0% found this document useful (0 votes)
56 views

Ch01 Introduction 4e 2

Uploaded by

dohoangtruonghuy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
56 views

Ch01 Introduction 4e 2

Uploaded by

dohoangtruonghuy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 47

Chapter 1 :: Introduction

Programming Language Pragmatics, Fourth Edition


Michael L. Scott

1
Copyright © 2016 Elsevier
Contents

• Introduction
• Why study programming languages?
• Imperative languages
• Compilation vs. Interpretation
• Programming Environment Tools
• An Overview of Compilation

2
Introduction

• Why are there so many programming


languages?
– evolution -- we've learned better ways of doing
things over time
– socio-economic factors: proprietary interests,
commercial advantage
– orientation toward special purposes
– orientation toward special hardware
– diverse ideas about what is pleasant to use

3
Introduction

• What makes a language successful?


– easy to learn (BASIC, Pascal, LOGO, Scheme)
– easy to express things, easy use once fluent, "powerful
(C, Common Lisp, APL, Algol-68, Perl)
– easy to implement (BASIC, Forth)
– possible to compile to very good (fast/small) code
(Fortran)
– backing of a powerful sponsor (COBOL, PL/1, Ada,
Visual Basic)
– wide dissemination at minimal cost (Pascal, Turing,
Java)

4
Introduction

• Why do we have programming languages?


What is a language for?
– way of thinking -- way of expressing algorithms
– languages from the user's point of view
– abstraction of virtual machine -- way of
specifying what you want
– the hardware to do without getting down into the
bits
– languages from the implementor's point of view

5
Why study programming languages?

• Help you choose a language.


– C vs. C++ vs. C# for systems programming
– Fortran vs. C for numerical computations
– PHP vs. Ruby for web-based applications
– Ada vs. C for embedded systems
– Common Lisp vs. Scheme vs. ML for symbolic
data manipulation
– Java vs. .NET for networked PC programs

6
Why study programming languages?

• Make it easier to learn new languages.


• Some languages are similar; easy to walk
down family tree.
– concepts have even more similarity; if you think in
terms of iteration, recursion, abstraction (for
example), you will find it easier to assimilate the
syntax and semantic details of a new language.
– Think of an analogy to human languages: good
grasp of grammar makes it easier to pick up new
languages (at least Indo-European).

7
Why study programming languages?

• Help you make better use of whatever


language you use
– understand obscure features:
• In C, help you understand unions, arrays & pointers,
separate compilation, varargs, catch and throw
• In Common Lisp, help you understand first-class
functions/closures, streams, catch and throw,
symbol internals

8
Why study programming languages?

• Help you make better use of whatever


language you use (2)
– understand implementation costs: choose between
alternative ways of doing things, based on
knowledge of what will be done underneath:
– use simple arithmetic equal (use x*x instead of x**2)
– use C pointers or Pascal "with" statement to factor address
calculations
– avoid call by value with large data items in Pascal
– avoid the use of call by name in Algol 60
– choose between computation and table lookup (e.g. for
cardinality operator in C or C++)

9
Why study programming languages?

• Help you make better use of whatever


language you use (3)
– figure out how to do things in languages that
don't support them explicitly:
• lack of suitable control structures in Fortran
• use comments and programmer discipline for
control structures
• lack of recursion in Fortran, CSP, etc
• write a recursive algorithm then use mechanical
recursion elimination (even for things that aren't
quite tail recursive)

10
Why study programming languages?

• Help you make better use of whatever


language you use (4)
– figure out how to do things in languages that
don't support them explicitly:
– lack of named constants and enumerations in Fortran
– use variables that are initialized once, then never changed
– lack of modules in C and Pascal use comments and
programmer discipline
– lack of iterators in just about everything fake them with
(member?) functions

11
Imperative languages

• Group languages as
– imperative
• von Neumann (Fortran, Pascal, Basic, C)
• object-oriented (Smalltalk, Eiffel, C++?)
• scripting languages (Perl, Python, JavaScript, PHP)
– declarative
• functional (Scheme, ML, pure Lisp, FP)
• logic, constraint-based (Prolog, VisiCalc, RPG)

