZ

2
PASSIVE - SHOKK PORTAL
Select a friendly Model to be the Teleporta Target. This Model must be
within Line of Sight and have the ‘On Foot’ Keyword.
Select a point of the battlefield that is not occupied by terrain or Models,
and within Line of Sight of this Model. then roll a D6.
On a roll of 2-5, the Teleporta Target instantly moves to this position.
On a roll of 1, the Teleporta Target undershoots by 6”.
On a roll of 6, the Teleporta Target overshoots by 6”.
Apply the ‘Burning’ and ‘Furious’ state to the Teleporta Target.
The Teleporta Target Model immediately activates if it has not already
activated this round.

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