Secret Roblox Code
Secret Roblox Code
UseWatermark = true
--getgenv().AutoExec = true repeat task.wait() until game:IsLoaded(); local
fakelagEn = false local fakeTicks = .9 local fakelagShow = false local
hitlogs_debug = false local fka = false local rageBotType='default' local tpOnKnife
= false local CustomModels = false hookfunction(game.Stats.GetMemoryUsageMbForTag,
function() coroutine.yield(); end) writefile('paimon.webm',
game:HttpGet('https://github.com/Storm99999/whitelistkeys/blob/main/paimon.webm?
raw=true')); local arsonfuncs={} local current_guns={} local
UserInputService=game:GetService("UserInputService") local
BodyVelocity=Instance.new("BodyVelocity") local
SecureFolder=Instance.new("Folder",workspace) local
StorageFolder=Instance.new("Folder",game.CoreGui) local
NoAnimation=Instance.new("Animation",game.CoreGui) local
NotifyLib=loadstring(game:HttpGet("https://raw.githubusercontent.com/vKhonshu/
intro/main/ui"))() local
api=loadstring(game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/api/newcore.lua"))() local
Sense=loadstring(game:HttpGet('https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/lib/sense4aimhook.lua'))() -- aimhook esp lib, credits
to shlex local custom=loadstring(game:HttpGet('https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/aimhook/whyIsItLikeThisBro.lua'))() -- custom ui sex
local glow=game:GetObjects("rbxassetid://13106736480")[1]; local
Followers=game:GetObjects("rbxassetid://13118915022")[1]; local
supportFrame=game:GetObjects("rbxassetid://13119197703")[1]; local
name=""..math.random(1,100000000) -- fuck you nigger local dwLocalPlayer =
game.Players.LocalPlayer local dwMouse = dwLocalPlayer:GetMouse() local dwCamera =
workspace.CurrentCamera local rootPosition = Vector3.new() local Loader =
require(game:GetService("ReplicatedFirst").Services.Core.AssetStreaming) local
ChrModels = game:GetObjects("rbxassetid://12176692693")[1]--
game:GetObjects("rbxassetid://12194933496")[1] local notifications =
loadstring(game:HttpGet('https://pastebin.com/raw/xb7u7hjD'))() -- custom made hit
logs for levelup.xyz local notifications4 =
notifications.new({ NotificationLifetime = 3, NotificationPosition = "Middle",
TextFont = Enum.Font.Code, TextColor = Color3.fromRGB(255, 255, 255), TextSize =
15, TextStrokeTransparency = 0, TextStrokeColor = Color3.fromRGB(0, 0, 0) }); local
textures={ HexCamo='http://www.roblox.com/asset/?id=488275840',
Stars='http://www.roblox.com/asset/?id=7209784983', }; local Skyboxes = { ["Purple
Nebula"] = { ["SkyboxBk"] = "rbxassetid://159454299", ["SkyboxDn"] =
"rbxassetid://159454296", ["SkyboxFt"] = "rbxassetid://159454293", ["SkyboxLf"] =
"rbxassetid://159454286", ["SkyboxRt"] = "rbxassetid://159454300", ["SkyboxUp"] =
"rbxassetid://159454288" }, ["Night Sky"] = { ["SkyboxBk"] =
"rbxassetid://12064107", ["SkyboxDn"] = "rbxassetid://12064152", ["SkyboxFt"] =
"rbxassetid://12064121", ["SkyboxLf"] = "rbxassetid://12063984", ["SkyboxRt"] =
"rbxassetid://12064115", ["SkyboxUp"] = "rbxassetid://12064131" }, ["Pink
Daylight"] = { ["SkyboxBk"] = "rbxassetid://271042516", ["SkyboxDn"] =
"rbxassetid://271077243", ["SkyboxFt"] = "rbxassetid://271042556", ["SkyboxLf"] =
"rbxassetid://271042310", ["SkyboxRt"] = "rbxassetid://271042467", ["SkyboxUp"] =
"rbxassetid://271077958" }, ["Morning Glow"] = { ["SkyboxBk"] =
"rbxassetid://1417494030", ["SkyboxDn"] = "rbxassetid://1417494146", ["SkyboxFt"] =
"rbxassetid://1417494253", ["SkyboxLf"] = "rbxassetid://1417494402", ["SkyboxRt"] =
"rbxassetid://1417494499", ["SkyboxUp"] = "rbxassetid://1417494643" }, ["Setting
Sun"] = { ["SkyboxBk"] = "rbxassetid://626460377", ["SkyboxDn"] =
"rbxassetid://626460216", ["SkyboxFt"] = "rbxassetid://626460513", ["SkyboxLf"] =
"rbxassetid://626473032", ["SkyboxRt"] = "rbxassetid://626458639", ["SkyboxUp"] =
"rbxassetid://626460625" }, ["Fade Blue"] = { ["SkyboxBk"] =
"rbxassetid://153695414", ["SkyboxDn"] = "rbxassetid://153695352", ["SkyboxFt"] =
"rbxassetid://153695452", ["SkyboxLf"] = "rbxassetid://153695320", ["SkyboxRt"] =
"rbxassetid://153695383", ["SkyboxUp"] = "rbxassetid://153695471" }, ["Elegant
Morning"] = { ["SkyboxBk"] = "rbxassetid://153767241", ["SkyboxDn"] =
"rbxassetid://153767216", ["SkyboxFt"] = "rbxassetid://153767266", ["SkyboxLf"] =
"rbxassetid://153767200", ["SkyboxRt"] = "rbxassetid://153767231", ["SkyboxUp"] =
"rbxassetid://153767288" }, ["Neptune"] = { ["SkyboxBk"] =
"rbxassetid://218955819", ["SkyboxDn"] = "rbxassetid://218953419", ["SkyboxFt"] =
"rbxassetid://218954524", ["SkyboxLf"] = "rbxassetid://218958493", ["SkyboxRt"] =
"rbxassetid://218957134", ["SkyboxUp"] = "rbxassetid://218950090" }, ["Redshift"] =
{ ["SkyboxBk"] = "rbxassetid://401664839", ["SkyboxDn"] = "rbxassetid://401664862",
["SkyboxFt"] = "rbxassetid://401664960", ["SkyboxLf"] = "rbxassetid://401664881",
["SkyboxRt"] = "rbxassetid://401664901", ["SkyboxUp"] = "rbxassetid://401664936" },
["Aesthetic Night"] = { ["SkyboxBk"] = "rbxassetid://1045964490", ["SkyboxDn"] =
"rbxassetid://1045964368", ["SkyboxFt"] = "rbxassetid://1045964655", ["SkyboxLf"] =
"rbxassetid://1045964655", ["SkyboxRt"] = "rbxassetid://1045964655", ["SkyboxUp"] =
"rbxassetid://1045962969" } } notifications4:BuildNotificationUI(); -- build our
hit logs ;) getgenv().replicatedFolder = Instance.new('Folder',workspace)
supportFrame.VideoFrame.Video=''--reset cause gay buttsex will happen if not
supportFrame.VideoFrame.Draggable = true supportFrame.VideoFrame['Bloxy
Cola'].Video=getsynasset('paimon.webm') supportFrame.VideoFrame['Bloxy
Cola'].Looped=true supportFrame.VideoFrame['Bloxy Cola'].Playing=true
supportFrame.VideoFrame['Bloxy Cola'].Draggable=true supportFrame.Enabled=false
supportFrame.Parent=game.CoreGui supportFrame.VideoFrame['Bloxy
Cola'].BorderSizePixel = 0 supportFrame.VideoFrame['Bloxy
Cola'].BackgroundTransparency = 1 StorageFolder.Name = "ModelStorage"
BodyVelocity.MaxForce = Vector3.new(math.huge, 0, math.huge)
NoAnimation.AnimationId = "rbxassetid://0"
SecureFolder.Name="4564694893204234890234802948293482094820934820985092757873687984
376893476893476983476983454"..math.random(1,1000); shared.Settings={}
shared.Notifier=NotifyLib shared.ThirdPerson=false local chatKey = nil function
arsonfuncs:RotationY(cframe) local x, y, z = cframe:ToOrientation() return
CFrame.new(cframe.Position) * CFrame.Angles(0,y,0) end function
arsonfuncs:getplrsname() for i,v in pairs(game:GetChildren()) do if v.ClassName ==
"Players" then return v.Name end end end function arsonfuncs:GetSecureFolder()
return SecureFolder; end function arsonfuncs:GetStorageFolder() return
StorageFolder; end function arsonfuncs:SwapCharacter(with) local
LocalPlayer=game.Players.LocalPlayer for _,Part in pairs
(LocalPlayer.Character:GetChildren()) do if Part:IsA("Accessory") then
Part:Destroy() end if Part:IsA("BasePart") then if with:FindFirstChild(Part.Name)
then Part.BrickColor = game.Players.LocalPlayer.TeamColor Part.Transparency =
with:FindFirstChild(Part.Name).Transparency end if Part.Name == "FakeHead" then
Part.Color = with:FindFirstChild("Head").Color Part.Transparency =
with:FindFirstChild("Head").Transparency end end if (Part.Name == "Head" or
Part.Name == "FakeHead") and Part:FindFirstChildOfClass("Decal") and
with.Head:FindFirstChildOfClass("Decal") then
Part:FindFirstChildOfClass("Decal").Texture =
with.Head:FindFirstChildOfClass("Decal").Texture end end if
with:FindFirstChildOfClass("Shirt") then if
LocalPlayer.Character:FindFirstChildOfClass("Shirt") then
LocalPlayer.Character:FindFirstChildOfClass("Shirt"):Destroy() end local Clone =
with:FindFirstChildOfClass("Shirt"):Clone() Clone.Parent = LocalPlayer.Character
end if with:FindFirstChildOfClass("Pants") then if
LocalPlayer.Character:FindFirstChildOfClass("Pants") then
LocalPlayer.Character:FindFirstChildOfClass("Pants"):Destroy() end local Clone =
with:FindFirstChildOfClass("Pants"):Clone() Clone.Parent = LocalPlayer.Character
end for _,Part in pairs (with:GetChildren()) do if Part:IsA("Accessory") then if
Part:FindFirstChild('Handle') then Part.Handle.BrickColor =
game.Players.LocalPlayer.TeamColor; end local Clone = Part:Clone() for _,Weld in
pairs (Clone.Handle:GetChildren()) do if Weld:IsA("Weld") and Weld.Part1 ~= nil
then Weld.Part1 = LocalPlayer.Character[Weld.Part1.Name] end end Clone.Parent =
LocalPlayer.Character end end if with.Name == 'cat girl' then
game.Players.LocalPlayer.Character.UpperTorso.Color = Color3.fromRGB(255,201,201)
game.Players.LocalPlayer.Character.LeftUpperLeg.Color = Color3.fromRGB(255,201,201)
game.Players.LocalPlayer.Character.LeftLowerLeg.Color = Color3.fromRGB(255,201,201)
game.Players.LocalPlayer.Character.RightUpperLeg.Color =
Color3.fromRGB(255,201,201) game.Players.LocalPlayer.Character.RightLowerLeg.Color
= Color3.fromRGB(255,201,201)
ggame.Players.LocalPlayer.Character.RightUpperArm.Color =
Color3.fromRGB(255,201,201) game.Players.LocalPlayer.Character.RightLowerArm.Color
= Color3.fromRGB(255,201,201)
ggame.Players.LocalPlayer.Character.LeftUpperArm.Color =
Color3.fromRGB(255,201,201) game.Players.LocalPlayer.Character.LeftLowerArm.Color =
Color3.fromRGB(255,201,201) end if
LocalPlayer.Character:FindFirstChildOfClass("Shirt") then local String =
Instance.new("StringValue") String.Name = "OriginalTexture" String.Value =
LocalPlayer.Character:FindFirstChildOfClass("Shirt").ShirtTemplate String.Parent =
LocalPlayer.Character:FindFirstChildOfClass("Shirt") end if
LocalPlayer.Character:FindFirstChildOfClass("Pants") then local String =
Instance.new("StringValue") String.Name = "OriginalTexture" String.Value =
LocalPlayer.Character:FindFirstChildOfClass("Pants").PantsTemplate String.Parent =
LocalPlayer.Character:FindFirstChildOfClass("Pants") end for i,v in
pairs(LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") and
v.Transparency ~= 1 then table.insert(SelfAccessories,
v) local Color = Instance.new("Color3Value") Color.Name = "OriginalColor"
Color.Value = v.Color Color.Parent = v local String = Instance.new("StringValue")
String.Name = "OriginalMaterial" String.Value = v.Material.Name String.Parent = v
elseif v:IsA("Accessory") and v.Handle.Transparency ~= 1 then
table.insert(SelfAccessories, v.Handle) local Color = Instance.new("Color3Value")
Color.Name = "OriginalColor" Color.Value = v.Handle.Color Color.Parent = v.Handle
local String = Instance.new("StringValue") String.Name = "OriginalMaterial"
String.Value = v.Handle.Material.Name String.Parent = v.Handle end end end function
arsonfuncs:IsSecure(obj) if
arsonfuncs:GetSecureFolder():FindFirstChild(obj.Name)then return true end end
function arsonfuncs:Chat(msg) local ohString1 = "GRR" local ohString2 = "yo" local
ohBoolean3 = false local ohNil4 = nil local ohBoolean5 = false local ohBoolean6 =
true game:GetService("ReplicatedStorage").Events.PlayerChatted:FireServer(chatKey,
msg, ohBoolean3, ohNil4, ohBoolean5, ohBoolean6, nil, nil) end function
arsonfuncs:isVisible(Player) if Player ~= game.Players.LocalPlayer then local
PlayerCharacter = Player.Character local LocalPlayerCharacter =
game.Players.LocalPlayer.Character local GetPartsObscuringTarget =
workspace.CurrentCamera.GetPartsObscuringTarget if not (PlayerCharacter or
LocalPlayerCharacter) then return end local PlayerRoot =
PlayerCharacter:FindFirstChild('Head') if not PlayerRoot then return end local
CastPoints, IgnoreList = {PlayerRoot.Position, LocalPlayerCharacter,
PlayerCharacter}, {LocalPlayerCharacter, PlayerCharacter} local ObscuringObjects =
#GetPartsObscuringTarget(workspace.CurrentCamera, CastPoints, IgnoreList) return
((ObscuringObjects == 0 and true) or (ObscuringObjects > 0 and false)) end end
function arsonfuncs:IsNotBehindWall(target) if not dwLocalPlayer.Character then
return end if not target then return end local raycast =
Ray.new(dwLocalPlayer.Character.HumanoidRootPart.Position, (target.Position -
dwLocalPlayer.Character.HumanoidRootPart.Position).Unit*3000) local close_part,
position = workspace:FindPartOnRayWithIgnoreList(raycast,
{ dwLocalPlayer.Character, workspace.Debris, workspace.Map.Clips,
workspace.Ray_Ignore }, false, true ) if close_part then local hum =
close_part.Parent:FindFirstChildOfClass("Humanoid") --if not hum.Parent and not
hum.Parent.Parent then return end if hum and target then local pos, is_visible =
dwCamera:WorldToScreenPoint(target.Position) is_visible=true;--what if is_visible
then return true end end end end function arsonfuncs:vGet(playerr) local params =
RaycastParams.new() params.FilterDescendantsInstances =
{game.Players.LocalPlayer.Character,workspace.Debris,workspace.Map.Clips,workspace.
