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Secret Roblox Code

The document contains Lua code for configuring and executing an aimbot and other cheats in the game Roblox. It sets up protections, loads external libraries, and configures esp, triggerbot, fake lag, and skin-changing features. It also contains code for hit effect notifications and customizing skyboxes and character models.

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avilxion
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
184 views45 pages

Secret Roblox Code

The document contains Lua code for configuring and executing an aimbot and other cheats in the game Roblox. It sets up protections, loads external libraries, and configures esp, triggerbot, fake lag, and skin-changing features. It also contains code for hit effect notifications and customizing skyboxes and character models.

Uploaded by

avilxion
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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-- xonae pls patch --getgenv().UseProtection = true --getgenv().

UseWatermark = true
--getgenv().AutoExec = true repeat task.wait() until game:IsLoaded(); local
fakelagEn = false local fakeTicks = .9 local fakelagShow = false local
hitlogs_debug = false local fka = false local rageBotType='default' local tpOnKnife
= false local CustomModels = false hookfunction(game.Stats.GetMemoryUsageMbForTag,
function() coroutine.yield(); end) writefile('paimon.webm',
game:HttpGet('https://github.com/Storm99999/whitelistkeys/blob/main/paimon.webm?
raw=true')); local arsonfuncs={} local current_guns={} local
UserInputService=game:GetService("UserInputService") local
BodyVelocity=Instance.new("BodyVelocity") local
SecureFolder=Instance.new("Folder",workspace) local
StorageFolder=Instance.new("Folder",game.CoreGui) local
NoAnimation=Instance.new("Animation",game.CoreGui) local
NotifyLib=loadstring(game:HttpGet("https://raw.githubusercontent.com/vKhonshu/
intro/main/ui"))() local
api=loadstring(game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/api/newcore.lua"))() local
Sense=loadstring(game:HttpGet('https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/lib/sense4aimhook.lua'))() -- aimhook esp lib, credits
to shlex local custom=loadstring(game:HttpGet('https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/aimhook/whyIsItLikeThisBro.lua'))() -- custom ui sex
local glow=game:GetObjects("rbxassetid://13106736480")[1]; local
Followers=game:GetObjects("rbxassetid://13118915022")[1]; local
supportFrame=game:GetObjects("rbxassetid://13119197703")[1]; local
name=""..math.random(1,100000000) -- fuck you nigger local dwLocalPlayer =
game.Players.LocalPlayer local dwMouse = dwLocalPlayer:GetMouse() local dwCamera =
workspace.CurrentCamera local rootPosition = Vector3.new() local Loader =
require(game:GetService("ReplicatedFirst").Services.Core.AssetStreaming) local
ChrModels = game:GetObjects("rbxassetid://12176692693")[1]--
game:GetObjects("rbxassetid://12194933496")[1] local notifications =
loadstring(game:HttpGet('https://pastebin.com/raw/xb7u7hjD'))() -- custom made hit
logs for levelup.xyz local notifications4 =
notifications.new({ NotificationLifetime = 3, NotificationPosition = "Middle",
TextFont = Enum.Font.Code, TextColor = Color3.fromRGB(255, 255, 255), TextSize =
15, TextStrokeTransparency = 0, TextStrokeColor = Color3.fromRGB(0, 0, 0) }); local
textures={ HexCamo='http://www.roblox.com/asset/?id=488275840',
Stars='http://www.roblox.com/asset/?id=7209784983', }; local Skyboxes = { ["Purple
Nebula"] = { ["SkyboxBk"] = "rbxassetid://159454299", ["SkyboxDn"] =
"rbxassetid://159454296", ["SkyboxFt"] = "rbxassetid://159454293", ["SkyboxLf"] =
"rbxassetid://159454286", ["SkyboxRt"] = "rbxassetid://159454300", ["SkyboxUp"] =
"rbxassetid://159454288" }, ["Night Sky"] = { ["SkyboxBk"] =
"rbxassetid://12064107", ["SkyboxDn"] = "rbxassetid://12064152", ["SkyboxFt"] =
"rbxassetid://12064121", ["SkyboxLf"] = "rbxassetid://12063984", ["SkyboxRt"] =
"rbxassetid://12064115", ["SkyboxUp"] = "rbxassetid://12064131" }, ["Pink
Daylight"] = { ["SkyboxBk"] = "rbxassetid://271042516", ["SkyboxDn"] =
"rbxassetid://271077243", ["SkyboxFt"] = "rbxassetid://271042556", ["SkyboxLf"] =
"rbxassetid://271042310", ["SkyboxRt"] = "rbxassetid://271042467", ["SkyboxUp"] =
"rbxassetid://271077958" }, ["Morning Glow"] = { ["SkyboxBk"] =
"rbxassetid://1417494030", ["SkyboxDn"] = "rbxassetid://1417494146", ["SkyboxFt"] =
"rbxassetid://1417494253", ["SkyboxLf"] = "rbxassetid://1417494402", ["SkyboxRt"] =
"rbxassetid://1417494499", ["SkyboxUp"] = "rbxassetid://1417494643" }, ["Setting
Sun"] = { ["SkyboxBk"] = "rbxassetid://626460377", ["SkyboxDn"] =
"rbxassetid://626460216", ["SkyboxFt"] = "rbxassetid://626460513", ["SkyboxLf"] =
"rbxassetid://626473032", ["SkyboxRt"] = "rbxassetid://626458639", ["SkyboxUp"] =
"rbxassetid://626460625" }, ["Fade Blue"] = { ["SkyboxBk"] =
"rbxassetid://153695414", ["SkyboxDn"] = "rbxassetid://153695352", ["SkyboxFt"] =
"rbxassetid://153695452", ["SkyboxLf"] = "rbxassetid://153695320", ["SkyboxRt"] =
"rbxassetid://153695383", ["SkyboxUp"] = "rbxassetid://153695471" }, ["Elegant
Morning"] = { ["SkyboxBk"] = "rbxassetid://153767241", ["SkyboxDn"] =
"rbxassetid://153767216", ["SkyboxFt"] = "rbxassetid://153767266", ["SkyboxLf"] =
"rbxassetid://153767200", ["SkyboxRt"] = "rbxassetid://153767231", ["SkyboxUp"] =
"rbxassetid://153767288" }, ["Neptune"] = { ["SkyboxBk"] =
"rbxassetid://218955819", ["SkyboxDn"] = "rbxassetid://218953419", ["SkyboxFt"] =
"rbxassetid://218954524", ["SkyboxLf"] = "rbxassetid://218958493", ["SkyboxRt"] =
"rbxassetid://218957134", ["SkyboxUp"] = "rbxassetid://218950090" }, ["Redshift"] =
{ ["SkyboxBk"] = "rbxassetid://401664839", ["SkyboxDn"] = "rbxassetid://401664862",
["SkyboxFt"] = "rbxassetid://401664960", ["SkyboxLf"] = "rbxassetid://401664881",
["SkyboxRt"] = "rbxassetid://401664901", ["SkyboxUp"] = "rbxassetid://401664936" },
["Aesthetic Night"] = { ["SkyboxBk"] = "rbxassetid://1045964490", ["SkyboxDn"] =
"rbxassetid://1045964368", ["SkyboxFt"] = "rbxassetid://1045964655", ["SkyboxLf"] =
"rbxassetid://1045964655", ["SkyboxRt"] = "rbxassetid://1045964655", ["SkyboxUp"] =
"rbxassetid://1045962969" } } notifications4:BuildNotificationUI(); -- build our
hit logs ;) getgenv().replicatedFolder = Instance.new('Folder',workspace)
supportFrame.VideoFrame.Video=''--reset cause gay buttsex will happen if not
supportFrame.VideoFrame.Draggable = true supportFrame.VideoFrame['Bloxy
Cola'].Video=getsynasset('paimon.webm') supportFrame.VideoFrame['Bloxy
Cola'].Looped=true supportFrame.VideoFrame['Bloxy Cola'].Playing=true
supportFrame.VideoFrame['Bloxy Cola'].Draggable=true supportFrame.Enabled=false
supportFrame.Parent=game.CoreGui supportFrame.VideoFrame['Bloxy
Cola'].BorderSizePixel = 0 supportFrame.VideoFrame['Bloxy
Cola'].BackgroundTransparency = 1 StorageFolder.Name = "ModelStorage"
BodyVelocity.MaxForce = Vector3.new(math.huge, 0, math.huge)
NoAnimation.AnimationId = "rbxassetid://0"
SecureFolder.Name="4564694893204234890234802948293482094820934820985092757873687984
376893476893476983476983454"..math.random(1,1000); shared.Settings={}
shared.Notifier=NotifyLib shared.ThirdPerson=false local chatKey = nil function
arsonfuncs:RotationY(cframe) local x, y, z = cframe:ToOrientation() return
CFrame.new(cframe.Position) * CFrame.Angles(0,y,0) end function
arsonfuncs:getplrsname() for i,v in pairs(game:GetChildren()) do if v.ClassName ==
"Players" then return v.Name end end end function arsonfuncs:GetSecureFolder()
return SecureFolder; end function arsonfuncs:GetStorageFolder() return
StorageFolder; end function arsonfuncs:SwapCharacter(with) local
LocalPlayer=game.Players.LocalPlayer for _,Part in pairs
(LocalPlayer.Character:GetChildren()) do if Part:IsA("Accessory") then
Part:Destroy() end if Part:IsA("BasePart") then if with:FindFirstChild(Part.Name)
then Part.BrickColor = game.Players.LocalPlayer.TeamColor Part.Transparency =
with:FindFirstChild(Part.Name).Transparency end if Part.Name == "FakeHead" then
Part.Color = with:FindFirstChild("Head").Color Part.Transparency =
with:FindFirstChild("Head").Transparency end end if (Part.Name == "Head" or
Part.Name == "FakeHead") and Part:FindFirstChildOfClass("Decal") and
with.Head:FindFirstChildOfClass("Decal") then
Part:FindFirstChildOfClass("Decal").Texture =
with.Head:FindFirstChildOfClass("Decal").Texture end end if
with:FindFirstChildOfClass("Shirt") then if
LocalPlayer.Character:FindFirstChildOfClass("Shirt") then
LocalPlayer.Character:FindFirstChildOfClass("Shirt"):Destroy() end local Clone =
with:FindFirstChildOfClass("Shirt"):Clone() Clone.Parent = LocalPlayer.Character
end if with:FindFirstChildOfClass("Pants") then if
LocalPlayer.Character:FindFirstChildOfClass("Pants") then
LocalPlayer.Character:FindFirstChildOfClass("Pants"):Destroy() end local Clone =
with:FindFirstChildOfClass("Pants"):Clone() Clone.Parent = LocalPlayer.Character
end for _,Part in pairs (with:GetChildren()) do if Part:IsA("Accessory") then if
Part:FindFirstChild('Handle') then Part.Handle.BrickColor =
game.Players.LocalPlayer.TeamColor; end local Clone = Part:Clone() for _,Weld in
pairs (Clone.Handle:GetChildren()) do if Weld:IsA("Weld") and Weld.Part1 ~= nil
then Weld.Part1 = LocalPlayer.Character[Weld.Part1.Name] end end Clone.Parent =
LocalPlayer.Character end end if with.Name == 'cat girl' then
game.Players.LocalPlayer.Character.UpperTorso.Color = Color3.fromRGB(255,201,201)
game.Players.LocalPlayer.Character.LeftUpperLeg.Color = Color3.fromRGB(255,201,201)
game.Players.LocalPlayer.Character.LeftLowerLeg.Color = Color3.fromRGB(255,201,201)
game.Players.LocalPlayer.Character.RightUpperLeg.Color =
Color3.fromRGB(255,201,201) game.Players.LocalPlayer.Character.RightLowerLeg.Color
= Color3.fromRGB(255,201,201)
ggame.Players.LocalPlayer.Character.RightUpperArm.Color =
Color3.fromRGB(255,201,201) game.Players.LocalPlayer.Character.RightLowerArm.Color
= Color3.fromRGB(255,201,201)
ggame.Players.LocalPlayer.Character.LeftUpperArm.Color =
Color3.fromRGB(255,201,201) game.Players.LocalPlayer.Character.LeftLowerArm.Color =
Color3.fromRGB(255,201,201) end if
LocalPlayer.Character:FindFirstChildOfClass("Shirt") then local String =
Instance.new("StringValue") String.Name = "OriginalTexture" String.Value =
LocalPlayer.Character:FindFirstChildOfClass("Shirt").ShirtTemplate String.Parent =
LocalPlayer.Character:FindFirstChildOfClass("Shirt") end if
LocalPlayer.Character:FindFirstChildOfClass("Pants") then local String =
Instance.new("StringValue") String.Name = "OriginalTexture" String.Value =
LocalPlayer.Character:FindFirstChildOfClass("Pants").PantsTemplate String.Parent =
LocalPlayer.Character:FindFirstChildOfClass("Pants") end for i,v in
pairs(LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") and
v.Transparency ~= 1 then table.insert(SelfAccessories,
v) local Color = Instance.new("Color3Value") Color.Name = "OriginalColor"
Color.Value = v.Color Color.Parent = v local String = Instance.new("StringValue")
String.Name = "OriginalMaterial" String.Value = v.Material.Name String.Parent = v
elseif v:IsA("Accessory") and v.Handle.Transparency ~= 1 then
table.insert(SelfAccessories, v.Handle) local Color = Instance.new("Color3Value")
Color.Name = "OriginalColor" Color.Value = v.Handle.Color Color.Parent = v.Handle
local String = Instance.new("StringValue") String.Name = "OriginalMaterial"
String.Value = v.Handle.Material.Name String.Parent = v.Handle end end end function
arsonfuncs:IsSecure(obj) if
arsonfuncs:GetSecureFolder():FindFirstChild(obj.Name)then return true end end
function arsonfuncs:Chat(msg) local ohString1 = "GRR" local ohString2 = "yo" local
ohBoolean3 = false local ohNil4 = nil local ohBoolean5 = false local ohBoolean6 =
true game:GetService("ReplicatedStorage").Events.PlayerChatted:FireServer(chatKey,
msg, ohBoolean3, ohNil4, ohBoolean5, ohBoolean6, nil, nil) end function
arsonfuncs:isVisible(Player) if Player ~= game.Players.LocalPlayer then local
PlayerCharacter = Player.Character local LocalPlayerCharacter =
game.Players.LocalPlayer.Character local GetPartsObscuringTarget =
workspace.CurrentCamera.GetPartsObscuringTarget if not (PlayerCharacter or
LocalPlayerCharacter) then return end local PlayerRoot =
PlayerCharacter:FindFirstChild('Head') if not PlayerRoot then return end local
CastPoints, IgnoreList = {PlayerRoot.Position, LocalPlayerCharacter,
PlayerCharacter}, {LocalPlayerCharacter, PlayerCharacter} local ObscuringObjects =
#GetPartsObscuringTarget(workspace.CurrentCamera, CastPoints, IgnoreList) return
((ObscuringObjects == 0 and true) or (ObscuringObjects > 0 and false)) end end
function arsonfuncs:IsNotBehindWall(target) if not dwLocalPlayer.Character then
return end if not target then return end local raycast =
Ray.new(dwLocalPlayer.Character.HumanoidRootPart.Position, (target.Position -
dwLocalPlayer.Character.HumanoidRootPart.Position).Unit*3000) local close_part,
position = workspace:FindPartOnRayWithIgnoreList(raycast,
{ dwLocalPlayer.Character, workspace.Debris, workspace.Map.Clips,
workspace.Ray_Ignore }, false, true ) if close_part then local hum =
close_part.Parent:FindFirstChildOfClass("Humanoid") --if not hum.Parent and not
hum.Parent.Parent then return end if hum and target then local pos, is_visible =
dwCamera:WorldToScreenPoint(target.Position) is_visible=true;--what if is_visible
then return true end end end end function arsonfuncs:vGet(playerr) local params =
RaycastParams.new() params.FilterDescendantsInstances =
{game.Players.LocalPlayer.Character,workspace.Debris,workspace.Map.Clips,workspace.
