01 Computer Literacy
01 Computer Literacy
WHAT IS A COMPUTER
An electronic device for storing and processing data...according to instructions. Or, an electronic
device that stores, retrieves, and processes data, and can be programmed with instructions. A
computer is composed of hardware and software, and can exist in a variety of sizes and
configurations. They are broadly divided into hardware and software.
HARDWARE
Hardware includes the parts of the computer system that you actually can touch
(like the keyboard, mouse, monitor, speakers, or CPU)
SOFTWARE
Software refers to the programs that you use on your computer (like a word-processing program)
or the programs that make your computer work (you
physically cannot touch these). Programs are also called applications.
TYPES OF COMPUTERS
Computers can be broadly classified by their speed and computing power
Computers come in many different shapes, sizes, colors, and speeds, but all essentially
perform the same tasks. Most computers and mice are very similar; but sometimes a computer
might have an extra button or two. While working with computers requires some flexibility and
adaptation to different computer designs, you will find this easy to learn. Also, within a
computer, there are many ways to do the same task. Lastly, the important hint to keep in mind
when you’re using a computer is to be patient. Sometimes the computer has to “think” too!
KEYBOARD.
Keyboard is the most common and very popular input device which helps to input data to the
computer. The layout of the keyboard is like that of traditional typewriter, although there are
some additional keys provided for performing additional functions. Keyboards are generally
plugged into the rear of the CPU, on the motherboard, using a purple PS/2 connector, or on USB
port.
START MENU.
An application that can be used to start other programs. Click, press the left mouse button
(unless stated otherwise). Click the Windows button at the bottom left corner of the monitor to
open the Start Menu. Now you will find a small search box at the bottom, there you can search
any installed programs in your computer.
TASKBAR
A bar located at the bottom of the screen first introduced with Microsoft Windows 95 and found
in all the versions of Windows that followed. The taskbar allows you to locate and launch
programs through the Start button or view any program that is currently open. It also allows them
to check the date and time, items running in the background through the Notification Area, and
with early versions of Windows access to the Quick Launch.
WINDOWS
When referring to an operating system, Windows or win is an operating environment created by
Microsoft that provides an interface, known as a Graphical User Interface (GUI), for computers.
Windows eliminates the need to memorize commands for the command line (MS-DOS) by using
a mouse to navigate through menus, dialog boxes, buttons, tabs, and icons. The term window is
also used to describe the visual square area of a program. See the window definition for
additional information about this term.
MAXIMISE
Nearly all open windows in a graphical user interface (GUI) have resizing options. Maximize
allows the user to enlarge a window, usually making it fill the entire screen or the program
window in which it is contained.
MINIMISE
Alternatively referred to as the Minimize box or Minimize button, Minimize is an action in all
GUI operating systems that hides a window, but keeps the application running and accessible.
EXIT
Is a command or option used to close a program or file. The method of exiting from a program or
file varies depending upon the computer or program being used.
SCROLL BAR
A vertical or horizontal bar commonly located on the far right or bottom of a window that allows
you to move the window viewing area up, down, left, or right. Most people today are familiar
with scroll bars because of the need to scroll up and down in almost every Internet web page.
Below is an image of a Microsoft Windows window with a vertical and horizontal scroll bar.
APPLICATIONS
It can also be known as a program, a command interpreter or a Web browser is an example of an
interactive program. A program that computes and prints out a company payroll is an example of
a batch program
USB PORT
Short for Universal Serial Bus, USB is a plug-and-play interface that allows a computer to
communicate with peripheral and other devices. USB-connected devices cover a broad range;
anything from keyboards and mice, to music players and flash drives. For more information on
these devices, see our USB devices section.
HARDWARE PORT
Any place on the computer where devices can be plugged in
CD-DRIVE
Short for Compact Disc-Read Only Memory, a CD-ROM (shown right) is an optical disc which
contains audio or software data whose memory is read only. A CD-ROM Drive or optical drive
is the device used to read them.
