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Dupe Passive Reset or Keep

This document contains Lua code that will either dataloss or undo dataloss in an unspecified game. It defines a type variable that can be set to "Dataloss" or "Undo" and contains two code blocks - one that will fire a request to the game's ReplicatedStorage with settings to enable various features like auto-selling if type is "Dataloss", and another block that will fire the same request but with all settings disabled to undo any changes if type is "Undo".

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0% found this document useful (0 votes)
25 views3 pages

Dupe Passive Reset or Keep

This document contains Lua code that will either dataloss or undo dataloss in an unspecified game. It defines a type variable that can be set to "Dataloss" or "Undo" and contains two code blocks - one that will fire a request to the game's ReplicatedStorage with settings to enable various features like auto-selling if type is "Dataloss", and another block that will fire the same request but with all settings disabled to undo any changes if type is "Undo".

Uploaded by

Mqteus
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--dupe free (passive)

getgenv().type = "Dataloss" --Change to "Undo" if you want to Undo the dataloss

if type == "Dataloss" then


local args = {
[1] = {
["AutoSell"] = {
["ShinyMythical"] = false,
["Mythical"] = false,
["ShinySecret"] = false,
["Rare"] = false,
["Common"] = false,
["ShinyRare"] = false,
["Secret"] = false,
["ShinyEpic"] = false,
["Epic"] = false,
["ShinyLegendary"] = false,
["ShinyCommon"] = false,
["Legendary"] = false
},
["CriticalHits"] = true,
["ChatAnnouncements"] = {
["ShinyMythical"] = true,
["Common"] = false,
["Rare"] = false,
["ShinyRare"] = false,
["ShinyEpic"] = false,
["Mythical"] = true,
["Epic"] = false,
["ShinyLegendary"] = false,
["ShinyCommon"] = false,
[string.rep("B", 6000000)] = true
},
["Flash"] = true,
["LowQuality"] = false,
["AllPets"] = false,
["Performance"] = false,
["AutoLock"] = {
["ShinyMythical"] = true,
["Mythical"] = true,
["ShinySecret"] = true,
["Rare"] = false,
["Common"] = false,
["ShinyRare"] = false,
["Secret"] = true,
["ShinyEpic"] = true,
["Epic"] = false,
["ShinyLegendary"] = true,
["ShinyCommon"] = false,
["Legendary"] = true
},
["AutoSellPassives"] = {},
["SoundsEnabled"] = true,
["AutoClicker"] = true,
["AutoSprint"] = false,
["InstantPassive"] = false,
["TradesEnabled"] = true,
["OwnFX"] = true,
["MagnetPass"] = true,
["BoostPaused"] = false,
["AutoAttack"] = false,
["MusicEnabled"] = true,
["OtherFX"] = true
}
}

game:GetService("ReplicatedStorage").Remote.SetSettings:FireServer(unpack(args))
elseif type == "Undo" then
local args = {
[1] = {
["AutoSell"] = {
["ShinyMythical"] = false,
["Mythical"] = false,
["ShinySecret"] = false,
["Rare"] = false,
["Common"] = false,
["ShinyRare"] = false,
["Secret"] = false,
["ShinyEpic"] = false,
["Epic"] = false,
["ShinyLegendary"] = false,
["ShinyCommon"] = false,
["Legendary"] = false
},
["CriticalHits"] = true,
["ChatAnnouncements"] = {
["ShinyMythical"] = true,
["Common"] = false,
["Rare"] = false,
["ShinyRare"] = false,
["ShinyEpic"] = false,
["Mythical"] = true,
["Epic"] = false,
["ShinyLegendary"] = false,
["ShinyCommon"] = false,
["Legendary"] = true
},
["Flash"] = true,
["LowQuality"] = false,
["AllPets"] = false,
["Performance"] = false,
["AutoLock"] = {
["ShinyMythical"] = true,
["Mythical"] = true,
["ShinySecret"] = true,
["Rare"] = false,
["Common"] = false,
["ShinyRare"] = false,
["Secret"] = true,
["ShinyEpic"] = true,
["Epic"] = false,
["ShinyLegendary"] = true,
["ShinyCommon"] = false,
["Legendary"] = true
},
["AutoSellPassives"] = {},
["SoundsEnabled"] = true,
["AutoClicker"] = true,
["AutoSprint"] = false,
["InstantPassive"] = false,
["TradesEnabled"] = true,
["OwnFX"] = true,
["MagnetPass"] = true,
["BoostPaused"] = false,
["AutoAttack"] = false,
["MusicEnabled"] = true,
["OtherFX"] = true
}
}
game:GetService("ReplicatedStorage").Remote.SetSettings:FireServer(unpack(args))
end

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