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Miguel Mihura Meloc

The document logs the initialization of an OGRE 3D graphics engine. It registers resource managers and factories for various asset types. It detects the hardware, including a GeForce RTX 2070 GPU and Windows 10 OS. It creates the main render window at a 3440x1440 resolution and logs additional settings and capabilities of the DirectX 12 render system.

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Shalafi Coren
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
4K views337 pages

Miguel Mihura Meloc

The document logs the initialization of an OGRE 3D graphics engine. It registers resource managers and factories for various asset types. It detects the hardware, including a GeForce RTX 2070 GPU and Windows 10 OS. It creates the main render window at a 3440x1440 resolution and logs additional settings and capabilities of the DirectX 12 render system.

Uploaded by

Shalafi Coren
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[11:31:38.

573] [info] - Creating resource group General


[11:31:38.573] [info] - Creating resource group Internal
[11:31:38.573] [info] - Creating resource group Autodetect
[11:31:38.573] [info] - SceneManagerFactory for type 'DefaultSceneManager'
registered.
[11:31:38.573] [info] - Registering ResourceManager for type Material
[11:31:38.573] [info] - Registering ResourceManager for type Mesh
[11:31:38.573] [info] - Registering ResourceManager for type Skeleton
[11:31:38.573] [info] - MovableObjectFactory for type 'ParticleSystem' registered.
[11:31:38.573] [info] - Registering ResourceManager for type Font
[11:31:38.573] [info] - DDS codec registering
[11:31:38.573] [info] - FreeImage version: 3.15.3
[11:31:38.573] [info] - This program uses FreeImage, a free, open source image
library supporting all common bitmap formats. See http://freeimage.sourceforge.net
for details
[11:31:38.573] [info] - Supported formats:
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ra
s,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pf
m,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,
iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz
,sr2,srf,srw,sti
[11:31:38.573] [info] - Registering ResourceManager for type HighLevelGpuProgram
[11:31:38.573] [info] - MovableObjectFactory for type 'Light' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'BillboardSet' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'ManualObject' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'BillboardChain' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'RibbonTrail' registered.
[11:31:38.573] [info] - *-*-* OGRE Initialising
[11:31:38.573] [info] - *-*-* Version 1.7.0 (EXOR Edition)
[11:31:38.573] [info] RiftbreakerApp.cpp:123 - The Riftbreaker SVN_26269.TC_478
[11:31:38.579] [info] Save.cpp:100 - Save load started. Name config
[11:31:38.581] [info] Framework.cpp:804 - -------------------------
[11:31:38.581] [info] Framework.cpp:805 - Config Variables:
[11:31:38.581] [info] Framework.cpp:806 - -------------------------
[11:31:38.581] [info] Framework.cpp:807 - * Render System: dx12
[11:31:38.581] [info] Framework.cpp:808 - * Adapter Name:
[11:31:38.581] [info] Framework.cpp:809 - * Display Name: \\.\DISPLAY4
[11:31:38.581] [info] Framework.cpp:810 - * Video Mode: 2560x1440:32
[11:31:38.799] [info] OgreD3D12DeviceWin32.cpp:472 - [DEBUG] adapter ignored:
'Intel(R) UHD Graphics 630' because it has no attached outputs!
[11:31:38.799] [info] OgreD3D12DeviceWin32.cpp:466 - [DEBUG] adapter ignored:
'Microsoft Basic Render Driver' because DXGI_ADAPTER_FLAG_SOFTWARE is set!
[11:31:38.962] [info] OgreD3D12DeviceWin32.cpp:472 - [DEBUG] adapter ignored:
'Intel(R) UHD Graphics 630' because it has no attached outputs!
[11:31:38.962] [info] OgreD3D12DeviceWin32.cpp:466 - [DEBUG] adapter ignored:
'Microsoft Basic Render Driver' because DXGI_ADAPTER_FLAG_SOFTWARE is set!
[11:31:38.962] [info] - RenderSystem
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] - Name: dx12
[11:31:38.962] [info] - GPU Vendor: NVIDIA
[11:31:38.962] [info] - Device Name: NVIDIA GeForce RTX 2070
[11:31:38.962] [info] - Device Memory: 8031MB
[11:31:38.962] [info] - Driver Version: 30.0.14.7247
[11:31:38.962] [info] - Device outputs:
[11:31:38.962] [info] - * LC34G55T: \\.\DISPLAY4 resolution: 3440x1440, primary:
true
[11:31:38.962] [info] - Device capabilities:
[11:31:38.962] [info] - * Supported Shader Profiles: cs_5_0 cs_5_1 cs_6_0 dxc
gs_5_0 gs_5_1 gs_6_0 hlsl lib_6_3 ps_4_0 ps_4_1 ps_5_0 ps_5_1 ps_6_0 vs_4_0 vs_4_1
vs_5_0 vs_5_1 vs_6_0
[11:31:38.962] [info] - * DirectX tearing support: true
[11:31:38.962] [info] - * DirectX raytracing support: true
[11:31:38.962] [info] - * DirectX variable rate shading support: true
[11:31:38.962] [info] - * DirectX min presicion 16bit: true
[11:31:38.962] [info] - D3D12: dx12 created.
[11:31:38.962] [info] OgreVideoManager.cpp:75 - Theora workers thread count: 1
[11:31:38.962] [info] - Registering Texture Controller: Type = ogg_video Name =
TheoraVideoPlugin
[11:31:38.962] [info] - Platform information:
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] - * SYSTEM: Windows 10 Pro 19043
[11:31:38.962] [info] - * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-8750H CPU
@ 2.20GHz
[11:31:38.962] [info] - * SSE: yes
[11:31:38.962] [info] - * SSE2: yes
[11:31:38.962] [info] - * SSE3: yes
[11:31:38.962] [info] - * MMX: yes
[11:31:38.962] [info] - * MMXEXT: yes
[11:31:38.962] [info] - * 3DNOW: no
[11:31:38.962] [info] - * 3DNOWEXT: no
[11:31:38.962] [info] - * CMOV: yes
[11:31:38.962] [info] - * TSC: yes
[11:31:38.962] [info] - * FPU: yes
[11:31:38.962] [info] - * PRO: yes
[11:31:38.962] [info] - * HT: no
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] -
[11:31:38.962] [info] - Memory info
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] - * There is 25 percent of memory in use.
[11:31:38.962] [info] - * There are 16225 total MB of physical memory.
[11:31:38.962] [info] - * There are 12073 free MB of physical memory.
[11:31:38.962] [info] - * There are 18657 total MB of paging file.
[11:31:38.962] [info] - * There are 12155 free MB of paging file.
[11:31:38.962] [info] - * There are 134217727 total MB of virtual memory.
[11:31:38.962] [info] - * There are 134213108 free MB of virtual memory.
[11:31:38.962] [info] - * There are 0 free MB of extended memory.
[11:31:38.962] [info] - -------------------------
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(0.0949806%)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 6.89844MB usage)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(0.0919009%)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 6.84766MB (usage)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:31:39.236] [info] - Registering ResourceManager for type Texture
[11:31:39.282] [info] - RenderSystem
[11:31:39.282] [info] - -------------------------
[11:31:39.282] [info] - Name: dx12
[11:31:39.282] [info] - GPU Vendor: NVIDIA
[11:31:39.282] [info] - Device Name: NVIDIA GeForce RTX 2070
[11:31:39.282] [info] - Device Memory: 8031MB
[11:31:39.282] [info] - Driver Version: 30.0.14.7247
[11:31:39.282] [info] - Device outputs:
[11:31:39.282] [info] - * LC34G55T: \\.\DISPLAY4 resolution: 3440x1440, primary:
true
[11:31:39.282] [info] - Device capabilities:
[11:31:39.282] [info] - * Supported Shader Profiles: cs_5_0 cs_5_1 cs_6_0 dxc
gs_5_0 gs_5_1 gs_6_0 hlsl lib_6_3 ps_4_0 ps_4_1 ps_5_0 ps_5_1 ps_6_0 vs_4_0 vs_4_1
vs_5_0 vs_5_1 vs_6_0
[11:31:39.282] [info] - * DirectX tearing support: true
[11:31:39.282] [info] - * DirectX raytracing support: true
[11:31:39.282] [info] - * DirectX variable rate shading support: true
[11:31:39.282] [info] - * DirectX min presicion 16bit: true
[11:31:39.284] [info] WindowWin32.cpp:146 - CreateWindow: 2560x1440
[11:31:39.395] [info] WindowWin32.cpp:43 - WM_SIZE
[11:31:39.398] [info] WindowWin32.cpp:55 - WM_SETFOCUS
[11:31:39.402] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 2560x1440
[11:31:39.402] [info] MouseWin32.cpp:432 - ClientRect 2560x1440
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:72 - [DEBUG] Create Render
Window
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:73 - [DEBUG] factory
00000291045EB150
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:74 - [DEBUG] device
0000029104758670
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:75 - [DEBUG] adapter
0000029104847FE0
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:76 - [DEBUG] command queue
000002910B4257C0
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:90 - [DEBUG] hwnd
000000000002056E
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:91 - [DEBUG] display name \\.\
DISPLAY4
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:30 - [DEBUG] Preferred Output
( prefix: \\.\DISPLAY4 )
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:34 - [DEBUG] output:
000002910BAD3130
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:44 - [DEBUG] output name: \\.\
DISPLAY4
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:52 - [DEBUG] preferred output
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:109 - [DEBUG] width 2560
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:110 - [DEBUG] height 1440
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:111 - [DEBUG] fullscreen 1
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:112 - [DEBUG] borderless 0
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:113 - [DEBUG] tearing 1
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:114 - [DEBUG] output
000002910BAD3130
[11:31:39.532] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:39.532] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:39.603] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 2560x1440
[11:31:39.603] [info] MouseWin32.cpp:432 - ClientRect 2560x1440
[11:31:39.613] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:39.613] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:39.675] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:39.675] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:39.679] [info] OgreD3D12RenderWindowWin32.cpp:158 - RenderWindow create:
[11:31:39.679] [info] OgreD3D12RenderWindowWin32.cpp:159 - Fullscreen
[11:31:39.679] [info] OgreD3D12RenderWindowWin32.cpp:162 - Resolution=2560x1440
[11:31:39.680] [info] - DefaultWorkQueue('Root') initialising on thread main.
[11:31:39.684] [info] - Particle Renderer Type 'billboard' registered
[11:31:39.684] [info] Framework.cpp:804 - -------------------------
[11:31:39.684] [info] Framework.cpp:805 - Config Variables:
[11:31:39.684] [info] Framework.cpp:806 - -------------------------
[11:31:39.684] [info] Framework.cpp:807 - * Render System: dx12
[11:31:39.684] [info] Framework.cpp:808 - * Adapter Name:
[11:31:39.684] [info] Framework.cpp:809 - * Display Name: \\.\DISPLAY4
[11:31:39.684] [info] Framework.cpp:810 - * Video Mode: 2560x1440:32
[11:31:39.686] [info] ApplicationAbstract.cpp:122 - Sound is enabled
[11:31:39.751] [info] AudioXAudio2.cpp:222 - XAudio2 engine started. Detected 3/3
devices:
[11:31:39.751] [info] AudioXAudio2.cpp:225 - (#0) Speakers (Virtual Desktop Audio)
<default>
[11:31:39.751] [info] AudioXAudio2.cpp:225 - (#1) LC34G55T (NVIDIA High Definition
Audio)
[11:31:39.751] [info] AudioXAudio2.cpp:225 - (#2) Speakers (Realtek(R) Audio)
[11:31:40.124] [info] AudioXAudio2.cpp:317 - Initializing XAudio2. Channels: 2.0;
Sample rate: 48000Hz
[11:31:40.128] [info] SoundLibrary.cpp:37 - Audio submix config: SFX: 2, MUSIC: 4,
Dialogs: 6, Events: 8, Announcements: 10
[11:31:40.138] [info] - Creating resource group general
[11:31:40.236] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine.zip` as `/`
[11:31:40.243] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine.crc' crc32: 0xc1cc0d52 (43701B)
[11:31:40.244] [info] VfsZipArchive.cpp:457 - CD offset = 7598803/7666502
[11:31:40.247] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine_audio.zip` as `/`
[11:31:40.253] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine_audio.crc' crc32: 0x4e75e39 (74B)
[11:31:40.253] [info] VfsZipArchive.cpp:457 - CD offset = 132481/132572
[11:31:40.253] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine.zip` as `/`
[11:31:40.261] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine.crc' crc32: 0x572f44ff (36392B)
[11:31:40.262] [info] VfsZipArchive.cpp:457 - CD offset = 1985757/2040197
[11:31:40.263] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine_audio.zip` as `/`
[11:31:40.271] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine_audio.crc' crc32: 0x43853ba3 (74B)
[11:31:40.271] [info] VfsZipArchive.cpp:457 - CD offset = 132481/132572
[11:31:40.271] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\02_win_engine.zip` as `/`
[11:31:40.278] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\02_win_engine.crc' crc32: 0x32a2d2d7 (35056B)
[11:31:40.279] [info] VfsZipArchive.cpp:457 - CD offset = 1307366/1359665
[11:31:40.280] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\03_win_engine.zip` as `/`
[11:31:40.286] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\03_win_engine.crc' crc32: 0xbbf3a651 (35056B)
[11:31:40.287] [info] VfsZipArchive.cpp:457 - CD offset = 1307452/1359751
[11:31:40.288] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\04_win_engine.zip` as `/`
[11:31:40.296] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\04_win_engine.crc' crc32: 0x8fc0317b (35056B)
[11:31:40.297] [info] VfsZipArchive.cpp:457 - CD offset = 1307405/1359704
[11:31:40.298] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\05_win_engine.zip` as `/`
[11:31:40.306] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\05_win_engine.crc' crc32: 0x6860f289 (35140B)
[11:31:40.307] [info] VfsZipArchive.cpp:457 - CD offset = 1311932/1364385
[11:31:40.309] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup.zip` as `/`
[11:31:40.316] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup.crc' crc32: 0xac736778 (7384B)
[11:31:40.317] [info] VfsZipArchive.cpp:457 - CD offset = 131843194/131855360
[11:31:40.317] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_audio.zip` as `/`
[11:31:40.324] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_audio.crc' crc32: 0x92de1646 (176B)
[11:31:40.324] [info] VfsZipArchive.cpp:457 - CD offset = 1772220/1772482
[11:31:40.324] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_video.zip` as `/`
[11:31:40.331] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_video.crc' crc32: 0xdb4aac5a (237B)
[11:31:40.331] [info] VfsZipArchive.cpp:457 - CD offset = 11004442/11004765
[11:31:40.331] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\01_win_startup.zip` as `/`
[11:31:40.339] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\01_win_startup.crc' crc32: 0xc39dcbd5 (1674B)
[11:31:40.340] [info] VfsZipArchive.cpp:457 - CD offset = 1759865/1762646
[11:31:40.340] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\02_win_startup.zip` as `/`
[11:31:40.349] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\02_win_startup.crc' crc32: 0x96b58c29 (695B)
[11:31:40.350] [info] VfsZipArchive.cpp:457 - CD offset = 26254/27251
[11:31:40.350] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\03_win_startup.zip` as `/`
[11:31:40.358] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\03_win_startup.crc' crc32: 0x57ec3f98 (837B)
[11:31:40.359] [info] VfsZipArchive.cpp:457 - CD offset = 364434/365678
[11:31:40.359] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\04_win_startup.zip` as `/`
[11:31:40.369] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\04_win_startup.crc' crc32: 0x595c783d (1008B)
[11:31:40.370] [info] VfsZipArchive.cpp:457 - CD offset = 1037565/1039120
[11:31:40.370] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\05_win_startup.zip` as `/`
[11:31:40.379] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\05_win_startup.crc' crc32: 0x27b41ae (995B)
[11:31:40.380] [info] VfsZipArchive.cpp:457 - CD offset = 1101945/1103487
[11:31:40.498] [info] Framework.cpp:506 - Loaded entity types from
`scripts/physics/physics_user_flags.kvp`:
[11:31:40.500] [info] Framework.cpp:516 - * scannable(0)
[11:31:40.508] [info] Framework.cpp:481 - Loaded entity types from
`scripts/types.kvp`:
[11:31:40.509] [info] Framework.cpp:491 - * building(1)
[11:31:40.509] [info] Framework.cpp:491 - * decorations(2)
[11:31:40.509] [info] Framework.cpp:491 - * defense(3)
[11:31:40.509] [info] Framework.cpp:491 - * energy(4)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit(5)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_small(6)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_medium(7)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_large(8)
[11:31:40.509] [info] Framework.cpp:491 - * headquarters(9)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_artillery(10)
[11:31:40.509] [info] Framework.cpp:491 - * main(11)
[11:31:40.509] [info] Framework.cpp:491 - * player(12)
[11:31:40.509] [info] Framework.cpp:491 - * prop(13)
[11:31:40.509] [info] Framework.cpp:491 - * resource(14)
[11:31:40.509] [info] Framework.cpp:491 - * shield(15)
[11:31:40.509] [info] Framework.cpp:491 - * spawner(16)
[11:31:40.509] [info] Framework.cpp:491 - * tower(17)
[11:31:40.509] [info] Framework.cpp:491 - * water(18)
[11:31:40.509] [info] Framework.cpp:491 - * wall(19)
[11:31:40.509] [info] Framework.cpp:491 - * quelver(20)
[11:31:40.509] [info] Framework.cpp:491 - * air_unit(21)
[11:31:40.509] [info] Framework.cpp:491 - * drones(22)
[11:31:40.509] [info] Framework.cpp:491 - * invisible(23)
[11:31:40.509] [info] Framework.cpp:491 - * flora(24)
[11:31:40.509] [info] Framework.cpp:491 - * crystal(25)
[11:31:40.509] [info] Framework.cpp:491 - * light(26)
[11:31:40.509] [info] Framework.cpp:491 - * not_move_to_target(27)
[11:31:40.509] [info] Framework.cpp:491 - * scannable(28)
[11:31:40.509] [info] Framework.cpp:491 - * spikybulb(29)
[11:31:40.509] [info] Framework.cpp:491 - * wreck_small(30)
[11:31:40.509] [info] Framework.cpp:491 - * wreck_medium(31)
[11:31:40.509] [info] Framework.cpp:491 - * wreck_large(32)
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnableEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDisableEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnSelectEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDeselectEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnNeutralActivatePositiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnNeutralActivateNegativeEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnActiveActivateNegativeEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDisabledActivateNegativeEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnActiveActivatePositiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterNeutralEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitNeutralEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterNeutralSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitNeutralSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterActiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitActiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterActiveSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitActiveSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterDisabledEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitDisabledEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterDisabledSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitDisabledSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnShowEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnHideEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: invalidEventEffect
[11:31:40.782] [info] - Installing plugin: ParticleUniverse
[11:31:40.783] [info] - MovableObjectFactory for type 'PUParticleSystem'
registered.
