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UIM Concepts

Concepts guide for Oracle unified inventory, ready for 5G and all other technologies

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Eduardo Ligeiro
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0% found this document useful (0 votes)
201 views336 pages

UIM Concepts

Concepts guide for Oracle unified inventory, ready for 5G and all other technologies

Uploaded by

Eduardo Ligeiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Oracle® Communications Unified

Inventory Management
Concepts

Release 7.5.1
F78211-02
December 2023
Oracle Communications Unified Inventory Management Concepts, Release 7.5.1

F78211-02

Copyright © 2009, 2023, Oracle and/or its affiliates.

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Contents
Preface
Audience xiv
Documentation Accessibility xiv
Diversity and Inclusion xv

1 About Unified Inventory Management


Introducing UIM 1-1
UIM and Service Fulfillment 1-2
UIM and Network Functions Virtualization Orchestration 1-3
UIM System Architecture 1-3
Core Platform 1-5
Functional Modules 1-5
About Entities and Entity Types 1-6
About the UIM Information Model 1-6
Understanding Products and Services 1-8
Understanding Resources 1-8
Understanding Common Business Entities 1-9
Understanding Common Patterns 1-9
Understanding UIM Definitions 1-10
About Specifications, Data Elements, and Characteristics 1-10
About Rulesets 1-12
About Cartridges 1-12

2 UIM User Interface Overview


Opening the UIM User Interface 2-1
Changing Password on First Login 2-1
The UIM Main Window 2-1
Navigation Section 2-2
Pages 2-3
Working with Tables 2-4
Menus 2-4

iii
Using the UIM Help 2-5

3 Design Studio Overview


About Design Studio 3-1
About Projects and Cartridges 3-1
Understanding the Design Studio Workbench 3-2
About Views 3-2
About Editors 3-4
Designing Entity Specifications 3-4
Understanding Specification Relationships 3-4
Extending Specifications with Rulesets 3-9
Working with Characteristics 3-9
Characteristic Labels 3-9
Design Studio Specification Example 3-10
Deploying Cartridges into UIM 3-13

4 Life Cycles and Statuses


Resource Life Cycle and Statuses 4-1
Resource Inventory Statuses 4-1
Inventory Statuses for Resources Outside Business Interactions and Work Orders 4-2
Inventory Statuses for Resources in Business Interactions and Work Orders 4-3
Inventory Statuses for Pipes and Connectivities in Business Interactions and Work
Orders 4-6
Resource Assignment Statuses 4-9
Telephone Number Assignment Life Cycle and Statuses 4-12
Resource Reference Statuses 4-16
Service Life Cycles and Statuses 4-19
Configuration Life Cycles and Statuses 4-22
Status Examples 4-25
Business Interaction and Engineering Work Order Life Cycles and Statuses 4-27
Project and Activity Life Cycles and Statuses 4-29
Activity Life Cycle and Status 4-30
Activity Item Life Cycle and Statuses 4-31
Change Item Life Cycle and Statuses 4-31
About Impact Items 4-33

5 Core Functionality
Searching 5-1
Searching for Pending Resources 5-3

iv
Searching by Using Web Services 5-3
Configurations 5-4
Understanding Configuration Specifications 5-5
Configuration Example 5-5
Maintaining Configurations in UIM 5-6
About Multiple Pending Configurations 5-6
Adding and Removing Resources 5-7
Inserting a Configuration Version Between Two Others 5-8
Changing the Start Date of a Configuration Version 5-9
Completing a Configuration 5-10
Canceling a Configuration 5-11
Disconnecting a Service with Multiple Pending Configurations 5-12
Capacity 5-13
Defining and Measuring Capacity 5-13
Configuring Measurement Type 5-14
Configuring Units of Measure 5-14
Configuring Capacity Type 5-15
Configuring Capacity 5-15
Configuring Capacity Provided 5-16
Configuring Capacity Required 5-17
Consumption 5-17
Assignment 5-18
About Shared Consumption of Entities 5-19
About Assigning Pending Resources 5-20
Understanding Entity References 5-23
Resource Reservations 5-24
Conditions 5-25
Involvements 5-25
Creating Involvements in UIM 5-26
Topology 5-27
About Topology Nodes 5-27
About Topology Edges 5-28
Topology Example 5-28
Entity Identification 5-31

6 Planning
Business Interactions 6-1
Business Interaction-Enabled Entities 6-2
Understanding the Business Interaction Life Cycle 6-3
Understanding Business Interaction Contexts 6-5

v
Understanding Activity Contexts 6-6
Understanding Business Interactions with External Systems 6-7
Configuring Business Interaction Specifications 6-7
Working with Business Interactions in UIM 6-8
Deleting Entities in Business Interactions 6-9
About Canvas Diagram in Business Interaction 6-9
Engineering Work Orders 6-10
Creating Engineering Work Orders 6-12
Deleting Engineering Work Orders 6-13
Projects 6-13
Using Projects for Network Maintenance 6-13
Using Projects for Managing Business Interactions and Engineering Work Orders 6-14

7 Managing Workflow
Workflow Overview 7-1
Workflow-Related Specifications in Design Studio and Entities in UIM 7-2
Designing Workflows 7-2
About Activities and Checklists 7-4
Working with Activities in the Activity Summary Page 7-4
Managing Activities 7-5
Assigning Activities 7-5
Updating Workflows 7-5
Adding Activities 7-5
Modifying Dependencies 7-6
Completing and Reopening Activities 7-8
Monitoring Progress 7-8
Associating Resources with Activities 7-9
About Assigned Activities 7-10
Monitoring Activities by Workgroup 7-11
About Email Notification 7-11
Generating a Bill of Material 7-12
Exporting a Bill of Materials to XML 7-13
Workflow Example 7-14
Background 7-14
Planning the Workflow 7-15
Managing the Workflow 7-17
Working On Assigned Activities 7-18
Completing the Engineering Work Orders and the Project 7-18

vi
8 Resource Entity Management
Inventory Groups 8-1
About Inventory Group Types and Resource Pools 8-2
Creating Inventory Groups in UIM 8-2
About Inventory Group Hierarchies 8-2
Network Address Domains 8-2

9 Services
About Services 9-1
Creating a Service and a Service Configuration in UIM 9-1
Service Topology 9-2
About Network-Oriented Services 9-2
High-Level Steps for Creating a Network-Oriented Service 9-3
Automated Validations and Configurations During Network Service Creation 9-5
About Products 9-6

10 Geographic Location
Places 10-1
Geographic Coordinates 10-2
Understanding Location-Type Place Entities 10-2
Location Hierarchy 10-2
Understanding Address-Type Place Entities 10-3
Configuring Address Selections 10-3
Understanding Address Ranges 10-3
Understanding Site-Type Place Entities 10-4
Place Configurations 10-4
Associating Places with Other Entities 10-4
Property Locations 10-5
About Property Addresses 10-5
About Validating Addresses 10-6
About Geographic Coordinates in Property Locations 10-6
About Service Locations 10-7
About Network Locations 10-8
About Network Entities 10-8

11 Equipment and Devices


Understanding Equipment Modeling 11-1
Understanding Logical Devices 11-3

vii
About Logical Device Hierarchies 11-3
Understanding Device Interfaces and Sub-Interfaces 11-4
Associating Rate Codes to Device Interfaces 11-5
About Interface-Bound Cross-Connects 11-6
Cloning and Duplicating Logical Devices 11-6
About Flow Interfaces 11-7
Logical Device Configurations 11-8
Understanding Logical Device Accounts 11-8
About Logical Device Account Configurations 11-8
About Associating Logical Device Accounts with Logical Devices 11-9
Understanding Physical Resources 11-9
Configuring Equipment Specifications 11-10
Understanding the Visualization Tab 11-10
Configuring Equipment Holder Specifications 11-11
Configuring Card Specifications 11-11
Configuring a Shelf Specification 11-12
Configuring a Rack Specification 11-13
Adding Ports and Connectors 11-13
Configuring Physical Port Specifications 11-14
Configuring Physical Connector Specifications 11-14
Manually Configuring Equipment in UIM 11-14
Configuring Physical Device Specifications 11-14
Associating Physical Devices to Logical Devices 11-15
Associating Devices and Equipment with Network Locations 11-16
Associating Logical Devices with Network Locations and Network Entity Locations 11-16
Associating Equipment and Physical Device Entities with Network Locations 11-18
Understanding Network Location Code Propagation 11-18

12 Networks
Understanding Networks 12-1
About Network Technologies 12-2
About Network Types 12-2
About Packet Virtual Networks 12-2
About Service Networks 12-3
About Network Topologies 12-4
SONET and SDH Network Attributes 12-4
Selecting the Ring Type 12-5
Selecting the Protection Type 12-5
Understanding Network Nodes 12-5
Understanding Network Edges 12-7

viii
Limiting the Types of Entities Represented by a Network Edge 12-7
Building Networks in UIM 12-7
Map View 12-9

13 Connectivity Overview
About Connectivity 13-1
About Connectivity Locations 13-3
About Connectivity Technologies 13-3
About Rate Codes 13-4
About Rate Code Compatibility 13-5
About Connectivity Functions 13-5
About Connectivity Identifiers 13-5
Location-Based Connectivity Identifiers 13-6
Service-Based Connectivity Identifiers 13-7
Custom Connectivity Identifiers 13-7
About Termination 13-7
About Connectivity Enablement 13-9
Working with Connectivity Entities in UIM 13-9
Designing Connectivity 13-10
About Connectivity Design Visualizations 13-11
About Design Versions 13-12
About Connectivity Gaps 13-12
Assigning Transport 13-13
About Interconnections 13-15
About Cross-Connects 13-15
About Physical Jumpers 13-16

14 Channelized Connectivity
About Channelized Connectivity 14-1
About Channel Identifiers 14-2
E-Carrier, J-Carrier, and T-Carrier Channel Identifiers 14-2
SONET Channel Identifiers 14-2
SDH Channel Identifiers 14-4
WDM Channel Identifiers 14-4
Terminating Channels 14-4
Device Interfaces and Channel Termination 14-5
About the UIM Signal Architecture 14-10
E-Carrier Signal Architecture 14-10
SONET Signal Architecture 14-11

ix
Wavelength Division Multiplexing Signal Architecture 14-12
Optical Transport Network Signal Architecture 14-13
OTN Example 14-14
Configuring Connectivity Capacity 14-15
Terminating and Enabling a Channelized Connectivity 14-16
About Virtual Connectivity 14-17
Virtual Termination 14-18
Maintaining Channelized Connectivity and Network Resources 14-19
Project Activities Page Overview 14-20
About Change Items and Impact Items 14-20
About Connectivity Design Versions and Grooming and Rehoming 14-22
About Grooming 14-22
Grooming Scenario: lnter-Facility 14-23
Grooming Scenario: Intra-Facility Grooming for Ethernet Over SDH 14-24
Grooming Scenario: 2:2 Inter-Facility 14-27
About the Grooming User Interface 14-28
About Rehoming 14-28
About the Rehoming User Interface 14-31
Inserting and Removing Nodes in Networks 14-32
Node Insertion User Interface Overview 14-35
Node Removal User Interface Overview 14-37

15 Packet Connectivity
About Packet Connectivity 15-1
About Flow Identifiers 15-1
Assigning Flow Identifiers to Connectivities and Connectivity Segments 15-2
Q-in-Q Stacking 15-3
VLAN ID Translation 15-3
Performance Parameters 15-4
Enabling Packet Connectivity 15-4
Enabling Packet Connectivity with Channelized Connectivity 15-4
Enabling Packet Connectivity with Packet Connectivity 15-5
Packet-Over-Packet Termination Rules 15-5
Packet Enablement Scenarios 15-6
Ethernet Packet Connectivity Enabled by Ethernet Packet Connectivity 15-6
UNI Connectivity Enabled by T-Carrier Channels 15-10
INNI Connectivity Enabled by SDH Channels 15-11
SDH Network Infrastructure 15-12
Creating and Designing the INNI Connectivity 15-13

x
16 Service Connectivity
About Service Connectivity 16-1
Service Connectivity Examples 16-1
Service Configuration-Controlled Service Connectivities 16-3
Service Connectivity in Multipoint Services 16-4
Service Connectivities in Point-to-Point Services 16-5

17 Pipes
When to Use Pipes 17-1
Understanding Pipes 17-2
Understanding Pipe Relationships 17-3
Provides Relationships 17-3
Enables Relationships 17-4
Provides and Enables Relationships in Combination 17-4
About Multiple Enablement 17-5
Trail Pipes and Connection Pipes 17-7
Understanding Pipe Configurations 17-9
Understanding Pipe Directionality 17-10
About Connectivity Gaps in Pipe Enablement 17-11
Understanding Capacity and Signal Structure 17-11
Understanding Packet Capacity 17-12
Understanding Signal Structures 17-13
Simple and Complex Signal Structures 17-13
Modeling Connectivity in Design Studio and UIM 17-17
Defining Pipe Specifications 17-17
Creating Pipe Entities in UIM 17-18
Understanding Pipe Models 17-19
Cable/Pair Model 17-19
Packet Facility Model 17-19
TDM Facility Model 17-20
Designing and Implementing Pipe Configurations 17-20
Defining Pipe Configuration Specifications 17-21
Implementing Pipe Configurations in UIM 17-22
Configuring and Implementing Pipe Termination 17-23
Configuring and Implementing Child Pipes for the Cable/Pair Model 17-24
About Pipe Termination and Rate Codes 17-25
Configuring Pipe Capacity 17-25
Configuring Capacity for Packet Facility Pipes 17-25
Configuring Capacity with Signal Structures 17-26
Changing the Capacity of Existing Pipes 17-29

xi
Enabling Pipes 17-30
Enabling Pipes Manually 17-30
Enabling Pipes Automatically with Path Analysis 17-30
About Path Analysis Criteria 17-32
About Path Analysis Results 17-34
Understanding Path Analysis Modes 17-34
Viewing Enablement Information 17-34
Viewing a Pipe Enablement Visualization 17-35
About Grooming and Rehoming Pipes 17-36

18 IP Address Management
Understanding IP Address Management 18-1
About Partitioning IP Address Space 18-3
About Joining IP Subnets 18-4
About Managing IP Addresses 18-4
About Creating IP Networks 18-5
Specifying a Network Name 18-6
Specifying an IP Address 18-6
Specifying an IP Domain 18-6
Specifying a Network Owner 18-6
About IPv6 Address Types 18-6
About Creating IP Addresses 18-7

19 Roles
About Roles 19-1
About Role Types 19-2
Auto-Creating Roles in UIM 19-2
About Role Specifications and Entity Types 19-2
Adding Characteristics to a Role Specification 19-2
About Network Targets 19-3

20 Telephone Numbers
About Assigning Telephone Numbers to Services 20-1
Managing Geographies and Specialized Numbers 20-1
About Telephone Number Formats 20-2
Managing Telephone Number Blocks 20-3
Telephone Number Aging 20-4
Organizing Telephone Numbers 20-4
Telephone Number Portability 20-5

xii
Reserving and Redeeming Telephone Numbers 20-5
Telephone Number Reporting 20-6

21 Custom Resources
About Custom Network Addresses 21-1
Custom Objects 21-1

22 Parties
About Parties 22-1

23 Media Streams
About Media Streams 23-1

Glossary

xiii
Preface

Preface
This guide explains how to use Oracle Communications Unified Inventory
Management (UIM) to manage your telecommunications inventory. Because you use
Design Studio to define the structure used to model your inventory, this guide includes
information about using inventory-related features in that application.
This guide provides a conceptual understanding of UIM. For detailed steps on how to
perform specific tasks see the Design Studio Help and the UIM Help.

Audience
There are multiple audiences for this guide. Some users can be responsible for doing
tasks that involve using both the Design Studio and UIM applications. The audience
should be knowledgeable about their company's business processes, the resources
they need to model, and any products or services they offer.
• Equipment engineers: They are responsible for creating equipment specifications
and modeling equipment in UIM.
• Network design engineers: They are responsible for creating capacity,
connections, and network specifications, and using those inventory specifications
to build out connections and networks.
• Service designers: They are responsible for creating service specifications and
building out services.
• Customer service representatives: They are responsible for entering or tracking
workflow.
• Developers: They are responsible for extending the application.

Documentation Accessibility
For information about Oracle's commitment to accessibility, visit the Oracle
Accessibility Program website at http://www.oracle.com/pls/topic/lookup?
ctx=acc&id=docacc.

Access to Oracle Support


Oracle customers that have purchased support have access to electronic support
through My Oracle Support. For information, visit http://www.oracle.com/pls/topic/
lookup?ctx=acc&id=info or visit http://www.oracle.com/pls/topic/lookup?ctx=acc&id=trs
if you are hearing impaired.

xiv
Preface

Diversity and Inclusion


Oracle is fully committed to diversity and inclusion. Oracle respects and values having a
diverse workforce that increases thought leadership and innovation. As part of our initiative to
build a more inclusive culture that positively impacts our employees, customers, and
partners, we are working to remove insensitive terms from our products and documentation.
We are also mindful of the necessity to maintain compatibility with our customers' existing
technologies and the need to ensure continuity of service as Oracle's offerings and industry
standards evolve. Because of these technical constraints, our effort to remove insensitive
terms is ongoing and will take time and external cooperation.

xv
1
About Unified Inventory Management
This chapter introduces Oracle Communications Unified Inventory Management (UIM) and
provides an overview of its capabilities. The chapter also describes the UIM system
architecture and the information model.

Introducing UIM
UIM is a standards-based telecommunications inventory management application that
enables you to model and manage customers, services, and resources. UIM supports
complex business relationships and provides full life-cycle management of services and
resources.
UIM provides you with a real-time, unified view of customer, service, and resource inventory,
enabling you to develop and introduce new services more quickly and more cost effectively.
UIM is modular and flexible, so it can replace existing inventory systems or work
cooperatively with them. UIM allows access to its service and network asset data through
cooperation with a carrier's other systems.
Through integration with other Oracle Communications applications and third-party systems,
UIM plays a vital role in service fulfillment. See "UIM and Service Fulfillment" for more
information.
UIM's inventory management capabilities include:
• Managing physical and logical resources. You can model and manage hardware
resources such as racks, shelves, cards, ports, and connectors. UIM also enables you to
model and manage logical resources such as network addresses, media streams, and
telephone numbers.
• Managing connectivity. Connectivity is the ability to transfer information to and from
devices and locations. In UIM, you model connectivity by representing physical and
logical resources, the connections between those resources, the capacity of the
resources, and the locations of the resources.
• Managing networks and topology. You can use UIM to model networks logically and to
associate resources to network nodes. You can specify the capacity of networks by
associating them with your connectivity model. Topology features enable you to design
and manage networks graphically and by using maps.
• Managing services. UIM provides support for services and service fulfillment. You can
configure services with resources and update those configurations over time.
• Managing life cycles. UIM manages the life cycles of resources and services as they
are planned, placed in service, and retired. Different kinds of entities have different life
cycles corresponding to how they are used in the inventory.
• Managing business processes. UIM supports your business processes by providing
features for planning and resource management. For example, you can use business
interactions to plan activities such as service fulfillment or equipment buildouts.

1-1
Chapter 1
Introducing UIM

UIM and Service Fulfillment


Service fulfillment is the process of provisioning services ordered by customers. UIM
plays a vital role in this process by defining the configuration of services and assigning
resources to them. UIM works cooperatively with other Oracle Communications
applications and with third-party systems.
Figure 1-1 shows the provisioning flow of a typical service order involving UIM and
other external applications.