12
Imperative languages

• Imperative languages, particularly the von


Neumann languages, predominate
– They will occupy the bulk of our attention
• We also plan to spend a lot of time on
functional, logic languages

13
Compilation vs. Interpretation

• Compilation vs. interpretation


– not opposites
– not a clear-cut distinction
• Pure Compilation
– The compiler translates the high-level source
program into an equivalent target program
(typically in machine language), and then goes
away:

14
Compilation vs. Interpretation

• Pure Interpretation
– Interpreter stays around for the execution of the
program
– Interpreter is the locus of control during
execution

15
Compilation vs. Interpretation

• Interpretation:
– Greater flexibility
– Better diagnostics (error messages)

• Compilation
– Better performance

16
Compilation vs. Interpretation

• Common case is compilation or simple pre-


processing, followed by interpretation
• Most language implementations include a
mixture of both compilation and
interpretation

17
Compilation vs. Interpretation

• Note that compilation does NOT have to produce


machine language for some sort of hardware
• Compilation is translation from one language into
another, with full analysis of the meaning of the input
• Compilation entails semantic understanding of what
is being processed; pre-processing does not
• A pre-processor will often let errors through. A
compiler hides further steps; a pre-processor does not

18
Compilation vs. Interpretation

• Many compiled languages have interpreted


pieces, e.g., formats in Fortran or C
• Most use virtual instructions
– set operations in Pascal
– string manipulation in Basic
• Some compilers produce nothing but virtual
instructions, e.g., Pascal P-code, Java byte
code, Microsoft COM+

19
Compilation vs. Interpretation

• Implementation strategies:
– Preprocessor
• Removes comments and white space
• Groups characters into tokens (keywords,
identifiers, numbers, symbols)
• Expands abbreviations in the style of a macro
assembler
• Identifies higher-level syntactic structures (loops,
subroutines)

20
Compilation vs. Interpretation

• Implementation strategies:
– Library of Routines and Linking
• Compiler uses a linker program to merge the appropriate
library of subroutines (e.g., math functions such as sin,
cos, log, etc.) into the final program:

21
Compilation vs. Interpretation

• Implementation strategies:
– Post-compilation Assembly
• Facilitates debugging (assembly language easier for
people to read)
• Isolates the compiler from changes in the format of
machine language files (only assembler must be
changed, is shared by many compilers)

22
Compilation vs. Interpretation

• Implementation strategies:
– The C Preprocessor (conditional compilation)
• Preprocessor deletes portions of code, which allows
several versions of a program to be built from the
same source

23
Compilation vs. Interpretation

• Implementation strategies:
– Source-to-Source Translation (C++)
• C++ implementations based on the early AT&T
compiler generated an intermediate program in C,
instead of an assembly language:

24
Compilation vs. Interpretation

• Implementation strategies:
– Bootstrapping

25
Compilation vs. Interpretation

• Implementation strategies:
– Compilation of Interpreted Languages
• The compiler generates code that makes
assumptions about decisions that won t be finalized
until runtime. If these assumptions are valid, the
code runs very fast. If not, a dynamic check will
revert to the interpreter.

26
Compilation vs. Interpretation

• Implementation strategies:
– Dynamic and Just-in-Time Compilation
• In some cases a programming system may deliberately
delay compilation until the last possible moment.
– Lisp or Prolog invoke the compiler on the fly, to translate
newly created source into machine language, or to optimize
the code for a particular input set.
– The Java language definition defines a machine-independent
intermediate form known as byte code. Byte code is the
standard format for distribution of Java programs.
– The main C# compiler produces .NET Common Intermediate
Language (CIL), which is then translated into machine code
immediately prior to execution.

27
Compilation vs. Interpretation

• Implementation strategies:
– Dynamic and Just-in-Time Compilation

28
Compilation vs. Interpretation

• Implementation strategies:
– Microcode
• Assembly-level instruction set is not implemented
in hardware; it runs on an interpreter.
• Interpreter is written in low-level instructions
(microcode or firmware), which are stored in read-
only memory and executed by the hardware.