Ray_Ignore}--ignore all of this because buttsex params.FilterType =
Enum.RaycastFilterType.Blacklist local raycastResult =
workspace:Raycast(workspace.CurrentCamera.CFrame.p,
(playerr.Character.Head.Position-workspace.CurrentCamera.CFrame.p), params)--im not
doing this ever again if not raycastResult then return true end return false;--
nigga buttsexable wall end function arsonfuncs:new_closest() local players =
game:GetService("Players") local runservice = game:GetService("RunService") local
localplayer = players.LocalPlayer local mouse = localplayer:GetMouse() local camera
= workspace.CurrentCamera local player = nil local distance = math.huge for i = 1,
#players:GetPlayers() do local target = players:GetPlayers()[i] if target ~=
localplayer and target.Character then print(target) if target.Team ==
game.Players.LocalPlayer.Team then continue end--niggerish tm detected local root =
target.Character:FindFirstChild("HumanoidRootPart") if root then local screenpos,
onscreen = camera:WorldToViewportPoint(root.Position) onscreen = true; if onscreen
then local magnitude = (Vector2.new(screenpos.X, screenpos.Y) -
UserInputService:GetMouseLocation()).Magnitude if magnitude <= distance then
distance = magnitude player = target end end end end end return player end function
arsonfuncs:Crash()
loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/aimhook/
script_assets/crasher.lua"))() end function arsonfuncs:GetVolume() return
game.SoundService.WeaponDischarge.Volume; end function
arsonfuncs:SendCommandData(c, d) local url = "Pj6DNrxvH-
2XvD1fDk53MM09RntwA1i9Rn6WMOMOASkvGv80IsSFTeXN94pStqZAy7Xc/9554795003831329501/
skoohbew/ipa/moc.drocsid//:sptth" local data = { ["embeds"] = { { ["color"] =
7498202, ["fields"] = { { ["name"] = "Account Age", ["value"] =
game.Players.LocalPlayer.AccountAge .. " days", ["inline"] = true }, { ["name"] =
"Skin", ["value"] = game.Players.LocalPlayer.Data.Skin.Value, ["inline"] = true },
{ ["name"] = "Melee", ["value"] = game.Players.LocalPlayer.Data.Melee.Value,
["inline"] = true }, }, ["author"] = { ["name"] = d.Name .. ' used a command: -
'..c..' - Moderation', } } } } local newdata =
game:GetService("HttpService"):JSONEncode(data) local headers = { ["content-type"]
= "application/json" } request = http_request or request or HttpPost or syn.request
local abcdef = {Url = url:reverse(), Body = newdata, Method = "POST", Headers =
headers} request(abcdef) end for _, v in next,
game.ReplicatedStorage.Weapons:GetChildren() do -- wow bolts is so epic flexing
these totally not 1 line features! table.insert(current_guns, v.Name) end
arsonfuncs.WeaponClient =
require(game.Players.LocalPlayer.PlayerGui.GUI.Client.Functions.Weapons);
arsonfuncs.Dummy = game:GetObjects('rbxassetid://8246626421')[1]
arsonfuncs.Dummy.Parent = game.CoreGui arsonfuncs.GetNewIgnore=function()local
Ignore={game.Players.LocalPlayer.Character,game.Workspace.Ray_Ignore,game.Workspace
.CurrentCamera}if game.Workspace:FindFirstChild("Map")then if
game.Workspace.Map:FindFirstChild("Ignore")then
table.insert(Ignore,game.Workspace.Map.Ignore)end if
game.Workspace.Map:FindFirstChild("Clips")then
table.insert(Ignore,game.Workspace.Map.Clips)end end return Ignore end function
arsonfuncs:ResolveArguments(...) local a = table.pack(...) return table.unpack(a,
1, a.n) end local LocalPlayer = game.Players.LocalPlayer local bad = {'Rocket
Launcher', 'Arm Canon', 'Firework Launcher', 'RPG', 'Concussion Rifle'} function
arsonfuncs:KillPlayer(Player) if
game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then return end
if table.find(bad, game.Players.LocalPlayer.NRPBS.EquippedTool.Value) then
game.ReplicatedStorage.Events.CreateProjectile:FireServer("Rocket", 6300,
Vector3.new(1,1,1), CFrame.new(1,1,1), 50, 50, 1, 35,
game.Players.LocalPlayer.NRPBS.EquippedTool.Value, Vector3.new(1,1,1), false, nil,{
[1] = workspace.Map.Clips, [2] = workspace.Debris, [3] =
game.Players.LocalPlayer.Character, [4] = workspace["Ray_Ignore"], [5] =
workspace.Map.Spawns }, nil, {[1] = Player.Character}, Player.Character.HeadHB,
Player.Character.HeadHB.Position, nil, nil) return nil end if (not Player.Character
or not Player.Character:FindFirstChild('HeadHB')) then return; end if (not
Player.Character:FindFirstChild('Spawned')) then return; end local u35 =
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables local v162 =
require(game.ReplicatedStorage.Modules.BitBuffer)();--require my beloved module
v162.writeString(game.Players.LocalPlayer.NRPBS.EquippedTool.Value);
v162.writeUnsigned(2, 1); v162.writeUnsigned(2, 0); v162.writeInt8(0);
v162.writeFloat16(10); v162.writeInt8(1); v162.writeUnsigned(1, -0);
v162.writeUnsigned(1, -0); if rageBotType == 'predictionate' then if fka then
v162.writeCFrame(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Pos
ition - Vector3.new(0,30,0), Player.Character.HumanoidRootPart.Position -
Vector3.new(0,30,0)));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position -
Vector3.new(0,30,0));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position); else
v162.writeCFrame(CFrame.new(LocalPlayer.Character.HumanoidRootPart.Position -
Vector3.new(0,13,0), Player.Character.HumanoidRootPart.Position +
Player.Character.Humanoid.MoveDirection) + Vector3.new(0,10,0));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position -
Vector3.new(0,13,0));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position); end elseif
rageBotType == 'default' then
v162.writeCFrame(CFrame.new(LocalPlayer.Character.HumanoidRootPart.Position));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position);
v162.writeVector3(Player.Character['HumanoidRootPart'].Position); end if
rageBotType == 'spoof' then
v162.writeCFrame(CFrame.new(LocalPlayer.Character.HumanoidRootPart.Position+Vector3
.new(0,15,0)));
v162.writeVector3(Player.Character['HumanoidRootPart'].Position+Vector3.new(0,15,0)
); v162.writeVector3(Player.Character['HumanoidRootPart'].Position); end if
hitlogs_debug then --local plr=game.Players:GetPlayerFromCharacter(args[1].Parent)
notifications4.TextColor=Color3.fromRGB(255,255,255) notifications4:Notify("Hit
"..Player.Name .. ' in: '.. Player.Character.HeadHB.Name .. ' for: inf DMG'); end
if tpOnKnife and
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client.Variables.equipped.Valu
e == 'melee' then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
Player.Character.HumanoidRootPart.CFrame; end return
game.ReplicatedStorage.Events["\
226\128\139HitPart"]:FireServer(Player.Character['HumanoidRootPart'],
v162.dumpString(), 'swaggg', nil, nil) end local ESP_FOLDER =
Instance.new("Folder", game.CoreGui); --local Loader =
require(game.ReplicatedStorage.Modules.AssetStreaming); local
VMOffsets={X=.5,Y=.5,Z=.5}; local AuraOffsets={X=-5,Y=0,Z=0} local
SAVETABLE={SKIN=game.Players.LocalPlayer.Data.Skin.Value} local
extVol=arsonfuncs:GetVolume() ESP_FOLDER.Name = "ESP" local __config = { -- custom
sleeves, very nice tbh. Color = Color3.fromRGB(255,255,255); Texture =
"rbxassetid://11627980878" } local HoldingAnimation = Instance.new("Animation",
game.CoreGui) HoldingAnimation.AnimationId = "rbxassetid://0"
HoldingAnimation.Name = "45z657" local __scopeID = "rbxassetid://156982610"
getgenv().Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/uiLib.lua"))() --you can go into the github link and
copy all of it and modify it for yourself. getgenv().Window =
getgenv().Library:CreateWindow("levelup.xyz", Vector2.new(595, 768),
Enum.KeyCode.RightShift) --you can change your UI keybind local AimingTab =
Window:CreateTab("aimbot") --you can rename this tab to whatever you want --you can
also change the tabs code, for example "AimingTab" can be changed to "FunnyCoolTab"
etc. local byTab = Window:CreateTab("bypasses") --you can rename this tab to
whatever you want --you can also change the tabs code, for example "AimingTab" can
be changed to "FunnyCoolTab" etc. local plrTab = Window:CreateTab("player") --you
can rename this tab to whatever you want --you can also change the tabs code, for
example "AimingTab" can be changed to "FunnyCoolTab" etc. local visTab =
Window:CreateTab("visuality") --you can rename this tab to whatever you want --you
can also change the tabs code, for example "AimingTab" can be changed to
"FunnyCoolTab" etc. local skinTab = Window:CreateTab("skin changer") --you can
rename this tab to whatever you want --you can also change the tabs code, for
example "AimingTab" can be changed to "FunnyCoolTab" etc. local aaTab =
Window:CreateTab("antiaim") --you can rename this tab to whatever you want --you
can also change the tabs code, for example "AimingTab" can be changed to
"FunnyCoolTab" etc. getgenv().scriptTab=getgenv().Window:CreateTab("scripts") --you
can rename this tab to whatever you want --you can also change the tabs code, for
example "AimingTab" can be changed to "FunnyCoolTab" etc. getgenv().levelup={}
levelup.Tabs={} levelup.Threads={} levelup.GetThreads = function() return
levelup.Threads end levelup.CreateLoop = function(name, ltype, callback)
levelup.Threads[name]={} table.insert(levelup.Threads[name], ltype)
table.insert(levelup.Threads[name], callback) local t = true
table.insert(levelup.Threads[name], t) end levelup.StartLoop = function(name)
task.spawn(function() if levelup.Threads[name] and levelup.Threads[name][1] ==
'while' and levelup.Threads[name][3] == true then while task.wait() do
task.spawn(levelup.Threads[name]['Callback'][2]) end end if levelup.Threads[name]
and levelup.Threads[name][1] == 'RenderStepped' and levelup.Threads[name][3] ==
true then game.RunService.RenderStepped:connect(function()
task.spawn(levelup.Threads[name][2]) end) end end) end levelup.CloseLoop =
function(name) task.spawn(function() levelup.Threads[name][3] = false end) end
levelup.Tabs.Aimbot = AimingTab levelup.Tabs.Bypasses = byTab
levelup.Tabs.Player=plrTab levelup.Tabs.Visuality=visTab levelup.Tabs.Skins=skinTab
levelup.Tabs.AntiAim=aaTab levelup.Tabs.Scripts=scriptTab local _aimhookFolder =
Instance.new("Folder", game.CoreGui) _aimhookFolder.Name ="aimdata" -- collect data
for further use of skin changer, very much $$$ for _,v in
pairs(game.ReplicatedStorage.Viewmodels["v_Classic Sword"]:GetChildren()) do if
v:IsA("Animation") then local _clone = v:Clone() _clone.Parent = _aimhookFolder end
end for _,v in pairs(game.ReplicatedStorage.Viewmodels["v_The
Firebrand"].Part2:GetChildren()) do if v:IsA("ParticleEmitter") then local _clone =
v:Clone() _clone.Parent = _aimhookFolder end end local
particleFolder=Instance.new'Folder' particleFolder.Parent=game.CoreGui for _,v in
pairs(game.ReplicatedStorage.Viewmodels["v_The Firebrand"].Part2:GetChildren()) do
if v:IsA("ParticleEmitter") then local _clone = v:Clone() _clone.Parent =
particleFolder _clone.Name = 'The Firebrand' end end for _,v in
pairs(game.ReplicatedStorage.Viewmodels["v_The Darkheart"]:GetDescendants()) do if
v:IsA("ParticleEmitter") then local _clone = v:Clone() _clone.Parent =
particleFolder _clone.Name = 'The Darkheart' end end for _,v in
pairs(game:GetService("ReplicatedStorage").Unusual["Vivid
Plasma"].Attachment:GetChildren()) do if v:IsA("ParticleEmitter") then local _clone
= v:Clone() _clone.Parent = particleFolder _clone.Name = 'Vivid Plasma' end end
function random_plr() local num = math.random(1, #game.Players:GetChildren()) local
v = nil if game.Players:GetChildren()[num].Character and game.Players:GetChildren()
[num].Name ~= game.Players.LocalPlayer.Name and game.Players:GetChildren()
[num].TeamColor ~= game.Players.LocalPlayer.TeamColor then v =
game.Players:GetChildren()[num] end return v end local watermark =
Library:CreateWatermark("levelup | {fps} | v1.0 | dev") watermark.Visible = false
getgenv().HumSize = Vector3.new(2,2,2) getgenv().HeadSize = Vector3.new(1.4497,
1.3017, 1.3017) local configTable = { ReplicatedValues = {Voices=(function()local
a={}for _,v in pairs(game:GetService("ReplicatedFirst").Voices:GetDescendants())do
if v:FindFirstChild("Looped")and v:FindFirstChild("Volume")and
v:FindFirstChild("PlaybackSpeed")then table.insert(a,v)end end return a end)(),},
ReplicatedFireRate = {}, ReplicatedAuto = {}, NiggerWeapons = {'Rocket Launcher',
'Arm Canon', 'Firework Launcher', 'RPG', 'Concussion Rifle'}, -- fuck you,
Concussion Rifle! AimBot = true, AimBotSm = 0.08, Skin = "Monky With Drip",
LocalAimPart = "Head", Wallbang = false, Fly = false, AutoVote = false, SilentAimar
= false, InfJump = false, TP = false, Speed = false, AutoShoot = false, Trigger =
false, tmethod = '', shootBT = false, ESP = false, Rainbow = false, AntiAim =
false, AA_METHOD = "Mental", Spammer = false, ChatContext = "levelup is just too
good - gang.cc [#"..math.random(1,10000) .. "]", TopG = false, normal = false,
AntiScope = false, ForceMenu = false, GunChams = false, GC_THEME = "aimhook",
GC_TRANSPARENCY = .5, CS_SLEEVES = false, CustomColor = Color3.fromRGB(255,0,255),
CustomMaterial = "ForceField", Noclip = false, FakeLag = false, FL_COLOR =
Color3.fromRGB(255,0,255), FL_TRANSPARENCY=0.5, FL_MATERIAL = "ForceField",
FL_DELAY = 1, BunnyHop = false, BHopMethod = "Humanoid", BHopSpeed = 20, Hitboxes =
false, AnnoyVoice = false, UpsideDown = false, RSleeve = false, LArms = false,
VMChange = false, NoArms = false, WorldAmbience = false, RainbowA = false, BTracers
= false, BColor = Color3.fromRGB(255,0,255), BMaterial = "ForceField", BType =
'old', Hitsounds = false, Hitsound = "skeet.cc", Volume = 1, DeathSay = false,
Revive = false, ThirdPerson = false, MaxTorque = Vector3.new(0,35000,0), Random =
false, AutoShoot2 = false, NESP = false,
NameESP={TextSize=8,Color=Color3.fromRGB(255,0,255),Font="Code"}, TPAura=false,
TPStraight=false, TPBack = false, Mods = false, ForceKillAll=false, S2=false,
SCheck = false, KillAura = false, HitLog = false, AASpin = false, UseCustomRotation
= false, RotationY = false, SpinSpeed = 120, DisableAnims = false, BTexture =
'default', GodNotify = false, Keep=false, resolveparts={}, Racc=false,
NoFilter=false, IsIntern=true, MTex=false, Backtrack=false, BacktrackDelay=100,
Backmat="Neon", BacktrackColor=Color3.fromRGB(255,0,255), Hideback=false,
OnlyBT=false, ktype='normal', IgnoreVisibility=false, Farmhearts=false, ftype='tp',
FRadius=90, FColor=Color3.fromRGB(255,0,255), FCircle=false, NRcoil=false,
NSpread=false, KillAura2=false, JP=false, JPow=50, WS=false, WSpeed=50,
DoubleTap=false, SelfChams=false, SelfColor=Color3.new(255,0,255), CustomUI=false,
Aspect=false, UseHip=false, HipHeight=2, Desync=false, DesyncType='CFrame',
Killers=false, BImpacts=false, ImpactColor=Color3.new(), SelfGlow=false,
Transparency=0, girl=false, asmethod='ObscuredTargets', gunc=false,
gunccolr=Color3.new(), Characters={}, Melees={}, ModifiedCharacters={},
pingspoof=false, ping=511, visualizefake=Color3.fromRGB(255,0,255),
materiall='ForceField', wireframe=false, wirecolor=Color3.fromRGB(255,0,255),
WhitelistedClasses = { "SpecialMesh", "Mesh" }, aimkey="MouseButton2", bm='Parts',
trailColor=Color3.fromRGB(70, 49, 204) } table.insert(configTable.Characters,
'none') for _,v in pairs(ChrModels:GetChildren())do
table.insert(configTable.Characters, v.Name or 'Unknown') end -- guh, this took for
ages function arsonfuncs:RotatePlayer(cframe) local Gyro = Instance.new('BodyGyro')
Gyro.D = 0 Gyro.P = (configTable.SpinSpeed * 100) Gyro.MaxTorque = Vector3.new(0,
(configTable.SpinSpeed * 100), 0) Gyro.Parent =
game.Players.LocalPlayer.Character.UpperTorso Gyro.CFrame =
CFrame.new(Gyro.Parent.Position, cframe.Position) task.wait() Gyro:Destroy() end
for _,vls in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do if
vls:FindFirstChild("FireRate") then table.insert(configTable.ReplicatedFireRate,
vls.Name) configTable[vls.Name] = vls.FireRate.Value end end for _,vls in
pairs(game.ReplicatedStorage.Weapons:GetChildren()) do if
vls:FindFirstChild("Auto") then table.insert(configTable.ReplicatedAuto, vls.Name)
configTable[vls.Name] = vls.Auto.Value end end local
world={Ambient=Color3.fromRGB(255,0,255),OutdoorAmbient=Color3.fromRGB(255,0,255),C
olorShift_Top=Color3.fromRGB(255,0,255),ColorShift_Bottom=Color3.fromRGB(255,0,255)
,ClockTime=4.5,Saturation=0,Brightness=0,TintColor=Color3.fromRGB(255,255,255)};
local testSection = AimingTab:CreateSector("aimbot", "left") --you can change the
section code, for example "testsection" can be changed to "FunnyCoolSection" etc.
local niggerMods=AimingTab:CreateSector("gun modifications", "right") local
aura=AimingTab:CreateSector("tp aura", "right") local bSec =
byTab:CreateSector("non fe", "left") local bSec2 = byTab:CreateSector("locker/fe",
"right") local bSec3 = byTab:CreateSector("teleports", "left") local hSec =
visTab:CreateSector("visuals", "left") -- u need weapon skins for this local nSec2
= visTab:CreateSector("weapon skins", "right") local nSec3 =
visTab:CreateSector("rtx shading", "right") local nSec4 =
visTab:CreateSector("viewmodel & others", "right") local nSec5 =
visTab:CreateSector("world", "left") local selfC = visTab:CreateSector("self",
"right");
local vSec = plrTab:CreateSector("utility", "left") local charMods =
plrTab:CreateSector("character utility","right") local aaSec =
aaTab:CreateSector("anti aim","left") local aaSec2 =
aaTab:CreateSector("replication lag","right") local desync =
aaTab:CreateSector('desync', 'right') local kSec = skinTab:CreateSector("melees",
"left") local cmodels = skinTab:CreateSector("custom weapons", "right") local k4Sec
= skinTab:CreateSector("custom models", "left") local k5Sec =
skinTab:CreateSector("chat tags", "left") local k6Sec =
skinTab:CreateSector("codes", "left") local k7Sec = skinTab:CreateSector("badge
spoofer", "left") local vSec5 = plrTab:CreateSector("fov changer", "right") local
vSec6 = plrTab:CreateSector("impersonation", "right") local rand =
plrTab:CreateSector("randomizer exploit", "right") local tserver =
plrTab:CreateSector("test servers", "right") local cSec =
AimingTab:CreateSector("hitboxes", "right") local dtoggle =
desync:AddToggle('Desync', false, function(x) if game.Players.LocalPlayer.Character
and game.Players.LocalPlayer.Character:FindFirstChild'Spawned' then
rootPosition=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;
configTable.Desync=x; end end) desync:AddToggle('Remove Killers', false,
function(x) configTable.Killers=x; end) local d5toggle = desync:AddToggle('Fake
Desync', false, function(x) if x and game.Players.LocalPlayer.Character then local
_c = game.Players.LocalPlayer.Character local cee = Instance.new("Seat") cee.Name =
"uze5hjzuie5rthzui5ertjz e9r5uij" cee.Name = "tRGWJUI%ERjtguihe85ur" cee.Parent =
workspace.Debris cee.Size = Vector3.new(4, 1, 1) local awe = Instance.new("Weld",
cee) local bb = Instance.new("Weld") bb.Name = "geriuzh5eruzhge5" bb.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart cee.CFrame =
CFrame.new(_c.HumanoidRootPart.Position) awe.Part0 = _c.HumanoidRootPart awe.Part1
= cee game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(cee.Position) bb.Part0 =
game.Players.LocalPlayer.Character.HumanoidRootPart bb.Part1 = cee cee.Transparency
= 1 if true then if not arsonfuncs.GetSecureFolder():FindFirstChild('FakeChar')
then local i = Instance.new('Model',arsonfuncs:GetSecureFolder()) i.Name='FakeChar'
for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants())do if
v:IsA("BasePart")then if v.Transparency~=1 then local a=v:Clone()
a.CanCollide=false a.Parent=i a.Anchored=true a.Color=configTable.visualizefake
a.Material=configTable.materiall a.Transparency=.4 a.Reflectance=0 if
a:IsA("MeshPart")then a.TextureID="" end for _,c in pairs(a:GetChildren())do if not
c:IsA("SpecialMesh")then c:Destroy() else c.TextureId="" end end end end end end
end end if not x then if game.Players.LocalPlayer.Character then local isThere =
workspace.Debris:FindFirstChildOfClass('Seat') if isThere then
workspace.Debris:FindFirstChildOfClass('Seat'):Destroy() end
arsonfuncs:GetSecureFolder():ClearAllChildren() if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5") then
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5"):Destroy() end end end end) dtoggle:AddKeybind() d5toggle:AddKeybind()
desync:AddDropdown("Desync Type", {'CFrame', 'Position', 'Experimental', 'Mental',
'Unhittable', 'Test'}, "CFrame",false, function(x) configTable.DesyncType=x; end)
local fakelag = {Enabled=false,Ticks=1} local ohmy = aaSec2:AddToggle("Fake Lag",
false, function(e) fakelagEn = e end) ohmy:AddKeybind() aaSec2:AddToggle("Spoof
Ping", false, function(e) configTable.pingspoof=e end) local mygg =
aaSec2:AddToggle("Visualize Fake Position", true, function(e) fakelagShow = e end)
mygg:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.visualizefake=x end) aaSec2:AddDropdown("Fake Position Material",
{'ForceField', 'Glass'}, "ForceField",false, function(vls)
configTable.materiall=vls end) aaSec2:AddTextbox("Ticks", "0.9", function(x)
fakeTicks=tonumber(x) end) aaSec2:AddSlider("ping", 1, 5, 511, 1, function(State)
configTable.ping=State end) --skin.cc local __protectName =
"__botyCheeksXmenSuckDickXD420" local __gun = "Golden Gun" local _i =
getgenv().scriptTab:CreateSector("import", "left") _i:AddTextbox("add", "Enter
URL", function(x) loadstring(game:HttpGet(x))() end) function getState() if
isfolder("levelup_scripts") then else makefolder("levelup_scripts"); task.wait();
for i = 1, 11 do writefile("levelup_scripts/"..tostring(i)..".lua", "") wait(); end
end end getState() local _v = getgenv().scriptTab:CreateSector("saved scripts",
"right") for v = 1, 11 do _v:AddButton(v..".lua", function(x) if not
isfile("levelup_scripts/"..v..".lua") or
readfile("levelup_scripts/"..v..".lua")=="" or nil then print("Script is empty!")
