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GATE Syllabus Computer Science and Information Technology

The document outlines 10 sections covering the key topics in computer science and information technology. Section 1 covers engineering mathematics including discrete mathematics, linear algebra, and calculus. Section 2 discusses digital logic and circuit design. Section 3 describes computer organization and architecture. Section 4 focuses on programming and data structures. Section 5 is about algorithms and algorithm analysis. Section 6 presents theory of computation including automata and Turing machines. Section 7 covers compiler design. Section 8 discusses operating systems. Section 9 is on databases and Section 10 is about computer networks.

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0% found this document useful (0 votes)
90 views3 pages

GATE Syllabus Computer Science and Information Technology

The document outlines 10 sections covering the key topics in computer science and information technology. Section 1 covers engineering mathematics including discrete mathematics, linear algebra, and calculus. Section 2 discusses digital logic and circuit design. Section 3 describes computer organization and architecture. Section 4 focuses on programming and data structures. Section 5 is about algorithms and algorithm analysis. Section 6 presents theory of computation including automata and Turing machines. Section 7 covers compiler design. Section 8 discusses operating systems. Section 9 is on databases and Section 10 is about computer networks.

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Lalit jadhav
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CS Computer Science and Information Technology

Section 1: Engineering Mathematics

Discrete Mathematics: Propositional and first order logic. Sets, relations, functions, partial
orders and lattices. Monoids, Groups. Graphs: connectivity, matching, coloring.
Combinatorics: counting, recurrence relations, generating functions.

Linear Algebra: Matrices, determinants, system of linear equations, eigenvalues and


eigenvectors, LU decomposition.

Calculus: Limits, continuity and differentiability. Maxima and minima. Mean value theorem.
Integration.

Probability and Statistics: Random variables. Uniform, normal, exponential, poisson and
binomial distributions. Mean, median, mode and standard deviation. Conditional probability
and Bayes theorem.

Computer Science and Information Technology

Section 2: Digital Logic


Boolean algebra. Combinational and sequential circuits. Minimization. Number
representations and computer arithmetic (fixed and floating point).

Section 3: Computer Organization and Architecture


Machine instructions and addressing modes. ALU, data‐path and control unit. Instruction
pipelining, pipeline hazards. Memory hierarchy: cache, main memory and secondary storage;
I/O interface (interrupt and DMA mode).

Section 4: Programming and Data Structures


Programming in C. Recursion. Arrays, stacks, queues, linked lists, trees, binary search trees,
binary heaps, graphs.

Section 5: Algorithms
Searching, sorting, hashing. Asymptotic worst case time and space complexity. Algorithm
design techniques: greedy, dynamic programming and divide‐and‐conquer. Graph traversals,
minimum spanning trees, shortest paths

Section 6: Theory of Computation


Regular expressions and finite automata. Context-free grammars and push-down automata.
Regular and contex-free languages, pumping lemma. Turing machines and undecidability.

Section 7: Compiler Design


Lexical analysis, parsing, syntax-directed translation. Runtime environments. Intermediate
code generation. Local optimisation, Data flow analyses: constant propagation, liveness
analysis, common sub expression elimination.
Section 8: Operating System
System calls, processes, threads, inter‐process communication, concurrency and
synchronization. Deadlock. CPU and I/O scheduling. Memory management and virtual
memory. File systems.

Section 9: Databases
ER‐model. Relational model: relational algebra, tuple calculus, SQL. Integrity constraints,
normal forms. File organization, indexing (e.g., B and B+ trees). Transactions and concurrency
control.

Section 10: Computer Networks

Concept of layering: OSI and TCP/IP Protocol Stacks; Basics of packet, circuit and virtual
circuit-switching; Data link layer: framing, error detection, Medium Access Control, Ethernet
bridging; Routing protocols: shortest path, flooding, distance vector and link state routing;
Fragmentation and IP addressing, IPv4, CIDR notation, Basics of IP support protocols (ARP,
DHCP, ICMP), Network Address Translation (NAT); Transport layer: flow control and
congestion control, UDP, TCP, sockets; Application layer protocols: DNS, SMTP, HTTP, FTP,
Email.

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