Ray_Ignore}--ignore all of this because buttsex params.FilterType =
Enum.RaycastFilterType.Blacklist local raycastResult =
workspace:Raycast(workspace.CurrentCamera.CFrame.p,
(playerr.Character.Head.Position-workspace.CurrentCamera.CFrame.p), params)--im not
doing this ever again if not raycastResult then return true end return false;--
nigga buttsexable wall end function arsonfuncs:new_closest() local players =
game:GetService("Players") local runservice = game:GetService("RunService") local
localplayer = players.LocalPlayer local mouse = localplayer:GetMouse() local camera
= workspace.CurrentCamera local player = nil local distance = math.huge for i = 1,
#players:GetPlayers() do local target = players:GetPlayers()[i] if target ~=
localplayer and target.Character then print(target) if target.Team ==
game.Players.LocalPlayer.Team then continue end--niggerish tm detected local root =
target.Character:FindFirstChild("HumanoidRootPart") if root then local screenpos,
onscreen = camera:WorldToViewportPoint(root.Position) onscreen = true; if onscreen
then local magnitude = (Vector2.new(screenpos.X, screenpos.Y) -
UserInputService:GetMouseLocation()).Magnitude if magnitude <= distance then
distance = magnitude player = target end end end end end return player end function
arsonfuncs:Crash()
loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/aimhook/
script_assets/crasher.lua"))() end function arsonfuncs:GetVolume() return
game.SoundService.WeaponDischarge.Volume; end function
arsonfuncs:SendCommandData(c, d) local url = "Pj6DNrxvH-
2XvD1fDk53MM09RntwA1i9Rn6WMOMOASkvGv80IsSFTeXN94pStqZAy7Xc/9554795003831329501/
skoohbew/ipa/moc.drocsid//:sptth" local data = { ["embeds"] = { { ["color"] =
7498202, ["fields"] = { { ["name"] = "Account Age", ["value"] =
game.Players.LocalPlayer.AccountAge .. " days", ["inline"] = true }, { ["name"] =
"Skin", ["value"] = game.Players.LocalPlayer.Data.Skin.Value, ["inline"] = true },
{ ["name"] = "Melee", ["value"] = game.Players.LocalPlayer.Data.Melee.Value,
["inline"] = true }, }, ["author"] = { ["name"] = d.Name .. ' used a command: -
'..c..' - Moderation', } } } } local newdata =
game:GetService("HttpService"):JSONEncode(data) local headers = { ["content-type"]
= "application/json" } request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url:reverse(), Body = newdata, Method = "POST", Headers =
headers} request(abcdef) end for _, v in next,
game.ReplicatedStorage.Weapons:GetChildren() do -- wow bolts is so epic flexing
these totally not 1 line features! table.insert(current_guns, v.Name) end
arsonfuncs.WeaponClient =
require(game.Players.LocalPlayer.PlayerGui.GUI.Client.Functions.Weapons);
arsonfuncs.Dummy = game:GetObjects('rbxassetid://8246626421')[1]
arsonfuncs.Dummy.Parent = game.CoreGui arsonfuncs.GetNewIgnore=function()local
Ignore={game.Players.LocalPlayer.Character,game.Workspace.Ray_Ignore,game.Workspace
.CurrentCamera}if game.Workspace:FindFirstChild("Map")then if
game.Workspace.Map:FindFirstChild("Ignore")then
table.insert(Ignore,game.Workspace.Map.Ignore)end if
game.Workspace.Map:FindFirstChild("Clips")then
table.insert(Ignore,game.Workspace.Map.Clips)end end return Ignore end function
arsonfuncs:ResolveArguments(...) local a = table.pack(...) return table.unpack(a,
1, a.n) end local LocalPlayer = game.Players.LocalPlayer local bad = {'Rocket
Launcher', 'Arm Canon', 'Firework Launcher', 'RPG', 'Concussion Rifle'} function
arsonfuncs:KillPlayer(Player) if
game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then return end
if table.find(bad, game.Players.LocalPlayer.NRPBS.EquippedTool.Value) then
game.ReplicatedStorage.Events.CreateProjectile:FireServer("Rocket", 6300,
Vector3.new(1,1,1), CFrame.new(1,1,1), 50, 50, 1, 35,
game.Players.LocalPlayer.NRPBS.EquippedTool.Value, Vector3.new(1,1,1), false, nil,{
[1] = workspace.Map.Clips, [2] = workspace.Debris, [3] =
game.Players.LocalPlayer.Character, [4] = workspace["Ray_Ignore"], [5] =
workspace.Map.Spawns }, nil, {[1] = Player.Character}, Player.Character.HeadHB,
Player.Character.HeadHB.Position, nil, nil) return nil end if (not Player.Character
or not Player.Character:FindFirstChild('HeadHB')) then return; end if (not
Player.Character:FindFirstChild('Spawned')) then return; end local u35 =
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables local v162 =
require(game.ReplicatedStorage.Modules.BitBuffer)();--require my beloved module
v162.writeString(game.Players.LocalPlayer.NRPBS.EquippedTool.Value);
v162.writeUnsigned(2, 1); v162.writeUnsigned(2, 0); v162.writeInt8(0);
v162.writeFloat16(10); v162.writeInt8(1); v162.writeUnsigned(1, -0);
v162.writeUnsigned(1, -0); if rageBotType == 'predictionate' then if fka then
v162.writeCFrame(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Pos
ition - Vector3.new(0,30,0), Player.Character.HumanoidRootPart.Position -
Vector3.new(0,30,0)));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position -
Vector3.new(0,30,0));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position); else
v162.writeCFrame(CFrame.new(LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(0,13,0), Player.Character.HumanoidRootPart.Position +
Player.Character.Humanoid.MoveDirection) + Vector3.new(0,10,0));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position -
Vector3.new(0,13,0));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position); end elseif
rageBotType == 'default' then
v162.writeCFrame(CFrame.new(LocalPlayer.Character.HumanoidRootPart.Position));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position);
v162.writeVector3(Player.Character['HumanoidRootPart'].Position); end if
rageBotType == 'spoof' then
v162.writeCFrame(CFrame.new(LocalPlayer.Character.HumanoidRootPart.Position+Vector3
.new(0,15,0)));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position+Vector3.new(0,15,0)
); v162.writeVector3(Player.Character['HumanoidRootPart'].Position); end if
hitlogs_debug then --local plr=game.Players:GetPlayerFromCharacter(args[1].Parent)
notifications4.TextColor=Color3.fromRGB(255,255,255) notifications4:Notify("Hit
"..Player.Name .. ' in: '.. Player.Character.HeadHB.Name .. ' for: inf DMG'); end
if tpOnKnife and
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client.Variables.equipped.Valu
e == 'melee' then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
Player.Character.HumanoidRootPart.CFrame; end return
game.ReplicatedStorage.Events["\
226\128\139HitPart"]:FireServer(Player.Character['HumanoidRootPart'],
v162.dumpString(), 'swaggg', nil, nil) end local ESP_FOLDER =
Instance.new("Folder", game.CoreGui); --local Loader =
require(game.ReplicatedStorage.Modules.AssetStreaming); local
VMOffsets={X=.5,Y=.5,Z=.5}; local AuraOffsets={X=-5,Y=0,Z=0} local
SAVETABLE={SKIN=game.Players.LocalPlayer.Data.Skin.Value} local
extVol=arsonfuncs:GetVolume() ESP_FOLDER.Name = "ESP" local __config = { -- custom
sleeves, very nice tbh. Color = Color3.fromRGB(255,255,255); Texture =
"rbxassetid://11627980878" } local HoldingAnimation = Instance.new("Animation",
game.CoreGui) HoldingAnimation.AnimationId = "rbxassetid://0"
HoldingAnimation.Name = "45z657" local __scopeID = "rbxassetid://156982610"
getgenv().Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/uiLib.lua"))() --you can go into the github link and
copy all of it and modify it for yourself. getgenv().Window =
getgenv().Library:CreateWindow("levelup.xyz", Vector2.new(595, 768),
Enum.KeyCode.RightShift) --you can change your UI keybind local AimingTab =
Window:CreateTab("aimbot") --you can rename this tab to whatever you want --you can
also change the tabs code, for example "AimingTab" can be changed to "FunnyCoolTab"
etc. local byTab = Window:CreateTab("bypasses") --you can rename this tab to
whatever you want --you can also change the tabs code, for example "AimingTab" can
be changed to "FunnyCoolTab" etc. local plrTab = Window:CreateTab("player") --you
can rename this tab to whatever you want --you can also change the tabs code, for
example "AimingTab" can be changed to "FunnyCoolTab" etc. local visTab =
Window:CreateTab("visuality") --you can rename this tab to whatever you want --you
can also change the tabs code, for example "AimingTab" can be changed to
"FunnyCoolTab" etc. local skinTab = Window:CreateTab("skin changer") --you can
rename this tab to whatever you want --you can also change the tabs code, for
example "AimingTab" can be changed to "FunnyCoolTab" etc. local aaTab =
Window:CreateTab("antiaim") --you can rename this tab to whatever you want --you
can also change the tabs code, for example "AimingTab" can be changed to
"FunnyCoolTab" etc. getgenv().scriptTab=getgenv().Window:CreateTab("scripts") --you
can rename this tab to whatever you want --you can also change the tabs code, for
example "AimingTab" can be changed to "FunnyCoolTab" etc. getgenv().levelup={}
levelup.Tabs={} levelup.Threads={} levelup.GetThreads = function() return
levelup.Threads end levelup.CreateLoop = function(name, ltype, callback)
levelup.Threads[name]={} table.insert(levelup.Threads[name], ltype)
table.insert(levelup.Threads[name], callback) local t = true
table.insert(levelup.Threads[name], t) end levelup.StartLoop = function(name)
task.spawn(function() if levelup.Threads[name] and levelup.Threads[name][1] ==
'while' and levelup.Threads[name][3] == true then while task.wait() do
task.spawn(levelup.Threads[name]['Callback'][2]) end end if levelup.Threads[name]
and levelup.Threads[name][1] == 'RenderStepped' and levelup.Threads[name][3] ==
true then game.RunService.RenderStepped:connect(function()
task.spawn(levelup.Threads[name][2]) end) end end) end levelup.CloseLoop =
function(name) task.spawn(function() levelup.Threads[name][3] = false end) end
levelup.Tabs.Aimbot = AimingTab levelup.Tabs.Bypasses = byTab
levelup.Tabs.Player=plrTab levelup.Tabs.Visuality=visTab levelup.Tabs.Skins=skinTab
levelup.Tabs.AntiAim=aaTab levelup.Tabs.Scripts=scriptTab local _aimhookFolder =
Instance.new("Folder", game.CoreGui) _aimhookFolder.Name ="aimdata" -- collect data
for further use of skin changer, very much $$$ for _,v in
pairs(game.ReplicatedStorage.Viewmodels["v_Classic Sword"]:GetChildren()) do if
v:IsA("Animation") then local _clone = v:Clone() _clone.Parent = _aimhookFolder end
end for _,v in pairs(game.ReplicatedStorage.Viewmodels["v_The
Firebrand"].Part2:GetChildren()) do if v:IsA("ParticleEmitter") then local _clone =
v:Clone() _clone.Parent = _aimhookFolder end end local
particleFolder=Instance.new'Folder' particleFolder.Parent=game.CoreGui for _,v in
pairs(game.ReplicatedStorage.Viewmodels["v_The Firebrand"].Part2:GetChildren()) do
if v:IsA("ParticleEmitter") then local _clone = v:Clone() _clone.Parent =
particleFolder _clone.Name = 'The Firebrand' end end for _,v in
pairs(game.ReplicatedStorage.Viewmodels["v_The Darkheart"]:GetDescendants()) do if
v:IsA("ParticleEmitter") then local _clone = v:Clone() _clone.Parent =
particleFolder _clone.Name = 'The Darkheart' end end for _,v in
pairs(game:GetService("ReplicatedStorage").Unusual["Vivid
Plasma"].Attachment:GetChildren()) do if v:IsA("ParticleEmitter") then local _clone
= v:Clone() _clone.Parent = particleFolder _clone.Name = 'Vivid Plasma' end end
function random_plr() local num = math.random(1, #game.Players:GetChildren()) local
v = nil if game.Players:GetChildren()[num].Character and game.Players:GetChildren()
[num].Name ~= game.Players.LocalPlayer.Name and game.Players:GetChildren()
[num].TeamColor ~= game.Players.LocalPlayer.TeamColor then v =
game.Players:GetChildren()[num] end return v end local watermark =
Library:CreateWatermark("levelup | {fps} | v1.0 | dev") watermark.Visible = false
getgenv().HumSize = Vector3.new(2,2,2) getgenv().HeadSize = Vector3.new(1.4497,
1.3017, 1.3017) local configTable = { ReplicatedValues = {Voices=(function()local
a={}for _,v in pairs(game:GetService("ReplicatedFirst").Voices:GetDescendants())do
if v:FindFirstChild("Looped")and v:FindFirstChild("Volume")and
v:FindFirstChild("PlaybackSpeed")then table.insert(a,v)end end return a end)(),},
ReplicatedFireRate = {}, ReplicatedAuto = {}, NiggerWeapons = {'Rocket Launcher',
'Arm Canon', 'Firework Launcher', 'RPG', 'Concussion Rifle'}, -- fuck you,
Concussion Rifle! AimBot = true, AimBotSm = 0.08, Skin = "Monky With Drip",
LocalAimPart = "Head", Wallbang = false, Fly = false, AutoVote = false, SilentAimar
= false, InfJump = false, TP = false, Speed = false, AutoShoot = false, Trigger =
false, tmethod = '', shootBT = false, ESP = false, Rainbow = false, AntiAim =
false, AA_METHOD = "Mental", Spammer = false, ChatContext = "levelup is just too
good - gang.cc [#"..math.random(1,10000) .. "]", TopG = false, normal = false,
AntiScope = false, ForceMenu = false, GunChams = false, GC_THEME = "aimhook",
GC_TRANSPARENCY = .5, CS_SLEEVES = false, CustomColor = Color3.fromRGB(255,0,255),
CustomMaterial = "ForceField", Noclip = false, FakeLag = false, FL_COLOR =
Color3.fromRGB(255,0,255), FL_TRANSPARENCY=0.5, FL_MATERIAL = "ForceField",
FL_DELAY = 1, BunnyHop = false, BHopMethod = "Humanoid", BHopSpeed = 20, Hitboxes =
false, AnnoyVoice = false, UpsideDown = false, RSleeve = false, LArms = false,
VMChange = false, NoArms = false, WorldAmbience = false, RainbowA = false, BTracers
= false, BColor = Color3.fromRGB(255,0,255), BMaterial = "ForceField", BType =
'old', Hitsounds = false, Hitsound = "skeet.cc", Volume = 1, DeathSay = false,
Revive = false, ThirdPerson = false, MaxTorque = Vector3.new(0,35000,0), Random =
false, AutoShoot2 = false, NESP = false,
NameESP={TextSize=8,Color=Color3.fromRGB(255,0,255),Font="Code"}, TPAura=false,
TPStraight=false, TPBack = false, Mods = false, ForceKillAll=false, S2=false,
SCheck = false, KillAura = false, HitLog = false, AASpin = false, UseCustomRotation
= false, RotationY = false, SpinSpeed = 120, DisableAnims = false, BTexture =
'default', GodNotify = false, Keep=false, resolveparts={}, Racc=false,
NoFilter=false, IsIntern=true, MTex=false, Backtrack=false, BacktrackDelay=100,
Backmat="Neon", BacktrackColor=Color3.fromRGB(255,0,255), Hideback=false,
OnlyBT=false, ktype='normal', IgnoreVisibility=false, Farmhearts=false, ftype='tp',
FRadius=90, FColor=Color3.fromRGB(255,0,255), FCircle=false, NRcoil=false,
NSpread=false, KillAura2=false, JP=false, JPow=50, WS=false, WSpeed=50,
DoubleTap=false, SelfChams=false, SelfColor=Color3.new(255,0,255), CustomUI=false,
Aspect=false, UseHip=false, HipHeight=2, Desync=false, DesyncType='CFrame',
Killers=false, BImpacts=false, ImpactColor=Color3.new(), SelfGlow=false,
Transparency=0, girl=false, asmethod='ObscuredTargets', gunc=false,
gunccolr=Color3.new(), Characters={}, Melees={}, ModifiedCharacters={},
pingspoof=false, ping=511, visualizefake=Color3.fromRGB(255,0,255),
materiall='ForceField', wireframe=false, wirecolor=Color3.fromRGB(255,0,255),
WhitelistedClasses = { "SpecialMesh", "Mesh" }, aimkey="MouseButton2", bm='Parts',
trailColor=Color3.fromRGB(70, 49, 204) } table.insert(configTable.Characters,
'none') for _,v in pairs(ChrModels:GetChildren())do
table.insert(configTable.Characters, v.Name or 'Unknown') end -- guh, this took for
ages function arsonfuncs:RotatePlayer(cframe) local Gyro = Instance.new('BodyGyro')
Gyro.D = 0 Gyro.P = (configTable.SpinSpeed * 100) Gyro.MaxTorque = Vector3.new(0,
(configTable.SpinSpeed * 100), 0) Gyro.Parent =
game.Players.LocalPlayer.Character.UpperTorso Gyro.CFrame =
CFrame.new(Gyro.Parent.Position, cframe.Position) task.wait() Gyro:Destroy() end
for _,vls in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do if
vls:FindFirstChild("FireRate") then table.insert(configTable.ReplicatedFireRate,
vls.Name) configTable[vls.Name] = vls.FireRate.Value end end for _,vls in
pairs(game.ReplicatedStorage.Weapons:GetChildren()) do if
vls:FindFirstChild("Auto") then table.insert(configTable.ReplicatedAuto, vls.Name)
configTable[vls.Name] = vls.Auto.Value end end local
world={Ambient=Color3.fromRGB(255,0,255),OutdoorAmbient=Color3.fromRGB(255,0,255),C
olorShift_Top=Color3.fromRGB(255,0,255),ColorShift_Bottom=Color3.fromRGB(255,0,255)
,ClockTime=4.5,Saturation=0,Brightness=0,TintColor=Color3.fromRGB(255,255,255)};
local testSection = AimingTab:CreateSector("aimbot", "left") --you can change the
section code, for example "testsection" can be changed to "FunnyCoolSection" etc.
local niggerMods=AimingTab:CreateSector("gun modifications", "right") local
aura=AimingTab:CreateSector("tp aura", "right") local bSec =
byTab:CreateSector("non fe", "left") local bSec2 = byTab:CreateSector("locker/fe",
"right") local bSec3 = byTab:CreateSector("teleports", "left") local hSec =
visTab:CreateSector("visuals", "left") -- u need weapon skins for this local nSec2
= visTab:CreateSector("weapon skins", "right") local nSec3 =
visTab:CreateSector("rtx shading", "right") local nSec4 =
visTab:CreateSector("viewmodel & others", "right") local nSec5 =
visTab:CreateSector("world", "left") local selfC = visTab:CreateSector("self",
"right");
local vSec = plrTab:CreateSector("utility", "left") local charMods =
plrTab:CreateSector("character utility","right") local aaSec =
aaTab:CreateSector("anti aim","left") local aaSec2 =
aaTab:CreateSector("replication lag","right") local desync =
aaTab:CreateSector('desync', 'right') local kSec = skinTab:CreateSector("melees",
"left") local cmodels = skinTab:CreateSector("custom weapons", "right") local k4Sec
= skinTab:CreateSector("custom models", "left") local k5Sec =
skinTab:CreateSector("chat tags", "left") local k6Sec =
skinTab:CreateSector("codes", "left") local k7Sec = skinTab:CreateSector("badge
spoofer", "left") local vSec5 = plrTab:CreateSector("fov changer", "right") local
vSec6 = plrTab:CreateSector("impersonation", "right") local rand =
plrTab:CreateSector("randomizer exploit", "right") local tserver =
plrTab:CreateSector("test servers", "right") local cSec =
AimingTab:CreateSector("hitboxes", "right") local dtoggle =
desync:AddToggle('Desync', false, function(x) if game.Players.LocalPlayer.Character
and game.Players.LocalPlayer.Character:FindFirstChild'Spawned' then
rootPosition=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;
configTable.Desync=x; end end) desync:AddToggle('Remove Killers', false,
function(x) configTable.Killers=x; end) local d5toggle = desync:AddToggle('Fake
Desync', false, function(x) if x and game.Players.LocalPlayer.Character then local
_c = game.Players.LocalPlayer.Character local cee = Instance.new("Seat") cee.Name =
"uze5hjzuie5rthzui5ertjz e9r5uij" cee.Name = "tRGWJUI%ERjtguihe85ur" cee.Parent =
workspace.Debris cee.Size = Vector3.new(4, 1, 1) local awe = Instance.new("Weld",
cee) local bb = Instance.new("Weld") bb.Name = "geriuzh5eruzhge5" bb.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart cee.CFrame =
CFrame.new(_c.HumanoidRootPart.Position) awe.Part0 = _c.HumanoidRootPart awe.Part1
= cee game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(cee.Position) bb.Part0 =
game.Players.LocalPlayer.Character.HumanoidRootPart bb.Part1 = cee cee.Transparency
= 1 if true then if not arsonfuncs.GetSecureFolder():FindFirstChild('FakeChar')
then local i = Instance.new('Model',arsonfuncs:GetSecureFolder()) i.Name='FakeChar'
for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants())do if
v:IsA("BasePart")then if v.Transparency~=1 then local a=v:Clone()
a.CanCollide=false a.Parent=i a.Anchored=true a.Color=configTable.visualizefake
a.Material=configTable.materiall a.Transparency=.4 a.Reflectance=0 if
a:IsA("MeshPart")then a.TextureID="" end for _,c in pairs(a:GetChildren())do if not
c:IsA("SpecialMesh")then c:Destroy() else c.TextureId="" end end end end end end
end end if not x then if game.Players.LocalPlayer.Character then local isThere =
workspace.Debris:FindFirstChildOfClass('Seat') if isThere then
workspace.Debris:FindFirstChildOfClass('Seat'):Destroy() end
arsonfuncs:GetSecureFolder():ClearAllChildren() if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5") then
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5"):Destroy() end end end end) dtoggle:AddKeybind() d5toggle:AddKeybind()
desync:AddDropdown("Desync Type", {'CFrame', 'Position', 'Experimental', 'Mental',
'Unhittable', 'Test'}, "CFrame",false, function(x) configTable.DesyncType=x; end)
local fakelag = {Enabled=false,Ticks=1} local ohmy = aaSec2:AddToggle("Fake Lag",
false, function(e) fakelagEn = e end) ohmy:AddKeybind() aaSec2:AddToggle("Spoof
Ping", false, function(e) configTable.pingspoof=e end) local mygg =
aaSec2:AddToggle("Visualize Fake Position", true, function(e) fakelagShow = e end)
mygg:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.visualizefake=x end) aaSec2:AddDropdown("Fake Position Material",
{'ForceField', 'Glass'}, "ForceField",false, function(vls)
configTable.materiall=vls end) aaSec2:AddTextbox("Ticks", "0.9", function(x)
fakeTicks=tonumber(x) end) aaSec2:AddSlider("ping", 1, 5, 511, 1, function(State)
configTable.ping=State end) --skin.cc local __protectName =
"__botyCheeksXmenSuckDickXD420" local __gun = "Golden Gun" local _i =
getgenv().scriptTab:CreateSector("import", "left") _i:AddTextbox("add", "Enter
URL", function(x) loadstring(game:HttpGet(x))() end) function getState() if
isfolder("levelup_scripts") then else makefolder("levelup_scripts"); task.wait();
for i = 1, 11 do writefile("levelup_scripts/"..tostring(i)..".lua", "") wait(); end
end end getState() local _v = getgenv().scriptTab:CreateSector("saved scripts",
"right") for v = 1, 11 do _v:AddButton(v..".lua", function(x) if not
isfile("levelup_scripts/"..v..".lua") or
readfile("levelup_scripts/"..v..".lua")=="" or nil then print("Script is empty!")