else loadstring(readfile("levelup_scripts/"..v..".lua"))() end end) end -- new
global script test, nothing special
--loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/globalScripts2"))()
local _b = getgenv().scriptTab:CreateSector("global scripts","left") local
scriptsTable=loadstring(game:HttpGet("https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/lite/scripts.lua"))() for __indexx,newvalue in
pairs(scriptsTable) do _b:AddButton(newvalue.Name .. "
["..newvalue.Author.."]",function() loadstring(game:HttpGet(newvalue.source))()
end) end local skinDrop = kSec:AddDropdown("Replace Knife", {'none'}, "none",false,
function(vls) if vls ~= 'none' then if
game:GetService("ReplicatedStorage").Viewmodels:FindFirstChild('v_'..vls) then
game:GetService("ReplicatedStorage").Viewmodels["v_Dagger"]:Destroy() task.wait()
local Clone1 = game:GetService("ReplicatedStorage").Viewmodels["v_"..vls]:Clone()
Clone1.Parent = game:GetService("ReplicatedStorage").Viewmodels task.wait()
Clone1.Name = "v_Dagger"
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
game:GetService("ReplicatedStorage").ItemData.Images.Melees[vls].Quality.Value
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value =
game:GetService("ReplicatedStorage").ItemData.Images.Melees[vls].Value
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
game:GetService("ReplicatedStorage").KillIcons[vls].Value else
NotifyLib.prompt("Skin Changer", 'Invalid melee, choose another one!', 5) end end
end) for __indexinteger, vls in pairs(game.ReplicatedStorage.Melees:GetChildren())
do skinDrop:Add(vls.Name);--add yay table.insert(configTable.Melees, vls.Name); end
local announcer = { DeployURL = "", HeadshotURL = "", DemotedURL = "", KnifeURL =
"", WinURL = "", AnnouncerImage = "", AnnouncerName = "" } local subs = { Deploy =
"", HeadShot = "", Demoted = "", Knife = "", Win = "" } local newF =
aura:AddToggle("tp aura",false,function(x) configTable.TPAura=x; end)
newF:AddKeybind() aura:AddToggle("tp straight",true,function(x)
configTable.TPStraight=x; end) aura:AddToggle("tp behind",true,function(x)
configTable.TPBack=x; end) aura:AddSlider("tp x", -20, -5, 20, 1, function(State)
AuraOffsets.X=State; end) aura:AddSlider("tp y", -20, 0, 20, 1, function(State)
AuraOffsets.Y=State; end) aura:AddSlider("tp z", -20, 0, 20, 1, function(State)
AuraOffsets.Z=State; end) niggerMods:AddToggle("Infinite Ammo", false, function(v)
if not v then game:GetService("ReplicatedStorage").wkspc.CurrentCurse.Value = ""
else game:GetService("ReplicatedStorage").wkspc.CurrentCurse.Value = "Infinite
Ammo" end end) --[[ testSection:AddButton("HitBox: Head", function(v) aimPart =
"Head" end) testSection:AddButton("HitBox: UpperTorso", function(v) aimPart =
"UpperTorso" end) testSection:AddButton("HitBox: LeftHand", function(v) aimPart =
"LeftHand" end) ]] niggerMods:AddToggle('No Recoil', false, function(new)
configTable.NRcoil=new; end) niggerMods:AddToggle('No Spread', false, function(gay)
--configTable.NSpread=gay; end) niggerMods:AddToggle("Instant Reload", false,
function(x) if x then for _,v in
pairs(game.ReplicatedStorage.Weapons:GetChildren())do if
v:FindFirstChild("ReloadTime")then v.ReloadTime.Value=0.01 end if
v:FindFirstChild("EReloadTime")then v.EReloadTime.Value=0.01 end end end end)
niggerMods:AddToggle("Instant Equip", false, function(x) if x then for _,v in
pairs(game.ReplicatedStorage.Weapons:GetChildren())do if
v:FindFirstChild("EquipTime")then v.EquipTime.Value=0.01 end end end end) local
dadNeverCameBack = selfC:AddToggle('Self Chams', false, function(x)
configTable.SelfChams=x; end) selfC:AddDropdown("Self Texture", {'none','Hex Camo',
'Stars'}, "none",false, function(x) configTable.SelfCTexture=x; end)
selfC:AddTextbox('Self Transparency', '.6', function(s)
configTable.Transparency=tonumber(s); end) local dadCameAndNuttedHard =
selfC:AddToggle('Self Glow', false, function(x) if x and
game.Players.LocalPlayer.Character then local circle = glow:Clone(); circle.Parent
= game.Players.LocalPlayer.Character; circle.Name = 'lol' end if not x then if
game.Players.LocalPlayer.Character:FindFirstChild('lol') then
game.Players.LocalPlayer.Character:FindFirstChild('lol'):Destroy()--kys end end
configTable.SelfGlow=x; -- inspiring end)
dadCameAndNuttedHard:AddColorpicker(Color3.fromRGB(255,0,255),function(x) if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('lol') then local
omgIcantkeepRefthis = game.Players.LocalPlayer.Character:FindFirstChild('lol') for
_, v in next, omgIcantkeepRefthis.NeonRing:GetChildren() do if v:IsA('BasePart')
then v.Color = x end end for _, v in next,
omgIcantkeepRefthis.GradientCylinder:GetChildren() do if v:IsA('Decal') then
v.Color3 = x end end omgIcantkeepRefthis.InnerCylinder.Color = x;
omgIcantkeepRefthis.LightCore.PointLight.Color = x; end end) local
dadCameAndNuttedHard43 = selfC:AddToggle('Self Trail', false, function(x)
configTable.trail = x; if x then local trail = Instance.new'Trail'
trail.FaceCamera = true trail.LightEmission = 1 trail.LightInfluence = 1
trail.Texture = 'http://www.roblox.com/asset/?id=446111271' trail.TextureMode =
'Static' trail.Transparency = NumberSequence.new(0, 0.5, 0, 1, 0.5, 0)
trail.Lifetime = 1.6 trail.WidthScale =
NumberSequence.new(0,1,0,0.053616,0,0,1,1,0) trail.Color =
ColorSequence.new(configTable.trailColor) trail.Name = 'Trail' local c =
game.Players.LocalPlayer.Character local root = c:WaitForChild("HumanoidRootPart")
local att0 = Instance.new("Attachment", root) local att1 =
Instance.new("Attachment", root) att0.Name = 'A0' att1.Name = 'A1' att0.Position =
Vector3.new(0, root.Size.Y/1.5, 0) att1.Position = Vector3.new(0, -root.Size.Y/1.5,
0) local trail = trail:Clone() trail.Parent = c:WaitForChild("HumanoidRootPart")
trail.Attachment0 = att0 trail.Attachment1 = att1 end if not x then if
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild('A0') then
game.Players.LocalPlayer.Character.HumanoidRootPart.A0:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.A1:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.Trail:Destroy() end end end)
dadCameAndNuttedHard43:AddColorpicker(Color3.fromRGB(70, 49, 204),function(x)
configTable.trailColor = x end) local sky = false
dadNeverCameBack:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.SelfColor=x end) nSec5:AddToggle("World Ambience",false,function(x)
configTable.WorldAmbience=x; end) nSec5:AddToggle("Custom Skybox",false,function(x)
sky = x end) nSec5:AddToggle("Custom UI Elements",false,function(x)
configTable.CustomUI=x end) local c1 = nSec5:AddToggle("Ambient",false,function(x)
end) nSec5:AddToggle("Rainbow Ambience",false,function(x) configTable.RainbowA=x;
end) c1:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.Ambient=x; end)
local c2 = nSec5:AddToggle("OutdoorAmbient",false,function(x) end)
c2:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.OutdoorAmbient=x;
end) local c3 = nSec5:AddToggle("ColorShift_Bottom",false,function(x) end)
c3:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.ColorShift_Bottom=x;
end) local c4 = nSec5:AddToggle("ColorShift_Top",false,function(x) end)
c4:AddColorpicker(Color3.fromRGB(255,0,255),function(x) world.ColorShift_Top=x;
end) nSec5:AddSlider("clock time", 0, 4.5, 24, 1, function(State)
world.ClockTime=State; end) nSec5:AddDropdown("Skybox", {"Purple Nebula", "Night
Sky", "Pink Daylight", "Morning Glow", "Setting Sun", "Fade Blue", "Elegant
Morning", "Neptune", "Redshift", "Aesthetic Night"}, "Purple Nebula",false,
function(x) if not sky then return end if
game.Lighting:FindFirstChildOfClass("Sky") then
game.Lighting:FindFirstChildOfClass("Sky"):Destroy() end local skybox =
Instance.new("Sky", game.Lighting) skybox.SkyboxLf = Skyboxes[x].SkyboxLf
skybox.SkyboxBk = Skyboxes[x].SkyboxBk skybox.SkyboxDn = Skyboxes[x].SkyboxDn
skybox.SkyboxFt = Skyboxes[x].SkyboxFt skybox.SkyboxRt = Skyboxes[x].SkyboxRt
skybox.SkyboxUp = Skyboxes[x].SkyboxUp skybox.Name = "override" end)
nSec5:AddDropdown("Elements", {'none', 'stats', 'health'}, {'none'},true,
function(x) if table.find(x, 'stats') then getgenv().StatsFrame.Visible = true else
getgenv().StatsFrame.Visible = false end if table.find(x, 'health') then
getgenv().HealthFrame.Visible = true
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Interface.Vitals.Health.Visibl
e = false else getgenv().HealthFrame.Visible = false
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Interface.Vitals.Health.Visibl
e = true end end) nSec5:AddButton('Minecraft Map', function() local faces =
{"Front", "Back", "Bottom", "Top", "Right", "Left"} local materials = { {"Wood",
"3258599312"}, {"WoodPlanks", "8676581022"}, {"Brick", "8558400252"},
{"Cobblestone", "5003953441"}, {"Concrete", "7341687607"}, {"DiamondPlate",
"6849247561"}, {"Fabric", "118776397"}, {"Granite", "4722586771"}, {"Grass",
"4722588177"}, {"Ice", "3823766459"}, {"Marble", "62967586"}, {"Metal",
"62967586"}, {"Sand", "152572215"} } function decal(ins, id) for _, v in
pairs(faces) do local texture = Instance.new("Decal", ins) texture.ZIndex =
2147483647 texture.Texture = "rbxassetid://" .. id texture.Face = Enum.NormalId[v]
texture.Color3 = ins.Color texture.Transparency = ins.Transparency end end for _,
part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then for _, v
in pairs(materials) do if part.Material.Name == v[1] then decal(part, v[2])
part.Material = "SmoothPlastic" end end end end
workspace.ChildAdded:Connect(function(c) if (c.Name == "Map") then task.wait(4.5)
for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") then
for _, v in pairs(materials) do if part.Material.Name == v[1] then decal(part,
v[2]) part.Material = "SmoothPlastic" end end end end end end) end)
nSec4:AddToggle("Viewmodel Changer", false, function(x) configTable.VMChange=x;
end) nSec4:AddToggle("Remove VM Sleeves", false, function(x) configTable.RSleeve =
x end) local we43 = nSec4:AddToggle("Wireframe Viewmodel", false, function(x)
configTable.wireframe=x; end) we43:AddColorpicker(Color3.fromRGB(255,0,255),
function(ztx) configTable.wirecolor=ztx end) nSec4:AddToggle("Anchor Arms", false,
function(x) configTable.LArms = x end) nSec4:AddToggle("Remove Arms", false,
function(x) configTable.NoArms = x end) nSec4:AddToggle("Aspect Ratio", false,
function(x) configTable.Aspect=x; end) local btrac4= nSec4:AddToggle("Bullet
Impacts", false, function(x) configTable.BImpacts=x; end)
btrac4:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.ImpactColor=x; end) local btrac= nSec4:AddToggle("Bullet Tracers",
false, function(x) configTable.BTracers=x; end) nSec4:AddDropdown("Bullet Tracers
Type", {"old", "new", 'experimental'}, "old",false, function(x)
configTable.BType=x; end) nSec4:AddDropdown("Bullet Tracers Material",
{"ForceField", "Neon", "SmoothPlastic", "Glass", "Ice"}, "ForceField",false,
function(x) configTable.BMaterial=x; end)
btrac:AddColorpicker(Color3.fromRGB(255,0,255),function(x) configTable.BColor=x;
end) nSec4:AddSlider("viewmodel x", -10, .5, 10, 1, function(State)
VMOffsets.X=State; end) nSec4:AddSlider("viewmodel y", -10, .5, 10, 1,
function(State) VMOffsets.Y=State; end) nSec4:AddSlider("viewmodel z", -10, .5, 10,
1, function(State) VMOffsets.Z=State; end) nSec3:AddButton("Toyamo", function()
loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/aimhook/
script_assets/shading1.lua"))() end) nSec3:AddButton("Reflection", function()
loadstring(game:HttpGet("https://GANGofGANG.gog-best.repl.co/aimhook/
script_assets/shading2.lua"))() end) local img="" nSec2:AddTextbox("rbxassetid",
"Enter Image ID", function(State) img=State end) nSec2:AddButton("Edit",
function(x) for _, vls in pairs(game.ReplicatedStorage.Skins:GetChildren()) do if
vls:IsA("StringValue") then vls.Value = img end end end)
k4Sec:AddDropdown("Character Changer", configTable.Characters, "none",false,
function(x) if x ~= 'none' then game.Players.LocalPlayer.Data.Skin.Value = x;
arsonfuncs:SwapCharacter(ChrModels:FindFirstChild(x)) end end)
k4Sec:AddDropdown("Custom Character Changer", {'none', 'merry monky',
'defrogquent', 'merry rabblerouser', "bacon that's cool", 'xonae', 'fronky',
'monkboe'}, "none",false, function(x) if tostring(x) == 'defrogquent' then for _,v
in next, game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Monky"
game.Players.LocalPlayer.Data.Skin.Value = "Segg with Drip"
Loader.RequestAssets({'Froggy', "Delinquent That's Cool", 'Segg with Drip'},
"ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Frogg
y") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Delin
quent That's Cool") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() clone.Parent = game.Players.LocalPlayer.Character
local RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll --local
clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy() local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Segg with
Drip"].Shirt:Clone() clone2.Parent = game.Players.LocalPlayer.Character local
new_instance = Instance.new("Pants", game.Players.LocalPlayer.Character)
new_instance.PantsTemplate =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Segg with
Drip"].Shirt.ShirtTemplate new_instance.Parent = game.Players.LocalPlayer.Character
local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Humanoid:Clone
() --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if tostring(x)
== 'monkboe' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Monky"
game.Players.LocalPlayer.Data.Skin.Value = "Myboe" Loader.RequestAssets({'Monky',
'Myboe'}, "ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Monky
") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Myboe
") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
()
clone.Parent = game.Players.LocalPlayer.Character --local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy() --
game.Players.LocalPlayer.Character.Cap:Destroy() --I added this local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Shirt:Clone()
clone2.Parent = game.Players.LocalPlayer.Character local clone3 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Pants:Clone()
clone3.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Humanoid:Clone(
) --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character wait(1.0) clone4:Destroy() local Ragdollpants =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Pants:Clone()
Ragdollpants.Parent = game.Players.LocalPlayer.Ragdoll local Ragdollshirt =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe.Shirt:Clone()
Ragdollshirt.Parent = game.Players.LocalPlayer.Ragdoll --local RagdollBananaRod =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --RagdollBananaRod.Parent = game.Players.LocalPlayer.Ragdoll local
RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe["Bowler"]:Clone
() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myboe["Bowler"]:Clone
() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll local RagdollHat =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Ragdoll end if
tostring(x)=='fronky' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Froggy"
game.Players.LocalPlayer.Data.Skin.Value = "Froggy" Loader.RequestAssets({'Froggy',
'Monky'}, "ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Frogg
y") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Monky
") --local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() --clone.Parent = game.Players.LocalPlayer.Character
local RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy["Funnylittlefr
og"]:Clone() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll --local
clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character local RagdollHat
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Character local c23 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Shirt:Clone()
c23.Parent = game.Players.LocalPlayer.Character local c234 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Pants:Clone()
c234.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Humanoid:Clone
() --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if tostring(x)
== 'merry rabblerouser' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Myra" -- cool vm arms
Loader.RequestAssets({'Myra', 'Rabblerouser', "Delinquent That's Cool", 'Snow
Queen'}, "ChrModels") -- snow queen for shirt repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Myra"
) and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Rabbl
erouser") --local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() --clone.Parent = game.Players.LocalPlayer.Character
--local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character --
game.Players.LocalPlayer.Character.NerdHair:Destroy() --I added this --
game.Players.LocalPlayer.Ragdoll.NerdHair:Destroy() local RagdollHat =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myra.Myra_Hat:Clone()
RagdollHat.Parent = game.Players.LocalPlayer.Character local RagdollC =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Myra"]
["Myra_Hair"]:Clone() RagdollC.Parent = game.Players.LocalPlayer.Character --local
RagdollB = game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]["LongSideSweep"]:Clone() --RagdollB.Parent =
game.Players.LocalPlayer.Character local c23 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Snow
Queen"].Shirt:Clone() c23.Parent = game.Players.LocalPlayer.Character local c234 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Snow
Queen"].Pants:Clone() c234.Parent = game.Players.LocalPlayer.Character local clone4
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Myra.Humanoid:Clone()
--I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if tostring(x)
== "bacon that's cool" then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Monky"
game.Players.LocalPlayer.Data.Skin.Value = "Bacon" Loader.RequestAssets({'Bacon',
"Delinquent That's Cool"}, "ChrModels") repeat task.wait() until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Bacon
") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Delin
quent That's Cool") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() clone.Parent = game.Players.LocalPlayer.Character
local RagdollBananaRod34 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Bacon["Pal
Hair"]:Clone() RagdollBananaRod34.Parent = game.Players.LocalPlayer.Character local
RagdollBananaRod344 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Bacon["Pal
Hair"]:Clone() RagdollBananaRod344.Parent = game.Players.LocalPlayer.Ragdoll --
local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy()
game.Players.LocalPlayer.Character.FakeHead.Color = Color3.fromRGB(205, 205, 205);
local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"].Shirt:Clone(
) clone2.Parent = game.Players.LocalPlayer.Character local
face=game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"].Head.fa
ce:Clone() face.Parent = game.Players.LocalPlayer.Character.FakeHead local clone5 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"].Pants:Clone(
) clone5.Parent = game.Players.LocalPlayer.Character --local clone54 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Bacon"]["Body
Colors"]:Clone() --clone54.Parent = game.Players.LocalPlayer.Character local clone4
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Bacon.Humanoid:Clone(
) --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end if
tostring(x)=='xonae' then for _,v in next,
game.Players.LocalPlayer.Character:GetChildren()do if v:IsA'Accessory' or
v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end local
Cframe=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game:GetObjects("rbxassetid://8755777316")[1].Parent = workspace; for _, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Shirt") or
v:IsA("Pants") then v:Destroy() end end for _, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Accessory")
then v:Destroy() end end for _, v in pairs(workspace.xonae:GetChildren()) do if
v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Accessory") then v.Parent =
game.Players.LocalPlayer.Character end end local
newHum=workspace.xonae.Humanoid:Clone() newHum.Parent =
game.Players.LocalPlayer.Character task.wait(1) newHum:Destroy()
workspace.xonae:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=Cframe; for _, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("MeshPart") or
v:IsA("Part") then if v.Name=="Head"or(v.Name=="FakeHead")then v.Color =
Color3.fromRGB(255,255,255) end if
(v.Name=="RightUpperArm")or(v.Name=="RightLowerArm")or(v.Name=="LeftUpperArm")or(v.
