0% found this document useful (0 votes)
287 views15 pages

Meito Blades - The Homebrewery

This document provides information about "Meito Blades" from the manga/anime One Piece. It includes a table listing 14 unique Meito Blades categorized by grade (Wazamono, Ryo Wazamono, O Wazamono, Saijo O Wazamono). Each blade listing includes stats like damage type and weapon properties. The document also provides background context on what qualifies as a Meito Blade and their prestige in the One Piece universe. It describes two example blades, the Sandai Kitetsu and Wado Ichimonji, to illustrate their valued attributes and abilities within the fictional system.

Uploaded by

Lucas Dias
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
287 views15 pages

Meito Blades - The Homebrewery

This document provides information about "Meito Blades" from the manga/anime One Piece. It includes a table listing 14 unique Meito Blades categorized by grade (Wazamono, Ryo Wazamono, O Wazamono, Saijo O Wazamono). Each blade listing includes stats like damage type and weapon properties. The document also provides background context on what qualifies as a Meito Blade and their prestige in the One Piece universe. It describes two example blades, the Sandai Kitetsu and Wado Ichimonji, to illustrate their valued attributes and abilities within the fictional system.

Uploaded by

Lucas Dias
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 15

CREDITS

Designer: Solha#8516 - Solha


Template: Homebrewery
Cover Illustrator: Diogo Cidades
Special Thanks: Kingsare4ever for creating the system, my
friend William and Zorat for giving me the tips about the
Meito Blades. Solha's Meito Blades
System: Naruto 5e This Meito Blades is a recreational creation for Naruto 5E
Early revisions: --
Playtesters: -- campaigns. All content shown below is my own authorship.
Version: 0.2 For any criticism/opinion about the arts and its features call
me on the Naruto 5E discord server.

This book contains Weapons inspired by Eiichiro Oda's Meito


Blades. Thank you very much for reading and taking an interest in the
content.
This book has a Meito Blade themed from the One Piece
manga/anime. Keep in mind that it's not possible to be literal
or just stick to common sense regarding the blades' abilities.
All content has been adapted to be as faithful as possible to
Oda's art. Also playable. Breaking System.........................10
Breaking System............................................................................10
Alternate Weapon Break..........................................................10
Table of Contents Looking for a Meito?.................11
Weapon Table...............................3 Looking for a Meito?......................................................................11
Meito Blades......................................................................................3 Meito Collector's Notebook..........................................................11

Meito Blades...............................4 Meito Jutsus..............................12


Wazamono..........................................................................................4 Heaven Slicer..................................................................................12
Sandai Kitetsu...............................................................................4 Hell Cutter.......................................................................................12
Shiguri.............................................................................................4 Iai: Shishi Sonson.........................................................................12
Wild Strike.......................................................................................12
Ryo Wazamono.................................................................................5 Kamusari..........................................................................................13
Yamaoroshi.....................................................................................5 Ikkitosen...........................................................................................13
Yubarashi........................................................................................5 Kokuto Issen...................................................................................13
Kashu...............................................................................................5 Shin Sekai e no Ichigeki...............................................................13
O Wazamono.....................................................................................6
Ame no Habakiri...........................................................................6 Upcoming Updates......................14
Enma................................................................................................6
Nidai Kitetsu..................................................................................7 New Blades.....................................................................................14
Shusui.............................................................................................7
Wado Ichimonji.............................................................................7
Saijo O Wazamono...........................................................................8
Shodai Kitetsu..............................................................................8
Ace...................................................................................................8
Murakumogiri................................................................................8
Yoru.................................................................................................8
Gryphon..........................................................................................9

