Name RefractionSE
Name RefractionSE
Vocabulary: angle of incidence, angle of refraction, frequency, index of refraction, medium, refraction, Snell’s
law, total internal reflection, wave front, wavelength, wave speed
1. What would most likely happen if one of the runners began jogging in knee-deep water?
This would change the runner's path since the runner would try to go forward but end up
sliding and falling backwards.
Gizmo Warm-up
Light can travel through many materials, or media. As with a
runner on pavement or sand, the speed of light can change
when it moves into a different medium. The Refraction Gizmo
allows you to observe what happens to a beam of light as it
travels from one medium to another.
A. What happens to the speed of the light wave? The speed of the light wave stay the
same.
B. What happens to the direction of the light wave? direction of the light wave make a 90
degree angle.
2. Click Reset ( ) and turn on View wave fronts. A wave front is an imaginary line that connects the
crests or troughs of a wave. The wavelength of a wave is the distance between wave fronts.
Click Play. What happens to the wavelength of the wave as it passes into Medium 2?
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The wavelength remained at a 90 degree angle.
Introduction: The normal is an imaginary line perpendicular to the boundary between two media. The angle
of incidence is the angle between the light ray in medium 1 and the normal. The angle of refraction is the
angle between the ray in medium 2 and the normal.
2. Gather data: For each angle of incidence listed in the table below, use the Gizmo to find the angle of
refraction. Then, fill in the “Change of direction” column by subtracting the angle of refraction from the angle
of incidence.
The fact that the angle of refraction is roughly half of the angle of incidence.
4. Explain: Do you think refraction would occur if the angle of incidence is 0°? Explain.
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5. Predict: The index of refraction indicates how fast light can travel through a medium. The higher the index
is for a medium, the slower light will travel through that medium. How do you think increasing a medium’s
index of refraction might affect the angle of refraction?
If the index of refraction of the medium was raised, the angle of refraction may increase
because it would have to move slowly through the medium.
6. Gather data: Keep the Index of refraction 1 set to 1.0. Set the Angle of incidence to 60°. For each Index
of refraction 2 listed in the table below, use the Gizmo to find the angle of refraction and the change in
direction.
When the refraction is low, the refraction angle is high, and when the refraction is high, the
refraction angle is low.
8. Explain: Why does no refraction occur when the media have the same index of refraction?
When a medium has the same index of refraction, there is no refraction since the direction
does not change.
9. Explore: Set the Index of refraction 2 to 1.0. Set the Angle of incidence to 25°. Collect data for each
Index of refraction 1 listed in the table below.
10. Analyze: What did you notice about the change in direction in the first two trials?
That the angle of refraction is between 1.5 and 2. The shift in direction, however, was bigger
on the 2 index than on the 1.5 index.
The angle of refraction was approximately half of the change in direction, and the wave did
not go within the median.
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When the angle of refraction is greater than 90°, the beam of light will reflect off of the surface instead of
refracting through the surface. This is called total internal reflection.
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Activity B: Get the Gizmo ready:
● Click Reset.
Snell’s law ● You will need a scientific calculator for this activity.
Introduction: In the mid 1600s, the Dutch scientist Willebrord Snell experimented with how light refracts.
During his experiments, he determined the relationship between the angle of incidence, the angle of refraction,
and the indices of refraction of two media.
Question: How can you determine the angle of refraction? By Subtraction of angle change by incidence
angle.
1. Gather data: Use the Gizmo to set up three different scenarios. For each scenario, change the Index of
refraction 1, Index of refraction 2, and Angle of incidence. Record the values you choose in the first
three columns of the table below. Then, use the protractor tool to measure and record the angle of
refraction. Leave the last two columns blank for now.
2. Calculate: Use a calculator to multiply the index of refraction of the first medium (n1) by the sine (sin) of the
angle of incidence (θi). Use this value to fill in the fifth column of the table.
Next, multiply the index of refraction of the second medium (n2) by the sine (sin) of the angle of refraction
(θr). Use this value to fill in the last column of the table.
A. What do you notice about the two values? They don't change.
This equation is known as Snell’s law. Snell’s law can be used to determine the index of refraction of a
medium, the angle of incidence, or the angle of refraction.
4. Apply: A light beam with a 70° angle of incidence travels through a medium with an index of refraction of
1.8. The light enters a second medium and has an angle of refraction of 37°.
What is the index of refraction of the second medium? The second medium has a refractive index of 3.6 .
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Use the Gizmo to check your answer.
Introduction: A wave can be described by its wavelength and its frequency, or the number of waves
produced in a given period of time. The wave speed is equal to the product of wavelength and frequency.
Wavelength and frequency are the keys to understanding why refraction happens.
1. Measure: You will now use the Gizmo to measure the light ray’s wave speed in different media. Set the
index of refraction of each medium to the same value, 1.0. Click Play and then click Pause ( ) after the
ray moves into Medium 2.
Use the Ruler to measure how far the light ray has traveled. (Note: No units are used by this Gizmo, so
you do not need to record units in the table.)
The time is given at the bottom of the SIMULATION pane. Record this time in the third column. Then,
repeat the measurement for indices of 2.0 and 3.0. (In each case, use the same index of refraction for each
medium.)
2. Calculate: Calculate the wave speed by dividing the distance by the time. Record this value in the fourth
column of the table.
3. Calculate: Calculate the wave speed ratio by dividing the wave speed in a medium with an index of
refraction of 1.0 (the first wave speed you measured) by the wave speed recorded in each row. (Hint: You
will divide the first wave speed recorded by itself.) Record this value in the last column of the table.
4. Compare: What is the relationship between the index of refraction and wave speed ratio?
5. Analyze: How does the speed of a wave change as the index of refraction increases?
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6. Measure: Now you will measure the frequency of a light ray. Turn off the Ruler and turn on View wave
fronts. Click Reset, and move the Simulation speed slider all the way to the left. Set each medium’s
index of refraction to 1.0 and the Angle of incidence to 1°.
Click Play, and then click Pause after 5 units of time have passed. Record the number of wave fronts on
the SIMULATION screen in the table below. Then, repeat the experiment with each medium’s index of
refraction set and 2.0 and then 3.0.
It doesn’t
8. Draw conclusions: As a wave moves into a medium with a higher index of refraction, it slows down. What
causes the wave to slow: a change in the wave’s wavelength or a change in its frequency?
When the refraction is higher, there is less room left, and when the refraction is lower, there is
more space left.
9. Make a diagram: In the image below, try to draw a scenario in which the wave fronts become more closely
spaced as the light beam enters Medium 2 and slows down, but the light beam and wave fronts do NOT
change direction. (Remember, the wave fronts must remain connected as they cross the boundary.)
10. Draw conclusions: Use what you have learned about wave speed and your diagram to explain why waves
bend when they enter a different medium.
Waves bend as they enter a new medium because the new medium causes them to travel at
a different pace.
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Reproduction for educational use only. Public sharing or posting prohibited. © 2020 ExploreLearning™ All rights reserved