ICON
An icon is a small graphical representation of a program or file. When you double-click an icon,
the associated file or program will be opened. For example, if you were to double-click on the
My Computer icon, it would open Windows Explorer. Icons help users quickly identify the type
of file represented by the icon.
SHORTCUT
In Microsoft Windows, a shortcut is a link that points to a program on the computer. Shortcuts
allow you to create links to programs in any folder, Start bar, Taskbar, Desktop or other locations
on the computer. A shortcut in Windows has a small arrow in the bottom left corner of the icon
and are files that end with a file extension of .lnk.
FOLDER
A folder, also called a directory, is a special type of file on your computer's file system which
contains other files and folders. When you are browsing the files on your computer using a File
Manager, such as Windows Explorer, the icon for a folder will typically look similar to the
image at the right.
FILE
A file is an object on a computer that stores data, information, settings, or commands used with a
computer program. In a graphical user interface (GUI) such as Microsoft Windows, files display
as icons that relate to the program that opens the file. For example, the picture is an icon
associated with Adobe Acrobat PDF files. If this file was on your computer, double-clicking the
icon in Windows would open that file in Adobe Acrobat or the PDF reader installed on the
computer.
DIALOG BOX
A dialog box (also spelled dialogue box, also called a dialog) is a common type of window in the
GUI of an operating system. It displays information, and asks a user for input.
TOOLBAR
Sometimes referred to as a bar, the toolbar is a row of boxes, often at the top of an application
window that control various functions of the software. The boxes often contain images that
correspond with the function they control.
An input device is any hardware device that sends data to a computer, allowing you to interact
with and control the computer. The most commonly used or primary input devices on a computer
are the keyboard and mouse. However, there are dozens of other devices that can also be used to
input data into the computer. Below is a list of computer input devices that can be utilized with a
computer or a computing device.
THE MOUSE
The mouse is a pointing device. You use it to move a graphical pointer on the screen. The mouse
can be used to issue commands, draw, and perform other types of input tasks.
Mouse Tips:
Pressing the mouse buttons is easy and takes a slight amount of pressure.
As a beginning computer user, avoid pressing or clicking with the right mouse button. It’s for additional
options that advanced users typically use and since you don’t need to use it as a beginner - best avoid it for now!
Mouse Cursors
The arrow/cursor/pointer is the visual cue that points, moves, and selects things on monitor. You
can remember this as your “electronic finger” that points to things on your computer screen
(monitor). The mouse pointer is somewhat like your virtual finger inside the computer. It may
change shapes as you move it around the screen – which gives you a visual cue that the function
of the pointer has changed. The mouse pointer is in the shape of an arrow as you point to icons,
menu choices, toolbar buttons, etc. The mouse pointer will change to an I-beam shape (cursor)
when it is over text (words). You can continue to use the mouse to move the I-beam until it is
positioned at the place where you would like to work with the text (e.g. where you would like to
insert a word or letter). Then click the left mouse button to actually position the cursor at that
point, and enter the word or letter.
Mouse Techniques
Because the mouse is a critical component of the computer, we’ll examine some mouse
techniques that will be used. The mouse can be used in many different ways. There are primarily
the two mouse buttons, known as the left and right button. The left button is primarily used.
Some mouse techniques include:
Click: This is the easiest of the techniques, however it is very important that you do it
properly. To click, you press down one of the mouse buttons. As you click it, it makes a
“clicking” noise. The most important skill to learn when clicking is that it only takes a
very light, short tap to click a mouse button. Don’t click the mouse too hard since this
tends to slow you down. Once you have mastered clicking, you will be ready to move on
to the next most essential practice, pointing.
Left Clicking: This is the primary “click” that you will use. This is
clicking on the left mouse button. When someone says, “click here,” that usually means
to left click.
Right Clicking: This is used to change options or perform specific functions that aren’t
usually necessary for beginner.