Name=="LeftLowerArm")then v.Color = Color3.fromRGB(255,255,255) end end end
game.Players.LocalPlayer.Data.Skin.Value="Bacon"; end if tostring(x)=='merry monky'
then for _,v in next, game.Players.LocalPlayer.Character:GetChildren()do if
v:IsA'Accessory' or v:IsA'Pants' or v:IsA'Shirt' then v:Destroy() end end
game.Players.LocalPlayer.Data.Skin.Value = "Froggy"
game.Players.LocalPlayer.Data.Skin.Value = "Monky" Loader.RequestAssets({'Froggy',
'Monky', 'Merry Singer'},
"ChrModels") repeat task.wait();print'Hi' until
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Frogg
y") and
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild("Monky
") --local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Delinquent That's
Cool"].ClockworksShades:Clone() --clone.Parent = game.Players.LocalPlayer.Character
--local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() --clone1.Parent = game.Players.LocalPlayer.Character local RagdollHat
=
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Character local RagdollC =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["Holiday Skirt"]:Clone() RagdollC.Parent = game.Players.LocalPlayer.Character
local RagdollA =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["Singer_Cap"]:Clone() RagdollA.Parent = game.Players.LocalPlayer.Character --local
RagdollB = game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]["LongSideSweep"]:Clone() --RagdollB.Parent =
game.Players.LocalPlayer.Character local RagdollV =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["Neck_Fluff"]:Clone() RagdollV.Parent = game.Players.LocalPlayer.Character local
RagdollN = game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]["WristFluff_R"]:Clone() RagdollN.Parent =
game.Players.LocalPlayer.Character local RagdollN =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry Singer"]
["WristFluff_L"]:Clone() RagdollN.Parent = game.Players.LocalPlayer.Character for
__, vls in
pairs(game:GetService("ReplicatedStorage").StreamedAssets.ChrModels["Merry
Singer"]:GetChildren()) do if vls.Name == "Mantle" then vls.Parent =
game.Players.LocalPlayer.Character end end local c23 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Shirt:Clone()
c23.Parent = game.Players.LocalPlayer.Character local c234 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Pants:Clone()
c234.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Froggy.Humanoid:Clone
() --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character task.wait(1) clone4:Destroy() end end)
configTable.ModifiedCharacters = configTable.Characters;
k4Sec:AddDropdown("Inventory Changer", configTable.ModifiedCharacters,
"none",false, function(x) if x ~= 'none' then
game.Players.LocalPlayer.PlayerGui.Menew.NewItem:Fire({"Skins", tostring(x)})
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScri
pt).ViewCraftingItems)[3].Skins,tostring(x)) end end) k4Sec:AddDropdown("Melee
Inventory Changer", configTable.Melees, "none",false, function(x) if x ~= 'none'
then game.Players.LocalPlayer.PlayerGui.Menew.NewItem:Fire({"Melees", tostring(x)})
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScri
pt).ViewCraftingItems)[3].Melees,tostring(x)) end end) k4Sec:AddButton("Dagger To
Bowser (original)", function(yx)
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.TextureID="rbxassetid://
430331587" game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.MeshId="rbxassetid://
430331583" game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Size =
Vector3.new(0.09, 1, 0.1);
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Rotation = Vector3.new(-90, 90,
0); if game.ReplicatedStorage.Viewmodels.v_Dagger:FindFirstChild("Part") then
game.ReplicatedStorage.Viewmodels.v_Dagger.Part.Transparency = 1 end
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
"Bundle"; game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value
= "http://www.roblox.com/asset/?id=164011538"
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
"http://www.roblox.com/asset/?id=164011538" end) local skinToReceive = "Monky"
local code = "SuperFart" k6Sec:AddTextbox("Valid Code", "NiggaBeater69",
function(State) code = State end) k6Sec:AddTextbox("SkinOnRedeem", "Monky",
function(State) skinToReceive = State end)
k6Sec:AddButton("AntiInvalidCodeExploit", function(x) local clone =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew.Redeem:Clone(
)
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew.Redeem:Destro
y() clone.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew clone.Visible
= true clone.Name = "Redeem" clone.MouseButton1Click:Connect(function() if
string.find(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Codes.CodesNew.I
nput.TextBox.Text, code) then clone.TextLabel.Text = "Code Redeemed!" task.wait(1)
clone.TextLabel.Text = "Redeem" local Core =
getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript); local Loadout; for
i,v in pairs(getupvalues(Core.ViewItems)) do if typeof(v) == "table" then if
v.Skins then Loadout = v; end end end table.insert(Loadout.Skins, skinToReceive);
game.Players.LocalPlayer.Data.Skin.Value = skinToReceive local Core =
getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript); local Loadout; for
i,v in pairs(getupvalues(Core.ViewItems)) do if typeof(v) == "table" then if
v.Skins then Loadout = v; end end end table.insert(Loadout.Skins, skinToReceive);
game.Players.LocalPlayer.Data.Skin.Value = skinToReceive local sound =
Instance.new("Sound") sound.SoundId = "rbxassetid://1585231427" sound:Play() local
service = game:GetService("SoundService") service:PlayLocalSound(sound) local
charModel = workspace:FindFirstChild(game.Players.LocalPlayer.Data.Skin.Value)
local equipAnim = Instance.new("Animation") equipAnim.AnimationId =
"rbxassetid://895992153" local anim = charModel.Humanoid:LoadAnimation(equipAnim)
anim:Play() else clone.TextLabel.Text = "Code Doesn't Exist" task.wait(1)
clone.TextLabel.Text = "Redeem" end end) end) cmodels:AddToggle('Enable Custom
Models', false ,function(x) CustomModels = x; end) --[[cmodels:AddToggle('Anime
Girl', false, function(x) configTable.girl = x if x then if
game.Players.LocalPlayer.Character then local myLittleCumSlut =
game:GetObjects('rbxassetid://13114178345')[1] myLittleCumSlut.Name = 'baby girl'
myLittleCumSlut.Parent = game.Players.LocalPlayer.Character;--this broke the script
b4 end end if not x then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('baby girl') then
game.Players.LocalPlayer.Character:FindFirstChild('baby girl'):Destroy(); end end
end) ]] cmodels:AddToggle('Valkyrie Helmet', false, function(x) if x then -- VALK
game:GetObjects('rbxassetid://7946401912')[1].Parent = workspace -- pull the handle
out of the accessory local pull = workspace.Valk.Handle:Clone() pull.Parent =
workspace pull.Name = "valkyr" task.wait(1) -- weld local cl =
workspace.valkyr:Clone() cl.Name = "Valkyr" cl.Parent =
game.Players.LocalPlayer.Character:WaitForChild("Head") cl.CFrame =
game.Players.LocalPlayer.Character.Head.CFrame local w = Instance.new("Weld")
w.Name = "funny_weld" w.Parent = game.Players.LocalPlayer.Character.Head w.Part0 =
game.Players.LocalPlayer.Character.Head w.Part1 = cl w.C0 = CFrame.new(0,0.8,0)
w.C1 = CFrame.Angles(0,math.rad(90),0) task.wait(1) -- destroy not needed shit that
causes performance loss workspace.Valk:Destroy() -- else if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Head') and
game.Players.LocalPlayer.Character.Head:FindFirstChild('funny_weld') then
game.Players.LocalPlayer.Character.Head.funny_weld:Destroy()
game.Players.LocalPlayer.Character.Head.Valkyr:Destroy() end end end)
cmodels:AddToggle('Netherite Sword', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7917769386')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["SwordMC"].Name = "v_Dagger"
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bowie Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161240289')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_bowknife"].Name = "v_Dagger" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Diamond Pickaxe', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://13153450477')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Pickaxe"].Name
= "v_Dagger" --game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Flip Knife', false, function(x) if x then local anim1 =
game.ReplicatedStorage.Viewmodels["v_Dagger"].fire3:Clone()
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://6421375318')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Flip Knife"].Name = "v_Dagger"
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Ruby Stilletto Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161029620')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_stillett"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Tigertooth Talon', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161116966')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_talon"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Butterfly Sapphire', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) local e =
game:GetObjects('rbxassetid://7311301523')[1] e.Parent = Model1 e.Name =
"Butterfly" Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["Butterfly"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Butterfly_LHandle"].TextureID = "rbxassetid://6794843782"
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Butterfly_RHandle"].TextureID = "rbxassetid://6794843782"
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Butterfly_Blade"].TextureID = "rbxassetid://6794843782" --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Tigertooth Bayonet', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://7027975606" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Galactic Bayonet', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://9843197312" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Emerald Gem', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://9529091765" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Sapphire', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://9529085691" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Fade', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://7027748727" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Bayonet Crimson Web', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://9471760149')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Bayonet_M9"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["BayonetM9"].TextureID = "rbxassetid://12520303804" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Gut Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://6477596645')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_Gut Knife"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Old Butterfly', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) local w =
game:GetObjects('rbxassetid://6559368966')[1] w.Parent = Model1 w.Name = 'butt
crack' Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["butt crack"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3'
game:GetService("ReplicatedStorage").Viewmodels["v_Dagger"].HumanoidRootPart.Transp
arency = 1 --game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]
["Handle"].TextureID = "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Valor Knife', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161230940')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_valorknife"].Name = "v_Dagger"
local anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone()
anim1.Parent = game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('UwU Claws', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7160973139')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_kogti"].Name = "v_Dagger" local
anim1 = game.ReplicatedStorage.Viewmodels["v_Dagger"].fire:Clone() anim1.Parent =
game.ReplicatedStorage.Viewmodels.v_Dagger anim1.Name = 'fire3' --
game:GetService("ReplicatedStorage")["Viewmodels"]["v_Dagger"]["Handle"].TextureID
= "rbxassetid://6684664872" --
game.ReplicatedStorage.Viewmodels["v_Dagger"].Handle.TextureID =
"rbxassetid://7375049028" else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Fade Shadow Daggers', false, function(x) if x then
game.ReplicatedStorage.Viewmodels["v_Dagger"].Parent =
arsonfuncs:GetStorageFolder() task.wait() local Model1 = Instance.new("Model",
game.ReplicatedStorage.Viewmodels) game:GetObjects('rbxassetid://7161082619')
[1].Parent = Model1 Model = game.ReplicatedStorage.Viewmodels.Model for _, Child in
pairs(Model:GetChildren()) do Child.Parent = Model.Parent end Model:Destroy()
task.wait() game.ReplicatedStorage.Viewmodels["v_daggers"].Name = "v_Dagger" else
if arsonfuncs:GetStorageFolder():FindFirstChild('v_Dagger') then
game.ReplicatedStorage.Viewmodels.v_Dagger:Destroy() arsonfuncs:GetStorageFolder()
['v_Dagger'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('CounterBlox Deagle', false, function(x) if x then local
new=game:GetObjects("rbxassetid://12389793464")[1] new.Name ="v_Deagle"
game.ReplicatedStorage.Viewmodels.v_Deagle.Parent = arsonfuncs:GetStorageFolder()
new.Parent = game.ReplicatedStorage.Viewmodels else if
arsonfuncs:GetStorageFolder():FindFirstChild('v_Deagle') then
game.ReplicatedStorage.Viewmodels.v_Deagle:Destroy() arsonfuncs:GetStorageFolder()
['v_Deagle'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Counterblox Scout (AWP)', false, function(x) if x then local
new=game:GetObjects("rbxassetid://12390033680")[1] new.Name ="v_AWP"
game.ReplicatedStorage.Viewmodels.v_AWP.Parent = arsonfuncs:GetStorageFolder()
new.Parent = game.ReplicatedStorage.Viewmodels
game:GetService("ReplicatedStorage").Viewmodels["v_AWP"].HumanoidRootPart.Transpare
ncy = 1 else if arsonfuncs:GetStorageFolder():FindFirstChild('v_AWP') then
game.ReplicatedStorage.Viewmodels.v_AWP:Destroy() arsonfuncs:GetStorageFolder()
['v_AWP'].Parent = game.ReplicatedStorage.Viewmodels end end end)
cmodels:AddToggle('Counterblox USP (MAXIM)', false, function(x) if x then local
new=game:GetObjects("rbxassetid://7161365495")[1] new.Name ="v_Maxim-9"
game.ReplicatedStorage.Viewmodels['v_Maxim-9'].Parent =
arsonfuncs:GetStorageFolder() new.Parent = game.ReplicatedStorage.Viewmodels --
game:GetService("ReplicatedStorage").Viewmodels["v_AWP"].HumanoidRootPart.Transpare
ncy = 1 else if arsonfuncs:GetStorageFolder():FindFirstChild('v_Maxim-9') then
game.ReplicatedStorage.Viewmodels['v_Maxim-9']:Destroy()
arsonfuncs:GetStorageFolder()['v_Maxim-9'].Parent =
game.ReplicatedStorage.Viewmodels end end end) cmodels:AddToggle('G3SG1 (SCAR-H)',
false, function(x) if x then local new=game:GetObjects("rbxassetid://12390324830")
[1] new.Name ="v_SCAR-H" game.ReplicatedStorage.Viewmodels['v_SCAR-H'].Parent =
arsonfuncs:GetStorageFolder() new.Parent = game.ReplicatedStorage.Viewmodels else
if arsonfuncs:GetStorageFolder():FindFirstChild('v_SCAR-H') then
game.ReplicatedStorage.Viewmodels['v_SCAR-H']:Destroy()
arsonfuncs:GetStorageFolder()['v_SCAR-H'].Parent =
game.ReplicatedStorage.Viewmodels end end end) cmodels:AddDropdown("Apply Effect",
{'The Darkheart', 'The Firebrand', 'Vivid Plasma'}, {}, true, function(x) if
table.find(x, 'The Darkheart') then for _, v in next, particleFolder:GetChildren()
do if tostring(v.Name) == 'The Darkheart' and
game.ReplicatedStorage.Viewmodels:FindFirstChild('v_Dagger') then local dagger =
game.ReplicatedStorage.Viewmodels.v_Dagger; if dagger:FindFirstChild('R') and
dagger:FindFirstChild('L') then local p = v:Clone(); p.Parent = dagger.R; local p2
= v:Clone(); p2.Parent = dagger.L; end if dagger:FindFirstChild('Handle') then
local p = v:Clone() p.Parent = dagger.Handle; end end end end if table.find(x,
'Vivid Plasma') then for _, v in next, particleFolder:GetChildren() do if
tostring(v.Name) == 'Vivid Plasma' and
game.ReplicatedStorage.Viewmodels:FindFirstChild('v_Dagger')
then local dagger = game.ReplicatedStorage.Viewmodels.v_Dagger; if
dagger:FindFirstChild('R') and dagger:FindFirstChild('L') then local p = v:Clone();
p.Parent = dagger.R; local p2 = v:Clone(); p2.Parent = dagger.L; end if
dagger:FindFirstChild('Handle') then local p = v:Clone() p.Parent = dagger.Handle;
end end end end if table.find(x, 'The Firebrand') then for _, v in next,
particleFolder:GetChildren() do if tostring(v.Name) == 'The Firebrand' and
game.ReplicatedStorage.Viewmodels:FindFirstChild('v_Dagger') then local dagger =
game.ReplicatedStorage.Viewmodels.v_Dagger; if dagger:FindFirstChild('R') and
dagger:FindFirstChild('L') then local p = v:Clone(); p.Parent = dagger.R; local p2
= v:Clone(); p2.Parent = dagger.L; end if dagger:FindFirstChild('Handle') then
local p = v:Clone() p.Parent = dagger.Handle; end end end end end)
cmodels:AddDropdown("Apply Follower", {'Freddy Plush', 'amongus', 'chair',
'friday', 'maxwell', 'paimon', 'floppa'}, 'none', false, function(x) if
game.Players.LocalPlayer.Character:FindFirstChild('follower') then
game.Players.LocalPlayer.Character:FindFirstChild('follower'):Destroy()--old one,
we dont want them to multiply and then override each other LMFAO end local
followerInstance = Instance.new'Model'; followerInstance.Name = 'follower';
followerInstance.Parent = game.Players.LocalPlayer.Character; local follower =
Followers[x]:Clone(); follower.Name = 'beloved' follower.Parent = followerInstance;
end) cmodels:AddButton('Reset Effects', function() for _, v in next,
game.ReplicatedStorage.Viewmodels.v_Dagger:GetDescendants() do if
v:IsA('ParticleEmitter') then v:Destroy() end end end) cmodels:AddButton('Reset
Followers', function() if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('follower') then
game.Players.LocalPlayer.Character:FindFirstChild('follower'):Destroy()--reset; end
end) local badgeName = "Fat Shit" k7Sec:AddTextbox("Badge Name", "Fat Shit",
function(State) badgeName = State end) k7Sec:AddButton("Get Badge", function(x)
game.StarterGui:SetCore("SendNotification", { Title = "Badge Awarded", Text =
game.Players.LocalPlayer.Name .. " Won ROLVe Community's "..'"'..badgeName..'"'..'
award!', Icon = "rbxassetid://206410289" }) end) k5Sec:AddToggle("IsChad", false,
function(x) if game.Players.LocalPlayer:FindFirstChild('IsChad') then
game.Players.LocalPlayer.IsChad:Destroy() return end if x then local IsMod =
Instance.new('IntValue', game.Players.LocalPlayer) IsMod.Name = "IsChad" end --if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then --
game.Players.LocalPlayer.IsAdmin:Destroy() -- end end) k5Sec:AddToggle("VIP",
false, function(x) if game.Players.LocalPlayer:FindFirstChild('VIP') then
game.Players.LocalPlayer.VIP:Destroy() return end if x then local IsMod =
Instance.new('IntValue', game.Players.LocalPlayer) IsMod.Name = "VIP" end --if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then --
game.Players.LocalPlayer.IsAdmin:Destroy() -- end end) k5Sec:AddToggle("OldVIP",
false, function(x) if game.Players.LocalPlayer:FindFirstChild('OldVIP') then
game.Players.LocalPlayer.OldVIP:Destroy() return end if x then local IsMod =
Instance.new('IntValue', game.Players.LocalPlayer) IsMod.Name = "OldVIP" end --if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then --
game.Players.LocalPlayer.IsAdmin:Destroy() -- end end) k5Sec:AddToggle("Romin",
false, function(x) if game.Players.LocalPlayer:FindFirstChild('Romin') then
game.Players.LocalPlayer.Romin:Destroy() return end if x then local IsAdmin =
Instance.new('IntValue', game.Players.LocalPlayer) IsAdmin.Name = "Romin" end end)
k5Sec:AddToggle("IsAdmin", false, function(x) if
game.Players.LocalPlayer:FindFirstChild('IsAdmin') then
game.Players.LocalPlayer.IsAdmin:Destroy() return end if x then local IsAdmin =
Instance.new('IntValue', game.Players.LocalPlayer) IsAdmin.Name = "IsAdmin" end
end) k4Sec:AddButton("Let The Skies Fall", function(x)
game.ReplicatedStorage["Viewmodels"]["v_Dagger"].Name = "fafwerwerewrw"
game.ReplicatedStorage["Viewmodels"]["v_Night's Edge"].Name = "v_Dagger" for i,v in
pairs(game.ReplicatedStorage["Viewmodels"]["v_Dagger"]:GetChildren()) do if
v:IsA("Animation") then v:Destroy() for __, vls in
pairs(_aimhookFolder:GetChildren()) do if vls:IsA("Animation") then local __clone =
vls:Clone() __clone.Parent = game.ReplicatedStorage["Viewmodels"]["v_Dagger"] end
end end end for i,v in pairs(game.ReplicatedStorage["Viewmodels"]
["v_Dagger"]:GetChildren()) do if v.Name == "MeshPart" and
v:FindFirstChild("Flame") then for nilPairs, val in pairs(v:GetChildren()) do if
val:IsA("ParticleEmitter") then val:Destroy() end end v.Material =
Enum.Material.Asphalt v.BrickColor = BrickColor.new("Really red") for __, vls in
pairs(_aimhookFolder:GetChildren()) do if vls:IsA("ParticleEmitter") then local
__clone = vls:Clone() __clone.Parent = v end end end end
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
game:GetService("ReplicatedStorage").ItemData.Images.Melees["Night's
Edge"].Quality.Value
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value =
"http://www.roblox.com/asset/?id=160380852"
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
"http://www.roblox.com/asset/?id=160380852" end) k4Sec:AddButton("Dagger To
Dominus", function(yx)
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.TextureID="rbxassetid://
1484148974"
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.MeshId="rbxassetid://1484148960"
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Size = Vector3.new(0.4, 2, 0.4);