[11:31:40.784] [info] - MovableObjectFactory for type 'BoxSet' registered.
[11:31:40.784] [info] - MovableObjectFactory for type 'SphereSet' registered.
[11:31:40.784] [info] - ParticleUniverse: Particle Renderer Type 'Beam' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Billboard'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Box' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Sphere'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'RibbonTrail'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Light'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Point' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Line' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Box' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Circle'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'SphereSurface'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Vertex'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'MeshSurface'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Position'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Slave' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Dummy01'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'LinearForce'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Gravity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'ParticleFollower' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Vortex'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Randomiser'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Line' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Scale'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'ScaleVelocity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'GeometryRotator'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'TextureRotator'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'TextureAnimator'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Jet' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Align'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'FlockCentering'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'CollisionAvoidance' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'VelocityMatching' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Colour'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'SineForce'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Dummy02'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'SphereCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'PlaneCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'BoxCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'InterParticleCollider' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'PathFollower'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'ForceField'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnExpire'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnEmission'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnCount'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnEventFlag'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnCollision'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnVelocity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnTime'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnPosition'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnClear'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnQuota'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnRandom'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoExpire'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoFreeze'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type
'DoPlacementParticle' registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type
'DoStopSystem' registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type
'DoEnableComponent' registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoAffector'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoScale'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'Gravity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'SphereCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'BoxCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'Vortex' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Behaviour Type 'Slave'
registered
[11:31:40.785] [info] - Plugin successfully installed
[11:31:40.799] [info] VfsNativeArchive.cpp:52 - [VFS] mounting: `C:\Users\Shalafi\
Documents\The Riftbreaker\cache\dx12` as `/`
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_directional_psr_cp` references missing shader
file: `materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_point_psr_cp` references missing shader file:
`materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_spotlight_psr_cp` references missing shader file:
`materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program `raytracing_resolve_ambient_psr_cp`
references missing shader file:
`materials/programs/raytracing/resolve_ambient_psr.hlsl`!
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material: 'pbr/vegetation'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_deform'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_deform'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_deform_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_deform_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_no_alpha_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_no_alpha_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/flammable'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material: 'pbr/flammable'
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:125']: failed to parse material:
reference to a non existing object:
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:156']: failed to parse material:
reference to a non existing object:
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:187']: failed to parse material:
reference to a non existing object:
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:218']: failed to parse material:
reference to a non existing object:
[11:31:41.313] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/vrs.material:88']: failed to parse material: reference to a non
existing object:
[11:31:41.496] [info] MaterialPlugin.cpp:140 - Init ParticleTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:146 - Init ShadowTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:152 - Init VelocityTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:158 - Init DecalTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:164 - Init GBufferTechniqueGenerator
[11:31:41.501] [info] GuiImage.cpp:25 - Error: material '' is invalid
[11:31:41.521] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:41.525] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:41.545] [info] TeamManager.cpp:21 - Creating team relation escape id :0
[11:31:41.545] [info] TeamManager.cpp:21 - Creating team relation hostility id :1
[11:31:41.606] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\00_win_audio.zip` as `/`
[11:31:41.614] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\00_win_audio.crc' crc32: 0x882dc7e (137853B)
[11:31:41.616] [info] VfsZipArchive.cpp:457 - CD offset = 784803161/785009953
[11:31:41.620] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\00_win_data.zip` as `/`
[11:31:41.628] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\00_win_data.crc' crc32: 0x4d2e600e (2301719B)
[11:31:41.641] [info] VfsZipArchive.cpp:564 - Found Zip64 EOCD locator
[11:31:41.641] [info] VfsZipArchive.cpp:575 - Found Zip64 EOCD confirmed
[11:31:41.641] [info] VfsZipArchive.cpp:457 - CD offset = 4066562918/4070423842
[11:31:42.050] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\00_win_video.zip` as `/`
[11:31:42.059] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\00_win_video.crc' crc32: 0x8fcc58c2 (939B)
[11:31:42.059] [info] VfsZipArchive.cpp:457 - CD offset = 472701280/472702663
[11:31:42.059] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\01_win_audio.zip` as `/`
[11:31:42.067] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\01_win_audio.crc' crc32: 0xb1e5b3d9 (72562B)
[11:31:42.068] [info] VfsZipArchive.cpp:457 - CD offset = 325745420/325851396
[11:31:42.070] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\01_win_data.zip` as `/`
[11:31:42.077] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\01_win_data.crc' crc32: 0xfaf8f89f (166013B)
[11:31:42.078] [info] VfsZipArchive.cpp:457 - CD offset = 244812441/245066469
[11:31:42.084] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\02_win_data.zip` as `/`
[11:31:42.090] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\02_win_data.crc' crc32: 0xb93ddc4 (5936B)
[11:31:42.090] [info] VfsZipArchive.cpp:457 - CD offset = 9694498/9703539
[11:31:42.091] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\03_win_data.zip` as `/`
[11:31:42.096] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\03_win_data.crc' crc32: 0xac65c916 (10237B)
[11:31:42.096] [info] VfsZipArchive.cpp:457 - CD offset = 24896857/24912929
[11:31:42.097] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\04_win_data.zip` as `/`
[11:31:42.106] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\04_win_data.crc' crc32: 0x3dc2977 (8203B)
[11:31:42.106] [info] VfsZipArchive.cpp:457 - CD offset = 22475933/22488571
[11:31:42.107] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\05_win_audio.zip` as `/`
[11:31:42.112] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\05_win_audio.crc' crc32: 0x6399a469 (633B)
[11:31:42.112] [info] VfsZipArchive.cpp:457 - CD offset = 988924/989826
[11:31:42.112] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\05_win_data.zip` as `/`
[11:31:42.120] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\05_win_data.crc' crc32: 0x47a46c20 (56869B)
[11:31:42.121] [info] VfsZipArchive.cpp:457 - CD offset = 58928082/59015496
[11:31:42.300] [info] CompositorGraph.cpp:34 - Created compositor: `gui`
[11:31:44.459] [info] CompositorGraph.cpp:515 - 0 CompositorNode : gui
[11:31:44.459] [info] CompositorGraph.cpp:515 - 1 CompositorNode : gui_final
[11:31:44.459] [info] CompositorGraph.cpp:586 - RenderTarget: main start: 0 end: 1
[11:31:44.459] [info] CompositorGraph.cpp:589 - RenderTargets Memory : 3686400
[11:31:44.459] [info] CompositorGraph.cpp:621 - Compositor Memory Usage
(optimized): 3686400
[11:31:44.461] [info] - RenderTarget: main: 1 faces(PF_R8G8B8A8,1280x720x1) with 0
custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:31:44.462] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:31:44.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/hud/keys/transparent/key_280' in material:
'gui/hud/keys/transparent/key_280'
[11:31:44.981] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_albedo.dds' in material: 'ground/mud/mud_01'
[11:31:44.981] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_normal.dds' in material: 'ground/mud/mud_01'
[11:31:44.981] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_packed.dds' in material: 'ground/mud/mud_01'
[11:31:44.996] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/trees/leaky_small_01_emissive.dds' in material:
'props/trees/leaky_small_01'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_albedo.dds' in material: 'pbr/ground_template'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_albedo.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_normal.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_packed.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_emissive.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_albedo.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_normal.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_packed.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_emissive.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_albedo.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_normal.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_packed.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_emissive.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_albedo.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_normal.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_packed.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_emissive.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_albedo.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_normal.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_packed.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_emissive.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.310] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/hud/keys/ps5/key_280' in material:
'gui/hud/keys/ps5/key_280'
[11:31:45.333] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/interactive/drill.dds' in material:
'gui/menu/items_icons/interactive/drill'
[11:31:45.333] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/interactive/drill_disabled.dds' in
material: 'gui/menu/items_icons/interactive/drill_disabled'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_extreme.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_extreme'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_superior.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_superior'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_advanced.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_advanced'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_extreme.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_extreme'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_superior.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_superior'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_advanced.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_advanced'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_yellow.dds' in material:
'gui/menu/species/flora/bulb_acid_yellow'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_pink.dds' in material:
'gui/menu/species/flora/bulb_acid_pink'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_red.dds' in material:
'gui/menu/species/flora/bulb_acid_red'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_black.dds' in material:
'gui/menu/species/flora/bulb_acid_black'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_orange.dds' in material:
'gui/menu/species/flora/bulb_acid_orange'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/mushroom_fluorescent.dds' in material:
'gui/menu/species/flora/mushroom_fluorescent'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_packed.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_04'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_04'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_packed.ddd.dds' in
material: 'props/rocks/ovoid/ovoid_boulder_big_04'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_06'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_06'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_packeacked.dds' in
material: 'props/rocks/ovoid/ovoid_boulder_big_06'
[11:31:45.506] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/selector.material:527']: failed to parse material: number
expected: extra parameters required by constant definition time_0_1
[11:31:45.506] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/selector.material:550']: failed to parse material: number
expected: extra parameters required by constant definition time_0_1
[11:31:45.542] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/tower_heavy_artillery_projectile must have name. Autogenerating
name.
[11:31:45.564] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/aa_missile_launcher_projectile must have name. Autogenerating name.
[11:31:45.568] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/atom_bomb_projectile must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_standard must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_advanced must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_superior must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_extreme must have name. Autogenerating name.
[11:31:45.577] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/rocket_laucher_projectile must have name. Autogenerating name.
[11:31:45.597] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/tower_artillery_projectile must have name. Autogenerating name.
[11:31:45.604] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/main/headquarters must have name. Autogenerating name.
[11:31:45.628] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/consumables/grenade must have name. Autogenerating name.
[11:31:45.629] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/consumables/grenade_gravity must have name. Autogenerating name.
[11:31:45.633] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/corrosive_gun_projectile must have name. Autogenerating name.
[11:31:45.635] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/debug_rifle_projectile must have name. Autogenerating name.
[11:31:45.636] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/grenade_launcher_projectile must have name. Autogenerating name.
[11:31:45.639] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/sniper_rifle_projectile must have name. Autogenerating name.
[11:31:45.639] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/sniper_rifle_projectile_charged must have name. Autogenerating name.
[11:31:45.640] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/swarm_missiles_projectile must have name. Autogenerating name.
[11:31:45.661] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock must have name. Autogenerating name.
[11:31:45.661] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_alpha must have name. Autogenerating name.
[11:31:45.662] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_burning must have name. Autogenerating name.
[11:31:45.662] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_ultra must have name. Autogenerating name.
[11:31:45.685] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator must have name. Autogenerating name.
[11:31:45.685] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator_lvl_2 must have name. Autogenerating name.
[11:31:45.689] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator_lvl_3 must have name. Autogenerating name.
[11:31:45.701] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/main/outpost must have name. Autogenerating name.
[11:31:45.712] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
effects/buildings_and_machines/tower_white_searchlight must have name.
Autogenerating name.
[11:31:45.716] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
effects/weapons_bullet/sniper_rifle_projectile must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.879] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:31:45.879] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:31:45.880] [info] - Texture: black_1x1_video_#internal: 1
faces(PF_X8R8G8B8,1x1x1) with 0 custom mipmaps from PF_X8R8G8B8,1x1x1. Src/dst
size: 0, 0
[11:31:45.893] [info] - Texture:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:31:45.906] [info] - Texture:
materials/textures/gui/logos/exor_logo_animated.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(3.75915%)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 273.027MB usage)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(1.1902%)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 88.6836MB (usage)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:31:45.940] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\exor_logo_animated.wav
[11:31:46.046] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/exor_logo_animated.ogv
[11:31:46.047] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:46.049] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:46.105] [info] - Compiler error: unknown error in
scripts/particles/building_electric_damage_04.pu(128): PU Compiler: token "emitter"
is not recognized
[11:31:46.105] [info] - Compiler error: unknown error in
scripts/particles/building_electric_damage_04.pu(129): token "emission_rate" is not
recognized
[11:31:46.551] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:46.551] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:46.552] [info] WindowWin32.cpp:48 - WM_KILLFOCUS
[11:31:46.552] [info] RenderingState.cpp:1238 - OnFocusLost
[11:31:46.555] [info] OgreD3D12RenderWindowWin32.cpp:245 - RenderWindow focus lost
[11:31:46.619] [info] OgreD3D12RenderWindowWin32.cpp:245 - RenderWindow focus lost
[11:31:49.808] [info] TheoraVideoClip_Theora.cpp:87 -
materials/textures/gui/logos/exor_logo_animated.ogv finished playing
[11:31:50.398] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\riftbreaker_logo_animated.wav
[11:31:52.588] [info] ControllerState.cpp:333 - OnMainResourcesInitialized
[11:31:58.245] [info] TheoraVideoClip_Theora.cpp:87 -
materials/textures/gui/logos/riftbreaker_logo_animated.ogv finished playing
[11:31:58.794] [info] ControllerState.cpp:351 - OnStartupLogosFinishedEvent
[11:31:58.794] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:58.840] [info] SignInState.cpp:71 - Entering SignInState...
[11:31:58.840] [info] DefaultSignIn.cpp:82 - SignIn: User status changed : 0.
Name : User name : , user id:pc_user, controller id : ControllerId( KEYBOARD,
0 )ControllerId( MOUSE, 0 )
[11:31:58.843] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:31:58.853] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:31:58.858] [info] Save.cpp:100 - Save load started. Name user_config
[11:31:58.859] [info] Save.cpp:160 - Save get save list started.
[11:31:58.861] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv state=paused
[11:31:58.861] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:58.861] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:58.861] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv state=paused
[11:31:58.861] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:58.861] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:58.861] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/exor_logo_animated.ogv state=paused
[11:31:58.861] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/exor_logo_animated.ogv
[11:31:58.861] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:58.862] [info] SaveRequestProcessor.cpp:175 - Load took : 0.0045202
[11:31:58.862] [info] Save.cpp:100 - Save load started. Name user_profile
[11:31:58.864] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:31:58.867] [info] SaveRequestProcessor.cpp:175 - Load took : 0.004489
[11:31:58.874] [info] - Texture:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:31:58.876] [info] Save.cpp:100 - Save load started. Name 2950621434.campaign
[11:31:58.880] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:31:58.957] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:58.963] [info] Save.cpp:100 - Save load started. Name 2950621434.campaign
[11:31:58.981] [info] Save.cpp:160 - Save get save list started.
