Liber Sodalitas - The Blind Path
Liber Sodalitas - The Blind Path
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Liber Sodalitas
The Blind Path
Though called by some a monastic order, the Blind Path is really a simple-
yet-deep philosophy teaching its followers to see beyond the visible,
beyond the obvious, in order to experience a new and transcendental
reality. Developed by a woman who, through the machinations of fate,
found herself in need of a new "vision" in life, the Blind Path hides
within its ideals secrets that allow the blind to go beyond their
physical limitations and become one of the unsighted.
History
The woman known today as Mang-Ren went by a different name
when she was young and served as a courtesan in the Emperor’s
palace. Steeped in the cutthroat and politically charged
atmosphere of the Emperor’s court, young Mang-Ren excelled
in her duties as a giver of pleasure and gatherer of secrets. Few
were the nobles who did not owe Mang-Ren a favor here and there,
who showered her with gifts in exchange for her silence, or who owed
her his life because of a well-placed and well-timed word. Mang-Ren
had everything she could desire, even—and especially—the personal
attention of the Emperor himself above all other courtesans; in Mang-
Ren’s eyes, it was only a matter of time before she could use her
influence to take her rightful place at the Emperor’s side. Her ambition
was her downfall.
This product requires the use of the Dungeons & Dragons, Third
Edition Core Books, published by Wizards of the Coast Inc.
This product utilizes updated material from the v3.5 revision.
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up with one of her agents passing as an ambitious is real or a falsity, never compelled to reach
noble seeking Mang-Ren’s help. When she was inwardly to find an answer, instead relying on what
finally alone with the fake noble, Mang-Ren was they see as truth. Truth, the Blind Path teaches, is
drugged and taken to a dungeon cell, where she found by the careful examination of a person’s
was beaten and tortured repeatedly over the course soul, her innermost being, without the familiarity
of a week. When she was finally at the edge of of what we see every day. Adherents of the Blind
death, the Emperor’s wife went to see her, to make Path make a point to spend a moment each day in
her see the error of her ways in wanting to be more meditation, shutting the world off in order to reach
than she was. Yet, the Emperor’s wife was out and see with their souls. “Do not follow your
merciful, and instead of killing Mang-Ren, she eyes, after which you stray” Mang-Ren is fond of
took a knife and cut out the courtesan’s eyes, saying. “Let your soul see for you, and you will
dumping the bloodied shell of a woman in the then perceive reality.”
middle of the countryside to her own fortune.
Tenets
her. Until it is possible for that dream to come true,
the Blind Path continues to thrive in small groups
“I once could see but now, at last, I am blind.” – in bustling cities, small villages and tranquil
Mang-Ren, Mistress of Eyes clearings all over the land.
The philosophy of the Blind Path teaches that
physical sight is actually a hindrance to the
perception of the true reality of the world. Vision
Becoming a Member
makes people complacent in their surroundings; Blind Path initiates (characters of unsighted
they never seek to question whether what they see prestige class levels 1st through 4th) and masters
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(characters of unsighted prestige class levels 5th courtesan days, when she turned heads only with a
and higher) wander the land spreading their shrug of her shoulder, but the thin lines around her
knowledge and unique way of perceiving life, eyes, now empty sockets closed shut forever,
teaching any who would listen. There is no special expose the wisdom she gained at such high price.
fee or ceremony to become an adherent of the Mang-Ren wears her long hair in a braid, and
philosophy, only a willingness to learn to favors flowing suits of embroidered silk in the
comprehend the world in a whole new way. monkish style of her native land. She normally
travels with a walking stick, though only to play
Not all adherents of the Blind Path are blind, but the part of the blind woman; thanks to her training
only blind people may become initiates and go on as an unsighted, Mang-Ren is far more aware of
to learn the deeper secrets of the unsighted. her surroundings than the great majority of people.