Figure 1-1 Provisioning Flow for a Typical Service Order

1. A customer relationship management system, such as Siebel CRM, captures


order information and submits a sales order to an order management system,
such as Oracle Communications Order and Service Management (OSM).
2. The order management system creates an orchestration plan to determine how
the order is to be provisioned.
The orchestration plan determines which downstream systems, including
provisioning, inventory, and activation systems, are affected by the order. The
order management system sends the appropriate data to these systems.
Downstream systems receive only the sales order data that affects them. For

1-2
Chapter 1
UIM System Architecture

example, the order management system sends only the line items that require
provisioning to a provisioning system.
3. A provisioning system transforms product actions into service actions and sends service
fulfillment data to UIM by using web services.
4. Using the input from the provisioning system, UIM creates a service and designs the
service configuration with the resource assignments and other information necessary to
activate the service. UIM returns the service configuration information to the provisioning
system.
5. The provisioning system uses the information returned from UIM to calculate and run a
delivery plan, then interacts with an activation system to submit an activation order.
6. As services are provisioned, the provisioning system sends status updates upstream to
the CRM system. The provisioning system also updates UIM via web services so that the
life-cycle statuses of the appropriate business interactions, work orders, services, service
configurations, and resources can be updated.

UIM and Network Functions Virtualization Orchestration


UIM includes an optional Network Functions Virtualization (NFV) Orchestration capability for
run-time orchestration of NFV environments, including virtual, physical, and hybrid networks.
NFV Orchestration takes advantage of UIM's inventory and workflow capabilities. NFV
Orchestration functionality shares the Oracle Communications Information Model (OCIM)
used by UIM.
NFV Orchestration is extensible and allows integration with third-party Virtual Network
Function (VNF) managers, Virtualized Infrastructure Managers (VIMs), software-defined
networking (SDN) controllers, and monitoring engines.
See UIM NFV Orchestration Implementation Guide for information about this capability.

UIM System Architecture


UIM is a modular application. You can purchase and install only the modules that you need.
For example, if you are providing a VoIP solution, you can install a different set of modules
than someone providing a VPN service.
UIM comprises two main groups of components:
• Core Platform. The core platform provides basic capabilities such as APIs and data
storage. It also provides functionality used throughout the application, such as life-cycle
management and capacity management. The core platform is required and is supplied
with the purchase of any functional module.
• Functional Modules. Functional modules provide the capability to manage different kinds
of inventory, such as devices or telephone numbers. You can purchase only the modules
required by your business.
Oracle Communications Service Catalog and Design - Design Studio is not part of UIM, but it
plays a vital role in designing content for the application. A Design Studio for UIM plug-in
provides application-specific capabilities. See "Design Studio Overview" for more information
about Design Studio.
Figure 1-2 illustrates these components and their contents. The components are discussed in
more detail in the sections that follow.

1-3
Chapter 1
UIM System Architecture

UIM is hosted by Oracle WebLogic Server. WebLogic Server supports several different
application configurations, including single server, clustered servers, and Oracle RAC
(Real Application Cluster). See UIM Installation Guide and UIM System Administrator's
Guide for more information.

Figure 1-2 UIM System Architecture

1-4
Chapter 1
UIM System Architecture

Core Platform
The core platform is the architectural framework of UIM. It is required and is supplied with the
purchase of any functional module. The core platform provides:
• Data storage. The core platform manages the storage of both model data and entity data
in the Oracle DBMS. See UIM Installation Guide and UIM System Administrator's Guide
for more information.
• Web-based user interface. Users access the application through a web-based interface.
The UIM interface can be extended with custom pages, fields, and code. See "UIM User
Interface Overview" and the UIM Help for information about using UIM through the
graphical interface. See UIM Developer's Guide for information about extending the
interface.
• Web services. External systems can interact with UIM by using web services that provide
access to UIM APIs. For example, an order management system can pass order data
into UIM by using web services. A selection of web services is available by default, but
you can write custom code to create new ones. See UIM Web Services Developer's
Guide for more information.
• Common patterns that enable core functionality. See "Understanding Common Patterns"
for more information.
• Common business entities. These entities enable you to manage resources and services
and to define relationships among them. See "Understanding Common Business Entities"
for more information.

Functional Modules
UIM functional modules manage the end-to-end life cycle of services, logical resources, and
physical resources. You can purchase only the modules that your business requires.
Each module supplies content to address a specific need. For example, the Device
Management functional module includes support for creating and working with devices and
equipment in your inventory. Both physical and logical resources are included.

Note:
Common business entities, such as business interactions, inventory groups, parties,
roles, conditions, and reservations, are supplied by the core platform rather than
functional modules.

Table 1-1 lists the functional modules and the entities that they support. See "About Entities
and Entity Types " for more information about entities.

Table 1-1 UIM Functional Modules

Functional Module Entity Types


Service Configuration Management Service, Service Configuration, Product
Connectivity Management Connectivity, Pipe, Pipe Termination Point, Pipe Configuration

1-5
Chapter 1
About Entities and Entity Types

Table 1-1 (Cont.) UIM Functional Modules

Functional Module Entity Types


Device Management Physical Port, Physical Connector, Physical Device, Equipment,
Equipment Holder
Logical Device, Logical Device Configuration, Device Interface,
Topology Node, Topology Edge
Geographic Address Management Place (including Location, Site, Address, and Address Range), Place
Configuration
IP Address Management IP Networks, IP Subnets, IP Addresses
Media Stream Management Media Stream
Telephone Number Management Telephone Number
Universal Resource Management Custom Object, Custom Involvement, Flow Identifier
Logical Device Account Management Logical Device Account
Unified Topology for Inventory and Network, Network Node, Network Edge, Network Configuration,
Automation (UTIA) Custom Network Addresses
NSO Management Enables the lifecycle management of Network Services and Virtual
Network Functions (VNFs) running on a virtualized network
infrastructure. Includes the ability to allocate resources to those
Network Services and VNFs.

About Entities and Entity Types


Understanding entities is fundamental to understanding how you use UIM. UIM entities
represent logical and physical items that are inventoried, such as networks, logical
devices, telephone numbers, and services. They also represent items that are used for
categorizing, grouping, or managing other entities. Examples of these kinds of entities
include reservations, business interactions, and inventory groups.
UIM includes a number of different entity types that correspond to the various
categories of items in your inventory and how you manage them. For example, there is
a Network entity type, a Logical Device entity type, a Service entity type, and so on.
An individual entity is an occurrence or instance of an entity type, such as a specific
network, logical device, or service.
Entities are usually based on specifications that define their basic structure. There are
different specification types corresponding to the entity types. See "About
Specifications, Data Elements, and Characteristics" for more information.
See "About the UIM Information Model" for more information about the different kinds
of entities available in UIM.

About the UIM Information Model


This section explains the fundamentals of the information model that UIM uses to
represent your inventory and business practices. The UIM information model is an
extension of the Oracle Communications Information Model. The Oracle
Communications Information Model is based on industry standards, such as the
Shared Information/Data (SID) model and OSS through Java (OSS/J) developed by

1-6
Chapter 1
About the UIM Information Model

the Telemanagement Forum. Oracle is an active participant in the development and evolution
of these standards.
Adherence to industry standards makes it possible for UIM to model inventories and business
practices without regard to the specifics of the telecommunications environment, its services,
or its resources. The use of industry standards also promotes more efficient software
development, deployment, and integration.
For more information about the Telemanagement Forum and its standards, see their website:
http://www.tmforum.org

For specific, technical details, about the Oracle Communications Information Model and the
UIM information model, see Oracle Communications Information Model Reference and UIM
Information Model Reference.
Figure 1-3 provides a simplified view of the Information Model and what it contains. Some
elements are omitted for clarity. See the following sections for information about each of the
categories in the model.

Figure 1-3 UIM Information Model

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About the UIM Information Model

Understanding Products and Services


Products are entities that represent the items that your business sells. For example,
you might sell wireless phones or online movies.
Because UIM is primarily concerned with inventory, it emphasizes services. Product
entities are included in UIM for backward compatibility with customized solutions that
require mapping services to corresponding products. The UIM navigation section does
not include a Product link unless the user is authorized to access the Product Search
page. Access is turned off by default. See UIM System Administrator's Guide for
information about authorizing user access.
Service entities represent the ways that products are delivered to your customers. For
example, if you sell a wireless telephony product, the customer receives a wireless
service that you provision.
See "Services" for more information.

Understanding Resources
Resources are entities that enable the delivery of services. Broadly speaking, they are
the entities that constitute your inventory. They can be physical objects, such as
network cards or fiber-optic cables. They can also be logical resources, such as
service trails or network addresses.
You often assign resources to service configurations to specify how a service is
realized in your network. For example, if you configure a VoIP service for a customer,
you need to assign resources such as an IP phone, a telephone number, an IP
address, a voice mail account, and a VoIP user account.
Table 1-2 lists the UIM resource entity types and provides links to the sections where
they are discussed in greater detail.

Table 1-2 UIM Resource Entities

Entity Type For More Information


Connectivity About Connectivity
Custom Network Address About Custom Network Addresses
Custom Object Custom Objects
Device Interface Understanding Device Interfaces and Sub-
Interfaces
Equipment Understanding Equipment Modeling
Equipment Holder Configuring Equipment Holder Specifications
Flow Identifier About Flow Identifiers
IPv6 IP Address Management
IPv4
Logical Device and Logical Device Understanding Logical Devices
Configuration
Logical Device Account Understanding Logical Device Accounts
Media Stream About Media Streams

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About the UIM Information Model

Table 1-2 (Cont.) UIM Resource Entities

Entity Type For More Information


Network and Network Configuration Understanding Networks
Network Edge Understanding Network Nodes
Network Node Understanding Network Edges
Physical Connector Adding Ports and Connectors
Physical Device Understanding Physical Resources
Physical Port Adding Ports and Connectors
Pipe and Pipe Configuration Understanding Pipes
Pipe Termination Point Configuring and Implementing Pipe
Termination
Signal Termination Point Understanding Signal Structures
Telephone Number Telephone Numbers

Understanding Common Business Entities


Common business entities do not represent items in your inventory. Rather, they represent
relationships between or aspects of those items. They are, nevertheless, entities that have
specifications that you define in Design Studio.
Table 1-3 lists the UIM common business entities and provides links to the sections where
they are discussed in greater detail.

Table 1-3 UIM Common Business Entity Types

Entity Type For More Information


Business Interaction Business Interactions
Engineering Work Orders
Custom Object Custom Objects
Inventory Group Inventory Groups
Network Domain Network Address Domains
Party About Parties
Place, Place Configuration Places
Property Location Property Locations
Role About Roles

Understanding Common Patterns


Core functionality that applies throughout UIM is enabled by common patterns. In some
cases, entities are associated with these patterns. For example, there are several entities that
you use to define and manage capacity.
These are the UIM common patterns:

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About the UIM Information Model

• Capacity management. You can track bandwidth consumption and requirements in


your network. See "Capacity" for more information.
• Consumption, including the ability to consume, assign, and refer to resources. You
can also reserve resources to ensure that they are available when needed and
apply conditions that limit access to them. See "Consumption" for more
information.
• Topology. UIM manages the geographical and logical topology of your network.
The application provides graphical tools and maps for visualizing and managing
the topology. See "Topology" for more information.
• Life-cycle management. UIM entities transition through life cycles that indicate
their status in the inventory. Some transitions are manual; others occur
automatically. See "Life Cycles and Statuses" for more information.
• Configuration. Some entities can be associated with configurations, making it
possible to maintain versionable collections of information about how the entity is
designed and realized. See "Configurations" for more information.
• Involvement. You can define custom involvements to associate entities that are not
associated in other ways. See "Involvements" for more information.

Understanding UIM Definitions


In Design Studio, you define artifacts that you use to model and manage your
inventory. Design Studio artifacts include specifications, data elements, characteristics,
and rulesets, among others.

About Specifications, Data Elements, and Characteristics


A specification is a blueprint that determines the information that you store about a
particular group of entities within an entity type. For example, you can define Logical
Device specifications for Cisco 2811 routers and Juniper M7i routers.
Data elements in specifications define the items of information you store about entities.
All specifications for a particular entity type share a default set of data elements, but
each individual specification can include custom data elements appropriate to that
group of entities. These custom data elements are called characteristics. For example,
all Logical Device specifications include a default set of data elements, but each
particular Logical Device specification can include unique characteristics.
Characteristics can be shared by any number of specifications. For example, if you
define a Postal Code characteristic, you can reuse it in any number of Address
specifications (or any other specifications where it might be appropriate).
Characteristics can even be shared with other Oracle Communications applications to
ensure data uniformity.
You define specifications and characteristics in Design Studio. After you have defined
specifications and characteristics in Design Studio, you deploy them into UIM, where
you use them to create entities. You can also view specifications and characteristics in
UIM in read-only mode.

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About the UIM Information Model

Note:
A default data element from one specification can be reused in a specification that
does not include it by default. In this case, the data element is tagged as a
characteristic and becomes visible in UIM. Default data elements are visible only as
part of specifications in UIM.

In UIM, you create entities based on the specifications defined in Design Studio. For
example, if you have a Cisco 2811 specification, you can create an entity based on the
specification for each router of that model in your inventory. Each entity includes unique
information, such as name, ID, serial number, location, configuration details, and so on.

Note:
You can create entities of some types without using specifications. Using
specifications is more common, however, and is also a good business practice
because it ensures uniformity among entities.

Figure 1-4 shows a simple example of the relationship between the entity type, specifications
based on the type, and entities created from the specifications.
In this example, the entity type is Place. There are several subtypes of Place entities,
including Address, as in this case. Three different specifications have been defined for three
different countries. Each specification is somewhat different, reflecting different postal
conventions. But several characteristics (Address1, Address2, City, and so on) are shared
among all three. Multiple entities have been created from each specification for places in the
three countries.

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About Cartridges

Figure 1-4 Specifications and Entities

About Rulesets
You use rulesets to modify or extend UIM functionality dynamically. Rulesets define
one or more business rules that are processed at a particular point, such as when a
page opens or an action is taken. For example, you can use rulesets to validate that
entities have been configured correctly or to format data appropriately for your
business. You could also write a ruleset to automatically configure a service upon
creation. You can define rulesets that apply globally or that are unique to a particular
specification. See UIM Developer's Guide for more information.
UIM includes default rulesets that you can modify, but you can also define your own.
You use Design Studio to define rulesets and to associate them with the extension
points that determine when they are processed. See "Design Studio Overview" and
UIM Developer's Guide for more information about rulesets and Design Studio.

About Cartridges
You can extend UIM functionality dynamically without rebuilding the application. You
do so by deploying cartridges into the application. A cartridge is a collection of entity
specifications, characteristics, rulesets, and code that is defined in an Oracle

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About Cartridges

Communications Service Catalog and Design - Design Studio project. The Design Studio
project is compiled into a deployable JAR file known as a cartridge. Cartridges can be
bundled together into cartridge packs that can be deployed in a single operation.
When you deploy a cartridge into UIM, the data it contains becomes available in the
application. For example, if you deploy a cartridge that includes several different types of
logical device specifications, those specifications become available for creating logical device
entities in UIM.
You can also create your own custom cartridges in Design Studio. For example, you can
create custom specifications and rulesets that are specific to your business and technology,
and then deploy them to UIM.
Oracle also supplies various kinds of cartridges that extend UIM:
• Base cartridges: Base cartridges provide fundamental capabilities and features required
by other cartridges. For example, there is a base cartridge that defines measurements
such as bandwidth.
• Required cartridges: Some cartridges are required to be open in the Design Studio
workplace when you develop content for UIM.
• Samples: Oracle provides various kinds of sample cartridges and cartridge packs. You
use these samples as a starting point for your own development, testing, and
experimentation.
Some Oracle sample cartridge packs provide extensive support for particular technology
domains. For example, the Carrier Ethernet cartridge
(OracleComms_UIM_CarrierEthernet) provides specifications and rulesets that enable
you to model Carrier Ethernet services. Other samples address channelized connectivity,
DSL, GSM, and Cable TV.
The names of all Oracle-supplied cartridges begin with ora_uim or OracleComms.
Many cartridges, including those supplied by Oracle, have accompanying ZIP archive files
containing the Design Studio project data used to compile the cartridge. You can import the
ZIP files into Design Studio to open the corresponding project for review or extension.
See UIM Cartridge Guide for information about obtaining and using sample cartridges and
cartridge packs.

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2
UIM User Interface Overview
This chapter provides an overview of the Oracle Communications Unified Inventory
Management (UIM) user interface. For complete information about the user interface and the
tasks you can complete with it, see the UIM Help.

Opening the UIM User Interface


To open the UIM user interface, you need to obtain the following from a system administrator:
• User ID
• Password
• The UIM URL, including the server and port
Your user ID will be associated with access permissions that determine which parts of the
application you can see and which actions you can take. All of the pages and actions
described in this guide may not be available to you.
To open UIM:
1. In a supported browser, go to the URL supplied by the system administrator. The URL is
similar to the following:
https://ServerName:Port/inventory
2. Enter your user ID and password.
The UIM main window appears.

Changing Password on First Login


As a new user, after your first login, you can change or reset the password provided by the
administrator. Use the Change Password option under Administration section to change
your password.

Note:
You can change your password any time (not only during the first login). However,
Oracle recommends you to change the password after your first login.

The UIM Main Window


When you open UIM, you see the main window. The main window has a navigation section
on the left that you use for navigation. Entity pages appear on the area to the right when you
click links in the navigation section. The main window also includes menus and a toolbar.
After a successful login, the initial landing page display has an area to the right that is
populated with additional functional links to navigate to various areas of the application.

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The UIM Main Window

The following figure shows the main UIM window with a Logical Device Summary page
displayed.

Figure 2-1 UIM Main Window

Navigation Section
The left side of the main window is called the navigation section. It displays a list of
links that enable you to find entities and other information in UIM. These links are
divided into the following groups:
• The Tasks group is divided into two sub-groups:
– The My Tasks sub-group contains links that enable you to view information
about activities assigned to you or to your work group.
– The Tasks sub-group contains links that enable you to search for projects,
engineering work orders, and business interactions.
• The NFV Orchestration group, if installed, contains links to support the
orchestration functionality. See UIM NFV Orchestration Implementation Guide for
information on this topic.
• The Service group contains links to service entities.
• The Inventory group is divided into two sub-groups:
– The Resources sub-group contains links that enable you to search for
resource entities, such as connectivities, logical devices, telephone numbers,
IP addresses, networks, and more.
– The Infrastructure sub-group contains links to property locations, custom
objects, inventory groups, parties, and places.
• The Administration group contains for administrative functions such as rebuilding
topology and running rule sets. It also contains links that enable you to search for
rulesets, sequence specifications, characteristics, and entity specifications.
To make more room in the main window, you can adjust the size of the navigation
section sliding its border with the main window.

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The UIM Main Window

Pages
When you click on a link in the navigation section, the right side of the main window is
displays a page. In most cases, the pages that you open directly from the navigation section
enable you to search for entities. In other cases, clicking a link opens a page for completing a
task, such as importing inventory.
Figure 2-2 shows the Logical Device page, which you open by clicking the Logical Device
link in the Resources group. You use this page to search for logical devices. You enter search
criteria in the Search section in the upper part of the page and see the results in the Search
Results section in the lower part. See the UIM Help for more information about searching.

Figure 2-2 Logical Device Page

Other kinds of pages appear as you work with entities in UIM. For example, if you search for
a particular logical device and then open it, you see its Summary page. Figure 2-3 shows a
Logical Device Summary page.