[11:31:58.997] [info] SignInState.cpp:105 - Config variables:
[11:31:58.997] [info] SignInState.cpp:117 - * autosave_timer : 5
[11:31:58.997] [info] SignInState.cpp:117 - * camera_mode : 1
[11:31:58.997] [info] SignInState.cpp:117 - * camera_shake : 1
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_debug_layer : 0
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_disable_residency_manager : 0
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_gpu_dump : 0
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_gpu_validation : 0
[11:31:58.997] [info] SignInState.cpp:117 - * difficulty : normal
[11:31:58.997] [info] SignInState.cpp:117 - *
enable_pause_on_platform_overlay_event : 1
[11:31:58.997] [info] SignInState.cpp:117 - * full_screen : 1
[11:31:58.997] [info] SignInState.cpp:117 - * g_boss_health_bars : 1
[11:31:58.997] [info] SignInState.cpp:117 - * g_dynamic_vegetation : 2
[11:31:58.997] [info] SignInState.cpp:117 - * g_enable_tutorials : 1
[11:31:58.997] [info] SignInState.cpp:117 - * g_mech_health_bars : 1
[11:31:58.997] [info] SignInState.cpp:117 - * gamepad_buttons_scheme :
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_cumulate : 1
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_damage_display : 0
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_non_player_damage_display :
0
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_only_critical : 0
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_show_damage_type_icons : 0
[11:31:58.997] [info] SignInState.cpp:117 - * lamp_context_support : 1
[11:31:58.997] [info] SignInState.cpp:117 - * languages : ENGLISH
[11:31:58.997] [info] SignInState.cpp:117 - * light_limits : 2
[11:31:58.997] [info] SignInState.cpp:117 - * minimap_zoom : 1
[11:31:58.997] [info] SignInState.cpp:117 - * monitor : \\.\DISPLAY4
[11:31:58.997] [info] SignInState.cpp:117 - * mouse_clamp : 1
[11:31:58.997] [info] SignInState.cpp:117 - * mouse_cursor_size :
[11:31:58.997] [info] SignInState.cpp:117 - * mouse_sensitivity : 1
[11:31:58.997] [info] SignInState.cpp:117 - * pad_triggers_feedback : 1
[11:31:58.997] [info] SignInState.cpp:117 - * pad_vibrations_function : 2
[11:31:58.997] [info] SignInState.cpp:117 - * play_voice_over_alerts : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_ambient_occlusion : ray
[11:31:58.997] [info] SignInState.cpp:117 - * r_ambient_occlusion_quality_ray :
low
[11:31:58.997] [info] SignInState.cpp:117 - * r_ambient_occlusion_ray : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_anti_aliasing : txaa
[11:31:58.997] [info] SignInState.cpp:117 - * r_cas : none
[11:31:58.997] [info] SignInState.cpp:117 - * r_debug_rendering : none
[11:31:58.997] [info] SignInState.cpp:117 - * r_fsr : performance
[11:31:58.997] [info] SignInState.cpp:117 - * r_gamma : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_max_fps : 0
[11:31:58.997] [info] SignInState.cpp:117 - * r_screen_size : 0
[11:31:58.997] [info] SignInState.cpp:117 - * r_shadow_quality : high
[11:31:58.997] [info] SignInState.cpp:117 - * r_shadow_quality_ray : medium
[11:31:58.997] [info] SignInState.cpp:117 - * r_soft_shadows : ray
[11:31:58.997] [info] SignInState.cpp:117 - * r_soft_shadows_ray : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_textures_filtering : 8
[11:31:58.997] [info] SignInState.cpp:117 - * r_textures_mipmap_level : 0
[11:31:58.997] [info] SignInState.cpp:117 - * r_upscale : 100%
[11:31:58.997] [info] SignInState.cpp:117 - * r_vrs : none
[11:31:58.997] [info] SignInState.cpp:117 - * render_system : dx12
[11:31:58.997] [info] SignInState.cpp:117 - * shadow_const_bias : 5
[11:31:58.997] [info] SignInState.cpp:117 - * shadow_slope_bias : 5
[11:31:58.997] [info] SignInState.cpp:117 - * shadow_texture_size : 2048
[11:31:58.997] [info] SignInState.cpp:117 - * show_controls_hud : 0
[11:31:58.997] [info] SignInState.cpp:117 - * show_missing_ammo : 0
[11:31:58.997] [info] SignInState.cpp:117 - * showed_change_info : 0
[11:31:58.997] [info] SignInState.cpp:117 - * showed_rotate_info : 1
[11:31:58.997] [info] SignInState.cpp:117 - * slot_change_counter : 10
[11:31:58.997] [info] SignInState.cpp:117 - * stream_events_negative : 1
[11:31:58.997] [info] SignInState.cpp:117 - * stream_events_positive : 1
[11:31:58.997] [info] SignInState.cpp:117 - * stream_voting_time : 40
[11:31:58.997] [info] SignInState.cpp:117 - * tooltips_delay : 0.400000006
[11:31:58.997] [info] SignInState.cpp:117 - * twelve_hours_time_policy : 0
[11:31:58.997] [info] SignInState.cpp:117 - * vibration : 1
[11:31:58.997] [info] SignInState.cpp:117 - * video_adapter :
[11:31:58.997] [info] SignInState.cpp:117 - * video_mode : 2560x1440:32
[11:31:58.997] [info] SignInState.cpp:117 - * volume_announcement : 0.899999976
[11:31:58.997] [info] SignInState.cpp:117 - * volume_dialog : 0.899999976
[11:31:58.997] [info] SignInState.cpp:117 - * volume_event : 0.899999976
[11:31:58.997] [info] SignInState.cpp:117 - * volume_master : 1
[11:31:58.997] [info] SignInState.cpp:117 - * volume_music : 0
[11:31:58.997] [info] SignInState.cpp:117 - * volume_sfx : 0.699999988
[11:31:58.997] [info] SignInState.cpp:117 - * vsync : 1
[11:31:59.130] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:31:59.181] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:59.181] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:59.181] [info] ControllerState.cpp:249 - [ControllerState] activating:
MenuState
[11:31:59.202] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[11:31:59.202] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[11:31:59.205] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:31:59.205] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[11:31:59.205] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[11:31:59.210] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:31:59.211] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv state=paused
[11:31:59.211] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:59.211] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:59.223] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:59.619] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:31:59.632] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv state=paused
[11:31:59.633] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:59.633] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:59.647] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/main_menu'
[11:31:59.701] [info] CompositorGraph.cpp:34 - Created compositor: `pbr_compositor`
[11:31:59.708] [info] MainMenuScreen.cpp:156 - The Riftbreaker
SVN_26269.TC_478.DATA_26205.TC_72
[11:31:59.753] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: r_pbr_gbuffer
[11:31:59.783] [info] - Creating resource group DfShResources
[11:32:02.732] [info] CompositorGraph.cpp:515 - 0 CompositorNode : pbr_velocity
[11:32:02.732] [info] CompositorGraph.cpp:515 - 1 CompositorNode : pbr_vrs
[11:32:02.732] [info] CompositorGraph.cpp:515 - 2 CompositorNode : pbr_gbuffer
[11:32:02.732] [info] CompositorGraph.cpp:515 - 3 CompositorNode : pbr_shadow
[11:32:02.732] [info] CompositorGraph.cpp:515 - 4 CompositorNode : pbr_raytracing
[11:32:02.732] [info] CompositorGraph.cpp:515 - 5 CompositorNode : pbr_linear_depth
[11:32:02.732] [info] CompositorGraph.cpp:515 - 6 CompositorNode : pbr_ssao
[11:32:02.732] [info] CompositorGraph.cpp:515 - 7 CompositorNode : pbr_lights
[11:32:02.732] [info] CompositorGraph.cpp:515 - 8 CompositorNode : pbr_forward
[11:32:02.732] [info] CompositorGraph.cpp:515 - 9 CompositorNode : pbr_bloom
[11:32:02.732] [info] CompositorGraph.cpp:515 - 10 CompositorNode :
pbr_tonemap_fxaa
[11:32:02.732] [info] CompositorGraph.cpp:515 - 11 CompositorNode : pbr_distortion
[11:32:02.732] [info] CompositorGraph.cpp:515 - 12 CompositorNode : pbr_minimap
[11:32:02.732] [info] CompositorGraph.cpp:515 - 13 CompositorNode : pbr_final
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: velocity start: 0
end: 10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: vrs start: 1 end: 11
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: shadows start: 3 end:
7
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: shadow start: 4 end:
7
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: previous_depth start:
4 end: 4
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: linear_depth start: 5
end: 7
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: occlusion start: 6
end: 8
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: illuminance start: 7
end: 8
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: main start: 8 end: 10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: a0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: a1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: b0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: b1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: c0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: c1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: d0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: d1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: tonemap start: 10
end: 10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: txaa start: 10 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: ldr start: 10 end: 11
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: distortion start: 11
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: distortion_1 start:
11 end: 11
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: minimap start: 12
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: fsr_0 start: 13 end:
13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: fsr_1 start: 13 end:
13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gui_main start: 13
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gui_half_1 start: 13
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gui_half_2 start: 13
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:589 - RenderTargets Memory : 155636416
[11:32:02.732] [info] CompositorGraph.cpp:621 - Compositor Memory Usage
(optimized): 155636416
[11:32:02.733] [info] - RenderTarget: velocity: 1 faces(PF_FLOAT16_GR,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.735] [info] - RenderTarget: vrs: 1 faces(PF_UINT8_R,160x90x1) with 0
custom mipmaps from PF_UINT8_R,160x90x1. Src/dst size: 0, 0
[11:32:02.735] [info] - RenderTarget: Albedo: 1 faces(PF_R8G8B8A8,1280x720x1) with
0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.736] [info] - RenderTarget: Normal: 1 faces(PF_FLOAT16_RGBA,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.737] [info] - RenderTarget: OcclusionRoughnessMetalness: 1
faces(PF_R8G8B8A8,1280x720x1) with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1.
Src/dst size: 0, 0
[11:32:02.738] [info] - RenderTarget: Emissive: 1
faces(PF_FLOAT16_RGBA,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.738] [info] - RenderTarget: SubsurfaceScattering: 1
faces(PF_R8G8B8A8,1280x720x1) with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1.
Src/dst size: 0, 0
[11:32:02.740] [info] - RenderTarget: shadow: 1 faces(PF_R8G8B8A8,1280x720x1) with
0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.740] [info] - RenderTarget: previous_depth: 1
faces(PF_FLOAT32_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT32_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.741] [info] - RenderTarget: linear_depth: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.741] [info] - RenderTarget: occlusion: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.742] [info] - RenderTarget: deferred: 1
faces(PF_FLOAT16_RGBA,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.743] [info] - RenderTarget: main: 1 faces(PF_FLOAT16_RGBA,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.743] [info] - RenderTarget: a0: 1 faces(PF_R11G11B10_FLOAT,640x360x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,640x360x1. Src/dst size: 0, 0
[11:32:02.744] [info] - RenderTarget: a1: 1 faces(PF_R11G11B10_FLOAT,640x360x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,640x360x1. Src/dst size: 0, 0
[11:32:02.744] [info] - RenderTarget: b0: 1 faces(PF_R11G11B10_FLOAT,320x180x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,320x180x1. Src/dst size: 0, 0
[11:32:02.745] [info] - RenderTarget: b1: 1 faces(PF_R11G11B10_FLOAT,320x180x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,320x180x1. Src/dst size: 0, 0
[11:32:02.745] [info] - RenderTarget: c0: 1 faces(PF_R11G11B10_FLOAT,160x90x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,160x90x1. Src/dst size: 0, 0
[11:32:02.745] [info] - RenderTarget: c1: 1 faces(PF_R11G11B10_FLOAT,160x90x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,160x90x1. Src/dst size: 0, 0
[11:32:02.746] [info] - RenderTarget: d0: 1 faces(PF_R11G11B10_FLOAT,80x45x1) with
0 custom mipmaps from PF_R11G11B10_FLOAT,80x45x1. Src/dst size: 0, 0
[11:32:02.746] [info] - RenderTarget: d1: 1 faces(PF_R11G11B10_FLOAT,80x45x1) with
0 custom mipmaps from PF_R11G11B10_FLOAT,80x45x1. Src/dst size: 0, 0
[11:32:02.747] [info] - RenderTarget: tonemap: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.747] [info] - RenderTarget: txaa: 1 faces(PF_R8G8B8A8,1280x720x1) with 0
custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.748] [info] - RenderTarget: ldr: 1 faces(PF_R8G8B8A8,1280x720x1) with 0
custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.748] [info] - RenderTarget: distortion: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.749] [info] - RenderTarget: distortion_1: 1
faces(PF_FLOAT16_RGBA,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.751] [info] - RenderTarget: minimap: 1 faces(PF_R8G8B8A8,2048x2048x1)
with 0 custom mipmaps from PF_R8G8B8A8,2048x2048x1. Src/dst size: 0, 0
[11:32:02.753] [info] - RenderTarget: fsr_0: 1 faces(PF_R8G8B8A8,2560x1440x1) with
0 custom mipmaps from PF_R8G8B8A8,2560x1440x1. Src/dst size: 0, 0
[11:32:02.755] [info] - RenderTarget: fsr_1: 1 faces(PF_R8G8B8A8,2560x1440x1) with
0 custom mipmaps from PF_R8G8B8A8,2560x1440x1. Src/dst size: 0, 0
[11:32:02.756] [info] - RenderTarget: gui_main: 1 faces(PF_R8G8B8A8,2560x1440x1)
with 0 custom mipmaps from PF_R8G8B8A8,2560x1440x1. Src/dst size: 0, 0
[11:32:02.758] [info] - RenderTarget: gui_half_1: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.759] [info] - RenderTarget: gui_half_2: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.763] [info] - RenderTarget: raytrace_ambient.raytrace_ambient: 1
faces(PF_UINT32_R,640x360x1) with 0 custom mipmaps from PF_UINT32_R,640x360x1.
Src/dst size: 0, 0
[11:32:02.764] [info] - RenderTarget: tile_classification_0_ambient.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.765] [info] - RenderTarget: tile_classification_0_ambient.reprojection:
1 faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.766] [info] - RenderTarget: tile_classification_1_ambient.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.767] [info] - RenderTarget: tile_classification_1_ambient.reprojection:
1 faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.768] [info] - RenderTarget: filter_pass_0_ambient.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.768] [info] - RenderTarget:
filter_pass_0_ambient.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.769] [info] - RenderTarget: filter_pass_1_ambient.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.769] [info] - RenderTarget: raytrace_dir.raytrace_dir: 1
faces(PF_UINT32_R,960x540x1) with 0 custom mipmaps from PF_UINT32_R,960x540x1.
Src/dst size: 0, 0
[11:32:02.770] [info] - RenderTarget: raytrace_spot.raytrace_spot: 1
faces(PF_UINT32_R,960x540x1) with 0 custom mipmaps from PF_UINT32_R,960x540x1.
Src/dst size: 0, 0
[11:32:02.771] [info] - RenderTarget: raytrace_point.raytrace_point: 1
faces(PF_UINT32_R,960x540x1) with 0 custom mipmaps from PF_UINT32_R,960x540x1.
Src/dst size: 0, 0
[11:32:02.773] [info] - RenderTarget: tile_classification_0_dir.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.773] [info] - RenderTarget: tile_classification_0_dir.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.774] [info] - RenderTarget: tile_classification_1_dir.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.775] [info] - RenderTarget: tile_classification_1_dir.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.776] [info] - RenderTarget: tile_classification_0_spot.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.777] [info] - RenderTarget: tile_classification_0_spot.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.778] [info] - RenderTarget: tile_classification_1_spot.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.778] [info] - RenderTarget: tile_classification_1_spot.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.779] [info] - RenderTarget: tile_classification_0_point.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.780] [info] - RenderTarget: tile_classification_0_point.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.781] [info] - RenderTarget: tile_classification_1_point.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.781] [info] - RenderTarget: tile_classification_1_point.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.782] [info] - RenderTarget: filter_pass_0_dir.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.783] [info] - RenderTarget:
filter_pass_0_dir.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1) with
0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.783] [info] - RenderTarget: filter_pass_0_spot.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.784] [info] - RenderTarget:
filter_pass_0_spot.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.784] [info] - RenderTarget: filter_pass_0_point.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.785] [info] - RenderTarget:
filter_pass_0_point.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.786] [info] - RenderTarget: filter_pass_1_dir.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.786] [info] - RenderTarget: filter_pass_1_spot.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.787] [info] - RenderTarget: filter_pass_1_point.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.812] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:32:02.866] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:02.866] [info] GamepadCursorGui.cpp:85 - Using software cursor material:
gui/cursor/pointer_1080
[11:32:02.876] [info] - Texture:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(37.6856%)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2737.1MB usage)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.30843%)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 172.004MB (usage)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:03.031] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[11:32:04.778] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:04.778] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_main_menu.ogg of 'music/main_menu' playlist.
[11:32:09.943] [info] WindowWin32.cpp:55 - WM_SETFOCUS
[11:32:09.943] [info] RenderingState.cpp:1251 - OnFocusGain
[11:32:09.971] [info] OgreD3D12RenderWindowWin32.cpp:254 - RenderWindow focus gain
[11:32:10.068] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:32:10.068] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:32:10.194] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:32:10.194] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:32:10.339] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_highlight_07.wav
[11:32:11.982] [info] MainMenuScreen.cpp:262 - OnClick: BUTTON_continue_story
[11:32:11.982] [info] GuiNavMachine.cpp:890 - SelectAnyNode :
[11:32:11.982] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:32:12.012] [info] MenuState.cpp:221 - Event EnterGameplayStateRequest sent
[11:32:12.014] [info] Save.cpp:124 - Save update started. Name user_profile
[11:32:12.032] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0184286
[11:32:12.032] [info] Save.cpp:124 - Save update started. Name user_config
[11:32:12.047] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:32:12.052] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:32:12.052] [info] ControllerState.cpp:241 - [ControllerState] deactivating:
MenuState
[11:32:12.052] [info] ControllerState.cpp:242 - [ControllerState] pending:
GameplayState
[11:32:12.080] [info] MenuState.cpp:229 - End of LeaveToGameplayState
[11:32:12.080] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0476751
[11:32:12.084] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:32:12.088] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[11:32:12.088] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:32:12.095] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:12.095] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:12.103] [info] ControllerState.cpp:157 - [ControllerState] activating:
GameplayState
[11:32:12.117] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:32:12.118] [info] GameplayState.cpp:545 - Loading map:
'missions/campaigns/story/headquarters.mission' from save:
'233955512_12122021101635.map'
[11:32:12.118] [info] Save.cpp:100 - Save load started. Name
233955512_12122021101635.map
[11:32:12.121] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv state=paused
[11:32:12.121] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[11:32:12.121] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:32:12.165] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[11:32:12.170] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -512 -20 -512
[11:32:12.170] [info] VirtualSoundScene.cpp:30 - Aabb size: 1024 120 1024
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/baxmoth
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_acid - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_cryo - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_energy - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_fire - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/hedroner
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/magmoth
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_acid - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_cryo - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_energy - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_fire - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/necrodon
- patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/nurglax
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_acid - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_cryo - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_energy - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_fire - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_acid - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_cryo - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_energy - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_fire - patch type : remove
[11:32:12.331] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
grp.start
[11:32:12.331] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: grp.quit
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_t_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! wall_gate_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! upgrade
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_magma
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! repair
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_ground_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! floor_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! sell
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! repair_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_floor_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_3x3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_windowless_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! floor_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_sludge
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! floor_1x1_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_1x1_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_4x4_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_3x3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_1x1_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_x_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_corner_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! floor_4x4_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_4x4_ghost
[11:32:12.345] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[11:32:12.350] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[11:32:12.350] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[11:32:14.090] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:14.090] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(39.565%)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2873.61MB usage)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.74953%)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 204.871MB (usage)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:29.799] [info] AIUnitsSystem.cpp:537 - AIUnitsSystem::PostLoad()
[11:32:29.799] [info] UnitsPatchSystem.cpp:168 - UnitsPatchSystem::PostLoad()
[11:32:30.198] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[11:32:30.198] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[11:32:30.198] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[11:32:30.198] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[11:32:30.198] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[11:32:30.767] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.568514 sec.
[11:32:30.772] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0010014 sec.
[11:32:30.838] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.0661436 sec.
[11:32:31.213] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.374994 sec.
[11:32:31.249] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 1.05125 sec.
[11:32:31.249] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 281110
[11:32:31.249] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[11:32:31.249] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 8767
[11:32:31.249] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 38246
[11:32:31.250] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[11:32:31.250] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[11:32:31.250] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[11:32:31.250] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[11:32:31.250] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[11:32:31.490] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.239899 sec.
[11:32:31.495] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0012454 sec.
[11:32:31.557] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.0619017 sec.
[11:32:31.749] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.192007 sec.
[11:32:31.788] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 0.537684 sec.
[11:32:31.788] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 263291
[11:32:31.788] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[11:32:31.788] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 4507
[11:32:31.788] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 23090
[11:32:32.413] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[11:32:32.413] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[11:32:32.414] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(55.4634%)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4028.31MB usage)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.74953%)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 204.871MB (usage)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - reloading rules.
