Basic Introduction To Vuforia
Basic Introduction To Vuforia
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1 Basic introduction to Vuforia Create a simple AR project
- What is Vuforia? - Adding a 3D model
Basic introduction to Unity - How to add Vuforia to unity - Building the app (APK)
- How to install - AR target image - Finding more assets
- Understanding the - Get Vuforia development - Adding more target
interface key images to database (learn
- Setting up a project - Create target image how to upload animated 3D
database model and video/video
link)
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Create scenes & Interactive Create Settings feature *Additional resources
buttons - Add Audio to Scene - Creating a leaderboard
- Adding multiple scenes - Create volume slider - Simple quiz with high
- Adding interactive buttons score, timer, and life
- Add pop up Panel in a scene
Augmented Reality Lab Module
In the opened window, select “Add Vuforia Engine to a Unity Project or upgrade to the
latest version”
Then, you need to login. If you do not have an account, you can sign up and create an
account.
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Make sure all the checkboxes are ticked and click on the
import button to proceed.
Add a target image by right-clicking on the space in Hierarchy, select Vuforia engine and
add Image Target. Alternatively, you can right-click on SampleScene > GameObject > Vuforia
Engine> Image Target.
You can use whatever image you’d like for the target image. This is an example of an image
that will be used as a target image. This image will be added to the Vuforia database later.
2 Get Vuforia development key
To add the target image in our database, head back to the Vuforia website and enter the
develop tab. Then, click on the “Get Basic” button.
Back in the License Manager, select the license you had just created.
Click on the license key to copy and head back to your unity project.
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In your unity project, select “ARCamera” (in Hierarchy), and then click on “Open Vuforia
Engine Configuration” (in Inspector).
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Paste the license key in the field provided and click “Add
License”.
Head back to the Vuforia website, select the Target Manager tab and click “Add
Database”
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Notes:
You can add more
target images by
repeating the steps
mentioned.
Once you are done with uploading the target image, download the database by clicking the
“Download Database” button.
Change the development platform to Unity Editor and click download. Once the download is
complete, double click the downloaded file and import the packages.
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Notes:
You can add multiple
target images in one
scene, just relocate the
target images using the
move tool so they won’t
overlap each other.
Once the files are imported, select ImageTarget (in Hierarchy), then change the image
target type to “From Database” (in Inspector). Select your database and image target.