else loadstring(readfile("levelup_scripts/"..v..".lua"))() end end) end -- new
global script test, nothing special
--loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/globalScripts2"))()
local _b = getgenv().scriptTab:CreateSector("global scripts","left") local
scriptsTable=loadstring(game:HttpGet("https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/lite/scripts.lua"))() for __indexx,newvalue in
pairs(scriptsTable) do _b:AddButton(newvalue.Name .. "
["..newvalue.Author.."]",function() loadstring(game:HttpGet(newvalue.source))()
end) end local skinDrop = kSec:AddDropdown("Replace Knife", {'none'}, "none",false,
function(vls) if vls ~= 'none' then if
game:GetService("ReplicatedStorage").Viewmodels:FindFirstChild('v_'..vls) then
game:GetService("ReplicatedStorage").Viewmodels["v_Dagger"]:Destroy() task.wait()
local Clone1 = game:GetService("ReplicatedStorage").Viewmodels["v_"..vls]:Clone()
Clone1.Parent = game:GetService("ReplicatedStorage").Viewmodels task.wait()
Clone1.Name = "v_Dagger"
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
game:GetService("ReplicatedStorage").ItemData.Images.Melees[vls].Quality.Value
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value =
game:GetService("ReplicatedStorage").ItemData.Images.Melees[vls].Value
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
game:GetService("ReplicatedStorage").KillIcons[vls].Value else
NotifyLib.prompt("Skin Changer", 'Invalid melee, choose another one!', 5) end end
end) for __indexinteger, vls in pairs(game.ReplicatedStorage.Melees:GetChildren())
do skinDrop:Add(vls.Name);--add yay table.insert(configTable.Melees, vls.Name); end
local announcer = { DeployURL = "", HeadshotURL = "", DemotedURL = "", KnifeURL =
"", WinURL = "", AnnouncerImage = "", AnnouncerName = "" } local subs = { Deploy =
"", HeadShot = "", Demoted = "", Knife = "", Win = "" } local newF =
aura:AddToggle("tp aura",false,function(x) configTable.TPAura=x; end)
newF:AddKeybind() aura:AddToggle("tp straight",true,function(x)
configTable.TPStraight=x; end) aura:AddToggle("tp behind",true,function(x)
configTable.TPBack=x; end) aura:AddSlider("tp x", -20, -5, 20, 1, function(State)
AuraOffsets.X=State; end) aura:AddSlider("tp y", -20, 0, 20, 1, function(State)
AuraOffsets.Y=State; end) aura:AddSlider("tp z", -20, 0, 20, 1, function(State)
AuraOffsets.Z=State; end) niggerMods:AddToggle("Infinite Ammo", false, function(v)
if not v then game:GetService("ReplicatedStorage").wkspc.CurrentCurse.Value = ""
else game:GetService("ReplicatedStorage").wkspc.CurrentCurse.Value = "Infinite
Ammo" end end) --[[ testSection:AddButton("HitBox: Head", function(v) aimPart =
"Head" end) testSection:AddButton("HitBox: UpperTorso", function(v) aimPart =
"UpperTorso" end) testSection:AddButton("HitBox: LeftHand", function(v) aimPart =
"LeftHand" end) ]] niggerMods:AddToggle('No Recoil', false, function(new)
configTable.NRcoil=new; end) niggerMods:AddToggle('No Spread', false, function(gay)
--configTable.NSpread=gay; end) niggerMods:AddToggle("Instant Reload", false,
function(x) if x then for _,v in
pairs(game.ReplicatedStorage.Weapons:GetChildren())do if
v:FindFirstChild("ReloadTime")then v.ReloadTime.Value=0.01 end if
v:FindFirstChild("EReloadTime")then v.EReloadTime.Value=0.01 end end end end)
niggerMods:AddToggle("Instant Equip", false, function(x) if x then for _,v in
pairs(game.ReplicatedStorage.Weapons:GetChildren())do if
v:FindFirstChild("EquipTime")then v.EquipTime.Value=0.01 end end end end) local
dadNeverCameBack = selfC:AddToggle('Self Chams', false, function(x)
configTable.SelfChams=x; end) selfC:AddDropdown("Self Texture", {'none','Hex Camo',
'Stars'}, "none",false, function(x) configTable.SelfCTexture=x; end)
selfC:AddTextbox('Self Transparency', '.6', function(s)
configTable.Transparency=tonumber(s); end) local dadCameAndNuttedHard =
selfC:AddToggle('Self Glow', false, function(x) if x and
game.Players.LocalPlayer.Character then local circle = glow:Clone(); circle.Parent
= game.Players.LocalPlayer.Character; circle.Name = 'lol' end if not x then if
game.Players.LocalPlayer.Character:FindFirstChild('lol') then
game.Players.LocalPlayer.Character:FindFirstChild('lol'):Destroy()--kys end end
configTable.SelfGlow=x; -- inspiring end)
dadCameAndNuttedHard:AddColorpicker(Color3.fromRGB(255,0,255),function(x) if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('lol') then local
omgIcantkeepRefthis = game.Players.LocalPlayer.Character:FindFirstChild('lol') for
_, v in next, omgIcantkeepRefthis.NeonRing:GetChildren() do if v:IsA('BasePart')
then v.Color = x end end for _, v in next,
omgIcantkeepRefthis.GradientCylinder:GetChildren() do if v:IsA('Decal') then
v.Color3 = x end end omgIcantkeepRefthis.InnerCylinder.Color = x;
omgIcantkeepRefthis.LightCore.PointLight.Color = x; end end) local
dadCameAndNuttedHard43 = selfC:AddToggle('Self Trail', false, function(x)
configTable.trail = x; if x then local trail = Instance.new'Trail'
trail.FaceCamera = true trail.LightEmission = 1 trail.LightInfluence = 1
trail.Texture = 'http://www.roblox.com/asset/?id=446111271' trail.TextureMode =
'Static' trail.Transparency = NumberSequence.new(0, 0.5, 0, 1, 0.5, 0)
trail.Lifetime = 1.6 trail.WidthScale =
NumberSequence.new(0,1,0,0.053616,0,0,1,1,0) trail.Color =
ColorSequence.new(configTable.trailColor) trail.Name = 'Trail' local c =
game.Players.LocalPlayer.Character local root = c:WaitForChild("HumanoidRootPart")
local att0 = Instance.new("Attachment", root) local att1 =
Instance.new("Attachment", root) att0.Name = 'A0' att1.Name = 'A1' att0.Position =
Vector3.new(0, root.Size.Y/1.5, 0) att1.Position = Vector3.new(0, -root.Size.Y/1.5,
0) local trail = trail:Clone() trail.Parent = c:WaitForChild("HumanoidRootPart")
trail.Attachment0 = att0 trail.Attachment1 = att1 end if not x then if
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild('A0') then
game.Players.LocalPlayer.Character.HumanoidRootPart.A0:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.A1:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.Trail:Destroy() end end end)
dadCameAndNuttedHard43:AddColorpicker(Color3.fromRGB(70, 49, 204),function(x)
configTable.trailColor = x end) local sky = false
dadNeverCameBack:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.SelfColor=x end) nSec5:AddToggle("World Ambience",false,function(x)
configTable.WorldAmbience=x; end) nSec5:AddToggle("Custom Skybox",false,function(x)
sky = x end) nSec5:AddToggle("Custom UI Elements",false,function(x)
configTable.CustomUI=x end) local c1 = nSec5:AddToggle("Ambient",false,function(x)
end) nSec5:AddToggle("Rainbow Ambience",false,function(x) configTable.RainbowA=x;
end) c1:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.Ambient=x; end)
local c2 = nSec5:AddToggle("OutdoorAmbient",false,function(x) end)
c2:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.OutdoorAmbient=x;
end) local c3 = nSec5:AddToggle("ColorShift_Bottom",false,function(x) end)
c3:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.ColorShift_Bottom=x;
end) local c4 = nSec5:AddToggle("ColorShift_Top",false,function(x) end)
c4:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.ColorShift_Top=x;
end) nSec5:AddSlider("clock time", 0, 4.5, 24, 1, function(State)
world.ClockTime=State; end) nSec5:AddDropdown("Skybox", {"Purple Nebula", "Night
Sky", "Pink Daylight", "Morning Glow", "Setting Sun", "Fade Blue", "Elegant
Morning", "Neptune", "Redshift", "Aesthetic Night"}, "Purple Nebula",false,
function(x) if not sky then return end if
game.Lighting:FindFirstChildOfClass("Sky") then
game.Lighting:FindFirstChildOfClass("Sky"):Destroy() end local skybox =
Instance.new("Sky", game.Lighting) skybox.SkyboxLf = Skyboxes[x].SkyboxLf
skybox.SkyboxBk = Skyboxes[x].SkyboxBk skybox.SkyboxDn = Skyboxes[x].SkyboxDn
skybox.SkyboxFt = Skyboxes[x].SkyboxFt skybox.SkyboxRt = Skyboxes[x].SkyboxRt
skybox.SkyboxUp = Skyboxes[x].SkyboxUp skybox.Name = "override" end)
nSec5:AddDropdown("Elements", {'none', 'stats', 'health'}, {'none'},true,
function(x) if table.find(x, 'stats') then getgenv().StatsFrame.Visible = true else
getgenv().StatsFrame.Visible = false end if table.find(x, 'health') then
getgenv().HealthFrame.Visible = true
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Interface.Vitals.Health.Visibl
e = false else getgenv().HealthFrame.Visible = false
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Interface.Vitals.Health.Visibl
e = true end end) nSec5:AddButton('Minecraft Map', function() local faces =
{"Front", "Back", "Bottom", "Top", "Right", "Left"} local materials = { {"Wood",
"3258599312"}, {"WoodPlanks", "8676581022"}, {"Brick", "8558400252"},
{"Cobblestone", "5003953441"}, {"Concrete", "7341687607"}, {"DiamondPlate",
"6849247561"}, {"Fabric", "118776397"}, {"Granite", "4722586771"}, {"Grass",
"4722588177"}, {"Ice", "3823766459"}, {"Marble", "62967586"}, {"Metal",
"62967586"}, {"Sand", "152572215"} } function decal(ins, id) for _, v in
pairs(faces) do local texture = Instance.new("Decal", ins) texture.ZIndex =
2147483647 texture.Texture = "rbxassetid://" .. id texture.Face = Enum.NormalId[v]
texture.Color3 = ins.Color texture.Transparency = ins.Transparency end end for _,
part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then for _, v
in pairs(materials) do if part.Material.Name == v[1] then decal(part, v[2])
part.Material = "SmoothPlastic" end end end end
workspace.ChildAdded:Connect(function(c) if (c.Name == "Map") then task.wait(4.5)
for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then
for _, v in pairs(materials) do if part.Material.Name == v[1] then decal(part,
v[2]) part.Material = "SmoothPlastic" end end end end end end) end)
nSec4:AddToggle("Viewmodel Changer", false, function(x) configTable.VMChange=x;
end) nSec4:AddToggle("Remove VM Sleeves", false, function(x) configTable.RSleeve =
x end) local we43 = nSec4:AddToggle("Wireframe Viewmodel", false, function(x)
configTable.wireframe=x; end) we43:AddColorpicker(Color3.fromRGB(255,0,255),
function(ztx) configTable.wirecolor=ztx end) nSec4:AddToggle("Anchor Arms", false,
function(x) configTable.LArms = x end) nSec4:AddToggle("Remove Arms", false,
function(x) configTable.NoArms = x end) nSec4:AddToggle("Aspect Ratio", false,
function(x) configTable.Aspect=x; end) local btrac4= nSec4:AddToggle("Bullet
Impacts", false, function(x) configTable.BImpacts=x; end)
btrac4:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.ImpactColor=x; end) local btrac= nSec4:AddToggle("Bullet Tracers",
false, function(x) configTable.BTracers=x; end) nSec4:AddDropdown("Bullet Tracers
Type", {"old", "new", 'experimental'}, "old",false, function(x)
configTable.BType=x; end) nSec4:AddDropdown("Bullet Tracers Material",
{"ForceField", "Neon", "SmoothPlastic", "Glass", "Ice"}, "ForceField",false,
function(x) configTable.BMaterial=x; end)
btrac:AddColorpicker(Color3.fromRGB(255,0,255),function(x) configTable.BColor=x;
end) nSec4:AddSlider("viewmodel x", -10, .5, 10, 1, function(State)
VMOffsets.X=State; end) nSec4:AddSlider("viewmodel y", -10, .5, 10, 1,
function(State) VMOffsets.Y=State; end) nSec4:AddSlider("viewmodel z", -10, .5, 10,
1, function(State) VMOffsets.Z=State; end) nSec3:AddButton("Toyamo", function()
loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/aimhook/
script_assets/shading1.lua"))() end) nSec3:AddButton("Reflection", function()
loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/aimhook/
script_assets/shading2.lua"))() end) local img="" nSec2:AddTextbox("rbxassetid",
"Enter Image ID", function(State) img=State end) nSec2:AddButton("Edit",
function(x) for _, vls in pairs(game.ReplicatedStorage.Skins:GetChildren()) do if
vls:IsA("StringValue") then vls.Value = img end end end)
k4Sec:AddDropdown("Character Changer", configTable.Characters, "none",false,
function(x) if x ~= 'none' then game.Players.LocalPlayer.Data.Skin.Value = x;
arsonfuncs:SwapCharacter(ChrModels:FindFirstChild(x)) end end)
k4Sec:AddDropdown("Custom Character Changer", {'none', 'merry monky',
'defrogquent', 'merry rabblerouser', "bacon that's cool", 'xonae', 'fronky',
'monkboe'}, "none",false, function(x) if tostring(x) == 'defrogquent' then for _,v
in next, game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Monky"
game.Players.LocalPlayer.Data.Skin.Value = "Segg with Drip"
Loader.RequestAssets({'Froggy', "Delinquent That's Cool", 'Segg with Drip'},
"ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Frogg
y") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Delin
quent That's Cool") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() clone.Parent = game.Players.LocalPlayer.Character
local RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll --local
clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy() local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Segg with
Drip"].Shirt:Clone() clone2.Parent = game.Players.LocalPlayer.Character local
new_instance = Instance.new("Pants", game.Players.LocalPlayer.Character)
new_instance.PantsTemplate =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Segg with
Drip"].Shirt.ShirtTemplate new_instance.Parent = game.Players.LocalPlayer.Character
local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Humanoid:Clone
() --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if tostring(x)
== 'monkboe' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Monky"
game.Players.LocalPlayer.Data.Skin.Value = "Myboe" Loader.RequestAssets({'Monky',
'Myboe'}, "ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Monky
") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Myboe
") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
()
clone.Parent = game.Players.LocalPlayer.Character --local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy() --
game.Players.LocalPlayer.Character.Cap:Destroy() --I added this local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Shirt:Clone()
clone2.Parent = game.Players.LocalPlayer.Character local clone3 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Pants:Clone()
clone3.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Humanoid:Clone(
) --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character wait(1.0) clone4:Destroy() local Ragdollpants =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Pants:Clone()
Ragdollpants.Parent = game.Players.LocalPlayer.Ragdoll local Ragdollshirt =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Shirt:Clone()
Ragdollshirt.Parent = game.Players.LocalPlayer.Ragdoll --local RagdollBananaRod =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --RagdollBananaRod.Parent = game.Players.LocalPlayer.Ragdoll local
RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe["Bowler"]:Clone
() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe["Bowler"]:Clone
() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll local RagdollHat =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Ragdoll end if
tostring(x)=='fronky' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Froggy"
game.Players.LocalPlayer.Data.Skin.Value = "Froggy" Loader.RequestAssets({'Froggy',
'Monky'}, "ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Frogg
y") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Monky
") --local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() --clone.Parent = game.Players.LocalPlayer.Character
local RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll --local
clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character local RagdollHat
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Character local c23 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Shirt:Clone()
c23.Parent = game.Players.LocalPlayer.Character local c234 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Pants:Clone()
c234.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Humanoid:Clone
() --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if tostring(x)
== 'merry rabblerouser' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Myra" -- cool vm arms
Loader.RequestAssets({'Myra', 'Rabblerouser', "Delinquent That's Cool", 'Snow
Queen'}, "ChrModels") -- snow queen for shirt repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Myra"
) and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Rabbl
erouser") --local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() --clone.Parent = game.Players.LocalPlayer.Character
--local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character --
game.Players.LocalPlayer.Character.NerdHair:Destroy() --I added this --
game.Players.LocalPlayer.Ragdoll.NerdHair:Destroy() local RagdollHat =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myra.Myra_Hat:Clone()
RagdollHat.Parent = game.Players.LocalPlayer.Character local RagdollC =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Myra"]
["Myra_Hair"]:Clone() RagdollC.Parent = game.Players.LocalPlayer.Character --local
RagdollB = game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]["LongSideSweep"]:Clone() --RagdollB.Parent =
game.Players.LocalPlayer.Character local c23 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Snow
Queen"].Shirt:Clone() c23.Parent = game.Players.LocalPlayer.Character local c234 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Snow
Queen"].Pants:Clone() c234.Parent = game.Players.LocalPlayer.Character local clone4
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myra.Humanoid:Clone()
--I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if tostring(x)
== "bacon that's cool" then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Monky"
game.Players.LocalPlayer.Data.Skin.Value = "Bacon" Loader.RequestAssets({'Bacon',
"Delinquent That's Cool"}, "ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Bacon
") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Delin
quent That's Cool") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() clone.Parent = game.Players.LocalPlayer.Character
local RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Bacon["Pal
Hair"]:Clone() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Bacon["Pal
Hair"]:Clone() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll --
local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy()
game.Players.LocalPlayer.Character.FakeHead.Color = Color3.fromRGB(205, 205, 205);
local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"].Shirt:Clone(
) clone2.Parent = game.Players.LocalPlayer.Character local
face=game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"].Head.fa
ce:Clone() face.Parent = game.Players.LocalPlayer.Character.FakeHead local clone5 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"].Pants:Clone(
) clone5.Parent = game.Players.LocalPlayer.Character --local clone54 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"]["Body
Colors"]:Clone() --clone54.Parent = game.Players.LocalPlayer.Character local clone4
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Bacon.Humanoid:Clone(
) --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if
tostring(x)=='xonae' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end local
Cframe=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game:GetObjects("rbxassetid://8755777316")[1].Parent = workspace; for _, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Shirt") or
v:IsA("Pants") then v:Destroy() end end for _, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Accessory")
then v:Destroy() end end for _, v in pairs(workspace.xonae:GetChildren()) do if
v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Accessory") then v.Parent =
game.Players.LocalPlayer.Character end end local
newHum=workspace.xonae.Humanoid:Clone() newHum.Parent =
game.Players.LocalPlayer.Character task.wait(1) newHum:Destroy()
workspace.xonae:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=Cframe; for _, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("MeshPart") or
v:IsA("Part") then if v.Name=="Head"or(v.Name=="FakeHead")then v.Color =
Color3.fromRGB(255,255,255) end if
(v.Name=="RightUpperArm")or(v.Name=="RightLowerArm")or(v.Name=="LeftUpperArm")or(v.