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad() : rules file path :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_default.lua
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad() : difficulty : normal
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - checking if there is a new rule :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_normal.lua
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - old rules don't match difficulty level. Searching if new one
exist
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - new rules don't exist
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - current hq state :
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - current dom state : idle
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger: ------- LogicFilesSanityCheck -------
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/kill_elite.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_single.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_multiple.logic
EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_1_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : desert
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : magma
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : default
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : acid
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 1 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 2 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 3 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 4 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 5 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 6 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 7 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 8 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 9 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.173] [info] GameplayState.cpp:407 - Current device: Keyboard&Mouse
[11:32:34.173] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:34.213] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:32:34.233] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:32:34.263] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:32:34.263] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:32:34.263] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:32:34.269] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:32:34.682] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:36.322] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_new.wav
[11:32:37.619] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:37.619] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.4351%)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4098.88MB usage)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.32742%)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 322.441MB (usage)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:50.282] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:32:50.282] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:32:53.683] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:32:55.681] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:55.681] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.673%)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4116.16MB usage)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34681%)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 323.887MB (usage)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:05.742] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:05.744] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_accept_01.wav
[11:33:05.760] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_sell_04.wav
[11:33:11.756] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:33:13.757] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:33:13.757] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:33:15.324] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:15.355] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:17.314] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:33:17.314] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.6766%)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4116.42MB usage)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.35101%)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.199MB (usage)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9185%)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4133.99MB usage)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34834%)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324MB (usage)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:39.899] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:39.900] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:33:41.892] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:33:41.892] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:33:43.622] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:33:43.622] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9213%)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.2MB usage)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34834%)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324MB (usage)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:52.965] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:33:54.996] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:33:54.996] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9213%)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.2MB usage)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34917%)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.062MB (usage)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:05.562] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:05.562] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:05.562] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:05.564] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:34:06.058] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:34:06.299] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:06.299] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:06.299] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:06.304] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:34:08.070] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:34:08.070] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9213%)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.2MB usage)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34917%)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.062MB (usage)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.923%)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.32MB usage)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34917%)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.062MB (usage)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:34.232] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:34:36.273] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:34:36.273] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:34:46.464] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_completed.wav
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2179%)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4155.73MB usage)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3498%)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.109MB (usage)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:48.440] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_spawn_single.lua']: Setting Entity Name cobalt_deposit to
entityID 536897139
[11:34:57.368] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:34:59.367] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:34:59.367] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2368%)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4157.11MB usage)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3498%)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.109MB (usage)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:10.400] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterPrepareSpawn
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_east
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_1.logic
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_2.logic
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112490
[11:35:12.396] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 247598833
[11:35:12.396] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:35:12.396] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112017
[11:35:12.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 348176282
[11:35:12.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:35:12.432] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:12.432] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [5] - 6
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.49
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[11:35:12.623] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_incoming_01 for
4.04365
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2368%)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4157.11MB usage)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3498%)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.109MB (usage)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:21.990] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_incoming_01
[11:35:21.996] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_incoming_01
[11:35:22.090] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_prepare.logic##00000292F32A05E0##1
[11:35:23.433] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:35:25.435] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:25.435] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2392%)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4157.29MB usage)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.35295%)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.344MB (usage)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:41.506] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:35:43.506] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:43.506] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.482%)
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4174.92MB usage)
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.37581%)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 326.047MB (usage)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:51.206] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:51.206] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:54.538] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:35:56.136] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:56.136] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:56.466] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:56.466] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:56.538] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:56.538] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[11:35:56.937] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:56.937] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:57.438] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:57.438] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.4884%)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4175.38MB usage)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.38178%)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 326.492MB (usage)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:07.570] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:36:09.570] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:09.570] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.498%)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.08MB usage)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3929%)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 327.32MB (usage)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:20.953] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:36:22.981] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:22.982] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:36:23.430] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:36:23.460] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.4989%)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.15MB usage)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.39447%)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 327.438MB (usage)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:44.055] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:36:46.056] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:46.056] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.5057%)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.64MB usage)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.4017%)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 327.977MB (usage)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:57.088] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:36:59.089] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:59.089] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.5067%)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.71MB usage)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.40317%)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 328.086MB (usage)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:11.749] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:11.749] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:11.749] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:11.758] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:11.758] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitPrepareSpawn
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_north
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:37:12.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 562168684
[11:37:12.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:37:12.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 289469109
[11:37:12.845] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[11:37:12.845] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 3.33
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 3, range: 3 - 4
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 3
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[11:37:12.991] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:37:13.040] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile objectivePrepareForTheAttacLogicFileName
[11:37:13.045] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_start_04 for
4.76073
[11:37:14.890] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:14.890] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:14.890] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:14.899] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:15.021] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:37:15.021] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_03.ogg of 'music/fighting' playlist.
[11:37:16.421] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:16.421] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:16.421] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:16.429] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:16.429] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:17.881] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_start_04
[11:37:17.886] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_start_04
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.5077%)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.79MB usage)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.40391%)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 328.141MB (usage)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:17.981] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:37:24.844] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:24.844] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:24.844] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:24.851] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.0214%)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4214.1MB usage)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.43515%)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.469MB (usage)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:33.898] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:37:33.898] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.0264%)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4214.46MB usage)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44123%)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.922MB (usage)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:54.855] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:54.855] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:54.855] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:54.858] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:54.858] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:57.015] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:57.015] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:57.015] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:57.019] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:58.206] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[11:37:58.309] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_2_entry.logic##00000292D7FF1420##4
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.0264%)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4214.46MB usage)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44123%)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.922MB (usage)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:08.318] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:38:14.102] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292928CB140##3
[11:38:16.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292928CA700##2
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2467%)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4230.46MB usage)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44123%)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.922MB (usage)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:21.345] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:38:23.345] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:38:23.345] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2486%)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4230.6MB usage)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44354%)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 331.094MB (usage)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:33.005] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:33.070] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[11:38:33.071] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[11:38:33.071] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[11:38:33.073] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:33.117] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:33.993] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:34.023] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:34.042] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:34.043] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:34.044] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:34.226] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:34.293] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:34.300] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - carbon_vein: -13.00 : 0.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 12.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - download: -0.00 : 1.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:38:34.303] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:38:34.306] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:38:34.311] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[11:38:34.313] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:35.063] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:35.092] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:35.111] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:35.113] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:35.113] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:35.636] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:35.700] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:35.713] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:38:35.713] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:38:35.714] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:36.788] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[11:38:36.822] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:36.842] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:36.893] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:47.095] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2551%)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.07MB usage)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.4514%)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 331.68MB (usage)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:53.951] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:53.956] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:53.956] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:54.006] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:55.620] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:55.685] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:55.701] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:57.238] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:57.268] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:57.286] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:57.287] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:57.287] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:57.729] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:06.223] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:39:08.224] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:08.224] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:24.287] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:39:26.289] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:26.289] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:37.320] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:39:39.321] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:39.321] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:50.352] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:39:52.352] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:52.352] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:03.385] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:40:04.654] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:04.654] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:04.654] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:04.661] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:05.224] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:05.224] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:05.224] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:05.232] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:05.425] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:05.425] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[11:40:17.956] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:17.956] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:17.956] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:17.964] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.47195%)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 333.211MB (usage)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:21.458] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:40:23.318] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:23.318] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:23.318] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:23.325] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:23.458] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:23.459] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.3608%)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4238.75MB usage)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.55468%)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 339.375MB (usage)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:34.491] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
90.991002321243 adding on below 45
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
89.380741119385 adding on below 45
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 20
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 34
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list : spawn_fog
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 1.3 - 2.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 2.3 - 3.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 3.3 - 4.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 4.3 - 5.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 5.3 - 5.8
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 5.8 - 5.9
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 5.9 - 6.9
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 6.9 - 7.1
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.1 - 10.1
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 6.74
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_resource_comet range: 5.9 - 6.9
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnExtraResources carbon_vein
[11:40:34.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.3
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[11:40:35.147] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_resource_comet_warning_01 for 5.46132
[11:40:36.522] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:36.522] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:40:40.680] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_resource_comet_warning_01
[11:40:40.687] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_resource_comet_warning_01
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.3628%)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4238.89MB usage)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.5572%)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 339.562MB (usage)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: CometHitGroundEvent
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 2.03
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 2
[11:40:51.019] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_resource_comet_start_01
for 7.78603
[11:40:52.295] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:52.295] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:52.295] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:52.302] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:53.644] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_medium_03.wav
[11:40:53.646] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_medium_01.wav
[11:40:53.649] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_03.wav
[11:40:53.715] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_medium_02.wav
[11:40:54.784] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_01.wav
[11:40:54.826] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:54.826] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:54.826] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:54.833] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:55.794] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:40:55.794] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:40:55.955] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:55.955] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:55.955] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:55.961] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:57.596] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:40:58.026] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:58.026] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:58.026] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:58.032] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:58.876] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_resource_comet_start_01
[11:40:58.883] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_resource_comet_start_01
[11:40:59.600] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:59.600] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6043%)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4256.43MB usage)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.57366%)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 340.789MB (usage)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:03.530] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:41:03.530] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:41:09.783] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: CometHitGroundEvent
[11:41:09.783] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - CometHitGroundEvent
[11:41:09.793] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event:
CometHitGroundEvent
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.37
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[11:41:09.956] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_resource_comet_end_01
for 4.89057
[11:41:14.918] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_resource_comet_end_01
[11:41:14.925] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_resource_comet_end_01
[11:41:15.017] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/resource_comet.logic##00000292D7FEC740##5
[11:41:15.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:41:15.496] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6172%)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4257.37MB usage)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.58697%)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 341.781MB (usage)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:20.694] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:41:22.722] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:41:22.722] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_04.ogg of 'music/fighting' playlist.
[11:41:24.393] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:41:24.393] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:41:31.823] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:41:31.823] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6189%)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4257.49MB usage)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.5898%)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 341.992MB (usage)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:33.726] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:41:35.724] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:41:35.724] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6381%)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4258.89MB usage)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.61193%)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 343.641MB (usage)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:49.997] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_02.wav
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6535%)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4260MB usage)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.62776%)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 344.82MB (usage)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/kill_elite.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Remove last spawned objective :
logic/objectives/kill_elite.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 4 is not enough. Required : 5
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/kill_elite.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Available
objective.logic/objectives/destroy_nest_canoptrix_single.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Trying to spawn an objective.
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Spawning an objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[11:42:04.923] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: SpawnFailed
[11:42:04.923] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: SpawnSuccessful
[11:42:05.542] [info] LogService.cpp:47 - [LUA 'lua/objectives/spawn_nest.lua']:
OBJECTIVE SPAWN LOCATION FOUND
[11:42:05.554] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: SpawnSuccessful
[11:42:05.554] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - SpawnSuccessful
[11:42:05.564] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: SpawnSuccessful
[11:42:05.625] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_nest_start_01 for
5.35252
[11:42:05.777] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:42:05.852] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:42:05.861] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - carbon_vein: -12.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 11.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - download: -0.00 : 1.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:42:05.861] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:42:05.864] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:42:05.870] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[11:42:05.876] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:07.283] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:42:07.283] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:42:07.321] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:07.341] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:07.392] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:12.854] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:15.278] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_research_activate.wav
[11:42:15.315] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6535%)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4260MB usage)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.62776%)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 344.82MB (usage)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:21.651] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:42:21.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:21.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:21.695] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:42:26.723] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[11:42:26.911] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_nest_start_01
[11:42:26.919] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_nest_start_01
[11:42:26.987] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_nest_start_01 for
3.34662
[11:42:28.624] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:42:28.624] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:42:30.812] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_nest_start_01
[11:42:30.820] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_nest_start_01
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6622%)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4260.64MB usage)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.63583%)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 345.422MB (usage)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:38.925] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:42:38.925] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:42:47.075] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - carbon_vein: -12.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 11.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - download: -0.00 : 1.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:42:48.112] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
0.997503 sek
[11:42:48.142] [info] Save.cpp:124 - Save update started. Name user_profile
[11:42:48.157] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0143464
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6737%)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.47MB usage)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.64705%)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.258MB (usage)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:48.977] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:42:51.006] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:42:51.006] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[11:42:54.946] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:42:54.946] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10047 [kB], stream size: 10162 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266753 [kB], stream size: 266868 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1943 [kB] uncompressed : 12140 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 914 [kB] uncompressed : 21979 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
888 [kB] uncompressed : 17704 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 795 [kB] uncompressed : 11923 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
745 [kB] uncompressed : 43982 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 737 [kB] uncompressed : 21055 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 488 [kB] uncompressed : 6545 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 423 [kB] uncompressed : 7907 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 331 [kB] uncompressed : 6776 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 186 [kB] uncompressed : 11105 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 185 [kB] uncompressed : 6661 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 177 [kB] uncompressed : 7409 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 175 [kB] uncompressed : 22189 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 173 [kB] uncompressed : 3015 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 155 [kB] uncompressed : 3759 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 154 [kB] uncompressed : 760 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 143 [kB] uncompressed : 2644 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 105 [kB] uncompressed : 38090 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 94 [kB] uncompressed : 421 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2965 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1684 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 65 [kB] uncompressed : 1001 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 61 [kB] uncompressed : 749 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 56 [kB] uncompressed : 378 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 56 [kB] uncompressed : 520 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 53 [kB] uncompressed : 1074 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 42 [kB] uncompressed : 457 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 40 [kB] uncompressed : 1746 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 34 [kB] uncompressed : 75 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 32 [kB] uncompressed : 339 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 219 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 24 [kB] uncompressed : 69 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 23 [kB] uncompressed : 1220 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 308 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 808 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 19 [kB] uncompressed : 173 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
19 [kB] uncompressed : 63 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 382 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 18 [kB] uncompressed : 245 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ScannableComponent
compressed : 18 [kB] uncompressed : 10 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 16 [kB] uncompressed : 132 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 16 [kB] uncompressed : 265 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 15 [kB] uncompressed : 385 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 14
[kB] uncompressed : 161 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 11 [kB] uncompressed : 200 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 107 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 9 [kB] uncompressed : 107 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - EquipmentComponent
compressed : 9 [kB] uncompressed : 80 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 9 [kB] uncompressed : 98 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 251 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 31 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 6 [kB] uncompressed : 318 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 265 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 6
[kB] uncompressed : 155 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 5 [kB] uncompressed : 127 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 5 [kB] uncompressed : 101 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 5 [kB] uncompressed : 53 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 4 [kB] uncompressed : 48 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 172 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.7841 sek
[11:43:01.031] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10174 Kb
[11:43:01.079] [info] Save.cpp:112 - Save store started. Name
233955512_12122021114248.map
[11:43:01.095] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:43:01.173] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 09:01
[11:43:01.173] [info] Save.cpp:160 - Save get save list started.
[11:43:01.177] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:43:01.350] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:43:01.380] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021090102.map
[11:43:01.381] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6742%)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.5MB usage)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.64758%)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.297MB (usage)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:43:03.337] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:43:03.337] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6746%)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.54MB usage)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.6481%)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.336MB (usage)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6765%)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.67MB usage)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.64999%)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.477MB (usage)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:43:46.425] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:43:46.425] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6786%)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.83MB usage)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.65261%)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.672MB (usage)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6786%)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.83MB usage)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.65261%)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.672MB (usage)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6899%)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.65MB usage)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66047%)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.258MB (usage)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:28.023] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:44:28.023] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6907%)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.7MB usage)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66121%)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.312MB (usage)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6907%)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.7MB usage)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66121%)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.312MB (usage)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:54.957] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - KillEliteEncounter
[11:44:57.657] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[11:44:58.056] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_nest_encounter_01 for
5.69268
[11:44:58.288] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:44:59.019] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:00.919] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6916%)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.77MB usage)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66289%)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.438MB (usage)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:03.822] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_nest_encounter_01
[11:45:03.833] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_nest_encounter_01
[11:45:03.900] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_nest_encounter_01
for 3.33254
[11:45:05.129] [info] PhysicsInstance.cpp:198 - Cannot call SetMass on non dynamic
object
[11:45:08.351] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_nest_encounter_01
[11:45:08.359] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_nest_encounter_01
[11:45:18.190] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8911%)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.26MB usage)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66362%)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.492MB (usage)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:18.692] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:45:18.692] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:45:19.693] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:21.223] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - KillEliteEnd
[11:45:21.303] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_nest_end_01 for
4.93386
[11:45:21.454] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:21.807] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:45:23.838] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:45:23.838] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:45:24.224] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[11:45:25.955] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:45:25.955] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:45:26.294] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[11:45:26.325] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_nest_end_01
[11:45:26.336] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_nest_end_01
[11:45:26.397] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_nest_end_01 for
1.31
[11:45:28.185] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_nest_end_01
[11:45:28.193] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_nest_end_01
[11:45:28.293] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: SpawnFailed
[11:45:28.324] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/objectives/destroy_nest_canoptrix_single.logic##00000292D7F85790##6
[11:45:28.324] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile - objectve has finished :
logic/objectives/destroy_nest_canoptrix_single.logic##00000292D7F85790##6
[11:45:28.424] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:30.084] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:31.585] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:31.954] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:45:31.954] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8915%)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.29MB usage)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66362%)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.492MB (usage)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:33.385] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:34.756] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[11:45:35.056] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:36.956] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[11:45:41.026] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[11:45:43.156] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8915%)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.29MB usage)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66362%)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.492MB (usage)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:48.839] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:45:50.839] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:45:50.839] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_01.ogg of 'music/fighting' playlist.
[11:46:02.133] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8928%)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.38MB usage)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66498%)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.594MB (usage)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:03.204] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:03.204] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:46:04.136] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:04.136] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:46:08.774] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:08.774] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9032%)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.14MB usage)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.67777%)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.547MB (usage)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:25.244] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:46:27.272] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:27.272] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9048%)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.26MB usage)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.67924%)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.656MB (usage)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:38.271] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:46:40.302] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:40.302] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9048%)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.26MB usage)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.67924%)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.656MB (usage)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:53.972] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:53.972] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:46:56.344] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:46:58.344] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:58.344] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:46:59.304] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:59.304] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:47:03.209] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9064%)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.38MB usage)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68102%)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.789MB (usage)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:12.205] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:12.205] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:12.205] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:12.212] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:12.212] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:13.135] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:13.135] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:13.135] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:13.142] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:14.406] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:47:14.682] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:16.407] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:16.407] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:19.133] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[11:47:20.376] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.376] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.376] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.383] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:20.937] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.937] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.937] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.944] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:22.884] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:22.914] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:24.707] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:24.707] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:24.707] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:24.714] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:24.714] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:25.307] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:25.307] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:25.307] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:25.314] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:27.438] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:47:29.438] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:29.438] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:34.516] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:37.641] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\cannot_build.wav
[11:47:39.898] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : headquarters_lvl_3 in time 120
[11:47:39.898] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:ClosePrepareForTheAttack : trying to close prepare fo the attack timer
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqEnterEntryLogic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:HQ upgrade time : 120
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:HQ upgrade entry logic : logic/dom/hq_upgrade_level_2_entry.logic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_east
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4 changed to : 5
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_5_id_1.logic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_5_id_2.logic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/111526
[11:47:39.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 369233942
[11:47:39.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnHqEnterEntryLogic: Prepare attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:47:39.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112261
[11:47:39.910] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 113266572
[11:47:39.910] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnHqEnterEntryLogic: Prepare attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:47:39.910] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/111299
[11:47:39.911] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 318775551
[11:47:39.911] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnHqEnterEntryLogic: Prepare attack name :
logic/missions/survival/attack_level_5_id_1.logic
[11:47:39.936] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSleep - stoping base mission flow.
