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Definition of The Creative Industries

The creative industries are defined as activities that originate from individual creativity, skill, and talent that generate intellectual property and have the potential for wealth and job creation. They include music, performing arts, visual arts, crafts, film, television, video games, publishing, design, architecture, and advertising. The UK government's Department of Culture, Media and Sport first established this definition and the creative industries can be seen influencing many aspects of daily life.
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0% found this document useful (0 votes)
135 views1 page

Definition of The Creative Industries

The creative industries are defined as activities that originate from individual creativity, skill, and talent that generate intellectual property and have the potential for wealth and job creation. They include music, performing arts, visual arts, crafts, film, television, video games, publishing, design, architecture, and advertising. The UK government's Department of Culture, Media and Sport first established this definition and the creative industries can be seen influencing many aspects of daily life.
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Definition of the creative industries

The creative industries are all around us. They can be seen in the clothes we wear, the
buildings we live and work in, the music we listen to, the books we read, the adverts on our
screens, the apps we use and in countless other places. When you take a good look, the
creative industries show up everywhere in our daily lives and the world would be a very different
place without them!
For a more formal definition, the governments Department of Culture, Media and Sport (DCMS)
first defined the creative industries as,
‘those activities which have their origin in individual creativity, skill and talent and which have a
potential for wealth and job creation through the generation and exploitation of intellectual
property.’
The creative industries include:
Music, performing arts, like acting, and visual arts, like painting
Crafts, such as weaving, furniture-making and jewellery-making
Film, TV, animation, visual effects, video, radio and photography
Video games, virtual reality, and extended reality
Museums, galleries and heritage, such as stately homes and cathedrals
Publishing and libraries
Design, including product design, graphic design and fashion
Architecture
Advertising and marketing
21st century skills refer to the knowledge, life skills, career skills, habits, and traits that are
critically important to student success in today’s world, particularly as students move on to
college, the workforce, and adult life.
Learning Skills: Also known as the "four Cs" of 21st century learning, these include critical
thinking, communication, collaboration, and creativity.
Life Skills: Flexibility, initiative, social skills, productivity, leadership
Literacy Skills: Information literacy, media literacy, technology literacy

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