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The UIM Main Window

Figure 2-3 Logical Device Summary Page

Additional pages enable you to perform other tasks. For example, you use the Logical
Device Information page to edit the identifying information about logical devices.
Pages are often divided into sections that contain specific kinds of information. For
example, in the Logical Device Summary page shown in Figure 2-3, there are Logical
Device Information, Logical Device Hierarchy, and Parent Logical Device sections,
among others.
You can save space in a page by collapsing a section. Click the triangle icon in the
upper left corner of the section's title bar to collapse it. Click the icon again to expand
the section.

Working with Tables


Much of the information shown in pages is displayed in tables. These tables all have
the same basic functionality, although not all features are available in all tables.
You can choose which columns are displayed and the order in which they appear. You
can also filter and sort table contents so that only the most relevant information is
displayed. When there are more rows of data than can be displayed in a section, you
can scroll the table to see the additional rows.
See the UIM Help for detailed instructions about working with tables.

Menus
The toolbar above the navigation section and pages includes several different menus
• Recent Items. Lists the 10 most recently used pages.
• Favorites. Displays pages that you have designated as favorites. See the UIM
Help for complete instructions.
• Help. Select from three different commands:
– Link to Page. Displays the URL of the current UIM page. You can copy the
URL.

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Using the UIM Help

– Help Portal. Opens the UIM Help.


UIM includes a Help system that you can access while using the application. See
"Using the UIM Help" for more information.
– About. Displays the release number of the application and its copyright statement.

Using the UIM Help


UIM includes a Help system that you use to get step-by-step instructions. You can find the
information you need by searching or by navigating through the table of contents.
This section includes information about opening the Help system and finding information. See
the Help system contents for detailed information about all of its features.
To open Help:
• From the Help menu, select Help Portal.
The Help Portal window appears.
To open Help for the current page:
• Click the question-mark icon in the title bar of a page.
The Help Portal window appears, displaying a reference topic for the current page.
To browse for information:
1. In the navigation area on the left of the Help Portal window, click Contents.
An expanding table of contents appears in the navigation area.
2. Do one of the following:
• Click a heading in the table of contents to display the introductory topic about the
corresponding section in the reading area.
• Click the triangle next to a heading to expand it to show subheadings and topics.
To search for information:
1. In the navigation area on the left of the Help Portal window, click Search.
A search area appears in the navigation area.
2. Enter a word or phrase to search for.
3. Select search options:
• To search for an entire phrase, select All words.
• To search for any of the words you entered, select Any words.
• To include Boolean expressions such as AND or OR, select Boolean expression.
• To match the capitalization of your search terms, select Case Sensitive.
4. Click Search.
Results are displayed below the search area. The total number matches appears above
the list of matching topics, which are ordered by the number of matches they contain.

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3
Design Studio Overview
This chapter provides introductory information about how Oracle Communications Service
Catalog and Design - Design Studio is used with Oracle Communications Unified Inventory
Management (UIM).
Design Studio is a separately licensed product that you install independently of UIM. For
detailed information on how to install Design Studio, see Design Studio Installation Guide.

About Design Studio


Design Studio is an Eclipse-based development environment that supports several Oracle
Communications applications in addition to UIM. For UIM development, you must install the
Design Studio Platform, Design Studio Domain Modeling, and Design Studio for Inventory
plug-ins.
You use Design Studio to define artifacts such as specifications and rulesets that you later
deploy into UIM. You can define the following kinds of artifacts in Design Studio:
• Entity specifications
• Data elements tagged as characteristics
• Units of measure and measurement types
• Capacity provided, capacity required, and capacity type specifications
• Entity identification specifications
• Rulesets
• Extension points and enabled extension points
• Ruleset extension points and global ruleset extension points
• Sequence specifications
See the Design Studio Help for detailed information about how you work with each of these
types of artifacts.

About Projects and Cartridges


In Design Studio, you create projects to contain the artifacts that you define. Each project
corresponds to a collection of files and folders where data is stored. When a project is
complete, you use Design Studio to build a cartridge that you deploy into UIM.
See the Design Studio Help for information about deploying cartridges interactively from
Design Studio. See the Design Studio Developer's Guide for information about automating
cartridge deployment using the Design Studio Cartridge Management Tool (CMT). See the
UIM Cartridge Guide for more information about the Cartridge Deployer Tool (CDT).

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Understanding the Design Studio Workbench

Note:
You must install two required projects in Design Studio before you can create
UIM projects and deploy them as cartridges. The following two projects must
be open in your workspace:
• ora_uim_model is a read-only project that represents the UIM model. It
supports the ability to define specifications and characteristics and is
also used to validate which entity types can be assigned or referenced
by configuration items.
• ora_uim_mds is a read-only project that represents the fields that can
be displayed in UIM entities. This project makes it possible to define the
layout of fields in entities.
See UIM Installation Guide and Design Studio Help for more information
about importing these projects.

You can also use Design Studio to open, view, and deploy content supplied by Oracle.
For example, you can open the cartridges in an Oracle sample cartridge pack, add
cartridges required for your business, and then deploy the cartridges into UIM.
See UIM Cartridge Guide for information about upgrading and extending cartridges.

Understanding the Design Studio Workbench


The Design Studio Workbench is the environment you use to develop and maintain
specifications, rulesets, and other artifacts. The contents of the Workbench depend on
the perspective that is currently displayed.
Perspectives are arrangements of content optimized for particular purposes. Design
Studio includes several predefined perspectives. The two most commonly used
perspectives are:
• The Studio Design perspective, which provides tools for designing and maintaining
specifications and other artifacts.
• The Studio Environment perspective, which includes views for working with and
deploying cartridges.
When you start Design Studio the first time, the Workbench displays a default
perspective. After that, Design Studio starts up in the last perspective used.

About Views
The tools in the Workbench are smaller, window-like areas called views. Each
perspective has a different set of views and each view is designed for a particular
purpose.
For example, the Studio Design perspective includes the following views:
• Projects: This view shows the project contents grouped alphabetically by
specification type.
• Relation: This view shows parent and child relationships for the selected
specification.

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Understanding the Design Studio Workbench

• Relation Graph: This view shows a graphical view of a specification's relationships.


• Data Element: This view shows all the entities in the project that include data elements.
• Problems: This view displays information about problems in the cartridge, such as build
errors.
The Studio Design perspective also includes editors, windows in which you do the actual
work of designing and modifying specifications and other artifacts. When you make a
selection in the Studio Projects view or Dictionary view, an editor for the selected artifact
opens. See "About Editors" for more information about editors.
Figure 3-1 displays the Workbench with the Studio Design perspective. In this window, the
Studio Projects, Package Explorer, and Solution views are open with the Studio Projects view
activated. A Logical Device specification is selected in the Studio Projects view, making the
corresponding Logical Device Specification editor active.

Figure 3-1 Studio Design Perspective

See “Workbench User Guide" in Eclipse Help for additional information about views and
editors.

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Designing Entity Specifications

About Editors
Editors are the tools you use to design specifications and other artifacts in Design
Studio. Each editor is tailored for a particular type of artifact. Editors are opened based
on selections you make in views. Although multiple editors can be open
simultaneously, only one is active at a time.
Editors are divided into tabs arranged across the bottom. Some tabs appear in most
editors, but others pertain only to a few.
The editors for the various types of entity specifications vary based on the nature of
the entity, but many contain the following tabs:
• Specification Properties: Defines basic information about the specification, such
as whether the IDs of entities defined by the specification are generated
automatically or manually. See "Entity Identification" for more information about
IDs.
• Characteristics: Defines characteristics associated with the specification. Using
characteristics enables you to store information in addition to the default data
elements for the entity. For example, you can add characteristics to store vendor-
specific information about Equipment entities. See "Characteristic Labels" for more
information.
• Related Specifications: Enables you to define relationships between
specifications. See "Understanding Specification Relationships" for more
information about relating specifications.
• Configuration Spec Usage: Enables you to indicate that an entity based on this
specification can be consumed or referenced in the configuration specifications
listed in the tab.
• Rules: Associates entity specifications with rulesets that customize UIM behavior.
For detailed information and procedures about using extension points and
rulesets, see UIM Developer's Guide.
• Layouts: Defines how entities based on the specification appear in UIM.
• Media: Defines media files (such as JPG or GIF files) that can be associated with
a specification for display in UIM.
There are additional tabs used with some specifications. In this guide, those tabs are
explained when they are used with a particular specification type.

Designing Entity Specifications


Much of the work you do in Design Studio will likely be designing entity specifications.
The entity specifications you design in Design Studio are blueprints for the entities you
create in UIM to model your inventory.

Understanding Specification Relationships


One of the most important parts of designing a specification is defining relationships to
other specifications. For example, if you design a Logical Device specification, you can
build in a relationship to a Device Interface specification that ensures that a particular
number of interfaces are created automatically when you create a logical device in
UIM.

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Designing Entity Specifications

Note:
Design Studio enables you to define relationships from any specification to any
other specification, but only a limited number of these relationships are recognized
by default in UIM. The nature and results of recognized relationships vary
depending on the specifications involved. See Table 3-1 for more information.

Related specifications frequently result in provides and constrains relationships among


entities in UIM. For example, when you relate a Logical Device specification to a Device
Interface specification, you establish a provides relationship in UIM between Logical Device
entities based on the specification and Device Interface entities based on the related
specification. If you design a Logical Device specification for an ATM switch and relate it to an
OC-12 Device Interface specification, when you create an ATM switch entity in UIM, OC-12
device interface entities are created automatically. The number of device interfaces created
depends on a minimum value that you set for the relationship in the Logical Device
specification. A maximum value for the relationship limits the number of child entities that can
be added.
You can customize UIM by using extension points and rulesets so that the relationships not
recognized by default in UIM are meaningful. For example, you can add rulesets that
automatically create child entities based on a related specification when an entity is created
based on a parent specification. See UIM Developer's Guide for more information.
A constrains relationship results from relating a Network Node specification to a Logical
Device specification. This relationship limits the types of entities that a network node can
represent in UIM. For example, if you design a Network Node specification that includes a
relationship to a DSLAM Logical Device specification, you can associate network node
entities based on the specification only to entities based on the DSLAM specification.
You establish most relationships in Design Studio from a specification editor's Related Specs
tab. Certain types of relationships are handled on different tabs, however. For entities that
can have configurations, for example, you define entity-to-configuration relationships on the
Configurations tab.
Table 3-1 shows the specification relationships in Design Studio that are supported by default
in UIM.

Table 3-1 Specification Relationships

Specification Related Usage Minimum and Maximum


Specifications
Device Interface Device Interface UIM creates the sub-interfaces The minimum value on the relationship
provided by a new device determines the number of device
interface entity based on these interface entities that UIM creates and
relationships. is the minimum number that must be
maintained on the device. The
maximum value constrains the number
of device interface entities that can be
subsequently created.

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Table 3-1 (Cont.) Specification Relationships

Specification Related Usage Minimum and Maximum


Specifications
Equipment Equipment UIM creates the equipment The minimum value determines the
Holder holders, physical ports, and number of equipment holder, physical
Physical Port physical connectors provided by port, and physical connector entities
a new equipment entity based on that UIM creates and it constrains the
Physical
these relationships. user from deleting the physical ports
Connector
and physical connectors after the
equipment is created.
The maximum value is not used for
equipment holder because the number
of holders is set by the specification
and cannot be changed after an entity
has been created.
The maximum value is used for ports
and connectors and constrains the
number of ports and connectors entities
that can be subsequently created.
Inventory Group Inventory Group UIM constrains the types of Not applicable.
inventory groups that can be
related as parent and child
inventory groups.
Custom Network Inventory Group UIM constrains the entity to Not applicable.
Address participate only in inventory
Custom Object groups created from the related
inventory group specifications.
Equipment
Logical Device
Logical Device
Account
Party
Physical Device
Pipe
Pipe Termination
Point
Product
Service
Telephone Number
Logical Device Device Interface UIM creates the device interfaces The minimum value on the relationship
provided by a new logical device determines the number of device
entity based on these interface entities that UIM creates and
relationships. is the minimum number that must be
maintained on the logical device. The
maximum value constrains the number
of device interfaces that can be
subsequently created.
Logical Device Logical Device UIM constrains the type of logical Not applicable.
Configuration device configuration that can be
created for a logical device.

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Table 3-1 (Cont.) Specification Relationships

Specification Related Usage Minimum and Maximum


Specifications
Network Network Node UIM constrains the types of Not applicable.
Network Edge network nodes and network
edges that can be included in a
network.
Network Network UIM constrains the type of Not applicable.
Configurations network configuration that can be
created for a network.
Network Edge Pipe UIM constrains the types of pipes Not applicable.
Custom Object and custom objects that can be
represented by a network edge.
Network Node Custom UIM constrains the types of Not applicable.
Network entities that can be represented
Address by a network node. Party and
Custom Object Place associations to Network
Node are not currently
Device Interface
constrained by specification
Equipment relationships.
Logical Device
Network
Physical Device
Physical Port
Physical Device Physical Port UIM creates the physical ports The minimum value on the relationship
Physical and connectors provided by a determines the number of port or
Connector new physical device entity based connector entities that UIM creates and
on these relationships. is the minimum number that must be
maintained on the device. The
maximum value constrains the number
of port and connector entities that can
be subsequently created.
Pipe Pipe UIM creates child pipes (cable The minimum value on the relationship
Pipe pairs) or pipe termination points determines the number of child pipe
Termination provided by a new pipe entity entities that UIM automatically creates
Point based on this relationship. See and is the minimum number that must
UIM Information Model be maintained on the pipe. The
Reference for more detailed maximum value constrains the number
information about relating pipe of child pipe entities that can be
specifications to pipe termination subsequently created.
point specifications. Two pipe termination points are created
for all pipe entities; however, if a pipe
termination point specification is
associated with a pipe, the pipe creates
a pipe termination point using the
related pipe termination point
specification.

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Designing Entity Specifications

Table 3-1 (Cont.) Specification Relationships

Specification Related Usage Minimum and Maximum


Specifications
Pipe Capacity UIM creates a capacity provided Not applicable.
Provided for the pipe based on this
relationship when there is not a
signal termination point
specification related to the pipe.
If a signal termination point
specification is associated with
the pipe specification, the
capacity provided is created
based on the capacity provided
specification on the signal
termination point specifications.
Pipe Capacity UIM creates a capacity required Not applicable.
Required for the pipe based on this
relationship.
Pipe Signal UIM creates a signal structure for Not applicable.
Termination the pipe based on this
Point relationship.
Pipe Pipe UIM constrains the type of pipe Not applicable.
Configurations configuration that can be created
for a pipe.
Place Place UIM constrains the type of place Not applicable.
Configurations configuration that can be created
for a geographic site.
Product Product UIM constrains the types of UIM validates the minimum and
Service products and services than can maximum values in the relationship
be added to a product in the against the minimum and maximum
product hierarchy. child products and services in the
product hierarchy.
Service Service UIM constrains the type of Not applicable.
Configurations service configuration that can be
created for a service
Signal Termination Capacity UIM creates a capacity provided Not applicable.
Point Provided for the signal structure based on
this relationship.
Signal Termination Signal UIM creates child signal The minimum value dictates the
Point Termination termination points in a signal number of provided connection
Point structure based on this termination points to be created when
relationship. the parent trail termination point or
connection termination point is
created.The maximum value is not
used.UIM does not support creating or
deleting connection termination points
after the signal structure has been
created.

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Working with Characteristics

Extending Specifications with Rulesets


You can use rulesets, extension points, and ruleset extension points to customize how UIM
performs actions related to entities based on a specification.
• An extension point defines when the customized behavior takes place, such as
immediately after an entity based on the specification takes place or when the Validate
command is selected from the Actions menu.
• A ruleset defines what happens at the extension point. For example, you can write code
that automatically creates additional entities or that validates that the entity is configured
properly.
• A ruleset extension point brings together a ruleset and an extension point into a unit that
you add to the Rules tab of an entity specification.
For detailed information and procedures about extending specifications, see UIM Developer's
Guide.

Working with Characteristics


Characteristics provide a means of storing specific items of information about an entity that
are not present by default. For example, if you define a specification for a particular type of
equipment, you can add characteristics that describe vendor-specific features of the
equipment. When you create entities in UIM based on a specification that includes
characteristics, those characteristics appear automatically in the entities.
From the point of view of Design Studio, characteristics are data elements. You tag these
data elements as characteristics, which makes them available for use in entity specifications.
See the Design Studio Help for more information about data elements.
In Design Studio, characteristics are displayed on the Characteristics tab of specification
editors and are also included in the list of data elements visible in the Data Schema editor.
In UIM, characteristics appear as fields in which users enter or select information. Users can
expand UIM search parameters to include characteristics in addition to default data elements.
There are four types of characteristics, each of which has specific options that define or limit
the information stored in the characteristic:
• Text fields store alphanumeric characters. You can define what types of characters can
be stored, their format, default values, valid values, and other properties of the field.
• Check boxes determine whether a characteristic is true or false for the entity.
• Calendar fields enable users to enter or select dates. The properties you specify for the
characteristic define a range of valid dates and a default date.
• List fields display a range of values to select from. In Design Studio, you can define and
sort the possible values for the list in several different ways. See the Design Studio Help
for more information.

Characteristic Labels
Characteristics must have unique names, but they can share the labels displayed for them in
UIM.

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Design Studio Specification Example

For example, you might want all addresses to include a Postal Code field. Because of
differences among national standards for postal codes, however, you may need to
develop specifications for several different countries. A US postal code characteristic
might be numeric with a maximum of nine digits, and a Canadian postal code
characteristic might be alphanumeric with a maximum of six characters. You can
define a unique characteristic for each country's postal code but have them both
display as Postal Code in UIM.

Design Studio Specification Example


This section outlines the definition of an entity specification. In this example, a Logical
Device specification is defined for an ATM switch that can provide OC-3 and OC-12
device interfaces. For step-by-step instructions for the tasks in the example, see the
Design Studio Help.
You begin by selecting the type of specification you want to define, in this case, a
Logical Device specification.
In the Logical Device specification editor that opens, you use the Specification
Properties tab to enter basic identifying information, including the display name and
validity dates.
Figure 3-2 shows the Specification Properties tab. In this case, default values are
being used for most options.

Figure 3-2 Entering Basic Identifying Information

Logical Device specification editors include a tab in which you can enter a vendor,
model, or part number that pertains to the logical device you are modeling.
Figure 3-3 shows the Properties tab for a Logical Device specification. Not all
specification types have a Properties tab, and property data elements vary by entity
type.

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Design Studio Specification Example

Figure 3-3 Setting Logical Device Properties

You can add characteristics to an entity specification to store data not supplied by default by
the specification type. You can either select from already existing characteristics or them in
the process of adding them.
Figure 3-4 shows two characteristics added to the Characteristics tab of a Logical Device
specification. Information about the selected characteristic is displayed in the editor on the
right of the tab.

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Design Studio Specification Example

Figure 3-4 Adding Characteristics

Figure 3-5 illustrates relationships between the Logical Device specification and two
Device Interface specifications.

Figure 3-5 Relating Specifications

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Deploying Cartridges into UIM

In UIM, these relationships mean that when a logical device is created based on this
specification, device interfaces are created automatically based on the minimum values
defined in the specification. Users can add OC-3 and OC-12 device interfaces up to the
maximum values established in the specification.
Figure 3-6 shows the relationship properties of the OC-3 device interface. The value 1 in the
Minimum Quantity field indicates that one OC-3 will be created automatically when a logical
device entity is created based on this specification. The value 128 in the Maximum Quantity
field indicates that users can create an additional 127 interfaces for a total of 128.

