Monk 1 DrakenNoctis
CLASS & LEVEL PLAYER NAME
Névoa
Wildhunt Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+3 Constitution +4 19 11 --
+3 +2 Intelligence
CLASS
+5 Wisdom INITIATIVE HIT POINTS
17
+0 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+4 DEFENSES HIT DICE DEATH SAVES
19 SAVING THROWS INSPIRATION
=== WEAPONS ===
Shortsword, Simple Weapons
CONSTITUTION P +6 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
+3 +5
+2
Animal Handling WIS
Arcana INT
Dragonchess Set, Flute, Thieves' Tools
=== LANGUAGES ===
17 +3 Athletics STR Common
ABILITY SAVE DC
P +2 Deception CHA
+2 History INT
INTELLIGENCE
P +7 Insight WIS
30 ft. (Walking)
+2 +0 Intimidation CHA
+2 Investigation INT
15 +5 Medicine WIS SPEED
+2 Nature INT PROFICIENCIES & LANGUAGES
WISDOM +5 Perception WIS
+0 Performance CHA === ACTIONS ===
+5 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+2 Religion INT
20 Opportunity Attack, Grapple, Shove, Improvise,
+4 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
P +6 Stealth DEX === BONUS ACTIONS ===
CHARISMA Unarmed Strike
P +7 Survival WIS
When you use the Attack action with an unarmed
+0 strike or a monk weapon on your turn, you can make
one unarmed strike as a bonus action.
11
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
15 PASSIVE WISDOM (PERCEPTION)
Dart +6 1d4+4 Piercing Simple, Finesse, Thrown, Range (20/60)
Quarterstaff +6 1d6+4 Bludgeoning Simple, Versatile
17 PASSIVE WISDOM (INSIGHT)
Unarmed Strike +6 1d4+4 Bludgeoning
12 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +6 1d4+4 Bludgeoning
SENSES WEAPON ATTACKS & CANTRIPS
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Monk 1 DrakenNoctis
CLASS & LEVEL PLAYER NAME
Névoa
Wildhunt Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES === === WILDHUNT RACIAL TRAITS ===
* Hit Points ? PHB 77 * Darkvision ?
You have superior vision in dark and
* Proficiencies ? PHB 77 dim conditions. (60ft)
* Unarmored Defense ? PHB 78 * Languages ?
While not wearing armor and not using a shield, your You can speak, read, and write Common.
AC equals 10 + DEX modifier + WIS modifier.
* Shifting ?
* Martial Arts ? PHB 78 As a bonus action, you can assume a more
While you are unarmed or wielding only monk bestial appearance. This transformation lasts for 1
weapons and you aren’t wearing armor or wielding a minute, until you die, or until you revert to your normal
shield, you can use DEX instead of STR for the attack appearance as a bonus action. When you shift, you
and damage rolls, you can roll your Martial Arts gain temporary hit points equal to your level + your
damage die in place of the normal damage, and when Constitution modifier (minimum of 1 temporary hit
you use the Attack action on your turn, you can make point). You also gain additional benefits that depend
one unarmed strike as a bonus action. on your shifter subrace, described below. Once you
shift, you can't do so again until you finish a short or
| Unarmed Strike: 1 Bonus Action long rest.
=== WILDHUNT RACIAL TRAITS ===
* Shifting feature ?
While shifted, you have advantage
on Wisdom checks, and no creature within 30 feet of
you can make an attack roll with advantage against
you,
unless you're incapacitated.
* Ability Score Increase ?
Your Wisdom score increases
by 2, and your Dexterity increases by 1.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Quarterstaff 1 4 lb.
Dart 10 2.5 lb.
SP 0 Backpack 1 5 lb.
Clothes, Common 1 3 lb.
EP 0 Crowbar 1 5 lb.
Bedroll 1 7 lb.
GP 30 Mess Kit 1 1 lb.
Rations (1 day) 10 20 lb.
PP 0 Rope, Hempen (50 feet) 1 10 lb.
Tinderbox 1 1 lb.
WEIGHT CARRIED
73.5 lb. Torch 10 10 lb.
ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
255 lb.
PUSH/DRAG/LIFT
510 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Névoa
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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