Report
Report
Extended Reality
How Extended Reality is shaping the World we live
in
Prepared by
Divyanshu kr. Sharma
Table Of Contents
1. Introduction
2. Virtuality-continuum
3. Spectrum of Extended Reality
4. Challenges
5. Real world example
6. Conclusion
History of XR:
From the emergence of VR prototypes in the 1960s to the gaming boom in the
1980s, AR's focus on wearables in the 1990s, and the widespread interest sparked
by mobile AR apps like Pokémon GO in the 2010s, immersive technologies have
progressed rapidly. Now, in the 2020s, continued advancements in hardware,
software, and processing power are bringing extended reality (XR) closer to
mainstream adoption, promising a seamless integration of immersive experiences
into our daily lives.
Virtuality-continuum
The virtuality continuum, introduced by researchers Paul Milgram and Fumio
Kishino in 1994, outlines the spectrum between the physical and digital worlds.
Initially focusing on visual displays, it encompasses:
Despite its conceptual basis in visual displays, the continuum doesn't consider
other sensory inputs like sound, smell, haptics, or taste. This framework serves as a
guide to understanding the balance between real and digital elements in displays.
It's essential to differentiate the virtuality continuum from extended reality (XR)
technologies, as the former is a theoretical model defining the proportion of real
and digital elements in a display.
Mixed reality (MR) is a technology that seamlessly blends the physical and
digital worlds, creating a hybrid environment where real and virtual objects coexist
and interact. Unlike virtual reality (VR), which immerses users in a completely
virtual environment, and augmented reality (AR), which overlays digital elements
onto the real world, MR creates a more interactive and interconnected experience.
How does MR work?
1. Environmental Sensing: MR devices use sensors to capture real-world
data, including geometry, lighting, and object locations.
2. Object Recognition and Tracking: Beyond AR, MR recognizes and
tracks real-world objects in real-time, enabling seamless interaction between
virtual and physical elements.
3. Digital Content Rendering: MR software generates and overlays
advanced digital content onto the real world, including interactive 3D
models, animations, and dynamic simulations.
4. Seamless Integration and Interaction: The distinctive feature of MR
lies in its ability to enable users to interact with virtual objects as if they are
physically present, allowing manipulation, movement, and coexistence with
virtual elements in the real world.
Conclusion
Extended Reality (XR) represents a dynamic convergence of technology and
human experience, skillfully blending the virtual and physical domains to create
immersive encounters in fields like education, healthcare, gaming, and industry. As
technology advances, XR stands poised for groundbreaking innovation, reshaping
the digital landscape. It holds the key to revolutionizing learning, work dynamics,
entertainment, and our overall interaction with the world. In the ever-evolving
tapestry of modern society, XR emerges as a transformative force, promising a
future that is not only captivating but also fundamentally reshaped by the limitless
possibilities it brings. The journey ahead with XR is one of continuous exploration
and boundless potential.
Bibliography
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