Figure 3-6 Setting Relationship Properties

Deploying Cartridges into UIM


After you have created a UIM project that includes specifications, rulesets, and other artifacts,
you deploy it into UIM. You can deploy cartridges and cartridge packs into UIM using the
following methods:
• From Design Studio. You can deploy cartridges and cartridge packs interactively from
Design Studio to test environments. Design Studio enables you to manage cartridges in
the test environment consistently, manage common test environment connection
parameters across the design team, and compare cartridge version and build numbers in
the development environment with those of the cartridges deployed in the test
environment. See the Design Studio Help for more information.
• By using the Design Studio Cartridge Management Tool (CMT). The CMT enables you to
automate cartridge deployment. You can use the CMT to deploy cartridges into both test
and production UIM environments. You can also use it to deploy cartridges into cluster
environments. See the Design Studio Developer's Guide for more information about the
CMT.
• By using the UIM Cartridge Deployer Tool (CDT). The UIM CDT is a GUI-based tool that
enables you to deploy to UIM run-time environments. The Oracle Universal Installer
installs the CDT as part of the UIM installation process. You can use the CDT to deploy

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Deploying Cartridges into UIM

cartridges into both test and production UIM environments. You can also use it to
deploy cartridges into cluster environments. See the UIM Cartridge Guide for more
information.

3-14
4
Life Cycles and Statuses
This chapter describes the life cycles and statuses of entities in Oracle Communications
Unified Inventory Management (UIM). Many entities share the same life cycles, but others
use specialized versions. You can extend life cycles and statuses and associate life cycles
with other types of entities. See UIM Developer's Guide for more information.
Different types of entities have different life cycles. Some entities of the same type have
specialized life cycles in some situations. See the following sections for more information
about the life cycles of the different entity types:
• Resource Life Cycle and Statuses
• Service Life Cycles and Statuses
• Configuration Life Cycles and Statuses
• Business Interaction and Engineering Work Order Life Cycles and Statuses
• Project and Activity Life Cycles and Statuses

Resource Life Cycle and Statuses


Just like real-life inventory resources. resource entities in UIM are managed over their entire
life cycle (past, present, and future). Resource entities have three separate life cycles and
sets of statuses:
• Inventory statuses indicate the resource's place in its life cycle, such as Installed or
Unavailable. These statuses vary depending on whether the entity is included in a
business interaction or engineering work order. See "Resource Inventory Statuses" for
more information.
• Assignment statuses indicate the availability of the resource for consumption. See
"Resource Assignment Statuses" for more information.
• Reference statuses indicate whether a resource has been referenced in a configuration.
See "Resource Reference Statuses" for more information.

Resource Inventory Statuses


Most resource entities share a common inventory life cycle. The life cycle is different for
resources in business interaction contexts and resources outside business interaction
contexts.
The following entity types follow this common life cycle:
• Custom network addresses
• Custom objects
• Device interfaces
• Equipment
• Equipment holders

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Resource Life Cycle and Statuses

• IP subnets
• IP addresses
• Logical devices
• Logical device accounts
• Media streams
• Networks
• Network edges
• Network nodes
• Physical connectors
• Physical devices
• Physical ports
• Pipe termination points
The following resource entities have specialized life cycles:
• Connectivities (in business interaction and engineering work order contexts). See
"Inventory Statuses for Pipes and Connectivities in Business Interactions and
Work Orders".
• Pipes (in business interaction and engineering work order contexts). See
"Inventory Statuses for Pipes and Connectivities in Business Interactions and
Work Orders".

Inventory Statuses for Resources Outside Business Interactions and Work


Orders
Figure 4-1 shows the resource inventory life cycle when the resource is not included in
a business interaction or work order. See "Inventory Statuses for Resources in
Business Interactions and Work Orders" for the inventory life cycle of resources in the
context of a business interaction or work order.

Figure 4-1 Resource Inventory Life Cycle

Table 4-1 describes the actions associated with each number in Figure 4-1 and the
resulting status changes.

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Table 4-1 Resource Status Flow Outside a Business Interaction or Work Order
Context

Label Description Status


Number
1 Create a resource. Installed
2 Deactivate a resource. Unavailable
3 Activate a resource. Installed
4 Delete an installed resource. N/A
5 Delete an unavailable resource. N/A

Table 4-2 provides a definition and business context for each resource status.

Table 4-2 Resource Status Definitions Outside a Business Interaction or Work Order
Context

Inventory Status Definition Business Context


Installed The resource is created. An installed resource is available to
support services and other
resources.
Unavailable The resource has been deactivated. The resource is deactivated and
unavailable to support services or
other resources.
Disconnected (Connectivity and Pipe entities only.) The resource has been
The resource has been disconnected. All resources assigned
disconnected. to the entity have been released
(unassigned).

Inventory Statuses for Resources in Business Interactions and Work Orders


The life cycle of resources in business interactions and work orders is shown in Figure 4-2.
Pipes and connectivities have a specialized life cycle. See "Inventory Statuses for Pipes and
Connectivities in Business Interactions and Work Orders".

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Figure 4-2 Resource Inventory Life Cycle in a Business Interaction or Work Order Context

Table 4-3 describes the actions associated with each number in Figure 4-2 and the
resulting status changes.

Table 4-3 Resource Status Flow in a Business Interaction or Work Order


Context

Label Description Status


Number
1 Create a resource in a business Pending Install
interaction.
2 Complete business interaction to Installed
create a resource.
3 Cancel business interaction to Pending Install
create a resource.
4 Deactivate a resource in a Pending Unavailable
business interaction.
5 Complete business interaction to Unavailable
deactivate a resource.
6 Activate a resource in a business Pending Available
interaction.
7 Complete business interaction to Installed
activate a resource.
8 Delete an installed resource in a Pending Remove
business interaction.

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Table 4-3 (Cont.) Resource Status Flow in a Business Interaction or Work


Order Context

Label Description Status


Number
9 Delete an unavailable resource in Pending Remove
a business interaction.
10 Complete business interaction to End of Life
delete a resource.

Table 4-4 provides a definition and business context for each resource status.

Table 4-4 Resource Status Definitions for Business Interaction and Engineering work
order Contexts

Inventory Status Definition Business Context


Pending Install The resource is created in a A resource created in a business
business interaction or work order interaction or work order can be
that is not yet completed. acted on as an installed resource
while the user is working in that
context.
The resource can be assigned
outside the business interaction
under certain circumstances. See
"About Assigning Pending
Resources".
Installed The resource is created in a An installed resource is available to
business interaction or work order support services or other resources.
that has been completed.
Pending Available The resource has been activated in a The resource can be assigned
business interaction that is pending outside the business interaction
completion. under certain circumstances. See
"About Assigning Pending
Resources".
When the business interaction is
completed, the resource transitions
to Installed status.
Pending Unavailable The resource has been deactivated The resource is deactivated and not
in a business interaction or work available. When the business
order that is not completed. interaction or work order is
completed, the resource becomes
unavailable in current inventory.
Unavailable The resource has been deactivated The resource is deactivated and
in a business interaction or work unavailable to support services or
order that has been completed. other resources.
Pending Remove The resource has been deleted in a The resource is not available. When
business interaction or work order the business interaction or work
that has not been completed. order is completed, the resource
status changes to End of Life and the
resource is not available.

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Table 4-4 (Cont.) Resource Status Definitions for Business Interaction and
Engineering work order Contexts

Inventory Status Definition Business Context


End of Life The resource has been deleted in a The resource is effectively deleted
business interaction or work order and is no longer visible or available.
that has been completed. This status
also applies to a resource that was
created in a business interaction or
work order that was canceled.

Inventory Statuses for Pipes and Connectivities in Business Interactions and


Work Orders
Pipes and Connectivities that are included in business interactions and work orders
have a different life cycle from that of other resources, as illustrated in Figure 4-3.
Rather than Pending Remove and End of Life statuses, pipes and connectivities have
Pending Disconnect and Disconnected.
You can disconnect a pipe or connectivity in a Business Interaction context if it is in
Installed state or in Unavailable state.
Disconnection is not allowed when a pipe or connectivity:
• Has riders
• Is associated to a service
• Has a design version in an In Progress status

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Resource Life Cycle and Statuses

Figure 4-3 Pipe and Connectivity Inventory Life Cycle in a Business Interaction or Work Order
Context

Table 4-5 describes the actions associated with each number in Figure 4-3 and the resulting
status changes.

Table 4-5 Pipe or Connectivity Status Flow in a Business Interaction or Work Order
Context

Label Description Status


Number
1 Create a pipe or connectivity in a Pending Install
business interaction.
2 Complete business interaction to Installed
create a pipe or connectivity.
3 Cancel business interaction to create Pending Install
a pipe or connectivity.
4 Deactivate a pipe or connectivity in a Pending Unavailable
business interaction.
5 Complete business interaction to Unavailable
deactivate a pipe or connectivity.
6 Activate a pipe or connectivity in a Pending Available
business interaction.
7 Complete business interaction to Installed
activate a pipe or connectivity.

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Table 4-5 (Cont.) Pipe or Connectivity Status Flow in a Business Interaction or Work
Order Context

Label Description Status


Number
8 Disconnect an installed pipe or Pending Disconnect
connectivity in a business interaction. For connectivities and versioned pipes with
design versions in Completed status, a new
version is created by copying the existing
version and setting resource assignments to
Pending Unassign.
If the connectivity or versioned pipe design
version is in an In Progress status,
disconnection is not allowed.
9 Disconnect an unavailable pipe or Pending Disconnect
connectivity in a business interaction. For connectivities and versioned pipes with
design versions in Completed status, a new
version is created by copying the existing
version and setting resource assignments to
Pending Unassign.
If the connectivity or versioned pipe design
version is in an In Progress status,
disconnection is not allowed.
10 Complete business interaction to Disconnected
disconnect a pipe or connectivity.

Table 4-6 provides a definition and business context for each pipe or connectivity
status.

Table 4-6 Pipe Or Connectivity Status Definitions for Business Interaction and
Engineering work order Contexts

Inventory Status Definition Business Context


Pending Install The pipe or connectivity is created A pipe or connectivity created in a
in a business interaction or work business interaction or work order
order that is not yet completed. can be acted on as an installed
pipe or connectivity while the user
is working in that context.
Outside the business interaction
or work order context, the pipe or
connectivity is available under
certain circumstances. See "About
Assigning Pending Resources".
Installed The pipe or connectivity is created An installed pipe or connectivity is
in a business interaction or work available to support services or
order that has been completed. other resources.

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Table 4-6 (Cont.) Pipe Or Connectivity Status Definitions for Business


Interaction and Engineering work order Contexts

Inventory Status Definition Business Context


Pending Unavailable The pipe or connectivity has been The pipe or connectivity is
deactivated in a business installed and available to support
interaction or work order that is services or other resources
not completed. outside the business interaction or
work order context. In that context,
however, the pipe or connectivity
is deactivated and not available.
When the business interaction or
work order is completed, the pipe
or connectivity becomes
unavailable in current inventory.
Unavailable The pipe or connectivity has been The pipe or connectivity is
deactivated in a business deactivated and unavailable to
interaction or work order that has support services or other
been completed. resources.
Pending Disconnect The pipe or connectivity has been The pipe or connectivity is no
disconnected in a business longer visible or available.
interaction or work order that has
not been completed.
Disconnected The resource has been The pipe or connectivity is no
disconnected in a business longer visible or available.
interaction or work order that has
been completed. This status also
applies to a pipe or connectivity
that was created in a business
interaction or work order that was
canceled.

Resource Assignment Statuses


The resource assignment status indicates the stage in the life cycle of a specific assignment
of a resource to another entity. You can set up resources to be assigned to multiple entities or
set up an entity to allow multiple assignments. The resource assignment status shown in
Figure 4-4 shows the status for each specific assignment. Summary pages in UIM display
only one resource assignment status even though there can be multiple assignments. If any
one of the resource assignments has the status of assigned, the Summary page will show the
resource as assigned.
The configuration can be any of the following: service, place (geographic site), logical device,
network, pipe, or pipe termination point. The life cycle depicts whether the resource is
consumed by a service, pending consumption by a service, reserved for a service, pending
disconnect, disconnected, and so on. Figure 4-4 shows the resource assignment statuses
that represent the resource assignment life cycle.

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Resource Life Cycle and Statuses

Figure 4-4 Resource Assignment Life Cycle

Table 4-7 describes the actions associated with each number in Figure 4-4 and the
resulting status changes.

Table 4-7 Resource Assignment Status Flow

Label Description Status


Number
1 Create resource. Unassigned
2 Assign resource to configuration item. Pending Assign
3 Complete configuration to assign resource. Assigned
4 Unassign resource from a configuration Pending Assign
item. This status shows as Assigned
when looking at the resource, but
shows Pending Unassign if the
resource is in the context of its
configuration.
5 Complete configuration to unassign Unassigned
resource.
6 Remove a pending assignment for a Unassigned
resource on an in-progress, designed, or
issued configuration or cancel a
configuration with a pending assigned
resource.
7 Restore resource assignment to pending Assigned
unassign. This happens when you remove
the pending unassignment of the resource,
you cancel a pending disconnect
configuration, or you complete a pending
cancel configuration.

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Table 4-7 (Cont.) Resource Assignment Status Flow

Label Description Status


Number
8* Unassign a pending assignment of a Pending Unassign
resource.
This transition happens when all the
following conditions are met:
• The resource is in a pending status in
the current configuration.
• The current configuration is in
progress.
• The resource also belongs to a
configuration item in an earlier
configuration for the same service.
• The earlier configuration is also in
progress.
9* Undo an unassign of a resource for a Pending Assign
configuration item that is in Pending
Unassign status.
This transition happens when all the
following conditions are met:
• The resource is in a pending status in
the current configuration.
• The current configuration is in
progress.
• The resource also belongs to a
configuration item in an earlier
configuration for the same service.
• The earlier configuration is also in
progress.

Note:
The label numbers with asterisks indicate that the transition is allowed only when
the multiple pending configuration functionality is enabled. See the "About Multiple
Pending Configurations" for information on multiple pending configuration
functionality.

Table 4-8 provides a definition and business context for each resource assignment status.

Table 4-8 Resource Assignment Definitions

Resource Assignment Definition Business Context


Status
Unassigned Resource is not assigned to a The resource is installed but not
configuration and is available for assigned to a configuration. When a
assignment. configuration item is assigned, the
resource or entity assignment status
changes to Pending Assign.

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Table 4-8 (Cont.) Resource Assignment Definitions

Resource Assignment Definition Business Context


Status
Pending Assign Resource is assigned to a A resource is assigned to an entity,
configuration, but the configuration is but the configuration is not
not completed. completed.
Typically, when the configuration is
completed, the assignment status is
updated to Assigned. If the request is
canceled, the pending assignment
changes to Unassigned.
If the multiple pending configuration
functionality is enabled, then the
status may be changed to Pending
Unassign if the resource is pending
for a configuration item in an earlier
configuration that is also in progress.
Assigned Resource is assigned to a The assignment status of the
configuration and the configuration is resource that is assigned to a
completed. working configuration. When the
configuration is requested to be
disconnected, the configuration's
resources have a status of Pending
Unassign.
Pending Unassign Either the resource is assigned to a A service is planned for
service that is in a pending disconnection. As a result, all of its
disconnect status, or the resource is resource assignments are
unassigned from its configuration unassigned from the configuration.
and the configuration is pending For telephone numbers, if an aging
completion. period is required, the status is
updated to Disconnected. If an aging
period is not required, the status is
changed back to Unassigned.
If the multiple pending configuration
functionality is enabled, then the
status may be changed to Pending
Assign if the resource is pending for
a configuration item in an earlier
configuration that is also in progress.
The resource can be assigned under
certain circumstances. See "About
Assigning Pending Resources".

Telephone Number Assignment Life Cycle and Statuses


Telephone numbers have a default assignment life cycle that is similar to that of other
resources, with the addition of an aging process and two statuses. This life cycle,
including the aging process applies to telephone numbers that are not ported in or out.
UIM uses the TN Type characteristic to identify numbers as ported in or out. Telephone
numbers without a TN Type and those assigned the Owned or Toll Free TN Type
follow the default life cycle. Telephone numbers with the Ported In or Ported Out TN
Type follow the modified life cycle described in "Modified Assignment Life Cycle for
Ported In and Ported Out Telephone Numbers".

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Resource Life Cycle and Statuses

Figure 4-5 illustrates the default telephone number assignment life cycle.

Figure 4-5 Telephone Number Assignment Life Cycle

Table 4-9 describes the actions associated with each number in Figure 4-5 and the resulting
status changes.

Table 4-9 Telephone Number Assignment Status Flow

Label Description Status


Number
1 Create telephone number. Unassigned
2 Assign telephone number to configuration item. Pending Assign
3 Complete configuration to assign telephone Assigned
number.
4 Unassign telephone number from a This status shows as Assigned when
configuration item. looking at the resource, but shows
Pending Unassign if the resource is
in the context of its configuration
5 Complete configuration to unassign telephone Unassigned
number.
6 Complete configuration to unassign telephone Disconnected
number.
7 Pass intercept period for a telephone number. Transitional
8 Pass transition period for a telephone number. Unassigned
9 Remove a pending assignment for a telephone Unassigned
number on an in-progress, designed, or issued
configuration or cancel a configuration with a
pending assigned resource.

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Table 4-9 (Cont.) Telephone Number Assignment Status Flow

Label Description Status


Number
10 Restore telephone number assignment to Assigned
Pending Unassign. This happens when you
remove the pending unassignment of the
resource, you cancel a pending disconnect
configuration, or you complete a pending
cancel configuration.
11* Remove a pending assignment of a telephone Pending Unassign
number. This is allowed when multiple pending
configuration functionality is enabled.
This transition happens when all the following
conditions are met:
• The telephone number is in a pending
status in the current configuration.
• The current configuration is in progress.
• The telephone number also belongs to a
configuration item in an earlier
configuration for the same service.
• The earlier configuration is also in
progress.
12* Undo an unassign of a telephone number for a Pending Assign
configuration item that is in Pending Unassign
status. This is allowed when multiple pending
configuration functionality is enabled.
This transition happens when all the following
conditions are met:
• The telephone number is in a pending
status in the current configuration.
• The current configuration is in progress.
• The telephone number also belongs to a
configuration item in an earlier
configuration for the same service.
• The earlier configuration is also in
progress.

Note:
The label numbers with asterisks indicate that the transition is allowed only
when the multiple pending configuration functionality is enabled. See the
"About Multiple Pending Configurations" for information on multiple pending
configuration functionality.

Table 4-10 lists the telephone assignment statuses. Telephone numbers have the
same inventory status as other resources shown in Table 4-2.

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Table 4-10 Telephone Number Assignment Statuses

Assignment Status Definition Business Context


Unassigned The telephone number is TN recall processing, readiness,
available. and maintenance
Pending Assign The telephone number is TN assignment
assigned to a configuration that
has not been completed.
Assigned The telephone number is Configuration version and
assigned to a completed configuration
configuration.
Pending Unassign The telephone number has been TN assignment
unassigned from a configuration
that has not been completed.
Disconnected The telephone number has been Configuration version and
unassigned from a configuration configuration
and is being aged.
Transitional The telephone number has been TN recall processing
disconnected and cannot be
reassigned for a period.
Ported The telephone number has been Not applicable
ported out to another provider.

Modified Assignment Life Cycle for Ported In and Ported Out Telephone Numbers
The assignment life cycle is modified somewhat for telephone number that are ported in or
ported out. These numbers are identified by the Ported In or Ported Out TN Type.

Note:
The number portability features described in this section are available only if the
Base Phone Management cartridge is installed. See "Telephone Number Portability"
and UIM Cartridge Guide for more information.