[11:47:40.472] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:47:42.136] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization:
DIALOG/objective/mech_upgrade_hq_generic_start_01 for 4.49084
[11:47:42.474] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:42.474] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:47:46.699] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_upgrade_hq_generic_start_01
[11:47:46.705] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_upgrade_hq_generic_start_01
[11:47:46.766] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_upgrade_hq_generic_start_01 for 3.7434
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:50.190] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : communications_hub_lvl_2 in time 120
[11:47:50.990] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_upgrade_hq_generic_start_01
[11:47:50.996] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_upgrade_hq_generic_start_01
[11:47:53.506] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:47:55.545] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:55.545] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:48:09.752] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:48:09.782] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:48:09.862] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 10.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:48:10.741] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:48:10.741] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:48:10.749] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:48:10.753] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 0.84113
sek
[11:48:10.775] [info] Save.cpp:124 - Save update started. Name user_profile
[11:48:10.788] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0138447
[11:48:12.487] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:48:12.683] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:48:14.518] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:48:14.518] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10143 [kB], stream size: 10259 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266603 [kB], stream size: 266718 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1925 [kB] uncompressed : 12057 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
944 [kB] uncompressed : 17808 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 928 [kB] uncompressed : 22336 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 794 [kB] uncompressed : 11922 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
787 [kB] uncompressed : 43796 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 764 [kB] uncompressed : 21105 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 491 [kB] uncompressed : 6477 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 412 [kB] uncompressed : 7885 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 320 [kB] uncompressed : 6749 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 197 [kB] uncompressed : 11061 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 190 [kB] uncompressed : 22191 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 185 [kB] uncompressed : 6636 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 163 [kB] uncompressed : 3006 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 160 [kB] uncompressed : 7379 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 158 [kB] uncompressed : 760 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 154 [kB] uncompressed : 3750 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 131 [kB] uncompressed : 2597 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 108 [kB] uncompressed : 38090 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 97 [kB] uncompressed : 422 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 94 [kB] uncompressed : 2954 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 71 [kB] uncompressed : 999 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 67 [kB] uncompressed : 1682 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 60 [kB] uncompressed : 752 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 59 [kB] uncompressed : 1075 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 58 [kB] uncompressed : 526 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 54 [kB] uncompressed : 379 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 43 [kB] uncompressed : 441 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 40 [kB] uncompressed : 1756 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 35 [kB] uncompressed : 174 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 219 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 24 [kB] uncompressed : 1200 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 301 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 21 [kB] uncompressed : 69 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 805 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 20 [kB] uncompressed : 267 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceGraphNode
compressed : 19 [kB] uncompressed : 20 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 379 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 18 [kB] uncompressed : 339 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 17 [kB] uncompressed : 200 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 17 [kB] uncompressed : 337 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 16 [kB] uncompressed : 245 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 14 [kB] uncompressed : 111 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 12 [kB] uncompressed : 90 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
compressed : 12 [kB] uncompressed : 36 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 11
[kB] uncompressed : 307 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 10 [kB] uncompressed : 100 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LifeTimeComponent
compressed : 10 [kB] uncompressed : 2 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 10 [kB] uncompressed : 127 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 95 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - DecalComponent
compressed : 8 [kB] uncompressed : 38 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 8 [kB] uncompressed : 106 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 7 [kB] uncompressed : 319 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 249 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
InteractiveResourceComponent compressed : 7 [kB] uncompressed : 26 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 6 [kB] uncompressed : 95 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
BuildingSystemCampaignInfoComponent compressed : 6 [kB] uncompressed : 3 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
PhysicsKinematicComponent compressed : 5 [kB] uncompressed : 30 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 5 [kB] uncompressed : 263 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 5 [kB] uncompressed : 50 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 92 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 4 [kB] uncompressed : 53 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 171 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.2222 sek
[11:48:26.123] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10268 Kb
[11:48:26.169] [info] Save.cpp:112 - Save store started. Name
233955512_12122021114810.map
[11:48:26.189] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:48:26.258] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 10:09
[11:48:26.258] [info] Save.cpp:160 - Save get save list started.
[11:48:26.260] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:48:26.430] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:48:26.462] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021100956.map
[11:48:26.463] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:48:40.613] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:48:42.619] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:48:42.619] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:02.946] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:02.946] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:02.946] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:02.952] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:03.515] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:03.515] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:03.515] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:03.523] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:03.717] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:49:04.046] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:04.046] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:04.046] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:04.052] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:05.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:05.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:05.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:05.123] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:05.748] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:49:05.748] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:49:07.253] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:07.283] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:23.080] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:49:23.080] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:38.559] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:40.846] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic
[11:49:40.846] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqEnterAttackLogic
[11:49:40.846] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic: Spawn attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:49:40.847] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 365039630
[11:49:40.847] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic: Spawn attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:49:40.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 386010888
[11:49:40.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic: Spawn attack name :
logic/missions/survival/attack_level_5_id_1.logic
[11:49:40.850] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 29437994
[11:49:41.078] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[11:49:41.107] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization:
DIALOG/objective/mech_upgrade_hq_generic_ready_01 for 5.12925
[11:49:41.153] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:49:43.154] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:49:43.154] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_04.ogg of 'music/fighting' playlist.
[11:49:46.302] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_upgrade_hq_generic_ready_01
[11:49:46.309] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_upgrade_hq_generic_ready_01
[11:49:46.378] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_upgrade_hq_generic_ready_01 for 2.03474
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:48.903] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_upgrade_hq_generic_ready_01
[11:49:48.910] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_upgrade_hq_generic_ready_01
[11:49:48.941] [info] LogService.cpp:47 - [LUA
'lua/graph/objective/objective_spawn.lua']: objective_spawn:Interrupted() : 47
[11:49:48.974] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/hq_upgrade_level_2_entry.logic##00000292E91C4580##7
[11:49:53.476] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:53.476] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:53.476] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:53.482] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:54.607] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:54.607] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:54.607] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:54.612] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:57.723] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:57.763] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:12.013] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:50:12.013] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:50:12.319] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:50:12.319] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:18.526] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:39.254] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.254] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.254] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.261] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:39.982] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.982] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.982] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.991] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:46.162] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:46.192] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:55.896] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_5_id_2.logic##00000292EED18260##9
[11:51:00.399] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.7895%)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4342.51MB usage)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:10.826] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_5_id_2.logic##00000292EED1A120##8
[11:51:11.363] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_5_id_1.logic##00000292EED17AB0##10
[11:51:11.376] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitAttackLogic
[11:51:11.415] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqEnterExitLogic
[11:51:11.514] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[11:51:16.573] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:18.573] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:51:18.573] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:51:27.879] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:51:29.962] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnMissionFlowDeactivatedEvent : onUpgradeHqLogicEndFileName finished :
logic/dom/hq_upgrade_level_2_exit.logic##00000292D3E37E50##11
[11:51:29.962] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/hq_upgrade_level_2_exit.logic##00000292D3E37E50##11
[11:51:29.968] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSleep - resuming base mission flow.
[11:51:29.968] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitExitLogic
[11:51:30.006] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:59.810] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:52:01.811] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:52:01.811] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:11.883] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:11.883] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:11.883] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:11.889] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:12.413] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:12.413] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:12.413] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:12.419] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:17.888] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:19.445] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:19.445] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:19.445] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:19.450] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:19.915] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:52:19.915] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:52:20.244] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:20.244] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:20.244] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:20.250] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:25.951] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:25.981] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:46.008] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:52:48.009] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:52:48.009] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.7998%)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.26MB usage)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:59.051] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:53:01.081] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:53:01.081] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:09.282] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:53:09.282] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:53:10.108] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:53:12.282] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:27.473] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 10.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - iron_vein: -6.00 : 0.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - steel: -5.00 : 6.00
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:53:28.626] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:53:28.632] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:53:28.636] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.104
sek
[11:53:28.658] [info] Save.cpp:124 - Save update started. Name user_profile
[11:53:28.671] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0134996
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:33.587] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:53:33.654] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:53:33.664] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 10.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - iron_vein: -6.00 : 0.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - steel: -5.00 : 6.00
[11:53:33.665] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:53:33.668] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:53:33.673] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:34.882] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:53:34.882] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:53:34.920] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:34.950] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:34.991] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:36.522] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10232 [kB], stream size: 10343 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266650 [kB], stream size: 266760 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1926 [kB] uncompressed : 12070 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
944 [kB] uncompressed : 17804 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 936 [kB] uncompressed : 22346 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
815 [kB] uncompressed : 43775 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11927 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 748 [kB] uncompressed : 21053 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 491 [kB] uncompressed : 6503 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 425 [kB] uncompressed : 7876 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 330 [kB] uncompressed : 6743 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 197 [kB] uncompressed : 11051 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 191 [kB] uncompressed : 22192 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 186 [kB] uncompressed : 6630 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 174 [kB] uncompressed : 7374 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 164 [kB] uncompressed : 3004 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 156 [kB] uncompressed : 3749 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 759 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 141 [kB] uncompressed : 2599 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 109 [kB] uncompressed : 422 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 107 [kB] uncompressed : 38090 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 93 [kB] uncompressed : 2951 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 72 [kB] uncompressed : 997 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1689 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 61 [kB] uncompressed : 738 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 61 [kB] uncompressed : 380 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 55 [kB] uncompressed : 1075 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 54 [kB] uncompressed : 532 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 46 [kB] uncompressed : 452 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 35 [kB] uncompressed : 339 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 34 [kB] uncompressed : 1739 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 29 [kB] uncompressed : 1199 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 26 [kB] uncompressed : 441 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 219 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 24 [kB] uncompressed : 75 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 23 [kB] uncompressed : 293 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 809 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 174 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 379 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
18 [kB] uncompressed : 60 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 18 [kB] uncompressed : 268 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 16 [kB] uncompressed : 90 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 245 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 15 [kB] uncompressed : 270 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - IsActiveComponent
compressed : 14 [kB] uncompressed : 39 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 14
[kB] uncompressed : 156 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 316 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 12 [kB] uncompressed : 84 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 10 [kB] uncompressed : 62 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 10 [kB] uncompressed : 127 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 107 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 9 [kB] uncompressed : 113 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 8 [kB] uncompressed : 200 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 8 [kB] uncompressed : 30 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 256 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - StunDataComponent
compressed : 6 [kB] uncompressed : 6 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 5 [kB] uncompressed : 45 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 140 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 5 [kB] uncompressed : 174 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 3 [kB] uncompressed : 52 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ParticleDesc
compressed : 2 [kB] uncompressed : 9 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.5112 sek
[11:53:41.267] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10344 Kb
[11:53:41.305] [info] Save.cpp:112 - Save store started. Name
233955512_12122021115328.map
[11:53:41.325] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:53:41.380] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 10:16
[11:53:41.380] [info] Save.cpp:160 - Save get save list started.
[11:53:41.382] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:53:41.515] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:53:41.538] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021101609.map
[11:53:41.538] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:53:47.145] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:50.550] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:53:50.554] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:50.554] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:50.594] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:53:59.092] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:53:59.092] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:10.496] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:54:12.497] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:12.497] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:54:13.556] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:54:13.556] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:23.548] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:54:25.549] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:25.549] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68396%)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.008MB (usage)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:35.226] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:36.581] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:54:38.087] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:38.127] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:38.621] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:38.621] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:54:47.384] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:54:47.384] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
90.298330783844 adding on below 45
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
87.699127197266 adding on below 45
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 23
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 88
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_resource_comet
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_moon - range : 1.3 - 1.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.8 - 2.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.8 - 3.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.8 - 4.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 4.8 - 5.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 5.8 - 6.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 6.8 - 7.3
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 7.3 - 7.4
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 7.4 - 7.6
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.6 - 10.6
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 8.92
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_comet_silent range: 7.6 - 10.6
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_comet_silent
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_comet_silent
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 90
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 90
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 90
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0206%)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.29MB usage)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68448%)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.047MB (usage)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:48.369] [info] LogService.cpp:47 - [LUA 'lua/weather/comet_silent.lua']:
resource
[11:54:48.440] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/comet_silent.logic##00000292D3E38DB0##12
[11:54:49.616] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:54:50.149] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:50.355] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:54:51.617] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:51.617] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:54:52.741] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:54:52.741] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:54:53.879] [info] Menu.cpp:155 - Warning: Pending screen already selected
[11:54:53.879] [info] Menu.cpp:155 - Warning: Pending screen already selected
[11:54:53.891] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:54.661] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:54.691] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:59.374] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:54:59.374] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0206%)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.29MB usage)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68448%)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.047MB (usage)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:05.136] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0242%)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.56MB usage)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68878%)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.367MB (usage)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:18.875] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - CometHitGroundEvent
[11:55:18.987] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:55:20.987] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:55:20.987] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[11:55:21.481] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:55:22.287] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0242%)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.56MB usage)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68878%)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.367MB (usage)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0242%)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.56MB usage)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68878%)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.367MB (usage)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:52.153] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:55:54.155] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:55:54.155] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.025%)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.61MB usage)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68952%)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.422MB (usage)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:56:05.185] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:56:07.186] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:56:07.186] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[11:56:13.363] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.025%)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.61MB usage)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68952%)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.422MB (usage)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:56:19.481] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[11:56:19.481] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Not enough time has passed to spawn new objective.
Time to next objective11513.994904531 vs current time 9897.2152018975
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Changing difficulty level.
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level will not rise. Clamped to
4
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level : 4
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() : Event level will not rise. Clamped to 4
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() - Event level : 4
[11:56:28.292] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:56:30.321] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:56:30.321] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.025%)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.61MB usage)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68952%)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.422MB (usage)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:56:41.324] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:56:43.354] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:56:43.354] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:14.488] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:57:16.489] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:57:16.489] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:27.521] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:57:29.521] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:57:29.521] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:45.594] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:57:47.625] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:57:47.625] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.027%)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.76MB usage)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69182%)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.594MB (usage)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:58.627] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:58:00.626] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:58:00.626] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.027%)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.76MB usage)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69182%)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.594MB (usage)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:11.659] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:58:13.689] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:58:13.689] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:58:17.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:17.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:17.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:17.696] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.027%)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.76MB usage)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69182%)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.594MB (usage)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:18.460] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:18.460] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:18.460] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:18.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:29.726] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:58:31.727] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:58:31.727] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.032%)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.12MB usage)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69591%)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.898MB (usage)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:40.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:40.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:40.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:40.562] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:41.398] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:41.398] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:41.398] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:41.402] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:47.203] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:47.233] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:51.882] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - carbon_vein: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - iron_vein: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - steel: -0.00 : 1.00
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:58:53.125] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:58:53.138] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.19702
sek
[11:58:53.165] [info] Save.cpp:124 - Save update started. Name user_profile
[11:58:53.181] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0161035
[11:58:55.326] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:58:55.397] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:58:55.400] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:57.655] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_resume_game
[11:58:57.655] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:58:57.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:57.666] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:57.694] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:58:58.826] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:58:58.893] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:58:58.904] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - carbon_vein: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - iron_vein: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - steel: -0.00 : 1.00
[11:58:58.904] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:58:58.907] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:58:58.914] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:04.554] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:59:04.554] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:59:04.603] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:04.632] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10171 [kB], stream size: 10287 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266598 [kB], stream size: 266714 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 12086 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 948 [kB] uncompressed : 22388 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
941 [kB] uncompressed : 17753 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
806 [kB] uncompressed : 43746 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11926 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 724 [kB] uncompressed : 21057 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 490 [kB] uncompressed : 6505 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 425 [kB] uncompressed : 7873 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 329 [kB] uncompressed : 6737 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 198 [kB] uncompressed : 11046 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6627 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 177 [kB] uncompressed : 22191 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 171 [kB] uncompressed : 7368 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 163 [kB] uncompressed : 3002 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 156 [kB] uncompressed : 3746 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 155 [kB] uncompressed : 759 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 129 [kB] uncompressed : 2597 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 97 [kB] uncompressed : 423 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2950 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 73 [kB] uncompressed : 38090 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 73 [kB] uncompressed : 997 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 70 [kB] uncompressed : 1076 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 67 [kB] uncompressed : 1686 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 64 [kB] uncompressed : 382 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 63 [kB] uncompressed : 461 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 57 [kB] uncompressed : 728 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 56 [kB] uncompressed : 529 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 46 [kB] uncompressed : 75 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 33 [kB] uncompressed : 1740 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 29 [kB] uncompressed : 294 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 27 [kB] uncompressed : 1199 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 219 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 22 [kB] uncompressed : 339 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 20 [kB] uncompressed : 70 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 804 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - IsVisibleComponent
compressed : 19 [kB] uncompressed : 18 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 19 [kB] uncompressed : 381 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 378 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 16 [kB] uncompressed : 200 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 16 [kB] uncompressed : 246 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 16 [kB] uncompressed : 174 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 268 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 14
[kB] uncompressed : 286 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - EffectReferenceComponent
compressed : 14 [kB] uncompressed : 27 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 318 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 13 [kB] uncompressed : 116 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 101 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 10 [kB] uncompressed : 127 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 106 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 94 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MovementDataComponent
compressed : 8 [kB] uncompressed : 9 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 253 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 7
[kB] uncompressed : 152 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 6 [kB] uncompressed : 52 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 5 [kB] uncompressed : 45 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 5 [kB] uncompressed : 267 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 173 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.406 sek
[11:59:05.673] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10296 Kb
[11:59:05.710] [info] Save.cpp:112 - Save store started. Name
233955512_12122021115853.map
[11:59:05.726] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:59:05.788] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:42
[11:59:05.788] [info] Save.cpp:160 - Save get save list started.
