UNIT 3 - Generations of Computer EL
UNIT 3 - Generations of Computer EL
What is A Computer
A computer is an electronic machine that accepts information, stores it until
the information is needed, processes the information according to the
instructions provided by the user, and finally returns the results to the user.
The computer can store and manipulate large quantities of data at very high
speed, but a computer cannot think. A computer makes decisions based on
simple comparisons such as one number being larger than another. Although
the computer can help solve a tremendous variety of problems, it is simply a
machine. It cannot solve problems on its own.
History of Computers
Since civilizations began, many of the advances made by science and
technology have depended upon the ability to process large amounts of data
and perform complex mathematical calculations. For thousands of years,
mathematicians, scientists and businessmen have searched for computing
machines that could perform calculations and analyze data quickly and
efficiently. One such device was the abacus.
The abacus was an important counting machine in ancient Babylon, China,
and throughout Europe where it was used until the late middle ages. It was
followed by a series of improvements in mechanical counting machines that
led up to the development of accurate mechanical adding machines in the
1930’s. These machines used a complicated assortment of gears and levers
to perform the calculations but they were far to0 slow to be of much use to
scientists. Also, a machine capable of making simple decisions such as which
number is larger was needed. A machine capable of making decisions is called
a computer.
The first computer like machine was the Mark I developed by a team from
IBM and Harvard University. It used mechanical telephone relays to store
information and it processed data entered on punch cards. This machine was
not a true computer since it could not make decisions.
In June 1943, work began on the world's first electronic computer. It was built
at the University of Pennsylvania as a secret military project during World War
II and was to be used to calculate the trajectory of artillery shells. It covered
1500 square feet and weighed 30 tons. The project was not completed until
1946 but the effort was not wasted. In one of its first demonstrations, the
computer solved a problem in 20 seconds that took a team of mathematicians
three days. This machine was a vast improvement over the mechanical
calculating machines of the past because it used vacuum tubes instead of relay
switches. It contained over 17,000 of these tubes, which were the same type
tubes used in radios at that time.
The invention of the transistor made smaller and less expensive computers
possible. Although computers shrank in size, they were still huge by today’s
standards.
Another innovation to computers in the 60’s was storing data on tape instead
of punch cards. This gave computers the ability to store and retrieve data
quickly and reliably.
Classification of Computers
Mainframe Computers
Minicomputers
Microcomputers
Supercomputers
Mainframe computers are very large, often filling an entire room. They can
store enormous of information, can perform many tasks at the same time, can
communicate with many users at the same time, and are very expensive. The
price of a mainframe computer frequently runs into the millions of dollars.
Mainframe computers usually have many terminals connected to them. These
terminals look like small computers but they are only devices used to send
and receive information from the actual computer using wires. Terminals can
be located in the same room with the mainframe computer, but they can also
be in different rooms, buildings, or cities. Large businesses, government
agencies, and universities usually use this type of computer.
Minicomputers are much smaller than mainframe computers and they are also
much less expensive. The cost of these computers can vary from a few
thousand dollars to several hundred thousand dollars. They possess most of
the features found on mainframe computers, but on a more limited scale. They
can still have many terminals, but not as many as the mainframes. They can
store a tremendous amount of information, but again usually not as much as
the mainframe. Medium and small businesses typically use these computers.
Computer Tasks
Input
Storage
Processing
Output
When a computer is asked to do a job, it handles the task in a very special
way.
1. It accepts the information from the user. This is called input.
2. It stored the information until it is ready for use. The computer has
memory chips, which are designed to hold information until it is needed.
3. It processes the information. The computer has an electronic brain
called the Central Processing Unit, which is responsible for processing
all data and instructions given to the computer.
4. It then returns the processed information to the user. This is called
output.
Every computer has special parts to do each of the jobs listed above. Whether
it is a multimillion dollar mainframe or a thousand-dollar personal computer,
it has the following four components, Input, Memory, Central Processing, and
Output.
The central processing unit (CPU) is the electronic brain of the computer. The
CPU in a personal computer is usually a single chip. It organizes and carries
out instructions that come from either the user or from the software. The
processor is made up of many components, but two of them are worth
mentioning at this point. These are the arithmetic and logic unit and the
control unit. The control unit controls the electronic flow of information around
the computer. The arithmetic and logic unit, ALU, is responsible for
mathematical calculations and logical comparisons.
Generations of Computer
The history of computer development is often referred to in reference to the
different generations of computing devices. A generation refers to the state of
improvement in the product development process. This term is also used in
the different advancements of new computer technology. With each new
generation, the circuitry has gotten smaller and more advanced than the
previous generation before it. As a result of the miniaturization, speed, power,
and computer memory has proportionally increased. New discoveries are
constantly being developed that affect the way we live, work and play.
They were very expensive to operate and in addition to using a great deal of
electricity, generated a lot of heat, which was often the cause of malfunctions.
First generation computers relied on machine language to perform operations,
and they could only solve one problem at a time. Machine languages are the
only languages understood by computers. While easily understood by
computers, machine languages are almost impossible for humans to use
because they consist entirely of numbers. Computer Programmers, therefore,
use either high level programming languages or an assembly language
programming. An assembly language contains the same instructions as a
machine language, but the instructions and variables have names instead of
being just numbers.
The transistor was invented in 1947 but did not see widespread use in
computers until the late 50s. The transistor was far superior to the vacuum
tube, allowing computers to become smaller, faster, cheaper, more energy-
efficient and more reliable than their first-generation predecessors. Though
the transistor still generated a great deal of heat that subjected the computer
to damage, it was a vast improvement over the vacuum tube. Second-
generation computers still relied on punched cards for input and printouts for
output.
In 1981 IBM introduced its first computer for the home user, and in 1984
Apple introduced the Macintosh. Microprocessors also moved out of the realm
of desktop computers and into many areas of life as more and more everyday
products began to use microprocessors.
In the area of robotics, computers are now widely used in assembly plants,
but they are capable only of very limited tasks. Robots have great difficulty
identifying objects based on appearance or feel, and they still move and
handle objects clumsily.
Natural-language processing offers the greatest potential rewards because it
would allow people to interact with computers without needing any specialized
knowledge. You could simply walk up to a computer and talk to it.
Unfortunately, programming computers to understand natural languages has
proved to be more difficult than originally thought. Some rudimentary
translation systems that translate from one human language to another are
in existence, but they are not nearly as good as human translators.
There are also voice recognition systems that can convert spoken sounds into
written words, but they do not understand what they are writing; they simply
take dictation. Even these systems are quite limited -- you must speak slowly
and distinctly.
In the early 1980s, expert systems were believed to represent the future of
artificial intelligence and of computers in general. To date, however, they have
not lived up to expectations. Many expert systems help human experts in such
fields as medicine and engineering, but they are very expensive to produce
and are helpful only in special situations.
Today, the hottest area of artificial intelligence is neural networks, which are
proving successful in an umber of disciplines such as voice recognition and
natural-language processing.
There are several programming languages that are known as AI languages
because they are used almost exclusively for AI applications. The two most
common are LISP and Prolog.
Voice Recognition
The field of computer science that deals with
designing computer systems that can
recognize spoken words. Note that voice
recognition implies only that the computer can
take dictation, not that it understands what is
being said. Comprehending human languages
falls under a different field of computer
science called natural language processing. A number of voice recognition
systems are available on the market. The most powerful can recognize
thousands of words. However, they generally require an extended training
session during which the computer system becomes accustomed to a
particular voice and accent. Such systems are said to be speaker dependent.
Many systems also require that the speaker speak slowly and distinctly and
separate each word with a short pause. These systems are called discrete
speech systems. Recently, great strides have been made in continuous speech
systems -- voice recognition systems that allow you to speak naturally. There
are now several continuous-speech systems available for personal computers.
Because of their limitations and high cost, voice recognition systems have
traditionally been used only in a few specialized situations. For example, such
systems are useful in instances when the user is unable to use a keyboard to
enter data because his or her hands are occupied or disabled. Instead of typing
commands, the user can simply speak into a headset. Increasingly, however,
as the cost decreases and performance improves, speech recognition systems
are entering the mainstream and are being used as an alternative to
keyboards.
The use of parallel processing and superconductors is helping to make artificial
intelligence a reality. Parallel processing is the simultaneous use of more than
one CPU to execute a program. Ideally, parallel processing makes a program
run faster because there are more engines (CPUs) running it. In practice, it is
often difficult to divide a program in such a way that separate CPUs can
execute different portions without interfering with each other.
Most computers have just one CPU, but some models have several. There are
even computers with thousands of CPUs. With single-CPU computers, it is
possible to perform parallel processing by connecting the computers in a
network. However, this type of parallel processing requires very sophisticated
software called distributed processing software.
Note that parallel processing differs from multitasking, in which a single CPU
executes several programs at once.
Parallel processing is also called parallel computing.
Quantum computation and molecular and nano-technology will radically
change the face of computers in years to come. First proposed in the 1970s,
quantum computing relies on quantum physics by taking advantage of certain
quantum physics properties of atoms or nuclei that allow them to work
together as quantum bits, or qubits, to be the computer's processor and
memory. By interacting with each other while being isolated from the external
environment, qubits can perform certain calculations exponentially faster than
conventional computers.
Qubits do not rely on the traditional binary nature of computing. While
traditional computers encode information into bits using binary numbers,
either a 0or 1, and can only do calculations on one set of numbers at once,
quantum computers encode information as a series of quantum-mechanical
states such as spin directions of electrons or polarization orientations of a
photon that might represent a 1 or a 0, might represent a combination of the
two or might represent a number expressing that the state of the qubit is
somewhere between 1 and 0, or a superposition of many different numbers
at once. A quantum computer can do an arbitrary reversible classical
computation on all the numbers simultaneously, which a binary system cannot
do, and also has some ability to produce interference between various
different numbers. By doing a computation on many different numbers at
once, then interfering the results to get a single answer, a quantum computer
has the potential to be much more powerful than a classical computer of the
same size. In using only a single processing unit, a quantum computer can
naturally perform myriad operations in parallel.
Quantum computing is not well suited for tasks such as word processing and
email, but it is ideal for tasks such as cryptography and modeling and indexing
very large databases.
Nanotechnology is a field of science whose goal is to control individual atoms
and molecules to create computer chips and other devices that are thousands
of times smaller than current technologies permit. Current manufacturing
processes use lithography to imprint circuits on semiconductor materials.
While lithography has improved dramatically over the last two decades -- to
the point where some manufacturing plants can produce circuits smaller than
one micron(1,000 nanometers) -- it still deals with aggregates of millions of
atoms. It is widely believed that lithography is quickly approaching its physical
limits. To continue reducing the size of semiconductors, new technologies that
juggle individual atoms will be necessary. This is the realm of nanotechnology.
Although research in this field dates back to Richard P. Feynman's classic talk
in 1959, the term nanotechnology was first coined by K. Eric Drexler in1986
in the book Engines of Creation.
In the popular press, the term nanotechnology is sometimes used to refer to
any sub-micron process,including lithography. Because of this, many
scientists are beginning to use the term molecular nanotechnology when
talking about true nanotechnology at the molecular level.