29
Compilation vs. Interpretation

• Compilers exist for some interpreted languages, but


they aren't pure:
– selective compilation of compilable pieces and extra-
sophisticated pre-processing of remaining source.
– Interpretation of parts of code, at least, is still necessary
for reasons above.
• Unconventional compilers
– text formatters
– silicon compilers
– query language processors

30
Programming Environment Tools

• Tools

31
An Overview of Compilation

• Phases of Compilation

32
An Overview of Compilation

• Scanning:
– divides the program into "tokens", which are the
smallest meaningful units; this saves time, since
character-by-character processing is slow
– we can tune the scanner better if its job is simple;
it also saves complexity (lots of it) for later stages
– you can design a parser to take characters instead
of tokens as input, but it isn't pretty
– scanning is recognition of a regular language,
e.g., via DFA

33 * DFA = deterministic finite automaton


An Overview of Compilation

• Parsing is recognition of a context-free


language, e.g., via PDA
– Parsing discovers the "context free" structure of
the program
– Informally, it finds the structure you can
describe with syntax diagrams (the "circles and
arrows" in a Pascal manual)

* PDA: push-down automaton


(that recognizes the language’s context-free syntax)
34
An Overview of Compilation

• Semantic analysis is the discovery of meaning


in the program
– The compiler actually does what is called
STATIC semantic analysis. That's the meaning
that can be figured out at compile time
– Some things (e.g., array subscript out of bounds)
can't be figured out until run time. Things like
that are part of the program's DYNAMIC
semantics

35
An Overview of Compilation

• Intermediate form (IF) done after semantic


analysis (if the program passes all checks)
– IFs are often chosen for machine independence,
ease of optimization, or compactness (these are
somewhat contradictory)
– They often resemble machine code for some
imaginary idealized machine; e.g. a stack machine,
or a machine with arbitrarily many registers
– Many compilers actually move the code through
more than one IF

36
An Overview of Compilation

• Optimization takes an intermediate-code


program and produces another one that does
the same thing faster, or in less space
– The term is a misnomer; we just improve code
– The optimization phase is optional
• Code generation phase produces assembly
language or (sometime) relocatable
machine language

37
An Overview of Compilation

• Certain machine-specific optimizations (use of


special instructions or addressing modes, etc.)
may be performed during or after target code
generation
• Symbol table: all phases rely on a symbol table
that keeps track of all the identifiers in the
program and what the compiler knows about them
– This symbol table may be retained (in some form) for
use by a debugger, even after compilation has
completed
38
An Overview of Compilation

• Lexical and Syntax Analysis


– GCD Program (in C)
int main() {
int i = getint(), j = getint();
while (i != j) {
if (i > j) i = i - j;
else j = j - i;
}
putint(i);
}

39 * GCD: Greatest Common Divisor


An Overview of Compilation

• Lexical and Syntax Analysis


– GCD Program Tokens
• Scanning (lexical analysis) and parsing recognize the
structure of the program, groups characters into
tokens, the smallest meaningful units of the program

40 * GCD: Greatest Common Divisor


An Overview of Compilation

• Lexical and Syntax Analysis


– Context-Free Grammar and Parsing
• Parsing organizes tokens into a parse tree that
represents higher-level constructs in terms of their
constituents
• Potentially recursive rules known as context-free
grammar define the ways in which these
constituents combine

41
An Overview of Compilation

• Context-Free Grammar and Parsing


– Example (while loop in C)
iteration-statement → while ( expression ) statement

The statement, in turn, is often a list enclosed in braces:


statement → compound-statement
compound-statement → { block-item-list opt }
where
block-item-list opt → block-item-list
or
block-item-list opt → ϵ
and
block-item-list → block-item
block-item-list → block-item-list block-item
block-item → declaration
42 block-item → statement * ϵ : empty string
An Overview of Compilation
• Context-Free Grammar and Parsing
– GCD Program Parse Tree

next slide

43
An Overview of Compilation
• Context-Free Grammar and Parsing (continued)

44
An Overview of Compilation
• Context-Free Grammar and Parsing (continued)
A B

45
An Overview of Compilation

• Syntax Tree
– GCD Program Parse Tree

46
Contents

• Introduction
• Why study programming languages?
• Imperative languages
• Compilation vs. Interpretation
• Programming Environment Tools
• An Overview of Compilation

47

You might also like