Name=="LeftLowerArm")then v.Color = Color3.fromRGB(255,255,255) end end end
game.Players.LocalPlayer.Data.Skin.Value="Bacon"; end if tostring(x)=='merry monky'
then for _,v in next, game.Players.LocalPlayer.Character:GetChildren()do if
v:IsA'Accessory' or v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Froggy"
game.Players.LocalPlayer.Data.Skin.Value = "Monky" Loader.RequestAssets({'Froggy',
'Monky', 'Merry Singer'},
"ChrModels") repeat task.wait();print'Hi' until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Frogg
y") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Monky
") --local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() --clone.Parent = game.Players.LocalPlayer.Character
--local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character local RagdollHat
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Character local RagdollC =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["Holiday Skirt"]:Clone() RagdollC.Parent = game.Players.LocalPlayer.Character
local RagdollA =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["Singer_Cap"]:Clone() RagdollA.Parent = game.Players.LocalPlayer.Character --local
RagdollB = game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]["LongSideSweep"]:Clone() --RagdollB.Parent =
game.Players.LocalPlayer.Character local RagdollV =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["Neck_Fluff"]:Clone() RagdollV.Parent = game.Players.LocalPlayer.Character local
RagdollN = game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]["WristFluff_R"]:Clone() RagdollN.Parent =
game.Players.LocalPlayer.Character local RagdollN =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["WristFluff_L"]:Clone() RagdollN.Parent = game.Players.LocalPlayer.Character for
__, vls in
pairs(game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]:GetChildren()) do if vls.Name == "Mantle" then vls.Parent =
game.Players.LocalPlayer.Character end end local c23 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Shirt:Clone()
c23.Parent = game.Players.LocalPlayer.Character local c234 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Pants:Clone()
c234.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Humanoid:Clone
() --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end end)
configTable.ModifiedCharacters = configTable.Characters;
k4Sec:AddDropdown("Inventory Changer", configTable.ModifiedCharacters,
"none",false, function(x) if x ~= 'none' then
game.Players.LocalPlayer.PlayerGui.Menew.NewItem:Fire({"Skins", tostring(x)})
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScri
pt).ViewCraftingItems)[3].Skins,tostring(x)) end end) k4Sec:AddDropdown("Melee
Inventory Changer", configTable.Melees, "none",false, function(x) if x ~= 'none'
then game.Players.LocalPlayer.PlayerGui.Menew.NewItem:Fire({"Melees", tostring(x)})
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScri
pt).ViewCraftingItems)[3].Melees,tostring(x)) end end) k4Sec:AddButton("Dagger To
Bowser (original)", function(yx)
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.TextureID="rbxassetid://
430331587" game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.MeshId="rbxassetid://
430331583" game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Size =
Vector3.new(0.09, 1, 0.1);
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Rotation = Vector3.new(-90, 90,
0); if game.ReplicatedStorage.Viewmodels.v_Dagger:FindFirstChild("Part") then
game.ReplicatedStorage.Viewmodels.v_Dagger.Part.Transparency = 1 end
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
"Bundle"; game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value
= "http://www.roblox.com/asset/?id=164011538"
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
"http://www.roblox.com/asset/?id=164011538" end) local skinToReceive = "Monky"
local code = "SuperFart" k6Sec:AddTextbox("Valid Code", "NiggaBeater69",
function(State) code = State end) k6Sec:AddTextbox("SkinOnRedeem", "Monky",
function(State) skinToReceive = State end)
k6Sec:AddButton("AntiInvalidCodeExploit", function(x) local clone =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew.Redeem:Clone(
)
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew.Redeem:Destro
y() clone.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew clone.Visible
= true clone.Name = "Redeem" clone.MouseButton1Click:Connect(function() if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew.I
nput.TextBox.Text, code) then clone.TextLabel.Text = "Code Redeemed!" task.wait(1)
clone.TextLabel.Text = "Redeem" local Core =
getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript); local Loadout; for
i,v in pairs(getupvalues(Core.ViewItems)) do if typeof(v) == "table" then if
v.Skins then Loadout = v; end end end table.insert(Loadout.Skins, skinToReceive);
game.Players.LocalPlayer.Data.Skin.Value = skinToReceive local Core =
getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript); local Loadout; for
i,v in pairs(getupvalues(Core.ViewItems)) do if typeof(v) == "table" then if
v.Skins then Loadout = v; end end end table.insert(Loadout.Skins, skinToReceive);
game.Players.LocalPlayer.Data.Skin.Value = skinToReceive local sound =
Instance.new("Sound") sound.SoundId = "rbxassetid://1585231427" sound:Play() local
service = game:GetService("SoundService") service:PlayLocalSound(sound) local
charModel = workspace:FindFirstChild(game.Players.LocalPlayer.Data.Skin.Value)
local equipAnim = Instance.new("Animation") equipAnim.AnimationId =
"rbxassetid://895992153" local anim = charModel.Humanoid:LoadAnimation(equipAnim)
anim:Play() else clone.TextLabel.Text = "Code Doesn't Exist" task.wait(1)
clone.TextLabel.Text = "Redeem" end end) end) cmodels:AddToggle('Enable Custom
Models', false ,function(x) CustomModels = x; end) --[[cmodels:AddToggle('Anime
Girl', false, function(x) configTable.girl = x if x then if
game.Players.LocalPlayer.Character then local myLittleCumSlut =
game:GetObjects('rbxassetid://13114178345')[1] myLittleCumSlut.Name = 'baby girl'
myLittleCumSlut.Parent = game.Players.LocalPlayer.Character;--this broke the script
b4 end end if not x then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('baby girl') then
game.Players.LocalPlayer.Character:FindFirstChild('baby girl'):Destroy(); end end
end) ]] cmodels:AddToggle('Valkyrie Helmet', false, function(x) if x then -- VALK
game:GetObjects('rbxassetid://7946401912')[1].Parent = workspace -- pull the handle
out of the accessory local pull = workspace.Valk.Handle:Clone() pull.Parent =
workspace pull.Name = "valkyr" task.wait(1) -- weld local cl =
workspace.valkyr:Clone() cl.Name = "Valkyr" cl.Parent =
game.Players.LocalPlayer.Character:WaitForChild("Head") cl.CFrame =
game.Players.LocalPlayer.Character.Head.CFrame local w = Instance.new("Weld")
w.Name = "funny_weld" w.Parent = game.Players.LocalPlayer.Character.Head w.Part0 =
game.Players.LocalPlayer.Character.Head w.Part1 = cl w.C0 = CFrame.new(0,0.8,0)
w.C1 = CFrame.Angles(0,math.rad(90),0) task.wait(1) -- destroy not needed shit that
causes performance loss workspace.Valk:Destroy() -- else if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Head') and
game.Players.LocalPlayer.Character.Head:FindFirstChild('funny_weld') then
game.Players.LocalPlayer.Character.Head.funny_weld:Destroy()
game.Players.LocalPlayer.Character.Head.Valkyr:Destroy() end end end)
cmodels:AddToggle('Netherite Sword', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7917769386')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["SwordMC"].Name = "v_Dagger"
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bowie Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161240289')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_bowknife"].Name = "v_Dagger" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Diamond Pickaxe', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://13153450477')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Pickaxe"].Name
= "v_Dagger" --game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Flip Knife', false, function(x) if x then local anim1 =
game.ReplicatedStorage.Viewmodels["v_Dagger"].fire3:Clone()
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://6421375318')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Flip Knife"].Name = "v_Dagger"
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Ruby Stilletto Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161029620')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_stillett"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Tigertooth Talon', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161116966')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_talon"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Butterfly Sapphire', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) local e =
game:GetObjects('rbxassetid://7311301523')[1] e.Parent = Model1 e.Name =
"Butterfly" Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["Butterfly"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Butterfly_LHandle"].TextureID = "rbxassetid://6794843782"
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Butterfly_RHandle"].TextureID = "rbxassetid://6794843782"
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Butterfly_Blade"].TextureID = "rbxassetid://6794843782" --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Tigertooth Bayonet', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://7027975606" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Galactic Bayonet', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://9843197312" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Emerald Gem', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://9529091765" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Sapphire', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://9529085691" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Fade', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://7027748727" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Crimson Web', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://12520303804" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Gut Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://6477596645')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Gut Knife"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Old Butterfly', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) local w =
game:GetObjects('rbxassetid://6559368966')[1] w.Parent = Model1 w.Name = 'butt
crack' Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["butt crack"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage").Viewmodels["v_Dagger"].HumanoidRootPart.Transp
arency = 1 --game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Handle"].TextureID = "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Valor Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161230940')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_valorknife"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('UwU Claws', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7160973139')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_kogti"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Fade Shadow Daggers', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161082619')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_daggers"].Name = "v_Dagger" else
if arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('CounterBlox Deagle', false, function(x) if x then local
new=game:GetObjects("rbxassetid://12389793464")[1] new.Name ="v_Deagle"
game.ReplicatedStorage.Viewmodels.v_Deagle.Parent = arsonfuncs:GetStorageFolder()
new.Parent = game.ReplicatedStorage.Viewmodels else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Deagle') then
game.ReplicatedStorage.Viewmodels.v_Deagle:Destroy() arsonfuncs:GetStorageFolder()
['v_Deagle'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Counterblox Scout (AWP)', false, function(x) if x then local
new=game:GetObjects("rbxassetid://12390033680")[1] new.Name ="v_AWP"
game.ReplicatedStorage.Viewmodels.v_AWP.Parent = arsonfuncs:GetStorageFolder()
new.Parent = game.ReplicatedStorage.Viewmodels
game:GetService("ReplicatedStorage").Viewmodels["v_AWP"].HumanoidRootPart.Transpare
ncy = 1 else if arsonfuncs:GetStorageFolder():FindFirstChild('v_AWP') then
game.ReplicatedStorage.Viewmodels.v_AWP:Destroy() arsonfuncs:GetStorageFolder()
['v_AWP'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Counterblox USP (MAXIM)', false, function(x) if x then local
new=game:GetObjects("rbxassetid://7161365495")[1] new.Name ="v_Maxim-9"
game.ReplicatedStorage.Viewmodels['v_Maxim-9'].Parent =
arsonfuncs:GetStorageFolder() new.Parent = game.ReplicatedStorage.Viewmodels --
game:GetService("ReplicatedStorage").Viewmodels["v_AWP"].HumanoidRootPart.Transpare
ncy = 1 else if arsonfuncs:GetStorageFolder():FindFirstChild('v_Maxim-9') then
game.ReplicatedStorage.Viewmodels['v_Maxim-9']:Destroy()
arsonfuncs:GetStorageFolder()['v_Maxim-9'].Parent =
game.ReplicatedStorage.Viewmodels end end end) cmodels:AddToggle('G3SG1 (SCAR-H)',
false, function(x) if x then local new=game:GetObjects("rbxassetid://12390324830")
[1] new.Name ="v_SCAR-H" game.ReplicatedStorage.Viewmodels['v_SCAR-H'].Parent =
arsonfuncs:GetStorageFolder() new.Parent = game.ReplicatedStorage.Viewmodels else
if arsonfuncs:GetStorageFolder():FindFirstChild('v_SCAR-H') then
game.ReplicatedStorage.Viewmodels['v_SCAR-H']:Destroy()
arsonfuncs:GetStorageFolder()['v_SCAR-H'].Parent =
game.ReplicatedStorage.Viewmodels end end end) cmodels:AddDropdown("Apply Effect",
{'The Darkheart', 'The Firebrand', 'Vivid Plasma'}, {}, true, function(x) if
table.find(x, 'The Darkheart') then for _, v in next, particleFolder:GetChildren()
do if tostring(v.Name) == 'The Darkheart' and
game.ReplicatedStorage.Viewmodels:FindFirstChild('v_Dagger') then local dagger =
game.ReplicatedStorage.Viewmodels.v_Dagger; if dagger:FindFirstChild('R') and
dagger:FindFirstChild('L') then local p = v:Clone(); p.Parent = dagger.R; local p2
= v:Clone(); p2.Parent = dagger.L; end if dagger:FindFirstChild('Handle') then
local p = v:Clone() p.Parent = dagger.Handle; end end end end if table.find(x,
'Vivid Plasma') then for _, v in next, particleFolder:GetChildren() do if
tostring(v.Name) == 'Vivid Plasma' and
game.ReplicatedStorage.Viewmodels:FindFirstChild('v_Dagger')
then local dagger = game.ReplicatedStorage.Viewmodels.v_Dagger; if
dagger:FindFirstChild('R') and dagger:FindFirstChild('L') then local p = v:Clone();
p.Parent = dagger.R; local p2 = v:Clone(); p2.Parent = dagger.L; end if
dagger:FindFirstChild('Handle') then local p = v:Clone() p.Parent = dagger.Handle;
end end end end if table.find(x, 'The Firebrand') then for _, v in next,
particleFolder:GetChildren() do if tostring(v.Name) == 'The Firebrand' and
game.ReplicatedStorage.Viewmodels:FindFirstChild('v_Dagger') then local dagger =
game.ReplicatedStorage.Viewmodels.v_Dagger; if dagger:FindFirstChild('R') and
dagger:FindFirstChild('L') then local p = v:Clone(); p.Parent = dagger.R; local p2
= v:Clone(); p2.Parent = dagger.L; end if dagger:FindFirstChild('Handle') then
local p = v:Clone() p.Parent = dagger.Handle; end end end end end)
cmodels:AddDropdown("Apply Follower", {'Freddy Plush', 'amongus', 'chair',
'friday', 'maxwell', 'paimon', 'floppa'}, 'none', false, function(x) if
game.Players.LocalPlayer.Character:FindFirstChild('follower') then
game.Players.LocalPlayer.Character:FindFirstChild('follower'):Destroy()--old one,
we dont want them to multiply and then override each other LMFAO end local
followerInstance = Instance.new'Model'; followerInstance.Name = 'follower';
followerInstance.Parent = game.Players.LocalPlayer.Character; local follower =
Followers[x]:Clone(); follower.Name = 'beloved' follower.Parent = followerInstance;
end) cmodels:AddButton('Reset Effects', function() for _, v in next,
game.ReplicatedStorage.Viewmodels.v_Dagger:GetDescendants() do if
v:IsA('ParticleEmitter') then v:Destroy() end end end) cmodels:AddButton('Reset
Followers', function() if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('follower') then
game.Players.LocalPlayer.Character:FindFirstChild('follower'):Destroy()--reset; end
end) local badgeName = "Fat Shit" k7Sec:AddTextbox("Badge Name", "Fat Shit",
function(State) badgeName = State end) k7Sec:AddButton("Get Badge", function(x)
game.StarterGui:SetCore("SendNotification", { Title = "Badge Awarded", Text =
game.Players.LocalPlayer.Name .. " Won ROLVe Community's "..'"'..badgeName..'"'..'
award!', Icon = "rbxassetid://206410289" }) end) k5Sec:AddToggle("IsChad", false,
function(x) if game.Players.LocalPlayer:FindFirstChild('IsChad') then
game.Players.LocalPlayer.IsChad:Destroy() return end if x then local IsMod =
Instance.new('IntValue', game.Players.LocalPlayer) IsMod.Name = "IsChad" end --if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then --
game.Players.LocalPlayer.IsAdmin:Destroy() -- end end) k5Sec:AddToggle("VIP",
false, function(x) if game.Players.LocalPlayer:FindFirstChild('VIP') then
game.Players.LocalPlayer.VIP:Destroy() return end if x then local IsMod =
Instance.new('IntValue', game.Players.LocalPlayer) IsMod.Name = "VIP" end --if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then --
game.Players.LocalPlayer.IsAdmin:Destroy() -- end end) k5Sec:AddToggle("OldVIP",
false, function(x) if game.Players.LocalPlayer:FindFirstChild('OldVIP') then
game.Players.LocalPlayer.OldVIP:Destroy() return end if x then local IsMod =
Instance.new('IntValue', game.Players.LocalPlayer) IsMod.Name = "OldVIP" end --if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then --
game.Players.LocalPlayer.IsAdmin:Destroy() -- end end) k5Sec:AddToggle("Romin",
false, function(x) if game.Players.LocalPlayer:FindFirstChild('Romin') then
game.Players.LocalPlayer.Romin:Destroy() return end if x then local IsAdmin =
Instance.new('IntValue', game.Players.LocalPlayer) IsAdmin.Name = "Romin" end end)
k5Sec:AddToggle("IsAdmin", false, function(x) if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then
game.Players.LocalPlayer.IsAdmin:Destroy() return end if x then local IsAdmin =
Instance.new('IntValue', game.Players.LocalPlayer) IsAdmin.Name = "IsAdmin" end
end) k4Sec:AddButton("Let The Skies Fall", function(x)
game.ReplicatedStorage["Viewmodels"]["v_Dagger"].Name = "fafwerwerewrw"
game.ReplicatedStorage["Viewmodels"]["v_Night's Edge"].Name = "v_Dagger" for i,v in
pairs(game.ReplicatedStorage["Viewmodels"]["v_Dagger"]:GetChildren()) do if
v:IsA("Animation") then v:Destroy() for __, vls in
pairs(_aimhookFolder:GetChildren()) do if vls:IsA("Animation") then local __clone =
vls:Clone() __clone.Parent = game.ReplicatedStorage["Viewmodels"]["v_Dagger"] end
end end end for i,v in pairs(game.ReplicatedStorage["Viewmodels"]
["v_Dagger"]:GetChildren()) do if v.Name == "MeshPart" and
v:FindFirstChild("Flame") then for nilPairs, val in pairs(v:GetChildren()) do if
val:IsA("ParticleEmitter") then val:Destroy() end end v.Material =
Enum.Material.Asphalt v.BrickColor = BrickColor.new("Really red") for __, vls in
pairs(_aimhookFolder:GetChildren()) do if vls:IsA("ParticleEmitter") then local
__clone = vls:Clone() __clone.Parent = v end end end end
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
game:GetService("ReplicatedStorage").ItemData.Images.Melees["Night's
Edge"].Quality.Value
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value =
"http://www.roblox.com/asset/?id=160380852"
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
"http://www.roblox.com/asset/?id=160380852" end) k4Sec:AddButton("Dagger To
Dominus", function(yx)
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.TextureID="rbxassetid://
1484148974"
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.MeshId="rbxassetid://1484148960"
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Size = Vector3.new(0.4, 2, 0.4);
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Rotation = Vector3.new(-90, 90,
0); if game.ReplicatedStorage.Viewmodels.v_Dagger:FindFirstChild("Part") then
game.ReplicatedStorage.Viewmodels.v_Dagger.Part.Transparency = 1 end
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
"Admin"; game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value =
"http://www.roblox.com/asset/?id=10720133728"
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
"http://www.roblox.com/asset/?id=10720133728" end) bSec3:AddButton("Froggy's
Apartment", function(x) game:GetService("TeleportService"):Teleport(5133094040,
game.Players.LocalPlayer, { SuperSecretCode = "NotSoSuperSecretPoggyWoggy" }); end)
bSec3:AddButton("Stinky's Lair", function(x)
game:GetService("TeleportService"):Teleport(4690140579, game.Players.LocalPlayer);
end) bSec:AddTextbox("LocalSkinRewardReceive", "Enter Skin", function(State)
configTable.Skin = State end) Sense.teamSettings.enemy.enabled = true
