Practical No.
7
IOT
Aim: Perform Installation of IDE of Arduino and Arduino Uno and Write a program for
LED blinking .
Arduino:
Arduino is a prototype platform (open-source) based on an easy-to-use hardware and
software. It consists of a circuit board, which can be programmed (referred to as a
microcontroller) and a ready-made software called Arduino IDE (Integrated Development
Environment), which is used to write and upload the computer code to the physical board.
Arduino provides a standard form factor that breaks the functions of the micro-controller
into a more accessible package.
The key features are −
Arduino boards are able to read analog or digital input signals from different sensors and
turn it into an output such as activating a motor, turning LED on/off, connect to the cloud
and many other actions.
You can control your board functions by sending a set of instructions to the
microcontroller on the board via Arduino IDE (referred to as uploading software).
Unlike most previous programmable circuit boards, Arduino does not need an extra piece
of hardware (called a programmer) in order to load a new code onto the board. You can
simply use a USB cable.
Additionally, the Arduino IDE uses a simplified version of C++, making it easier to learn
to program.
Finally, Arduino provides a standard form factor that breaks the functions of the micro-
controller into a more accessible package.
The Arduino Software (IDE) allows you to write programs and upload them to your
board. In the Arduino Software page you will find two options:
1. If you have a reliable Internet connection, you should use the online IDE (Arduino Web
Editor). It will allow you to save your sketches in the cloud, having them available from any
device and backed up. You will always have the most up-to-date version of the IDE without the
need to install updates or community generated libraries.
2. If you would rather work offline, you should use the latest version of the desktop IDE.
Download the Arduino Software (IDE)
Get the latest version from the arduino.cc web site. You can choose between the Installer
(.exe) and the Zip packages. We suggest you use the first one that installs directly
everything you need to use the Arduino Software (IDE), including the drivers. With the
Zip package you need to install the drivers manually. The Zip file is also useful if you
want to create a portable installation.
When the download finishes, proceed with the installation and please allow the driver
installation process when you get a warning from the operating system.
Choose the components to install
Choose the installation directory (we suggest to keep the default one)
The process will extract and install all the required files to execute properly the Arduino
Software (IDE)
Proceed with board specific instructions
Arduino Uno
Arduino Uno is a microcontroller board based on the ATmega328P (datasheet). It has 14
digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a 16 MHz
quartz crystal, a USB connection, a power jack, an ICSP header and a reset button. It contains
everything needed to support the microcontroller; simply connect it to a computer with a USB
cable or power it with a AC-to-DC adapter or battery to get started.
The Arduino Uno can be programmed with the (Arduino Software (IDE)). Select
"Arduino/Genuino Uno from the Tools > Board menu (according to the microcontroller on your
board).
The ATmega328 on the Arduino Uno comes preprogrammed with a bootloader that
allows you to upload new code to it without the use of an external hardware programmer. It
communicates using the original STK500 protocol
The ATmega16U2 (or 8U2 in the rev1 and rev2 boards) firmware source code is
available in the Arduino repository. The ATmega16U2/8U2 is loaded with a DFU bootloader,
which can be activated by:
On Rev1 boards: connecting the solder jumper on the back of the board (near the
map of Italy) and then rese ing the 8U2.
On Rev2 or later boards: there is a resistor that pulling the 8U2/16U2 HWB line
to ground, making it easier to put into DFU mode.
The Arduino Uno has a resettable polyfuse that protects your computer's USB ports from
shorts and overcurrent. Although most computers provide their own internal protection, the fuse
provides an extra layer of protection. If more than 500 mA is applied to the USB port, the fuse
will automatically break the connection until the short or overload is removed.
The Uno differs from all preceding boards in that it does not use the FTDI USB-to-serial
driver chip. Instead, it features the Atmega16U2 (Atmega8U2 up to version R2) programmed as
a USB-to-serial converter.
The Arduino Uno board can be powered via the USB connection or with an external
power supply. The power source is selected automatically.
External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or
battery. The adapter can be connected by plugging a 2.1mm center-positive plug into the board's
power jack. Leads from a battery can be inserted in the GND and Vin pin headers of the POWER
connector.
The board can operate on an external supply from 6 to 20 volts. If supplied with less than
7V, however, the 5V pin may supply less than five volts and the board may become unstable. If
using more than 12V, the voltage regulator may overheat and damage the board. The
recommended range is 7 to 12 volts.
The power pins are as follows:
Vin. The input voltage to the Arduino/Genuino board when it's using an external
power source (as opposed to 5 volts from the USB connection or other regulated
power source). You can supply voltage through this pin, or, if supplying voltage via
the power jack, access it through this pin.
5V.This pin outputs a regulated 5V from the regulator on the board. The board can be
supplied with power either from the DC power jack (7 - 12V), the USB connector
(5V), or the VIN pin of the board (7-12V). Supplying voltage via the 5V or 3.3V pins
bypasses the regulator, and can damage your board. We don't advise it.
3V3. A 3.3 volt supply generated by the on-board regulator. Maximum current draw
is 50 mA.
GND. Ground pins.
IOREF. This pin on the Arduino/Genuino board provides the voltage reference with
which the microcontroller operates. A properly configured shield can read the IOREF
pin voltage and select the appropriate power source or enable voltage translators on
the outputs to work with the 5V or 3.3V.