Point: Use the mouse to move the mouse pointer so that it hovers over the top of an icon
or word on the screen. Sometimes, this is all that you need to do in order to prompt a
response from the computer (as an example, the shape of your cursor may change).
Point and click: Move the mouse pointer over the top of an item (such as an icon) on
your screen and then (while holding your hand still) gently press and release the left
button on the mouse. This technique is often used to make a selection.
Double-click: While hovering the mouse pointer over an item on the screen, quickly
press the left mouse button two times. This may take some practice but it is a very useful
and important skill. If you are having problems double clicking, it’s most likely because
you’re moving the mouse slightly when double clicking. Try to steady your hand and try
it again. By double clicking, you are usually prompting the computer to take an action on
the item you selected (double clicking on an icon on your computer desktop may open or
start a program).
Click and drag: Press and hold down a mouse button (usually the left button). As you
hold down the button, move the mouse in any direction. Click and drag is a method used
when “highlighting” or “selecting” text. To do this to text, click at the beginning of the
text that you want to select, hold down the left mouse button, and move your mouse to
the end of where you want to highlight.
The Right Mouse Button: What happens if you accidentally press the right mouse
button? A menu pops up— and it’s not a problem, but it can make the computer do
something that you don’t expect if you then click on the menu. For now, avoid
“confusing” the computer. If you accidentally right click and open a box, left click in an
open space (see picture) and the box will close.
THE KEYBOARD
As mentioned above, Keyboard is the most common and very popular input device which helps
to input data to the computer. Keyboards are of two sizes 84 keys or 101/102 keys, but now
keyboards with 104 keys or 108 keys are also available for Windows and Internet. Keys on the
keyboard are divided into various groups,
What is Keyboarding? The ability to enter text by using the correct fingers without looking at
the keys (also known as touch typing).Having adequate keyboarding skills to enable you to use
the computer more effectively and be more productive.
Different types of a keyboard today. Wireless, Corded, Laptop, Gaming (Xbox,Ps3, Etc),
Thumb-Size (Phones, PDA’s, Etc.), Numeric, Virtual, Touch screens
Windows Keys Combinations
F1: Help
CTRL+X: Cut
CTRL+V: Paste
CTRL+Z: Undo
CTRL+B: Bold
CTRL+U: Underline
CTRL+I: Italic
SHIFT+F10 Opens a shortcut menu for the selected item (this is the same as right-
clicking an object
CTRL+ESC: Opens the Start menu (use the ARROW keys to select an item)
CTRL+ESC or ESC: Selects the Start button (press TAB to select the taskbar, or press
SHIFT+F10 for a context menu)
ALT+TAB: Switch to another running program (hold down the ALT key and then press
the TAB key to view the task-switching window)
SHIFT: Press and hold down the SHIFT key while you insert a CD-ROM to bypass the
automatic-run feature
ALT+SPACE: Displays the main window's System menu (from the System menu, you
can restore, move, resize, minimize, maximize, or close the window)
CTRL+TAB: Switch to the next child window of a Multiple Document Interface (MDI)
program
ALT+F6: Switch between multiple windows in the same program (for example, when
the Notepad Find dialog box is displayed, ALT+F6 switches between the Find dialog
box and the main Notepad window)
F4: Selects the Go To A Different Folder box and moves down the entries in the box (if
the toolbar is active in Windows Explorer)
SHIFT+click+Close button: For folders, close the current folder plus all parent folders
TRACKBALLS
Track ball is an input device that is mostly used in notebook or laptop computer, instead of a
mouse. This is a ball which is half inserted and by moving fingers on the ball, the pointer can be
moved. Since the whole device is not moved, a track ball requires less space than a mouse. A
track ball comes in various shapes like a ball, a button, or a square.
SCANNERS
Scanner is an input device, which works more like a photocopy machine. It is used when some
information is available on paper and it is to be transferred to the hard disk of the computer for
further manipulation. Scanner captures images from the source which are then converted into a
digital form that can be stored on the disk. These images can be edited before they are printed.
