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Mobile Legends' Impact on Academic Performance

THE IMPACT OF MOBILE LEGENDS ON SENIOR HIGH SCHOOL STUDENT' ACADEMIC PERFORMANCE AT THE TUPI NATIONAL HIGH SCHOOL

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Jun Robert Pondo
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0% found this document useful (1 vote)
1K views5 pages

Mobile Legends' Impact on Academic Performance

THE IMPACT OF MOBILE LEGENDS ON SENIOR HIGH SCHOOL STUDENT' ACADEMIC PERFORMANCE AT THE TUPI NATIONAL HIGH SCHOOL

Uploaded by

Jun Robert Pondo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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THE IMPACT OF MOBILE LEGENDS ON

SENIOR HIGH SCHOOL STUDENT'


ACADEMIC PERFORMANCE AT THE
TUPI NATIONAL HIGH SCHOOL

A Research Study Presented to the Faculty of TUPI


National High School

In Partial Fulfilment of Requirements of the Subject


Research in Daily Life
CHAPTER I
INTRODUCTION
Background of the Study

This chapter will provide the readers a glance of the entire contents of this
research work and how the researchers will solve the problem. Today, mobile phones
have changed our way of life or how we live, it allowed us do the impossible; like talking
to our friends and relatives all around the world in just a few taps. Mobile phones clearly
made things easier, even when playing games. Before mobile phones came, the
gaming platforms were not as portable making someone play only at home or at certain
places where their gaming platforms are placed. But as the widespread of mobile
phones began, playing games have been a lot easier; this caused excessive playing
and led to addiction to some people. It is true that mobile phones can help students in
studies but only if they use them wisely.
Most of the students become addicted to mobile phones and are fond playing
games, chatting with their friends and watching movies and other stuff. If students are
busy keeping their eyes on their mobile phones at all times they won’t get time for
studying which would lead to poor grades. When you hear about the effect of mobile
games you tend to think about the negative effects first. Like the fact they are causing
addiction, in behavior and in their health. The addiction to the rivalry and excitements of
the games make them the most common recreational programs for today ’s teenagers,
so that they do anything to reach a higher level of the game, they immersed in the game
so much that they completely separate from their surroundings.
In today’s generation, the continuous growth of the modern technology is
developing too fast. Because of technology, new things were created that made
our life easier, comfortable and handy at most of the time. It has become extremely
popular source of entertainment and leisure activities especially to the students. One
particular game is called Mobile legend it is created by China developer is Moonton
Technology Co. Ltd and shanghai mulong network and technology Co ltd. July 11,
2016. Mobile legend bang bang is a game designed which only for phone, this game
has two opposing teams to defend the fort so as not taken over by the opponent.
Besides, mobile legend is very popular and in demand from various circles from
teenagers to adults. This game is very popular in Asian as many as ten million accounts
are known to have downloaded this game on the Google Play Store. Due to the fast
advancement of technology nowadays, students were getting involved with too much
playing of mobile games Thus, research focuses on how online games affects the
academic performance of Grade 12 General Academic Strand students of Urdaneta
City National High School These are the reasons why the researchers will conduct such
study to know the effects of mobile legends towards the respondent’s academic
performance and subsequently propose a plan of action to address the effects.

Statement of the Problem


This study will focus on determining the effects of mobile legends towards the academic
performance of the students in SY 2019-2020.Specifically it will seek to answer the
following questions:
1. What is the profile of the respondents in terms of
a. age
b. sex
c. strand and
d. income of parents
2. What is the effects of mobile legends towards the academic performance of
the senior high school in terms of;
a. performance
b. written works
c. quarterly assessment
3.What is the academic performance of the senior high school students?
4. What plan of action will help the students address the effects of Mobile Legends?
Scope and Delimitations
The primary concern of this study is to know the effects of Mobile Legends
towards the academic performance of General Academic Strand students. The
researchers conducted this study during the 2th semester of S.Y. 2024-2025
A questionnaire will be used to determine the effects of mobile legends. The primary
respondents of this study are the selected General Academic Strand students who
plays Mobile Legends.

Significance of the Study


The researcher believed that this research will be significant for the following:
Faculty
The result of the study will serve as a guide or that will serve as a springboard for
further implementation of guidelines regarding the topic.
Teachers
The result of this study aims to help the SHS teachers to determine their
student's cause of low academic performances.
Readers.
The information presented will enable them to know how mobile legends affects
the academic performance. they will be able to see the benefits and
advantage/disadvantage.
Students
This will benefit them in knowing the positive and negative effects of mobile
legends
Parents
The result of the study will help the parents in determining what might be the of
playing mobile legends, a\or any other games like it to the academic
performance of the students.
Future Researchers
The outcomes of this study will provide baseline information for future
researchers who will engage in similar studies and Include other variables which are not
within the scope of the study.

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