The ATmega328 has 32 KB (with 0.5 KB occupied by the bootloader). It also has 2 KB of
SRAM and 1 KB of EEPROM (which can be read and written with the EEPROM library).
In addition, some pins have specialized functions:
Serial: 0 (RX) and 1 (TX). Used to receive (RX) and transmit (TX) TTL serial data.
These pins are connected to the corresponding pins of the ATmega8U2 USB-to-TTL
Serial chip.
External Interrupts: 2 and 3. These pins can be configured to trigger an interrupt on a low
value, a rising or falling edge, or a change in value. See the attachInterrupt() function for
details.
PWM: 3, 5, 6, 9, 10, and 11. Provide 8-bit PWM output with the analogWrite() function.
SPI: 10 (SS), 11 (MOSI), 12 (MISO), 13 (SCK). These pins support SPI communication
using the SPI library.
LED: 13. There is a built-in LED driven by digital pin 13. When the pin is HIGH value,
the LED is on, when the pin is LOW, it's off.
TWI: A4 or SDA pin and A5 or SCL pin. Support TWI communication using the Wire
library.
The Uno has 6 analog inputs, labeled A0 through A5, each of which provide 10 bits of
resolution (i.e. 1024 different values). By default they measure from ground to 5 volts,
though is it possible to change the upper end of their range using the AREF pin and the
analogReference() function. There are a couple of other pins on the board:
AREF. Reference voltage for the analog inputs. Used with analogReference().
Reset. Bring this line LOW to reset the microcontroller. Typically used to add a reset
button to shields which block the one on the board.
Arduino/Genuino Uno has a number of facilities for communicating with a computer,
another Arduino/Genuino board, or other microcontrollers. The ATmega328 provides UART
TTL (5V) serial communication, which is available on digital pins 0 (RX) and 1 (TX). An
ATmega16U2 on the board channels this serial communication over USB and appears as a
virtual com port to software on the computer. The 16U2 firmware uses the standard USB COM
drivers, and no external driver is needed. However, on Windows, a .inf file is required. The
Arduino Software (IDE) includes a serial monitor which allows simple textual data to be sent to
and from the board. The RX and TX LEDs on the board will flash when data is being transmitted
via the USB-to-serial chip and USB connection to the computer (but not for serial
communication on pins 0 and 1).
A SoftwareSerial library allows serial communication on any of the Uno's digital pins.
The ATmega328 also supports I2C (TWI) and SPI communication. The Arduino
Software (IDE) includes a Wire library to simplify use of the I2C bus; see the documentation for
details. For SPI communication, use the SPI library.
Automatic (Software) Reset
Rather than requiring a physical press of the reset button before an upload, the
Arduino/Genuino Uno board is designed in a way that allows it to be reset by software running
on a connected computer. One of the hardware flow control lines (DTR) of the
ATmega8U2/16U2 is connected to the reset line of the ATmega328 via a 100 nanofarad
capacitor. When this line is asserted (taken low), the reset line drops long enough to reset the
chip. The Arduino Software (IDE) uses this capability to allow you to upload code by simply
pressing the upload button in the interface toolbar. This means that the bootloader can have a
shorter timeout, as the lowering of DTR can be well-coordinated with the start of the upload.
This setup has other implications. When the Uno is connected to either a computer
running Mac OS X or Linux, it resets each time a connection is made to it from software (via
USB). For the following half-second or so, the bootloader is running on the Uno. While it is
programmed to ignore malformed data (i.e. anything besides an upload of new code), it will
intercept the first few bytes of data sent to the board after a connection is opened. If a sketch
running on the board receives one-time configuration or other data when it first starts, make sure
that the software with which it communicates waits a second after opening the connection and
before sending this data.
The Uno board contains a trace that can be cut to disable the auto-reset. The pads on
either side of the trace can be soldered together to re-enable it. It's labeled "RESET-EN". You
may also be able to disable the auto-reset by connecting a 110 ohm resistor from 5V to the reset
line; see this forum thread for details.
Program for LED blinking.
Hardware Requirements:
1. 1x Breadboard
2. 1x Arduino Uno R3
3. 1x LED
4. 1x 330Ω Resistor
5. 2x Jumper Wires
Blinking the LED
With a simple modification of the breadboard, we could attach the LED to an output pin of the
Arduino. Move the red jumper wire from the Arduino 5V connector to D13, as shown below:
Now load the 'Blink' example sketch from Lesson 1. You will notice that both the built-in 'L'
LED and the external LED should now blink.
Program:
/*
Blink
Turns on an LED on for one second, then off for one second, repeatedly.
This example code is in the public domain.
*/
// Pin 13 has an LED connected on most Arduino boards.
// give it a name:
int led = 13;
// the setup routine runs once when you press reset:
void setup() {
// initialize the digital pin as an output.
pinMode(led, OUTPUT);
}
// the loop routine runs over and over again forever:
void loop() {
digitalWrite(led, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(led, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}
Lets try using a different pin of the Arduino – say D7. Move the red jumper lead from pin D13 to
pin D7 and modify the following line near the top of the sketch:
1. int led = 13;
so that it reads:
1. int led = 7;
Upload the modified sketch to your Arduino board and the LED should still be blinking, but this
time using pin D7.
Conclusion:
Marks obtained: Signature of faculty: Date: