Message
Message
"schema_version": 2,
"name": "Vagabond \"Vega\"",
"avatar": "",
"bio": "",
"exportedBy": "www.sw5e.com",
"gmnotes": "",
"defaulttoken": "",
"tags": "[]",
"controlledby": "",
"inplayerjournals": "",
"attribs": [
{
"name": "version",
"current": "2.4",
"max": "",
"id": ""
},
{
"name": "options-class-selection",
"current": "0",
"max": "",
"id": ""
},
{
"name": "class",
"current": "Sentinel",
"max": "",
"id": ""
},
{
"name": "subclass",
"current": "",
"max": "",
"id": ""
},
{
"name": "class_display",
"current": " Sentinel 1",
"max": "",
"id": ""
},
{
"name": "base_level",
"current": "1",
"max": "",
"id": ""
},
{
"name": "level",
"current": 1,
"max": "",
"id": ""
},
{
"name": "pb",
"current": "2",
"max": "",
"id": ""
},
{
"name": "ac",
"current": "16",
"max": "",
"id": ""
},
{
"name": "initiative_bonus",
"current": 4,
"max": "",
"id": ""
},
{
"name": "speed",
"current": "30 ft",
"max": "",
"id": ""
},
{
"name": "race",
"current": "Human",
"max": "",
"id": ""
},
{
"name": "race_display",
"current": "Human",
"max": "",
"id": ""
},
{
"name": "experience",
"current": "0",
"max": "",
"id": ""
},
{
"name": "background",
"current": "Amnesiac",
"max": "",
"id": ""
},
{
"name": "alignment",
"current": "Chaotic Light",
"max": "",
"id": ""
},
{
"name": "strength",
"current": 8,
"max": "",
"id": ""
},
{
"name": "strength_base",
"current": "8",
"max": "",
"id": ""
},
{
"name": "strength_mod",
"current": "-1",
"max": "",
"id": ""
},
{
"name": "strength_save_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "strength_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "athletics_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "athletics_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "athletics_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "dexterity",
"current": 18,
"max": "",
"id": ""
},
{
"name": "dexterity_base",
"current": "18",
"max": "",
"id": ""
},
{
"name": "dexterity_mod",
"current": "4",
"max": "",
"id": ""
},
{
"name": "dexterity_save_bonus",
"current": 6,
"max": "",
"id": ""
},
{
"name": "dexterity_save_prof",
"current": "(@{pb})",
"max": "",
"id": ""
},
{
"name": "acrobatics_bonus",
"current": 6,
"max": "",
"id": ""
},
{
"name": "acrobatics_prof",
"current": "(@{pb}*@{acrobatics_type})",
"max": "",
"id": ""
},
{
"name": "acrobatics_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "sleight_of_hand_bonus",
"current": 4,
"max": "",
"id": ""
},
{
"name": "sleight_of_hand_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "sleight_of_hand_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "stealth_bonus",
"current": 6,
"max": "",
"id": ""
},
{
"name": "stealth_prof",
"current": "(@{pb}*@{stealth_type})",
"max": "",
"id": ""
},
{
"name": "stealth_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "constitution",
"current": 14,
"max": "",
"id": ""
},
{
"name": "constitution_base",
"current": "14",
"max": "",
"id": ""
},
{
"name": "constitution_mod",
"current": "2",
"max": "",
"id": ""
},
{
"name": "constitution_save_bonus",
"current": 2,
"max": "",
"id": ""
},
{
"name": "constitution_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "intelligence",
"current": 8,
"max": "",
"id": ""
},
{
"name": "intelligence_base",
"current": "8",
"max": "",
"id": ""
},
{
"name": "intelligence_mod",
"current": "-1",
"max": "",
"id": ""
},
{
"name": "intelligence_save_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "intelligence_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "investigation_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "investigation_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "investigation_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "lore_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "lore_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "lore_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "nature_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "nature_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "nature_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "piloting_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "piloting_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "piloting_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "technology_bonus",
"current": -1,
"max": "",
"id": ""
},
{
"name": "technology_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "technology_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "wisdom",
"current": 12,
"max": "",
"id": ""
},
{
"name": "wisdom_base",
"current": "12",
"max": "",
"id": ""
},
{
"name": "wisdom_mod",
"current": "1",
"max": "",
"id": ""
},
{
"name": "wisdom_save_bonus",
"current": 1,
"max": "",
"id": ""
},
{
"name": "wisdom_save_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "animal_handling_bonus",
"current": 1,
"max": "",
"id": ""
},
{
"name": "animal_handling_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "animal_handling_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "insight_bonus",
"current": 3,
"max": "",
"id": ""
},
{