2
Meito Blades
Blade Damage Damage Type Weapon Properties Bulk
Wazamono
Sandai Kitetsu 2d8 Slashing Versatile (2d10), Deadly, Finesse, Critical 2
Shiguri 1d12 Slashing Versatile (2d8), Deadly, Finesse 2
Ryo Wazamono
Yamaoroshi 2d6 Slashing Versatile (2d8), Deadly, Finesse 2
Yubarashi 2d6 Slashing Versatile (2d8), Deadly, Finesse 2
Kashu 2d6 Slashing Versatile (2d8), Deadly, Finesse 2
O Wazamono
Ame no Habakiri 2d10 Slashing Versatile (2d12), Deadly (3), Finesse 2
Enma 2d10 Slashing Versatile (2d8), Deadly, Finesse 2
Nidai Kitetsu 2d8 Slashing Versatile (2d10), Deadly, Finesse, Critical (2) 2
Shusui 2d8 Slashing Versatile (2d8), Deadly, Finesse 2
Wado Ichimonji 2d10 Slashing Versatile (2d8), Deadly, Finesse 2
Saijo O Wazamono
Shodai Kitetsu 2d8 Slashing Versatile (2d10), Deadly, Finesse, Critical (3) 2
Ace 3d6 Slashing Versatile (3d8), Deadly, Finesse 2
Murakumogiri 3d12 Slashing Reach 1, Heavy, Trip, Two-Handed 3
Yoru 3d10 Slashing Critical (3), Deadly (2), Heavy, Two-Handed 3
Gryphon 3d8 Slashing Deadly, Disarm, Finesse, Light 1

3
Meito
"I was once walking when I met a distinguished man. He had
greenish hair and wore three swords. I was riding in a wagon Wazamono
when I saw him. It was time for a bunch of highwaymen to The Grade Blades (業物 Wazamono) are blades of a high
stop me. quality, outclassed only by the twelve Supreme Grade
As I was being approached by those thieves, the man Swords, twenty-one Great Grade Swords, and fifty Skillful
calmly unsheathed one of his swords. A dark glow emanated Grade Swords. The total number of Grade Swords is
from the black blade. I blinked my eyes and the man had unknown. They are the lowest classification for a Meito.
passed me. In front of me, the group of thieves was lying on However, despite their lower quality, they still yield far
the ground." superior attributes and strength than regular blades, such as
-- Mizuzo, the giant farmer exceptional resilience and cutting power against sturdy foes.
While the term "Meito" only really indicates that a blade has
a name, it generally appears that a blade being recognized by Sandai Kitetsu
a name is indicative of its high quality and prestige, resulting Classification: Katana, Superior (requires attunement)
in them being quite valuable, with the Grade Sword Sandai Damage: 2d8/2d10
Kitetsu being valued at ฿1,000,000 and the Great Grade
Sword Wado Ichimonji valued at ฿10,000,000. In contrast to You gain a +1 to attack and damage rolls with this chakra
unnamed mass-produced bladed weapons, Meito tend to be enhanced weapon. Also, this katana ignores resistence to
uniquely designed and individually created by skilled slashing damage.
swordsmiths. Because of this, Meito are generally wielded by
powerful combatants skilled in the ways of the blade, who Cursed. The Sandai Kitetsu is sentient and tries to control
bring fame to their blade along with themselves; it is said that any creature that uses it. The player, once per day, must
a blade chooses its wielder. Blade wielding skill is an make a flat DC 2 check. On a failure, the sword forces its
absolute necessity with the highest-graded Meito, which are wielder to inflict undue damage on the nearest creature, in
known for being notoriously difficult to wield with some a cold-blooded attempt to incur the wrath of enemies and
being labeled as "Cursed". cause the wielder's destruction. On a success, the user is
able to use the sword without problems.
Sharpen Blade. As the work of Kitetsu artisans, Sandai
Kitetsu possesses an unrivaled blade. The weapon's critical
range is increased by 1.
Shiguri
Classification: Katana, Superior (requires attunement)
Damage: 1d12/2d8
You gain a +1 to attack and damage rolls with this chakra
enhanced weapon. Also, this katana ignores resistence to
slashing damage.
Kiri Shiguri. This sword has 3 charges, and regains all
charges each rest.
You can use these charges to do use the following features:
Deflection. You are able to deflect any attack that does
not deal psychic damage. As a reaction, you gain +3 to AC.
Additionally, if the AC fails to stop the attack, you gain
resistance to the attack's damage until the end of the
attacker's turn.