[11:59:05.790] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:59:05.918] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:59:05.942] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021114248.map
[11:59:05.944] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:22.228] [info] GuiNavMachine.cpp:890 - SelectAnyNode :
[11:59:27.233] [info] Dictionary.cpp:759 - Variable with name building_name doesn't
exist
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:38.822] [info] GuiNavMachine.cpp:890 - SelectAnyNode :
[11:59:40.266] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\abstract_pulse_03.wav
[11:59:43.101] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:43.111] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:49.532] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:49.542] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:01.096] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_failed.wav
[12:00:03.105] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:04.366] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:05.935] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:05.945] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:08.706] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:15.238] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:15.265] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\items\item_equipped_default.wav
[12:00:15.629] [info] Dictionary.cpp:759 - Variable with name slot doesn't exist
[12:00:16.767] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:21.399] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:21.791] [info] Dictionary.cpp:759 - Variable with name slot doesn't exist
[12:00:23.049] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:26.600] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:26.992] [info] Dictionary.cpp:759 - Variable with name slot doesn't exist
[12:00:27.733] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:00:27.739] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:27.739] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:27.779] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:00:30.379] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:00:32.377] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:00:32.377] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:45.715] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:58.512] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:01:00.512] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:00.512] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:11.544] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:01:13.546] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:13.546] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:29.609] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:01:30.546] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:30.546] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:30.546] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:30.553] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:31.609] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:31.609] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:01:32.078] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:32.078] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:32.078] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:32.084] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:33.214] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:33.254] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:42.639] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:01:44.638] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:44.639] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:01:46.246] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:55.683] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:01:57.681] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:57.682] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:03.943] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:02:03.943] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:02:08.715] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:02:10.716] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:02:10.716] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:02:15.778] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:02:15.778] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:02:17.522] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:17.552] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:32.277] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.277] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.277] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.285] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:32.285] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:32.947] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.947] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.947] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.955] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:41.880] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:02:43.017] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:43.881] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:02:43.881] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:54.916] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:02:56.917] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:02:56.917] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:03:03.400] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:07.951] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:03:09.981] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:03:09.981] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:03:18.284] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:03:18.323] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:26.019] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:03:28.010] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:03:28.010] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:03:29.010] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.010] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.309] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.309] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.549] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.549] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.710] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.710] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.949] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.949] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
89.959627389908 adding on below 45
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
87.101048231125 adding on below 45
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 14
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 27
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_comet_silent
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.3 - 2.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.3 - 3.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.3 - 4.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 4.3 - 5.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 5.3 - 6.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 6.3 - 6.8
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 6.8 - 6.9
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 6.9 - 7.9
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 7.9 - 8.1
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 6.43
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_ion_storm range: 6.3 - 6.8
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 30
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 60
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 42
[12:03:52.149] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:03:52.224] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:52.224] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.08
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:03:52.388] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_ion_storm_warning_01_short for 1.88408
[12:03:52.748] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:52.955] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:53.794] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:53.794] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:54.342] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_ion_storm_warning_01_short
[12:03:54.350] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_ion_storm_warning_01_short
[12:04:03.227] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:04:03.227] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.33
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:04:04.693] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/weather/ashley_ion_storm_start_01
for 5.49524
[12:04:10.245] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_ion_storm_start_01
[12:04:10.253] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_ion_storm_start_01
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:27.536] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:33.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.268] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:33.930] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.930] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.930] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.938] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:34.432] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:04:36.433] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:04:36.433] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:04:36.768] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:36.798] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.83
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:04:46.789] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_ion_storm_end_01 for
6.32615
[12:04:47.464] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:49.464] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:04:49.464] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:04:53.183] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_ion_storm_end_01
[12:04:53.191] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_ion_storm_end_01
[12:04:53.283] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/ion_storm.logic##00000292D6223290##13
[12:04:57.896] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:04:57.896] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:04:58.725] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:04:58.725] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:05:00.126] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:05:00.126] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0371%)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.5MB usage)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70252%)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.391MB (usage)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:05:05.103] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:09.627] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:05:09.627] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0371%)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.5MB usage)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70252%)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.391MB (usage)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:05:19.531] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:19.531] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:19.531] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:19.536] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:20.130] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:20.130] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:20.130] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:20.137] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:23.567] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:23.597] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:25.663] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:05:27.670] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:05:27.670] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:05:27.822] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - carbon_vein: -12.00 : 0.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 11.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - iron_vein: -6.00 : 0.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - steel: -6.00 : 6.00
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:05:29.115] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:05:29.126] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.24748
sek
[12:05:29.149] [info] Save.cpp:124 - Save update started. Name user_profile
[12:05:29.164] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0151934
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0371%)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.5MB usage)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70283%)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.414MB (usage)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:05:40.029] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:05:42.037] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:05:42.037] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10351 [kB], stream size: 10464 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 267073 [kB], stream size: 267187 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1929 [kB] uncompressed : 12057 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
945 [kB] uncompressed : 17843 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
859 [kB] uncompressed : 43782 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 840 [kB] uncompressed : 11968 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 763 [kB] uncompressed : 21071 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 425 [kB] uncompressed : 7890 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 112 [kB] uncompressed : 425 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 106 [kB] uncompressed : 38090 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1206 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 222 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 378 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 18 [kB] uncompressed : 268 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 16 [kB] uncompressed : 201 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 333 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - EffectReferenceComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed :
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - SpawnPointComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
SwarmUnitControllerComponent compressed : 7 [kB] uncompressed : 0 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LightDayAndNightAffector
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 5
[kB] uncompressed : 192 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - HighlightComponent
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[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.7455 sek
[12:05:45.055] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10469 Kb
[12:05:45.118] [info] Save.cpp:112 - Save store started. Name
233955512_12122021120529.map
[12:05:45.138] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:05:45.211] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:48
[12:05:45.211] [info] Save.cpp:160 - Save get save list started.
[12:05:45.214] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:05:45.420] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:05:45.461] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021114810.map
[12:05:45.464] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0396%)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.68MB usage)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70566%)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.625MB (usage)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0401%)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.71MB usage)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70619%)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.664MB (usage)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:08.179] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:06:10.180] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:06:10.180] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:06:16.572] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:16.572] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:16.834] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:16.834] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:17.030] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:17.031] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0429%)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.92MB usage)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70923%)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.891MB (usage)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:20.160] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:20.160] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:21.233] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:06:22.861] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:22.861] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:23.232] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:06:23.232] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0483%)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.31MB usage)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.71489%)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.312MB (usage)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0536%)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.69MB usage)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.72013%)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.703MB (usage)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0555%)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.83MB usage)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.72202%)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.844MB (usage)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0573%)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.96MB usage)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.72391%)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.984MB (usage)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0659%)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.59MB usage)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73345%)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 352.695MB (usage)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:44.956] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:07:45.029] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:07:45.049] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:45.923] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:07:45.953] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:07:45.971] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:07:45.973] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:45.973] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:46.365] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0714%)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.99MB usage)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73911%)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.117MB (usage)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0714%)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.99MB usage)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73911%)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.117MB (usage)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0714%)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.99MB usage)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73911%)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.117MB (usage)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:24.999] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:24.999] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:24.999] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.002] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:25.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.834] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:27.284] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:08:27.347] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:08:27.357] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - carbon_vein: -14.00 : 0.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 13.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:08:27.357] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:08:27.360] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:08:27.365] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:08:27.369] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:28.540] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[12:08:28.540] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[12:08:28.578] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:28.609] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:28.649] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:30.150] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0746%)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.22MB usage)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74173%)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.312MB (usage)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:45.204] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0746%)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.22MB usage)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74173%)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.312MB (usage)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:53.410] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:08:53.414] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:53.414] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:53.463] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:08:53.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:53.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:01.101] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:01.101] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:01.101] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:01.109] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:01.109] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:02.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:02.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:02.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:02.269] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:03.362] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.362] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.362] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.369] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:03.369] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0765%)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.36MB usage)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74414%)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.492MB (usage)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:03.962] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.962] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.962] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.970] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:07.195] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:09:09.196] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:09.196] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:09:18.183] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:09:18.257] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:09:18.273] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:19.180] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:09:19.211] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:09:19.229] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:09:19.230] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:19.230] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:19.421] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:21.226] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:09:23.256] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:23.256] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:34.258] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:09:36.259] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:36.259] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:57.353] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:09:59.352] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:59.352] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:09:59.391] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:59.391] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:59.391] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:59.398] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:00.028] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:00.028] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:00.028] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:00.028] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:10.385] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:10:12.385] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:10:12.385] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:21.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:21.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:21.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:21.562] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:22.325] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:22.325] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:22.325] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:22.333] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:24.356] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.356] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.356] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.363] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:24.986] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.986] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.986] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.993] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:25.286] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.286] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.286] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.293] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:25.726] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.726] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.726] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.733] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:25.786] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.786] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.786] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.793] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:26.287] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:26.287] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:26.287] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:26.293] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:27.234] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:27.263] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:30.256] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.256] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.256] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.264] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:30.264] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:30.818] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.818] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.818] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.824] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:33.312] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:33.312] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:33.325] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:33.490] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:10:34.125] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:34.165] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:34.752] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:34.752] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:34.765] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:35.490] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:10:35.490] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:51.564] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:10:53.553] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:10:53.553] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:04.597] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:11:06.597] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:06.597] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:22.659] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:11:24.688] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:24.688] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:11:33.290] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.290] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.290] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.296] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:33.760] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.760] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.760] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.766] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:11:35.691] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:11:37.692] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:37.692] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:48.727] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:11:50.765] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:50.765] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterPrepareSpawn
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_south
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_1.logic
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_2.logic
[12:11:51.488] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_south/109255
[12:11:51.489] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 83972456
[12:11:51.489] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:11:51.489] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_south/105735
[12:11:51.490] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 444601568
[12:11:51.490] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [5] - 6
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 4.98
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 3, range: 3 - 4
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 4, range: 4 - 5
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 4
[12:11:51.718] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_incoming_05 for
6.02379
[12:11:57.812] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_incoming_05
[12:11:57.819] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_incoming_05
[12:11:57.912] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_prepare.logic##00000292F31A60C0##14
[12:12:01.757] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:03.756] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:03.756] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:12:14.798] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:12:16.798] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:16.798] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:32.865] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0797%)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.59MB usage)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.7475%)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.742MB (usage)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:34.865] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:34.865] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:12:41.441] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:12:41.471] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:12:41.555] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - carbon_vein: -14.00 : 0.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 13.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:12:42.752] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.15057
sek
[12:12:42.786] [info] Save.cpp:124 - Save update started. Name user_profile
[12:12:42.800] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0141938
[12:12:47.136] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0803%)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.63MB usage)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74813%)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.789MB (usage)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:49.139] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:49.139] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10421 [kB], stream size: 10536 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266009 [kB], stream size: 266125 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1921 [kB] uncompressed : 12069 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 975 [kB] uncompressed : 21528 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
952 [kB] uncompressed : 17814 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
868 [kB] uncompressed : 43635 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 842 [kB] uncompressed : 11950 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 728 [kB] uncompressed : 21094 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 492 [kB] uncompressed : 6493 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 426 [kB] uncompressed : 7874 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 331 [kB] uncompressed : 6727 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 199 [kB] uncompressed : 22194 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 190 [kB] uncompressed : 11025 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6615 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 175 [kB] uncompressed : 7354 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 166 [kB] uncompressed : 2994 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 157 [kB] uncompressed : 3738 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 156 [kB] uncompressed : 762 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 140 [kB] uncompressed : 2759 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 102 [kB] uncompressed : 38090 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2944 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 86 [kB] uncompressed : 427 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1689 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 67 [kB] uncompressed : 1087 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 65 [kB] uncompressed : 404 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 65 [kB] uncompressed : 787 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 63 [kB] uncompressed : 466 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 59 [kB] uncompressed : 993 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 56 [kB] uncompressed : 518 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 43 [kB] uncompressed : 75 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 42 [kB] uncompressed : 1734 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 34 [kB] uncompressed : 173 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 29 [kB] uncompressed : 70 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 28 [kB] uncompressed : 814 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 28 [kB] uncompressed : 222 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1205 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 21 [kB] uncompressed : 343 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 21 [kB] uncompressed : 295 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 378 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 18
[kB] uncompressed : 386 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 17 [kB] uncompressed : 249 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 17 [kB] uncompressed : 201 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - EffectReferenceComponent
compressed : 15 [kB] uncompressed : 28 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 15 [kB] uncompressed : 259 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 336 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 13 [kB] uncompressed : 130 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 13 [kB] uncompressed : 99 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 12 [kB] uncompressed : 90 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 12 [kB] uncompressed : 257 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 104 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 11 [kB] uncompressed : 89 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 9 [kB] uncompressed : 106 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 9 [kB] uncompressed : 97 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 9 [kB] uncompressed : 269 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - EquipmentComponent
compressed : 9 [kB] uncompressed : 81 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 9 [kB] uncompressed : 130 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MovementDataComponent
compressed : 8 [kB] uncompressed : 10 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 7 [kB] uncompressed : 97 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 256 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 7
[kB] uncompressed : 154 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 5 [kB] uncompressed : 175 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 3 [kB] uncompressed : 53 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
FogOfWarSystemDataComponent compressed : 3 [kB] uncompressed : 38 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 17.0382 sek
[12:12:59.993] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10538 Kb
[12:13:00.062] [info] Save.cpp:112 - Save store started. Name
233955512_12122021121242.map
[12:13:00.084] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:13:00.166] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:53
[12:13:00.166] [info] Save.cpp:160 - Save get save list started.
[12:13:00.169] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:13:00.177] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:13:00.370] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:13:00.408] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021115328.map
[12:13:00.411] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:13:02.199] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:02.199] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0803%)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.63MB usage)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74813%)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.789MB (usage)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:13.203] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:13:15.204] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:15.204] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:26.233] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:13:28.265] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:28.265] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:34.039] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:13:39.266] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:13:41.267] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:41.267] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:13:46.635] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:46.635] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:46.635] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:46.642] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:13:47.267] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:47.267] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:47.267] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:47.273] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitPrepareSpawn
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_north
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:13:52.793] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 151032791
[12:13:52.793] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:13:52.794] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 432020426
[12:13:52.830] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[12:13:52.830] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 4.37
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 3, range: 3 - 4
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 4, range: 4 - 5
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 4
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[12:13:52.969] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:13:53.024] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile objectivePrepareForTheAttacLogicFileName
[12:13:53.031] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_start_05 for
4.60295
[12:13:54.974] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:54.974] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[12:13:57.725] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_start_05
[12:13:57.732] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_start_05
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:14:10.253] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.284] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.324] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.353] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.383] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.422] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:14:31.227] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.227] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.227] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.230] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:31.825] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.825] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.825] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.831] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:14:35.252] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : communications_hub_lvl_3 in time 120
[12:14:38.226] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[12:14:38.313] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_2_entry.logic##00000292D7FDB7A0##17
[12:14:39.475] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:14:39.475] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:14:43.713] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:43.742] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:48.337] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:12.487] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:15:12.487] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:15:16.684] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292D7FD6D50##16
[12:15:17.334] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:15:17.334] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:23.094] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_1.logic##00000292D7FD8EA0##15
[12:15:26.638] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:15:28.669] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:15:28.669] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:39.668] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:15:41.668] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:15:41.668] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:15:43.443] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:15:44.167] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:15:44.167] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:52.700] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:15:54.700] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:15:54.701] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:15.805] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:16:17.836] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:16:17.836] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:28.837] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:16:30.838] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:16:30.838] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0849%)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.97MB usage)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75379%)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.211MB (usage)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:44.703] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:16:44.703] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:16:45.070] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:16:45.070] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0849%)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.97MB usage)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75379%)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.211MB (usage)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
89.781522750854 adding on below 45
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
85.463351011276 adding on below 45
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 15
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 64
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list : spawn_ion_storm
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.3 - 2.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.3 - 3.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.3 - 4.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 4.3 - 5.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 5.3 - 6.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 6.3 - 6.4
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 6.4 - 7.4
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 7.4 - 7.6
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.6 - 10.6
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 5.29
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_wind_strong range: 4.3 - 5.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_wind_strong
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_wind_strong
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 60
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 120
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 97
[12:16:53.267] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.08
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:16:53.496] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_strong_wind_warning_01_short for 1.56515
[12:16:55.128] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_strong_wind_warning_01_short
[12:16:55.136] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_strong_wind_warning_01_short
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.47
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:17:05.469] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_strong_wind_start_01_short for 2.14726
[12:17:07.691] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_strong_wind_start_01_short
[12:17:07.698] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_strong_wind_start_01_short
[12:17:12.078] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:17:14.108] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:17:14.108] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:25.107] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:17:27.138] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:17:27.138] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:48.212] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:49.478] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:17:49.508] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:17:50.242] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:17:50.242] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:17:56.941] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:17:56.941] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:18:00.727] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:18:00.727] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:18:00.731] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:18:02.055] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:18:02.068] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.28095
sek
[12:18:02.093] [info] Save.cpp:124 - Save update started. Name user_profile
[12:18:02.107] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0141304
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:08.822] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:18:08.892] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:18:08.913] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:18:08.916] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:09.990] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:18:10.020] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:18:10.038] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:18:10.040] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:10.040] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:10.472] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10404 [kB], stream size: 10519 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265422 [kB], stream size: 265537 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1911 [kB] uncompressed : 12018 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 964 [kB] uncompressed : 21228 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
953 [kB] uncompressed : 17862 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
873 [kB] uncompressed : 43555 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 839 [kB] uncompressed : 11946 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 738 [kB] uncompressed : 21150 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 495 [kB] uncompressed : 6454 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 428 [kB] uncompressed : 7874 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 330 [kB] uncompressed : 6713 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 197 [kB] uncompressed : 22191 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 188 [kB] uncompressed : 11004 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 186 [kB] uncompressed : 6601 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 174 [kB] uncompressed : 2989 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 164 [kB] uncompressed : 7340 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 158 [kB] uncompressed : 3732 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 155 [kB] uncompressed : 764 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 150 [kB] uncompressed : 2795 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 106 [kB] uncompressed : 38090 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 95 [kB] uncompressed : 429 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2938 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 74 [kB] uncompressed : 990 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 70 [kB] uncompressed : 1095 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 67 [kB] uncompressed : 1685 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 64 [kB] uncompressed : 785 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 61 [kB] uncompressed : 440 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 59 [kB] uncompressed : 412 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 55 [kB] uncompressed : 515 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 37 [kB] uncompressed : 75 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 34 [kB] uncompressed : 1728 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 31 [kB] uncompressed : 345 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 29 [kB] uncompressed : 306 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 29 [kB] uncompressed : 1204 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 223 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 24 [kB] uncompressed : 70 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 817 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 173 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 378 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResourceLocalGraph
compressed : 19 [kB] uncompressed : 6 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 19 [kB] uncompressed : 268 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 18
[kB] uncompressed : 302 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
17 [kB] uncompressed : 60 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 250 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 258 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 338 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 11 [kB] uncompressed : 131 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 104 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 10 [kB] uncompressed : 127 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 9 [kB] uncompressed : 104 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 9 [kB] uncompressed : 101 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 8 [kB] uncompressed : 30 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 8 [kB] uncompressed : 201 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 8 [kB] uncompressed : 106 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 8 [kB] uncompressed : 70 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 256 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 269 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 6 [kB] uncompressed : 45 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 91 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 175 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.4547 sek
[12:18:17.712] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10525 Kb
[12:18:17.767] [info] Save.cpp:112 - Save store started. Name
233955512_12122021121802.map
[12:18:17.788] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:18:17.858] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:58
[12:18:17.858] [info] Save.cpp:160 - Save get save list started.