Ported out numbers have their assignment status set to Ported and their inventory status set
to Unavailable.
There are two ways a ported out telephone number can return to the control of the original
service provider:
• A snapback occurs when the customer gives up the number and it returns via the
regulatory process defined for its geography.
• A winback occurs when the customer and the telephone number return to the original
service provider.
The UIM life cycle is similar for snapbacks and winbacks. For both, UIM changes the TN
Type back to Owned, the assignment status to Unassigned and the inventory status to
Installed. For snapbacks, you can optionally introduce the Transitional assignment status with
a property setting in the consumer.properties file. Figure 4-6 illustrates the optional portion

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Resource Life Cycle and Statuses

of the telephone number assignment life cycle for snapbacks. See UIM System
Administrator's Guide for more information.

Figure 4-6 Optional Transitional Status for Ported Telephone Numbers and
Snapback

For winbacks, UIM includes an optional characteristic that identifies numbers as


winbacks. Some service providers prefer to track winbacks separately.
For ported-in telephone numbers UIM sets the assignment status to Unassigned and
the inventory status to Unavailable.

Resource Reference Statuses


Resources can be referenced in configurations. A reference is similar to an
assignment, but does not consume the resource. See "Understanding Entity
References" for more information.
Figure 4-7 illustrates the resource reference life cycle.

Figure 4-7 Resource Reference Life Cycle

Table 4-11 describes the actions associated with each number in Figure 4-7 and the
resulting status changes.

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Table 4-11 Resource Reference Status Flow

Label Description Status


Number
1 Create resource. Unreferenced
2 Reference resource in a configuration item. Pending Reference
3 Complete configuration to reference the Referenced
resource.
4 Unreference resource in a configuration item. Pending Unreference
The resource is referenced from
outside the configuration, but
Pending Unreference in the context
of the configuration.
5 Complete configuration to unreference the Unreferenced
resource.
6 Remove a pending reference for a resource on Unreferenced
an in-progress, designed, or issued
configuration or cancel a configuration with a
pending reference resource.
7 Restore resource reference. This occurs when Referenced
you remove the pending unreference of the
resource, you cancel a pending disconnect
configuration, or you complete a pending
cancel configuration.
8* Remove a pending reference of a resource. Pending Unreference
This transition happens when all the following
conditions are met:
• The resource is in a pending status in the
current configuration.
• The current configuration is in progress.
• The resource also belongs to a
configuration item in an earlier
configuration for the same service.
• The earlier configuration is also in
progress.
9* Undo the removal of a resource reference for a Pending Reference
configuration item that is in Pending
Unreference status.
This transition happens when all the following
conditions are met:
• The resource is in a pending status in the
current configuration.
• The current configuration is in progress.
• The resource also belongs to a
configuration item in an earlier
configuration for the same service.
• The earlier configuration is also in
progress.

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Note:
The label numbers with asterisks indicate that the transition is allowed only
when the multiple pending configuration functionality is enabled. See the
"About Multiple Pending Configurations" for information on multiple pending
configuration functionality.

Table 4-12 provides a definition and business context for each resource reference
status.

Table 4-12 Resource Reference Definitions

Resource Reference Definition Business Context


Status
Unreference The resource is not referenced or The resource is installed but not
has be unreferenced in a referenced in a configuration.
configuration that has been When a configuration item is
completed. referenced, the resource or entity
status changes to Pending
Reference.
Pending Reference The entity is referenced on a A resource is referenced, but the
configuration that has not yet been configuration is not completed.
completed. Typically, when the configuration is
completed, the reference status is
updated to Referenced. If the
request is canceled, the pending
reference changes to
Unreferenced.
If the multiple pending
configuration functionality is
enabled, then the status may be
changed to Pending Unreference
if the resource is pending for a
configuration item in an earlier
configuration that is also in
progress.
Referenced The entity is referenced on a The resource is referenced in an
configuration that has been in-service configuration. When the
completed. configuration is requested to be
disconnected, the configuration's
references transition to Pending
Unreference.

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Table 4-12 (Cont.) Resource Reference Definitions

Resource Reference Definition Business Context


Status
Pending Unreference The resource is unreferenced in a Typically, when a configuration is
configuration that has not yet been planned for disconnection, its
completed. resource references transition to
Pending Unreference. When the
disconnection is complete, the
references transition to
Unreferenced.
If the multiple pending
configuration functionality is
enabled, then the status may be
changed to Pending Reference if
the resource is pending for a
configuration item in an earlier
configuration that is also in
progress.

Service Life Cycles and Statuses


Service entities are life-cycle managed. As a service transitions through its life-cycle stages,
different service statuses are assigned to the service. The default life cycle and service
transition statuses are delivered with the application; however, you can modify the wording
and extend the life cycles. See UIM Developer's Guide for more information on extending
service life cycles.
Figure 4-8 shows the default service life cycle and status assigned to a service at each stage
of its life cycle.

Figure 4-8 Service Life Cycle

Table 4-13 describes the actions associated with each number in Figure 4-8 and the resulting
status changes.

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Table 4-13 Service Status Flow

Label Description Status


Number
1 Create service. Pending
2 Complete the first configuration or complete In Service
service with no configuration.
3 Disconnect service. Pending Disconnect
4 Complete configuration to disconnect Disconnected
service.
5 Service is canceled after configuration is Pending Cancel
issued.
6 Complete pending cancel. Canceled
7 Suspend a service that is in In Service Suspended
status.
8 Resume suspended service. In Service
9 Suspend a service that is in Pending Suspended
Disconnect status.
10 Disconnect a suspended service that was Pending Disconnect
in In Service status before it was
suspended.
OR
Resume a suspended service that was in
Pending Disconnect status before it was
suspended.
11 Cancel the disconnect of the service when Cancel Pending Disconnect
the configuration has been issued.
12 Cancel the pending disconnect when the In Service
configuration has not yet been issued.
13 Complete the cancel pending disconnect. In Service
14 Service is canceled with no configuration or Canceled
with one configuration version that has not
yet been issued.
15 Cancel a pending cancel service. Pending
16 Cancel the cancel pending disconnect. Pending Disconnect
17 Disconnect a service and the service has Pending Disconnect
pending configurations.
18 Cancel the service order that contains the Pending
service in Pending Disconnect status.

Table 4-14 provides a definition and business context for each service status.

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Table 4-14 Service Status Definitions

Service Status Definition Business Context


Pending The service has been requested and After the design is completed and the
the design for that service is being service is activated, the service
developed. status changes to In Service.
If service is canceled and there is no
configuration, or the configuration
has not yet been issued, the status
goes to Canceled.
If service is canceled and
configuration is issued, service goes
to Pending Cancel.
In Service The service has been provisioned When a request is made to
and is in use. disconnect the service, the service
status changes to Pending
Disconnect.
If the service is suspended, the
service status is Suspended.
Pending Disconnect A request was made to disconnect After the request to disconnect the
the service. service is completed, the status
changes to Disconnected.
If the request to disconnect the
service is canceled and the
configuration has not been issued,
the service status changes to In
Service.
If the request to disconnect the
service is canceled and the
configuration has been issued, the
status changes to Cancel Pending
Disconnect.
Disconnected A service that was functional is now When a service has this status, a
disconnected. new service must be created to re-
establish the service.
Suspended A service has been suspended, but A service that is temporarily
all resource assignments are still nonfunctional has a status of
active. Suspended. The resource
assignments are still maintained with
a resource assignment status of
Assigned.
The status will change to one of
these statuses depending on the
action taken:
• Pending Disconnect: If the
service must be disconnected.
• In Service: If the suspension
was resolved.
Pending Cancel A request has been made to cancel a When the request to cancel the
service. service is completed, the status is
changed to Canceled and that
service cannot be revived without a
new service order.

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Table 4-14 (Cont.) Service Status Definitions

Service Status Definition Business Context


Canceled A request for a service is canceled When a request for a new service is
and there is no configuration or the canceled, a new service must be
configuration has not yet been requested to re-establish the service.
issued.
Cancel Pending A disconnect of a service is canceled When a cancel pending disconnect
Disconnect and the configuration has been request is completed, the service
issued. goes to In Service. When a cancel
pending disconnect request is
canceled, the service goes to
Pending Disconnect.

Table 4-15 shows valid combinations of statuses that occur for services and their
assigned resources.

Table 4-15 Service and Resource Assignment Status Combinations

Service Status Resource Assignment Statuses


Pending Pending Assign
In Service Pending Assign
Assigned
Pending Unassign
Pending Disconnect Pending Unassign
Disconnected Disconnected
Unassigned
Suspended Assigned
Pending Unassign
Pending Assign
Canceled To previous status
Pending Cancel Pending Assign
Cancel Pending Disconnect Pending Unassign

Configuration Life Cycles and Statuses


Figure 4-9 shows the configuration statuses used for services, logical devices, logical
device accounts, pipes, places, and networks. Figure 4-9 also shows the design status
assigned to each configuration at each stage of its life cycle.

Note:
Connectivity entities do not have configurations, but they have design
versions that follow the same life cycle.

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Configuration Life Cycles and Statuses

Figure 4-9 Configuration Life Cycle

Table 4-16 describes the actions associated with each number in Figure 4-9 and the resulting
status changes.

Table 4-16 Configuration Status Flow

Label Description Status


Number
1 Create configuration. In Progress
2 Approve configuration. Designed
3 Issue configuration. Issued
4 Complete configuration. Completed
5 Cancel issued configuration. Pending Cancel
6 Cancel designed configuration. Canceled
7 Cancel in progress configuration Canceled
8 Complete a pending cancel configuration. Canceled
9 Cancel a pending cancel configuration. Issued

Table 4-17 presents a definition and business context for each configuration status.

Table 4-17 Configuration Status Definitions

Configuration Status Definition Business Context


In Progress The configuration for the requested This is set automatically when the
service has been started. configuration is created. The
configuration status changes to
Designed when the service
configuration has been fully
developed. The configuration status
is set to Canceled when an order that
initiated the configuration is
canceled.
If multiple pending configuration
functionality is enabled, then more
than one configuration for a service
can be in progress.

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Table 4-17 (Cont.) Configuration Status Definitions

Configuration Status Definition Business Context


Designed The configuration has been fully Transitions from the In Progress
developed and is complete. status when the design has been
approved for the configuration. The
configuration status changes to
Issued when sent to the field or upon
activation. The status changes to
Canceled when the order that
initiated the design is canceled.
Issued The configuration for the requested After the configuration is sent to the
service has been sent to the field for field and the work is completed, the
the physical work and the network configuration status changes to
element work to be done. Completed.If the issued configuration
is incorrect or the service is
canceled, the status changes to
Pending Canceled to allow for
reversal of field work.
Completed The configuration for the requested After the configuration has been
service has been implemented. implemented, the configuration
status changes to Completed and the
service transitions from Pending to In
Service when the first version is
completed. Completed is an ending
state for the service configuration
status life cycle.
Pending Cancel A request for the service is canceled If a Pending Cancel for a service
after the configuration is issued or a configuration is canceled, the
request to cancel a configuration is configuration status goes back to
made after the configuration has Issued.
been issued. If a Pending Cancel for a service
configuration is completed, the
configuration status goes to
Canceled.
Canceled A request for the service or the After the configuration and field work
service configuration has been for a canceled configuration has
canceled and any field work that been completed, the service
needed to be reversed is completed. configuration status for that service
changes to Canceled.Canceled is an
ending state for the service
configuration status life cycle.

Table 4-18 lists the combinations of statuses that are possible for services and their
associated service configurations.

Table 4-18 Service and Configuration Status Combinations

Service Status Configuration Statuses


Pending In Progress
Designed
Issued

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Table 4-18 (Cont.) Service and Configuration Status Combinations

Service Status Configuration Statuses


In Service In Progress
Designed
Issued
Completed
Pending Cancel
Canceled
Pending Cancel Pending Cancel
Pending Disconnect In Progress
Designed
Issued
Completed
Canceled
Disconnected Completed
Canceled
Suspended In Progress (change requests only that were
performed before suspend)
Designed (change requests only that were
performed before suspend)
Issued
Completed
Pending Cancel (change requests only that
were performed before suspend)
Canceled
Cancel Pending Disconnect Pending Cancel
Canceled
Completed
Canceled Canceled

Status Examples
Figure 4-10 shows the resource assignment statuses as a service is created and goes
through its life cycle.

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Configuration Life Cycles and Statuses

Figure 4-10 Creating Service and Resource Assignments

Figure 4-11 shows the resource assignment statuses as a resource is unassigned from
a service.

Figure 4-11 Unassigning a Resource

For examples of resource status values for multiple pending configurations, see "About
Multiple Pending Configurations" in Core Functionality.

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Business Interaction and Engineering Work Order Life Cycles and Statuses

Business Interaction and Engineering Work Order Life Cycles


and Statuses
Business interactions and engineering work orders allow you to plan resource changes that
you want to put in service at a later date.
Figure 4-12 shows the life cycle for business interactions and engineering work orders. See
Figure 4-2 to view the resource life cycles in context of a business interaction.

Figure 4-12 Business Interaction Life Cycle

Table 4-19 describes the actions associated with each number in Figure 4-12 and the
resulting changes.

Table 4-19 Business Interaction and Engineering Work order Status Flow

Label Description Status


Number
1 Create business interaction or work order. Created
2 Add items. In Progress
3 Complete business interaction or work order. Completed
4 Cancel in progress business interaction or Canceled
work order.
5 Complete the created business interaction or Completed
work order.
6 Cancel the created business interaction or Canceled
work order.
7 Transfer items from one business interaction or In Progress
work order to another business interaction or
work order.

Table 4-20 presents a definition and business context for each business interaction or work
order status.

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Business Interaction and Engineering Work Order Life Cycles and Statuses

Table 4-20 Business Interaction and Engineering Work order Status Definitions

Business Interaction Status Definition Business Context


Created The business interaction or A business interaction or work
work order is created for a order is created, but no work
new project. has been started. A business
interaction or work order can
be completed or canceled
from this status.
In Progress Work has begun on the The business interaction or
business interaction or work work order transitions from
order. Created when the user adds
items or when a user transfers
items from another business
interaction or work order.
From this status, a user can
complete the business
interaction or work order or
choose to cancel it.
Canceled The user cancels the business A business interaction or work
interaction or work order. order can be canceled when it
is in Created or In Progress
status.
Completed Work on all items is complete The changes in a business
and the work can now be interaction or work order
viewed in current inventory. become effective when you
complete it.

Table 4-21 lists valid combinations of business interaction/work order and resource
inventory statuses.

Table 4-21 Business Interaction Statuses and Resource Inventory Status


Combinations

Business Interaction or Work Order Status Resource Inventory Statuses


Created Not applicable because adding items to the
business interaction or work order changes
the status to In Progress.
In Progress Pending Install
Pending Remove
Pending Unavailable
Completed End of Life
Installed
Unavailable
Canceled Installed
Unavailable
The resource assignments revert back to the
previous state when the business interaction
or work order is canceled.

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Project and Activity Life Cycles and Statuses

Project and Activity Life Cycles and Statuses


Project entities and the activities that they include have life cycles different from other UIM
entities.

Figure 4-13 Project Inventory Life Cycle

Table 4-22 describes the actions associated with each number in Figure 4-13 and the
resulting changes.

Table 4-22 Project Status Flow

Label Description Status


Number
1 Create project. Created
2 Add activities. In Progress
3 Manually complete project. Completed

Table 4-23 presents a definition and business context for each project status.

Table 4-23 Project Status Definitions

Project Status Definition Business Context


Created A new project has been created. A project has been created, but
no activities have been
submitted.
In Progress UIM has begun processing The projects transitions
activities in the project. automatically to In Progress from
Created the first time an activity
is submitted. The project does
not transition to In Progress
when an activity is added to it.
The project remains in In
Progress status until it is
completed.
Completed All activities in the project are The transition to Completed
completed or canceled and the status is a manual action that is
user has completed the project. possible only when all activities
in the project are completed or
canceled.

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Project and Activity Life Cycles and Statuses

Activity Life Cycle and Status


Activities are groups of operations that you configure and manage as part of projects.
They have life cycles and statuses independent of the projects to which they belong.

Figure 4-14 Activity Life Cycle

Table 4-24 describes the actions associated with each number in Figure 4-14 and the
resulting changes.

Table 4-24 Activity Status Flow

Label Description Status


Number
1 Add activity to project. Ready
2 Submit the activity for processing. In Progress
3 All items in the activity are submitted and Completed
processed successfully.
4 An in-progress activity is canceled prior to Aborted
completion.
5 A canceled activity is resubmitted. In Progress
6 One or more items in an activity fails during Failed
processing.
7 A failed activity is resubmitted. In Progress
8 Rollback of items in a failed activity does Error
not succeed.
9 The activity is completed. Completed

Table 4-25 presents a definition and business context for each activity status.

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Project and Activity Life Cycles and Statuses

Table 4-25 Activity Status Definitions

Activity Status Definition Business Context


Ready A new activity has been added to An activity has been added to a
a project. project, but has not been
submitted for processing.
In Progress The activity has been submitted The activity transitions
to UIM for processing. automatically to In Progress
status when you submit it for
processing.
Completed All items in the activity have The activity transitions
been processed successfully. automatically to Completed
status when all items have been
completed successfully.
Aborted The activity has been canceled Canceled activities can be
before completion. resubmitted as-is or after
modification.
Failed One or more items has failed to Failed activities can be
complete successfully. resubmitted as-is or after
modification.
Error One or more transactions could It may be necessary to complete
not be rolled back when the manual actions to resolve issues
activity failed. This can occur caused by the error.
when entities are changed after
the activity is configured but
before it is processed.

Activity Item Life Cycle and Statuses


Activity items are individual tasks that must be done to complete an activity. There are two
types of activity items:
• Change items identify entities to be added, changed, or removed when the activity is
processed.
• Impact items identify entities that are added, changed, or removed as a result of
completing change items. Impact items are the indirect results of activities.

Change Item Life Cycle and Statuses


Figure 4-15 illustrates the status flow of change items.

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Project and Activity Life Cycles and Statuses

Figure 4-15 Change Item Status Flow

Table 4-26 describes the actions associated with each number in Figure 4-15 and the
resulting changes.

Table 4-26 Change Item Status Flow

Label Description Status


Number
1 The change item is added as part of activity Ready
configuration.
2 UIM submits the change item for In Progress
processing.
3 The change item has been processed Pending Complete
without any errors
4 After all change items in the activity are Complete
processed successfully, UIM completes
them.
5 The parent activity is canceled prior to Ready
completion.
6 The change item fails during processing Failed
(The parent activity fails as a result.)
7 The failed parent activity is resubmitted. In Progress
8 The parent activity fails before all change Failed
items are completed.

Table 4-27 presents a definition and business context for each change item status.

Table 4-27 Change Item Status Definitions

Change Item Status Definition Business Context


Ready A new activity has been added An activity has been added to
to a project. a project, but has not been
submitted for processing.
In Progress The change item has been The change item transitions
submitted to UIM for automatically to In Progress
processing. status when UIM begins to
process it.

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Table 4-27 (Cont.) Change Item Status Definitions

Change Item Status Definition Business Context


Pending Complete The change item has been The change item transitions to
processed but other change this status automatically after
items are still being processing.
processed.
Completed This change item and other The change item transitions
items in the activity have been automatically to this status
processed successfully. when all items in the activity
have been processed
successfully.
Failed The change item has failed to Change items transition to this
complete successfully. status automatically when
they failed to be processed
successfully.

About Impact Items


Impact items are created as an indirect result of change items. They have a separate life
cycle. Figure 4-16 illustrates the status flow of impact items.

Figure 4-16 Impact Item Status Flow

Table 4-28 describes the actions associated with each number in Figure 4-16 and the
resulting changes.