4
Ryo Wazamono Yubarashi
The fifty Skillful Grade Blades (良業物 Ryō Wazamono) are Classification: Katana, Superior (requires attunement)
blades of a very high quality, outclassed only by the twelve Damage: 2d6/2d8
Supreme Grade swords and the twenty-one Great Grade You gain a +2 to attack and damage rolls with this chakra
swords. These swords yield exceptional strength, sharpness, enhanced weapon. Also, this katana ignores resistence to
durability, with their light weight being a key factor for speed- slashing damage.
based swordsmanship.
Strong and Strike. You can move quickly with the weapon.
Yamaoroshi You can use your bonus action to make a second attack
with Yubarashi. The second attack adds no modifier to the
Classification: Katana, Superior (requires attunement) damage.
Damage: 2d6/2d8
Blood Thirsty Whenever you use a Bukijutsu, Yubarashi
You gain a +2 to attack and damage rolls with this chakra causes bleedind condition.
enhanced weapon. Also, this katana ignores resistence to
slashing damage. Kashu
Red Murder. It's attacks are fast and accurate to the point of Classification: Katana, Superior (requires attunement)
going through the most defensive enemies. Your weapon Damage: 2d6/2d8
gives the bleed condition whenever it hits. You gain a +2 to attack and damage rolls with this chakra
Whale Killer. You make an attack powerful enough to take enhanced weapon. Also, this katana ignores resistence to
down large opponents. By spending 5 chakra, you are able slashing damage.
to increase the damage die by 2 Hidden Power. The weapon stores an inner energy capable
of supplying chakra. This sword has 5 charges, and regains
all charges each rest.
You can use these charges to do use the following features:
Wazamono Force. You can choose a C-rank combo
bukijutsu. This jutsu is considered Wazanomo Enhanced
and can be cast at no chakra cost.
Wazanomo Agility. You are able to move around better
with this sword because of its weight. Your AC increases
by 1

5
O Wazamono
The twenty-one Great Grade Blades (大業物 Ō Wazamono)
are among the highest-quality blades in the world, second
only to the twelve Supreme Grade swords. These blades are
well known for their incredible power and outstanding
balance in strength, sharpness, and durability. In the hands of
capable swordsmen, they can even stand up to the Supreme
Grade Swords in combat.
Ame no Habakiri
Classification: Katana, Legendary (requires attunement)
Damage: 2d10/2d12
You gain a +3 to attack and damage rolls with this chakra
enhanced weapon. Also, this katana ignores resistence to
slashing damage.
Inner Skies. The weapon stores an inner energy. This sword
has 3 charges, and regains all charges each long rest.
You can use these charges to do use the following feature:
Heaven Slicer. You can cast the jutsu listed in Meito's
Bukijutsus with the necessary components.
Wano Stance. As a very flexible weapon, you can be in two
weapon stances at the same time. Spend 8 chakra each
turn to maintain both stances. This feat can be used once
per long rest.
Mortal Blade. Ame no Habakiri has one of the most
powerful blades ever made. Increase Deadly trait by 2
Enma
Classification: Katana, Legendary (requires attunement)
Damage: 2d10/2d12
You gain a +3 to attack and damage rolls with this chakra
enhanced weapon. Also, this katana ignores resistence to
slashing damage.
Hells Bells. The weapon stores an inner energy. This sword
has 3 charges, and regains all charges each long rest.
You can use these charges to do use the following feature:
Hell Cutter. You can cast the jutsu listed in Meito's
Bukijutsus with the necessary components.
Wano Stance. As a very flexible weapon, you can be in two
weapon stances at the same time. Spend 8 chakra each
turn to maintain both stances. This feat can be used once
per long rest.
Critical Blade. Enma has one of the most powerful blades
ever made. Increase Critical range by 2