[12:18:17.861] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:18:18.045] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:18:18.080] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021115853.map
[12:18:18.082] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:18.878] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:18:20.917] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:20.917] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:18:25.712] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[12:18:25.712] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Not enough time has passed to spawn new objective.
Time to next objective11513.994904531 vs current time 11097.369859541
[12:18:31.912] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:33.912] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:33.912] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:18:44.953] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.21
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:18:45.108] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_strong_wind_end_01_short for 1.44628
[12:18:46.639] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_strong_wind_end_01_short
[12:18:46.647] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_strong_wind_end_01_short
[12:18:46.739] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/wind_strong.logic##000002932650C6D0##18
[12:18:46.983] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:46.983] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:51.619] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:51.658] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:57.984] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:18:59.985] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:59.985] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:19:09.422] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:19:11.018] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:19:13.049] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:19:13.049] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:19:44.184] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:19:46.186] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:19:46.186] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:02.251] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:04.251] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:04.251] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:20:15.293] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:20:17.292] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:17.292] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:38.389] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:20:40.431] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:40.431] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:51.424] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:20:53.423] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:53.423] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:21:03.227] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:21:03.227] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:09.493] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:21:11.496] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:11.496] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:22.525] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:21:24.532] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:24.532] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:40.587] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:21:42.588] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:42.588] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:53.628] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:21:55.658] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:55.658] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:04.060] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.060] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.060] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.064] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:04.661] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.661] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.661] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.665] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:04.995] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:05.025] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:11.691] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:22:13.692] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:22:13.692] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_01.ogg of 'music/fear' playlist.
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:22.328] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:24.725] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:22:26.755] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:22:26.755] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:22:30.195] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:22:30.195] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:47.831] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:49.860] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:22:49.860] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[12:22:53.329] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:22:53.329] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:22:53.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:53.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:53.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:53.834] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:54.488] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:54.488] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:54.488] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:54.494] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:59.976] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:23:00.048] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:00.070] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:23:00.075] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:04.924] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:04.924] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:17.218] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:24.019] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:26.785] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:23:26.785] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:26.787] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:26.788] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:26.799] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:35.581] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[12:23:35.581] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[12:23:35.629] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:35.629] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:36.586] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_dialog
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_quest
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_dialog
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_quest
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:36.613] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.620] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:36.620] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.990] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:37.990] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:39.461] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:39.471] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:40.521] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:40.540] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.157] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:45.162] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.162] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.201] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:45.203] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.203] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:46.027] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:23:48.028] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:23:48.028] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:55.017] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:23:55.078] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:55.099] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:55.535] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:55.565] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:55.583] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:55.585] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:55.585] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:55.799] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:23:55.861] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:55.870] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:23:55.870] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:55.872] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:55.878] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:23:55.881] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:56.754] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:56.793] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:56.813] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:56.814] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:56.814] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:57.216] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:20.675] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:24:22.715] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:24:22.715] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:38.750] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:24:40.778] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:24:40.778] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:50.686] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:24:50.716] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:24:50.800] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:24:51.682] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:24:51.693] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
0.843046 sek
[12:24:51.716] [info] Save.cpp:124 - Save update started. Name user_profile
[12:24:51.730] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0145289
[12:24:52.691] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:24:54.720] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:24:54.720] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:25:01.728] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10457 [kB], stream size: 10572 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 840 [kB] uncompressed : 11944 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 224 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 378 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 13 [kB] uncompressed : 269 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 13
[kB] uncompressed : 392 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 10 [kB] uncompressed : 201 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 106 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TreasureComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DecalComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 8 [kB] uncompressed : 340 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - SpawnPointComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 7
[kB] uncompressed : 152 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 6 [kB] uncompressed : 45 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 5 [kB] uncompressed : 61 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GatherResourceComponent
compressed : 3 [kB] uncompressed : 32 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 175 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.8653 sek
[12:25:05.707] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10576 Kb
[12:25:05.729] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:25:05.766] [info] Save.cpp:112 - Save store started. Name
233955512_12122021122451.map
[12:25:05.786] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:25:05.866] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:05
[12:25:05.866] [info] Save.cpp:160 - Save get save list started.
[12:25:05.870] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:25:06.084] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:25:06.114] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021120529.map
[12:25:06.116] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:25:07.753] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:07.753] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:25:08.141] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:12.572] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:12.772] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.111] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.212] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
89.219737052917 adding on below 45
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
84.558266401291 adding on below 45
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 6
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 32
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.3 - 2.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.3 - 3.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.3 - 4.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 4.3 - 5.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 5.3 - 5.8
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 5.8 - 5.9
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 5.9 - 6.9
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 6.9 - 7.1
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.1 - 10.1
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 0.91
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_thunderstorm range: 0.3 - 1.3
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_thunderstorm
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_thunderstorm
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 60
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 120
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 73
[12:25:13.420] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:25:13.512] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.73
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:25:13.650] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_thunderstorm_warning_01 for 4.22265
[12:25:13.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.012] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.143] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.242] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.412] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.612] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:17.943] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_thunderstorm_warning_01
[12:25:17.951] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_thunderstorm_warning_01
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:18.757] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:25:20.787] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:20.787] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.16
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:25:28.300] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_thunderstorm_start_01 for 3.94116
[12:25:31.802] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:25:32.317] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_thunderstorm_start_01
[12:25:32.325] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_thunderstorm_start_01
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:33.836] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:33.836] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:25:45.919] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:46.719] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:47.290] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:47.719] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:48.119] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:48.750] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:49.867] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:25:49.990] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:50.153] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:50.451] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:50.721] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:51.872] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:51.872] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:25:57.837] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:25:57.837] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:26:00.151] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:00.252] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:00.422] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:00.552] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.292] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.392] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.422] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.492] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.194] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.226] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.294] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.424] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.593] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:04.054] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.194] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.354] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.658] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.755] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:05.055] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:05.156] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:05.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:06.990] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:07.126] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:07.391] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:07.946] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:26:09.837] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:09.936] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:09.957] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:26:09.958] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:26:10.097] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:10.236] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:10.636] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:10.735] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:11.066] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:11.467] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:11.936] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.268] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.369] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.569] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.736] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:12.937] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:13.338] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:13.407] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:15.109] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:15.213] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:15.328] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:16.251] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:16.288] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:16.453] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:20.596] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:26:20.596] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:26:22.605] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:22.876] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.076] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.306] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.536] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.736] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.976] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:24.206] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:24.405] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:25.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.038] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.108] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.178] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.378] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:27.438] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.507] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.539] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.578] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.639] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.808] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.138] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.177] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.338] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.878] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:30.241] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:30.309] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:30.479] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:34.888] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:35.988] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:41.309] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:26:41.319] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 2.53
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 2
[12:26:41.597] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_thunderstorm_end_01 for
3.67229
[12:26:43.308] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:26:43.308] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:26:45.351] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_thunderstorm_end_01
[12:26:45.360] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_thunderstorm_end_01
[12:26:45.450] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/thunderstorm.logic##00000292D7FDAFF0##19
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:56.882] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:59.367] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:26:59.982] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:00.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:01.398] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:01.398] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:27:03.182] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:10.184] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:27.503] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:27:29.532] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:29.532] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:27:29.776] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:27:29.806] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:40.533] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:27:42.564] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:42.564] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:53.569] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:27:55.568] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:55.568] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:28:01.597] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:01.597] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:01.737] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:01.737] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:01.897] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:01.897] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:05.425] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[12:28:07.525] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[12:28:10.126] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:11.686] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:12.456] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:12.456] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:13.457] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:15.187] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:17.468] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:17.838] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:17.838] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:19.608] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:21.508] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:23.458] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:46.062] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[12:28:48.123] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[12:28:48.622] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:49.193] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:49.193] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:52.023] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:52.624] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:52.624] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:55.064] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:55.624] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[12:28:55.738] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:55.738] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:55.825] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[12:28:57.225] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:57.395] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:57.395] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:59.626] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:01.125] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:01.125] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:02.466] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:04.066] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:04.066] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:05.328] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:12.672] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:29:12.672] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Changing difficulty level.
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level will not rise. Clamped to
4
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level : 4
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() : Event level will not rise. Clamped to 4
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() - Event level : 4
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:22.329] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:23.760] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:25.029] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:25.800] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:25.800] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:26.361] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:27.729] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:29.931] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:29.931] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:30.201] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\krocoon\krocoon_attack_01.wav
[12:29:33.141] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:33.241] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:34.842] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\krocoon\krocoon_attack_03.wav
[12:29:35.655] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:29:35.655] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:29:36.172] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:38.002] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:39.202] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:40.972] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:40.972] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:41.973] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:42.144] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\krocoon\krocoon_attack_02.wav
[12:29:43.243] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:44.574] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:46.174] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:46.944] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:46.944] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:47.704] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:49.205] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:56.936] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:56.936] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:01.476] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:02.119] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:02.119] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:06.408] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:30:07.444] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:30:07.452] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:30:07.463] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.00292
sek
[12:30:07.488] [info] Save.cpp:124 - Save update started. Name user_profile
[12:30:07.502] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0141523
[12:30:15.842] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:15.842] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:17.498] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:30:17.498] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:18.169] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:18.622] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:18.622] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:18.709] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:19.361] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:20.600] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:21.900] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10446 [kB], stream size: 10561 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265424 [kB], stream size: 265540 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1912 [kB] uncompressed : 11998 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 958 [kB] uncompressed : 21213 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
950 [kB] uncompressed : 17857 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
899 [kB] uncompressed : 43489 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 840 [kB] uncompressed : 11943 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 729 [kB] uncompressed : 21168 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 497 [kB] uncompressed : 6450 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 431 [kB] uncompressed : 7866 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 320 [kB] uncompressed : 6695 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 197 [kB] uncompressed : 22196 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 191 [kB] uncompressed : 10977 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6581 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 173 [kB] uncompressed : 2982 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 167 [kB] uncompressed : 7319 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 167 [kB] uncompressed : 3725 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 158 [kB] uncompressed : 763 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 155 [kB] uncompressed : 2960 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 108 [kB] uncompressed : 38090 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 93 [kB] uncompressed : 432 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2929 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 79 [kB] uncompressed : 423 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 73 [kB] uncompressed : 990 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 69 [kB] uncompressed : 1701 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 67 [kB] uncompressed : 821 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 66 [kB] uncompressed : 1103 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 58 [kB] uncompressed : 436 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 57 [kB] uncompressed : 518 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 44 [kB] uncompressed : 75 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 34 [kB] uncompressed : 1749 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 31 [kB] uncompressed : 174 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1210 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 28 [kB] uncompressed : 293 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 26 [kB] uncompressed : 70 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 225 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 823 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 20 [kB] uncompressed : 348 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 377 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 16 [kB] uncompressed : 201 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 16 [kB] uncompressed : 125 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 252 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 258 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 14 [kB] uncompressed : 339 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 12 [kB] uncompressed : 88 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 120 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 11 [kB] uncompressed : 133 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 10 [kB] uncompressed : 115 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 10
[kB] uncompressed : 194 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 10 [kB] uncompressed : 238 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 10 [kB] uncompressed : 104 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - DecalComponent
compressed : 9 [kB] uncompressed : 38 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
MovementDatabaseUpdateComponent compressed : 9 [kB] uncompressed : 7 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 8 [kB] uncompressed : 107 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 8 [kB] uncompressed : 272 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 7 [kB] uncompressed : 69 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 261 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 6
[kB] uncompressed : 91 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 5 [kB] uncompressed : 45 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 2 [kB] uncompressed : 176 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 14.9833 sek
[12:30:22.630] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10567 Kb
[12:30:22.686] [info] Save.cpp:112 - Save store started. Name
233955512_12122021123007.map
[12:30:22.707] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:30:22.776] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:12
[12:30:22.776] [info] Save.cpp:160 - Save get save list started.
[12:30:22.779] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:30:22.977] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:30:23.013] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021121242.map
[12:30:23.015] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:30:23.430] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:33.332] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:37.533] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:39.177] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:39.177] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:45.465] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:47.435] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:48.366] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:30:48.366] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:48.895] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:50.866] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:52.996] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:54.336] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:55.897] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:57.436] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:30:57.436] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:59.467] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:31:08.643] [info] MusicPlayerEmulator.cpp:230 - SND|Music restart.
[12:31:08.643] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:31:14.500] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:31:16.470] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:31:26.720] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:31:31.316] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:31:31.316] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:09.356] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:32:11.385] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:32:11.385] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:22.388] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:32:24.391] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:32:24.391] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:35.422] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:32:37.452] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:32:37.452] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:32:44.645] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[12:32:44.645] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterPrepareSpawn
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_east
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_1.logic
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_2.logic
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112070
[12:32:44.648] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 172052510
[12:32:44.648] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:32:44.648] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112261
[12:32:44.649] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 67137494
[12:32:44.649] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [5] - 6
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.1
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:32:44.876] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_incoming_01 for
4.04365
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:49.008] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_incoming_01
[12:32:49.017] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_incoming_01
[12:32:49.108] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_prepare.logic##00000292D7FDBA30##20
[12:32:53.788] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:32:53.829] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:32:58.515] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:33:00.516] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:33:00.516] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:08.761] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:33:11.173] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:11.843] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.103] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.343] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.544] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.774] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:13.005] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:13.745] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.035] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.276] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.475] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.705] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.945] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:15.275] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:18.706] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:18.876] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:18.976] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.107] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.337] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.576] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.937] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:21.539] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:21.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:22.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:22.390] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:22.728] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:23.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:23.730] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:23.963] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:24.208] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:24.506] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:24.878] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:25.181] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.425] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.528] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.744] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:33:26.751] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.924] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:27.127] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:27.552] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:28.772] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:33:28.772] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:33:31.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:31.532] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:31.771] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:31.960] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.389] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.462] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.703] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.424] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:33.765] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.947] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:34.122] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:38.978] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:33:39.008] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:33:45.597] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:33:47.644] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:33:47.644] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0899%)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.33MB usage)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75851%)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.562MB (usage)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:58.627] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:34:00.431] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:00.628] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:34:00.628] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.094%)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.63MB usage)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76365%)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.945MB (usage)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:09.233] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:09.273] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:11.401] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:11.667] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:34:13.668] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:34:13.668] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0946%)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.67MB usage)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76427%)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.992MB (usage)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0946%)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.67MB usage)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76427%)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.992MB (usage)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:39.806] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:39.836] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitPrepareSpawn
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_south
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:34:45.587] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:34:45.589] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 109069181
[12:34:45.589] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:34:45.590] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 146861629
[12:34:45.626] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[12:34:45.626] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.92
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:34:45.687] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[12:34:45.765] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:34:45.820] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile objectivePrepareForTheAttacLogicFileName
[12:34:45.829] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_start_02 for
5.22381
[12:34:47.796] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:34:47.796] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.096%)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.77MB usage)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76564%)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.094MB (usage)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:51.121] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_start_02
[12:34:51.128] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_start_02
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0968%)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.83MB usage)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76627%)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.141MB (usage)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:16.773] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:31.464] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[12:35:31.550] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_2_entry.logic##00000292E91DA490##23
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:43.772] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292E91D4AE0##22
[12:35:46.624] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:58.684] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_1.logic##00000292E91D4330##21
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:14.771] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:36:16.805] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:36:16.805] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:36:17.430] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.430] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.430] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.434] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:17.931] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.931] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.931] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.935] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:18.787] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:36:18.852] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:36:18.868] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[12:36:18.868] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[12:36:18.874] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:20.424] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:20.453] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:20.484] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:23.185] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:34.308] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:58.186] [info] Dictionary.cpp:759 - Variable with name building_name doesn't
exist
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:07.619] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:37:07.623] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:07.623] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:07.662] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:37:07.664] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:07.664] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:16.631] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:37:18.630] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:37:18.630] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:20.766] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:24.392] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:37:24.392] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:34.695] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:37:36.697] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:37:36.697] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:52.767] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:37:54.768] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:37:54.768] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:10.832] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:38:12.831] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:38:12.831] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1027%)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.26MB usage)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77088%)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.484MB (usage)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:28.898] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:38:30.939] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:38:30.939] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1052%)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.44MB usage)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77308%)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.648MB (usage)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[12:38:35.160] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:38:35.160] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
87.943464517593 adding on below 45
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
82.595455646515 adding on below 45
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 7
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 10
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_thunderstorm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 0.3 - 1.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 1.3 - 2.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 2.3 - 3.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 3.3 - 4.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 4.3 - 5.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 5.3 - 5.8
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 5.8 - 5.9
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 5.9 - 6.9
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 6.9 - 7.1
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.1 - 10.1
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 3.04
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_wind_weak range: 2.3 - 3.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 60
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 120
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 90
[12:38:35.262] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:38:35.361] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.18
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:38:35.492] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_weak_wind_warning_01 for 3.30775
[12:38:38.884] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_weak_wind_warning_01
[12:38:38.896] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_weak_wind_warning_01
[12:38:41.934] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:38:43.974] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:38:43.974] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:38:45.735] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:38:45.775] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:38:45.859] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - carbon_vein: -14.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 14.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - iron_vein: -9.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - steel: -6.00 : 9.00
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.14183
sek
[12:38:47.079] [info] Save.cpp:124 - Save update started. Name user_profile
[12:38:47.093] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0134136
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1107%)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.84MB usage)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77832%)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.039MB (usage)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 2.16
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 2
[12:38:50.456] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_weak_wind_start_01 for
4.3176
[12:38:54.848] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_weak_wind_start_01
[12:38:54.859] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_weak_wind_start_01
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10423 [kB], stream size: 10538 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265483 [kB], stream size: 265599 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 12049 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
956 [kB] uncompressed : 17812 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 938 [kB] uncompressed : 20952 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
891 [kB] uncompressed : 43302 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 794 [kB] uncompressed : 11940 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 767 [kB] uncompressed : 21241 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 496 [kB] uncompressed : 6492 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 419 [kB] uncompressed : 7866 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 332 [kB] uncompressed : 6669 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 193 [kB] uncompressed : 22192 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 187 [kB] uncompressed : 10935 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6552 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 170 [kB] uncompressed : 7286 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 169 [kB] uncompressed : 3141 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 168 [kB] uncompressed : 2971 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 159 [kB] uncompressed : 3714 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 764 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 107 [kB] uncompressed : 38090 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 96 [kB] uncompressed : 435 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2916 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 85 [kB] uncompressed : 905 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 82 [kB] uncompressed : 465 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 70 [kB] uncompressed : 982 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1707 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 66 [kB] uncompressed : 458 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 64 [kB] uncompressed : 1119 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 52 [kB] uncompressed : 512 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 36 [kB] uncompressed : 354 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 33 [kB] uncompressed : 1743 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 30 [kB] uncompressed : 304 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 25 [kB] uncompressed : 1200 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 229 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 24 [kB] uncompressed : 78 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 833 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
20 [kB] uncompressed : 60 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 175 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 18 [kB] uncompressed : 255 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 17 [kB] uncompressed : 201 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
compressed : 14 [kB] uncompressed : 42 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 14 [kB] uncompressed : 88 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 14 [kB] uncompressed : 356 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 13
[kB] uncompressed : 201 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 13 [kB] uncompressed : 96 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 12 [kB] uncompressed : 256 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 106 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 11 [kB] uncompressed : 375 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 10 [kB] uncompressed : 270 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 10 [kB] uncompressed : 237 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 107 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 10 [kB] uncompressed : 128 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - EquipmentComponent
compressed : 9 [kB] uncompressed : 86 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 9
[kB] uncompressed : 160 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 110 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 8 [kB] uncompressed : 123 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 7 [kB] uncompressed : 282 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 7 [kB] uncompressed : 137 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationBendingComponent compressed : 7 [kB] uncompressed : 3 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 6 [kB] uncompressed : 45 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 5 [kB] uncompressed : 61 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 2 [kB] uncompressed : 182 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResourceVolumeComponent
compressed : 2 [kB] uncompressed : 6 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.6272 sek
[12:39:02.868] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10552 Kb
[12:39:02.933] [info] Save.cpp:112 - Save store started. Name
233955512_12122021123847.map
[12:39:02.952] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:39:03.025] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:18
[12:39:03.025] [info] Save.cpp:160 - Save get save list started.