Table 4-28 Impact Item Status Flow

Label Description Status


Number
1 The impact item is created by UIM during the Pending Process
processing of an activity.
2 The impact item has been processed Pending Complete
successfully, but other items in the activity are
still being processed.
3 The impact item and other items in the activity Completed
have been processed successfully.

Table 4-29 presents a definition and business context for each impact item status.

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Table 4-29 Impact Item Status Definitions

Impact Item Status Definition Business Context


Pending Process The impact item has been UIM creates impact items in
created but not yet processed. this status when required
during the processing of an
activity.
Pending Complete The impact item has been The impact item transitions
processed successfully. automatically to this status
after it has been processed.
Completed All activities in the project are The impact item transitions
completed or canceled and automatically to this status
the user has completed the when all items in the activity
project. have been processed
successfully.

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5
Core Functionality
This chapter describes Oracle Communications Service Catalog and Design - Design Studio
and Oracle Communications Unified Inventory Management (UIM) core functionality. This
functionality supplies the infrastructure that you use to manage your inventory.
Much of the core functionality is provided by the UIM common patterns and the entities that
enable them. Search functionality is provided by the application framework. See "Core
Platform" for more information.
This chapter includes information about the following functionality:
• Searching
• Configurations
• Capacity
• Consumption
• Involvements
• Topology
• Entity Identification
Lifecycle management is also provided by the core platform, but is covered in a separate
chapter. See "Life Cycles and Statuses" for more information.

Searching
UIM provides a search framework that enables you to find entities based on a wide variety of
criteria that depend on the entity type. You can combine criteria for an even more specific
search. For example, you could search for all Equipment entities that are based on a
particular specification and are in the Pending Install inventory status.By default, you can
search for the data elements that are common to all entities of the same type. You can also
add additional search criteria corresponding to the characteristics that have been defined in
specifications of the same type. By adding additional fields to the search criteria, you can also
search for entities based on characteristics that have been defined in specifications of a
particular entity type.
For example, if one Place specification includes a characteristic called Elevation and another
includes a characteristic called Sales Area, you can include one or both of those
characteristics in a search for Place entities.
For some entity types, you can search by relationships. For example, you can search for
equipment based on relationships to physical devices, logical devices, and places. You can
search for pipes based on relationships to terminating points, networks, and logical devices.
You can also search for inventory groups based on relationships to places.
Figure 5-1 shows the Search page for Equipment entities, which enables you to search on
standard equipment data elements.

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Chapter 5
Searching

Figure 5-1 Equipment Search Page

You can save search criteria that you use frequently. For example, if you often search
for Equipment entities of a particular model number and vendor, you can save those
criteria for reuse. You can designate a saved search as the default search for an entity
type. The default search criteria appear automatically when you open the Search page
for that entity type.
You can also expand the Search section to search for equipment based on
associations to a physical device, logical device, or place. Figure 5-2 shows the
Physical Device section expanded.

Figure 5-2 Expanded Entity Search

When the results of a search are displayed, you can select entities and perform
actions on them. The actions you can take depend on entity type. For a Logical Device

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Searching

search, for example, you can edit, duplicate, or delete from the Search Results section.
Figure 5-3 shows results from a search for Logical Device entities.

Figure 5-3 Search Results Section

Searching for Pending Resources


Search results for resources in pending Inventory or Assignment statuses include information
about the date when the pending status will be resolved. These search results also include
information about the source of the pending status (business interactions and engineering
work orders for Inventory status; configurations and connectivity design versions for
Assignment statuses.) You use this information to determine whether you can assign or
reference a resource. See "About Assigning Pending Resources" for more information.
Figure 5-4 illustrates the display of this information in search results.

Figure 5-4 Lifecycle Information in Search Results

Searching by Using Web Services


You can include searches when you interact with UIM by using web services. Custom web
service operations can include calls to the search methods provided by the Finder class. See
UIM Web Services Developer's Guide for information about creating and deploying custom
web services.

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Chapter 5
Configurations

Configurations
Some entity types can optionally be associated with configurations. A configuration is
a versionable collection of facts about an entity, such as the design details of a service
or the hardware resources associated with a logical device.
For entities that have configurations, basic information that is likely to stay the same
over time, such as the name and description, are stored as part of the entity itself.
Information that can change over time, such as the specific hardware that makes up a
logical device or the resources required to fulfill a service, are stored in the entity
configuration. For example, a customer might maintain a DSL service for a long
period, but the router used for that service could change over time, as could the phone
numbers and associated email accounts.
Configurations can be versioned, enabling you to maintain a history of how the entity
has evolved over time. You can access previous versions in read-only form.
The following entity types can have configurations:
• Flow interfaces
• Logical devices
• Logical device accounts
• Networks
• Pipes
• Places (of type Site only)
• Services
Connectivity entities do not have configurations, but they do have design versions,
which are similar. See "About Design Versions" for more information.
Configurations include configuration items, which you use the specify the details of the
configuration. For example, you use configuration items to specify the resources that
enable a service. You can associate resources to configuration items in two ways:
• Assignment. When you assign a resource to a configuration item, that resource is
consumed. For example, in a consumer VoIP service, you can assign a handset to
the service configuration. In most cases, the resource can be consumed only
once, so allocation places it in Assigned state. See "Consumption" for more
information about consumption.
• Reference. When you reference an entity from a configuration, you indicate that
the configuration has an interest or dependency in the entity but does not
consume it. For example, a cable subscription service requires a cable controller
but does not consume it. In this case, a configuration item would reference the
controller rather than assigning it. See "Understanding Entity References" for more
information about entity references.
Configuration items can also include characteristics that enable you to capture specific
details. To organize configuration items and put them in context, you can arrange them
in a hierarchy.
As the configuration of an entity changes, you create successive configuration
versions that describe its composition at various times. Only one version can be in
service at a time.

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Chapter 5
Configurations

Some services can have multiple pending configurations where more than one configuration
is in progress at a time. See "About Multiple Pending Configurations" for information on this
functionality.

Understanding Configuration Specifications


Like other entities, configurations are defined by specifications. You define configuration
specifications and relate them to entity specifications in Design Studio. Each configuration-
enabled entity type has a corresponding configuration type. For example, you can associate
a Logical Device Configuration specification only to a Logical Device specification.
You can associate a configuration specification with multiple entity specifications of the same
type. You can also associate a single entity specification with multiple configuration
specifications. For example, you can associate multiple Logical Device specifications with a
single Logical Device Configuration specification and you can associate a single Logical
Device specification with multiple Logical Device Configuration specifications.
When you define a configuration specification, you define its configuration items. The
specification defines how configuration items are organized, whether they are required, the
minimum and maximum number of resources that can be assigned or referenced in the item,
and any characteristics associated with them. See the Design Studio Help for more
information about defining configuration items.

Configuration Example
Figure 5-5 illustrates the relationships among entity specifications, configuration
specifications, entities, and configuration versions. A Service specification for a telephony
service is associated to a Service Configuration specification. The service itself stores only
the subscriber name. The configuration stores the service location, carrier, one or more
telephone numbers, and so on.
Initially, a Service entity based on the entity specification is created in UIM. Then successive
configuration versions based on the configuration specification store the relevant information
as it changes over time.

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Figure 5-5 Specifications, Entities, and Configuration Versions

Maintaining Configurations in UIM


When an entity in UIM is associated with a configuration specification, you can create
configuration versions for that entity. The configuration versions are based on the
configuration specification associated with the entity specification. (If an entity
specification is associated with multiple configuration specifications, you select which
configuration specification to use.)
Configuration versions have a life cycle so that you can develop a new configuration
version while a previous one is still valid. See "Configuration Life Cycles and Statuses"
for more information. When you create a new configuration version, the values of the
old one are copied. You modify and add to these values as necessary. When you
complete a configuration version, it becomes active, replacing the previous one.
For example, if you are replacing the handset in a VoIP service, you create a new
configuration version that includes the new device. When the handset is activated, the
new configuration version is complete, replacing the previous version.

About Multiple Pending Configurations


UIM supports multiple pending configurations, which means that more than one
configuration may be in progress at a given time. Multiple pending configuration
functionality is only available for non-network services. You determine if a service is a
network service by the Network Oriented Service Type attribute setting on the
service entity. For network services, only one configuration can be in progress at a
time.
The multiple pending configuration functionality is enabled by the uim.mpcenabled
system property in the system-config.properties file. The default is for the

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functionality to be enabled. See UIM System Administrator's Guide for information on this
property. You can also create multiple pending configurations for a service using the Service
Fulfillment Web Service. See UIM Web Services Developer's Guide for more information.
You can create an in-progress configuration before or after any existing in-progress
configuration when:
• The multiple pending functionality is enabled in the system-config.properties file.
• Each configuration version is associated to its own Business Interaction.
The effective date on the Business Interaction determines the start date value for the
configuration. You can create configurations before or after a configuration that is in progress,
however the start date must always be on or after the current date.
Each pending configuration version must have a different start date; no two pending
configuration versions can have the same start date.

Adding and Removing Resources


With multiple pending configuration functionality, you can add and remove resources across
multiple configuration versions that are in progress. Any resource-related changes, such as
adding or removing resources, that you make in the current pending configuration version is
cascaded into the future-dated pending configuration versions.
For example, from our previous configuration example in Figure 5-5, you can create a new
configuration version and add a new telephone number in a future-dated configuration. You
can also remove a telephone number in a future-dated configuration which is further in the
future than the addition. This results in two configuration versions being in progress.
Figure 5-6 shows how the resource statuses change as changes are made in the future-
dated configurations. In this example, version 5 is the latest configuration in Completed
status, and you create version 6 with a new telephone number (650-555-5678) added to the
Lei Phone Service. In version 6, you also unassign the existing telephone number from the
Lei Phone Service. Then, you create another configuration, version 7, with a date later than
version 6, and add a voice mail service. The result is two configuration versions that are in
progress. For the telephone number configuration items, there is now one Pending Assign
telephone number, and one Pending Unassign telephone number.

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Figure 5-6 Adding and Removing Resources in Future Configurations

Inserting a Configuration Version Between Two Others


If you create a configuration with a start date in between two in-progress
configurations, UIM reorders the configuration versions. Any resource-related
changes, such as adding or removing resources, that you make in the newly inserted
configuration is cascaded into the future-dated pending configurations.
For example, for the Lei Phone Service, if you remove or unassign the voice mail
service in a new configuration that is before the start date of version 8, and after
version 7, the result is an inserted configuration and a reordering of the later versions.
The later versions are also impacted by having the voice mail service change to a
Pending Unassign status for the resource on those configuration items.
Figure 5-7 shows the resulting configuration version changes. The inserted
configuration version is shown in the dashed box as the new version 8. The existing
version 8 configuration changes to version 9, and similarly, the existing version 9
changes to version 10. The configuration version numbers are in order of their
respective start dates.
Each configuration version is associated to a Business Interaction and each Business
Interaction effective date determines the configuration version start date.

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Figure 5-7 Inserting a Configuration and the Impacted Configuration Versions

Changing the Start Date of a Configuration Version


If you change the effective date on the Business Interaction, it also changes the start date of
the associated configuration version. Changing this date can affect the order of the
configuration versions.

Note:
You can only change the start date on a configuration version when it is not
associated to a Business Interaction. If the configuration version is associated to a
Business Interaction, then the date can only be modified on the associated
Business Interaction itself.

Changing the Start Date to an Earlier Date


If more than one configuration is in progress, you must consider the following points before
changing the start date of a configuration version to an earlier date:
• You cannot move a changed or updated configuration item before a configuration version
that created or added the assignment or reference.
• You cannot move a configuration item having a second assignment or reference before a
configuration version that has updated the first assignment or reference.
• You can move a configuration item having a pending assignment before a configuration
version that has the same resource assignment; however, if you do so, the existing
resource assignment will be automatically removed.

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Note:
Ensure configuration version start date changes are the same for referencing
and de-referencing items as the changes for assignments.

Changing the Start Date to a Later Date


If more than one configuration is in progress, you must consider the following points
before changing the start date of a configuration version to a later date:
• You cannot move a changed or updated configuration item if there is any update
on the assignment in between two in-progress configuration versions.
• You cannot move a configuration item having a second assignment or reference
after a configuration version that has updated this assignment or reference in
between two in-progress configurations.
• You cannot move a configuration item that has been changed or updated and that
has a pending assignment or pending reference, after a configuration version that
has added a second assignment.

Note:
Ensure configuration version start date changes are the same for referencing
and de-referencing items as the changes for assignments.

Completing a Configuration
With multiple pending configuration functionality, you can complete configuration
versions that are in progress. If a Service entity contains multiple pending
configuration versions, you must first complete the initial version of the pending
configuration before completing the immediate succeeding version. For example, if a
service configuration contains five configuration versions, you must first complete
configuration version 1, and then complete configuration version 2, and so on. For
example, in Figure 5-8, you must first complete configuration version 6, and then
complete configuration version 7, and so on.

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Figure 5-8 Sequence of Completing Configuration Versions

Canceling a Configuration
With multiple pending configuration functionality, you can cancel configuration versions that
are in progress. If a Service entity contains multiple pending configuration versions, you must
first cancel the latest version of the pending configuration before canceling the immediate
preceding version. For example, in Figure 5-9, you must first cancel configuration version 7,
and then cancel configuration version 6, and so on.

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Figure 5-9 Sequence of Canceling Configuration Versions

Disconnecting a Service with Multiple Pending Configurations


With multiple pending configuration functionality, you can disconnect a service in In
Service status having multiple pending configurations, with each pending configuration
version associated to a different Business Interaction.
When you disconnect a service in In Service status having multiple pending
configurations, a new disconnect configuration version is created after the latest
pending configuration version, and the service status transitions from In Service to
Pending Disconnect. The default for the start date of the disconnect configuration
version is the date of the latest pending configuration version plus one calendar day.
You must create a new business interaction and associate it with the disconnect
configuration version to perform actions on the disconnect configuration version. You
can create an in-progress configuration version for the service that is in Pending
Disconnect status, provided that the effective date of the in-progress configuration
version you are creating is less than that of the disconnect configuration version.
If a service having multiple in-progress configuration versions is in Pending status, you
can still disconnect the service, in which case the service status transitions from
Pending to Pending Disconnect.

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Capacity
In UIM, capacity refers to the amount and type of something that entities require or provide.
UIM provides a capacity framework that enables you to define, measure, and track the usage
of capacity.
UIM pipe and signal termination points entities use the capacity framework to manage
bandwidth. Bandwidth specifies the speed and amount of data that can be transferred from
one place to another. See "Pipes" for more information about bandwidth.
You use measurement types, units of measure, and capacity types to define capacity and
how it is measured. See "Defining and Measuring Capacity" for more information. You
associate Capacity Provided and Capacity Required specifications with other entity
specifications to define how they use capacity. See "Configuring Capacity" for more
information.
Table 5-1 list the entities that work together to manage capacity in your network, along with
examples of how they are used for bandwidth.

Table 5-1 Capacity Entities and Specification

Entity Definition Bandwidth Example


Measurement Type Classifies how capacity is measured. Bit rate
Unit of Measure Quantifies how capacity is measured. Bits per Second (bps), Kilobits per
Second (kbps), Megabits Per Second
(Mbps), Gigabits per Second (Gbps)
Capacity Type Defines the kind of capacity that an Bandwidth
entity provides or consumes.
Capacity Provided Defines the capacity an entity offers 44.736 Mbps at 100%
in terms of a total amount and a 44.736 Mbps at 200%
consumable percentage. The
percentage must equal 100% for
channelized pipes but can be less
than or greater than 100% for packet-
switched pipes.
Capacity Required Defines the capacity an entity 1.544 Mbps
consumes in terms of an amount
required and a unit of quantity of the
required amount.

An additional type of capacity-related entity, the signal termination point, is available for use
with pipes. Signal termination points enable you to define channelized signal structures that
help define capacity for TDM (time-duplex multiplexing) connectivity. See "Configuring Pipe
Capacity" for more information.

Defining and Measuring Capacity


You define capacity by designing measurement types, units of measure, and capacity types
in Design Studio. These artifacts reference each other to form a capacity definition that you
can use with other entities.
The Base Measurements cartridge includes predefined artifacts related to bandwidth. The
cartridge includes a bit rate measurement type, a set of related units of measure including

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bps, kbps, Mbps, Gbps, and a bandwidth capacity type. Along with other base
cartridges, the Base Measurements cartridge is delivered in the core UIM package.
You can find it in the following location when UIM is installed:
UIM_Home/cartridges/base/
See UIM Cartridge Guide for more information.

Configuring Measurement Type


Measurement types classify related groups of units of measure. For example, the
measurement type bit rate classifies units of measure such as bits per second (bps),
kilobits per second (kbps), and so on. See the Design Studio Help for detailed
instructions about creating measurement types.

Configuring Units of Measure


Units of measure define the units used to measure capacity in UIM. A unit of measure
is a quantity or increment by which something is divided, counted, or described. For
example, kbps is a unit that measures a bit rate. Related units of measure are grouped
into measurement types.
When you define a unit of measure in Design Studio, you configure the following data
elements:
• Display Unit Value: The text that is displayed in menus and lists for this unit of
measure.
• Type of Measurement: The measurement type to which this unit of measure
belongs. You specify this property by selecting or creating a measurement type.
• Default: Determines whether this unit of measure appears as the default value for
its measurement type in menus and lists. Only one unit of measure can be the
default for each measurement type.
• Conversion Factor: A multiplier used to convert this unit of measure to another
unit of measure. For example, for an Mbps unit of measure, you could enter
1000000 as the conversion factor to bps.
The conversion factor is used internally by the UIM capacity framework so that it can
determine how much capacity is available, required, and consumed, even when
different units of measure are involved. For example, different pipe entities could
express their capacity provided or required in kbps and Mbps. Using conversion
factors, the capacity framework can convert their capacities to a common unit of
measure (bps) to determine whether requirements can be met.
Table 5-2 shows some standard conversions for bit rates.

Table 5-2 Sample Conversion

Unit Conversion Factor


bps 1
kbps 1000
Mbps 1,000,000

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Figure 5-10 shows the Properties tab for the Mbps unit of measure with the conversion
factor.

Figure 5-10 Unit of Measure

Configuring Capacity Type


A capacity type defines a kind of capacity that an entity provides or consumes. The
bandwidth capacity type is provided in the Base Measurements cartridge. You associate a
measurement type to a capacity type to specify how the capacity is measured.
See the Design Studio Help for detailed information about creating and configuring capacity
types.

Configuring Capacity
You define Capacity Provided and Capacity Required specifications to define the capacity
that entities offer and require. When you associate a Capacity Provided specification with
another entity specification, the capacity defined in the Capacity Provided specification is
offered by entities that you create in UIM based on that specification. Similarly, when you
associate a Capacity Required specification with an entity specification, the capacity defined
in the Capacity Required specification becomes an enablement requirement for entities
based on the specification.

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Note:
You cannot associate Capacity Provided specifications with Pipe entities that
are associated with signal structures. These pipes derive their capacity
provided from their signal structures. See "Understanding Capacity and
Signal Structure" for more information.

Configuring Capacity Provided


Capacity Provided specifications define the capacity that entities offer. When you
configure a Capacity Provided specification, you use the following data elements:
• Capacity Type: Determines the type of capacity offered.
• Total Amount: The amount of the capacity type that an entity can provide.
• Unit of Measure: The units by which the total amount is measured, defined by a
unit of measure.
• Consumable Percentage: The percentage of the total amount that can be
consumed. A consumable percentage over 100% indicates that the capacity can
be oversubscribed.
For example, bandwidth is a capacity type that is measured by bit rate. Bit rates are
measured in units such as bps or Mbps. Entities such as pipes provide and consume
bandwidth at a bit rate that you specify. An OC3 bandwidth pipe can provide 155.52
Mbps, for example, and packet pipes can consume varying rates of that capacity.
Figure 5-11 shows an example of how the entities are set up for packet type pipes that
are not channelized.