6
Nidai Kitetsu Shusui
Classification: Katana, Supreme (requires attunement) Classification: Katana, Supreme (requires attunement)
Damage: 2d8/2d10 Damage: 2d8/2d10
You gain a +3 to attack and damage rolls with this chakra You gain a +3 to attack and damage rolls with this chakra
enhanced weapon. Also, this katana ignores resistence to enhanced weapon. Also, this katana ignores resistence to
slashing damage. slashing damage.
Cursed. The Nidai Kitetsu is sentient and tries to control any Kuro Chikara. (Recharge 5-6) You are able to absorb
creature that uses it. The player, once per day, must make a ninjutsu attacks with the power of your sword and return
flat DC 3 check. On a failure, the sword forces its wielder them with greater force. As a reaction, you can roll a Clash
to inflict undue damage on the nearest creature, in a cold- with Shusui against the attack. On a success, you absorb
blooded attempt to incur the wrath of enemies and cause the jutsu and add half it's damage to your next weapon
the wielder's destruction. On a success, the user is able to attack.
use the sword without problems. Blade Master. While wielding Shusui, you are always under
Sharpen Blade. As the work of Kitetsu artisans, Nidai the effect of Improved Blade Stance. While wielding it, you
Kitetsu possesses an unrivaled blade. The weapon's critical gain the following benefits:
range is increased by 2. You gain a +2 bonus to the weapon's attack rolls.
Samurai's Will You look imposing wielding the Nidai As a bonus action, you can take a parrying stance. Until
Kitetsu. As a bonus action, you are able to cause fear into the start of your next turn, you have a +4 bonus to AC and
enemies within 10ft of you until the end of your next turn. you cannot be disarmed.
When you make an opportunity attack with a weapon, you
Kitetsu Style. The weapon stores an inner energy. This have advantage on the attack roll.
sword has 3 charges, and regains all charges each long When you score a critical hit with a weapon attack, the
rest. target gains 1 ranks of lacerated.
You can use these charges to do use the following feature: You can only gain the benefit of one stance at a time.
Switching stances requires a bonus action.
Wild Strike. You can cast the jutsu listed in Meito's
Bukijutsus with the necessary components. Weapon Crusher. Shusui is able to broke weapons easily.
When you attempt to broke an weapon, decrease 1 DC per
rarity rank.
Wado Ichimonji
Classification: Katana, Legendary (requires attunement)
Damage: 2d10/2d12
You gain a +3 to attack and damage rolls with this chakra
enhanced weapon. Also, this katana ignores resistence to
slashing damage.
Iai Path. The weapon stores an inner energy. This sword has
3 charges, and regains all charges each long rest.
You can use these charges to do use the following features:
Yai: Shishi Sonson. You can cast the jutsu listed in
Meito's Bukijutsus with the necessary components.
Unbreakable. Wado Ichimonji is so tough that his body can
be used to parry any blow. As a reaction, you can add +5 to
AC or +3 to Strength or Dexterity saving throws.
Everything Cutter. Wado Ichimonji's blade is well crafted to
the point of ignoring elemental resistances and immunities
in bukijutsu attacks.

7
Murakumogiri
Saijo O Wazamono Classification: Naginata, Artifact (requires attunement)
The twelve Supreme Grade Blades (最上大業物 Saijō Ō Damage: 3d12
Wazamono) are the twelve highest-quality blades in the world.
The blades have displayed incredible feats through their You gain a +3 to attack and damage rolls with this chakra
usage, such as being exposed to the harshest elements enhanced weapon. Also, this naginata ignores resistence and
without losing their edge and slashing through enormous immunities to slashing damage.
structures.
The Conqueror. The weapon stores an inner energy. This
Shodai Kitetsu sword has 2 charges, and regains all charges each long
rest.
Classification: Katana, Artifact (requires attunement) You can use these charges to do use the following features:
Damage: 2d8/2d10
You gain a +3 to attack and damage rolls with this chakra Ikkitosen. You can cast the jutsu listed in Meito's
enhanced weapon. Also, this katana ignores resistence and Bukijutsus with the necessary components.
immunities to slashing damage. Naginata Force. Murakumogiri is so tough that his body can
Cursed. The Nidai Kitetsu is sentient and tries to control any be used to parry any blow. When targeted by an attack or
creature that uses it. The player, once per day, must make a forced to make a Strength, Dexterity, or Constitution
flat DC 4 check. On a failure, the sword forces its wielder saving throw, as a Reaction you can spend 15 Chakra to
to inflict undue damage on the nearest creature, in a cold- force the attack to miss or automatically pass the saving
blooded attempt to incur the wrath of enemies and cause throw, taking no damage and suffering no effects. This
the wielder's destruction. On a success, the user is able to feature can be used twice per long rest.
use the sword without problems. Heaven Shaking Clash. You can choose a bukijutsu with the
Sharpen Blade. As the work of Kitetsu artisans, Nidai Clash keyword. This jutsu counts as being Murakumogiri
Kitetsu possesses an unrivaled blade. The weapon's critical Enhanced if it clashes with another Jutsu, automatically
range is increased by 3. wins.
Samurai's Will As long as you are wielding Shodai Kitetsu Yoru
you are an unshakable will. You become immune to Classification: Greatsword, Artifact (requires attunement)
Berserker, Charmed and Fear conditions. Damage: 3d10
Kitetsu Style. The weapon stores an inner energy. This You gain a +3 to attack and damage rolls with this chakra
sword has 3 charges, and regains all charges each long enhanced weapon. Also, this longsword ignores resistence
rest. and immunities to slashing damage.
You can use these charges to do use the following feature: Swordsman Force. The weapon stores an inner energy. This
Wild Strike. You can cast the jutsu listed in Meito's sword has 2 charges, and regains all charges each long
Bukijutsus with the necessary components. rest.
Ace You can use these charges to do use the following features:
Classification: Katana, Artifact (requires attunement) Kokuto Issen. You can cast the jutsu listed in Meito's
Damage: 3d6/3d8 Bukijutsus with the necessary components.
You gain a +3 to attack and damage rolls with this chakra Strongest Sword. Yoru is one of the most dangerous Meito
enhanced weapon. Also, this katana ignores resistence and Blades of the world. The weapon's critical range is
immunities to slashing damage. increased by 2 and gains Deadly 2.
The Ruler. The weapon stores an inner energy. This sword Cross Impact. Being a heavy weapon, Yoru can destroy
has 2 charges, and regains all charges each long rest. almost any surface it hits. As a full turn action, you can
create 30ft difficult terrain just by slamming your sword
You can use these charges to do use the following features: into the ground. You are immune to the difficult terrain you
Kamusari. You can cast the jutsu listed in Meito's created.
Bukijutsus with the necessary components.
King's Domain You look imposing wielding the Ace. As a
bonus action, you are able to cause 2 ranks of fear into
enemies within 20ft of you until the end of your next turn.
All things' repeller. You can choose a bukijutsu with the
Clash keyword. This jutsu counts as being Ace Enhanced
if it clashes with another Jutsu, automatically wins.

