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Chidi

Chidi is a 125-year-old male with red eyes, black hair, and superhuman strength and durability. He has the power to generate fiery auras and control fire. His abilities allow him to enhance his weapons with fire, burst flames from his body, and burrow through solid ground. Chidi favors direct physical combat and has advantages like fearlessness, heightened endurance, and the ability to act first in battle.
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0% found this document useful (0 votes)
44 views2 pages

Chidi

Chidi is a 125-year-old male with red eyes, black hair, and superhuman strength and durability. He has the power to generate fiery auras and control fire. His abilities allow him to enhance his weapons with fire, burst flames from his body, and burrow through solid ground. Chidi favors direct physical combat and has advantages like fearlessness, heightened endurance, and the ability to act first in battle.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Chidi

Male; Age: 125; Height: 5' 10"; Weight: 180 lb.


Eyes: Red; Hair: Black
Power Level 10, 132 PP; Abilities 40 + Powers 56 + Advantages 8 +
Skills 13 (26 ranks) + Defenses 15
Abilities
Defenses
Strength 5 Agility 0 Fighting 10 Awareness 0
Stamina 5 Dexterity 0 Intellect 0 Presence 0 Dodge 5
Parry 10
Offense Initiative: +0
Attack Name Attack Bonus & Resistance DC Notes Fortitude 10
Energy Aura: Damage 10 +10, DC 25 . . . . . Chi . . . . ./ .Fire, . . . . . Crit . . . . .20 ....................................................................
Fire Control: Move Object 12
Toughness 5
. . . . DC
+0, . . . . 22
. . . .. .. .. .. .. .. ..300/600/1200
.. .. .. .. .. .. .. .. .. .. .. .. .. .. ft.,
.. .. .. .Crit
. .. .. .. ..20
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .
Flaming Weapons: Damage 8 . +10,
. . . . . DC
. . . . 23
. . . . . . . . . Chi . . . . ./ .Fire, . . . . . Crit . . . . .20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Will . . . . . . . . . .5 ...............
Throw . . . . . . . . . . . . . . . . . . . . . +0,
. . . . DC
. . . . 20
. . . .. .. .. .. .. .. ..Bludgeon,
.. .. .. .. .. .. .. .. .. .. .. .Crit
. .. .. .. ..20
.. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . . . . . . . . . . . . . . . . . . . . . .
Unarmed . . . . . . . . . . . . . . . . .+10, . . . . .DC
. . . .20
. . . ...........Bludgeon,
.......................Crit .........20
Hero Points: 1
................................................................................................... . . . . . . . . . . . . . . . . . .

Powers Damage
Energy Aura: Damage 10 (41 PP) Bruises
Chi, Fire, DC 25; Reaction 3: reaction, Subtle: subtle (Reaction - Close - Instant)
ü Fire Control: Move Object 12 (15 PP)
Dazed
100 tons; Limited: Fire (Standard - Ranged, 300/600/1200 ft. - Sustained) Staggered
Burrowing: Burrowing 8 (alternate) Incapacitated
Speed: 16 miles/hour, 250 feet/round (Free - Personal - Sustained)
Flaming Weapons: Damage 8 (alternate) Fatigue
Chi, Fire, DC 23 (Standard - Close - Instant)
Flash Burst: Cumulative Burst Area Affliction 4 (alternate) Fatigued
1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 14; Alternate Resistance Exhausted
(Dodge), Burst Area: 30 feet radius sphere, DC 14, Cumulative, Increased Range: ranged;
Limited: Sight (Standard - Ranged, 100/200/400 ft. - Instant)

Advantages
All-out Attack Trade active defense for attack bonus.
Daze (Intimidation) Use Deception or Intimidation to daze an opponent.
Fearless Immune to fear effects.
Great Endurance +5 on checks involving endurance.
Instant Up Stand from prone as a free action.
Move-by Action Move both before and after your standard action.
Power Attack Trade attack bonus for effect bonus.
Seize Initiative Spend a hero point to go first in the initiative order.

Movement
Base Movement Speed - 2 miles/hour, 30 feet/round (run 4 miles/hour, 60 feet/round; swim
0.5 miles/hour, 6 feet/round)
Burrowing: Burrowing 8 - Speed: 16 miles/hour, 250 feet/round
Routine Jump Distance - Running jump: 23 ft.; standing: 11.5 ft.; vertical: 4.6 ft.; standing
vert.: 2.3 ft.
Throwing Distance - Throw 3 tons 6 feet; throw 1600 lbs. 30 feet; throw 400 lbs. 120 feet

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2017 Green Ronin Publishing, LLC. All rights reserved.
Background Information Skills
Total Ranks Ability Other
Languages: Native Language
Acrobatics +5 5
Chidi é o mais impetuoso e destrutivo dos Wing Kong. Sua
personalidade reflete sua afiliação com o seu elemento originário. Athletics +13 8 5
Sua especialidade é o combate físico direto, sem sutilezasd ou Deception +0 -
subterfúgios. Insight +0 -
Intimidation +8 8
Investigation - -
Perception +5 5
Persuasion +0 -
Sleight of Hand - -
Stealth +0 -
Technology - -
Treatment - -
Vehicles - -

Validation Report
Validation Report (0 issues): Nothing identified
Settings: Sourcebooks -> Cosmic Handbook: Cosmic Handbook; Sourcebooks -> Hero High: Hero High; Sourcebooks -> Supernatural
Handbook: Supernatural Handbook Equipment & Complications; Sourcebooks -> Gamemaster's Guide: Gamemaster's Guide Equipment
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2017 Green Ronin Publishing, LLC. All rights reserved.

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