"name": "insight_prof",
"current": "(@{pb}*@{insight_type})",
"max": "",
"id": ""
},
{
"name": "insight_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "medicine_bonus",
"current": 1,
"max": "",
"id": ""
},
{
"name": "medicine_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "medicine_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "perception_bonus",
"current": 3,
"max": "",
"id": ""
},
{
"name": "perception_prof",
"current": "(@{pb}*@{perception_type})",
"max": "",
"id": ""
},
{
"name": "perception_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "survival_bonus",
"current": 1,
"max": "",
"id": ""
},
{
"name": "survival_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "survival_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "charisma",
"current": 16,
"max": "",
"id": ""
},
{
"name": "charisma_base",
"current": "16",
"max": "",
"id": ""
},
{
"name": "charisma_mod",
"current": "3",
"max": "",
"id": ""
},
{
"name": "charisma_save_bonus",
"current": 5,
"max": "",
"id": ""
},
{
"name": "charisma_save_prof",
"current": "(@{pb})",
"max": "",
"id": ""
},
{
"name": "deception_bonus",
"current": 3,
"max": "",
"id": ""
},
{
"name": "deception_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "deception_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "intimidation_bonus",
"current": 5,
"max": "",
"id": ""
},
{
"name": "intimidation_prof",
"current": "(@{pb}*@{intimidation_type})",
"max": "",
"id": ""
},
{
"name": "intimidation_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "performance_bonus",
"current": 3,
"max": "",
"id": ""
},
{
"name": "performance_prof",
"current": 0,
"max": "",
"id": ""
},
{
"name": "performance_type",
"current": 0,
"max": "",
"id": ""
},
{
"name": "persuasion_bonus",
"current": 5,
"max": "",
"id": ""
},
{
"name": "persuasion_prof",
"current": "(@{pb}*@{persuasion_type})",
"max": "",
"id": ""
},
{
"name": "persuasion_type",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powername",
"current": "Necrotic Touch",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powercastingtime",
"current": "1 action",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powerrange",
"current": "Touch",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powerconcentration",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powerduration",
"current": "1 round",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_power_ability",
"current": "@{charisma_mod}+",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_powerdescription",
"current": "You attempt to drain the essence from a creature. Make a melee
force attack against the target. If the attack hits, the creature takes 1d6
necrotic damage, and you gain temporary hit points equal to the damage dealt until
the end of your next turn.\r\n\r\nThis power's damage increases by 1d6 when you
reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MyY7zBQbA1VDsEqZLFr_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powername",
"current": "Wall Run",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powercastingtime",
"current": "1 bonus action",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powerrange",
"current": "Self",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powerconcentration",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powerduration",
"current": "1 turn",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_power_ability",
"current": "power",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_powerdescription",
"current": "Until the end of the turn, you have a climbing speed equal to
your walking speed and you have advantage on Dexterity (Acrobatics) and Strength
(Athletics) checks that involve movement. For the same duration, you can move up,
down, and across vertical surfaces while leaving your hands free. This does not
allow you to move upside down along ceilings. If you are on a vertical surface when
you no longer have a climbing speed, you immediately fall unless you have some
other means of remaining there.",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MrtgLwgI4iQogprdfow_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powername",
"current": "Force Push/Pull",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powercastingtime",
"current": "1 action",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powerrange",
"current": "60 feet",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powerconcentration",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powerduration",
"current": "Instantaneous",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_power_ability",
"current": "power",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_powerdescription",
"current": "You gain the minor ability to move or manipulate creatures and
objects with the Force. You can exert fine control on objects with your telekinetic
grip, such as manipulating a simple tool, opening a door or a container, stowing or
retrieving an item from an open container, or pouring the contents from a vial.