Figure 5-11 Packet Capacity Example

For example, you can define an OC3 Pipe using the Capacity Provided entity that
provides bandwidth of 155.52 Mbps, 100% of which can be consumed. Pipes that can
use that capacity are associated with capacity-required entities.

Note:
Pipes and signal termination points are the only entities that can offer
capacity by default.

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In UIM, when you create an entity based on a specification that includes a relation to a
Capacity Provided specification, the provided capacity is automatically associated to the
entity. An entity can offer multiple types of capacity, so it can have relationships to multiple
capacity-provided entities. An entity specification can be related to only one Capacity
Provided specification of a given capacity type, however.
For example, a Pipe specification can be related to only one Capacity Provided specification
for the Bandwidth capacity type. If you create another type of capacity that applies to a pipe,
the Pipe specification can also be related to one Capacity Provided specification of the new
capacity type.

Configuring Capacity Required


A Capacity Required specification defines the capacity that an entity requires. When you
configure capacity required, you use the following data elements:
• Capacity Type: Determines the type of capacity required.
• Required Amount: The amount of the capacity type that an entity requires.
• Unit of Measure: The units by which the total amount is measured, defined by selecting
a unit of measure.
• Quantity: The number of units of the required amount value that an entity requires for a
given capacity type. For example, when defining capacity required for a pipe that is
enabled by a facility pipe that supports TDM technology at any point in its path, you must
set the quantity equal to the number of channels required. Specifying the quantity in this
way enables you to use the path analysis functionality provided by UIM to locate facility
pipes for service trails. See "Enabling Pipes Automatically with Path Analysis" for more
information.
For non-TDM technologies, the quantity can be set to 1. Path analysis calculates the total
bandwidth required and finds available packet facilities in addition to finding available
TDM facilities to support the end-to-end enablement of the pipe.
You associate Capacity Required specifications to specifications of entities that require
capacity. For example, you can associate a DS1 Capacity Required specification to a DS1
Pipe specification.
In UIM, when you create an entity based on a specification that is related to a Capacity
Required specification, the capacity required is automatically created and related to the entity.
An entity can require multiple types of capacity, so its specification can have relationships to
multiple Capacity Required specifications; however, an entity specification can be related to
only one Capacity Required specification of a given capacity type. For example, a Pipe
specification can be related to only one Capacity Required specification for the Bandwidth
capacity type.

Consumption
Entities in your inventory are used by other entities in various ways. For example, a handset
can be assigned to a VoIP service or a telephone number can be reserved for use by a
customer starting next week.
In UIM, the consumption framework is the mechanism by which you manage how entities use
each other. There are several forms of consumption, including assignment, reservation, and
conditions. See "Resource Reservations" and "Conditions" for more information. Entity

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reference is similar to assignment, but does not involve actual consumption. See
"Understanding Entity References" for more information.

Assignment
The most common way the entities consume each other is by assignment. When an
one entity is assigned to another, the first entity is consumed by the second. For
example, consumption occurs when:
• A physical port is assigned to a pipe termination point
• A device interface is assigned to a logical device
• An equipment entity is assigned to a service
In many cases, assignment, and therefore consumption, takes place in entity
configurations. For example, an IP address in the form of a Custom Network Address
entity can be assigned as a configuration item in a logical device configuration.
Table 5-3 lists the entities that can consume entities and the entities that can be
consumed.

Table 5-3 Consumers and Consumable Entities

Consumer Entity Consumable Entity


Place Custom network address
Note: Only Site-type Place entities Custom object
can have configurations. Device interface
Place (address, address range, location, site)
Logical device
Physical device
Service
Logical device Custom network address
Custom object
Device interface
Network Custom network address
Custom object
Logical device
Pipe Pipe
Pipe termination point Custom network address
Custom object
Device interface
Equipment
Logical device
Network
Physical connector or port
Physical device

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Table 5-3 (Cont.) Consumers and Consumable Entities

Consumer Entity Consumable Entity


Service Custom network address
Custom object
Device interface
Equipment
Equipment holder
Place (location or site)
Logical device
Logical device account
Media stream
Network
Physical connector or port
Physical device
Pipe
Service
Telephone number

About Shared Consumption of Entities


Entities can be consumed by one entity or by more than one entity. For example, in a normal
POTS service, the service consumes a single telephone number. The service has only one
number and the number can be assigned to only one service. But in a party-line telephone
environment, the same number is shared between two or more services. Each service has
only one number, but the same number is shared among several services.
You configure consumption rules in Design Studio when you define specifications. You can
designate that a consumable entity can be consumed by one or more consuming entities.
You can also designate that a consuming entity can consume one or more consuming
entities.
Figure 5-12 shows an example based on POTS service. A POTS service can consume a
telephone number and the telephone number can be consumed by only one POTS service.
In this case, the Telephone Number specification is configured so that it cannot be assigned
to multiple entities. The Service specification is configured so that it cannot assign entities
that allow multiple assignments. This ensures that the telephone number cannot be assigned
to multiple services and that the service cannot consume a telephone number that can be
assigned to multiple services.

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Figure 5-12 POTS Example

Figure 5-13 shows a party line service. A party line service allows customers to share
one telephone number, preventing them from making calls at the same time. In this
case, the Telephone Number specification is configured to allow assignment to
multiple entities. The party line service is configured so that it can consume entities
that allow multiple assignments.

Figure 5-13 Party Line Service Example

About Assigning Pending Resources


Resources can be in pending lifecycle statuses that affect the way you consume them.
Pending statuses include both Inventory statuses, such as Pending Install and
Assignment statuses, such as Pending Unassign. For definitions of life cycle statuses
and information about when they occur, see "Life Cycles and Statuses".
Pending statuses occur in two situations:
• When the resource is created, assigned, or unassigned in a business interaction
context. Resources in these scenarios remain in a pending status until you
complete the business interaction.
• When the resource is assigned or unassigned as part of a configuration version or
connectivity design version. Resources that you assign in a configuration version

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or connectivity design version remain in a pending status until you complete the version.
For example, when you create a resource in the context of a business interaction, the
resource is in Pending Install status until you complete the business interaction. Similarly,
when you assign a resource in the context of a business interaction or in a configuration
version that has not been completed, the resource's assignment status is Pending Assign.
UIM enables you to consume resources in pending statuses under certain conditions. You
can assign a resource in a pending status as long as its effective date (the date on which the
pending status will be resolved) is before the effective date of the configuration or other entity
to which it is assigned.
You can consume resources in the following statuses:

Table 5-4 Consumable Pending Statuses

Status Status Type


Pending Install Inventory
Pending Available Inventory
Pending Unassign Assignment

Consumption of pending resources creates dependencies based on effective dates. UIM


manages these dependencies by preventing consumption when it is not allowed. If you
create a resource in the context of a business interaction, UIM prevents you from assigning
that resource to a consumer in another context or in current inventory until the business
interaction is complete.
UIM also manages dependencies within business interactions. A business interaction can
include both the creation of a resource and its assignment to a consumer. For example,
suppose you use an engineering work order to create a logical device that represents a
provider-edge router. You want to assign the logical device to a connectivity design version
that you are completing in the same engineering work order. The effective dates of the logical
device and connectivity design version are the same, but UIM allows the assignment. When
completing the engineering work order, UIM ensures that the logical device status changes to
Installed before the assignment occurs.
The same dependency management occurs for other statuses. For example, if a resource is
unassigned from one consumer and assigned to another in the same business interaction,
UIM ensures that the status changes occur in the proper order to allow the assignment.
Consumption of pending resources means that they can have two separate pending statuses.
For example, a device interface could be in Pending Unassign status for one business
interaction and in Pending Assign status for another business interaction. To avoid circular
dependencies, UIM prevents any resource from having more than two pending statuses at
the same time.
You search for and assign pending resources the same way you do other resources. Search
results for pending resources include information about their statuses and effective dates so
you can determine whether you can assign them. See "Searching for Pending Resources" for
more information.

Example of Assigning Pending Install Resources


This example illustrates the assignment of pending resources to a service configuration.

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It is November 20th and you are working on setting up a customer access service
configuration with a start date of December 15th. The service configuration requires
the reference a AAA server logical device and a video server logical device. The
configuration also requires the assignment of an Optical Network Terminal (ONT)
physical device.
None of these resources are currently available, but a AAA server and video server
are being installed as part of an engineering work order with a effective date of
December 1st and the ONT is being installed as part of an engineering work order with
a effective date of December 4th.
Because the effective date of the service configuration (December 15th) is after those
of the resources (December 1st and December 4th), you can assign the resources to
the configuration.
Figure 5-14 illustrates this scenario. Note that the Assignment status of the resources
is either Pending Assign or Pending Reference. The Resource column shows the
Inventory status (Pending Install) of each resource. It also shows the due dates of the
resources and information about engineering work orders to which they belong. (Two
columns are hidden so the information is visible in the figure.)

Figure 5-14 Consumption of Pending Resource in Service Configuration

The Inventory statuses will change of the resources will changed to Installed on
December 1st and December 4th, when you complete the engineering work orders.
The Assignment statuses will change to Assigned and Referenced on December 15th,
when you complete the service configuration.

Example of Assigning Pending Unassign Resources


You can search for, assign, and reference Pending Unassign resources in the same
way as Pending Install resources. For example, you may need to terminate a
connectivity on a device interface on which there are no currently unassigned device
interfaces. You can search for and assign a device interface that is in Pending
Unassign status, as long as the effective date of the connectivity version is later than
the date on which the device interface will transition to Unassigned status.

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Figure 5-15 illustrates such a scenario. In this case, you require a device interface to
terminate the A side of a new T1 facility that you are creating as part of EWO 777. No
currently unassigned device interfaces exist, but your search finds a suitable device interface
that is in Pending Unassign status as part of EWO 111. That EWO has a effective date of 1
March 2016, which is before the 15 March 2016 effective date of EWO 777. You can
therefore terminate the new T1 connectivity with this device interface.
On 1 March 2016 the device interface will transition automatically from Pending Unassign to
Pending Assign status. On 15 March, when you complete EWO 777, the device interface will
transition to Assigned status.

Figure 5-15 Assignment of Pending Unassign Resources

Understanding Entity References


You use entity references to represent an interest or dependency between a configuration
and an entity. An entity reference is similar to an assignment, except that the referenced
entity is not consumed by the configuration.
For example, a mobile GSM service is provisioned on a Home Location Register (HLR)
device. The relationship between the GSM service and the HLR device provides important
information about how the service is realized on the network, but the device is not consumed
by the service. Similarly, a cable TV subscription service requires a cable controller (modeled
as a logical device in UIM), but the service does not consume the device.
Because referenced entities are not actually consumed, they are not affected by the Blocked
condition. A resource that has a Blocked condition cannot be consumed (assigned), but it can
be referenced.
You define an entity reference in Design Studio when you define a configuration item. Just as
with defining a configuration item for assigning resources, you can limit the valid options to
particular specification types or to entities based particular specifications. See the Design
Studio Help and the UIM Help for more information.

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Table 5-5 lists the configurations that can include entity references and the types of
entities that can be referenced. Pipe configurations are not included in the table
because they cannot include entity references.

Table 5-5 Configurations and Referenceable Entities

Configuration Referenceable Entity


Logical Device Business Interaction
Network Custom Network Address
Place (site only) Custom Object
Service Device Interface
Equipment
Inventory Group
Logical Device
Logical Device Account
Network
Party
Physical Connector
Physical Device
Place
Pipe
Physical Port
Product
Service
Telephone Number

Resource Reservations
In UIM, you can reserve resources to prevent them from being used by other entities
or processes. You can reserve resources if they are unassigned, not already reserved,
and do not have a condition code that prevents assignments.
You can reserve resources for a particular project, user, or service specification.
Reservations can be designated as long-term (30 days by default) or short-term (10
minutes by default). If the reservation is not redeemed by the expiry date, the resource
is released back into inventory. See UIM Developer's Guide for more information about
defining reservation periods.
In UIM, you redeem a reserved resource when you assign the resource to a
configuration item using a service, logical device, network, or site configuration. By
default, UIM does not validate the redemption to ensure that it matches the
reservation. You can optionally associate a ruleset to the reservation to ensure that
reservation validation occurs. See UIM Developer's Guide for information about the
RESERVATION_CHECK_REDEEMER ruleset.
You can reserve resources from an entity's Summary page, or you can use the
Reservation link in the UIM navigation section to reserve multiple resource items on
one reservation.
The following resources can be reserved:
• Custom network addresses

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• Custom objects
• Device interfaces
• Equipment
• Equipment holders
• Flow identifiers
• Logical devices
• Logical device accounts
• Media streams
• Networks
• Physical connectors
• Physical devices
• Physical ports
• Services
• Telephone numbers
See the UIM Help for more information about reserving and redeeming resources.

Conditions
Conditions are a way to limit the availability of an entity for a period. A condition therefore
behaves as a consumer of the entity, similar to an assignment. Table 5-6 lists the types of
conditions.

Table 5-6 Condition Types

Condition Type Definition


Blocked This condition is used for resources that cannot be consumed
because of some administrative reason. This condition prevents users
from making assignments to this resource.
Blocked resources cannot be consumed, but they can be referenced.
See "Understanding Entity References" for more information about
references.
Informational This condition does not affect the availability of a resource, but it
provides additional information about the resource.
Warning This condition supplies additional information about a resource. A
warning condition does not affect the availability of a resource but
warns the user that there may be reasons not to use it.

See the UIM Help for more information about applying conditions.

Involvements
Many entities in UIM are involved with each other because of the way the inventory is
modeled. For example, a service configuration can include configuration items for one or
more places or resources, and a logical device can provide one or more device interfaces.
These kinds of relationships are explicitly defined in the UIM model and the application
provides tools to manage them.

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UIM also enables you to define custom involvements between entities that are not
otherwise associated. You can define Custom Involvement specifications in Design
Studio to define various kinds of associations in your inventory. For example, you
could define Custom Involvement specifications that define involvements between
physical connectors and the ports they support.
UIM provides a default specification for a special kind of custom involvement called a
preconfiguration. A preconfiguration enables you to set up an association among
entities that makes later operations more efficient by linking their consumption.
Preconfigured resources share the same life cycle: when one of the resources is
reserved or assigned, the other is automatically reserved or assigned with it.
For example, in a DSL scenario with telephone service, you can use an involvement to
preconfigure a telephone number, switch port, and cable pair. (In the
telecommunications industry, this preconfiguration is sometimes called a left-in.) The
preconfigured resources are not yet a service, but they facilitate the rapid creation of
the service.
The following types of entities can have custom and preconfigured involvements:
• Custom object
• Custom network address
• Device interface
• Equipment
• Equipment holder
• Logical device
• Logical device account
• Physical connector
• Physical device
• Physical port
• Pipe
• Telephone number

Creating Involvements in UIM


In UIM, you can create custom involvements or preconfiguration involvements from a
entity's Summary page. See the UIM Help for the instructions to create involvements.
Figure 5-16 shows the Create Custom Involvement dialog that you see when you
create an Involvement for an entity. In this example, the user has selected to associate
a Logical Device to a Place entity and create an involvement. The list displays any
Custom Involvement specifications defined in Design Studio and deployed into UIM,
along with the PreconfigureSpec that is provided as base data with UIM.

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Topology

Figure 5-16 Adding Involvements in UIM

Topology
The spatial relationships and connectivity among your inventory entities form the inventory
topology. Topology and the features based on it enable you to answer questions such as:
• Is there connectivity between Texas and Germany?
• Is there a DS3 path from Dallas to San Francisco?
• Is there an OC3 path from Chicago to the United Kingdom?
The UIM topology represents the connectivity entities in your inventory as topology nodes
and topology edges. Topology nodes represent locations, network nodes, or devices while
edges represent pipes or network edges.
UIM provides a graphical representation of topology where you can see your inventory and its
relationships at the level of detail that meets your needs. See UIM Help for more information
about the topology visualization. UIM also uses topology during automated pipe enablement
(path analysis). See "Enabling Pipes Automatically with Path Analysis" for topology more
information.

About Topology Nodes


A topology node represents an entity into which information can be transported or from which
information can be transported. A topology node can represent a specific resource, such as a
router, or it can represent something more general or geographic, such as a VPN site or a
city.
The following UIM entities are included in the topology as nodes:
• Place (location, site, or address)
• Equipment
• Physical device
• Logical device
• Network
• Network node
Because they cannot exist independently in the inventory, the following entity types are not
included in topology:

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• Equipment holder (slot)


• Physical port
• Device interface
The topology includes the parents of these entities. For example, a device interface is
not included in the topology, but the logical device that hosts it is included.
You can customize other entities so that they are included in topology. See UIM
Developer's Guide for more information.

About Topology Edges


A topology edge represents a relationship between topology nodes. Two types of
relationships are represented as edges in the topology:
• Connectivity. Two types of connectivity are represented as topology edges.
– Pipes. For example, a T1 facility pipe that transports information between two
devices or locations is represented as an edge in the topology.
– Connectivity entities, including channelized, packet, and service connectivities,
are represented in the topology as edges.
• Containment. Topology edges represent two types of containment:
– Provides relationships between entities. See "Provides Relationships" for more
information.
– Containment among entities in a hierarchy. The hierarchy can represent:
* Physical containment, such as a card contained in a shelf.
* Logical containment, such as a virtual router contained in a PE (provider
edge) router.
* Geographic containment, such as a city contained within a state contained
within a country.

Topology Example
Figure 5-17 shows an example of business relationships and connectivity among
entities. A Physical Port entity and a Device Interface entity are linked by a pipe. Each
of the two entities is part of a hierarchy and has associations with other entities.

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Figure 5-17 Business Relationships Example

In the UIM topology, pipes are translated into communication topology edges. The topology
nodes on which a communication topology edge terminates are determined for each end by
going up the hierarchy in the business model starting from the resource the pipe terminates
on and proceeding to the highest level physical device or logical device. If the highest level
physical device maps to a logical device, the topology edge is terminated on the topology
node that represents the logical device. If no physical or logical device exists in the hierarchy,
the topology edge terminates on the topology node that represents the highest level
equipment entity in the equipment hierarchy.
Containment edges represent the hierarchies. Not all entity types are represented as
topology nodes, however. For example, slots (Equipment Holder entities) are not represented
as topology nodes. As a result, containment topology edges ignore these entities and they do
not appear in the topology. For example, in Figure 5-17, the pipe terminates on a physical
port on one end and on a device interface on the other end. Neither of these entities is
represented by a topology node, so they will not appear in the topology model.
Figure 5-18 shows the topology model that is generated from the business model in
Figure 5-17. A containment edge connects a card and a shelf, ignoring the slot. A

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connectivity topology edge representing the pipe runs between topology nodes
representing the physical device (switch) on one end and the logical device (DSLAM)
on the opposite end. These are the highest level physical device and logical device in
the hierarchy from each end of the pipe.

Figure 5-18 Topology of Business Relationships

Connectivity is shown first at the level of the places to which connected entities are
associated. In this case, that is at the level of the Place entities that represent the
buildings in which the switch and DSLAM are housed. If the switch and DSLAM had
been associated with the City locations, connectivity would be shown at that level.
In the first view, a black line between Place entities for buildings represents general
connectivity without identifying it specifically. In the second view, the Place nodes are
expanded to show the switch and the DSLAM. A green double-line represents the pipe
that connects them.