Purposeful mutilation of one’s eyes in order to gain
acceptance into the advanced teaching of the Roleplaying Notes: For all her wisdom and
philosophy are outright banned, and anyone found serious demeanor, Mang-Ren still retains some of
to have done this is immediately shunned and sent the spark that made her such a good courtesan in
away. It is the duty of adherents with physical her youth. She is introspective, standing still at
vision to use their knowledge of the Blind Path in times to perceive the world around, yet she is very
their everyday life in order to enhance their own much dynamic, always on the move, always
quality of life and that of those around them. seeking new listeners and students. Thanks to her
unsighted abilities, Mang-Ren is an excellent judge
Blind adherents of the Blind Path who wish to of character and treats those she meets
gain deeper understanding and learn the secrets of accordingly. Those approaching in peace find a
the unsighted must demonstrate an awareness of most gracious person who can, almost literally, see
the world and people’s nature, a desire to learn, as into their soul and counsel and instruct them with
well as a lawful behavior. If they have these amiability. Those who approach her in enmity find
qualities, a teacher then takes the student under his a vicious opponent ready to show them the mistake
tutelage and the adherent now becomes an initiate. of their ways in preying on the seemingly
Eventually, when the initiate is ready, the teacher unfortunate and less privileged.
releases him to go into the world to spread the
knowledge and to possibly serve as teacher to Mang-Ren, Mistress of Eyes, Founder of
someone else. the Blind Path, female human
Mnk2/Rog4/Unsighted10: CR 16; Medium
Humanoid (Human) (5 ft. 0 in. tall); HD 2d8 +
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weakness, trap sense +1, trapfinding, uncanny experience and hatred for the PCs.
dodge; AL LN; SV Fort +9, Ref +17, Will +16; Str
10, Dex 17, Con 13, Int 15, Wis 21, Cha 14. Roleplaying Notes: Blind Path initiates come
Skills: Appraise +7, Balance +24, Bluff +11, from all backgrounds and alignments within the
Concentration +14, Diplomacy +25, Heal +9, requirements of the group. Most initiates tend to be
Intimidate +8, Knowledge (Local) +19, Listen +18 lawful good or lawful neutral, allowing for good
(+23 awareness), Move Silently +17, Search +5 rapport with most people encountered. If using the
(+10 awareness), Sense Motive +22 (+27 initiate as an adversary, alignment would be lawful
awareness), Sleight of Hand +12, Survival +11, evil.
Tumble +19. Feats: Blind-fight, Combat Reflexes,
Improved Blindsight x2, Improved Grapple, Blind Path Initiate, human Mnk5/Unsighted1:
Improved Unarmed Strike, Persuasive, Self- CR 6; Medium Humanoid (Human); HD
sufficient, Skill Focus (Sense Motive), Stunning 5d8+1d6+6; hp 38; Init +2 (+2 Dex); Spd 25 ft*.;
Fist. AC 13 (-2 blindness, +0 Dex*, +3 Wis, +1 bracers
Equipment: +3 nunchaku, amulet of proof of armor, +1 class bonus), flat footed 13, touch 14;
against detection and location, monk’s belt, ring of Base Attack/Grapple +3/+7; Atks Unarmed +3
feather falling, ring of protection +4, potion of cure melee (1d8), or +1 kama +4 melee (1d6+1); Full
moderate wounds x2, quarterstaff, pouch with 3 Atk Unarmed +3 melee (1d8) or +1 kama +4 melee
gems (100 gp ea). (1d6+1) or unarmed flurry +2/+2 melee (1d8)or +1
* At any time Mang Ren has a number of Blind kama flurry +3/+3 melee (1d6+1); Space/Reach 5
Path initiates that she is training. Her level of ft./ 5 ft.; SA Flurry of blows; SQ Awareness 30 ft.,
training and expertise ensures that she does not blinded, evasion, ki strike (Magic), monk abilities,
follow the single initiate proposed in the Master purity of body, slow fall (20), still mind; AL Any
Rank class ability. lawful; SV Fort +5, Ref +8, Will +8; Str 10, Dex 14,
Con 12, Int 13, Wis 15, Cha 10.
Blind Path Initiate Skills: Balance +8*, Concentration +10,
This is a typical Blind Path initiate fresh from Diplomacy +10, Heal +6, Listen +11, Sense Motive
finishing his or her own studies and setting out into +11, Survival +6, Tumble +6*. Feats: Blind-fight,
the world to spread the philosophy of the Blind Deflect Arrows, Dodge, Mobility, Improved
Path. You can use this initiate NPC to introduce the Grapple, Improved Unarmed Strike, Self-sufficient.
player characters to the concept and people that Equipment: +1 kama, braces of armor +1,
make up the Blind Path, as well as to the abilities of potion of cure moderate wounds, potion of
an unsighted. The initiate could become a recurring sanctuary, pouch with 50 gp.