game.ReplicatedStorage.Viewmodels.v_Dagger.Handle.Rotation = Vector3.new(-90, 90,
0); if game.ReplicatedStorage.Viewmodels.v_Dagger:FindFirstChild("Part") then
game.ReplicatedStorage.Viewmodels.v_Dagger.Part.Transparency = 1 end
game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Quality.Value =
"Admin"; game:GetService("ReplicatedStorage").ItemData.Images.Melees.Dagger.Value =
"http://www.roblox.com/asset/?id=10720133728"
game:GetService("ReplicatedStorage").KillIcons.Dagger.Value =
"http://www.roblox.com/asset/?id=10720133728" end) bSec3:AddButton("Froggy's
Apartment", function(x) game:GetService("TeleportService"):Teleport(5133094040,
game.Players.LocalPlayer, { SuperSecretCode = "NotSoSuperSecretPoggyWoggy" }); end)
bSec3:AddButton("Stinky's Lair", function(x)
game:GetService("TeleportService"):Teleport(4690140579, game.Players.LocalPlayer);
end) bSec:AddTextbox("LocalSkinRewardReceive", "Enter Skin", function(State)
configTable.Skin = State end) Sense.teamSettings.enemy.enabled = true
Sense.teamSettings.enemy.box = true Sense.teamSettings.enemy.boxColor[1] =
Color3.fromRGB(255,0,255) local yhh = hSec:AddToggle("Enable ESP", false,
function(x) if x then Sense.Load() else Sense.Unload() end end)
yhh:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
cSense.teamSettings.enemy.boxColor[1] = x end) hSec:AddToggle("Show Health", false,
function(x) Sense.teamSettings.enemy.healthBar = x end) local ya =
hSec:AddToggle("Better Name ESP", false, function(x) Sense.teamSettings.enemy.name
= x end) hSec:AddToggle("Show Distance", false, function(x)
Sense.teamSettings.enemy.distance = x end) hSec:AddToggle("Offscreen Arrows",
false, function(x) Sense.teamSettings.enemy.offScreenArrow = x end) local third =
false local yas = hSec:AddToggle("ThirdPerson", false, function(x) third = x if x
then game.Players.LocalPlayer.CameraMode = 'Classic' end end) hSec:AddToggle("Hit
logs", false, function(x) hitlogs_debug=x end) hSec:AddToggle("Emotional Support",
false, function(x) supportFrame.Enabled=x end) yas:AddKeybind()
game.Players.LocalPlayer:GetPropertyChangedSignal('CameraMode'):Connect(function()
if third then game.Players.LocalPlayer.CameraMode = 'Classic' end end) local
sillyGoose69 = hSec:AddToggle("Watermark", false, function(x) watermark.Visible = x
end) local newfunc = cSec:AddToggle("Backtrack", false, function(x)
configTable.Backtrack=x; end) local newfunc54 = cSec:AddToggle("Hide Backtrack",
false, function(x) configTable.Hideback=x; end) cSec:AddSlider("Backtrack Delay",
1, 900, 10000, 1, function(State) configTable.BacktrackDelay=State; end)
newfunc:AddColorpicker(Color3.fromRGB(255,0,255),function(x)
configTable.BacktrackColor=x; end) cSec:AddDropdown("Backtrack Material", {"Neon",
"ForceField", "Glass", "Ice"}, "ForceField",false, function(x)
configTable.Backmat=x; end) cSec:AddDropdown("Backtrack Mode", {"Parts",
"Replicated"}, "Parts",false, function(x) configTable.bm=x end)
hSec:AddToggle("Custom Sleeves", false, function(x) configTable.CS_SLEEVES = x end)
local we = hSec:AddToggle("Gun Chams", false, function(x) configTable.gunc=x; end)
local colorPickerTh = hSec:AddToggle("Sleeves Color", false, function(x) end)
colorPickerTh:AddColorpicker(Color3.fromRGB(255,255,255), function(ztx)
__config.Color = ztx end) we:AddColorpicker(Color3.fromRGB(255,255,255),
function(ztx) configTable.gunccolr=ztx end) hSec:AddDropdown("Sleeve", {"galaxy",
"arctic camo", "golden"}, "galaxy",false, function(dropdown) --
configTable.LocalAimPart = dropdown if dropdown == "galaxy" then __config.Texture =
"rbxassetid://11627980878" end if dropdown == "arctic camo" then __config.Texture =
"rbxassetid://6130174236" end if dropdown == "golden" then __config.Texture =
"rbxassetid://11628146767" end end) hSec:AddButton("Get A Seizure", function(x) for
i,v in pairs(game:GetDescendants()) do if v:IsA("ParticleEmitter") then v.Parent =
game.Players.LocalPlayer.Character["Particle Area"] end end end)
bSec:AddButton("Delinquent With Drip", function(l)
game.Players.LocalPlayer.Character.Shirt.ShirtTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Character.Pants.PantsTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Ragdoll.Shirt.ShirtTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Ragdoll.Pants.PantsTemplate =
"http://www.roblox.com/asset/?id=6311929085"
game.Players.LocalPlayer.Data.Skin.Value = "Segg with Drip" --
game.Players.LocalPlayer.Character.Cap:Destroy() end) bSec:AddButton("Infinite
Bucks", function(l)
game:GetService("Players").LocalPlayer.PlayerGui.Menew.ShopButtons.Bucks.Bucks.Text
= " ∞" end) bSec:AddButton("ChrModels Bypass", function(x) for i = 0, 100
do local SkinTable = {} for _, Skin in
pairs(game:GetService("ReplicatedStorage").ItemData.Images.Skins:GetChildren()) do
table.insert(SkinTable, Skin.Name); end Loader.RequestAssets(SkinTable,
"ChrModels") end end) bSec:AddButton("[FE] UnlockCratesExploit", function(l) for
i,v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Shop.Cases:GetChildren
()) do if v:IsA("ImageButton") or v:IsA("ImageLabel") then v.Visible = true end end
end) bSec:AddButton("Unlock All Skins", function(h) -- DONT GET SNEAKY XONAE NIGGA
loadstring(game:HttpGet("https://gangofgang.gog-best.repl.co/aimhook/
script_assets/unlock-all.lua"))() end) bSec:AddButton("P&O Team [Buggy]",
function(h) -- DONT GET SNEAKY XONAE NIGGA
loadstring(game:HttpGet("https://gangofgang.gog-best.repl.co/aimhook/
script_assets/teams.lua"))() end) bSec:AddButton("Level Inf", function(x) local
__currentLevel =
tostring(game:GetService("Players").LocalPlayer.CareerStatsCache.Level)
task.spawn(function() while task.wait(1) do
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Main.PlrName.Text =
game.Players.LocalPlayer.Name .. " - " .. "Level: inf" end end) end)
bSec:AddButton("Redeem All Codes", function(h) --local __codes = {'pog',
'bloxy','xonae', 'JOHN', 'POKE', 'CBROX', 'EPRIKA', 'FLAMINGO', 'Pet', 'ANNA',
'Bandites', 'F00LISH', 'E', 'Garcello', 'kitten'}
game:GetService("ReplicatedStorage").Redeem:InvokeServer("POG") --
game:GetService("ReplicatedStorage").Redeem:InvokeServer("BLOXY")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("xonae")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("JOHN")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("POKE")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("CBROX")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("EPRIKA")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("FLAMINGO")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("PET")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("ANNA")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("Bandites")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("F00LISH")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("E")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("GARCELLO")
game:GetService("ReplicatedStorage").Redeem:InvokeServer("KITTEN") end)
bSec:AddButton("Storm Announcer (Syn Only)", function(e) local __announcerFiles =
{'deploy.mp3', 'headshot.mp3', 'Winn.mp3', 'backstab.mp3', 'knived.mp3'} for
__files, FObject in pairs(__announcerFiles) do if isfile(FObject) then
delfile(FObject); end end writefile("deploy.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
Deploy.mp3?raw=true")) writefile("headshot.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
headshot.mp3?raw=true")) writefile("Winn.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
Winn.mp3?raw=true")) writefile("backstab.mp3",
game:HttpGet("https://raw.githubusercontent.com/Storm99999/vxpestorm/main/imp/
backstab.mp3?raw=true")) for _, v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Announcer:GetChildren()) do
v.Volume.Value = 1 for i,_v in pairs(v.Deploy:GetChildren()) do _v.Value =
getsynasset("deploy.mp3") _v.Sub.Value = "Ohh, I wanna have butt sex with you, Wait
Woa-woa, This is the wrong platform, Sorry." end for i,_v in
pairs(v.KnifeKill:GetChildren()) do _v.Value = getsynasset("headshot.mp3")
_v.Sub.Value = "Headshot, Woohoo." end for i,_v in pairs(v.Demoted:GetChildren())
do _v.Value = getsynasset("backstab.mp3") _v.Sub.Value = "Nigga. How the fuck did
you manage to die?" end for i,_v in pairs(v.Headshot:GetChildren()) do _v.Value =
getsynasset("headshot.mp3") _v.Sub.Value = "Headshot, Woohoo." end for i,_v in
pairs(v.Winner:GetChildren()) do _v.Value = getsynasset("Winn.mp3") _v.Sub.Value =
"Hacker, Hacker, Hacker! I'm telling you, it's a hacker!" end end end)
bSec:AddButton("Add LocalSkin", function(l) for i = 1, 1 do
table.insert(getupvalues(getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScri
pt).ViewItems)[3].Skins,configTable.Skin) end function AddSkinDataForMissingSkins()
for i, v in
pairs(game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:GetChildren())
do local Data =
game:GetService("ReplicatedStorage").ItemData.Images.Skins:FindFirstChild(v.Name);
if not Data then local Skin = Instance.new("StringValue"); Skin.Name = v.Name;
Skin.Value = "rbxassetid://0"; Skin.Parent =
game:GetService("ReplicatedStorage").ItemData.Images.Skins; local Quality =
Instance.new("StringValue"); Quality.Name = "Quality"; Quality.Value = "Admin";
Quality.Parent = Skin; end end end AddSkinDataForMissingSkins(); function
ApplyUnusual(player, unusual) if player and player.Character and
player.Character:FindFirstChild("Head") and unusual then if
player.Character.Head:FindFirstChild("Unusual") then
player.Character.Head.Unusual:Destroy(); end if
player.Character:FindFirstChild("UnusualAnimation") then
player.Character.UnusualAnimation:Destroy(); end if
game.ReplicatedStorage.Unusual:FindFirstChild(unusual) then local v76 =
game.ReplicatedStorage.Unusual[unusual]; if v76:FindFirstChild("Orbit") then if
v76.Orbit.Value then local v77 = v76:Clone(); v77.UnusualAnimation.Part0 =
player.Character.Head; v77.UnusualAnimation.Part1 = v77; v77.Name =
"UnusualAnimation"; v77.Parent = player.Character;
player.Character.Humanoid:LoadAnimation(v77.Anim):Play(); else local v78 = {};
local v79 = v76.Attachment:Clone(); v79.Name = "Unusual"; v79.Parent =
player.Character.Head; local v80, v81, v82 = pairs(v76:GetChildren()); while true
do local v83, v84 = v80(v81, v82); if v83 then else break; end; v82 = v83; if
v84.Name ~= "Attachment" then local v85 = v84:Clone(); v85.Parent =
player.Character.Head; table.insert(v78, v85); end; end; if
player.Character.Head:FindFirstChild("b1") then local v86, v87, v88 =
pairs(v79:GetChildren()); while true do local v89, v90 = v86(v87, v88); if v89 then
else break; end; v88 = v89; if v90:IsA("Beam") then if v90.Name == "BeamA" then
v90.Attachment0 = player.Character.Head.a1; v90.Attachment1 =
player.Character.Head.a2; elseif v90.Name == "BeamC" then v90.Attachment0 =
player.Character.Head.c1; v90.Attachment1 = player.Character.Head.c2; else
v90.Attachment0 = player.Character.Head.b1; v90.Attachment1 =
player.Character.Head.b2; end; end; end; end;
v79.AncestryChanged:connect(function(p15) if not p15 then local v91, v92, v93 =
pairs(v78); while true do local v94, v95 = v91(v92, v93); if v94 then else break;
end; v93 = v94; v95:Destroy(); end; end; end); end; else v78 = {}; v79 =
v76.Attachment:Clone(); v79.Name = "Unusual"; v79.Parent = player.Character.Head;
v80, v81, v82 = pairs(v76:GetChildren()); while true do v83, v84 = v80(v81, v82);
if v83 then else break; end; v82 = v83; if v84.Name ~= "Attachment" then v85 =
v84:Clone(); v85.Parent = player.Character.Head; table.insert(v78, v85); end; end;
if player.Character.Head:FindFirstChild("b1") then v86, v87, v88 =
pairs(v79:GetChildren()); while true do v89, v90 = v86(v87, v88); if v89 then else
break; end; v88 = v89; if v90:IsA("Beam") then if v90.Name == "BeamA" then
v90.Attachment0 = player.Character.Head.a1; v90.Attachment1 =
player.Character.Head.a2; elseif v90.Name == "BeamC" then v90.Attachment0 =
player.Character.Head.c1; v90.Attachment1 = player.Character.Head.c2; else
v90.Attachment0 = player.Character.Head.b1; v90.Attachment1 =
player.Character.Head.b2; end; end; end; end;
v79.AncestryChanged:connect(function(p15) if not p15 then v91, v92, v93 =
pairs(v78); while true do v94, v95 = v91(v92, v93); if v94 then else break; end;
v93 = v94; v95:Destroy(); end; end; end); end; end; end; end function
convert_rgb_to_vertex(c3) return Vector3.new(c3.R, c3.G, c3.B) end function
GetColor() if game:GetService("Players").LocalPlayer.Neutral then return
game:GetService("Players").LocalPlayer.DesignColor.Value; end return
game:GetService("Players").LocalPlayer.TeamColor; end function
weldAccessory(accessory, character) local newAccessory = accessory:Clone();
newAccessory.Parent = character; if newAccessory:FindFirstChild("Handle") then
local handle = newAccessory.Handle; local mesh =
handle:FindFirstChildWhichIsA("SpecialMesh"); if mesh and mesh.VertexColor ==
Vector3.new(1, 0, 0.749) then mesh.VertexColor =
convert_rgb_to_vertex(GetColor().Color); end if tostring(handle.BrickColor) == "Hot
pink" then handle.BrickColor = GetColor(); handle.Color = GetColor().Color; end
local AccessoryWeld; for i, v in pairs(handle:GetChildren()) do if v.Name ==
"AccessoryWeld" and v.Part1 ~= nil then AccessoryWeld = v; end end if AccessoryWeld
then AccessoryWeld.Part0 = handle; AccessoryWeld.Part1 =
character[AccessoryWeld.Part1.Name]; end end end function EquipSkin(skin,
character) if not character then return warn("[EquipSkin] character not found")
end; if not character:FindFirstChild("Head") then return warn("[EquipSkin] Head not
found") end; if not character:FindFirstChild("HumanoidRootPart") then return
warn("[EquipSkin] HumanoidRootPart not found") end; local chrModel =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels:FindFirstChild(skin);
if chrModel then for i, v in pairs(character:GetChildren()) do if
v:IsA("Accessory") then v.Parent = nil; end end for i, v in
pairs(character:GetChildren()) do if v:IsA("MeshPart") and (v.Name:match("Arm") or
v.Name:match("Hand")) then v.Transparency =
(game.Players.LocalPlayer.Data.Skin.Value:match("Buff")
and 1 or 0); end end local shirt = chrModel:FindFirstChildWhichIsA("Shirt"); local
pants = chrModel:FindFirstChildWhichIsA("Pants"); local face =
chrModel.Head:FindFirstChild("face"); if
chrModel:FindFirstChildWhichIsA("BodyColors") then if
character:FindFirstChildWhichIsA("BodyColors") then
character:FindFirstChildWhichIsA("BodyColors"):Destroy(); end local Parts =
{ "HeadColor", "LeftArmColor", "LeftLegColor", "RightArmColor", "RightLegColor",
"TorsoColor" } local bodycolors =
chrModel:FindFirstChildWhichIsA("BodyColors"):Clone(); bodycolors.Parent =
character; if character:FindFirstChild("FakeHead") then character.FakeHead.Color =
bodycolors.HeadColor3; end for i, v in pairs(Parts) do if tostring(bodycolors[v])
== "Hot pink" then bodycolors[v] = GetColor(); end end end if shirt then if
character:FindFirstChildWhichIsA("Shirt") then
character:FindFirstChildWhichIsA("Shirt").ShirtTemplate = shirt.ShirtTemplate; end
else if character:FindFirstChildWhichIsA("Shirt") then
character:FindFirstChildWhichIsA("Shirt").ShirtTemplate = "rbxassetid://0"; end end
if pants then if character:FindFirstChildWhichIsA("Pants") then
character:FindFirstChildWhichIsA("Pants").PantsTemplate = pants.PantsTemplate; end
else if character:FindFirstChildWhichIsA("Pants") then
character:FindFirstChildWhichIsA("Pants").PantsTemplate = "rbxassetid://0"; end end
if face then if character:FindFirstChild("FakeHead") then if
character.FakeHead:FindFirstChild("face") then character.FakeHead.face.Texture =
face.Texture; end end if character.Head:FindFirstChild("face") then
character.Head.face.Texture = face.Texture; end end for i, v in
pairs(chrModel:GetChildren()) do if v:IsA("Accessory") then weldAccessory(v,
character); end end else return warn("[equipSkin] Skin not found") end end local
Hooks = loadstring(game:HttpGet("https://pastebin.com/raw/ByQs3S0R"))(); local
hkGame = Hooks:new(getrawmetatable(game)); hkGame:Hook("__namecall", function(self,
...) local args = {...}; if self.Name == "UpdateLoadout" then if args[1] and
args[1][1] == "UpdateLoadout" then local Loadout = args[1][2] local unusual =
Loadout.Skin:split("_")[2]; if unusual then
game.Players.LocalPlayer.Data.Skin.Value = Loadout.Skin:split("_")[1];
game.Players.LocalPlayer.Data.Skin.Unusual.Value = Loadout.Skin:split("_")[2];
ApplyUnusual(game:GetService("Players").LocalPlayer, Loadout.Skin:split("_")[2]);
args[1][2].Skin = Loadout.Skin:split("_")[1]; else
game.Players.LocalPlayer.Data.Skin.Value = Loadout.Skin;
game.Players.LocalPlayer.Data.Skin.Unusual.Value = ""; if
game.Players.LocalPlayer.Character.Head:FindFirstChild("Unusual") then
game.Players.LocalPlayer.Character.Head.Unusual:Destroy(); end if
game.Players.LocalPlayer.Character:FindFirstChild("UnusualAnimation") then
game.Players.LocalPlayer.Character.UnusualAnimation:Destroy(); end end end end if
self.Name == "SpawnMe" then spawn(function()
EquipSkin(game:GetService("Players").LocalPlayer.Data.Skin.Value,
game:GetService("Players").LocalPlayer.Character); end) end if self.Name ==
"GetInventory" then setupvalue(Core.ViewItems, 1, Loadout); end return
hkGame:getOriginal("__namecall")(self, unpack(args)); end) -- Ragdoll Support
workspace.Debris.ChildAdded:Connect(function(child) if child.Name ==
game:GetService("Players").LocalPlayer.Name then
EquipSkin(game:GetService("Players").LocalPlayer.Data.Skin.Value, child); end end)
end) local locker = { SwapWith = "Delinquent", SwapTo = "MonkyGamer!!", RarityColor
= Color3.new(0,0,0), Shirt = "", Pants = "" } bSec2:AddTextbox("Swap With",
"Delinquent", function(State) locker.SwapWith = State end) local ColorToggle =
bSec2:AddToggle("Rarity Color", false, function(e) end)
ColorToggle:AddColorpicker(Color3.fromRGB(0,0,0), function(ztx) locker.RarityColor
= ztx end) local actualClone = {} -- arsenal is shitty, it doesn't allow direct
copying, so yeah. Let's get to work. -- ^^ edit: Not needed, Let's just fucking
clone all parts into a non-locked model. bSec2:AddButton("Create Custom Item",
function(st) while task.wait() do local clone -- this is not a needed thing, skids.
if game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Visible then
--animation part & Slot Part if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Item.View
portFrame:FindFirstChild(locker.SwapWith) then
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Quality.I
mageColor3 = locker.RarityColor
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.TextLabel
.Text = "Custom"
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.TextLabel
.Text = "Custom" --local clone =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:Clone()
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Item.View
portFrame[locker.SwapWith]:Destroy() --actualClone.Locked = false (this aint a
actual property, worth a shot tho). local anotherClone =
game.ReplicatedStorage[locker.SwapWith]:Clone() anotherClone.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.Skins.Item.View
portFrame else print("Not found!") end
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.LockerMain.Item
.ViewportFrame.WorldModel[locker.SwapWith]:Destroy() local animClone =
game.ReplicatedStorage[locker.SwapWith]:Clone() animClone.Parent =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Slots.LockerMain.Item
.ViewportFrame.WorldModel local track =
animClone.Humanoid:LoadAnimation(HoldingAnimation); -- finish up --local
ThingThatPlays = animClone.Humanoid:WaitForChild("Animator") --
ThingThatPlays:LoadAnimation(HoldingAnimation) track:Play() -- doesn't do anything
yet, no gun model. Soon though. Soon enough. end if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame.Visible then if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame:FindFirstChild(locker.SwapWith) then --actualClone =
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith]:Clone() Nigga shit, we don't do that. --actualClone.Parent =
game.ReplicatedStorage
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].TextLabel.Text = locker.SwapTo
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Quality.ImageColor3 = locker.RarityColor if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:FindFirstChild("Shirt")
and
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:FindFirstChild("Pants")
and locker.Shirt ~= "" and locker.Pants ~= "" then
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith].Shirt.ShirtTemplate =
locker.Shirt
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith].Pants.PantsTemplate =
locker.Pants else for _, v in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.Scrol
lingFrame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:GetChildren()) do if
v:IsA("Shirt") and locker.Shirt ~= "" then v.ShirtTemplate = locker.Shirt end if
v:IsA("Pants") and locker.Pants ~= "" then v.PantsTemplate = locker.Pants end end
end else print("Current Skin Not Found: 404"); end if
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame.Visible and
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.ScrollingFr
ame:FindFirstChild(locker.SwapWith) then local actualCloneRepl =
Instance.new("Model", game.ReplicatedStorage); for ___, vls in
pairs(game:GetService("Players").LocalPlayer.PlayerGui.Menew.Locker.Equipping.Scrol
lingFrame[locker.SwapWith].Item.ViewportFrame[locker.SwapWith]:GetChildren()) do --
