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Temple of The Three Wolf Moon

An adventure document describing 10 rooms of a druidic temple that has been taken over by Lycanthropes. The rooms contain clues, puzzles, traps, and NPCs that the players can interact with as they make their way through the temple trying to cleanse it of the lycan infestation.

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100% found this document useful (1 vote)
72 views1 page

Temple of The Three Wolf Moon

An adventure document describing 10 rooms of a druidic temple that has been taken over by Lycanthropes. The rooms contain clues, puzzles, traps, and NPCs that the players can interact with as they make their way through the temple trying to cleanse it of the lycan infestation.

Uploaded by

ntbfknssbb
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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THE HOOK

A local huntsman tells of a nearby druidic temple of healing, that has been
taken over by Lycanthropes. After returning from a recent hunt, he sought to
pay tribute - but narrowly escaped with his life.
If the party howls aloud in front of
The temple is hidden amongst a gully of boulders. A lone, ghostly white pine each of the wolf statues in room 3,
tree is its only marker - the huntsman can give the party directions, but refuses 4 and 7, a 3 headed wolf spirit is
to guide them. The forest surrounding the temple has been eerily silent and summoned. It will join the party in
devoid of any game since the lycan took control. cleansing the temple.
An adventure for Cairn gordyh.net

1. THE MOON DOOR 3. THE NORTH WOLF 4. THE SOUTH WOLF 5. THE SAVAGE CISTERN
A circular stone door. Only opens at night A damaged stone statue of a wolf A damaged stone statue of a wolf Naturally formed stone cistern, filled
(or by the touch of moonlight). stands in the corner. Runes carved stands in the corner. with blackened blood. It smells of death
Bloodied hand prints cover the door. into the wall read “Howl upon the Curled up at its base and loosely and gently bubbles. Beside it on the
moon - summon the trinity. The tethered is a delirious woman, floor are 2 druid corpses, gored and
2. HALL OF TRIBUTE power of the wolf comes from the dressed in ill fitting clothes. She drained of blood.
Filled with stalagmites, acting as natural pack. Sacrifice begets lifeblood”. weakly calls out for help. Runes carved into the wall read
pikes, where sacrificial offerings can be “Sacrifice begets lifeblood”.
mounted by those seeking favor. There is Laying upon the floor in a pile, gored If given aid, she recovers. She gives Bone shortsword(d8), wolf pelt cap,
a particularly crunchy pile of thin bones and drained of blood are 2 the name Luna and claims she was wolf tooth necklace.
at the base of the stairs. The ground is woodsmen and a merchant. One of foraging with her husband in the Consuming the blood in the cistern
wet and slippery with blood, and rotting them is naked. nearby forest when she was causes Deprivation.
animal carcasses are strewn about. The 25gp, woodcutting axe(d8), smoking abducted. She claims the creatures
chambers of the temple are softly pipe, rope (20ft), 2 empty glass who captured her have imprisoned 6. THE DUNG DEN
illuminated by fireflies. bottles, traders feather cap. her husband in room 11. Both the west and south doors to this
She is secretly a lycan, and will room are blocked with wolf dung. A
transform if threatened. small group of Goblin Bats have made it
their new home since the lycans took
If pressed, she will confess their plan over.
to steal the secret of the lifeblood The dung masks their presence from
1 other beasts. When the coast is clear,
elixir, to heal their bouts of bestial
rage and subsequent-fatigue. they skulk out into the halls to scavenge
whatever blood they can find. Easily
spooked and opportunistic.
3 A small chest contains 200gp, a silver
ring (20gp), gambeson of the 3 wolf
moon (+1 armor).
2 On the east wall is a crawl space tunnel,
6 dug by the flesh eating beetles, that
connects to room 10.

7. THE EAST WOLF


4 5 S
A statue of a wolf stands facing the
entrance. The room is still and
untouched.
A scratching sound comes from the floor
RETURNING below. If more than one character stands
7
PATROL in the center of the room, the floor
As the party enters 8 collapses into room 10, falling 40 ft.
room 7, a third, more
elderly lycan returns to
8. THE HALL OF REMAINS
the temple. Tripping
The room is ornately decorated with
over the bones in
flowers, ferns and murals of 3 wolves
room 2. He has grey
howling at the moon. Upon the ceiling
fur, poor hearing and
is a narrow crevice revealing moonlight.
only one good eye.
10 On the south end is an open well shaft,
His name is Ebert, and 9 used by the druids for discarding
his daughter is the
sacrificial bodies, and retrieving divine
woman in room 4.
waters from the chamber below. A faint
He has captured a
male voice calls out ”Help, they’ve
drunken hill
trapped me down here”.
dwarf named 11 Next to it, a short frayed length of rope
Toddball. S
is tied off. A wounded Druid lies
unconscious in the center of the room
in a pool of his own blood. If tended to,
9. THE DRUID DORMITORY he will survive, but suffers the lycans
11. THE WELL OF DIVINE WATERS The door is overgrown with Ironwood roots. If curse and will turn rabid within the
40ft drop down. The walls are smooth and slippery. The chamber is filled the druid in room 8 is aided, he can open the hour.
with shallow water. On the northern wall, scribed in glowing runes reads: door, but will instantly turn rabid. It will take an
“Lifeblood - Mix a willing fresh blood sacrifice with equal parts divine hour to chop a hole through with an axe. 10. SCARAB BURROW
water in the savage cistern.” Having escaped the lycan now
Lifeblood: restores 1d4 STR or cures a disease. Makes 3 charges. Spellbook (Cure Wounds), 9 rations, 2 bottles occupying room 11, the native swarm
The leader of the Lycans, Kain, offers to let all but one of the party go cherry wine, blood ruby (100gp), wolf cub of flesh eating beetles (the temples
free, if they become a willing blood sacrifice. skeleton. cleanup crew) have created an
Beneath the waters hides: unintentional pit trap underneath room
A golden circlet (200gp), silver dagger (d6), 14 gold teeth (14gp), a Druids Diary, last entry: 7. A secret crawl-space sized tunnel
stoneware jug, a rotting 30ft ladder (1 use then breaks), wooden pail. We welcomed a sickly trio of travellers. They have they've made connects from room 6 to
MOONROD, 3 charges. insisted upon the lifeblood elixir - but offer no 10 to 11. Your backpack will need to be
- A smooth silver rod with a large white pearl at the end illuminates sacrifice. Beneath their meager facades and removed and pushed in front or pulled
the area with moonlight. polite words, the wolf spirits sense an evil. behind to fit through.
- Recharge: leave it in an open grave under moonlight. Tomorrow we ask that they move along. The beetles are averse to light.

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