NPC, especially if the PCs tend to travel in an * Due to blindness.
established are, such as a province or a kingdom;
the PCs could meet the NPC here and there in the
wilderness, in a village or whenever they come
back to the city for replenishments. Should a PC
New Prestige Class
have the misfortune of becoming blind, the initiate
would be the perfect way to introduce the
Unsighted
possibility of the PC becoming an unsighted instead Whether blind from birth or due to an accident, lack
of seeking a magical cure for the blindness. of sight presents a great impediment to adventuring,
and while magical means of restoring sight exist,
Alternately, the initiate could be one of those rare they are not always readily available or affordable.
rebels who have taken the training of the unsighted But losing one’s sight does not mean losing one’s
and sought to use it for personal gain. Such an adventuring streak, and for the unsighted, being
initiate could develop into a recurring villain, blind is only a portal to a new host of abilities. Born
becoming a greater threat as he or she gains in out of deep meditation and achieving a new
understanding of the world, the abilities of an
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The Unsighted
Class Fort Ref Will
Base Attack Bonus Special
Level Save Save Save
1st +0 +0 +2 +2 Awareness 30 ft., Blinded, Monk Abilities
2nd +1 +0 +3 +3 Blindsight 10 ft.
3rd +2 +1 +3 +3 Uncanny Dodge, Sense Weakness
4th +3 +1 +4 +4 Blindsight 20 ft., Ki Strike (Adamantine)
5th +3 +2 +4 +4 Awareness 60 ft., Master Rank
6th +4 +2 +5 +5 Blindsight 30 ft., Pierce the Veil
7th +5 +3 +5 +5 Flowing Like Water
8th +6 +3 +6 +6 Blindsight 40 ft.
9th +6 +4 +6 +6 Awareness 120 ft., See Ethereal
10th +7 +4 +7 +7 Delicate Touch
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suffers a -2 penalty to initiative checks, her opponent as such that she does not draw attacks
however, instead of the usual -4. of opportunity due to movement.
Blindsight works underwater but not in a
vacuum. See Ethereal (Su): Starting at 10th level, an
unsighted gains the ability to see etheral creatures
Uncanny Dodge (Ex): Starting at 3rd level, an through her blindsight ability. She can see ethereal
unsighted retains her Dexterity bonus to AC (if any) creatures up to half her blindsight range.
if caught flat-footed or struck by an invisible
attacker, though she still looses it if immobilized. If Delicate Touch (Ex): Starting at 10th level, an
an unsighted already has uncanny dodge from a unsighted can synchronize her personal rhythms
different class, she then gains improved uncanny with that a target creature three times per day. This
dodge instead. synchronization technique last for a number of
rounds equal to the unsighted's Wisdom modifier x
Sense Weakness (Ex): Starting at 3rd level, the 2 (minimum 2 rounds) and during that time, the
threat range of the unsighted’s unarmed attacks and unsighted may resolve all attacks against that one
monk weapons increases by 1, due to the target as if they were touch attacks.
unsighted’s ability to perceive what others cannot
about their own flaws. This ability does not stack
with other abilities that expand a weapons threat
range. New Feats
Extra Delicate Touch [General]
Ki Strike (Adamantine) (Su): Upon reaching You can use the delicate touch class ability more
4th level, the unsighted can detect minor often than normal.
imperfections in the structure of objects and Prerequisite: Ability to employ the delicate touch
constructs. An unsighted's unarmed attack is treated technique
as adamantine for the purpose of bypassing damage Benefit: You can use the delicate touch technique
resistance and hardness. three more times per day.
Special: You may take this feat multiple times,
Master's Rank (Ex): Upon reaching this level increasing the number of times you can use delicate
of study, the unsighted gains access to the touch by three each time.