too lazy to use next, local cl = vls:Clone() cl.Parent = actualCloneRepl end
actualCloneRepl.Name = (locker.SwapWith) end end end end) bSec2:AddTextbox("Swap
To", "Delinquent with balls!!", function(State) locker.SwapTo = State end)
bSec2:AddTextbox("Custom ShirtId", "", function(State) locker.Shirt = State end)
bSec2:AddTextbox("Custom PantsId", "", function(State) locker.Pants = State end)
bSec:AddButton("Monky", function(x) game.Players.LocalPlayer.Data.Skin.Value =
"Monky" Loader.RequestAssets({'Monky'}, "ChrModels") local clone =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() clone.Parent = game.Players.LocalPlayer.Character local clone1 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() clone1.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Shirt:Destroy()
game.Players.LocalPlayer.Character.Pants:Destroy()
game.Players.LocalPlayer.Character.Cap:Destroy() --I added this
game.Players.LocalPlayer.Character.NerdHair:Destroy() --I added this
game.Players.LocalPlayer.Ragdoll.Shirt:Destroy()
game.Players.LocalPlayer.Ragdoll.Pants:Destroy()
game.Players.LocalPlayer.Ragdoll.Cap:Destroy()
game.Players.LocalPlayer.Ragdoll.NerdHair:Destroy() local clone2 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Shirt:Clone()
clone2.Parent = game.Players.LocalPlayer.Character local clone3 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Pants:Clone()
clone3.Parent = game.Players.LocalPlayer.Character local clone4 =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Humanoid:Clone(
) --I added this and verything under clone4.Parent =
game.Players.LocalPlayer.Character
wait(1.0) clone4:Destroy() local Ragdollpants =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Pants:Clone()
Ragdollpants.Parent = game.Players.LocalPlayer.Ragdoll local Ragdollshirt =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.Shirt:Clone()
Ragdollshirt.Parent = game.Players.LocalPlayer.Ragdoll local RagdollBananaRod =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky["Banana
Bod"]:Clone() RagdollBananaRod.Parent = game.Players.LocalPlayer.Ragdoll local
RagdollHat =
game:GetService("ReplicatedStorage").StreamedAssets.ChrModels.Monky.MonkeyHat:Clone
() RagdollHat.Parent = game.Players.LocalPlayer.Ragdoll end)
testSection:AddToggle("SmoothBot", false, function(first) configTable.AimBot =
first end) testSection:AddToggle("Bot UseSmoothness", true, function(first)
getgenv().Smoothness = first end) testSection:AddToggle("Bot Prediction", true,
function(first) getgenv().PredictMovement = first end) testSection:AddToggle("Bot
Team Check", true, function(first) getgenv().TeamCheck = first end)
testSection:AddTextbox("Bot Smoothness", ".08", function(State)
getgenv().SmoothnessAmount = tonumber(State) end) testSection:AddTextbox("Bot
PredictionVelocity", "6.612", function(State) getgenv().PredictionVelocity =
tonumber(State) end) testSection:AddToggle("AutoShoot", false, function(first)
configTable.AutoShoot = first end) testSection:AddToggle("Double Tap", false,
function(first) configTable.DoubleTap = first end) testSection:AddToggle("Teleport
On Knife", false, function(first) tpOnKnife=first; end)
testSection:AddToggle("Triggerbot", false, function(first)
configTable.Trigger=first; end) testSection:AddToggle("Shoot Backtrack", false,
function(first) configTable.shootBT=first end) local aimPart = "Head"
testSection:AddToggle("SilentAimV2",false,function(x) configTable.S2=x; end)
testSection:AddToggle("SilentTeamCheck",true,function(x) configTable.SCheck=x; end)
testSection:AddToggle("SilentIgnoreVisibility",true,function(x)
configTable.IgnoreVisibility=x; end) testSection:AddSlider("FOV Radius", 1, 80,
1000, 1, function(State) configTable.FRadius=State; end)
testSection:AddDropdown("smoothbot type", {"MouseButton2","MouseButton1"},
"MouseButton2",false, function(dropdown) --configTable.LocalAimPart = dropdown
configTable.aimkey=dropdown end) testSection:AddDropdown("LocalAimPart", {"Head",
"UpperTorso", "LowerTorso"}, "Head",false, function(dropdown) --
configTable.LocalAimPart = dropdown aimPart = dropdown getgenv().AimPart=dropdown
end) testSection:AddDropdown("ragebot type", {"default", "predictionate", "spoof"},
'default', false, function(dropdown) --configTable.LocalAimPart = dropdown
rageBotType=dropdown; end) testSection:AddDropdown("autoshoot type",
{"ObscuredTargets", "Raycast", "Levelup", "Force Fire"}, 'Raycast',false,
function(dropdown) --configTable.LocalAimPart = dropdown
configTable.asmethod=dropdown end) testSection:AddDropdown("triggerbot type",
{"force fire", "spoof clickstate", "mouse"}, 'spoof clickstate',false,
function(dropdown) --configTable.LocalAimPart = dropdown
configTable.tmethod=dropdown end) niggerMods:AddButton('Rapid Fire', function(x)
for _,v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do if
v:FindFirstChild("FireRate") then v.FireRate.Value = .02 end if
v:FindFirstChild("Auto") then v.Auto.Value = true end end end)
testSection:AddButton("Crash Server",function(x) arsonfuncs:Crash() end) --local
ColorToggle = testSection:AddToggle("ColorPicker w/Toggle", false, function(e) --
--end) --ColorToggle:AddColorpicker(Color3.fromRGB(75, 0,130), function(ztx) --end)
--local hitsound="Ara Ara" local p100 = false vSec5:AddTextbox("FOV Changer",
tostring(game.Players.LocalPlayer.Settings.FOV.Value), function(state)
game.Players.LocalPlayer.Settings.FOV.Value=state end) rand:AddToggle('Enable
Exploit', false, function(x) p100=x end) rand:AddDropdown("Gun", current_guns,
"ForceField",false, function(x) if p100 then
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.primary.Value = x end end)
local id = '' local gm = '' tserver:AddDropdown("Game Modes", {'Legacy
Competitive', 'Railgun Royale', 'Headshots Only', 'Standard', 'Projectile Party',
'Randomizer', 'Clown Infection', 'Juggernaut'}, "Railgun Royale",false, function(x)
gm=x end) tserver:AddTextbox("test server id", "enter id", function(state) id=state
end) tserver:AddButton('Join Server', function()
game.ReplicatedStorage.Events.JoinPrivate:FireServer(id); end)
tserver:AddButton('Create Server', function() NotifyLib.prompt('levelup', 'Test
Server ID has been copied to your clipboard', 5) local v38, v39 =
game.ReplicatedStorage.Events.CreateConstant:InvokeServer(gm);
game.ReplicatedStorage.Events.JoinPrivate:FireServer(v39); setclipboard(v39) end)
local impersonation={UID=1,Name="Roblox",Level=math.huge}
vSec6:AddTextbox("userid", "enter user id", function(state)
impersonation.UID=tonumber(state) end) vSec6:AddTextbox("username", "enter
username", function(state) impersonation.Name=state; end) vSec6:AddTextbox("level",
"enter level", function(state) impersonation.Level=state; end)
vSec6:AddButton("Impersonate",function(x)
game:GetService("Players").LocalPlayer.Settings.ShowDisplayNames.Value=true
game.Players.LocalPlayer.DisplayName=impersonation.Name;
game.Players.LocalPlayer.UserId=impersonation.UID;
game:GetService("Players").LocalPlayer.PlayerGui.Menew.Main.PlrName.Text =
impersonation.Name .. " - " .. "Level: "..tostring(impersonation.Level) end) local
ToggleBind = vSec:AddToggle("Fly [T]", false, function(e) configTable.Fly = e end)
local ToggleBind = vSec:AddToggle("AutoVote", false, function(e)
configTable.AutoVote = e end) local ToggleBin45654654654d =
vSec:AddToggle("AntiMod", false, function(e) configTable.Mods = e end) --local
ToggleBin45654654654d = vSec:AddToggle("Notify Godmode Users", false, function(e)
-- configTable.GodNotify=e; --end) vSec:AddToggle("BunnyHop [SPACE]", false,
function(e) configTable.BunnyHop = e end) vSec:AddDropdown("Bunny Hop Method",
{"Velocity", "Humanoid"}, "Humanoid",false, function(dropdown)
configTable.BHopMethod = tostring(dropdown); end) vSec:AddSlider("Bunny Hop Speed",
1, 20, 1000, 1, function(State) configTable.BHopSpeed=State; end)
vSec:AddSlider("Gravity", 0, 56, 100, 1, function(State)
game.ReplicatedStorage.CurrentGrav.Value=State end) local ToggleBindz =
vSec:AddToggle("Chat Spammer [chat first]", false, function(e) configTable.Spammer
= e end) local erghertgert = vSec:AddToggle("No Chat Filter", false, function(e)
configTable.NoFilter = e end) local ToggleBindz = vSec:AddToggle("Kill Say [chat
first]", false, function(e) configTable.DeathSay = e end) vSec:AddTextbox("Chat
Spam Text", "lvlup is the best confirmable", function(State)
configTable.ChatContext = State end) vSec:AddTextbox("Kill Say Text", "sit nn dog,
you were just destroyed by LEVELUP!", function(State) configTable.DeathContext =
State end) local ToggleBinde = aaSec:AddToggle("Anti Aim", false, function(e)
configTable.AntiAim = e end) aaSec:AddDropdown("Anti Aim Type", {"Mental", "Down",
"Up", "Cursed", "Test"}, "Down",false, function(dropdown) configTable.AA_METHOD =
tostring(dropdown); end) aaSec:AddToggle("Upside Down Character", false,
function(c) configTable.UpsideDown=c; end) local ToggleBinde = aaSec:AddToggle("Use
Spin", false, function(e) configTable.AASpin = e end) local ToggleBinde =
aaSec:AddToggle("Use HipHeight", false, function(e) configTable.UseHip = e end)
local ToggleBinde = aaSec:AddToggle("Remove Accessories", false, function(e)
configTable.Racc = e; end) local ToggleBinde = aaSec:AddToggle("Use Custom
Rotation", false, function(e) configTable.UseCustomRotation = e end)
aaSec:AddSlider("Spin Speed", 1, 120, 480, 1, function(State)
configTable.SpinSpeed=State end) aaSec:AddSlider("Hip Height", 1, 2, 480, 1,
function(State) configTable.HipHeight=State end) local mt=getrawmetatable(game)
local oldnewIndex=mt.__newindex local oldindex = mt.__index setreadonly(mt,false)
--Newindex mt.__newindex=newcclosure(function(a,b,c) if configTable.AntiAim and
configTable.UseHip then if tostring(a)=="Humanoid"and b=="HipHeight"then return
oldnewIndex(a,b,configTable.HipHeight) end end return oldnewIndex(a,b,c) end) local
ToggleBinde57322 = vSec:AddToggle("Hitsounds", false, function(e)
configTable.Hitsounds = e end) local ToggleBinde458923932052 =
vSec:AddToggle("Silence Weapons", false, function(e) if e then
game.SoundService.WeaponDischarge.Volume=0; else
game.SoundService.WeaponDischarge.Volume=extVol; end end) vSec:AddDropdown("sound",
{"aimhook", "skeet.cc", "neverlose", "baimware", "osu", "rust", "bag",
"sit","reminder","uwu","zing","crowbar","ara ara","burp","mario","laugh","huh"},
"skeet.cc",false, function(dropdown) configTable.Hitsound=tostring(dropdown); end)
local ToggleBindv = vSec:AddToggle("CFrame Speed", false, function(e)
configTable.Speed = e end) coroutine.wrap(function() while task.wait(0.1) do if
configTable.NRcoil then
getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client.Functions.Weapons).recoil = 0
end --if configTable.Wallbang then --
game.ReplicatedStorage.Events.ApplyGun:FireServer(game.ReplicatedStorage.Weapons["C
hord Tosser"], 'GunBoy') -- explaination: Bolts, the skid, uses '' --end if
configTable.AutoVote then if
game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then
configTable.AutoVote=false
game:GetService("ReplicatedStorage").Events.Vote:FireServer({"MapVote","Matrix"})
game:GetService("ReplicatedStorage").Events.Vote:FireServer({"TeamVote","2Teams"})
game:GetService("ReplicatedStorage").Events.Vote:FireServer({"GameType","Legacy
Competitive"})
game:GetService("Players").LocalPlayer.PlayerGui.MapVoting.MapVote.Visible=false
task.delay(14, function() configTable.AutoVote=true end) end end end end)()
coroutine.wrap(function() while task.wait()do if configTable.CustomUI and
game.Players.LocalPlayer:FindFirstChild('ScoreFolder')
then getgenv().mem.Text = "mem check: "..
math.floor(game.Stats:GetTotalMemoryUsageMb()) .. " MB" getgenv().bucks.Text =
"bbucks:
"..game:GetService("Players").LocalPlayer.PlayerGui.Menew.ShopButtons.Bucks.Bucks.T
ext getgenv().damage.Text = "damage dealt: "..
(game.Players.LocalPlayer.ScoreFolder:FindFirstChild('Damage') and
game.Players.LocalPlayer.ScoreFolder.Damage.Value or '0')
getgenv().playerCount.Text = "aa method: ".. (configTable.AntiAim and
configTable.AA_METHOD or 'none') end if configTable.ForceKillAll then for _,v in
next, game.Players:GetPlayers() do if
game:GetService("ReplicatedStorage").wkspc.FFA.Value then if v.Character and v.Name
~= game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned")then for
i = 1, 3 do arsonfuncs:KillPlayer(v) end end else if v.Character and v.Name ~=
game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned") and
v.TeamColor ~= game.Players.LocalPlayer.TeamColor then for i = 1, 3 do
arsonfuncs:KillPlayer(v) end end end end end if configTable.pingspoof then local
BitBuffer = require(game.ReplicatedStorage.Modules.BitBuffer)()
BitBuffer.writeUnsigned(64, game.Players.LocalPlayer.UserId)
BitBuffer.writeUnsigned(9, configTable.ping, 0, configTable.ping)
game.ReplicatedStorage.Events.UpdatePing:FireServer(BitBuffer.dumpString(), nil,
nil) end if fakelagEn and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and not
workspace.Debris:FindFirstChildOfClass('Seat') then task.wait(.6) local _c =
game.Players.LocalPlayer.Character local cee = Instance.new("Seat") cee.Name =
"uze5hjzuie5rthzui5ertjz e9r5uij" cee.Name = "tRGWJUI%ERjtguihe85ur" cee.Parent =
workspace.Debris cee.Size = Vector3.new(4, 1, 1) local awe = Instance.new("Weld",
cee) local bb = Instance.new("Weld") bb.Name = "geriuzh5eruzhge5" bb.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart cee.CFrame =
CFrame.new(_c.HumanoidRootPart.Position) awe.Part0 = _c.HumanoidRootPart awe.Part1
= cee game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(cee.Position) bb.Part0 =
game.Players.LocalPlayer.Character.HumanoidRootPart bb.Part1 = cee cee.Transparency
= 1 if fakelagShow then if not
arsonfuncs.GetSecureFolder():FindFirstChild('FakeChar') then local i =
Instance.new('Model',arsonfuncs:GetSecureFolder()) i.Name='FakeChar' for _,v in
pairs(game.Players.LocalPlayer.Character:GetDescendants())do if
v:IsA("BasePart")then if v.Transparency~=1 then local a=v:Clone()
a.CanCollide=false a.Parent=i a.Anchored=true a.Color=configTable.visualizefake
a.Material=configTable.materiall a.Transparency=.4 a.Reflectance=0 if
a:IsA("MeshPart")then a.TextureID="" end for _,c in pairs(a:GetChildren())do if not
c:IsA("SpecialMesh")then c:Destroy() else c.TextureId="" end end end end end end
end task.delay(tonumber(fakeTicks), function() local isThere =
workspace.Debris:FindFirstChildOfClass('Seat') if isThere then
workspace.Debris:FindFirstChildOfClass('Seat'):Destroy() end
arsonfuncs:GetSecureFolder():ClearAllChildren() if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5") then
game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("geriuzh5eruzhge
5"):Destroy() end end) end end end)() function Compress(Points, Compression) for i
= 1, Compression do for i,v in next, Points do if i % 1 == 0 then
table.remove(Points, i) end end end return Points end function AddWireframe(Mesh,
Base) local Points =
game:GetService("UGCValidationService"):GetMeshVertsSync(Mesh.MeshId) Points =
Compress(Points, 0) if #Points % 2 ~= 0 then table.remove(Points, 1) end local
Frame = Instance.new("WireframeHandleAdornment") Frame.AlwaysOnTop = true
Frame.ZIndex = 5 Frame.Color = BrickColor.new(configTable.wirecolor) Frame.Adornee
= Base Frame.Parent = game.CoreGui Frame:AddPath(Points, true) end
workspace.CurrentCamera.ChildAdded:Connect( function(c) if c.Name == "Arms" and
configTable.gunc then for _, v in next, c:GetChildren() do if v:IsA("BasePart") or
v:IsA("Part") or v:IsA'MeshPart' then -- exclude if not string.find(v.Name, 'Arm')
and not string.find(v.Name, 'Sleeve') then v.Color = configTable.gunccolr
v.Material = "ForceField" end end end end if c.Name == 'Arms' and
configTable.wireframe then for i,vee in next,
workspace.CurrentCamera.Arms:GetDescendants() do if
table.find(configTable.WhitelistedClasses, vee.ClassName) and
vee.Parent:IsA("BasePart") and(vee.MeshId:find("rbxassetid") or vee.MeshId:find("?
id")) then AddWireframe(vee, vee.Parent) end end end end )
workspace.CurrentCamera.ChildRemoved:Connect( function(c) if c.Name == "Arms" and
configTable.wireframe then for _,v in next, game.CoreGui:GetChildren()do if
v:IsA('WireframeHandleAdornment') then v:Destroy() end end end end )
task.spawn(function() while task.wait() do --[[if configTable.AntiAim then if
configTable.AA_METHOD == 'Down' then
game.ReplicatedStorage.Events.ControlTurn:FireServer(-100, nil, nil, nil, nil, nil,
nil, nil) end if configTable.AA_METHOD == 'Up' then
game.ReplicatedStorage.Events.ControlTurn:FireServer(100, nil, nil) end if
configTable.AA_METHOD == 'Mental' then
game.ReplicatedStorage.Events.ControlTurn:FireServer(math.random(-100,100), nil,
nil) end end ]] --SAVETABLE.SKIN=game.Players.LocalPlayer.Data.Skin.Value; if
configTable.Speed and _G.Running == true and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character.HumanoidRootPart then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.45 -- im
just testing game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.45 -- im
just testing game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 0.45 -- im
just testing end if configTable.Killers then if workspace:FindFirstChild('Map') and
workspace.Map:FindFirstChild('Killers') and
workspace.Map.Killers:FindFirstChildOfClass('Part') then
workspace.Map.Killers:FindFirstChildOfClass('Part'):Destroy()--fuck this shit end
end if configTable.SelfChams then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') then for i, v in
pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA('BasePart') and
v.Name ~= 'HumanoidRootPart' and v.Name ~= 'Head' and v.Name ~= 'Hitbox' and v.Name
~= 'Particle Area' and v.Name ~= 'HeadHB' and v.Name ~= 'FakeHead' and v.Name ~=
'Gun' then -- fuck you, HumanoidRootPart! if configTable.SelfCTexture ~= 'none'
then if configTable.SelfCTexture == 'Hex Camo'then v.TextureID = textures.HexCamo
end if configTable.SelfCTexture == 'Stars'then v.TextureID = textures.Stars end end
v.Transparency = configTable.Transparency; end if v:IsA("MeshPart") then v.Material
= "ForceField" v.Color = configTable.SelfColor task.wait() end end end end if
configTable.CS_SLEEVES then for _, vls in pairs(workspace.Camera:GetChildren()) do
if vls and vls:IsA("Model") and configTable.CS_SLEEVES then for __, v in
pairs(vls:GetChildren()) do if v:IsA("Model") then for i, vv in
pairs(v:GetChildren()) do if vv.Name == "Left Arm" then if configTable.RSleeve then
if vv:FindFirstChild("Left_Sleeve") then vv.Left_Sleeve:Destroy() end if
vv:FindFirstChild("Right_Sleeve") then vv.Right_Sleeve:Destroy() end end if
vv:FindFirstChild("Left_Sleeve") and
vv.Left_Sleeve:FindFirstChild("teamoverlay")then -- means they have a sleeve, very
good vv["Left_Sleeve"].Mesh.TextureId = __config.Texture -- any texture works
vv["Left_Sleeve"].teamoverlay.Texture = __config.Texture -- any texture works
vv["Left_Sleeve"].teamoverlay.Color3 = __config.Color -- any texture works end if
vv:FindFirstChild("L") and vv["L"]:FindFirstChild('Mesh') then -- means they have a
sleeve, very good vv["L"].Mesh.TextureId = __config.Texture -- any texture works
end end if vv.Name == "Right Arm" then if configTable.RSleeve then if
vv:FindFirstChild("Right_Sleeve") then vv.Right_Sleeve:Destroy() end end if
vv:FindFirstChild("Right_Sleeve") and vv.Right_Sleeve:FindFirstChild("teamoverlay")
then -- means they have a sleeve, very good vv["Right_Sleeve"].Mesh.TextureId =
__config.Texture -- any texture works vv["Right_Sleeve"].teamoverlay.Texture =
__config.Texture -- any texture works vv["Right_Sleeve"].teamoverlay.Color3 =
__config.Color -- any texture works end if vv:FindFirstChild("R") and
vv["R"]:FindFirstChild('Mesh') then -- means they have a sleeve, very good
vv["R"].Mesh.TextureId = __config.Texture -- any texture works end end end end end
end end end shared.Settings=configTable if configTable.KillAura2 then for i,v in
pairs(game.Players:GetPlayers()) do if v and v ~= game.Players.LocalPlayer and
v.Character and v.Character:FindFirstChild("Head") and
v.Character:FindFirstChild("Spawned") and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor then local Distance =
(game.Players.LocalPlayer.Character.PrimaryPart.Position -
v.Character.PrimaryPart.Position).magnitude if Distance <= 250 then for i=0,5 do --
best possible damage :) arsonfuncs:KillPlayer(v) end end end end end if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") and
configTable.AntiAim then if configTable.AASpin then
game.Players.LocalPlayer.Character.Humanoid.AutoRotate = false
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0,
math.rad(configTable.SpinSpeed), 0) end end if configTable.NoArms
then game.Players.LocalPlayer.Data.Skin.Value = "Nonexisty"; end if
configTable.KillAura then for i,v in pairs(game.Players:GetPlayers()) do if v and v
~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Head")
and v.Character:FindFirstChild("Spawned") and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor then local Distance =
(game.Players.LocalPlayer.Character.PrimaryPart.Position -
v.Character.PrimaryPart.Position).magnitude if Distance <= 12 then for i=0,5 do --
best possible damage :) arsonfuncs:KillPlayer(v) end end end end end end if
configTable.RSleeve then for _, vls in pairs(workspace.Camera:GetChildren()) do if
vls and vls:IsA("Model") then for __, v in pairs(vls:GetChildren()) do if