MICROPHONES
Microphone is an input device to input sound that is then stored in a digital form. The
microphone is used for various applications such as adding sound to a multimedia presentation or
for mixing music.
LIGHT PADS
Light pen is a pointing device similar to a pen. It is used to select a displayed menu item or draw
pictures on the monitor screen. It consists of a photocell and an optical system placed in a small
tube. When the tip of a light pen is moved over the monitor screen and the pen button is pressed,
its photocell sensing element detects the screen location and sends the corresponding signal to
the CPU.
JOY STICKS
Joystick is also a pointing device, which is used to move the cursor position on a monitor screen.
It is a stick having a spherical ball at its both lower and upper ends. The lower spherical ball
moves in a socket. The joystick can be moved in all four directions. The function of the joystick
is similar to that of a mouse. It is mainly used in Computer Aided Designing (CAD) and playing
computer games.
OUTPUT DEVICES
An output device is any peripheral that receives data from a computer, usually for display,
projection, or physical reproduction. For example, the image shows an inkjet printer, an output
device that can make a hard copy of any information shown on your monitor, which is another
example of an output device. Monitors and printers are two of the most common output devices
used with a computer.
MONITORS (VDU)
Monitors, commonly called as Visual Display Unit (VDU), are the main output device of a
computer. It forms images from tiny dots, called pixels that are arranged in a rectangular form.
The sharpness of the image depends upon the number of pixels.
PRINTERS
A printer is a peripheral device which makes a persistent human-readable representation of
graphics or text on paper.
NB: A peripheral is "an ancillary device used to put information into and get information out of
the computer
SPEAKERS
A computer speaker is a device that connects to a computer to generate sound. The signal used to
produce the sound that comes from a computer speaker is created by the computer's sound card.
Aside from the input and output devices of a computer, there are some very important hardware
components in the computer which include
HARD DISKS
This type of memory is also known as external memory or non-volatile. It is slower than the
main memory. These are used for storing data/information permanently. CPU directly does not
access these memories, instead they are accessed via input-output routines. The contents of
secondary memories are first transferred to the main memory, and then the CPU can access it.
RAM
RAM (Random Access Memory) is the internal memory of the CPU for storing data, program,
and program result. It is a read/write memory which stores data until the machine is working. As
soon as the machine is switched off, data is erased. Access time in RAM is independent of the
address, that is, each storage location inside the memory is as easy to reach as other locations and
takes the same amount of time.
CMOS
CMOS is an on-board, battery powered semiconductor chip inside computers that stores
information. This information ranges from the system time and date to system hardware settings
for your computer.
CPU
Alternately referred to as a processor, central processor, or microprocessor, the CPU
(pronounced sea-pea-you) is the Central Processing Unit of the computer. A computer's CPU
handles all instructions it receives from hardware and software running on the computer. The
CPU is often referred to as the brain of the computer. However, it is more appropriate to refer to
software as the brain and the CPU as a very efficient calculator. A CPU is really good with
numbers, but if it wasn't for the software it wouldn't know how to do anything else.
PRACTICAL LESSONS
Learning how to locate and move files
Identify parts of a computer
Save the same file in multiple locations (flash drive, My Documents, network folders)
Create folders to organize files
Rename and Delete Files
Open and close applications
Open, save and close files
Print documents
Use input device
Recognize and use icons to perform computer and software functions
Use special function keys
o Escape
o Backspace
o Multi-key functions (CTRL/Alt/Del)
o Caps Lock
o Delete
o Shift
o Arrow keys
o Space
o Return/enter
Use/Adjust volume controls
Insert and eject media input devices (CD/DVD)
Use peripheral devices such as scanners, digital cameras, and projection devices
Multitask by using Task Bar and or minimize/maximize command
Use special function keys
o Page up/down
o Home/end
View file properties to determine memory size
Save a compressed file (.zip)