Sense.teamSettings.enemy.box = true Sense.teamSettings.enemy.boxColor[1] =
Color3.fromRGB(255,0,255) local yhh = hSec:AddToggle("Enable ESP", false,
function(x) if x then Sense.Load() else Sense.Unload() end end)
yhh:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
cSense.teamSettings.enemy.boxColor[1] = x end) hSec:AddToggle("Show Health", false,
function(x) Sense.teamSettings.enemy.healthBar = x end) local ya =
hSec:AddToggle("Better Name ESP", false, function(x) Sense.teamSettings.enemy.name
= x end) hSec:AddToggle("Show Distance", false, function(x)
Sense.teamSettings.enemy.distance = x end) hSec:AddToggle("Offscreen Arrows",
false, function(x) Sense.teamSettings.enemy.offScreenArrow = x end) local third =
false local yas = hSec:AddToggle("ThirdPerson", false, function(x) third = x if x
then game.Players.LocalPlayer.CameraMode = 'Classic' end end) hSec:AddToggle("Hit
logs", false, function(x) hitlogs_debug=x end) hSec:AddToggle("Emotional Support",
false, function(x) supportFrame.Enabled=x end) yas:AddKeybind()
game.Players.LocalPlayer:GetPropertyChangedSignal('CameraMode'):Connect(function()
if third then game.Players.LocalPlayer.CameraMode = 'Classic' end end) local
sillyGoose69 = hSec:AddToggle("Watermark", false, function(x) watermark.Visible = x
end) local newfunc = cSec:AddToggle("Backtrack", false, function(x)
configTable.Backtrack=x; end) local newfunc54 = cSec:AddToggle("Hide Backtrack",
false, function(x) configTable.Hideback=x; end) cSec:AddSlider("Backtrack Delay",
1, 900, 10000, 1, function(State) configTable.BacktrackDelay=State; end)
newfunc:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.BacktrackColor=x; end) cSec:AddDropdown("Backtrack Material", {"Neon",
"ForceField", "Glass", "Ice"}, "ForceField",false, function(x)
configTable.Backmat=x; end) cSec:AddDropdown("Backtrack Mode", {"Parts",
"Replicated"}, "Parts",false, function(x) configTable.bm=x end)
hSec:AddToggle("Custom Sleeves", false, function(x) configTable.CS_SLEEVES = x end)
local we = hSec:AddToggle("Gun Chams", false, function(x) configTable.gunc=x; end)
local colorPickerTh = hSec:AddToggle("Sleeves Color", false, function(x) end)
colorPickerTh:AddColorpicker(Color3.fromRGB(255,255,255), function(ztx)
__config.Color = ztx end) we:AddColorpicker(Color3.fromRGB(255,255,255),
function(ztx) configTable.gunccolr=ztx end) hSec:AddDropdown("Sleeve", {"galaxy",
"arctic camo", "golden"}, "galaxy",false, function(dropdown) --
configTable.LocalAimPart = dropdown if dropdown == "galaxy" then __config.Texture =
"rbxassetid://11627980878" end if dropdown == "arctic camo" then __config.Texture =
"rbxassetid://6130174236" end if dropdown == "golden" then __config.Texture =
"rbxassetid://11628146767" end end) hSec:AddButton("Get A Seizure", function(x) for
i,v in pairs(game:GetDescendants()) do if v:IsA("ParticleEmitter") then v.Parent =
game.Players.LocalPlayer.Character["Particle Area"] end end end)
bSec:AddButton("Delinquent With Drip", function(l)
game.Players.LocalPlayer.Character.Shirt.ShirtTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Character.Pants.PantsTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Ragdoll.Shirt.ShirtTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Ragdoll.Pants.PantsTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Data.Skin.Value = "Segg with Drip" --
game.Players.LocalPlayer.Character.Cap:Destroy() end) bSec:AddButton("Infinite
Bucks", function(l)
game:GetService("Players").LocalPlayer.PlayerGui.Menew.ShopButtons.Bucks.Bucks.Text
= " ∞" end) bSec:AddButton("ChrModels Bypass", function(x) for i = 0, 100
do local SkinTable = {} for _, Skin in
pairs(game:GetService("ReplicatedStorage").ItemData.Images.Skins:GetChildren()) do
table.insert(SkinTable, Skin.Name); end Loader.RequestAssets(SkinTable,
"ChrModels") end end) bSec:AddButton("[FE] UnlockCratesExploit", function(l) for
i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Shop.Cases:GetChildren
()) do if v:IsA("ImageButton") or v:IsA("ImageLabel") then v.Visible = true end end
end) bSec:AddButton("Unlock All Skins", function(h) -- DONT GET SNEAKY XONAE NIGGA
loadstring(game:HttpGet("https://gangofgang.gog-best.repl.co/aimhook/
script_assets/unlock-all.lua"))() end) bSec:AddButton("P&O Team [Buggy]",
function(h) -- DONT GET SNEAKY XONAE NIGGA
loadstring(game:HttpGet("https://gangofgang.gog-best.repl.co/aimhook/
script_assets/teams.lua"))() end) bSec:AddButton("Level Inf", function(x) local
__currentLevel =
tostring(game:GetService("Players").LocalPlayer.CareerStatsCache.Level)
task.spawn(function() while task.wait(1) do
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Main.PlrName.Text =
game.Players.LocalPlayer.Name .. " - " .. "Level: inf" end end) end)
bSec:AddButton("Redeem All Codes", function(h) --local __codes = {'pog',
'bloxy','xonae', 'JOHN', 'POKE', 'CBROX', 'EPRIKA', 'FLAMINGO', 'Pet', 'ANNA',
'Bandites', 'F00LISH', 'E', 'Garcello', 'kitten'}
game:GetService("ReplicatedStorage").Redeem:InvokeServer("POG") --
game:GetService("ReplicatedStorage").Redeem:InvokeServer("BLOXY")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("xonae")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("JOHN")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("POKE")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("CBROX")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("EPRIKA")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("FLAMINGO")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("PET")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("ANNA")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("Bandites")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("F00LISH")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("E")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("GARCELLO")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("KITTEN") end)
bSec:AddButton("Storm Announcer (Syn Only)", function(e) local __announcerFiles =
{'deploy.mp3', 'headshot.mp3', 'Winn.mp3', 'backstab.mp3', 'knived.mp3'} for
__files, FObject in pairs(__announcerFiles) do if isfile(FObject) then
delfile(FObject); end end writefile("deploy.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
Deploy.mp3?raw=true")) writefile("headshot.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
headshot.mp3?raw=true")) writefile("Winn.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
Winn.mp3?raw=true")) writefile("backstab.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
backstab.mp3?raw=true")) for _, v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Announcer:GetChildren()) do
v.Volume.Value = 1 for i,_v in pairs(v.Deploy:GetChildren()) do _v.Value =
getsynasset("deploy.mp3") _v.Sub.Value = "Ohh, I wanna have butt sex with you, Wait
Woa-woa, This is the wrong platform, Sorry." end for i,_v in
pairs(v.KnifeKill:GetChildren()) do _v.Value = getsynasset("headshot.mp3")
_v.Sub.Value = "Headshot, Woohoo." end for i,_v in pairs(v.Demoted:GetChildren())
do _v.Value = getsynasset("backstab.mp3") _v.Sub.Value = "Nigga. How the fuck did
you manage to die?" end for i,_v in pairs(v.Headshot:GetChildren()) do _v.Value =
getsynasset("headshot.mp3") _v.Sub.Value = "Headshot, Woohoo." end for i,_v in
pairs(v.Winner:GetChildren()) do _v.Value = getsynasset("Winn.mp3") _v.Sub.Value =
"Hacker, Hacker, Hacker! I'm telling you, it's a hacker!" end end end)
bSec:AddButton("Add LocalSkin", function(l) for i = 1, 1 do
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScri
pt).ViewItems)[3].Skins,configTable.Skin) end function AddSkinDataForMissingSkins()
for i, v in
pairs(game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:GetChildren())
do local Data =
game:GetService("ReplicatedStorage").ItemData.Images.Skins:FindFirstChild(v.Name);
if not Data then local Skin = Instance.new("StringValue"); Skin.Name = v.Name;
Skin.Value = "rbxassetid://0"; Skin.Parent =
game:GetService("ReplicatedStorage").ItemData.Images.Skins; local Quality =
Instance.new("StringValue"); Quality.Name = "Quality"; Quality.Value = "Admin";
Quality.Parent = Skin; end end end AddSkinDataForMissingSkins(); function
ApplyUnusual(player, unusual) if player and player.Character and
player.Character:FindFirstChild("Head") and unusual then if
player.Character.Head:FindFirstChild("Unusual") then
player.Character.Head.Unusual:Destroy(); end if
player.Character:FindFirstChild("UnusualAnimation") then
player.Character.UnusualAnimation:Destroy(); end if
game.ReplicatedStorage.Unusual:FindFirstChild(unusual) then local v76 =
game.ReplicatedStorage.Unusual[unusual]; if v76:FindFirstChild("Orbit") then if
v76.Orbit.Value then local v77 = v76:Clone(); v77.UnusualAnimation.Part0 =
player.Character.Head; v77.UnusualAnimation.Part1 = v77; v77.Name =
"UnusualAnimation"; v77.Parent = player.Character;
player.Character.Humanoid:LoadAnimation(v77.Anim):Play(); else local v78 = {};
local v79 = v76.Attachment:Clone(); v79.Name = "Unusual"; v79.Parent =
player.Character.Head; local v80, v81, v82 = pairs(v76:GetChildren()); while true
do local v83, v84 = v80(v81, v82); if v83 then else break; end; v82 = v83; if
v84.Name ~= "Attachment" then local v85 = v84:Clone(); v85.Parent =
player.Character.Head; table.insert(v78, v85); end; end; if
player.Character.Head:FindFirstChild("b1") then local v86, v87, v88 =
pairs(v79:GetChildren()); while true do local v89, v90 = v86(v87, v88); if v89 then
else break; end; v88 = v89; if v90:IsA("Beam") then if v90.Name == "BeamA" then
v90.Attachment0 = player.Character.Head.a1; v90.Attachment1 =
player.Character.Head.a2; elseif v90.Name == "BeamC" then v90.Attachment0 =
player.Character.Head.c1; v90.Attachment1 = player.Character.Head.c2; else
v90.Attachment0 = player.Character.Head.b1; v90.Attachment1 =
player.Character.Head.b2; end; end; end; end;
v79.AncestryChanged:connect(function(p15) if not p15 then local v91, v92, v93 =
pairs(v78); while true do local v94, v95 = v91(v92, v93); if v94 then else break;
end; v93 = v94; v95:Destroy(); end; end; end); end; else v78 = {}; v79 =
v76.Attachment:Clone(); v79.Name = "Unusual"; v79.Parent = player.Character.Head;
v80, v81, v82 = pairs(v76:GetChildren()); while true do v83, v84 = v80(v81, v82);
if v83 then else break; end; v82 = v83; if v84.Name ~= "Attachment" then v85 =
v84:Clone(); v85.Parent = player.Character.Head; table.insert(v78, v85); end; end;
if player.Character.Head:FindFirstChild("b1") then v86, v87, v88 =
pairs(v79:GetChildren()); while true do v89, v90 = v86(v87, v88); if v89 then else
break; end; v88 = v89; if v90:IsA("Beam") then if v90.Name == "BeamA" then
v90.Attachment0 = player.Character.Head.a1; v90.Attachment1 =
player.Character.Head.a2; elseif v90.Name == "BeamC" then v90.Attachment0 =
player.Character.Head.c1; v90.Attachment1 = player.Character.Head.c2; else
v90.Attachment0 = player.Character.Head.b1; v90.Attachment1 =
player.Character.Head.b2; end; end; end; end;
v79.AncestryChanged:connect(function(p15) if not p15 then v91, v92, v93 =
pairs(v78); while true do v94, v95 = v91(v92, v93); if v94 then else break; end;
v93 = v94; v95:Destroy(); end; end; end); end; end; end; end function
convert_rgb_to_vertex(c3) return Vector3.new(c3.R, c3.G, c3.B) end function
GetColor() if game:GetService("Players").LocalPlayer.Neutral then return
game:GetService("Players").LocalPlayer.DesignColor.Value; end return
game:GetService("Players").LocalPlayer.TeamColor; end function
weldAccessory(accessory, character) local newAccessory = accessory:Clone();
newAccessory.Parent = character; if newAccessory:FindFirstChild("Handle") then
local handle = newAccessory.Handle; local mesh =
handle:FindFirstChildWhichIsA("SpecialMesh"); if mesh and mesh.VertexColor ==
Vector3.new(1, 0, 0.749) then mesh.VertexColor =
convert_rgb_to_vertex(GetColor().Color); end if tostring(handle.BrickColor) == "Hot
pink" then handle.BrickColor = GetColor(); handle.Color = GetColor().Color; end
local AccessoryWeld; for i, v in pairs(handle:GetChildren()) do if v.Name ==
"AccessoryWeld" and v.Part1 ~= nil then AccessoryWeld = v; end end if AccessoryWeld
then AccessoryWeld.Part0 = handle; AccessoryWeld.Part1 =
character[AccessoryWeld.Part1.Name]; end end end function EquipSkin(skin,
character) if not character then return warn("[EquipSkin] character not found")
end; if not character:FindFirstChild("Head") then return warn("[EquipSkin] Head not
found") end; if not character:FindFirstChild("HumanoidRootPart") then return
warn("[EquipSkin] HumanoidRootPart not found") end; local chrModel =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild(skin);
if chrModel then for i, v in pairs(character:GetChildren()) do if
v:IsA("Accessory") then v.Parent = nil; end end for i, v in
pairs(character:GetChildren()) do if v:IsA("MeshPart") and (v.Name:match("Arm") or
v.Name:match("Hand")) then v.Transparency =
(game.Players.LocalPlayer.Data.Skin.Value:match("Buff")
and 1 or 0); end end local shirt = chrModel:FindFirstChildWhichIsA("Shirt"); local
pants = chrModel:FindFirstChildWhichIsA("Pants"); local face =
chrModel.Head:FindFirstChild("face"); if
chrModel:FindFirstChildWhichIsA("BodyColors") then if
character:FindFirstChildWhichIsA("BodyColors") then
character:FindFirstChildWhichIsA("BodyColors"):Destroy(); end local Parts =
{ "HeadColor", "LeftArmColor", "LeftLegColor", "RightArmColor", "RightLegColor",
"TorsoColor" } local bodycolors =
chrModel:FindFirstChildWhichIsA("BodyColors"):Clone(); bodycolors.Parent =
character; if character:FindFirstChild("FakeHead") then character.FakeHead.Color =
bodycolors.HeadColor3; end for i, v in pairs(Parts) do if tostring(bodycolors[v])
== "Hot pink" then bodycolors[v] = GetColor(); end end end if shirt then if
character:FindFirstChildWhichIsA("Shirt") then
character:FindFirstChildWhichIsA("Shirt").ShirtTemplate = shirt.ShirtTemplate; end
else if character:FindFirstChildWhichIsA("Shirt") then
character:FindFirstChildWhichIsA("Shirt").ShirtTemplate = "rbxassetid://0"; end end
if pants then if character:FindFirstChildWhichIsA("Pants") then
character:FindFirstChildWhichIsA("Pants").PantsTemplate = pants.PantsTemplate; end
else if character:FindFirstChildWhichIsA("Pants") then
character:FindFirstChildWhichIsA("Pants").PantsTemplate = "rbxassetid://0"; end end
if face then if character:FindFirstChild("FakeHead") then if
character.FakeHead:FindFirstChild("face") then character.FakeHead.face.Texture =
face.Texture; end end if character.Head:FindFirstChild("face") then
character.Head.face.Texture = face.Texture; end end for i, v in
pairs(chrModel:GetChildren()) do if v:IsA("Accessory") then weldAccessory(v,
character); end end else return warn("[equipSkin] Skin not found") end end local
Hooks = loadstring(game:HttpGet("https://pastebin.com/raw/ByQs3S0R"))(); local
hkGame = Hooks:new(getrawmetatable(game)); hkGame:Hook("__namecall", function(self,
...) local args = {...}; if self.Name == "UpdateLoadout" then if args[1] and
args[1][1] == "UpdateLoadout" then local Loadout = args[1][2] local unusual =
Loadout.Skin:split("_")[2]; if unusual then
game.Players.LocalPlayer.Data.Skin.Value = Loadout.Skin:split("_")[1];
game.Players.LocalPlayer.Data.Skin.Unusual.Value = Loadout.Skin:split("_")[2];
ApplyUnusual(game:GetService("Players").LocalPlayer, Loadout.Skin:split("_")[2]);
args[1][2].Skin = Loadout.Skin:split("_")[1]; else
game.Players.LocalPlayer.Data.Skin.Value = Loadout.Skin;
game.Players.LocalPlayer.Data.Skin.Unusual.Value = ""; if
game.Players.LocalPlayer.Character.Head:FindFirstChild("Unusual") then
game.Players.LocalPlayer.Character.Head.Unusual:Destroy(); end if
game.Players.LocalPlayer.Character:FindFirstChild("UnusualAnimation") then
game.Players.LocalPlayer.Character.UnusualAnimation:Destroy(); end end end end if
self.Name == "SpawnMe" then spawn(function()
EquipSkin(game:GetService("Players").LocalPlayer.Data.Skin.Value,
game:GetService("Players").LocalPlayer.Character); end) end if self.Name ==
"GetInventory" then setupvalue(Core.ViewItems, 1, Loadout); end return
hkGame:getOriginal("__namecall")(self, unpack(args)); end) -- Ragdoll Support
workspace.Debris.ChildAdded:Connect(function(child) if child.Name ==
game:GetService("Players").LocalPlayer.Name then
EquipSkin(game:GetService("Players").LocalPlayer.Data.Skin.Value, child); end end)
end) local locker = { SwapWith = "Delinquent", SwapTo = "MonkyGamer!!", RarityColor
= Color3.new(0,0,0), Shirt = "", Pants = "" } bSec2:AddTextbox("Swap With",
"Delinquent", function(State) locker.SwapWith = State end) local ColorToggle =
bSec2:AddToggle("Rarity Color", false, function(e) end)
ColorToggle:AddColorpicker(Color3.fromRGB(0,0,0), function(ztx) locker.RarityColor
= ztx end) local actualClone = {} -- arsenal is shitty, it doesn't allow direct
copying, so yeah. Let's get to work. -- ^^ edit: Not needed, Let's just fucking
clone all parts into a non-locked model. bSec2:AddButton("Create Custom Item",
function(st) while task.wait() do local clone -- this is not a needed thing, skids.
if game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Visible then
--animation part & Slot Part if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Item.View
portFrame:FindFirstChild(locker.SwapWith) then
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Quality.I
mageColor3 = locker.RarityColor
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.TextLabel
.Text = "Custom"
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.TextLabel
.Text = "Custom" --local clone =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:Clone()
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Item.View
portFrame[locker.SwapWith]:Destroy() --actualClone.Locked = false (this aint a
actual property, worth a shot tho). local anotherClone =
game.ReplicatedStorage[locker.SwapWith]:Clone() anotherClone.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Item.View
portFrame else print("Not found!") end
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.LockerMain.Item
.ViewportFrame.WorldModel[locker.SwapWith]:Destroy() local animClone =
game.ReplicatedStorage[locker.SwapWith]:Clone() animClone.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.LockerMain.Item
.ViewportFrame.WorldModel local track =
animClone.Humanoid:LoadAnimation(HoldingAnimation); -- finish up --local
ThingThatPlays = animClone.Humanoid:WaitForChild("Animator") --
ThingThatPlays:LoadAnimation(HoldingAnimation) track:Play() -- doesn't do anything
yet, no gun model. Soon though. Soon enough. end if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame.Visible then if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame:FindFirstChild(locker.SwapWith) then --actualClone =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith]:Clone() Nigga shit, we don't do that. --actualClone.Parent =
game.ReplicatedStorage
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].TextLabel.Text = locker.SwapTo
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Quality.ImageColor3 = locker.RarityColor if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:FindFirstChild("Shirt")
and
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:FindFirstChild("Pants")
and locker.Shirt ~= "" and locker.Pants ~= "" then
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith].Shirt.ShirtTemplate =
locker.Shirt
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith].Pants.PantsTemplate =
locker.Pants else for _, v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.Scrol
lingFrame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:GetChildren()) do if
v:IsA("Shirt") and locker.Shirt ~= "" then v.ShirtTemplate = locker.Shirt end if
v:IsA("Pants") and locker.Pants ~= "" then v.PantsTemplate = locker.Pants end end
end else print("Current Skin Not Found: 404"); end if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame.Visible and
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame:FindFirstChild(locker.SwapWith) then local actualCloneRepl =
Instance.new("Model", game.ReplicatedStorage); for ___, vls in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.Scrol
lingFrame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:GetChildren()) do --
too lazy to use next, local cl = vls:Clone() cl.Parent = actualCloneRepl end
actualCloneRepl.Name = (locker.SwapWith) end end end end) bSec2:AddTextbox("Swap
To", "Delinquent with balls!!", function(State) locker.SwapTo = State end)
bSec2:AddTextbox("Custom ShirtId", "", function(State) locker.Shirt = State end)
bSec2:AddTextbox("Custom PantsId", "", function(State) locker.Pants = State end)
bSec:AddButton("Monky", function(x) game.Players.LocalPlayer.Data.Skin.Value =
"Monky" Loader.RequestAssets({'Monky'}, "ChrModels") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() clone.Parent = game.Players.LocalPlayer.Character local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy()
game.Players.LocalPlayer.Character.Cap:Destroy() --I added this
