CH 5
CH 5
• Instruction Codes
• Computer Registers
• Computer Instructions
• Instruction Cycle
CPU RAM
0
15 0
4095
Instructions
Program
– A sequence of (machine) instructions
(Machine) Instruction
– A group of bits that tell the computer to perform a specific operation (a
sequence of micro-operation)
The instructions of a program, along with any needed data are stored
in memory
The CPU reads the next instruction from memory
It is placed in an Instruction Register (IR)
Control circuitry in control unit then translates the instruction into the
sequence of microoperations necessary to implement it
Instruction Format
A computer instruction is often divided into two parts
– An opcode (Operation Code) that specifies the operation for that
instruction
– An address that specifies the registers and/or locations in memory to
use for that operation
In the Basic Computer, since the memory contains 4096 (= 212)
words, we needs 12 bit to specify which memory address this
instruction will use
In the Basic Computer, bit 15 of the instruction specifies the
addressing mode (0: direct addressing, 1: indirect addressing)
Since the memory words, and hence the instructions, are 16 bits
long, that leaves 3 bits for the instruction’s opcode
Instruction Format
15 14 12 11 0
I Opcode Address
Addressing
mode
Ch5. Basic computer organization and design 5 /45
Instruction codes
Addressing Modes
The address field of an instruction can represent either
– Direct address: the address in memory of the data to use (the address of
the operand), or
– Indirect address: the address in memory of the address in memory of the
data to use Direct addressing Indirect addressing
22 0 ADD 457 35 1 ADD 300
300 1350
457 Operand
1350 Operand
+ +
AC AC
Processor Registers
A processor has many registers to hold instructions, addresses, data,
etc
The processor has a register, the Program Counter (PC) that holds the
memory address of the next instruction to get
– Since the memory in the Basic Computer only has 4096 locations, the PC
only needs 12 bits
In a direct or indirect addressing, the processor needs to keep track of
what locations in memory it is addressing: The Address Register (AR) is
used for this
– The AR is a 12 bit register in the Basic Computer
When an operand is found, using either direct or indirect addressing, it
is placed in the Data Register (DR). The processor then uses this value
as data for its operation
The Basic Computer has a single general purpose register – the
Accumulator (AC)
Processor Registers
The significance of a general purpose register is that it can be referred
to in instructions
– e.g. load AC with the contents of a specific memory location; store the
contents of AC into a specified memory location
Often a processor will need a scratch register to store intermediate
results or other temporary data; in the Basic Computer this is the
Temporary Register (TR)
The Basic Computer uses a very simple model of input/output (I/O)
operations
– Input devices are considered to send 8 bits of character data to the
processor
– The processor can send 8 bits of character data to output devices
The Input Register (INPR) holds an 8 bit character gotten from an
input device
The Output Register (OUTR) holds an 8 bit character to be send to an
output device
Ch5. Basic computer organization and design 8 /45
Registers
11 0
PC
Memory
11 0
4096 x 16
AR
15 0
IR CPU
15 0 15 0
TR DR
7 0 7 0 15 0
OUTR INPR AC
List of BC Registers
DR 16 Data Register Holds memory operand
AR 12 Address Register Holds address for memory
AC 16 Accumulator Processor register
IR 16 Instruction Register Holds instruction code
PC 12 Program Counter Holds address of instruction
TR 16 Temporary Register Holds temporary data
INPR 8 Input Register Holds input character
OUTR 8 Output Register Holds output character
Ch5. Basic computer organization and design 9 /45
Registers
LD INR CLR
PC 2
LD INR CLR
DR 3
LD INR CLR
E
ALU AC 4
LD INR CLR
INPR
IR 5
LD
TR 6
LD INR CLR
OUTR
Clock
LD
16-bit common bus
Ch5. Basic computer organization and design 11 /45
Registers
Read
INPR
Memory Write
4096 x 16
Address E ALU
AC
L I C
L I C L
L I C DR IR L I C
PC TR
AR OUTR LD
L I C
7 1 2 3 4 5 6
Either one of the registers will have its load signal activated, or
the memory will have its read signal activated
– Will determine where the data from the bus gets loaded
The 12-bit registers, AR and PC, have 0’s loaded onto the bus
in the high order 4 bit positions
When the 8-bit register OUTR is loaded from the bus, the data
comes from the low order 8 bits on the bus
Control Unit
Control unit (CU) of a processor translates from machine
instructions to the control signals for the microoperations that
implement them
3x8
decoder
7 6543 210
D0
I Combinational
D7 Control Control
logic signals
T15
T0
15 14 . . . . 2 1 0
4 x 16
decoder
Timing Signals
- Generated by 4-bit sequence counter and 416 decoder
- The SC can be incremented or cleared.
T0
T1
T2
T3
T4
D3
CLR
SC
T1 S2
T0 S1 Bus
S0
Memory
7
unit
Address
Read
AR 1
LD
PC 2
INR
IR 5
LD Clock
Common bus
Ch5. Basic computer organization and design 21 /45
Instrction Cycle
T0
AR PC
T1
IR M[AR], PC PC + 1
T2
Decode Opcode in IR(12-14),
AR IR(0-11), I IR(15)
T3 T3 T3 T3
Execute Execute AR M[AR] Nothing
input-output register-reference
instruction instruction
SC 0 SC 0 Execute T4
memory-reference
instruction
SC 0
D'7IT3: AR M[AR]
D'7I'T3: Nothing
D7I'T3: Execute a register-reference instr.
D7IT3: Execute an input-output instr.
Ch5. Basic computer organization and design 22 /45
Instruction Cycle
- The effective address of the instruction is in AR and was placed there during
timing signal T2 when I = 0, or during timing signal T3 when I = 1
- Memory cycle is assumed to be short enough to complete in a CPU cycle
- The execution of MR instruction starts with T4
AND to AC
D0T4: DR M[AR] Read operand
D0T5: AC AC DR, SC 0 AND with AC
ADD to AC
D1T4: DR M[AR] Read operand
D1T5: AC AC + DR, E Cout, SC 0 Add to AC and store carry in E
Ch5. Basic computer organization and design 24 /45
Memory Reference Instructions
LDA: Load to AC
D2T4: DR M[AR]
D2T5: AC DR, SC 0
STA: Store AC
D3T4: M[AR] AC, SC 0
BUN: Branch Unconditionally
D4T4: PC AR, SC 0
BSA: Branch and Save Return Address
M[AR] PC, PC AR + 1
Memory, PC, AR at time T4 Memory, PC after execution
20 0 BSA 135 20 0 BSA 135
PC = 21 Next instruction 21 Next instruction
AR = 135 135 21
136 Subroutine PC = 136 Subroutine
BSA:
D5T4: M[AR] PC, AR AR + 1
D5T5: PC AR, SC 0
D5T 5 D6T 5
PC AR DR DR + 1
SC 0
D6T 6
M[AR] DR
If (DR = 0)
then (PC PC + 1)
SC 0
Ch5. Basic computer organization and design 27 /45
I/O and Interrupt
AC
FGI 0 AC Data
yes
yes FGO=0
FGI=0
no no
AC INPR OUTR AC
FGO 0
yes More
Character yes More
Character
no
no
END
END
Ch5. Basic computer organization and design 29 /45
Input-output Instructions
D7IT3 = p
IR(i) = Bi, i = 6, …, 11
p: SC 0 Clear SC
INP pB11: AC(0-7) INPR, FGI 0 Input char. to AC
OUT pB10: OUTR AC(0-7), FGO 0 Output char. from AC
SKI pB9: if(FGI = 1) then (PC PC + 1) Skip on input flag
SKO pB8: if(FGO = 1) then (PC PC + 1) Skip on output flag
ION pB7: IEN 1 Interrupt enable on
IOF pB6: IEN 0 Interrupt enable off
Input
Output
LOOP, LDA DATA
LOP, SKO DEV
BUN LOP
OUT DEV
- The I/O interface, instead of the CPU, monitors the I/O device.
- When the interface founds that the I/O device is ready for data transfer,
it generates an interrupt request to the CPU
Execute =0
IEN
instructions
=1 Branch to location 1
PC 1
=1
FGI
=0
=1 IEN 0
FGO R0
=0
R1
Main Main
255 Program 255 Program
PC = 256 256
1120 1120
I/O I/O
Program Program
1 BUN 0 1 BUN 0
=0(Instruction =1(Interrupt
R
Cycle) Cycle)
R’T0 RT0
AR PC AR 0, TR PC
R’T1 RT1
IR M[AR], PC PC + 1 M[AR] TR, PC 0
R’T2 RT2
AR IR(0~11), I IR(15) PC PC + 1, IEN 0
D0...D7 Decode IR(12 ~ 14) R 0, SC 0
Control of Flags
IEN: Interrupt Enable Flag
pB7: IEN 1 (I/O Instruction)
pB6: IEN 0 (I/O Instruction)
RT2: IEN 0 (Interrupt)
D
7
p
I J IEN
Q
B7
T3
B6
K
R
T2
selected
x1 x2 x3 x4 x5 x6 x7 S2 S1 S0 register
0 0 0 0 0 0 0 0 0 0 none
1 0 0 0 0 0 0 0 0 1 AR
0 1 0 0 0 0 0 0 1 0 PC
0 0 1 0 0 0 0 0 1 1 DR
0 0 0 1 0 0 0 1 0 0 AC
0 0 0 0 1 0 0 1 0 1 IR
0 0 0 0 0 1 0 1 1 0 TR
0 0 0 0 0 0 1 1 1 1 Memory
For AR D4T4: PC AR
D5T5: PC AR
x1 = D4T4 + D5T5
8 circuit To bus
From INPR
Control
gates
Control of AC Register
D2 DR
T5
p INPR
B 11
r COM
B9
SHR
B7
SHL
B6
INC
B5
CLR
B 11
Ch5. Basic computer organization and design 44 /45
Design of AC Logic
AND
Ci ADD LD
FA Ii J Q
DR AC(i)
C i+1
INPR K
From
INPR
bit(i)
COM
SHR
AC(i+1)
SHL
AC(i-1)