[12:39:03.029] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:39:03.240] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:39:03.278] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021121802.map
[12:39:03.280] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:16.325] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:39:16.469] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:39:18.328] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:39:18.328] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:29.358] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:39:31.358] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:39:31.358] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:47.431] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:49.431] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:39:49.431] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:39:56.797] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:39:56.837] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:40:00.462] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:40:02.098] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:40:02.463] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:02.463] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/kill_elite.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Remove last spawned objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 4 is not enough. Required : 5
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Available
objective.logic/objectives/kill_elite.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Trying to spawn an objective.
[12:40:06.388] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Spawning an objective :
logic/objectives/kill_elite.logic
[12:40:06.506] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
00000292D3E3BBD0##SpawnFailed
[12:40:06.507] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
00000292D3E3BBD0##SpawnSuccessful
[12:40:07.124] [info] LogService.cpp:47 - [LUA 'lua/objectives/spawn_elite.lua']:
OBJECTIVE SPAWN LOCATION FOUND
[12:40:07.137] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event:
00000292D3E3BBD0##SpawnSuccessful
[12:40:07.137] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - 00000292D3E3BBD0##SpawnSuccessful
[12:40:07.148] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event:
00000292D3E3BBD0##SpawnSuccessful
[12:40:07.211] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_kill_boss_start_01
for 4.18624
[12:40:07.660] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:08.330] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:08.931] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:11.461] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_kill_boss_start_01
[12:40:11.470] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_kill_boss_start_01
[12:40:11.540] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_kill_boss_start_01 for 5.13
[12:40:12.701] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:13.131] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:13.519] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:40:13.562] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:14.032] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:14.362] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:15.202] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:15.522] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:15.522] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:40:15.862] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:16.263] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:16.603] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:16.933] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:17.133] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_kill_boss_start_01
[12:40:17.143] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_kill_boss_start_01
[12:40:17.263] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:17.604] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.37
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:40:20.576] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/weather/ashley_weak_wind_end_01
for 3.45794
[12:40:21.965] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:22.495] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:24.096] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_weak_wind_end_01
[12:40:24.106] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_weak_wind_end_01
[12:40:24.195] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/wind_weak.logic##00000292D38FEAC0##24
[12:40:31.581] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:40:33.613] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:33.613] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:42.137] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:42.567] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:43.097] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:43.768] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:44.968] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:45.468] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:45.828] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.169] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.268] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.628] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.898] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.999] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:51.370] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:54.689] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:40:56.689] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:56.689] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:41:02.249] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:41:02.290] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:07.716] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:41:09.746] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:41:09.746] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:25.335] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:25.335] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:29.566] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:29.566] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:30.598] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:30.598] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:33.668] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\world_hit_08.wav
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:33.869] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\world_hit_02.wav
[12:41:37.218] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:41:42.179] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - 00000292D3E3BBD0##KillEliteEncounter
[12:41:45.291] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization:
DIALOG/objective/mech_kill_boss_encounter_01 for 4.74683
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:49.650] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:49.650] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:50.120] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_kill_boss_encounter_01
[12:41:50.130] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_kill_boss_encounter_01
[12:41:50.191] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_kill_boss_encounter_01 for 3.62426
[12:41:50.921] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:50.921] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:54.282] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_kill_boss_encounter_01
[12:41:54.293] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_kill_boss_encounter_01
[12:41:57.182] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:57.182] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:59.925] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\world_hit_03.wav
[12:42:01.056] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:42:03.097] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:42:03.097] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:07.705] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:42:07.705] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:27.877] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:42:27.877] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:42:29.928] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:42:30.709] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:42:30.869] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:42:31.956] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:42:31.956] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:42:32.278] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:38.545] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - 00000292D3E3BBD0##KillEliteEnd
[12:42:38.549] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:38.563] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:38.569] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:38.618] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_kill_boss_end_01 for
1.86116
[12:42:40.539] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_kill_boss_end_01
[12:42:40.547] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_kill_boss_end_01
[12:42:40.617] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_kill_boss_end_01
for 6.38503
[12:42:42.955] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:42:44.955] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:42:44.955] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:42:47.328] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:42:47.470] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_kill_boss_end_01
[12:42:47.479] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_kill_boss_end_01
[12:42:47.580] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event:
00000292D3E3BBD0##SpawnFailed
[12:42:47.610] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/objectives/kill_elite.logic##00000292D3E3BBD0##25
[12:42:47.610] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile - objectve has finished :
logic/objectives/kill_elite.logic##00000292D3E3BBD0##25
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:59.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.120] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:42:59.655] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.655] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.655] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.661] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:01.017] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:43:01.261] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:01.291] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:03.057] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:43:03.057] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:07.144] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:43:07.209] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:07.233] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:08.250] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:08.280] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:11.636] [info] Dictionary.cpp:759 - Variable with name requirement doesn't
exist
[12:43:15.947] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:43:15.952] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:15.952] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:15.991] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:17.075] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:43:17.143] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:17.144] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:18.274] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:43:18.323] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:18.340] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:18.370] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:20.038] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:43:20.043] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:20.043] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:20.092] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:25.821] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:43:27.821] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:43:27.821] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:38.567] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:53.957] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:43:55.958] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:43:55.958] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:17.061] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:19.061] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:44:19.061] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:44:20.796] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:20.836] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:20.918] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 11.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - iron_vein: -8.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - steel: -6.00 : 8.00
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:44:22.170] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:44:22.181] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.20386
sek
[12:44:22.207] [info] Save.cpp:124 - Save update started. Name user_profile
[12:44:22.221] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0143007
[12:44:22.767] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:44:22.837] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:22.840] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:23.997] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:44:23.997] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:24.007] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:24.045] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:24.537] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:44:24.611] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:24.613] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:25.566] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:44:25.566] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:25.577] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:25.605] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10376 [kB], stream size: 10492 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 264544 [kB], stream size: 264660 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 11968 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 952 [kB] uncompressed : 20833 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
950 [kB] uncompressed : 17823 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
894 [kB] uncompressed : 43163 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11927 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 765 [kB] uncompressed : 21240 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 486 [kB] uncompressed : 6425 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 420 [kB] uncompressed : 7851 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 325 [kB] uncompressed : 6644 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 203 [kB] uncompressed : 22195 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 191 [kB] uncompressed : 10891 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6530 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 163 [kB] uncompressed : 2961 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 160 [kB] uncompressed : 3077 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 158 [kB] uncompressed : 7258 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 154 [kB] uncompressed : 3701 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 152 [kB] uncompressed : 765 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 107 [kB] uncompressed : 38090 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 98 [kB] uncompressed : 436 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 87 [kB] uncompressed : 2906 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 71 [kB] uncompressed : 982 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 71 [kB] uncompressed : 1124 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 71 [kB] uncompressed : 467 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1692 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 66 [kB] uncompressed : 822 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 59 [kB] uncompressed : 434 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 52 [kB] uncompressed : 506 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 42 [kB] uncompressed : 1740 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 35 [kB] uncompressed : 353 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 32 [kB] uncompressed : 174 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 228 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 22 [kB] uncompressed : 1198 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 22 [kB] uncompressed : 78 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 293 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 824 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceGraphNode
compressed : 19 [kB] uncompressed : 24 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 17
[kB] uncompressed : 290 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 17 [kB] uncompressed : 375 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 254 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 15 [kB] uncompressed : 124 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 15 [kB] uncompressed : 75 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 13 [kB] uncompressed : 96 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 12 [kB] uncompressed : 236 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 12 [kB] uncompressed : 251 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 12 [kB] uncompressed : 137 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 11 [kB] uncompressed : 201 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - AffectorDesc
compressed : 9 [kB] uncompressed : 10 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 9 [kB] uncompressed : 58 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 96 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 7 [kB] uncompressed : 106 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 259 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 7 [kB] uncompressed : 96 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 7 [kB] uncompressed : 356 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 7 [kB] uncompressed : 100 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 37 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - InteractiveComponent
compressed : 6 [kB] uncompressed : 0 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 6 [kB] uncompressed : 63 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 6 [kB] uncompressed : 64 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 272 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 6 [kB] uncompressed : 36 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 91 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - HighlightComponent
compressed : 5 [kB] uncompressed : 4 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GatherResourceComponent
compressed : 3 [kB] uncompressed : 32 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 174 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.9302 sek
[12:44:36.288] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10500 Kb
[12:44:36.352] [info] Save.cpp:112 - Save store started. Name
233955512_12122021124422.map
[12:44:36.371] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:44:36.444] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:24
[12:44:36.444] [info] Save.cpp:160 - Save get save list started.
[12:44:36.447] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:44:36.651] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:44:36.685] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021122451.map
[12:44:36.688] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:44:40.941] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:44:41.009] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:41.012] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:42.030] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_save_game
[12:44:42.100] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:42.102] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:44:42.110] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name outposts doesn't
exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name mode doesn't exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name mission_date doesn't
exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name mission doesn't exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name difficulty doesn't
exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name version doesn't exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name date doesn't exist
[12:44:44.075] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 11.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - iron_vein: -8.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - steel: -6.00 : 8.00
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:44:45.346] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:44:45.359] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:44:45.359] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:44:45.359] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.22691
sek
[12:44:45.384] [info] Save.cpp:124 - Save update started. Name user_profile
[12:44:45.394] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:45.394] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:45.399] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0156984
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:50.391] [info] MenuScreen.cpp:304 - Create Popup:
gui/popup/popup_template_2buttons
[12:44:50.442] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:54.862] [info] MenuScreen.cpp:320 - ClosePopup:
gui/popup/popup_template_2buttons
[12:44:54.863] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_exit_game
[12:44:54.863] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:54.962] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[12:44:54.970] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[12:44:55.920] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.030403 sec.
[12:44:55.939] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.0180467 sec.
[12:44:56.675] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[12:44:56.710] [info] Dictionary.cpp:759 - Variable with name teamcity_build
doesn't exist
[12:44:56.710] [info] Dictionary.cpp:759 - Variable with name riftbreaker_revision
doesn't exist
[12:44:56.718] [info] Save.cpp:124 - Save update started. Name user_profile
[12:44:56.733] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0151929
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10374 [kB], stream size: 10489 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 264535 [kB], stream size: 264651 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 11968 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 952 [kB] uncompressed : 20833 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
950 [kB] uncompressed : 17823 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
889 [kB] uncompressed : 43163 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11927 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 761 [kB] uncompressed : 21240 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 486 [kB] uncompressed : 6426 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 419 [kB] uncompressed : 7851 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 326 [kB] uncompressed : 6644 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 205 [kB] uncompressed : 22192 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 191 [kB] uncompressed : 10891 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6530 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 164 [kB] uncompressed : 2961 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 159 [kB] uncompressed : 3077 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 156 [kB] uncompressed : 7258 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 154 [kB] uncompressed : 3701 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 765 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 106 [kB] uncompressed : 38090 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 98 [kB] uncompressed : 436 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2906 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 72 [kB] uncompressed : 467 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 71 [kB] uncompressed : 1124 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 70 [kB] uncompressed : 982 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1692 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 65 [kB] uncompressed : 822 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 60 [kB] uncompressed : 434 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 53 [kB] uncompressed : 506 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 42 [kB] uncompressed : 1740 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 35 [kB] uncompressed : 353 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 33 [kB] uncompressed : 174 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 27 [kB] uncompressed : 228 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 22 [kB] uncompressed : 1198 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 293 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 823 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 21 [kB] uncompressed : 78 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 19 [kB] uncompressed : 75 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - PipeComponent compressed
: 19 [kB] uncompressed : 3 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 18 [kB] uncompressed : 137 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 17
[kB] uncompressed : 288 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 254 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 14 [kB] uncompressed : 124 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 13 [kB] uncompressed : 96 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 13 [kB] uncompressed : 236 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 12 [kB] uncompressed : 251 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 11 [kB] uncompressed : 375 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - AffectorDesc
compressed : 11 [kB] uncompressed : 10 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 10 [kB] uncompressed : 201 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 10 [kB] uncompressed : 58 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 96 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 8 [kB] uncompressed : 30 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 7 [kB] uncompressed : 106 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 259 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 7 [kB] uncompressed : 356 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
InteractiveResourceComponent compressed : 7 [kB] uncompressed : 26 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 7 [kB] uncompressed : 63 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 37 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 7 [kB] uncompressed : 101 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 7 [kB] uncompressed : 64 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 6 [kB] uncompressed : 36 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 6
[kB] uncompressed : 91 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 5 [kB] uncompressed : 272 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GatherResourceComponent
compressed : 3 [kB] uncompressed : 32 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 174 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.3168 sek
[12:44:57.809] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10496 Kb
[12:44:57.858] [info] Save.cpp:112 - Save store started. Name
233955512_12122021124445.map
[12:44:57.875] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:44:58.006] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:44:58.022] [info] GameplayState.cpp:287 - ~GameplayState dtor
[12:44:58.027] [info] GuiRenderableInjector.cpp:224 - GUI renderables current/max:
30/673
[12:44:58.027] [info] GuiRenderableInjector.cpp:225 - stencil cmd current/max:
2/338
[12:44:58.027] [info] GuiRenderableInjector.cpp:226 - render cmd current/max:
30/673
[12:44:58.027] [info] GuiRenderableInjector.cpp:227 - camera cmd current/max:
2/2
[12:44:58.027] [info] GuiRenderableInjector.cpp:228 - GUI vertex buffer max count:
1
[12:44:58.027] [info] GuiRenderableInjector.cpp:229 - index buffer max count:
1
[12:44:58.306] [info] MusicPlayerEmulator.cpp:211 - SND|Music stop.
[12:44:58.311] [info] - Unloading resource group general
[12:44:58.326] [info] - Finished unloading resource group general
[12:44:58.326] [info] - Destroying resource group general
[12:44:58.326] [info] - Unloading resource group general
[12:44:58.327] [info] - Finished unloading resource group general
[12:44:58.480] [info] AudioBase.cpp:71 - Audio shutdown starts...
[12:44:58.480] [info] AudioBase.cpp:101 - Audio shutdown finished successfully in
~0ms
[12:44:58.551] [info] AudioBase.cpp:71 - Audio shutdown starts...
[12:44:58.551] [info] AudioBase.cpp:101 - Audio shutdown finished successfully in
~0ms
[12:44:58.685] [info] - Unregistering ResourceManager for type Texture
[12:45:04.529] [info] - DefaultWorkQueue('Root') shutting down on thread main.
[12:45:04.529] [info] - *-*-* OGRE Shutdown
[12:45:04.529] [info] - Unregistering ResourceManager for type Font
[12:45:04.529] [info] - Unregistering ResourceManager for type Skeleton
[12:45:04.529] [info] - Unregistering ResourceManager for type Mesh
[12:45:04.529] [info] - Unregistering ResourceManager for type HighLevelGpuProgram
[12:45:04.529] [info] - Unregistering ResourceManager for type Material
[12:45:04.532] [info] WindowWin32.cpp:48 - WM_KILLFOCUS
[12:45:04.533] [info] ApplicationAbstract.cpp:61 - Destroying application

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