game.Players.LocalPlayer.Character.NerdHair:Destroy() --I added this
game.Players.LocalPlayer.Ragdoll.Shirt:Destroy()
game.Players.LocalPlayer.Ragdoll.Pants:Destroy()
game.Players.LocalPlayer.Ragdoll.Cap:Destroy()
game.Players.LocalPlayer.Ragdoll.NerdHair:Destroy() local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Shirt:Clone()
clone2.Parent = game.Players.LocalPlayer.Character local clone3 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Pants:Clone()
clone3.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Humanoid:Clone(
) --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character
wait(1.0) clone4:Destroy() local Ragdollpants =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Pants:Clone()
Ragdollpants.Parent = game.Players.LocalPlayer.Ragdoll local Ragdollshirt =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Shirt:Clone()
Ragdollshirt.Parent = game.Players.LocalPlayer.Ragdoll local RagdollBananaRod =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() RagdollBananaRod.Parent = game.Players.LocalPlayer.Ragdoll local
RagdollHat =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Ragdoll end)
testSection:AddToggle("SmoothBot", false, function(first) configTable.AimBot =
first end) testSection:AddToggle("Bot UseSmoothness", true, function(first)
getgenv().Smoothness = first end) testSection:AddToggle("Bot Prediction", true,
function(first) getgenv().PredictMovement = first end) testSection:AddToggle("Bot
Team Check", true, function(first) getgenv().TeamCheck = first end)
testSection:AddTextbox("Bot Smoothness", ".08", function(State)
getgenv().SmoothnessAmount = tonumber(State) end) testSection:AddTextbox("Bot
PredictionVelocity", "6.612", function(State) getgenv().PredictionVelocity =
tonumber(State) end) testSection:AddToggle("AutoShoot", false, function(first)
configTable.AutoShoot = first end) testSection:AddToggle("Double Tap", false,
function(first) configTable.DoubleTap = first end) testSection:AddToggle("Teleport
On Knife", false, function(first) tpOnKnife=first; end)
testSection:AddToggle("Triggerbot", false, function(first)
configTable.Trigger=first; end) testSection:AddToggle("Shoot Backtrack", false,
function(first) configTable.shootBT=first end) local aimPart = "Head"
testSection:AddToggle("SilentAimV2",false,function(x) configTable.S2=x; end)
testSection:AddToggle("SilentTeamCheck",true,function(x) configTable.SCheck=x; end)
testSection:AddToggle("SilentIgnoreVisibility",true,function(x)
configTable.IgnoreVisibility=x; end) testSection:AddSlider("FOV Radius", 1, 80,
1000, 1, function(State) configTable.FRadius=State; end)
testSection:AddDropdown("smoothbot type", {"MouseButton2","MouseButton1"},
"MouseButton2",false, function(dropdown) --configTable.LocalAimPart = dropdown
configTable.aimkey=dropdown end) testSection:AddDropdown("LocalAimPart", {"Head",
"UpperTorso", "LowerTorso"}, "Head",false, function(dropdown) --
configTable.LocalAimPart = dropdown aimPart = dropdown getgenv().AimPart=dropdown
end) testSection:AddDropdown("ragebot type", {"default", "predictionate", "spoof"},
'default', false, function(dropdown) --configTable.LocalAimPart = dropdown
rageBotType=dropdown; end) testSection:AddDropdown("autoshoot type",
{"ObscuredTargets", "Raycast", "Levelup", "Force Fire"}, 'Raycast',false,
function(dropdown) --configTable.LocalAimPart = dropdown
configTable.asmethod=dropdown end) testSection:AddDropdown("triggerbot type",
{"force fire", "spoof clickstate", "mouse"}, 'spoof clickstate',false,
function(dropdown) --configTable.LocalAimPart = dropdown
configTable.tmethod=dropdown end) niggerMods:AddButton('Rapid Fire', function(x)
for _,v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do if
v:FindFirstChild("FireRate") then v.FireRate.Value = .02 end if
v:FindFirstChild("Auto") then v.Auto.Value = true end end end)
testSection:AddButton("Crash Server",function(x) arsonfuncs:Crash() end) --local
ColorToggle = testSection:AddToggle("ColorPicker w/Toggle", false, function(e) --
--end) --ColorToggle:AddColorpicker(Color3.fromRGB(75, 0,130), function(ztx) --end)
--local hitsound="Ara Ara" local p100 = false vSec5:AddTextbox("FOV Changer",
tostring(game.Players.LocalPlayer.Settings.FOV.Value), function(state)
game.Players.LocalPlayer.Settings.FOV.Value=state end) rand:AddToggle('Enable
Exploit', false, function(x) p100=x end) rand:AddDropdown("Gun", current_guns,
"ForceField",false, function(x) if p100 then
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.primary.Value = x end end)
local id = '' local gm = '' tserver:AddDropdown("Game Modes", {'Legacy
Competitive', 'Railgun Royale', 'Headshots Only', 'Standard', 'Projectile Party',
'Randomizer', 'Clown Infection', 'Juggernaut'}, "Railgun Royale",false, function(x)
gm=x end) tserver:AddTextbox("test server id", "enter id", function(state) id=state
end) tserver:AddButton('Join Server', function()
game.ReplicatedStorage.Events.JoinPrivate:FireServer(id); end)
tserver:AddButton('Create Server', function() NotifyLib.prompt('levelup', 'Test
Server ID has been copied to your clipboard', 5) local v38, v39 =
game.ReplicatedStorage.Events.CreateConstant:InvokeServer(gm);
game.ReplicatedStorage.Events.JoinPrivate:FireServer(v39); setclipboard(v39) end)
local impersonation={UID=1,Name="Roblox",Level=math.huge}
vSec6:AddTextbox("userid", "enter user id", function(state)
impersonation.UID=tonumber(state) end) vSec6:AddTextbox("username", "enter
username", function(state) impersonation.Name=state; end) vSec6:AddTextbox("level",
"enter level", function(state) impersonation.Level=state; end)
vSec6:AddButton("Impersonate",function(x)
game:GetService("Players").LocalPlayer.Settings.ShowDisplayNames.Value=true
game.Players.LocalPlayer.DisplayName=impersonation.Name;
game.Players.LocalPlayer.UserId=impersonation.UID;
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Main.PlrName.Text =
impersonation.Name .. " - " .. "Level: "..tostring(impersonation.Level) end) local
ToggleBind = vSec:AddToggle("Fly [T]", false, function(e) configTable.Fly = e end)
local ToggleBind = vSec:AddToggle("AutoVote", false, function(e)
configTable.AutoVote = e end) local ToggleBin45654654654d =
vSec:AddToggle("AntiMod", false, function(e) configTable.Mods = e end) --local
ToggleBin45654654654d = vSec:AddToggle("Notify Godmode Users", false, function(e)
-- configTable.GodNotify=e; --end) vSec:AddToggle("BunnyHop [SPACE]", false,
function(e) configTable.BunnyHop = e end) vSec:AddDropdown("Bunny Hop Method",
{"Velocity", "Humanoid"}, "Humanoid",false, function(dropdown)
configTable.BHopMethod = tostring(dropdown); end) vSec:AddSlider("Bunny Hop Speed",
1, 20, 1000, 1, function(State) configTable.BHopSpeed=State; end)
vSec:AddSlider("Gravity", 0, 56, 100, 1, function(State)
game.ReplicatedStorage.CurrentGrav.Value=State end) local ToggleBindz =
vSec:AddToggle("Chat Spammer [chat first]", false, function(e) configTable.Spammer
= e end) local erghertgert = vSec:AddToggle("No Chat Filter", false, function(e)
configTable.NoFilter = e end) local ToggleBindz = vSec:AddToggle("Kill Say [chat
first]", false, function(e) configTable.DeathSay = e end) vSec:AddTextbox("Chat
Spam Text", "lvlup is the best confirmable", function(State)
configTable.ChatContext = State end) vSec:AddTextbox("Kill Say Text", "sit nn dog,
you were just destroyed by LEVELUP!", function(State) configTable.DeathContext =
State end) local ToggleBinde = aaSec:AddToggle("Anti Aim", false, function(e)
configTable.AntiAim = e end) aaSec:AddDropdown("Anti Aim Type", {"Mental", "Down",
"Up", "Cursed", "Test"}, "Down",false, function(dropdown) configTable.AA_METHOD =
tostring(dropdown); end) aaSec:AddToggle("Upside Down Character", false,
function(c) configTable.UpsideDown=c; end) local ToggleBinde = aaSec:AddToggle("Use
Spin", false, function(e) configTable.AASpin = e end) local ToggleBinde =
aaSec:AddToggle("Use HipHeight", false, function(e) configTable.UseHip = e end)
local ToggleBinde = aaSec:AddToggle("Remove Accessories", false, function(e)
configTable.Racc = e; end) local ToggleBinde = aaSec:AddToggle("Use Custom
Rotation", false, function(e) configTable.UseCustomRotation = e end)
aaSec:AddSlider("Spin Speed", 1, 120, 480, 1, function(State)
configTable.SpinSpeed=State end) aaSec:AddSlider("Hip Height", 1, 2, 480, 1,
function(State) configTable.HipHeight=State end) local mt=getrawmetatable(game)
local oldnewIndex=mt.__newindex local oldindex = mt.__index setreadonly(mt,false)
--Newindex mt.__newindex=newcclosure(function(a,b,c) if configTable.AntiAim and
configTable.UseHip then if tostring(a)=="Humanoid"and b=="HipHeight"then return
oldnewIndex(a,b,configTable.HipHeight) end end return oldnewIndex(a,b,c) end) local
ToggleBinde57322 = vSec:AddToggle("Hitsounds", false, function(e)
configTable.Hitsounds = e end) local ToggleBinde458923932052 =
vSec:AddToggle("Silence Weapons", false, function(e) if e then
game.SoundService.WeaponDischarge.Volume=0; else
game.SoundService.WeaponDischarge.Volume=extVol; end end) vSec:AddDropdown("sound",
{"aimhook", "skeet.cc", "neverlose", "baimware", "osu", "rust", "bag",
"sit","reminder","uwu","zing","crowbar","ara ara","burp","mario","laugh","huh"},
"skeet.cc",false, function(dropdown) configTable.Hitsound=tostring(dropdown); end)
local ToggleBindv = vSec:AddToggle("CFrame Speed", false, function(e)
configTable.Speed = e end) coroutine.wrap(function() while task.wait(0.1) do if
configTable.NRcoil then
getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client.Functions.Weapons).recoil = 0
end --if configTable.Wallbang then --
game.ReplicatedStorage.Events.ApplyGun:FireServer(game.ReplicatedStorage.Weapons["C
hord Tosser"], 'GunBoy') -- explaination: Bolts, the skid, uses '' --end if
configTable.AutoVote then if
game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then
configTable.AutoVote=false
game:GetService("ReplicatedStorage").Events.Vote:FireServer({"MapVote","Matrix"})
game:GetService("ReplicatedStorage").Events.Vote:FireServer({"TeamVote","2Teams"})
game:GetService("ReplicatedStorage").Events.Vote:FireServer({"GameType","Legacy
Competitive"})
game:GetService("Players").LocalPlayer.PlayerGui.MapVoting.MapVote.Visible=false
task.delay(14, function() configTable.AutoVote=true end) end end end end)()
coroutine.wrap(function() while task.wait()do if configTable.CustomUI and
game.Players.LocalPlayer:FindFirstChild('ScoreFolder')
then getgenv().mem.Text = "mem check: "..
math.floor(game.Stats:GetTotalMemoryUsageMb()) .. " MB" getgenv().bucks.Text =
"bbucks:
"..game:GetService("Players").LocalPlayer.PlayerGui.Menew.ShopButtons.Bucks.Bucks.T
ext getgenv().damage.Text = "damage dealt: "..
(game.Players.LocalPlayer.ScoreFolder:FindFirstChild('Damage') and
game.Players.LocalPlayer.ScoreFolder.Damage.Value or '0')
getgenv().playerCount.Text = "aa method: ".. (configTable.AntiAim and
configTable.AA_METHOD or 'none') end if configTable.ForceKillAll then for _,v in
next, game.Players:GetPlayers() do if
game:GetService("ReplicatedStorage").wkspc.FFA.Value then if v.Character and v.Name
~= game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned")then for
i = 1, 3 do arsonfuncs:KillPlayer(v) end end else if v.Character and v.Name ~=
game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned") and
v.TeamColor ~= game.Players.LocalPlayer.TeamColor then for i = 1, 3 do
arsonfuncs:KillPlayer(v) end end end end end if configTable.pingspoof then local
BitBuffer = require(game.ReplicatedStorage.Modules.BitBuffer)()
BitBuffer.writeUnsigned(64, game.Players.LocalPlayer.UserId)
BitBuffer.writeUnsigned(9, configTable.ping, 0, configTable.ping)
game.ReplicatedStorage.Events.UpdatePing:FireServer(BitBuffer.dumpString(), nil,
nil) end if fakelagEn and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and not
workspace.Debris:FindFirstChildOfClass('Seat') then task.wait(.6) local _c =
game.Players.LocalPlayer.Character local cee = Instance.new("Seat") cee.Name =
"uze5hjzuie5rthzui5ertjz e9r5uij" cee.Name = "tRGWJUI%ERjtguihe85ur" cee.Parent =
workspace.Debris cee.Size = Vector3.new(4, 1, 1) local awe = Instance.new("Weld",
cee) local bb = Instance.new("Weld") bb.Name = "geriuzh5eruzhge5" bb.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart cee.CFrame =
CFrame.new(_c.HumanoidRootPart.Position) awe.Part0 = _c.HumanoidRootPart awe.Part1
= cee game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(cee.Position) bb.Part0 =
game.Players.LocalPlayer.Character.HumanoidRootPart bb.Part1 = cee cee.Transparency
= 1 if fakelagShow then if not
arsonfuncs.GetSecureFolder():FindFirstChild('FakeChar') then local i =
Instance.new('Model',arsonfuncs:GetSecureFolder()) i.Name='FakeChar' for _,v in
pairs(game.Players.LocalPlayer.Character:GetDescendants())do if
v:IsA("BasePart")then if v.Transparency~=1 then local a=v:Clone()
a.CanCollide=false a.Parent=i a.Anchored=true a.Color=configTable.visualizefake
a.Material=configTable.materiall a.Transparency=.4 a.Reflectance=0 if
a:IsA("MeshPart")then a.TextureID="" end for _,c in pairs(a:GetChildren())do if not
c:IsA("SpecialMesh")then c:Destroy() else c.TextureId="" end end end end end end
end task.delay(tonumber(fakeTicks), function() local isThere =
workspace.Debris:FindFirstChildOfClass('Seat') if isThere then
workspace.Debris:FindFirstChildOfClass('Seat'):Destroy() end
arsonfuncs:GetSecureFolder():ClearAllChildren() if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5") then
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5"):Destroy() end end) end end end)() function Compress(Points, Compression) for i
= 1, Compression do for i,v in next, Points do if i % 1 == 0 then
table.remove(Points, i) end end end return Points end function AddWireframe(Mesh,
Base) local Points =
game:GetService("UGCValidationService"):GetMeshVertsSync(Mesh.MeshId) Points =
Compress(Points, 0) if #Points % 2 ~= 0 then table.remove(Points, 1) end local
Frame = Instance.new("WireframeHandleAdornment") Frame.AlwaysOnTop = true
Frame.ZIndex = 5 Frame.Color = BrickColor.new(configTable.wirecolor) Frame.Adornee
= Base Frame.Parent = game.CoreGui Frame:AddPath(Points, true) end
workspace.CurrentCamera.ChildAdded:Connect( function(c) if c.Name == "Arms" and
configTable.gunc then for _, v in next, c:GetChildren() do if v:IsA("BasePart") or
v:IsA("Part") or v:IsA'MeshPart' then -- exclude if not string.find(v.Name, 'Arm')
and not string.find(v.Name, 'Sleeve') then v.Color = configTable.gunccolr
v.Material = "ForceField" end end end end if c.Name == 'Arms' and
configTable.wireframe then for i,vee in next,
workspace.CurrentCamera.Arms:GetDescendants() do if
table.find(configTable.WhitelistedClasses, vee.ClassName) and
vee.Parent:IsA("BasePart") and(vee.MeshId:find("rbxassetid") or vee.MeshId:find("?
id")) then AddWireframe(vee, vee.Parent) end end end end )
workspace.CurrentCamera.ChildRemoved:Connect( function(c) if c.Name == "Arms" and
configTable.wireframe then for _,v in next, game.CoreGui:GetChildren()do if
v:IsA('WireframeHandleAdornment') then v:Destroy() end end end end )
task.spawn(function() while task.wait() do --[[if configTable.AntiAim then if
configTable.AA_METHOD == 'Down' then
game.ReplicatedStorage.Events.ControlTurn:FireServer(-100, nil, nil, nil, nil, nil,
nil, nil) end if configTable.AA_METHOD == 'Up' then
game.ReplicatedStorage.Events.ControlTurn:FireServer(100, nil, nil) end if
configTable.AA_METHOD == 'Mental' then
game.ReplicatedStorage.Events.ControlTurn:FireServer(math.random(-100,100), nil,
nil) end end ]] --SAVETABLE.SKIN=game.Players.LocalPlayer.Data.Skin.Value; if
configTable.Speed and _G.Running == true and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character.HumanoidRootPart then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.45 -- im
just testing game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.45 -- im
just testing game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.45 -- im
just testing end if configTable.Killers then if workspace:FindFirstChild('Map') and
workspace.Map:FindFirstChild('Killers') and
workspace.Map.Killers:FindFirstChildOfClass('Part') then
workspace.Map.Killers:FindFirstChildOfClass('Part'):Destroy()--fuck this shit end
end if configTable.SelfChams then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') then for i, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA('BasePart') and
v.Name ~= 'HumanoidRootPart' and v.Name ~= 'Head' and v.Name ~= 'Hitbox' and v.Name
~= 'Particle Area' and v.Name ~= 'HeadHB' and v.Name ~= 'FakeHead' and v.Name ~=
'Gun' then -- fuck you, HumanoidRootPart! if configTable.SelfCTexture ~= 'none'
then if configTable.SelfCTexture == 'Hex Camo'then v.TextureID = textures.HexCamo
end if configTable.SelfCTexture == 'Stars'then v.TextureID = textures.Stars end end
v.Transparency = configTable.Transparency; end if v:IsA("MeshPart") then v.Material
= "ForceField" v.Color = configTable.SelfColor task.wait() end end end end if
configTable.CS_SLEEVES then for _, vls in pairs(workspace.Camera:GetChildren()) do
if vls and vls:IsA("Model") and configTable.CS_SLEEVES then for __, v in
pairs(vls:GetChildren()) do if v:IsA("Model") then for i, vv in
pairs(v:GetChildren()) do if vv.Name == "Left Arm" then if configTable.RSleeve then
if vv:FindFirstChild("Left_Sleeve") then vv.Left_Sleeve:Destroy() end if
vv:FindFirstChild("Right_Sleeve") then vv.Right_Sleeve:Destroy() end end if
vv:FindFirstChild("Left_Sleeve") and
vv.Left_Sleeve:FindFirstChild("teamoverlay")then -- means they have a sleeve, very
good vv["Left_Sleeve"].Mesh.TextureId = __config.Texture -- any texture works
vv["Left_Sleeve"].teamoverlay.Texture = __config.Texture -- any texture works
vv["Left_Sleeve"].teamoverlay.Color3 = __config.Color -- any texture works end if
vv:FindFirstChild("L") and vv["L"]:FindFirstChild('Mesh') then -- means they have a
sleeve, very good vv["L"].Mesh.TextureId = __config.Texture -- any texture works
end end if vv.Name == "Right Arm" then if configTable.RSleeve then if
vv:FindFirstChild("Right_Sleeve") then vv.Right_Sleeve:Destroy() end end if
vv:FindFirstChild("Right_Sleeve") and vv.Right_Sleeve:FindFirstChild("teamoverlay")
then -- means they have a sleeve, very good vv["Right_Sleeve"].Mesh.TextureId =
__config.Texture -- any texture works vv["Right_Sleeve"].teamoverlay.Texture =
__config.Texture -- any texture works vv["Right_Sleeve"].teamoverlay.Color3 =
__config.Color -- any texture works end if vv:FindFirstChild("R") and
vv["R"]:FindFirstChild('Mesh') then -- means they have a sleeve, very good
vv["R"].Mesh.TextureId = __config.Texture -- any texture works end end end end end
end end end shared.Settings=configTable if configTable.KillAura2 then for i,v in
pairs(game.Players:GetPlayers()) do if v and v ~= game.Players.LocalPlayer and
v.Character and v.Character:FindFirstChild("Head") and
v.Character:FindFirstChild("Spawned") and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor then local Distance =
(game.Players.LocalPlayer.Character.PrimaryPart.Position -
v.Character.PrimaryPart.Position).magnitude if Distance <= 250 then for i=0,5 do --
best possible damage :) arsonfuncs:KillPlayer(v) end end end end end if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") and
configTable.AntiAim then if configTable.AASpin then
game.Players.LocalPlayer.Character.Humanoid.AutoRotate = false
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0,
math.rad(configTable.SpinSpeed), 0) end end if configTable.NoArms
then game.Players.LocalPlayer.Data.Skin.Value = "Nonexisty"; end if
configTable.KillAura then for i,v in pairs(game.Players:GetPlayers()) do if v and v
~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head")
and v.Character:FindFirstChild("Spawned") and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor then local Distance =
(game.Players.LocalPlayer.Character.PrimaryPart.Position -
v.Character.PrimaryPart.Position).magnitude if Distance <= 12 then for i=0,5 do --
best possible damage :) arsonfuncs:KillPlayer(v) end end end end end end if
configTable.RSleeve then for _, vls in pairs(workspace.Camera:GetChildren()) do if
vls and vls:IsA("Model") then for __, v in pairs(vls:GetChildren()) do if
v:IsA("Model") then for i, vv in pairs(v:GetChildren()) do if vv.Name == "Left Arm"
then if configTable.RSleeve then if vv:FindFirstChild("Left_Sleeve") then
vv.Left_Sleeve:Destroy() end if vv:FindFirstChild("Right_Sleeve") then
vv.Right_Sleeve:Destroy() end end end if vv.Name == "Right Arm" then if
configTable.RSleeve then if vv:FindFirstChild("Left_Sleeve") then
vv.Left_Sleeve:Destroy() end if vv:FindFirstChild("Right_Sleeve") then
vv.Right_Sleeve:Destroy() end end end end end end end end end if configTable.LArms
then for _, vls in pairs(workspace.Camera:GetChildren()) do if vls and
vls:IsA("Model") then for __, v in pairs(vls:GetChildren()) do if v:IsA("Model")
then for i, vv in pairs(v:GetChildren()) do if vv.Name == "Left Arm" then
vv.Anchored = true end if vv.Name == "Right Arm" then vv.Anchored = true end end
end end end end end if configTable.ForceKillAll and configTable.normal then for _,v
in next, game.Players:GetPlayers() do if
game:GetService("ReplicatedStorage").wkspc.FFA.Value then local gun =
game.Players.LocalPlayer.NRPBS.EquippedTool.Value if v.Character and v.Name ~=
game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned") then for i
= 1, 10 do arsonfuncs:KillPlayer(v) end end else if v.Character and v.Name ~=
game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned") and
v.TeamColor ~= game.Players.LocalPlayer.TeamColor then for i = 1, 10 do
arsonfuncs:KillPlayer(v) end end end end end --[[ if configTable.Hitboxes then
local players = arsonfuncs:getplrsname() local plr = game[players].LocalPlayer for
_,v in pairs(game[players]:GetPlayers()) do if v.Name ~= plr.Name and v.Character
then if v.Character:FindFirstChild("HeadHB") and
v.Character:FindFirstChild("HumanoidRootPart") then if
v.Character.HeadHB.Size~=getgenv().HeadSize and
v.Character.HumanoidRootPart.Size~=getgenv().HumSize then
v.Character.HeadHB.CanCollide = false v.Character.HeadHB.Transparency = 10
v.Character.HeadHB.Size = getgenv().HeadSize
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 10 v.Character.HumanoidRootPart.Size =
getgenv().HumSize end end end end else local players = arsonfuncs:getplrsname()
local plr = game[players].LocalPlayer for _,v in pairs(game[players]:GetPlayers())
do if v.Name ~= plr.Name and v.Character then if
v.Character:FindFirstChild("HeadHB") and
v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HeadHB.CanCollide =
false v.Character.HeadHB.Transparency = 10 v.Character.HeadHB.Size =
Vector3.new(1.4498, 1.3018, 1.3018) v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 10 v.Character.HumanoidRootPart.Size =
Vector3.new(2.1,2.1,2.1) end end end end ]] if configTable.BunnyHop and
configTable.BHopMethod == "Humanoid"then if
game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Space) and
game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character.Humanoid.Jump=true end end --[[ if true then for
_, v in next, game.Players:GetPlayers() do if
v.TeamColor~=game.Players.LocalPlayer.TeamColor and v.Character and not
arsonfuncs:IsSecure(v) then for _new, val in pairs(v.Character:GetDescendants())do
if val:IsA("BasePart") then local new=val:Clone() local
storedData=Instance.new('Model',arsonfuncs:GetSecureFolder())
storedData.Name=v.Name new.Parent = storedData new.Anchored = true new.CanCollide =
false new.Reflectance=0 new.Name = val.Name new.Material=Enum.Material.ForceField
if new:IsA("MeshPart")then new.TextureID="" end for _,c in
pairs(new:GetChildren())do if not c:IsA("SpecialMesh")then c:Destroy() else
c.TextureId="" end end end end end end task.wait(1.3)
SecureFolder:ClearAllChildren() -- clears all the backtrack end ]] --[[if
configTable.GunChams and configTable.GC_THEME == "NewV2" then for a,b in
pairs(workspace.Camera:GetChildren()) do for c,d in
pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren()) do if b.Name ==
d.Name then for e,f in pairs(b:GetChildren()) do if f:IsA("BasePart") then f.Color
= Color3.fromHSV(tick()%5/5,1,1) f.Material = "Neon" end end end end end end if
xonae then game.CoreGui.NewNotifUI.Frame.TextLabel.Text='[LOG]: Hit:
'..args[1].Name game.CoreGui.NewNotifUI.Frame.Visible = true; task.wait(1.2)
game.CoreGui.NewNotifUI.Frame.Visible = false; xonae=false; end if
configTable.GunChams then if workspace.CurrentCamera:FindFirstChild("Arms") then if
workspace.CurrentCamera.Arms:FindFirstChild("new") then for _global_index, v in
pairs(workspace.CurrentCamera.Arms.new:GetChildren()) do for __newindexF,v2 in
pairs(v:GetDescendants()) do if v2:IsA("SpecialMesh") then v2.TextureId = "" end if
v2:IsA("Decal") then v2:Destroy() end end if configTable.GC_THEME == "aimhook" then
v.BrickColor = BrickColor.new("Deep blue") v.Material = Enum.Material.ForceField
end if configTable.GC_THEME == "stormware.cc" then v.BrickColor =
BrickColor.new("Royal purple") v.Material = Enum.Material.ForceField end if
configTable.GC_THEME == "lgbtq" then v.Material = Enum.Material.Neon v.Color =
Color3.fromHSV(tick()%5/5,1,1) end if configTable.GC_THEME == "custom" then
v.Material = configTable.CustomMaterial; v.Color = configTable.CustomColor; end if
configTable.GC_THEME == "onetap.lua" then v.BrickColor = BrickColor.new("Bright
yellow") v.Material = Enum.Material.ForceField end v.Transparency =
configTable.GC_TRANSPARENCY end else for __protectedIndex, vs in
pairs(workspace.CurrentCamera.Arms:GetChildren()) do --if not vs:IsA("MeshPart")
then end if vs:IsA("MeshPart") and vs.Transparency ~= 1 then vs.Material =
Enum.Material.ForceField if configTable.GC_THEME == "aimhook" then vs.BrickColor =
BrickColor.new("Deep blue") end if configTable.GC_THEME == "stormware.cc" then
vs.BrickColor = BrickColor.new("Royal purple") end if configTable.GC_THEME ==
"onetap.lua" then vs.BrickColor = BrickColor.new("Bright yellow") end if
configTable.GC_THEME == "lgbtq" then vs.Material = Enum.Material.Neon vs.Color =
Color3.fromHSV(tick()%5/5,1,1) end if configTable.GC_THEME == "custom" then
vs.Material = configTable.CustomMaterial; vs.Color = configTable.CustomColor; end
vs.Transparency = configTable.GC_TRANSPARENCY or .5 end end end end end ]] end) --
copied from sw lite local b0 = game:GetService "Players".LocalPlayer local b1 =
game:GetService "UserInputService" b1.InputBegan:connect( function(b2) if
b2.UserInputType == Enum.UserInputType.Keyboard and b2.KeyCode == Enum.KeyCode.W
then _G.Running = true end end ) b1.InputEnded:connect( function(b2) if
b2.UserInputType == Enum.UserInputType.Keyboard and b2.KeyCode == Enum.KeyCode.W
then _G.Running = false end end ) vSec:AddSlider("TimeDelusion", 1, 1, 10, 1,
function(State) game:GetService("ReplicatedStorage").wkspc.TimeScale.Value = State
end) local ToggleBind = vSec:AddToggle("Infinite Jump", false, function(e)
configTable.InfJump = e end) local ToggleBind = vSec:AddToggle("Ctrl+Click TP",
false, function(e) configTable.TP = e end) charMods:AddToggle("Instant
Respawn",false,function(x) configTable.Revive=x; end) charMods:AddToggle("Jump
Power",false,function(x) configTable.JP=x; end) charMods:AddToggle("Speed
Boost",false,function(x) configTable.WS=x; end) charMods:AddSlider("JumpPower", 1,
1, 500, 1, function(State) configTable.JPow=State; end)
charMods:AddSlider("SpeedBoost", 1, 1, 500, 1, function(State)
configTable.WSpeed=State; end) local ToggleBind53 = charMods:AddButton("Top G
Glasses", function(e) while task.wait() do
game:GetService("ReplicatedStorage").Events.Sunglasses:FireServer() end end) local
player = game.Players.LocalPlayer local UIS = game:GetService'UserInputService';
function Action(Object, Function) if Object ~= nil then Function(Object); end end
UIS.InputBegan:connect(function(UserInput) if UserInput.UserInputType ==
Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space and
configTable.InfJump then Action(player.Character.Humanoid, function(self) if
self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() ==
Enum.HumanoidStateType.Freefall then Action(self.Parent.HumanoidRootPart,
function(self) self.Velocity = Vector3.new(0, 50, 0); end) end end) end end)
game.UserInputService.JumpRequest:Connect(function()
Action(player.Character.Humanoid, function(self) if configTable.JP then
Action(self.Parent.HumanoidRootPart, function(self) self.Velocity = Vector3.new(0,
configTable.JPow, 0); end) end end) end) local mouse2 =
game.Players.LocalPlayer:GetMouse() mouse2.Button1Down:connect( function() if not
mouse2 then return end if not
game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return
end if not mouse2.Target then return end if configTable.TP then
player.Character:MoveTo(mouse2.Hit.p) end end ) vSec:AddToggle("ForceMenu [V]",
false, function(x) configTable.ForceMenu = x end)
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(k) if k == "v" and
configTable.ForceMenu then game.Players.LocalPlayer.PlayerGui.Menew.Enabled = not
game.Players.LocalPlayer.PlayerGui.Menew.Enabled end end) local
newbinde=vSec:AddToggle("ForceKillAll",false,function(x)
configTable.ForceKillAll=x; fka=x; end) vSec:AddDropdown("Kill All Type",
{"normal",
"heartbeat"}, "normal",false, function(x) if x == 'normal'then
configTable.normal=true else configTable.normal=false end configTable.ktype=x; end)
newbinde:AddKeybind() scriptTab:CreateConfigSystem("right") --this is the config
system getgenv().OldAimPart = configTable.LocalAimPart getgenv().AimPart =
configTable.LocalAimPart getgenv().AimlockKey = "c" getgenv().AimRadius = 90
getgenv().ThirdPerson = true getgenv().FirstPerson = true getgenv().TeamCheck =
true getgenv().PredictMovement = true getgenv().PredictionVelocity = 6.612
getgenv().Smoothness = true getgenv().SmoothnessAmount = 0.08 local Players, Uis,
RService, SGui = game:GetService "Players", game:GetService "UserInputService",
game:GetService "RunService", game:GetService "StarterGui" local Client, Mouse,
Camera, CF, RNew, Vec3, Vec2 = Players.LocalPlayer, Players.LocalPlayer:GetMouse(),
workspace.CurrentCamera, CFrame.new, Ray.new, Vector3.new, Vector2.new local
Aimlock, MousePressed, CanNotify = true, false, false local AimlockTarget local
OldPre getgenv().WorldToViewportPoint = function(P) return
Camera:WorldToViewportPoint(P) end getgenv().WorldToScreenPoint = function(P)
return Camera.WorldToScreenPoint(Camera, P) end getgenv().GetObscuringObjects =
function(T) if T and T:FindFirstChild(getgenv().AimPart) and Client and
Client.Character:FindFirstChild("Head") then local RayPos =
workspace:FindPartOnRay(RNew(T[getgenv().AimPart].Position,
Client.Character.Head.Position)) if RayPos then return RayPos:IsDescendantOf(T) end
end end getgenv().GetNearestTarget = function() local players = {} local
PLAYER_HOLD = {} local DISTANCES = {} for i, v in pairs(Players:GetPlayers()) do if
v ~= Client then table.insert(players, v) end end for i, v in pairs(players) do if
v.Character ~= nil then local AIM = v.Character:FindFirstChild("Head") if
getgenv().TeamCheck == true and v.Status.Team.Value ~= Client.Status.Team.Value
then local DISTANCE = (v.Character:FindFirstChild("Head").Position -
game.Workspace.CurrentCamera.CFrame.p).magnitude local RAY =
Ray.new( game.Workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p -
game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE ) local HIT, POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace) local DIFF = math.floor((POS -
AIM.Position).magnitude) PLAYER_HOLD[v.Name .. i] = {} PLAYER_HOLD[v.Name ..
i].dist = DISTANCE PLAYER_HOLD[v.Name .. i].plr = v PLAYER_HOLD[v.Name .. i].diff =
DIFF table.insert(DISTANCES, DIFF) elseif getgenv().TeamCheck == false and
v.Status.Team.Value == Client.Status.Team.Value then local DISTANCE =
(v.Character:FindFirstChild("Head").Position -
game.Workspace.CurrentCamera.CFrame.p).magnitude local RAY =
Ray.new( game.Workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p -
game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE ) local HIT, POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace) local DIFF = math.floor((POS -
AIM.Position).magnitude) PLAYER_HOLD[v.Name .. i] = {} PLAYER_HOLD[v.Name ..
i].dist = DISTANCE PLAYER_HOLD[v.Name .. i].plr = v PLAYER_HOLD[v.Name .. i].diff =
DIFF table.insert(DISTANCES, DIFF) end end end if unpack(DISTANCES) == nil then
return nil end local L_DISTANCE = math.floor(math.min(unpack(DISTANCES))) if
L_DISTANCE > getgenv().AimRadius then return nil end for i, v in pairs(PLAYER_HOLD)
do if v.diff == L_DISTANCE then return v.plr end end return nil end
Uis.InputBegan:Connect( function(i) if i.UserInputType ==
Enum.UserInputType[configTable.aimkey] and configTable.AimBot then if AimlockTarget
== nil then pcall( function() if MousePressed ~= true then MousePressed = true end
local Target Target = GetNearestTarget() if Target ~= nil then AimlockTarget =
Target end end ) elseif a == AimlockKey and AimlockTarget ~= nil then if
AimlockTarget ~= nil then AimlockTarget = nil end if MousePressed ~= false then
MousePressed = false end end end end ) Uis.InputEnded:Connect( function(i) if
i.UserInputType == Enum.UserInputType[configTable.aimkey] and configTable.AimBot
then if AimlockTarget ~= nil then AimlockTarget = nil end if MousePressed ~= false
then MousePressed = false end end end ) local CurrentCamera =
workspace.CurrentCamera local Players = game.GetService(game, "Players") local
Mouse = LocalPlayer:GetMouse() function ClosestPlayer() local MaxDist, Closest =
math.huge for I,V in pairs(Players.GetPlayers(Players)) do if V == LocalPlayer then
end if V.Status.Team.Value == LocalPlayer.Status.Team.Value then end if not
V.Character then end local Head = V.Character.FindFirstChild(V.Character, "Head")
if not Head then end local Pos, Vis =
CurrentCamera.WorldToScreenPoint(CurrentCamera, (Head and Head.Position or
Vector3.new())) if configTable.IgnoreVisibility then Vis = true end if not Vis then
end local MousePos, TheirPos = Vector2.new(Mouse.X, Mouse.Y), Vector2.new(Pos.X,
Pos.Y) local Dist = (TheirPos - MousePos).Magnitude if Dist < MaxDist then MaxDist
= Dist Closest = V end end if Closest ~= game.Players.LocalPlayer then return
Closest end end --workspace.Camera.Changed:Connect(function() -- if
configTable.Aspect then -- print('ran') --
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new(0, 0,
0, 1, 0, 0, 0, 0.6, 0, 0, 0, 1); -- end --end)
RService.RenderStepped:Connect( function() if configTable.AutoShoot then if
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then local nearest =
arsonfuncs:new_closest();--new; if nearest and nearest.Character and
nearest.Character:FindFirstChild("Spawned") and nearest.Status.Team.Value ~=
game.Players.LocalPlayer.Status.Team.Value then if configTable.asmethod == 'Force
Fire' then local _,vis =
workspace.CurrentCamera:WorldToScreenPoint(nearest.Character.Head.Position) if vis
and arsonfuncs:IsNotBehindWall(nearest.Character.Head) then for i =1,5 do
arsonfuncs:KillPlayer(nearest); end end end if configTable.asmethod ==
'ObscuredTargets' then if arsonfuncs:isVisible(nearest) then -- wacky, but alright
if game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then return
end; arsonfuncs.WeaponClient.firebullet() arsonfuncs:KillPlayer(nearest) if
configTable.DoubleTap then for i = 0, 5 do arsonfuncs.WeaponClient.firebullet();--
im_retarded_fr arsonfuncs:KillPlayer(nearest) end end end elseif
configTable.asmethod == 'Raycast' then if
arsonfuncs:IsNotBehindWall(nearest.Character.HumanoidRootPart) then -- wacky, but
alright if game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then
return end; game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value =
not game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value
arsonfuncs:KillPlayer(nearest) if configTable.DoubleTap then for i = 1, 2 do
arsonfuncs.WeaponClient.firebullet() arsonfuncs:KillPlayer(nearest) end end
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value=false; end
elseif configTable.asmethod == 'Levelup' then if arsonfuncs:vGet(nearest) then
print('vget check passed #1') if
game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then return end;
arsonfuncs.WeaponClient.firebullet() arsonfuncs:KillPlayer(nearest) if
configTable.DoubleTap then for i = 0, 5 do arsonfuncs.WeaponClient.firebullet()
arsonfuncs:KillPlayer(nearest) end end end end end end end if configTable.Trigger
then if dwMouse.Target and dwMouse.Target.Parent and
dwMouse.Target.Parent:FindFirstChild('Humanoid') and dwMouse.Target.Parent.Name ~=
dwLocalPlayer.Name and
game.Players:GetPlayerFromCharacter(dwMouse.Target.Parent).Team ~=
dwLocalPlayer.Team then if configTable.tmethod == 'force fire' then
arsonfuncs.WeaponClient.firebullet(); end if configTable.tmethod == 'spoof
clickstate' then game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value
= not game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value end if
configTable.tmethod == 'mouse' then mouse1press() task.wait(0.1) mouse1release()
end end if configTable.shootBT and dwMouse.Target and dwMouse.Target.Parent and
dwMouse.Target.Parent == arsonfuncs:GetSecureFolder() then if configTable.tmethod
== 'force fire' then arsonfuncs.WeaponClient.firebullet(); end if
configTable.tmethod == 'spoof clickstate' then
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value = not
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value end if
configTable.tmethod == 'mouse' then mouse1press() task.wait(0.1) mouse1release()
end end end if configTable.UpsideDown and
game.Players.LocalPlayer.Character:FindFirstChild'Spawned'then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=
CFrame.new( game.Players.LocalPlayer.Character.HumanoidRootPart.Position )*
CFrame.Angles( 0,
math.rad(game.Players.LocalPlayer.Character.HumanoidRootPart.Orientation.Y),
math.rad(180) ) end if configTable.Revive then if
game.Players.LocalPlayer.NRPBS.Health.Value <= 0 and
game.Players.LocalPlayer.Status.Team.Value ~= "Spectator" then
getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client).reviveme = true end --
getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client).reviveme=true end if
configTable.S2 and UserInputService:IsMouseButtonPressed(0) and
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') then if not
game.Players.LocalPlayer.PlayerGui.Menew.Enabled then local CP = ClosestPlayer() if
CP and CP.Character and CP.Character:FindFirstChild('HeadHB') and
CP.Character:FindFirstChild('Spawned') then for i=0, 5 do arsonfuncs:KillPlayer(CP)
end end end end if configTable.girl then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character:FindFirstChild('baby girl') then
game.Players.LocalPlayer.Character:FindFirstChild('baby girl').CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame - Vector3.new(5, 0, 0)
end end if CustomModels and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned')
and game.Players.LocalPlayer.Character:FindFirstChild('follower') then if
game.Players.LocalPlayer.Character.follower:FindFirstChild('beloved') then
game.Players.LocalPlayer.Character:FindFirstChild('follower').beloved.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(5, 0, 0)
end end if configTable.SelfGlow then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character:FindFirstChild('lol') then
game.Players.LocalPlayer.Character:FindFirstChild('lol'):PivotTo(game.Players.Local
Player.Character.HumanoidRootPart.CFrame); end end if configTable.Desync and
configTable.DesyncType=='CFrame' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-15, 15), math.random(-15, 15),
math.random(-15, 15))) * CFrame.Angles(math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Desync and configTable.DesyncType=='Experimental' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-55, 55), math.random(-55, 55),
math.random(-55, 55)) + Vector3.new(math.random(-55, 55), math.random(-55, 55),
math.random(-55, 55))) * CFrame.Angles(math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Desync and configTable.DesyncType=='Mental' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-100, 100), math.random(-100,
100), math.random(-100, 100)) + Vector3.new(math.random(-100, 100), math.random(-
100, 100), math.random(-100, 100))) * CFrame.Angles(math.rad(math.random(-180,
180)), math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Desync and configTable.DesyncType=='Test' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-1000, 1000), math.random(-
1000, 1000), math.random(-1000, 1000)) + Vector3.new(math.random(-1000, 1000),
math.random(-1000, 1000), math.random(-1000, 1000)) + Vector3.new(math.random(-
1000, 1000), math.random(-1000, 1000), math.random(-1000, 1000))) *
CFrame.Angles(math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180))) end if configTable.Desync and
configTable.DesyncType=='Unhittable' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-100000, 100000), math.random(-
100000, 100000), math.random(-100000, 100000)) + Vector3.new(math.random(-100000,
100000), math.random(-100000, 100000), math.random(-100000, 100000)) +
Vector3.new(math.random(-100000, 100000), math.random(-100000, 100000),
math.random(-100000, 100000))) * CFrame.Angles(math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Aspect and not game.Players.LocalPlayer.PlayerGui.Menew.Enabled then
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new(0, 0,
0, 1, 0, 0, 0, 0.6, 0, 0, 0, 1); end if configTable.AutoShoot2 then
game:GetService("VirtualUser"):Button1Down(Vector2.new(0, 0),
workspace.CurrentCamera.CFrame) end --esp.TextSize = configTable.NameESP.TextSize;
--esp.Font = configTable.NameESP.Font; --esp.TextColor3 =
configTable.NameESP.Color; --esp.BorderColor3 = configTable.NameESP.Color; if
configTable.BunnyHop then if configTable.BHopMethod == "Velocity" then if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("UpperTorso") then
BodyVelocity:Destroy() BodyVelocity = Instance.new("BodyVelocity")
BodyVelocity.Name = '()(terzh)' BodyVelocity.MaxForce =
Vector3.new(math.huge,0,math.huge) if UserInputService:IsKeyDown("Space") then
local add = 0 if UserInputService:IsKeyDown("A") then add = 90 end if
UserInputService:IsKeyDown("S") then add = 180 end if
UserInputService:IsKeyDown("D") then add = 270 end if
UserInputService:IsKeyDown("A") and UserInputService:IsKeyDown("W") then add = 45
end if UserInputService:IsKeyDown("D") and UserInputService:IsKeyDown("W") then add
= 315 end if UserInputService:IsKeyDown("D") and UserInputService:IsKeyDown("S")
then add = 225 end if UserInputService:IsKeyDown("A") and
UserInputService:IsKeyDown("S") then add = 145 end local rot =
arsonfuncs:RotationY(workspace.CurrentCamera.CFrame) *
CFrame.Angles(0,math.rad(add),0) BodyVelocity.Parent =
game.Players.LocalPlayer.Character.UpperTorso
game.Players.LocalPlayer.Character.Humanoid.Jump = true BodyVelocity.Velocity =
Vector3.new(rot.LookVector.X,0,rot.LookVector.Z) * (configTable.BHopSpeed * 2) if
add == 0 and not UserInputService:IsKeyDown("W") then BodyVelocity:Destroy() end
end end end end if configTable.UseCustomRotation and
game.Players.LocalPlayer.Character then
arsonfuncs:RotatePlayer(workspace.CurrentCamera.CFrame * CFrame.new(-180, 0, 0))
end if game.Players.LocalPlayer.Character:FindFirstChild("Gun") and
configTable.Backtrack and configTable.bm == 'Parts' then for _, v in
pairs(game.Players:GetPlayers()) do if v.Character and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor and v ~= game.Players.LocalPlayer and
v.Character:FindFirstChild("Spawned") then local track = Instance.new("Part")
track.Name = v.Name track.Anchored = true track.Material = configTable.Backmat
track.CanCollide = false track.Transparency = 0 track.Color =
configTable.BacktrackColor track.Size = v.Character.Head.Size track.CFrame =
v.Character.Head.CFrame track.Parent = arsonfuncs:GetSecureFolder() if
configTable.Hideback then track.Transparency = 1 end local BacktrackTag =
Instance.new("ObjectValue") BacktrackTag.Parent = track BacktrackTag.Name =
"PlayerName" BacktrackTag.Value = v spawn( function()
task.wait(configTable.BacktrackDelay / 10000) track:Destroy() end ) else end end
end if game.Players.LocalPlayer.Character:FindFirstChild("Gun") and
configTable.Backtrack and configTable.bm == 'Replicated' then for _, v in
pairs(game.Players:GetPlayers()) do if v.Character and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor and v ~= game.Players.LocalPlayer and
v.Character:FindFirstChild("Spawned") then if not
arsonfuncs:GetSecureFolder():FindFirstChild(v.Name) then local i =
arsonfuncs.Dummy:Clone() i.Name = v.Name i.Parent = arsonfuncs:GetSecureFolder()
i.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame for _,vee in next,
i:GetChildren()do local BacktrackTag = Instance.new("ObjectValue")
BacktrackTag.Parent = vee BacktrackTag.Name = "PlayerName" BacktrackTag.Value = v
if vee.Name ~= "Humanoid" then vee.Color = configTable.BacktrackColor vee.Material
= configTable.Backmat end end spawn( function()
task.wait(configTable.BacktrackDelay / 1000)
arsonfuncs:GetSecureFolder():ClearAllChildren(); end ) end end end end if
getgenv().ThirdPerson == true and getgenv().FirstPerson == true then if
(Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 or (Camera.Focus.p -
Camera.CoordinateFrame.p).Magnitude <= 1 then CanNotify = true else CanNotify =
false end elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false
then if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 then CanNotify =
true else CanNotify = false end elseif getgenv().ThirdPerson == false and
getgenv().FirstPerson == true then if (Camera.Focus.p -
Camera.CoordinateFrame.p).Magnitude <= 1 then CanNotify = true else CanNotify =
false end end if Aimlock == true and MousePressed == true then if AimlockTarget and
AimlockTarget.Character and
AimlockTarget.Character:FindFirstChild(getgenv().AimPart) and
AimlockTarget.NRPBS.Health.Value > 0 then if getgenv().FirstPerson == true then if
CanNotify == true then if getgenv().PredictMovement == true then if
getgenv().Smoothness == true and AimlockTarget.NRPBS.Health.Value > 0 then --// The
part we're going to lerp/smoothen \\-- local Main = CF( Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position +
AimlockTarget.Character[getgenv().AimPart].Velocity / PredictionVelocity ) --//
Making it work \\-- Camera.CFrame = Camera.CFrame:Lerp( Main,
getgenv().SmoothnessAmount, Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut )
else Camera.CFrame = CF( Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position +
AimlockTarget.Character[getgenv().AimPart].Velocity / PredictionVelocity ) end
elseif getgenv().PredictMovement == false then if getgenv().Smoothness == true then
--// The part we're going to lerp/smoothen \\-- local Main = CF(Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position) --// Making it work \\--
Camera.CFrame = Camera.CFrame:Lerp( Main, getgenv().SmoothnessAmount,
Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut ) else Camera.CFrame =
CF(Camera.CFrame.p, AimlockTarget.Character[getgenv().AimPart].Position) end end
end end end end end ) testSection:AddToggle('Wallbang', false, function(x)
configTable.Wallbang = x end) local newfirst = false local dogCrap =
testSection:AddToggle("TP Killaura",false, function(v) if not newfirst then --
cattoware always executes codes inside toggles so we have to make a check if it is
caused by cw! newfirst = true return end configTable.KillAura2=v; if v then for _,
v in next, game.Players:GetPlayers() do if v.TeamColor ~=
game.Players.LocalPlayer.TeamColor and v.Character:FindFirstChild('Spawned') then
game.Players.LocalPlayer.Character:PivotTo(v.Character.HumanoidRootPart.CFrame)
task.wait(.5) end end end end) dogCrap:AddKeybind() repeat wait() until
game.Players.LocalPlayer and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:findFirstChild("Head") and
game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse =
game.Players.LocalPlayer:GetMouse() mouse.Button1Down:connect(
function() if not
game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return
end if not mouse.Target then return end if not mouse.Hit then return end if
configTable.TP then player.Character:MoveTo(mouse.Hit.p) end end ) local
oldNamecall oldNamecall = hookmetamethod(game, '__namecall',
newcclosure(function(self, ...) local method = getnamecallmethod() local Args =
table.pack(...) if method:lower() == 'kick' then task.wait(9e9) return nil end if
method == "FindPartOnRayWithIgnoreList" and configTable.Wallbang then
table.insert(Args[2], workspace.Map) end if tostring(method) == "FireServer" and
tostring(self) == "PlayerChatted" and not checkcaller() then chatKey =
tostring(Args[1]); -- auto chat key grabber --print(chatKey) return
oldNamecall(self, ...) end if tostring(self) == 'ControlTurn' and method ==
'FireServer' then if configTable.AntiAim then if configTable.AA_METHOD == 'Down'
and configTable.AntiAim then Args[1] = -100 end if configTable.AA_METHOD == 'Up'
and configTable.AntiAim then Args[1] = 100 end if configTable.AA_METHOD == 'Mental'
and configTable.AntiAim then Args[1] = math.random(-100,100) end if
configTable.AA_METHOD == 'Cursed' and configTable.AntiAim then Args[1] = 0/0--nan
trollage; end if configTable.AA_METHOD == 'Test' and configTable.AntiAim then
Args[1] = -9e9/9e9 end end return oldNamecall(self, table.unpack(Args, 1, Args.n))
end return oldNamecall(self, ...) end)) local mt = getrawmetatable(game) --
😱 local namecallold = mt.__namecall local index = mt.__index setreadonly(mt,
false) setreadonly(mt, true) task.spawn(function() while task.wait(1) do if
configTable.Spammer then if chatKey ~= nil then
arsonfuncs:Chat(configTable.ChatContext) end end --if configTable.Wallbang then --
local BitBuffer = require(game.ReplicatedStorage.Modules.BitBuffer)() --
BitBuffer.writeUnsigned(64, game.Players.LocalPlayer.UserId) --
BitBuffer.writeUnsigned(9, 511, 0, 511) --
game.ReplicatedStorage.Events.UpdatePing:FireServer(BitBuffer.dumpString()) --
task.wait() --end if configTable.WorldAmbience and not configTable.RainbowA then
game.Lighting.Ambient=world.Ambient;
game.Lighting.OutdoorAmbient=world.OutdoorAmbient;
game.Lighting.ClockTime=world.ClockTime;
game.Lighting.ColorShift_Top=world.ColorShift_Top;
game.Lighting.ColorShift_Bottom=world.ColorShift_Bottom; end if
configTable.WorldAmbience and configTable.RainbowA then
game.Lighting.Ambient=Color3.fromHSV(tick()%5/5,1,1)
game.Lighting.OutdoorAmbient=Color3.fromHSV(tick()%5/5,1,1)
game.Lighting.ColorShift_Top=Color3.fromHSV(tick()%5/5,1,1)
game.Lighting.ColorShift_Bottom=Color3.fromHSV(tick()%5/5,1,1) end --[[ if
configTable.Wallbang then local BitBuffer =
require(game.ReplicatedStorage.Modules.BitBuffer)() --
game.ReplicatedStorage.Functions.Ping:Destroy() BitBuffer.writeUnsigned(64,
game.Players.LocalPlayer.UserId) BitBuffer.writeUnsigned(9, 511)
game.ReplicatedStorage.Events.UpdatePing:FireServer(BitBuffer.dumpString()) end ]]
end end) --game:GetService('RunService').Stepped:Connect(NoclipLoop) do local Other
= { Camera = workspace.CurrentCamera, BeamPart = Instance.new("Part", workspace) }
Other.BeamPart.Name = 'makeSureDirtyXonaeSucksThoseBootyCheeksYum'
game.Players.LocalPlayer:GetMouse().TargetFilter = Other.BeamPart local Settings =
{ StartColor = Color3.fromRGB(230, 230, 250), EndColor = Color3.fromRGB(230, 230,
250), StartWidth = 1, EndWidth = 1, ShowImpactPoint = false, ImpactTransparency =
0.5, ImpactColor = Color3.new(1, 1, 1), } -- copied from aimhook rewrite, lol.
function beamThatBih(p1, p2) p2 = Vector3.new(p2.X - 0.1, p2.Y + 0.2, p2.Z) local
colorSequence =
ColorSequence.new({ ColorSequenceKeypoint.new(0,configTable.BColor),
ColorSequenceKeypoint.new(1,configTable.BColor), }) local Part =
Instance.new("Part", Other.BeamPart) Part.Size = Vector3.new(0, 0, 0) Part.Massless
= true Part.Transparency = 1 Part.CanCollide = false Part.Position = p1
Part.Anchored = true local Attachment = Instance.new("Attachment", Part) local
Part2 = Instance.new("Part", Other.BeamPart) Part2.Size = Vector3.new(0, 0, 0)
Part2.Transparency = 0 Part2.CanCollide = false Part2.Position = p2 Part2.Anchored
= true Part2.Material = Enum.Material.ForceField Part2.Color = Settings.ImpactColor
Part2.Massless = true local Attachment2 = Instance.new("Attachment", Part2) local
Beam = Instance.new("Beam", Part) Beam.FaceCamera = true Beam.Color = colorSequence
Beam.Attachment0 = Attachment Beam.Attachment1 = Attachment2 Beam.LightEmission = 6
Beam.LightInfluence = 1 Beam.Width0 = 0.5 Beam.Width1 = 0.5 Beam.Texture =
"http://www.roblox.com/asset/?id=446111271" Beam.TextureMode = "Static"
Beam.TextureSpeed = 2 Beam.TextureLength = 1.3 task.delay(1.5, function()
Part:Destroy() Part2:Destroy() end) end end local ArsoniaFunctionLib={} function
ArsoniaFunctionLib:Tween(...) game:GetService("TweenService"):Create(...):Play()
end local oldNew oldNew = hookmetamethod(game, "__namecall", function(self, ...)
local method = getnamecallmethod() local args = {...} if method ==
"SetPrimaryPartCFrame" and tostring(self) == 'Arms' and configTable.VMChange then
args[1] = args[1] * CFrame.new(VMOffsets.X,VMOffsets.Y,VMOffsets.Z); return
oldNew(self, unpack(args)) --args[2] = args[2] * CFrame.new(99,99,99); end if
self.Name == "\226\128\139HitPart" then if args[1].Parent ==
arsonfuncs:GetSecureFolder() then if args[1].PlayerName.Value.Character and
args[1].PlayerName.Value.Character.Head ~= nil then
arsonfuncs:KillPlayer(args[1].PlayerName.Value) end end if args[1].Parent and
args[1].Parent.Parent then if args[1].Parent.Parent == arsonfuncs:GetSecureFolder()
then if args[1].PlayerName.Value.Character and
args[1].PlayerName.Value.Character.Head ~= nil then
arsonfuncs:KillPlayer(args[1].PlayerName.Value) end end end if configTable.BTracers
and not fka then spawn(function() local Camera = workspace.CurrentCamera if
configTable.BType == 'experimental' then local beam = Instance.new("Part")
beam.Shape = 'Cylinder' beam.Parent = workspace.Debris; beam.Name = 'U()()()()()()
+45+52432+42+423+423+423+42+3423+42+3/(3+3)' beam.Anchored = true beam.CanCollide =
false beam.Material = configTable.BMaterial beam.Color = configTable.BColor
beam.Size = Vector3.new((Camera.CFrame.Position -
args[1].CFrame.Position).Magnitude, .3, .3) beam.CFrame =
CFrame.new(Camera.CFrame.Position, args[1].CFrame.Position) * CFrame.new(0, 0, -
beam.Size.Z / 2)*CFrame.Angles(0,math.rad(90),0) ArsoniaFunctionLib:Tween(beam,
TweenInfo.new(1.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency
= 1}) task.wait(1.5) beam:Destroy() end if configTable.BType == 'old' then if
dwMouse.hit and dwMouse.hit.p then local beam = Instance.new("Part") beam.Parent =
workspace.Debris; beam.Name =
'U()()()()()()+45+52432+42+423+423+423+42+3423+42+3/(3+3)' beam.Anchored = true
beam.CanCollide = false beam.Material = configTable.BMaterial beam.Color =
configTable.BColor beam.Size = Vector3.new(0.1, 0.1, (Camera.CFrame.Position -
args[1].CFrame.Position).Magnitude) beam.CFrame =
CFrame.new(Camera.CFrame.Position, args[1].CFrame.Position) * CFrame.new(0, 0, -
beam.Size.Z / 2) ArsoniaFunctionLib:Tween(beam, TweenInfo.new(1.5,
Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency = 1})
task.wait(1.5) beam:Destroy() end elseif configTable.BType == 'new' then
beamThatBih(game.Players.LocalPlayer.Character.Head.Position, dwMouse.hit.p);--hit
p100 end end) end if configTable.BImpacts and not fka then task.spawn(function() if
dwMouse.hit and dwMouse.hit.p then local hit = Instance.new("Part")
hit.Transparency = 0 hit.Color = configTable.ImpactColor hit.CanCollide = false
hit.Size = Vector3.new(.3,.3,.3) hit.Position = dwMouse.hit.p hit.Anchored = true
hit.Material = 'ForceField' local selection = Instance.new("SelectionBox")
selection.LineThickness = 0 selection.SurfaceTransparency = 0.5 selection.Color3 =
configTable.ImpactColor selection.SurfaceColor3 = configTable.ImpactColor
selection.Parent = hit selection.Adornee = hit hit.Parent = workspace.Debris
task.wait(3.3) ArsoniaFunctionLib:Tween(hit, TweenInfo.new(.5,
Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency = 1})
ArsoniaFunctionLib:Tween(selection, TweenInfo.new(.5, Enum.EasingStyle.Quad,
Enum.EasingDirection.Out), {SurfaceTransparency = 1}) task.wait(1) hit:Destroy() --
selection:Destroy() end end) end if configTable.TPAura then spawn(function() if
string.find(args[1].Name,'HeadHB') or string.find(args[1].Name,'HumanoidRootPart')
or string.find(args[1].Name,'UpperTorso') or string.find(args[1].Name,'LowerTorso')
or string.find(args[1].Name,'Leg') then local position = args[1].CFrame if
configTable.TPBack then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = position -
Vector3.new(0,0,5) end else if configTable.TPStraight then if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = position end else if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = position +
Vector3.new(AuraOffsets.X,AuraOffsets.Y,AuraOffsets.Z) end end end end end) end end
return oldNew(self, ...) end) --arsonfuncs.PrepareInit()--:trollface: function
getSound() local res = nil; if configTable.Hitsound=="skeet.cc" then
res="rbxassetid://5447626464" end if configTable.Hitsound=="baimware" then
res="rbxassetid://6607339542" end if configTable.Hitsound=="neverlose" then
res="rbxassetid://6607204501" end if configTable.Hitsound=="rust" then
res="rbxassetid://5043539486" end if configTable.Hitsound=="bag" then
res="rbxassetid://364942410" end if configTable.Hitsound=="sit" then
writefile("sit.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/sit.mp3?raw=true"))
res=getsynasset("sit.mp3") end if configTable.Hitsound=="osu" then
writefile("osu.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/osu.mp3?raw=true")) res=getsynasset("osu.mp3")
end if configTable.Hitsound=="reminder" then
writefile("reminder.mp3",game:HttpGet("https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/aimhook/sounds/reminder.mp3?raw=true"))
res=getsynasset("reminder.mp3") end if configTable.Hitsound=="uwu" then
writefile("uwu.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/uwu.mp3?raw=true")) res=getsynasset("uwu.mp3")
end if configTable.Hitsound=="zing" then
writefile("zing.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/animezing.mp3?raw=true"))
res=getsynasset("zing.mp3") end if configTable.Hitsound=="crowbar" then
writefile("crowbar.mp3",game:HttpGet("https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/aimhook/sounds/crowbar.mp3?raw=true"))
res=getsynasset("crowbar.mp3") end if configTable.Hitsound=="laugh" then
writefile("laugh.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/laugh.mp3?raw=true"))
res=getsynasset("laugh.mp3") end if configTable.Hitsound=="burp" then
writefile("burp.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/burp.mp3?raw=true")) res=getsynasset("burp.mp3")
end if configTable.Hitsound=="mario" then
writefile("mario.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/mariowoahh.mp3?raw=true"))
res=getsynasset("mario.mp3") end if configTable.Hitsound=="huh" then
writefile("huh.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/huhh.mp3?raw=true")) res=getsynasset("huh.mp3")
end if configTable.Hitsound=="ara ara" then
writefile("ara.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/ara.mp3?raw=true")) res=getsynasset("ara.mp3")
end if configTable.Hitsound=="aimhook"then
writefile("nv.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/Track.mp3?raw=true")) res=getsynasset("nv.mp3")
end return res; end -- actual hook
game.Players.LocalPlayer.ScoreFolder.Damage:GetPropertyChangedSignal("Value"):Conne
ct(function(current) if current == 0 then return end if not configTable.Hitsounds
then return end local sound = Instance.new("Sound") sound.Parent =
game:GetService("SoundService") sound.SoundId = getSound() sound.Volume =
configTable.Volume sound.PlayOnRemove = true sound:Destroy() end) -- hit sound
connection, everytime new match starts it gets removed.
game.Players.LocalPlayer.ScoreFolder.Kills:GetPropertyChangedSignal("Value"):Connec
t(function(v) if v == 0 then return end if not configTable.DeathSay then return end
if chatKey ~= nil then arsonfuncs:Chat(configTable.DeathContext) end end)
game.Players.LocalPlayer.ChildRemoved:Connect(function(c) -- means new round
started! if (c.Name == "ScoreFolder")then task.wait(3)
game.Players.LocalPlayer.ScoreFolder.Damage:GetPropertyChangedSignal("Value"):Conne
ct(function(current) if current == 0 then return end if not configTable.Hitsounds
then return end local sound = Instance.new("Sound") sound.Parent =
game:GetService("SoundService") sound.SoundId = getSound() sound.Volume =
configTable.Volume sound.PlayOnRemove = true sound:Destroy() end)
game.Players.LocalPlayer.ScoreFolder.Kills:GetPropertyChangedSignal("Value"):Connec
t(function(v) if v == 0 then return end if not configTable.DeathSay then return end
arsonfuncs:Chat(configTable.DeathContext) end) end end) local NewNotifUI =
Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel =
Instance.new("TextLabel") --Properties: NewNotifUI.Name = "NewNotifUI"
NewNotifUI.Parent = game:WaitForChild("CoreGui") NewNotifUI.ZIndexBehavior =
Enum.ZIndexBehavior.Sibling Frame.Parent = NewNotifUI Frame.BackgroundColor3 =
Color3.fromRGB(30, 30, 30) Frame.Position = UDim2.new(0.0007,5,0.081,0) Frame.Size
= UDim2.new(0, 282, 0, 39) Frame.Visible = false; TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000 TextLabel.Position =
UDim2.new(0.0141843967, 0, 0, 0) TextLabel.Size = UDim2.new(0, 273, 0, 39)
TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "[AntiMod]: Detected:
xynx2k" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize =
19.000 TextLabel.TextXAlignment = Enum.TextXAlignment.Left -- Scripts: local
new=Instance.new("UIStroke",Frame) new.Color = Color3.fromRGB(28, 53, 127)
new.Thickness=3; local function RWEK_fake_script() -- TextLabel.LocalScript local
script = Instance.new('LocalScript', TextLabel) script.Parent.Font=Enum.Font.Code;
end coroutine.wrap(RWEK_fake_script)() local function TIQNHID_fake_script() --
Frame.LocalScript local script = Instance.new('LocalScript', Frame) end
coroutine.wrap(TIQNHID_fake_script)()
game.Players.PlayerAdded:connect(function(newplr) if configTable.Mods and
newplr:IsInGroup(2613928) then print(newplr:GetRoleInGroup(2613928)) if
newplr:GetRoleInGroup(2613928)=="Game Moderators"then
Frame:TweenPosition(UDim2.new(0.0007,5,0.081,0),Enum.EasingDirection.In,Enum.Easing
Style.Bounce,1.5,true,function() Frame.Visible = true; TextLabel.Text="Mod
found,destroying instance" task.wait(1) game:Shutdown() end) end end end)

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