Glossary
Glossary
1. Antivirus
It is a computer program that detects and eliminates the presence of other
programs that have been installed without user consent. National Statistics Institute
designed it to destroy the software installed in the computer. These may be applications
executed at a given moment, or they may function permanently (sentinels).
2. Artificial Intelligence (AI)
Comprised of many different technologies and tools, it provides methods and
techniques to provide human-like decision making in an automated basis, and on a scale
and scope that would be prohibitive without advanced software and careful system
integration. AI is anticipated to have an ever increasing role in ICT including both
traditional telecommunications as well as many communications enabled applications
and digital commerce. AI is increasingly integrated in many areas including Internet
search, entertainment, commerce applications, content optimization, and robotics.
3. Browsing (Surfing)
Searching and consulting information on the Internet service, based on the
hypertext, performed in an unstructured way (that is, the objective of the browsing may
change at any moment, according to the internaut's whim).
4. Cache
Refers to a region of computer memory where frequently accessed data can be
stored for rapid access; or an optional file on your hard drive where such data also can be
stored. Examples: Internet Explorer and Firefox have options for defining both memory
and disk cache. The act of storing data for fast retrieval is called "caching".
5. Cookie
A small piece of information you may be asked to accept when connecting to
certain servers via a web browser. It is used throughout your session as a means of
identifying you. A cookie is specific to, and sent only to the server that generated it.
6. Download
The process of transferring one or more files from a remote computer to your
local computer. The opposite action is upload.
7. E-mail (Electronic Mail)
The exchange of messages between users who have access to either the same
system or who are connected via network (often the Internet). If a user is not logged on
when a new message arrives, it is stored for later retrieval.
8. Encryption
It is the processing of a set of data, contents or other, in a package, for the purpose
of preventing anyone except the intended recipient from reading it. There are many types
of data encryption, constituting the basis for security in the network. The best known type
is PGP.
9. File
A collection of data that has a name (called the filename). Almost all information
on a computer is stored in some type of file. Examples: data file (contains data such as a
group of records); executable file (contains a program or commands that are executable);
text file (contains data that can be read using a standard text editor).
10. Firewall
This is a part of a system or network that is designed to block unauthorized
access, at the same time that it allows authorized communications. This is a devise or set
of devices configured to permit, limit, encrypt, decipher, the traffic between the different
areas, over the base of a set of criteria.
11. HTML (Hyper Text Markup Language)
It is a language used for creating web pages. Various instructions and sets of tags
are used to define how the document will look.
12. HTTP (Hyper Text Transfer Protocol)
It is a set of instructions that defines how a web server and a browser should
interact. Example: When you open a location (e.g., enter a URL) in your browser, what
actually happens is an HTTP command is sent to the web server directing it to fetch and
return the requested web page.
13. Internet access
It is when an individual or human group connects to the Internet communication
network. This may be carried out via any type of digital or analogue line, and using any
type of equipment (personal computer, laptop computer, PDA, mobile telephone, etc.).
14. Malware
Software programs designed to damage or do other unwanted actions on a
computer; common examples of malware include viruses, worms, Trojan horses, and
spyware.
15. mp3
It is a digital audio player where it stores, organizes and plays digital audio files.
They are known as such due to the ubiquity of the .mp3 format, but they often play other
file formats.
16. mp4
It is a digital multimedia player where it stores, organizes and plays digital video,
audio and image files. Digital multimedia players play different audio and video formats,
depending on the manufacturer, and not necessarily .mp4 format.
17. Streaming
This term refers to watching or listening to a file directly on a website, without the
need to download it previously to the computer. This could be described as "click and get
it". In more complex terms, it could be said that it describes a strategy on demand for the
distribution of multimedia content via the Internet.
18. USB
The Universal Serial Bus, commonly abbreviate as USB, is a port that serves to
connect peripherals to a computer.
19. Virtual Reality (VR)
It focuses on virtual experience through realistic interaction with 3D content
presented in a digitally generated space. VR depends upon data from human sensory
organs such as stereoscopic Images, sound, and bio-signals to enhance the VR
experience. There will be many new use case scenarios for VR such as mixed reality-
based learning systems that provide an immersive learning environment. As virtual
reality becomes more prevalent, there will be a need for many new technologies and
solutions such as bot recognition.
20. Website
File in HTML format that may be viewed from anywhere via the Internet. This
site resides in a different and separate server in the space of the search place(s).
Sources:
https://www.ine.es/en/metodologia/t25/t25p450_glosario_en.pdf
https://mindcommerce.com/about/ict-glossary/
https://www.dataprise.com/it-glossary/