8
Gryphon
Classification: Dao, Artifact (requires attunement)
Damage: 3d8
You gain a +3 to attack and damage rolls with this chakra
enhanced weapon. Also, this katana ignores resistence and
immunities to slashing damage.
Red. The weapon stores an inner energy. This sword has 2
charges, and regains all charges each long rest.
You can use these charges to do use the following features:
Shin Sekai e no Ichigeki. You can cast the jutsu listed in
Meito's Bukijutsus with the necessary components.
Burning Trace. Gryphon possesses an innate ability to
transform infused chakra into fire release. Whenever you
cast a bukijutsu, you can choose to turn the damage into
fire damage.
Griffin Claw. Gryphon is more dangerous than other swords
when used by experienced hands. Choose a B-Rank or
lower bukijutsu, it becomes Griffin Enchanced and will
always deal maximum damage on hit.

9
Breaking System
Breaking a common weapon can be easy with enough force, Alternate Weapon Break
but Meito blades are considered strong because of their Classification: Bukijutsu
incredible toughness. Therefore, they are not broken by Rank: B-Rank
normal blades, nor are they broken easily by other Meito. Casting Time: 1 Action
Whenever weapon focuses an attack on another weapon it Range: Self
must first pass the weapon's DC, which is similar to AC. If for Duration: Concentration, up to 1 minute
some reason you suffer from a decrease in AC through a Components: W (Any), M
feature or jutsu, the weapon takes half the effect (rounded Cost: 14 Chakra
down). Then, it must bring the weapon's life to zero. Keywords: Bukijutsu
Description: You concentrate pure chakra into your weapon
Before rolling the attack, the attacker must make it clear that to destroy other weapons. Whenever you attack an enemy
it will attack the target's weapon. Weapons cannot be used creature's weapon, the damage is increased by 1. For every
as a "body" to stop attacks that are aimed at the target. two rarity ranks below your weapon's rank, the damage is
increased by 1.
Attack weapon > Pass DC > Damage weapon's hit points
Weapon DC Hit Points
Common 15 3
Greater 18 5
Superior 21 8
Supreme 24 12
Legendary 27 14
Artifact 27 14

Considering their toughness level, higher rarity weapons have


greater impact resistance, as well as more strength to break
other weapons.
Every time you hit a weapon, you deal 1 damage to it.
Common weapons only need 3 attacks, while a legendary
weapon needs 14.
Breaking Special Effects

+1 Damage: Beat the DC by 5 or more


Damage: Beat the Save DC.
Miss: Fail to meet or beat the Save DC.

Weapon Repair
If your weapon is ever broken, don't worry, you'll be able to
get it back to its original state! Go to a good weaponsmith and
ask him so you can use your weapon again.
To repair weapons, you can follow the rules in Chapter 7:
Adventuring & Missions to perform weapon repair. Weapon
rarity is equal to the following ranking:
Common...................................D-Rank
Greater......................................C-Rank
Superior....................................B-Rank
Supreme...................................A-Rank
Legendary.................................S-Rank
Artifact......................................S-Rank

10
Looking for a Meito?
Just because a sword is famous doesn't mean you know it. Meito Test Special Effects
There are so many Meito in the world and their abilities are
not always publicized. That's why there are experts in blades, Beat the DC by 10 or more: You know all about this
who know the smallest details of building a sword, from the Meito.
history of its creator to the skills they carry. Beat the DC by 5-9: You know the powers it possesses
Beat the DC: You know the name and rank
In order to show off your knowledge of swords, you must
make an Intelligence (Martial Arts) check against the rarity
CD. Each degree of success you can learn one of the
characteristics of that weapon.
It is important that you are a swordsman, that is, that you
have at least one Weapon Specialist level. Otherwise, the DC
increases by 2 for each Meito level and rarity.
Rarity DC Swordsman DC Non-Swordsman
Greater Meito 15 17
Superior Meito 20 24
Supreme Meito 25 31
Legendary Meito 30 38
Artifact Meito 30 38

Meito Collector's
Notebook
Some have collector's notebooks that have drawings of the
swords, information about the Meito and any other
characteristics that are important. In some cases, even where
it was last seen (in that case, talk to your DM to decide if this
information is there or not). The DC is decreased by 2 for
each Meito level
So if you don't have any Weapon Specialist level, you are
able to perform the test in the normal way, without adding
DC per rarity level.
Rarity DC Swordsman DC Non-Swordsman
Greater Meito 13 15
Superior Meito 16 20
Supreme Meito 19 25
Legendary Meito 22 30
Artifact Meito 22 30

It is also possible to lower the DC based on resources


found in the campaign. Perhaps a master swordsman, an
experienced Weaponsmith, or an ancient document that tells
about it.

11
Meito Jutsus
Heaven Slicer Iai: Shishi Sonson
Classification: Bukijutsu Classification: Bukijutsu
Rank: B-Rank Rank: B-Rank
Casting Time: 1 Action Casting Time: 1 Action
Range: 50ft Range: Weapons Range
Duration: Instant Duration: Instant
Components: W (Ame no Habakiri), M Components: W (Wado Ichimonji), M
Cost: 1 Charge + 12 Chakra Cost: 1 Charge + 12 Chakra
Keywords: Bukijutsu, Hijutsu, Finisher Keywords: Bukijutsu, Hijutsu, Finisher
Description: You perform a swift series of powerful and Description: You hold Wado Ichimonji and prepare a quick
accurate strikes with Ame no Habakiri. Before finishing slashing move through the enemy. You make a 15ft dash
with a powerful strike with the weapons. Make two ranged and swing Wado Ichimonji with all of your force. The
weapon attacks dealing your weapon damage + 1d10. If creature in front of you must succeed a Dexterity saving
you scored at least one hit, you attack one final time throw at disadvantage, taking 6d12 slashing damage, or
dealing Ame no Habakiri damage die + your taijutsu ability half as much damage on a successful save.
modifier + 2d10. If this jutsu is used as a Finisher, you If this jutsu is used as a Finisher, all creatures within a 5-
instead deal each weapon’s damage + 2d10 and if you foot wild 20-foot long originating from you must succeed a
scored at least one hit with each weapon, you attack one constitution saving throw at disadvantage. On a failed save
final time dealing both weapons damage dies + 4d10. creatures take your weapons damage + 10d12 and become
Hell Cutter proned or no damage or effect on a success.
Classification: Bukijutsu
Rank: B-Rank Wild Strike
Casting Time: 1 Action Classification: Bukijutsu
Range: Weapon Range Rank: B-Rank
Duration: Instant Casting Time: 1 Action
Components: CM, W (Enma), M Range: Self (30-foot line)
Cost: 1 Charge + 12 Chakra Duration: Instant
Keywords: Bukijutsu, Hijutsu, Finisher Components: CM, W (Nidai Kitetsu, Shodai Kitetsu), M
Description: Enma begin to collect and manifest a dark Cost: 1 Charge + 12 Chakra
chakra. The dark chakra begins to collect and spark off of Keywords: Bukijutsu, Hijutsu, Finisher
your weapon. You prepare for a powerful singular forward Description: You perform a non-patterned string of attacks
slash as it's darkness follows behind you. Select one that slashes everything around you. All creatures of your
creature you can see within range. Move yourself into a choice in a 5-foot wide, 30-foot line originating from you
space adjacent to the chosen creature that can hold you. must succeed a Dexterity saving throw, taking your
Make one melee taijutsu attacks using your weapon, weapons damage + 4d6 Slashing damage and 3 ranks of
dealing your weapons damage + 5d12 necrotic damage. If bleeding on a failed save or half as much and no ranks of
the target has any ranks of the bleeding condition, you lacerated on a success.
make your attacks at advantage. If your attack beats the If this jutsu is used as a Finisher, all creatures of your
creatures AC by 10 or more, the creature cannot take a choice in a 10-foot wide, 30-foot line originating from you
reaction until the end of the current turn, and you ignore must succeed a Dexterity saving throw, instead dealing your
any damage reduction they are benefiting from. weapons damage + 6d6 slashing damage and 2 ranks of
If this jutsu is used as a Finisher, you instead deal your lacerated on a failed save and half as much and no additional
weapons damage + 7d12 Necrotic. effects on a success.

12
Kamusari Shin Sekai e no Ichigeki
Classification: Bukijutsu Classification: Bukijutsu
Rank: B-Rank Rank: B-Rank
Casting Time: 1 Action Casting Time: 1 Action
Range: Weapons Range Range: (15-foot radius sphere)
Duration: Instant Duration: Instant
Components: W (Ace), M Components: W (Gryphon), M
Cost: 1 Charge + 12 Chakra Cost: 1 Charge + 11 Chakra
Keywords: Bukijutsu, Hijutsu Keywords: Bukijutsu, Hijutsu
Description: Holding the sword in your right hand, you Description: You slam Gryphon on the ground delivering a
swings Ace horizontally, creating a powerful chakra slash mighty tremor designed to instil fear in your opponents.
attack to strike the opponent. You can spend your action to Creatures in range other than you, must succeed a
make a melee weapon attack against a creature within Dexterity saving throw taking 8d8 force damage and being
range. On a hit, the you deal 7d12 force damage and the knocked prone on a failed save, or half as much on a
target makes a Strength saving throw. On a failed save they successful one and suffering no other effects. Regardless of
are knocked back 50ft and is dazed. If a creature knocked whether a creature passes or fails, all hostile creatures
back by this jutsu collides with a solid object, their within range must make a Wisdom saving throw, gaining 2
movement is stopped, taking damage as if they had fallen rank of fear on a failed save.
an equal distance.
Ikkitosen
Classification: Bukijutsu
Rank: B-Rank
Casting Time: 1 Action
Range: Self (15-foot radius sphere)
Duration: Instant
Components: W (Murakumogiri), M
Cost: 1 Charge + 12 Chakra
Keywords: Bukijutsu, Hijutsu
Description: You swing the Murakumogiri with both hands
hitting all enemy creatures around you. Each creature in a
15-foot radius sphere originating from you must make a
Dexterity saving throw. On a failed save, a creature takes
your weapon’s damage + 6d10 force damage and is
stunned until the end of your next turn. On a successful
save, a creature takes half as much damage and is not
stunned.
Kokuto Issen
Classification: Bukijutsu
Rank: B-Rank
Casting Time: 1 Action
Range: 50ft
Duration: Instant
Components: W (Yoru), M
Cost: 1 Charge + 12 Chakra
Keywords: Bukijutsu, Hijutsu
Description: You can swing Yoru to launch an invisible flying
slash capable of cutting everything in its path, making for
an extremely strong, far-reaching slice. Make a ranged
weapon attack dealing your weapon damage + 3d10 force
damage. If you scored the hit, you can cast a C-Rank
Bukijutsu at no extra cost.

13
Upcoming Updates
New Blades
Gryphon (Done)
Fujitora's Sword
Durandal
Oto and Kogarashi
Kikoku
Broke System (Done)
I know there is already a feat about breaking weapons, but I
think it can be taken to a higher level. One Piece's weapons
don't break easily and this should be more complex than just
aiming the attack at a weapon.
Flavour (Done)
I made some weapons based on pure thought and wiki. I
hope to make them all as unique as possible. And for that I
will be updating from time to time so that all are in
accordance with the anime, but within the system.

14

You might also like