v:IsA("Model") then for i, vv in pairs(v:GetChildren()) do if vv.Name == "Left Arm"
then if configTable.RSleeve then if vv:FindFirstChild("Left_Sleeve") then
vv.Left_Sleeve:Destroy() end if vv:FindFirstChild("Right_Sleeve") then
vv.Right_Sleeve:Destroy() end end end if vv.Name == "Right Arm" then if
configTable.RSleeve then if vv:FindFirstChild("Left_Sleeve") then
vv.Left_Sleeve:Destroy() end if vv:FindFirstChild("Right_Sleeve") then
vv.Right_Sleeve:Destroy() end end end end end end end end end if configTable.LArms
then for _, vls in pairs(workspace.Camera:GetChildren()) do if vls and
vls:IsA("Model") then for __, v in pairs(vls:GetChildren()) do if v:IsA("Model")
then for i, vv in pairs(v:GetChildren()) do if vv.Name == "Left Arm" then
vv.Anchored = true end if vv.Name == "Right Arm" then vv.Anchored = true end end
end end end end end if configTable.ForceKillAll and configTable.normal then for _,v
in next, game.Players:GetPlayers() do if
game:GetService("ReplicatedStorage").wkspc.FFA.Value then local gun =
game.Players.LocalPlayer.NRPBS.EquippedTool.Value if v.Character and v.Name ~=
game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned") then for i
= 1, 10 do arsonfuncs:KillPlayer(v) end end else if v.Character and v.Name ~=
game.Players.LocalPlayer.Name and v.Character:FindFirstChild("Spawned") and
v.TeamColor ~= game.Players.LocalPlayer.TeamColor then for i = 1, 10 do
arsonfuncs:KillPlayer(v) end end end end end --[[ if configTable.Hitboxes then
local players = arsonfuncs:getplrsname() local plr = game[players].LocalPlayer for
_,v in pairs(game[players]:GetPlayers()) do if v.Name ~= plr.Name and v.Character
then if v.Character:FindFirstChild("HeadHB") and
v.Character:FindFirstChild("HumanoidRootPart") then if
v.Character.HeadHB.Size~=getgenv().HeadSize and
v.Character.HumanoidRootPart.Size~=getgenv().HumSize then
v.Character.HeadHB.CanCollide = false v.Character.HeadHB.Transparency = 10
v.Character.HeadHB.Size = getgenv().HeadSize
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 10 v.Character.HumanoidRootPart.Size =
getgenv().HumSize end end end end else local players = arsonfuncs:getplrsname()
local plr = game[players].LocalPlayer for _,v in pairs(game[players]:GetPlayers())
do if v.Name ~= plr.Name and v.Character then if
v.Character:FindFirstChild("HeadHB") and
v.Character:FindFirstChild("HumanoidRootPart") then v.Character.HeadHB.CanCollide =
false v.Character.HeadHB.Transparency = 10 v.Character.HeadHB.Size =
Vector3.new(1.4498, 1.3018, 1.3018) v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 10 v.Character.HumanoidRootPart.Size =
Vector3.new(2.1,2.1,2.1) end end end end ]] if configTable.BunnyHop and
configTable.BHopMethod == "Humanoid"then if
game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Space) and
game.Players.LocalPlayer.Character then
game.Players.LocalPlayer.Character.Humanoid.Jump=true end end --[[ if true then for
_, v in next, game.Players:GetPlayers() do if
v.TeamColor~=game.Players.LocalPlayer.TeamColor and v.Character and not
arsonfuncs:IsSecure(v) then for _new, val in pairs(v.Character:GetDescendants())do
if val:IsA("BasePart") then local new=val:Clone() local
storedData=Instance.new('Model',arsonfuncs:GetSecureFolder())
storedData.Name=v.Name new.Parent = storedData new.Anchored = true new.CanCollide =
false new.Reflectance=0 new.Name = val.Name new.Material=Enum.Material.ForceField
if new:IsA("MeshPart")then new.TextureID="" end for _,c in
pairs(new:GetChildren())do if not c:IsA("SpecialMesh")then c:Destroy() else
c.TextureId="" end end end end end end task.wait(1.3)
SecureFolder:ClearAllChildren() -- clears all the backtrack end ]] --[[if
configTable.GunChams and configTable.GC_THEME == "NewV2" then for a,b in
pairs(workspace.Camera:GetChildren()) do for c,d in
pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren()) do if b.Name ==
d.Name then for e,f in pairs(b:GetChildren()) do if f:IsA("BasePart") then f.Color
= Color3.fromHSV(tick()%5/5,1,1) f.Material = "Neon" end end end end end end if
xonae then game.CoreGui.NewNotifUI.Frame.TextLabel.Text='[LOG]: Hit:
'..args[1].Name game.CoreGui.NewNotifUI.Frame.Visible = true; task.wait(1.2)
game.CoreGui.NewNotifUI.Frame.Visible = false; xonae=false; end if
configTable.GunChams then if workspace.CurrentCamera:FindFirstChild("Arms") then if
workspace.CurrentCamera.Arms:FindFirstChild("new") then for _global_index, v in
pairs(workspace.CurrentCamera.Arms.new:GetChildren()) do for __newindexF,v2 in
pairs(v:GetDescendants()) do if v2:IsA("SpecialMesh") then v2.TextureId = "" end if
v2:IsA("Decal") then v2:Destroy() end end if configTable.GC_THEME == "aimhook" then
v.BrickColor = BrickColor.new("Deep blue") v.Material = Enum.Material.ForceField
end if configTable.GC_THEME == "stormware.cc" then v.BrickColor =
BrickColor.new("Royal purple") v.Material = Enum.Material.ForceField end if
configTable.GC_THEME == "lgbtq" then v.Material = Enum.Material.Neon v.Color =
Color3.fromHSV(tick()%5/5,1,1) end if configTable.GC_THEME == "custom" then
v.Material = configTable.CustomMaterial; v.Color = configTable.CustomColor; end if
configTable.GC_THEME == "onetap.lua" then v.BrickColor = BrickColor.new("Bright
yellow") v.Material = Enum.Material.ForceField end v.Transparency =
configTable.GC_TRANSPARENCY end else for __protectedIndex, vs in
pairs(workspace.CurrentCamera.Arms:GetChildren()) do --if not vs:IsA("MeshPart")
then end if vs:IsA("MeshPart") and vs.Transparency ~= 1 then vs.Material =
Enum.Material.ForceField if configTable.GC_THEME == "aimhook" then vs.BrickColor =
BrickColor.new("Deep blue") end if configTable.GC_THEME == "stormware.cc" then
vs.BrickColor = BrickColor.new("Royal purple") end if configTable.GC_THEME ==
"onetap.lua" then vs.BrickColor = BrickColor.new("Bright yellow") end if
configTable.GC_THEME == "lgbtq" then vs.Material = Enum.Material.Neon vs.Color =
Color3.fromHSV(tick()%5/5,1,1) end if configTable.GC_THEME == "custom" then
vs.Material = configTable.CustomMaterial; vs.Color = configTable.CustomColor; end
vs.Transparency = configTable.GC_TRANSPARENCY or .5 end end end end end ]] end) --
copied from sw lite local b0 = game:GetService "Players".LocalPlayer local b1 =
game:GetService "UserInputService" b1.InputBegan:connect( function(b2) if
b2.UserInputType == Enum.UserInputType.Keyboard and b2.KeyCode == Enum.KeyCode.W
then _G.Running = true end end ) b1.InputEnded:connect( function(b2) if
b2.UserInputType == Enum.UserInputType.Keyboard and b2.KeyCode == Enum.KeyCode.W
then _G.Running = false end end ) vSec:AddSlider("TimeDelusion", 1, 1, 10, 1,
function(State) game:GetService("ReplicatedStorage").wkspc.TimeScale.Value = State
end) local ToggleBind = vSec:AddToggle("Infinite Jump", false, function(e)
configTable.InfJump = e end) local ToggleBind = vSec:AddToggle("Ctrl+Click TP",
false, function(e) configTable.TP = e end) charMods:AddToggle("Instant
Respawn",false,function(x) configTable.Revive=x; end) charMods:AddToggle("Jump
Power",false,function(x) configTable.JP=x; end) charMods:AddToggle("Speed
Boost",false,function(x) configTable.WS=x; end) charMods:AddSlider("JumpPower", 1,
1, 500, 1, function(State) configTable.JPow=State; end)
charMods:AddSlider("SpeedBoost", 1, 1, 500, 1, function(State)
configTable.WSpeed=State; end) local ToggleBind53 = charMods:AddButton("Top G
Glasses", function(e) while task.wait() do
game:GetService("ReplicatedStorage").Events.Sunglasses:FireServer() end end) local
player = game.Players.LocalPlayer local UIS = game:GetService'UserInputService';
function Action(Object, Function) if Object ~= nil then Function(Object); end end
UIS.InputBegan:connect(function(UserInput) if UserInput.UserInputType ==
Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space and
configTable.InfJump then Action(player.Character.Humanoid, function(self) if
self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() ==
Enum.HumanoidStateType.Freefall then Action(self.Parent.HumanoidRootPart,
function(self) self.Velocity = Vector3.new(0, 50, 0); end) end end) end end)
game.UserInputService.JumpRequest:Connect(function()
Action(player.Character.Humanoid, function(self) if configTable.JP then
Action(self.Parent.HumanoidRootPart, function(self) self.Velocity = Vector3.new(0,
configTable.JPow, 0); end) end end) end) local mouse2 =
game.Players.LocalPlayer:GetMouse() mouse2.Button1Down:connect( function() if not
mouse2 then return end if not
game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return
end if not mouse2.Target then return end if configTable.TP then
player.Character:MoveTo(mouse2.Hit.p) end end ) vSec:AddToggle("ForceMenu [V]",
false, function(x) configTable.ForceMenu = x end)
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(k) if k == "v" and
configTable.ForceMenu then game.Players.LocalPlayer.PlayerGui.Menew.Enabled = not
game.Players.LocalPlayer.PlayerGui.Menew.Enabled end end) local
newbinde=vSec:AddToggle("ForceKillAll",false,function(x)
configTable.ForceKillAll=x; fka=x; end) vSec:AddDropdown("Kill All Type",
{"normal",
"heartbeat"}, "normal",false, function(x) if x == 'normal'then
configTable.normal=true else configTable.normal=false end configTable.ktype=x; end)
newbinde:AddKeybind() scriptTab:CreateConfigSystem("right") --this is the config
system getgenv().OldAimPart = configTable.LocalAimPart getgenv().AimPart =
configTable.LocalAimPart getgenv().AimlockKey = "c" getgenv().AimRadius = 90
getgenv().ThirdPerson = true getgenv().FirstPerson = true getgenv().TeamCheck =
true getgenv().PredictMovement = true getgenv().PredictionVelocity = 6.612
getgenv().Smoothness = true getgenv().SmoothnessAmount = 0.08 local Players, Uis,
RService, SGui = game:GetService "Players", game:GetService "UserInputService",
game:GetService "RunService", game:GetService "StarterGui" local Client, Mouse,
Camera, CF, RNew, Vec3, Vec2 = Players.LocalPlayer, Players.LocalPlayer:GetMouse(),
workspace.CurrentCamera, CFrame.new, Ray.new, Vector3.new, Vector2.new local
Aimlock, MousePressed, CanNotify = true, false, false local AimlockTarget local
OldPre getgenv().WorldToViewportPoint = function(P) return
Camera:WorldToViewportPoint(P) end getgenv().WorldToScreenPoint = function(P)
return Camera.WorldToScreenPoint(Camera, P) end getgenv().GetObscuringObjects =
function(T) if T and T:FindFirstChild(getgenv().AimPart) and Client and
Client.Character:FindFirstChild("Head") then local RayPos =
workspace:FindPartOnRay(RNew(T[getgenv().AimPart].Position,
Client.Character.Head.Position)) if RayPos then return RayPos:IsDescendantOf(T) end
end end getgenv().GetNearestTarget = function() local players = {} local
PLAYER_HOLD = {} local DISTANCES = {} for i, v in pairs(Players:GetPlayers()) do if
v ~= Client then table.insert(players, v) end end for i, v in pairs(players) do if
v.Character ~= nil then local AIM = v.Character:FindFirstChild("Head") if
getgenv().TeamCheck == true and v.Status.Team.Value ~= Client.Status.Team.Value
then local DISTANCE = (v.Character:FindFirstChild("Head").Position -
game.Workspace.CurrentCamera.CFrame.p).magnitude local RAY =
Ray.new( game.Workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p -
game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE ) local HIT, POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace) local DIFF = math.floor((POS -
AIM.Position).magnitude) PLAYER_HOLD[v.Name .. i] = {} PLAYER_HOLD[v.Name ..
i].dist = DISTANCE PLAYER_HOLD[v.Name .. i].plr = v PLAYER_HOLD[v.Name .. i].diff =
DIFF table.insert(DISTANCES, DIFF) elseif getgenv().TeamCheck == false and
v.Status.Team.Value == Client.Status.Team.Value then local DISTANCE =
(v.Character:FindFirstChild("Head").Position -
game.Workspace.CurrentCamera.CFrame.p).magnitude local RAY =
Ray.new( game.Workspace.CurrentCamera.CFrame.p, (Mouse.Hit.p -
game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE ) local HIT, POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace) local DIFF = math.floor((POS -
AIM.Position).magnitude) PLAYER_HOLD[v.Name .. i] = {} PLAYER_HOLD[v.Name ..
i].dist = DISTANCE PLAYER_HOLD[v.Name .. i].plr = v PLAYER_HOLD[v.Name .. i].diff =
DIFF table.insert(DISTANCES, DIFF) end end end if unpack(DISTANCES) == nil then
return nil end local L_DISTANCE = math.floor(math.min(unpack(DISTANCES))) if
L_DISTANCE > getgenv().AimRadius then return nil end for i, v in pairs(PLAYER_HOLD)
do if v.diff == L_DISTANCE then return v.plr end end return nil end
Uis.InputBegan:Connect( function(i) if i.UserInputType ==
Enum.UserInputType[configTable.aimkey] and configTable.AimBot then if AimlockTarget
== nil then pcall( function() if MousePressed ~= true then MousePressed = true end
local Target Target = GetNearestTarget() if Target ~= nil then AimlockTarget =
Target end end ) elseif a == AimlockKey and AimlockTarget ~= nil then if
AimlockTarget ~= nil then AimlockTarget = nil end if MousePressed ~= false then
MousePressed = false end end end end ) Uis.InputEnded:Connect( function(i) if
i.UserInputType == Enum.UserInputType[configTable.aimkey] and configTable.AimBot
then if AimlockTarget ~= nil then AimlockTarget = nil end if MousePressed ~= false
then MousePressed = false end end end ) local CurrentCamera =
workspace.CurrentCamera local Players = game.GetService(game, "Players") local
Mouse = LocalPlayer:GetMouse() function ClosestPlayer() local MaxDist, Closest =
math.huge for I,V in pairs(Players.GetPlayers(Players)) do if V == LocalPlayer then
end if V.Status.Team.Value == LocalPlayer.Status.Team.Value then end if not
V.Character then end local Head = V.Character.FindFirstChild(V.Character, "Head")
if not Head then end local Pos, Vis =
CurrentCamera.WorldToScreenPoint(CurrentCamera, (Head and Head.Position or
Vector3.new())) if configTable.IgnoreVisibility then Vis = true end if not Vis then
end local MousePos, TheirPos = Vector2.new(Mouse.X, Mouse.Y), Vector2.new(Pos.X,
Pos.Y) local Dist = (TheirPos - MousePos).Magnitude if Dist < MaxDist then MaxDist
= Dist Closest = V end end if Closest ~= game.Players.LocalPlayer then return
Closest end end --workspace.Camera.Changed:Connect(function() -- if
configTable.Aspect then -- print('ran') --
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new(0, 0,
0, 1, 0, 0, 0, 0.6, 0, 0, 0, 1); -- end --end)
RService.RenderStepped:Connect( function() if configTable.AutoShoot then if
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then local nearest =
arsonfuncs:new_closest();--new; if nearest and nearest.Character and
nearest.Character:FindFirstChild("Spawned") and nearest.Status.Team.Value ~=
game.Players.LocalPlayer.Status.Team.Value then if configTable.asmethod == 'Force
Fire' then local _,vis =
workspace.CurrentCamera:WorldToScreenPoint(nearest.Character.Head.Position) if vis
and arsonfuncs:IsNotBehindWall(nearest.Character.Head) then for i =1,5 do
arsonfuncs:KillPlayer(nearest); end end end if configTable.asmethod ==
'ObscuredTargets' then if arsonfuncs:isVisible(nearest) then -- wacky, but alright
if game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then return
end; arsonfuncs.WeaponClient.firebullet() arsonfuncs:KillPlayer(nearest) if
configTable.DoubleTap then for i = 0, 5 do arsonfuncs.WeaponClient.firebullet();--
im_retarded_fr arsonfuncs:KillPlayer(nearest) end end end elseif
configTable.asmethod == 'Raycast' then if
arsonfuncs:IsNotBehindWall(nearest.Character.HumanoidRootPart) then -- wacky, but
alright if game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then
return end; game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value =
not game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value
arsonfuncs:KillPlayer(nearest) if configTable.DoubleTap then for i = 1, 2 do
arsonfuncs.WeaponClient.firebullet() arsonfuncs:KillPlayer(nearest) end end
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value=false; end
elseif configTable.asmethod == 'Levelup' then if arsonfuncs:vGet(nearest) then
print('vget check passed #1') if
game:GetService("ReplicatedStorage").wkspc.Status.RoundOver.Value then return end;
arsonfuncs.WeaponClient.firebullet() arsonfuncs:KillPlayer(nearest) if
configTable.DoubleTap then for i = 0, 5 do arsonfuncs.WeaponClient.firebullet()
arsonfuncs:KillPlayer(nearest) end end end end end end end if configTable.Trigger
then if dwMouse.Target and dwMouse.Target.Parent and
dwMouse.Target.Parent:FindFirstChild('Humanoid') and dwMouse.Target.Parent.Name ~=
dwLocalPlayer.Name and
game.Players:GetPlayerFromCharacter(dwMouse.Target.Parent).Team ~=
dwLocalPlayer.Team then if configTable.tmethod == 'force fire' then
arsonfuncs.WeaponClient.firebullet(); end if configTable.tmethod == 'spoof
clickstate' then game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value
= not game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value end if
configTable.tmethod == 'mouse' then mouse1press() task.wait(0.1) mouse1release()
end end if configTable.shootBT and dwMouse.Target and dwMouse.Target.Parent and
dwMouse.Target.Parent == arsonfuncs:GetSecureFolder() then if configTable.tmethod
== 'force fire' then arsonfuncs.WeaponClient.firebullet(); end if
configTable.tmethod == 'spoof clickstate' then
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value = not
game.Players.LocalPlayer.PlayerGui.GUI.Client.Variables.Held.Value end if
configTable.tmethod == 'mouse' then mouse1press() task.wait(0.1) mouse1release()
end end end if configTable.UpsideDown and
game.Players.LocalPlayer.Character:FindFirstChild'Spawned'then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=
CFrame.new( game.Players.LocalPlayer.Character.HumanoidRootPart.Position )*
CFrame.Angles( 0,
math.rad(game.Players.LocalPlayer.Character.HumanoidRootPart.Orientation.Y),
math.rad(180) ) end if configTable.Revive then if
game.Players.LocalPlayer.NRPBS.Health.Value <= 0 and
game.Players.LocalPlayer.Status.Team.Value ~= "Spectator" then
getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client).reviveme = true end --
getsenv(game.Players.LocalPlayer.PlayerGui.GUI.Client).reviveme=true end if
configTable.S2 and UserInputService:IsMouseButtonPressed(0) and
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') then if not
game.Players.LocalPlayer.PlayerGui.Menew.Enabled then local CP = ClosestPlayer() if
CP and CP.Character and CP.Character:FindFirstChild('HeadHB') and
CP.Character:FindFirstChild('Spawned') then for i=0, 5 do arsonfuncs:KillPlayer(CP)
end end end end if configTable.girl then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character:FindFirstChild('baby girl') then
game.Players.LocalPlayer.Character:FindFirstChild('baby girl').CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame - Vector3.new(5, 0, 0)
end end if CustomModels and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned')
and game.Players.LocalPlayer.Character:FindFirstChild('follower') then if
game.Players.LocalPlayer.Character.follower:FindFirstChild('beloved') then
game.Players.LocalPlayer.Character:FindFirstChild('follower').beloved.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(5, 0, 0)
end end if configTable.SelfGlow then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild('Spawned') and
game.Players.LocalPlayer.Character:FindFirstChild('lol') then
game.Players.LocalPlayer.Character:FindFirstChild('lol'):PivotTo(game.Players.Local
Player.Character.HumanoidRootPart.CFrame); end end if configTable.Desync and
configTable.DesyncType=='CFrame' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-15, 15), math.random(-15, 15),
math.random(-15, 15))) * CFrame.Angles(math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Desync and configTable.DesyncType=='Experimental' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-55, 55), math.random(-55, 55),
math.random(-55, 55)) + Vector3.new(math.random(-55, 55), math.random(-55, 55),
math.random(-55, 55))) * CFrame.Angles(math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Desync and configTable.DesyncType=='Mental' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-100, 100), math.random(-100,
100), math.random(-100, 100)) + Vector3.new(math.random(-100, 100), math.random(-
100, 100), math.random(-100, 100))) * CFrame.Angles(math.rad(math.random(-180,
180)), math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Desync and configTable.DesyncType=='Test' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-1000, 1000), math.random(-
1000, 1000), math.random(-1000, 1000)) + Vector3.new(math.random(-1000, 1000),
math.random(-1000, 1000), math.random(-1000, 1000)) + Vector3.new(math.random(-
1000, 1000), math.random(-1000, 1000), math.random(-1000, 1000))) *
CFrame.Angles(math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180))) end if configTable.Desync and
configTable.DesyncType=='Unhittable' then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
(CFrame.new(rootPosition) + Vector3.new(math.random(-100000, 100000), math.random(-
100000, 100000), math.random(-100000, 100000)) + Vector3.new(math.random(-100000,
100000), math.random(-100000, 100000), math.random(-100000, 100000)) +
Vector3.new(math.random(-100000, 100000), math.random(-100000, 100000),
math.random(-100000, 100000))) * CFrame.Angles(math.rad(math.random(-180, 180)),
math.rad(math.random(-180, 180)), math.rad(math.random(-180, 180))) end if
configTable.Aspect and not game.Players.LocalPlayer.PlayerGui.Menew.Enabled then
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new(0, 0,