Alternatively, you can push or pull a creature or object you can see. \r\n\r\nYou
use the Force to move a Medium or smaller creature or object not being worn or
carried within range. The target must make a Strength saving throw. An object
automatically fails this saving throw. On a failed save, the creature or object
moves a number of feet in a direction of your choice based on its size. A Tiny
creature or object can be moved up to 20 feet, a Small creature or object can be
moved up to 10 feet, and a Medium creature or object can be moved up to 5 feet. If
at the end of this movement the creature or object strikes another creature or
object, it must make a Dexterity saving throw. An object automatically fails this
saving throw. On a failed save, they both take 1d4 kinetic damage.\r\n\r\nThis
power improves when you reach higher levels. At 5th level, you can move a Tiny
creature or object up to 30 feet, a Small creature or object up to 20 feet, a
Medium creature or object up to 10 feet, and the power's damage increases to 2d4
kinetic damage. At 11th level, you can move a Small creature or object up to 30
feet, a Medium creature up to 20 feet, and the power's damage increases to 3d4
kinetic damage. At 17th level, you can move a Medium creature to up 30 feet, and
the power's damage increases to 4d4 kinetic damage.",
"max": "",
"id": ""
},
{
"name": "repeating_power-cantrip_-MqRHTZVWaseFxSMSiaj_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powername",
"current": "Phasestrike",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powercastingtime",
"current": "1 bonus action",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powerrange",
"current": "Self",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powerconcentration",
"current": "{{concentration=1}}",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powerduration",
"current": "up to 1 minute",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_power_ability",
"current": "power",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_powerdescription",
"current": "Until the power ends, your movement doesn't provoke opportunity
attacks.\r\n\r\nOnce before the power ends, you can give yourself advantage on one
weapon attack roll on your turn. That attack deals an extra 1d8 force damage on a
hit. Whether you hit or miss, your walking speed increases by 30 feet until the end
of that turn.",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MuwnTClW6YejACUEmCU_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powername",
"current": "Sap Vitality",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powercastingtime",
"current": "1 action",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powerrange",
"current": "Touch",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powerconcentration",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powerduration",
"current": "Instantaneous",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_power_ability",
"current": "@{charisma_mod}+",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_powerdescription",
"current": "Make a melee force attack against a creature you can reach. On a
hit, the target takes 3d10 necrotic damage.\r\n\r\n***Force Potency.*** When you
cast this power using a force slot of 2nd level or higher, the damage increases by
1d10 for each slot level above 1st.",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M4ptedTBqdawEqNRaLF_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powername",
"current": "Armor of Abeloth",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powercastingtime",
"current": "1 action",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powerrange",
"current": "Self",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powerconcentration",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powerduration",
"current": "1 hour",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_power_ability",
"current": "@{charisma_mod}+",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_powerdescription",
"current": "A protective force surrounds you, manifesting as shimmering light
that covers you and your gear. You gain 5 temporary hit points for the duration. If
a creature hits you with a melee attack while you have these hit points, the
creature takes 5 psychic damage.\r\n\r\n***Force Potency.*** When you cast this
power using a force slot of 2nd level or higher, both the temporary hit points and
the psychic damage increase by 5 for each slot.",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-M2KkIcxk875KJiqhUNi_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powername",
"current": "Hex",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powerschool",
"current": "force",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powercastingtime",
"current": "1 bonus action",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powerrange",
"current": "90 feet",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powerconcentration",
"current": "{{concentration=1}}",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powerduration",
"current": "up to 1 hour",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_power_ability",
"current": "@{charisma_mod}+",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_rollcontent",
"current": "@{wtype}&{template:power} {{level=@{powerschool} @{powerlevel}}}
{{name=@{powername}}} {{castingtime=@{powercastingtime}}} {{range=@{powerrange}}}
{{target=@{powertarget}}} {{duration=@{powerduration}}}
{{description=@{powerdescription}}} {{athigherlevels=@{powerathigherlevels}}}
{{innate=@{innate}}} @{powerconcentration} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_powerdescription",
"current": "You curse an opponent within range. Until the power ends, you
deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.
Also, choose one ability when you cast the power. The target has disadvantage on
ability checks made with the chosen ability.\r\n\r\nIf the target drops to 0 hit
points before this power ends, you can use a bonus action on a subsequent turn of
yours to curse a new creature.\r\n\r\n***Force Potency.*** When you cast this power
using a force slot of 3rd or 4th level, you can maintain your concentration on the
power for up to 8 hours. When you use a force slot of 5th level or higher, you can
maintain your concentration on the power for up to 24 hours.",
"max": "",
"id": ""
},
{
"name": "repeating_power-1_-MXWRchS3K8USD8ZCw8i_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MeoNZlx5Alzod03kfgB_itemname",
"current": "Combat suit",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MeoNZlx5Alzod03kfgB_itemweight",
"current": "10",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MeoNZlx5Alzod03kfgB_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MwzwuSDpJdoM5SRwC3u_itemname",
"current": "Light physical shield",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MwzwuSDpJdoM5SRwC3u_itemweight",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MwzwuSDpJdoM5SRwC3u_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-M4Zqovb3hemAHoKR6nj_itemname",
"current": "Lightfoil",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-M4Zqovb3hemAHoKR6nj_itemweight",
"current": "1.5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-M4Zqovb3hemAHoKR6nj_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MEMRa5pKj7hoF6vVDnm_itemname",
"current": "Backpack",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MEMRa5pKj7hoF6vVDnm_itemweight",
"current": "5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MEMRa5pKj7hoF6vVDnm_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mp0QKYsu7isCBbwzzC5_itemname",
"current": "Bedroll",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mp0QKYsu7isCBbwzzC5_itemweight",
"current": "7",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-Mp0QKYsu7isCBbwzzC5_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MJVM8ZvLanqTxQTCNEA_itemname",
"current": "Blanket",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MJVM8ZvLanqTxQTCNEA_itemweight",
"current": "3",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MJVM8ZvLanqTxQTCNEA_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MTAo5uUa8jGaatait2M_itemname",
"current": "Mess kit",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MTAo5uUa8jGaatait2M_itemweight",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MTAo5uUa8jGaatait2M_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MbYEGyZXSgXPlVNTWCA_itemname",
"current": "Glowrod",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MbYEGyZXSgXPlVNTWCA_itemweight",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MbYEGyZXSgXPlVNTWCA_itemcount",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MCeVIrw5h5ouvxYHPZq_itemname",
"current": "Commlink",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MCeVIrw5h5ouvxYHPZq_itemweight",
"current": "0.5",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MCeVIrw5h5ouvxYHPZq_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MigoIsd3hzLeeC3aHVS_itemname",
"current": "Fibercord cable, 50 ft (rolled)",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MigoIsd3hzLeeC3aHVS_itemweight",
"current": "2",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MigoIsd3hzLeeC3aHVS_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MAA2yk8BEkJdCp1fZiw_itemname",
"current": "Canteen",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MAA2yk8BEkJdCp1fZiw_itemweight",
"current": "3",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-MAA2yk8BEkJdCp1fZiw_itemcount",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-McFMzwrSHskaQkmnK1G_itemname",
"current": "Field rations (one day's)",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-McFMzwrSHskaQkmnK1G_itemweight",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_inventory_-McFMzwrSHskaQkmnK1G_itemcount",
"current": "10",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MDuaxJSX6xDbysTWSAM_name",
"current": "Galactic Basic",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MDuaxJSX6xDbysTWSAM_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_atkname",
"current": "Lightfoil",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_atkbonus",
"current": 4,
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_atkattr_base",
"current": "@{dexterity_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_dmgtype",
"current": "Energy",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_dmgbase",
"current": "1d8",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_dmgattr",
"current": "@{dexterity_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_atkrange",
"current": "",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_atk_desc",
"current": "Finesse, hidden, luminous",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_saveeffect",
"current": " ",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_atkdmgtype",
"current": "1d8+4 Energy",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_rollbase_dmg",
"current": "@{wtype}&{template:dmg} {{rname=@{atkname}}} @{atkflag}
{{range=@{atkrange}}} @{dmgflag} {{dmg1=[[1d8 + 4[DEX]]]}}
{{dmg1type=Energy}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} @{saveflag}
{{desc=@{atk_desc}}} @{hldmg} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globaldamage=[[0]]}}
{{globaldamagetype=@{global_damage_mod_type}}} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_rollbase_crit",
"current": "@{wtype}&{template:dmg} {{crit=1}} {{rname=@{atkname}}}
@{atkflag} {{range=@{atkrange}}} @{dmgflag}{{dmg1=[[1d8 + 4[DEX]]]}}
{{dmg1type=Energy}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d8]]}}
{{crit2=[[0]]}} @{saveflag} {{desc=@{atk_desc}}} @{hldmg}
{{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}{{globaldamage=[[0]]}}
{{globaldamagecrit=[[0]]}}{{globaldamagetype=@{global_damage_mod_type}}}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-MnJieL67GuGluHWzTUM_rollbase",
"current": "@{wtype}&{template:atk} {{mod=@{atkbonus}}} {{rname=[@{atkname}]
(~repeating_attack_attack_dmg)}} {{rnamec=[@{atkname}]
(~repeating_attack_attack_crit)}} {{r1=[[@{d20}cs>@{atkcritrange} + 4[DEX] +
2[PROF]]]}} @{rtype}cs>@{atkcritrange} + 4[DEX] + 2[PROF]]]}} {{range=@{atkrange}}}
{{desc=@{atk_desc}}} {{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}
{{globalattack=@{global_attack_mod}}} ammo=@{ammo} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_atkname",
"current": "Unarmed Strike",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_atkbonus",
"current": 1,
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_atkattr_base",
"current": "@{strength_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_dmgtype",
"current": "Kinetic",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_dmgbase",
"current": "1",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_dmgattr",
"current": "@{strength_mod}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_atkrange",
"current": "",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_atk_desc",
"current": "",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_saveeffect",
"current": " ",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_atkdmgtype",
"current": "1+-1 Kinetic",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_rollbase_dmg",
"current": "@{wtype}&{template:dmg} {{rname=@{atkname}}} @{atkflag}
{{range=@{atkrange}}} @{dmgflag} {{dmg1=[[1 + -1[STR]]]}}
{{dmg1type=Kinetic}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} @{saveflag}
{{desc=@{atk_desc}}} @{hldmg} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globaldamage=[[0]]}}
{{globaldamagetype=@{global_damage_mod_type}}} @{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_rollbase_crit",
"current": "@{wtype}&{template:dmg} {{crit=1}} {{rname=@{atkname}}}
@{atkflag} {{range=@{atkrange}}} @{dmgflag}{{dmg1=[[1 + -1[STR]]]}}
{{dmg1type=Kinetic}}@{dmg2flag} {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1]]}}
{{crit2=[[0]]}} @{saveflag} {{desc=@{atk_desc}}} @{hldmg}
{{powerlevel=@{powerlevel}}} {{innate=@{power_innate}}}{{globaldamage=[[0]]}}
{{globaldamagecrit=[[0]]}}{{globaldamagetype=@{global_damage_mod_type}}}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_attack_-M8NXF1atd19AcdxUPhu_rollbase",
"current": "@{wtype}&{template:atk} {{mod=@{atkbonus}}} {{rname=[@{atkname}]
(~repeating_attack_attack_dmg)}} {{rnamec=[@{atkname}]
(~repeating_attack_attack_crit)}} {{r1=[[@{d20}cs>@{atkcritrange} + -1[STR] +
2[PROF]]]}} @{rtype}cs>@{atkcritrange} + -1[STR] + 2[PROF]]]}}
{{range=@{atkrange}}} {{desc=@{atk_desc}}} {{powerlevel=@{powerlevel}}}
{{innate=@{power_innate}}} {{globalattack=@{global_attack_mod}}} ammo=@{ammo}
@{charname_output}",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MQdd5D2phk8KpgFLzPC_name",
"current": "Forcecasting",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MQdd5D2phk8KpgFLzPC_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MQdd5D2phk8KpgFLzPC_description",
"current": "_**Sentinel:** 1st level_\r\nIn your meditations on the force,
you have learned powers, fragments of knowledge that imbue you with an abiding
force ability. See chapter 10 for the general rules of forcecasting and chapter 11
for the force powers list.\r\n#### Force Powers Known\r\nYou learn 7 force powers
of your choice, and you learn more at higher levels, as shown in the Force Powers
Known column of the sentinel table. You may not learn a force power of a level
higher than your Max Power Level, and you may learn a force power at the same time
you learn its prerequisite.\r\n#### Force Points\r\nYou have a number of force
points equal to your sentinel level x 3, as shown in the Force Points column of the
sentinel table, + your Wisdom or Charisma modifier (your choice). You use these
force points to cast force powers. You regain all expended force points when you
finish a long rest.\r\n#### Max Power Level\r\nMany force powers can be
overpowered, consuming more force points to create a greater effect. You can
overpower these abilities to a maximum level, which increases at higher levels, as
shown in the Max Power Level column of the sentinel table.\r\nYou may only cast
force powers at 5th, 6th, and 7th-level once. You regain the ability to do so after
a long rest.\r\n#### Forcecasting Ability\r\nYour forcecasting ability varies based
on the alignment of the powers you cast. You use Wisdom for light side powers,
Charisma for dark side powers, and Wisdom or Charisma for universal powers (your
choice). You use this ability whenever a power refers to your forcecasting ability.
Additionally, you use this ability modifier when setting the saving throw DC for a
force power you cast and when making an attack roll with one.\r\n___\r\n**Force
save DC** = 8 + your proficiency bonus + your forcecasting ability modifier\r\n___\
r\n**Force attack modifier** = your proficiency bonus + your forcecasting ability
modifier\r\n___",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MQdd5D2phk8KpgFLzPC_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MQdd5D2phk8KpgFLzPC_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MZyXe1261oZcuZxlCpe_name",
"current": "Led by the Force",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MZyXe1261oZcuZxlCpe_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MZyXe1261oZcuZxlCpe_description",
"current": "_**Sentinel:** 1st level_\r\nYou can add half your proficiency
bonus to any ability check you make that doesn't already include your proficiency
bonus.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MZyXe1261oZcuZxlCpe_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MZyXe1261oZcuZxlCpe_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M8YWtI2Kryj9QX26bKF_name",
"current": "Ability Score Increase",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M8YWtI2Kryj9QX26bKF_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M8YWtI2Kryj9QX26bKF_description",
"current": "One ability score of your choice increases by 2, and two other
ability scores of your choice increase by 1. Alternatively, four ability scores of
your choice each increase by 1.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M8YWtI2Kryj9QX26bKF_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M8YWtI2Kryj9QX26bKF_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmjGtpXQKuNoj0Znccg_name",
"current": "Age",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmjGtpXQKuNoj0Znccg_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmjGtpXQKuNoj0Znccg_description",
"current": "Humans reach adulthood in their late teens and live less than a
century.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmjGtpXQKuNoj0Znccg_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmjGtpXQKuNoj0Znccg_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6ryWSmtECz6xj2gqHH_name",
"current": "Alignment",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6ryWSmtECz6xj2gqHH_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6ryWSmtECz6xj2gqHH_description",
"current": "Humans tend toward no particular alignment. The best and worst
are found among them.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6ryWSmtECz6xj2gqHH_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6ryWSmtECz6xj2gqHH_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M1zsyCBKmaujW5Vtm7x_name",
"current": "Defiant",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M1zsyCBKmaujW5Vtm7x_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M1zsyCBKmaujW5Vtm7x_description",
"current": "Humans are known to be stubborn and often refuse to give up, even
against the worst odds. When you or a creature you can see that can see and
understand you makes an ability check, attack roll, or saving throw, you can roll a
d4 and add it to their roll (no action required). Once you've used this feature,
you must complete a short or long rest before you can use it again.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M1zsyCBKmaujW5Vtm7x_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M1zsyCBKmaujW5Vtm7x_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmheXSMpYC8Hi6If1Cs_name",
"current": "Human Versatility",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmheXSMpYC8Hi6If1Cs_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmheXSMpYC8Hi6If1Cs_description",
"current": "You gain proficiency in one skill, one tool, and one weapon of
your choice.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmheXSMpYC8Hi6If1Cs_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MmheXSMpYC8Hi6If1Cs_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MIRIKgpGabI6AYbFl2y_name",
"current": "Languages",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MIRIKgpGabI6AYbFl2y_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MIRIKgpGabI6AYbFl2y_description",
"current": "You can speak, read, and write Galactic Basic and one extra
language of your choice. Humans typically learn the languages of other peoples they
deal with, including obscure dialects. They are fond of sprinkling their speech
with words borrowed from other tongues: trandoshan curses, twi'lek musical
expressions, chiss military phrases, and so on.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MIRIKgpGabI6AYbFl2y_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MIRIKgpGabI6AYbFl2y_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MUP4IpWXOHpD2SDxIq4_name",
"current": "Proficiency",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MUP4IpWXOHpD2SDxIq4_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MUP4IpWXOHpD2SDxIq4_description",
"current": "You gain proficiency in one skill, one tool, and one weapon of
your choice.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MUP4IpWXOHpD2SDxIq4_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-MUP4IpWXOHpD2SDxIq4_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mx5yKy5QyXVW7fU2849_name",
"current": "Size",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mx5yKy5QyXVW7fU2849_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mx5yKy5QyXVW7fU2849_description",
"current": "Humans vary widely in height and build, from barely 5 feet to
well over 6 feet tall. Regardless of your position in that range, your size is
Medium.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mx5yKy5QyXVW7fU2849_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mx5yKy5QyXVW7fU2849_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mu3gPojQ7PNtwGE2rBA_name",
"current": "Speed",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mu3gPojQ7PNtwGE2rBA_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mu3gPojQ7PNtwGE2rBA_description",
"current": "Your base walking speed is 30 feet.",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mu3gPojQ7PNtwGE2rBA_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mu3gPojQ7PNtwGE2rBA_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mmos0uVsdqFFcrKtyVl_name",
"current": "Practiced",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mmos0uVsdqFFcrKtyVl_source",
"current": "Feat",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mmos0uVsdqFFcrKtyVl_description",
"current": "You have acquired skills over your career, gaining the following
benefits: \r\n- Increase an ability score of your choice by 1, to a maximum of 20.\
r\n- You gain proficiency in any combination of two skills or tools of your
choice.\r\n",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mmos0uVsdqFFcrKtyVl_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-Mmos0uVsdqFFcrKtyVl_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6IsIqzPnFgsx8zRniD_name",
"current": "A Life Once Lived",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6IsIqzPnFgsx8zRniD_source",
"current": "Background",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6IsIqzPnFgsx8zRniD_description",
"current": "You once had a home, a family, relationships, possessions, but
now you are left with nothing but the ability to start anew. You are unfamiliar
with the world around you as well as the people in it. You may often need to ask
for clarification on things other adventurers may know intrinsically. Some events,
locations, names, phrases, or objects may also trigger you to recall small details
which could relate to the life you once had, at the discretion of the GM.\r\n",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6IsIqzPnFgsx8zRniD_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_traits_-M6IsIqzPnFgsx8zRniD_display_flag",
"current": "on",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MOzSt7KhJVYDvtzbWON_name",
"current": "Simple lightweapons",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MOzSt7KhJVYDvtzbWON_prof_type",
"current": "WEAPON",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MOzSt7KhJVYDvtzbWON_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-McR755WN6QLsPBtVQ2L_name",
"current": "simple vibroweapons",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-McR755WN6QLsPBtVQ2L_prof_type",
"current": "WEAPON",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-McR755WN6QLsPBtVQ2L_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MrJwPnFUtXRhDzpAXyH_name",
"current": "martial lightweapons with the finesse property",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MrJwPnFUtXRhDzpAXyH_prof_type",
"current": "WEAPON",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MrJwPnFUtXRhDzpAXyH_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MkFqyKsFWlmp0o0mVJv_name",
"current": "martial vibroweapons with the finesse property",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MkFqyKsFWlmp0o0mVJv_prof_type",
"current": "WEAPON",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MkFqyKsFWlmp0o0mVJv_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MTmOdb7F884YbiDvC2q_name",
"current": "Light armor",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MTmOdb7F884YbiDvC2q_prof_type",
"current": "ARMOR",
"max": "",
"id": ""
},
{
"name": "repeating_proficiencies_-MTmOdb7F884YbiDvC2q_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_toolname",
"current": "Choose one from disguise kit, forgery kit, or tinker's
implements",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_toolattr",
"current": "QUERY",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_toolbonus",
"current": "?{Attribute?|Strength,@{strength_mod}|Dexterity,@{dexterity_mod}|
Constitution,@{constitution_mod}|Intelligence,@{intelligence_mod}|
Wisdom,@{wisdom_mod}|Charisma,@{charisma_mod}}+0+2",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_toolbonus_display",
"current": "?",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_toolattr_base",
"current": "?{Attribute?|Strength,@{strength_mod}|Dexterity,@{dexterity_mod}|
Constitution,@{constitution_mod}|Intelligence,@{intelligence_mod}|
Wisdom,@{wisdom_mod}|Charisma,@{charisma_mod}}",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_toolbonus_base",
"current": "(@{pb})",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_tool_mod",
"current": "0",
"max": "",
"id": ""
},
{
"name": "repeating_tool_-MOnxbMoejRUjPpQRhrC_options-flag",
"current": "0",
"max": "",
"id": ""
},
{
"name": "hitdietype",
"current": 8,
"max": "",
"id": ""
},
{
"name": "hitdie_final",
"current": "@{hitdietype}",
"max": "",
"id": ""
},
{
"name": "personality_traits",
"current": "Having no memories of the past has left me feeling free and
happy.",
"max": "",
"id": ""
},
{
"name": "ideals",
"current": "Freedom. With no past to tie me down I do was I will.",
"max": "",
"id": ""
},
{
"name": "bonds",
"current": "I was given a chance to start fresh, and I'm not taking it for
granted.\nI've already lost everything. Now I do as I please.",
"max": "",
"id": ""
},
{
"name": "flaws",
"current": "Without memories of my past I've become prone to making bad
decisions, following my instincts in most situations for better or for worst.",
"max": "",
"id": ""
},
{
"name": "hair",
"current": "White",
"max": "",
"id": ""
},
{
"name": "options-flag-personality",
"current": "0",
"max": "",
"id": ""
},
{
"name": "options-flag-ideals",
"current": "0",
"max": "",
"id": ""
},
{
"name": "options-flag-bonds",
"current": "0",
"max": "",
"id": ""
},
{
"name": "options-flag-flaws",
"current": "0",
"max": "",
"id": ""
},
{
"name": "height",
"current": "5'11",
"max": "",
"id": ""
},
{
"name": "eyes",
"current": "Amber",
"max": "",
"id": ""
},
{
"name": "skin",
"current": "Pale",
"max": "",
"id": ""
},
{
"name": "age",
"current": "Looks to be in his mid 20s",
"max": "",
"id": ""
},
{
"name": "character_appearance",
"current": "Vega is a human who looks to be in his 20's, he has long white
hair that reaches his shoulder and cold amber eyes. His expression seems to be that
of a permanent frown, while his eyes are narrowed and glaring at all who pass him.
Although he tends to hide it behind the cracked red mask he keeps tied around his
neck.",
"max": "",
"id": ""
},
{
"name": "character_backstory",
"current": "",
"max": "",
"id": ""
},
{
"name": "hp_temp",
"current": "0",
"max": "",
"id": ""
},
{
"name": "passive_wisdom",
"current": "13",
"max": "",
"id": ""
},
{
"name": "cr",
"current": 0,
"max": "",
"id": ""
},
{
"name": "force_power_points_total",
"current": 6,
"max": "",
"id": ""
},
{
"name": "force_power_points_expended",
"current": 6,
"max": "",
"id": ""
},
{
"name": "tech_power_points_total",
"current": 0,
"max": "",
"id": ""
},
{
"name": "tech_power_points_expended",
"current": 0,
"max": "",
"id": ""
},
{
"name": "hp",
"current": "10",
"max": "10",
"id": ""
},
{
"name": "hit_dice",
"current": 1,
"max": "1d8",
"id": ""
}
],
"abilities": []
}