BEM3070 Media AI The Metaverse Handbook 2024
BEM3070 Media AI The Metaverse Handbook 2024
Metaverse
Easter / 2024
Table of contents
Section A: Introduction to the module
Section B: Keeping in touch
Section C: Module delivery and structure
Section D: Module assessment
Section E: Learning resources
Section F: Accessibility, engagement, and wellbeing
Section A: Introduction to the module
Welcome to the new BA course in 'Media, AI and the Metaverse'
I'm your course leader, Professor Alex Connock and I will be guiding you
through the fascinating world of the media business, from games to TV,
film to streaming, podcasts, creator economy, music and ultimately towards
the Metaverse.
This is a subject I absolutely LOVE. I'm sure lots of you do too. My hope
is for us to share our passion for this fantastic subject and have a
wonderful learning experience. One of the wonderful things about media is
that everyone can relate to it - we all know Netflix, we all have
smartphones, most of us play video games, read books, and unfortunately,
all of us do social media.
I have worked in the media for a long time - in TV, advertising, magazines
and digital content - and also love teaching about the media business, both
here, at Oxford and at the National Film and Television School. You can
find my CV here. You can always connect on Linkedin
The principle dimension of the course is the lectures I will give each week.
I really encourage you to come, and to interact. I will be doing
everything I can to bring everyone in the lecture into the
conversation. This will definitely not be a case of me talking to a silent
room.
There are also seminars for you to do group work with my colleagues, both
in person and online.
Learning objectives
1 Outline the basic business models of global screen and audio industries, and
particular fields such as games and esports.
2 Explain and interpret contemporary issues regarding social networks and creator
economy models.
3 Exemplify the impact that AI technologies are having on the media in development,
production, distribution and monetisation.
Personal and Key Transferable skills:
4 Structure and narrate a clear articulation of a specific media organisation.
5 Structure and narrate a clear articulation of a specific media project
(NOTE: ILO 1 is about describing industries (eg TV). ILO 4 narrows that down to
the organisational level (eg the BBC). ILO 5 narrows that down to the project level
(eg Peaky Blinders.)
Syllabus plan
• The course considers the principles of the media value chain through
development, production, distribution, monetisation.
• It provides an introduction to the range, impact and opportunity of AI on
the media business.
• Platforms such as streaming & broadcasting, games and digital
publishing are considered, along with the determinants of success
within them.
• Producers are covered including such sectors as factual and scripted
TV, games studios and music production.
• Pioneers are examined in podcasting and esports.
• Summary findings that might apply beyond media - since most
companies now create and distribute content - are considered.
6 Feb 19 READING
WEEK
7 Feb 26 LECTURE 5: Quiz Group exercise: 6 5
Social networks chapter 6
* How do social networks
generate shareholder
value ?
* Why is misinformation a
greater problem for social
platforms than for
conventional publishers ?
8 March LECTURE 6: Quiz Group exercise: 13,14 6
4 Creation of chapters
Social & 13-14 * What are the
Marketing opportunities to brands
Content from using influencers,
and what are the risks ?
9 March LECTURE 7: Quiz Group Exercise: 5,17 7
11 Games & chapters 5
esports & 17 * How important is having
internally-owned IP in the
development of a
successful video games
business ?
Assessment information
3500 Words
The assessment required is for a structured essay, in defined sections,
You will describe and analyse the value creation process of a single media
company or project, and additionally analyse the degree to which it is being
changed by new technologies such as AI and the Metaverse. Here is the
detailed breakdown. You should assume that the words allocated by section
match to the percentage of marks allocated.
This can be any media company or specific media property (e.g. Squid Game)
globally but not UK or US owned or located. This is because we want to
make you research, think, and look at diverse source materials. We know
from experience that this will make you come up with a less obvious and well-
trodden example. We are very open to companies from any country other
than UK or US. The reason we want the company to be a smaller one is that
there will be less off-the-shelf analysis available of smaller companies - which
again helps you practice your skills.
So for instance if you were writing about a professional football team in Saudi
Arabia, you could describe and analyse the league structure, the way teams
were financed, the way teams could monetise their activity through ticketing,
merchandising and the sale of media rights, and the overall financial size of both
the football league, and Saudi sports in general. Strive to give us analytical
insights into the drivers of success/profitability/value in that industry, rather
than simply describing it.
At each stage, describe and analyse the key inputs or investments that the firm
needs to make, the key dynamics for success and the key deliverables that it
aims to achieve at the end of that stage of the value creation process. As part
of your exposition of the four stages of value creation, provide a detailed
analysis of the strengths and weaknesses of the firm's content creation and
monetisation model. Make sure you directly reference course materials
throughout, so that we know that you attended the course and listended (b)
you didn't use a large language model to source the essay.
Describe, analyse and illustrate that impact, and highlight in detail any particular
opportunities (e.g. cost savings) or risks (e.g. legal/copyright) that might arise as
well as mitigation strategies that could be put in place.
Key points
• You need to deliver one 3500 word essay at the end of term, March 28
• Your answer will need to reflect actual course learnings from both the lecture
notes, the book, wider readings, your research, and the content of the lectures
and seminars.
• When we are marking them, we will be able to tell if people are using the
materials from the course and lectures, and we will give better marks to
people who do.
• The best answers will be the ones that go far beyond the obvious
observations about the platforms and products that shape our everyday lives,
and get underneath the skin of their business models, technologies (often AI
driven) and ethical dilemmas.
Word count
• Submissions must not exceed the stated word count. Any additional text
beyond this limit will not be considered in the marking process, thereby
limiting your opportunity to score well on this module.
• If you choose to write less than the recommended word count, you may do so
but could be limiting your chances to score well on this submission.
• The header page, index, appendix and reference list are not be included in
the word count.
• In-text references and headings are included in the word count
Referencing
• Please use APA 7th Edition style referencing for your in-text citations and
reference list.
• A detailed A to Z guidance on referencing is available on ELE:
https://vle.exeter.ac.uk/course/view.php?id=6748§ion=2
• In addition, you can use your University login to access Cite Them Right,
which contains a range of useful referencing information https://www-
citethemrightonline-com.uoelibrary.idm.oclc.org/Home
Style & Presentation
• Use a serif font (e.g., Times New Roman or Bell MT) or sans serif font (e.g.
Ariel) for the body and headings. Minimum 12 point font.
• You are encouraged to include relevant figures/tables/images in your essay,
referenced below the figure itself. Further details on referencing charts and
figures can be found in the Business School guidance (link above)
How to submit your work
• Please submit your work as a PDF. All submissions must be readable files.
Written text, unless this is within a chart or graphic, should NOT be pasted as
an image file.
• The submission link will be emailed to you in advance.
• Failure to submit on time may incur a penalty and could be capped at the
pass mark. Please see Business School Guidance on late submissions for
further information.
Academic Integrity
Plagiarism and collusion are serious offences and will not be tolerated. Your work
must be your own and correctly referenced using the Business School standard APA
format. For further support please visit the Referencing pages of the Academic
Development Resources.
Don't look online for stock answers to the question set because it will be a unique
question that has not been set before.
Don't use an AI tool or chatbot to write the answers, because we now have software
specifically able to recognise synthetic/AI-written content. Remember that this is the
exact specialist subject of this course so we are alive to it !
Any answer that doesn't obviously use both materials actually taught in class, and
original thought/research will not achieve high marks. I want to see evidence of
attendance, not just someone who has read the notes online.
https://encore.exeter.ac.uk/iii/encore/record/C__Rb4889925
Here are some other readings for you to look at now.