0, 1, 0, 0, 0, 0.6, 0, 0, 0, 1); end if configTable.AutoShoot2 then
game:GetService("VirtualUser"):Button1Down(Vector2.new(0, 0),
workspace.CurrentCamera.CFrame) end --esp.TextSize = configTable.NameESP.TextSize;
--esp.Font = configTable.NameESP.Font; --esp.TextColor3 =
configTable.NameESP.Color; --esp.BorderColor3 = configTable.NameESP.Color; if
configTable.BunnyHop then if configTable.BHopMethod == "Velocity" then if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("UpperTorso") then
BodyVelocity:Destroy() BodyVelocity = Instance.new("BodyVelocity")
BodyVelocity.Name = '()(terzh)' BodyVelocity.MaxForce =
Vector3.new(math.huge,0,math.huge) if UserInputService:IsKeyDown("Space") then
local add = 0 if UserInputService:IsKeyDown("A") then add = 90 end if
UserInputService:IsKeyDown("S") then add = 180 end if
UserInputService:IsKeyDown("D") then add = 270 end if
UserInputService:IsKeyDown("A") and UserInputService:IsKeyDown("W") then add = 45
end if UserInputService:IsKeyDown("D") and UserInputService:IsKeyDown("W") then add
= 315 end if UserInputService:IsKeyDown("D") and UserInputService:IsKeyDown("S")
then add = 225 end if UserInputService:IsKeyDown("A") and
UserInputService:IsKeyDown("S") then add = 145 end local rot =
arsonfuncs:RotationY(workspace.CurrentCamera.CFrame) *
CFrame.Angles(0,math.rad(add),0) BodyVelocity.Parent =
game.Players.LocalPlayer.Character.UpperTorso
game.Players.LocalPlayer.Character.Humanoid.Jump = true BodyVelocity.Velocity =
Vector3.new(rot.LookVector.X,0,rot.LookVector.Z) * (configTable.BHopSpeed * 2) if
add == 0 and not UserInputService:IsKeyDown("W") then BodyVelocity:Destroy() end
end end end end if configTable.UseCustomRotation and
game.Players.LocalPlayer.Character then
arsonfuncs:RotatePlayer(workspace.CurrentCamera.CFrame * CFrame.new(-180, 0, 0))
end if game.Players.LocalPlayer.Character:FindFirstChild("Gun") and
configTable.Backtrack and configTable.bm == 'Parts' then for _, v in
pairs(game.Players:GetPlayers()) do if v.Character and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor and v ~= game.Players.LocalPlayer and
v.Character:FindFirstChild("Spawned") then local track = Instance.new("Part")
track.Name = v.Name track.Anchored = true track.Material = configTable.Backmat
track.CanCollide = false track.Transparency = 0 track.Color =
configTable.BacktrackColor track.Size = v.Character.Head.Size track.CFrame =
v.Character.Head.CFrame track.Parent = arsonfuncs:GetSecureFolder() if
configTable.Hideback then track.Transparency = 1 end local BacktrackTag =
Instance.new("ObjectValue") BacktrackTag.Parent = track BacktrackTag.Name =
"PlayerName" BacktrackTag.Value = v spawn( function()
task.wait(configTable.BacktrackDelay / 10000) track:Destroy() end ) else end end
end if game.Players.LocalPlayer.Character:FindFirstChild("Gun") and
configTable.Backtrack and configTable.bm == 'Replicated' then for _, v in
pairs(game.Players:GetPlayers()) do if v.Character and v.TeamColor ~=
game.Players.LocalPlayer.TeamColor and v ~= game.Players.LocalPlayer and
v.Character:FindFirstChild("Spawned") then if not
arsonfuncs:GetSecureFolder():FindFirstChild(v.Name) then local i =
arsonfuncs.Dummy:Clone() i.Name = v.Name i.Parent = arsonfuncs:GetSecureFolder()
i.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame for _,vee in next,
i:GetChildren()do local BacktrackTag = Instance.new("ObjectValue")
BacktrackTag.Parent = vee BacktrackTag.Name = "PlayerName" BacktrackTag.Value = v
if vee.Name ~= "Humanoid" then vee.Color = configTable.BacktrackColor vee.Material
= configTable.Backmat end end spawn( function()
task.wait(configTable.BacktrackDelay / 1000)
arsonfuncs:GetSecureFolder():ClearAllChildren(); end ) end end end end if
getgenv().ThirdPerson == true and getgenv().FirstPerson == true then if
(Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 or (Camera.Focus.p -
Camera.CoordinateFrame.p).Magnitude <= 1 then CanNotify = true else CanNotify =
false end elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false
then if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 then CanNotify =
true else CanNotify = false end elseif getgenv().ThirdPerson == false and
getgenv().FirstPerson == true then if (Camera.Focus.p -
Camera.CoordinateFrame.p).Magnitude <= 1 then CanNotify = true else CanNotify =
false end end if Aimlock == true and MousePressed == true then if AimlockTarget and
AimlockTarget.Character and
AimlockTarget.Character:FindFirstChild(getgenv().AimPart) and
AimlockTarget.NRPBS.Health.Value > 0 then if getgenv().FirstPerson == true then if
CanNotify == true then if getgenv().PredictMovement == true then if
getgenv().Smoothness == true and AimlockTarget.NRPBS.Health.Value > 0 then --// The
part we're going to lerp/smoothen \\-- local Main = CF( Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position +
AimlockTarget.Character[getgenv().AimPart].Velocity / PredictionVelocity ) --//
Making it work \\-- Camera.CFrame = Camera.CFrame:Lerp( Main,
getgenv().SmoothnessAmount, Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut )
else Camera.CFrame = CF( Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position +
AimlockTarget.Character[getgenv().AimPart].Velocity / PredictionVelocity ) end
elseif getgenv().PredictMovement == false then if getgenv().Smoothness == true then
--// The part we're going to lerp/smoothen \\-- local Main = CF(Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position) --// Making it work \\--
Camera.CFrame = Camera.CFrame:Lerp( Main, getgenv().SmoothnessAmount,
Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut ) else Camera.CFrame =
CF(Camera.CFrame.p, AimlockTarget.Character[getgenv().AimPart].Position) end end
end end end end end ) testSection:AddToggle('Wallbang', false, function(x)
configTable.Wallbang = x end) local newfirst = false local dogCrap =
testSection:AddToggle("TP Killaura",false, function(v) if not newfirst then --
cattoware always executes codes inside toggles so we have to make a check if it is
caused by cw! newfirst = true return end configTable.KillAura2=v; if v then for _,
v in next, game.Players:GetPlayers() do if v.TeamColor ~=
game.Players.LocalPlayer.TeamColor and v.Character:FindFirstChild('Spawned') then
game.Players.LocalPlayer.Character:PivotTo(v.Character.HumanoidRootPart.CFrame)
task.wait(.5) end end end end) dogCrap:AddKeybind() repeat wait() until
game.Players.LocalPlayer and game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:findFirstChild("Head") and
game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse =
game.Players.LocalPlayer:GetMouse() mouse.Button1Down:connect(
function() if not
game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return
end if not mouse.Target then return end if not mouse.Hit then return end if
configTable.TP then player.Character:MoveTo(mouse.Hit.p) end end ) local
oldNamecall oldNamecall = hookmetamethod(game, '__namecall',
newcclosure(function(self, ...) local method = getnamecallmethod() local Args =
table.pack(...) if method:lower() == 'kick' then task.wait(9e9) return nil end if
method == "FindPartOnRayWithIgnoreList" and configTable.Wallbang then
table.insert(Args[2], workspace.Map) end if tostring(method) == "FireServer" and
tostring(self) == "PlayerChatted" and not checkcaller() then chatKey =
tostring(Args[1]); -- auto chat key grabber --print(chatKey) return
oldNamecall(self, ...) end if tostring(self) == 'ControlTurn' and method ==
'FireServer' then if configTable.AntiAim then if configTable.AA_METHOD == 'Down'
and configTable.AntiAim then Args[1] = -100 end if configTable.AA_METHOD == 'Up'
and configTable.AntiAim then Args[1] = 100 end if configTable.AA_METHOD == 'Mental'
and configTable.AntiAim then Args[1] = math.random(-100,100) end if
configTable.AA_METHOD == 'Cursed' and configTable.AntiAim then Args[1] = 0/0--nan
trollage; end if configTable.AA_METHOD == 'Test' and configTable.AntiAim then
Args[1] = -9e9/9e9 end end return oldNamecall(self, table.unpack(Args, 1, Args.n))
end return oldNamecall(self, ...) end)) local mt = getrawmetatable(game) --
😱 local namecallold = mt.__namecall local index = mt.__index setreadonly(mt,
false) setreadonly(mt, true) task.spawn(function() while task.wait(1) do if
configTable.Spammer then if chatKey ~= nil then
arsonfuncs:Chat(configTable.ChatContext) end end --if configTable.Wallbang then --
local BitBuffer = require(game.ReplicatedStorage.Modules.BitBuffer)() --
BitBuffer.writeUnsigned(64, game.Players.LocalPlayer.UserId) --
BitBuffer.writeUnsigned(9, 511, 0, 511) --
game.ReplicatedStorage.Events.UpdatePing:FireServer(BitBuffer.dumpString()) --
task.wait() --end if configTable.WorldAmbience and not configTable.RainbowA then
game.Lighting.Ambient=world.Ambient;
game.Lighting.OutdoorAmbient=world.OutdoorAmbient;
game.Lighting.ClockTime=world.ClockTime;
game.Lighting.ColorShift_Top=world.ColorShift_Top;
game.Lighting.ColorShift_Bottom=world.ColorShift_Bottom; end if
configTable.WorldAmbience and configTable.RainbowA then
game.Lighting.Ambient=Color3.fromHSV(tick()%5/5,1,1)
game.Lighting.OutdoorAmbient=Color3.fromHSV(tick()%5/5,1,1)
game.Lighting.ColorShift_Top=Color3.fromHSV(tick()%5/5,1,1)
game.Lighting.ColorShift_Bottom=Color3.fromHSV(tick()%5/5,1,1) end --[[ if
configTable.Wallbang then local BitBuffer =
require(game.ReplicatedStorage.Modules.BitBuffer)() --
game.ReplicatedStorage.Functions.Ping:Destroy() BitBuffer.writeUnsigned(64,
game.Players.LocalPlayer.UserId) BitBuffer.writeUnsigned(9, 511)
game.ReplicatedStorage.Events.UpdatePing:FireServer(BitBuffer.dumpString()) end ]]
end end) --game:GetService('RunService').Stepped:Connect(NoclipLoop) do local Other
= { Camera = workspace.CurrentCamera, BeamPart = Instance.new("Part", workspace) }
Other.BeamPart.Name = 'makeSureDirtyXonaeSucksThoseBootyCheeksYum'
game.Players.LocalPlayer:GetMouse().TargetFilter = Other.BeamPart local Settings =
{ StartColor = Color3.fromRGB(230, 230, 250), EndColor = Color3.fromRGB(230, 230,
250), StartWidth = 1, EndWidth = 1, ShowImpactPoint = false, ImpactTransparency =
0.5, ImpactColor = Color3.new(1, 1, 1), } -- copied from aimhook rewrite, lol.
function beamThatBih(p1, p2) p2 = Vector3.new(p2.X - 0.1, p2.Y + 0.2, p2.Z) local
colorSequence =
ColorSequence.new({ ColorSequenceKeypoint.new(0,configTable.BColor),
ColorSequenceKeypoint.new(1,configTable.BColor), }) local Part =
Instance.new("Part", Other.BeamPart) Part.Size = Vector3.new(0, 0, 0) Part.Massless
= true Part.Transparency = 1 Part.CanCollide = false Part.Position = p1
Part.Anchored = true local Attachment = Instance.new("Attachment", Part) local
Part2 = Instance.new("Part", Other.BeamPart) Part2.Size = Vector3.new(0, 0, 0)
Part2.Transparency = 0 Part2.CanCollide = false Part2.Position = p2 Part2.Anchored
= true Part2.Material = Enum.Material.ForceField Part2.Color = Settings.ImpactColor
Part2.Massless = true local Attachment2 = Instance.new("Attachment", Part2) local
Beam = Instance.new("Beam", Part) Beam.FaceCamera = true Beam.Color = colorSequence
Beam.Attachment0 = Attachment Beam.Attachment1 = Attachment2 Beam.LightEmission = 6
Beam.LightInfluence = 1 Beam.Width0 = 0.5 Beam.Width1 = 0.5 Beam.Texture =
"http://www.roblox.com/asset/?id=446111271" Beam.TextureMode = "Static"
Beam.TextureSpeed = 2 Beam.TextureLength = 1.3 task.delay(1.5, function()
Part:Destroy() Part2:Destroy() end) end end local ArsoniaFunctionLib={} function
ArsoniaFunctionLib:Tween(...) game:GetService("TweenService"):Create(...):Play()
end local oldNew oldNew = hookmetamethod(game, "__namecall", function(self, ...)
local method = getnamecallmethod() local args = {...} if method ==
"SetPrimaryPartCFrame" and tostring(self) == 'Arms' and configTable.VMChange then
args[1] = args[1] * CFrame.new(VMOffsets.X,VMOffsets.Y,VMOffsets.Z); return
oldNew(self, unpack(args)) --args[2] = args[2] * CFrame.new(99,99,99); end if
self.Name == "\226\128\139HitPart" then if args[1].Parent ==
arsonfuncs:GetSecureFolder() then if args[1].PlayerName.Value.Character and
args[1].PlayerName.Value.Character.Head ~= nil then
arsonfuncs:KillPlayer(args[1].PlayerName.Value) end end if args[1].Parent and
args[1].Parent.Parent then if args[1].Parent.Parent == arsonfuncs:GetSecureFolder()
then if args[1].PlayerName.Value.Character and
args[1].PlayerName.Value.Character.Head ~= nil then
arsonfuncs:KillPlayer(args[1].PlayerName.Value) end end end if configTable.BTracers
and not fka then spawn(function() local Camera = workspace.CurrentCamera if
configTable.BType == 'experimental' then local beam = Instance.new("Part")
beam.Shape = 'Cylinder' beam.Parent = workspace.Debris; beam.Name = 'U()()()()()()
+45+52432+42+423+423+423+42+3423+42+3/(3+3)' beam.Anchored = true beam.CanCollide =
false beam.Material = configTable.BMaterial beam.Color = configTable.BColor
beam.Size = Vector3.new((Camera.CFrame.Position -
args[1].CFrame.Position).Magnitude, .3, .3) beam.CFrame =
CFrame.new(Camera.CFrame.Position, args[1].CFrame.Position) * CFrame.new(0, 0, -
beam.Size.Z / 2)*CFrame.Angles(0,math.rad(90),0) ArsoniaFunctionLib:Tween(beam,
TweenInfo.new(1.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency
= 1}) task.wait(1.5) beam:Destroy() end if configTable.BType == 'old' then if
dwMouse.hit and dwMouse.hit.p then local beam = Instance.new("Part") beam.Parent =
workspace.Debris; beam.Name =
'U()()()()()()+45+52432+42+423+423+423+42+3423+42+3/(3+3)' beam.Anchored = true
beam.CanCollide = false beam.Material = configTable.BMaterial beam.Color =
configTable.BColor beam.Size = Vector3.new(0.1, 0.1, (Camera.CFrame.Position -
args[1].CFrame.Position).Magnitude) beam.CFrame =
CFrame.new(Camera.CFrame.Position, args[1].CFrame.Position) * CFrame.new(0, 0, -
beam.Size.Z / 2) ArsoniaFunctionLib:Tween(beam, TweenInfo.new(1.5,
Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency = 1})
task.wait(1.5) beam:Destroy() end elseif configTable.BType == 'new' then
beamThatBih(game.Players.LocalPlayer.Character.Head.Position, dwMouse.hit.p);--hit
p100 end end) end if configTable.BImpacts and not fka then task.spawn(function() if
dwMouse.hit and dwMouse.hit.p then local hit = Instance.new("Part")
hit.Transparency = 0 hit.Color = configTable.ImpactColor hit.CanCollide = false
hit.Size = Vector3.new(.3,.3,.3) hit.Position = dwMouse.hit.p hit.Anchored = true
hit.Material = 'ForceField' local selection = Instance.new("SelectionBox")
selection.LineThickness = 0 selection.SurfaceTransparency = 0.5 selection.Color3 =
configTable.ImpactColor selection.SurfaceColor3 = configTable.ImpactColor
selection.Parent = hit selection.Adornee = hit hit.Parent = workspace.Debris
task.wait(3.3) ArsoniaFunctionLib:Tween(hit, TweenInfo.new(.5,
Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Transparency = 1})
ArsoniaFunctionLib:Tween(selection, TweenInfo.new(.5, Enum.EasingStyle.Quad,
Enum.EasingDirection.Out), {SurfaceTransparency = 1}) task.wait(1) hit:Destroy() --
selection:Destroy() end end) end if configTable.TPAura then spawn(function() if
string.find(args[1].Name,'HeadHB') or string.find(args[1].Name,'HumanoidRootPart')
or string.find(args[1].Name,'UpperTorso') or string.find(args[1].Name,'LowerTorso')
or string.find(args[1].Name,'Leg') then local position = args[1].CFrame if
configTable.TPBack then if game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = position -
Vector3.new(0,0,5) end else if configTable.TPStraight then if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = position end else if
game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("Spawned") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = position +
Vector3.new(AuraOffsets.X,AuraOffsets.Y,AuraOffsets.Z) end end end end end) end end
return oldNew(self, ...) end) --arsonfuncs.PrepareInit()--:trollface: function
getSound() local res = nil; if configTable.Hitsound=="skeet.cc" then
res="rbxassetid://5447626464" end if configTable.Hitsound=="baimware" then
res="rbxassetid://6607339542" end if configTable.Hitsound=="neverlose" then
res="rbxassetid://6607204501" end if configTable.Hitsound=="rust" then
res="rbxassetid://5043539486" end if configTable.Hitsound=="bag" then
res="rbxassetid://364942410" end if configTable.Hitsound=="sit" then
writefile("sit.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/sit.mp3?raw=true"))
res=getsynasset("sit.mp3") end if configTable.Hitsound=="osu" then
writefile("osu.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/osu.mp3?raw=true")) res=getsynasset("osu.mp3")
end if configTable.Hitsound=="reminder" then
writefile("reminder.mp3",game:HttpGet("https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/aimhook/sounds/reminder.mp3?raw=true"))
res=getsynasset("reminder.mp3") end if configTable.Hitsound=="uwu" then
writefile("uwu.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/uwu.mp3?raw=true")) res=getsynasset("uwu.mp3")
end if configTable.Hitsound=="zing" then
writefile("zing.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/animezing.mp3?raw=true"))
res=getsynasset("zing.mp3") end if configTable.Hitsound=="crowbar" then
writefile("crowbar.mp3",game:HttpGet("https://raw.githubusercontent.com/
Storm99999/whitelistkeys/main/aimhook/sounds/crowbar.mp3?raw=true"))
res=getsynasset("crowbar.mp3") end if configTable.Hitsound=="laugh" then
writefile("laugh.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/laugh.mp3?raw=true"))
res=getsynasset("laugh.mp3") end if configTable.Hitsound=="burp" then
writefile("burp.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/burp.mp3?raw=true")) res=getsynasset("burp.mp3")
end if configTable.Hitsound=="mario" then
writefile("mario.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/mariowoahh.mp3?raw=true"))
res=getsynasset("mario.mp3") end if configTable.Hitsound=="huh" then
writefile("huh.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/huhh.mp3?raw=true")) res=getsynasset("huh.mp3")
end if configTable.Hitsound=="ara ara" then
writefile("ara.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/ara.mp3?raw=true")) res=getsynasset("ara.mp3")
end if configTable.Hitsound=="aimhook"then
writefile("nv.mp3",game:HttpGet("https://raw.githubusercontent.com/Storm99999/
whitelistkeys/main/aimhook/sounds/Track.mp3?raw=true")) res=getsynasset("nv.mp3")
end return res; end -- actual hook
game.Players.LocalPlayer.ScoreFolder.Damage:GetPropertyChangedSignal("Value"):Conne
ct(function(current) if current == 0 then return end if not configTable.Hitsounds
then return end local sound = Instance.new("Sound") sound.Parent =
game:GetService("SoundService") sound.SoundId = getSound() sound.Volume =
configTable.Volume sound.PlayOnRemove = true sound:Destroy() end) -- hit sound
connection, everytime new match starts it gets removed.
game.Players.LocalPlayer.ScoreFolder.Kills:GetPropertyChangedSignal("Value"):Connec
t(function(v) if v == 0 then return end if not configTable.DeathSay then return end
if chatKey ~= nil then arsonfuncs:Chat(configTable.DeathContext) end end)
game.Players.LocalPlayer.ChildRemoved:Connect(function(c) -- means new round
started! if (c.Name == "ScoreFolder")then task.wait(3)
game.Players.LocalPlayer.ScoreFolder.Damage:GetPropertyChangedSignal("Value"):Conne
ct(function(current) if current == 0 then return end if not configTable.Hitsounds
then return end local sound = Instance.new("Sound") sound.Parent =
game:GetService("SoundService") sound.SoundId = getSound() sound.Volume =
configTable.Volume sound.PlayOnRemove = true sound:Destroy() end)
game.Players.LocalPlayer.ScoreFolder.Kills:GetPropertyChangedSignal("Value"):Connec
t(function(v) if v == 0 then return end if not configTable.DeathSay then return end
arsonfuncs:Chat(configTable.DeathContext) end) end end) local NewNotifUI =
Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel =
Instance.new("TextLabel") --Properties: NewNotifUI.Name = "NewNotifUI"
NewNotifUI.Parent = game:WaitForChild("CoreGui") NewNotifUI.ZIndexBehavior =
Enum.ZIndexBehavior.Sibling Frame.Parent = NewNotifUI Frame.BackgroundColor3 =
Color3.fromRGB(30, 30, 30) Frame.Position = UDim2.new(0.0007,5,0.081,0) Frame.Size
= UDim2.new(0, 282, 0, 39) Frame.Visible = false; TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000 TextLabel.Position =
UDim2.new(0.0141843967, 0, 0, 0) TextLabel.Size = UDim2.new(0, 273, 0, 39)
TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "[AntiMod]: Detected:
xynx2k" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize =
19.000 TextLabel.TextXAlignment = Enum.TextXAlignment.Left -- Scripts: local
new=Instance.new("UIStroke",Frame) new.Color = Color3.fromRGB(28, 53, 127)
new.Thickness=3; local function RWEK_fake_script() -- TextLabel.LocalScript local
script = Instance.new('LocalScript', TextLabel) script.Parent.Font=Enum.Font.Code;
end coroutine.wrap(RWEK_fake_script)() local function TIQNHID_fake_script() --
Frame.LocalScript local script = Instance.new('LocalScript', Frame) end
coroutine.wrap(TIQNHID_fake_script)()
game.Players.PlayerAdded:connect(function(newplr) if configTable.Mods and
newplr:IsInGroup(2613928) then print(newplr:GetRoleInGroup(2613928)) if
newplr:GetRoleInGroup(2613928)=="Game Moderators"then
Frame:TweenPosition(UDim2.new(0.0007,5,0.081,0),Enum.EasingDirection.In,Enum.Easing
Style.Bounce,1.5,true,function() Frame.Visible = true; TextLabel.Text="Mod
found,destroying instance" task.wait(1) game:Shutdown() end) end end end)