Leadership feat as a bonus feat for the sole purpose
of attracting a blind cohort to train in the unsighted Improved Blindsight [General]
prestige class. When the cohort reaches 5th level,
Your blindsight ability increases in range.
the character releases the cohort and attract a new
Prerequisites: Blindsight
person to train.
Benefit: Add 15 feet to the normal range of your
blindsight ability.
Pierce Veil (Su): Starting at 6th level, the
Special: You may take this feat multiple times,
unsighted always perceives a creature's true form
increasing the range of your blindsight ability by 15
and cannot be fooled by the disguise skill, or
feet each time.
abilities and spells that can be used to disguise a
creature's natural form such as alter self, alternate
form, change form, disguise self, polymorph, or
wildshape. CREDITS
Author: Daniel M. Perez
Flow Like Water (Su): Starting at 7th level, Proofreader &
the unsighted's perceptions of the world around her Additional Material: Mark Gedak
Artwork: Marcio Fiorito
is heightened to such as degree that, unless the
Layout: Daniel M. Perez
unsighted is running (moving at x3 or more base
speed), then she is able to predict the movement of
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ute; (d)"Open Game Content" means the game any Product Identity, including as an indication Liber Sodalitas: The Blind Path Copyright 2004,
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Secret Society/Organization (1 of 2)
ORGANIZATION:________________________________________________________________
THE BLIND PATH
PUBLIC: ❑ YES ❑ NO
RUMOR TRUE/FALSE DISINFORMATION
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
________________________________________________ ❑ T/❑ F ❑
ALIGNMENT: __________________________________________________________________
Lawful neutral
LEADER: _____________________________________________________________________
Mang-Ren, Mistress of Eyes
MEMBERS:
Mang-Ren, Mistress of Eyes. The Blind Path boasts some 20-30 initiates (characters of unsighted prestige class levels 1st-4th)
_____________________________________________________________________________
at any given time, with about half as many masters (characters of unsighted prestige class levels 5th and higher), though these
are wandering across the land and rarely found together. Each scattered community of followers is composed of anything from
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5 to 50 common folk adherents to the philosophy, with a handful of them being members of other character classes.
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GOALS:
As a philosophy, the Blind Path seeks to enlighten people to look beyond the material and the physical in order to witness the
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true essence of life. As a group, the main goal at the moment is the establishment of a base of operations where adherents of the
Blind Path can come to learn the philosophy, and where Mang-Ren and other masters can teach those seeking the secrets of the
_____________________________________________________________________________
unsighted.
_____________________________________________________________________________
AFFILIATIONS/ALLIES:
Some individual members have connections to local groups in their communities, though these are rarely official or offer great
_____________________________________________________________________________
benefit.
_____________________________________________________________________________
_____________________________________________________________________________
POWERFUL MAGIC/ARTIFACTS IN ORGANIZATION’S POSSESSION:
_____________________________________________________________________________
_____________________________________________________________________________
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Secret Society/Organization (2 of 2)
ORGANIZATION:________________________________________________________________
THE BLIND PATH
RESOURCES:
Resources are limited to what members of each community of followers can provide; in farming communities, food and shelter
_____________________________________________________________________________
is easy to come by, while in a city boasting a few experts, a variety of services can be requested, usually at reduced prices.
Though the group does not collect any fees, followers do donate from time to time. Save for what is needed for living expenses,
_____________________________________________________________________________
most of this money is eventually given to Mang-Ren for the purposes of purchasing a base of operations.
_____________________________________________________________________________
_____________________________________________________________________________
REQUIREMENTS TO JOIN/MEMBERSHIP: _____________________________________________
None. Following the Blind Path requires only that the person learn to let go of their senses and reach an awareness of the true
_____________________________________________________________________________
essence of life. In order to become an unsighted, a petitioner must be blind, as only those who simply cannot rely on their
physical sight can achieve the deep levels of awareness needed to manifest the extraordinary abilities developed by Mang-Ren.
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_____________________________________________________________________________
PRESTIGE CLASSES/FEATS/SPELLS (GAME MECHANICS AVAILABLE ONLY THROUGH MEMBERSHIP):
Unsighted (Prestige Class)
_____________________________________________________________________________
Extra Delicate Touch (Feat)
Improved Blindsight (Feat)
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_____________________________________________________________________________
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