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Will Lionheart LVL 9

This document provides character details for a fighter named Will Lionheart. It summarizes their abilities, including a strength of 20, proficiency bonus of +4, and 94 hit points. It also lists their attacks, including an unarmed strike with a +11 attack bonus and 2d10+7 damage. Their abilities allow them to grapple opponents, gain advantage on attacks against grappled foes, and throw opponents using their strength score.

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Unicorn 666
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0% found this document useful (0 votes)
50 views3 pages

Will Lionheart LVL 9

This document provides character details for a fighter named Will Lionheart. It summarizes their abilities, including a strength of 20, proficiency bonus of +4, and 94 hit points. It also lists their attacks, including an unarmed strike with a +11 attack bonus and 2d10+7 damage. Their abilities allow them to grapple opponents, gain advantage on attacks against grappled foes, and throw opponents using their strength score.

Uploaded by

Unicorn 666
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fighter LVL 9 Soldier (C) Unicorn666

CLASS & LEVEL BACKGROUND PLAYER NAME


Will Lionheart
Custom Lineage (Human) CN -
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

0 INSPIRATION
STRENGTH
20 +2 30
20 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

5 PERSONALITY TRAITS

Hit Point Maximum 94


● 9 Strength
DEXTERITY

14 ●
2

8
Dexterity
Constitution
94
CURRENT HIT POINTS IDEALS
0 Intelligence

2 1 Wisdom

CONSTITUTION
1 Charisma

SAVING THROWS
0
TEMPORARY HIT POINTS BONDS

18
● 6 Acrobatics (Dex) Total 9 SUCCESSES
4 Animal Handling (Wis)
1
d10 FAILURES
0 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ● 13 Athletics (Str)

10 1

0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
AS 1 SR, SW 1 SR, IND 1 LR
Unarmed +11 d8/2d10+7
0 ● 5 Insight (Wis) ba echo 15ft, ac 14+pb, 30ft
5 Intimidation (Cha) US armed +11 d6/2d10+7 disappear, ba tp 15ft, con
WISDOM 0 Investigation (Int) mod echo attack LR
1 Medicine (Wis)
Grappled 1d4
12 0 Nature (Int) damage vs structures x3 GRAPPLER adv on grappled,
1
● 5 Perception (Wis) restrain as action grapple
1 Performance (Cha) check
1 Persuasion (Cha)
CHARISMA
0 Religion (Int) CRUSHER 5ft on attack, crit
12 2 Sleight of Hand (Dex) = all adv start of my next turn
2 Stealth (Dex)
1 1 Survival (Wis) MASTER BRAWLER if hit ba
SKILLS ATTACKS & SPELLCASTING
grapple, ba throw str * 5, save
dc = 8 + str + pb, large adv
15 PASSIVE WISDOM (PERCEPTION) and half distance, if success
CP
on save free from grapple

common, deep speech, SP


SKILL EXPERT atlhetics
abyssal, undercommon expertise
EP

GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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