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Entity Identification

Entity Identification
Most product, service, resource, and common business entities are identified in UIM with IDs
that are unique by entity type. For example, you can have an Equipment entity and a Logical
Device entity with the same ID, but you cannot have two Equipment entities with the same ID.
Entity IDs are a useful way to distinguish between entities of the same type that are not
uniquely named. For example, you could have many different Equipment entities for interface
cards with similar or identical names, but their IDs make it possible to identify them uniquely.
By default, entities that require a unique ID are set up to automatically generate IDs as they
are created in UIM. The following entity types are configured for automatic ID generation by
default.
• Business interaction
• Custom network address
• Custom object
• Device interface
• Equipment holder
• Equipment
• Logical device
• Logical device account
• Media stream
• Network
• Party
• Physical connector
• Physical device
• Physical port
• Pipe
• Place
• Product
• Service
In Design Studio, you can configure entity specifications with custom automatic ID generation
that specifies exactly what numbering scheme to use. For example, you could define prefixes
to designate various kinds of logical devices.You can also disable automatic ID generation so
that IDs must be entered manually when entities are created in UIM. See the Design Studio
Help for more information.
In addition, you can use extension points, rulesets, and Sequence specifications to further
customize entity IDs. See UIM Developer's Guide for more information.

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6
Planning
This chapter describes the planning and workflow management features included in Oracle
Communications Unified Inventory Management (UIM). You can use any combination of the
following features:
• Business Interactions
• Engineering Work Orders
• Projects

Business Interactions
Business interactions make it possible for you to plan UIM actions and then run those actions
at a time of your choosing. Each business interaction can include a variety of actions such as
fulfilling services, adding entities, changing entity hierarchies, and so on. The changes
resulting from these actions are called business interaction items.
A business interaction can represent an arrangement such as service fulfillment, a capital
project, a maintenance request, or any other activity that you want to plan in advance. When
you complete a business interaction, all of its items are processed and the results become
effective throughout UIM.
You can optionally associate a workflow template with a business interaction. A workflow
template defines an ordered, managed set of activities. The workflow must be completed
before you can complete the business interaction. See "Managing Workflow " for more
information.
When you make changes to your inventory while using a business interaction, you are
working in a business interaction context. (Working outside of a business interaction context
is called working in current inventory.)
After you enter a business interaction context, all additions, changes, or deletions you make
become final only when you complete the business interaction. These changes are visible
outside the business interaction context, but the statuses of the affected entities are marked
as pending. For example, if you add a new logical device in a business interaction, the status
of that logical device is shown as Pending Install until you complete the business interaction.
See "Understanding Business Interaction Contexts", "Understanding the Business Interaction
Life Cycle", and UIM Help for more information.
Under certain circumstances, entities in pending statuses can be assigned in configuration
versions and design versions. See "About Assigning Pending Resources" for more
information.

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Note:
You do not have to use business interactions to make changes to the
inventory. You can also make changes in current inventory. Such changes
are immediately effective and visible.

Business interactions can include child business interactions. For example, a service
fulfillment business interaction could be organized into multiple separate child
interactions so that changes can be implemented in the right order and at the right
times. You define child business interactions in the hierarchy of the parent business
interaction.
Child business interactions must be complete before parent interactions can be
completed. You can choose to complete business interactions individually or to
complete an entire business interaction hierarchy, starting from the lowest level.
Business interactions are UIM entities and you work with them in much the same way
as you work with other entity types. You define specifications for them in Design Studio
and create entities based on those specifications in UIM. See "Configuring Business
Interaction Specifications", "Working with Business Interactions in UIM", and the UIM
Help for more information.
Business interactions can be created and managed by using web services. See
"Understanding Business Interactions with External Systems" for more information.

Business Interaction-Enabled Entities


The following entity types are business-interaction enabled, meaning that actions
taken on them can be included as items in business interactions:
• Connectivity (including design versions)
• Custom network address
• Custom object
• Device interface*
• Equipment
• Equipment holder*
• Logical device (including logical device configurations)
• Logical device account (including logical device account configurations)
• Media stream
• Network (including network configurations)
• Network node*
• Network edge*
• Physical connector*
• Physical device
• Physical port*
• Pipe (including pipe configurations)

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• Pipe termination point*


• Telephone number
The entities marked with asterisks in the preceding list are not displayed as items in the
Business Interaction Summary page in the UIM user interface. These entities cannot stand
alone; they are always part of another entity. As a result, the Business Interaction Summary
page displays their parent entities.
Entity configurations (and design versions in the case of Connectivity entities) can be
included in business interactions. If you set the business interaction context while working in
the parent entity, any new configurations you create and any changes you make to existing
configurations, are included in the business interaction. You can also set the business
interaction context individually from a configuration page (or Design Version tab for
channelized connectivity.)
Service configurations can also be included in business interactions, but only when the
Service Fulfillment Web Services create the business interactions. See "Understanding
Business Interactions with External Systems" for more information.

Understanding the Business Interaction Life Cycle


Business interactions have a life cycle that begins with their creation and ends with their
cancellation or completion. Changing the life cycle status of a business interaction can affect
the inventory status of an entity contained in a business interaction item. For example, the
status of a logical device added through a business interaction changes from Pending Install
to Installed when the business interaction is completed.
The life cycles of resources included in business interactions are different from those of
resources outside a business interaction context. See "Inventory Statuses for Resources in
Business Interactions and Work Orders" and "Inventory Statuses for Pipes and Connectivities
in Business Interactions and Work Orders" for more information.
The business interaction statuses are:
• Created
• In Progress
• Canceled
• Completed
See "Business Interaction and Engineering Work Order Life Cycles and Statuses" for
definitions of these status.
You change business interaction statuses with menu commands in the Business Interaction
Summary page or with web service operations. See "Understanding Business Interactions
with External Systems" for more information. The one exception is the transition from Created
to In Progress status, which occurs automatically when you add, change, or delete items in
the context of a newly created business interaction.
Table 6-1 lists the business interaction status transition changes you can make:

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Table 6-1 Business Interaction Life Cycle Transitions

Transition Affect on Business Interaction Affect on Status of Entities Business Interaction


Status Items
Approve No change. This action changes service configurations from In
Configurations Progress to Designed. Service configurations already
in Designed status are not affected.
The operation fails if any service configuration in the
business interaction is in Issued, Complete, Pending
Cancel, or Canceled status.
Cancel Changes the status from Created or This action affects service configurations and their
In Progress to Canceled. parent services, but the exact result depends on the
The transition fails if any child combination of statuses of the services and service
business interactions are in Created configurations. The effect of a business interaction
or In Progress status or if the cancellation is the same as the direct cancellation of
business interaction has any the service configuration. See "Service Life Cycles
completed children. and Statuses" for more information.
By default, the operation fails if any service
configuration in the business interaction is in
Completed status. You can configure UIM to allow
cancellation in this situation. See UIM System
Administrator's Guide for more information.
Cancel Hierarchy Changes the status of the parent This action affects service configurations and their
business interaction and all of its parent services, but the exact result depends on the
children from Created or In Progress combination of statuses of the services and service
to Canceled. Children in Completed configurations. The effect of a business interaction
or Canceled status are unaffected. cancellation is the same as the direct cancellation of
the service configuration. See "Service Life Cycles
and Statuses" for more information.
By default, the operation fails if any service
configuration in the business interaction is in
Completed status. You can configure UIM to allow
cancellation in this situation. See UIM System
Administrator's Guide for more information.
Complete Changes the status from In Progress This action changes the statuses of entities to reflect
to Completed. the actions defined in the business interaction items.
The transition fails if any child This action changes the status of service
business interaction is in Created or configurations and their parent services. The general
In Progress status. result is to change service configurations from Issued
to Completed status, which causes the parent services
to change to In Service status.
The exact result depends on the combination of
statuses of the services and service configurations.
The effect of a business interaction completion is the
same as the direct completion of the service
configuration. See "Service Life Cycles and Statuses"
for more information.
The transition fails if any service configuration in the
business interaction is in In Progress or Designed
status.

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Table 6-1 (Cont.) Business Interaction Life Cycle Transitions

Transition Affect on Business Interaction Affect on Status of Entities Business Interaction


Status Items
Complete Changes the status of the parent This action changes the statuses of entities to reflect
Hierarchy business interaction and all of its the actions defined in the items in all business
children from In Progress to interactions in the hierarchy.
Completed. This action changes the status of service
configurations and their parent services. The general
result is to change service configurations from Issued
to Completed status, which causes the parent services
to change to In Service status.
The exact result depends on the combination of
statuses of the services and service configurations.
The effect of a business interaction completion is the
same as the direct completion of the service
configuration. See "Service Life Cycles and Statuses"
for more information.
The transition fails if any service configuration in the
business interaction hierarchy is in In Progress or
Designed status.
Issue No change. This action changes the status of service
Configurations configurations from Designed to Issued. Service
configurations already in Issued status are not
affected.
The operation fails if any service configuration in the
business interaction is in In Progress status. Service
configurations in Completed, Pending Cancel, or
Canceled status are skipped.

Understanding Business Interaction Contexts


The content of a business interaction is the set of items that represent actions, such as
creating or deleting an entity, that you take while you are in the context of that business
interaction. You can work in only one context at a time.
Changes you make while in a business interaction context do not become effective in current
inventory until the business interaction is completed. Similarly, changes you make in one
business interaction are effective in another business interaction context, even if the other
business interaction is a child of the first.
Changes you make in a business interaction context are visible in current inventory and other
business interactions, however. For example, if you add a logical device in a Business
Interaction 111, that logical device is included in search results in current inventory and other
business interactions. Search results include its Inventory status (Pending Install) the date by
which the device will be installed. You can make pending assignments and references that
involve resources in pending statuses. See "About Assigning Pending Resources" for more
information.
It is important to be aware of whether you are working in current inventory or in a business
interaction context. In the UIM user interface, the context is displayed in the entity type label
in entity pages. If you are working outside of a business interaction context, the context is
shown as Current. If you are working in a business interaction context, the context indicator

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displays the name and ID of the current business interaction. You can switch contexts
by selecting from the context indicator.
If you navigate to a Business Interaction Summary page, you are automatically
switched to the context of that business interaction. When you navigate to a Summary
page for an entity that is not business interaction enabled, you automatically exit your
business interaction context and work in current inventory. You switch back to your
previous context when you navigate to a business-interaction-enabled entity.
You cannot create entity configurations while working in a business interaction context.
This restriction applies to the three business-interaction-enabled entity types that can
have configurations: logical device, pipe, and network.
Figure 6-1 shows a Logical Device Account Search page. The context indicator
displays the ID and name of the current business interaction, 2-Disconnect Mobile
Service. See the UIM Help for more information about how to set and change the
business interaction context.

Figure 6-1 Business Interaction Context Indicator

Understanding Activity Contexts


If you associate a workflow template with a business interaction, the context indicator
displays additional information when you are working on a workflow activity. In addition
to the business interaction ID and name, the indicator includes the name of the activity
you are working on.
For example, if you are working on a business interaction called ChicagoRollout that
includes a workflow activity called AcquirePropertyLocation, the context indicator might
read 767 - ChicagoRollout - AcquirePropertyLocation.
When a business interaction includes a workflow, you can use the context indicator to
switch to any in-progress activity in the workflow. You can also choose to work in the
business interaction context but outside an activity context.
See UIM Help for more information about using the context indicator with activities.

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Understanding Business Interactions with External Systems


External systems can interface with UIM to complete tasks such as engineering work orders
or service orders. These external systems use web services to communicate with UIM. For
example, Oracle Communication Order and Service Management (OSM) can use the Service
Fulfillment Web Services to send service orders to UIM for fulfillment. See UIM Web Services
Developer's Guide for more information about web services in general and the Service
Fulfilment Web Services in particular.
In UIM, requests from external systems are modeled as business interactions. Depending on
the nature of a request, it could result in the creation of parent and child business interactions
that represent various aspects of the request. Subsequent requests can modify the original
business interaction.
For example, a service order from OSM requires the creation of one or more service entities
in UIM. UIM responds to the service order request by creating a business interaction that
includes items for the initial service configuration or configurations. (The service configuration
versions are included as items in the business interaction, but the parent services are not.)
Depending on the structure of the service order, additional child business interactions may be
required for additional services involved in the order.
When all the tasks required for service fulfillment in UIM are complete and approved, the
service order business interaction is completed, which results in the status of the related
service entities being set to In Service.
A subsequent service order could be received from OSM to change or disconnect the
service. This request results in a new service order business interaction that includes the
service configuration version that includes the work required to change or disconnect the
service. This business interaction is separate from the original business interaction under
which the service was created.
Business interactions that are created as the result of requests by web services are
somewhat different from business interactions created in the UIM user interface:
• Requests from external systems are sent in the form of XML documents. UIM uses the
content of the XML documents to create or update business interactions. The documents
are stored as attachments to the relevant business interactions for future reference. You
can view the XML documents associated with a business interaction in the Transactions
Log area of the Business Interaction Summary page. See the UIM Help for more
information.
• Business interactions managed by web services can include service configurations as
items. This capability is not available in business interactions created in the user
interface. After a business interaction has been created by a web service operation,
however, you can use the user interface to work with the service configurations it
includes.
• The parent service of a service configuration in a business interaction does not appear as
a business interaction item. The parent service is visible in current inventory. Business
interaction status transitions do cause status transitions in parent services, however. See
Table 6-1 for more information about these transitions.

Configuring Business Interaction Specifications


Every business interaction entity in UIM must be based on a Business Interaction
specification, including those created by web services. In Design Studio, you can define

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separate specifications for business interactions that represent different types of


activities, such as service orders, infrastructure projects, and so on.
As with other entity specifications, you can add characteristics to describe the
business interaction or provide additional details. For example, you could add an
Order Type characteristic as a list with appropriate values. See the Design Studio Help
and the UIM Help for more information about defining Business Interaction
specifications.
A Service Order specification is included in the base cartridges for use as the basis for
service fulfillment activities managed by web services. The specification includes an
extension point so that you can write a ruleset to automate the actions that are
required to create a service order in UIM. See UIM Cartridge Guide for more
information about this specification.

Working with Business Interactions in UIM


You can create business interactions in the UIM user interface or by using web
services. Whether they are created in the user interface or by using web services, you
work with business interactions in Business Interaction Summary pages.
There are three major tasks that you perform in Business Interaction Summary pages:
• You define the contents of the business interaction by creating or modifying
entities in a Business Interaction Summary page. These changes are included in
the business interaction without your having to set the context explicitly.
You can also define the contents of a business interaction by setting the business
interaction context while working elsewhere in UIM. The changes you make while
in a business interaction context are included in the corresponding business
interaction.
• You create child business interactions in the Business Interaction Hierarchy area.
• You change the life cycle status of the business interaction and its items.
If you associate the business interaction with a workflow template, there are additional
tasks that you can perform. Business interactions with workflow templates include two
additional tabs in their Summary pages, the Activity Details tab and the Gantt Chart
tab. See Managing Workflow for information about how you use these tabs. You can
associate a workflow template with a business interaction when you create it or by
editing it after creations. See UIM Help for information about associating workflow
templates with business interactions.
Figure 6-2 shows a Business Interaction Summary page for a service fulfillment order
that does not include a workflow template. The business interaction contains items for
adding two new telephone numbers.

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Figure 6-2 Business Interaction with New Items

See the UIM Help for detailed information about working with business interactions in the UIM
user interface.

Deleting Entities in Business Interactions


Some special rules apply to entities that you delete from business interactions:
• If the entity was created in the context of that business interaction, the entity is deleted
entirely when you delete it from the Business Interaction Items section.
• If an entity was created in current inventory updated in a business interaction, it is listed
as Updated in the Business Interact Items section. Deleting it will remove it from the
business interaction, but not from inventory.
If you delete an entity from the Items section in a Business Interaction Summary page,
entities associated with the deleted entity may also be deleted in. To avoid deleting
associated entities, you can:
• Search for the entity while in the business interaction context and delete it from the
Search Results section.
• Manually remove the associations before deleting the entity from the Business Interaction
Summary page.

About Canvas Diagram in Business Interaction


You can create new entities in Business Interaction using the Canvas Diagram page. You can
create a Canvas Diagram by using Planning Diagram specification.
The Canvas Diagram page enables you to perform the following:
• Create a canvas diagram by searching the existing entities or by creating new entities

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• Associate entities to the Planning Diagram specification in a business interaction


and thus associate them to the business interaction
• Change the layout and view of the canvas diagram
• Add preferences to the canvas diagram
Figure 6-3 shows the Canvas Diagram page of Business Interaction.

Figure 6-3 Canvas Diagram Page of Business Interaction

See UIM Help for more information on Working with Canvas Diagram in Business
Interaction.

Engineering Work Orders


Engineering work orders enable you to plan resource infrastructure changes and have
all your changes take effect at the same time. For example, you could use an
engineering work order to create a GSM Base Station Subsystem (BSS) network. The
BSS network could include:
• Network locations to represent Node B cell sites and the RNC (Radio Network
Controller).
• Logical devices to represent RNC and Node B hardware.
• Connectivity entities to represent the ABis connections between the RNC and
Node B locations.
• A network entity, network nodes, and network edges that you use to represent the
BSS network and its elements.
Engineering work orders are related to and share functionality with business
interactions. They are based on a special Business Interaction specification that you
must install by deploying the ora_uim_workorder base cartridge. See UIM Installation
Guide for more information about installing base cartridges.
You can optionally associate a workflow template with an engineering work order. A
workflow template defines an ordered, managed set of activities. The workflow must

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be completed before you can complete the engineering work order. See "Managing Workflow
" for more information.
While only a single Engineering Work Order specification can be used in UIM, you can modify
it in Design Studio. See Design Studio Help for more information about extending
specifications.
Except as noted in the UIM documentation and Help, you should follow the same procedures
when working with engineering work orders that you do when working with business
interactions. See "Business Interactions" and the UIM Help for more information about
business interactions.
These are some of the capabilities and features shared by business interactions and
engineering work orders:
• Engineering work orders can be included in web services, such as the Service Fulfillment
Web Service. See UIM Web Services Developer's Guide for information about
implementing web services.
• Entities you add or change while working in an engineering work order context remain in
Pending Install status until you complete the engineering work order. At that time, the
statuses of the entities change to Installed and the entities become available in current
inventory. For example, you could create all the BSS network resources in an
engineering work order context and make them all available at a prearranged time.
• Engineering work orders can include workflow templates that define the activities that
must be completed before you can complete the work order. The workflow template
defines the order of the activities, their duration, and dependencies among them. See
"Managing Workflow " for more information.
When an engineering work order includes a workflow template, you can monitor its
progress in the Activity Details and Gantt Chart tabs of the Engineering Work Order
Summary page. You can also modify the activities and dependencies in the workflow
template.
• Engineering work orders use the same context indicator as business interactions. The
context indicator appears at the top of entity Summary and Configuration Summary
pages. The phrase “Engineering Work Order" appears in the context indicator to
distinguish engineering work orders from business interactions. As with business
interactions, the context indicator includes information about any workflow activities in the
engineering work order.

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Creating Engineering Work Orders


Figure 6-4 Engineering Work Order Summary Page

You use the Work Order Type field to categorize engineering work orders. You can
search for engineering work orders by type to monitor progress and assess resource
needs. By default, the following types are available:
• Commissioning
• Decommissioning
• Field Work
• Network Reconfiguration
• Installation
• Upgrade
• Replacement
You can extend the Engineering Work Order specification in Design Studio to add
additional work order types, such as Routine, Preventative, or Emergency. See Design
Studio Help for information about extending specifications.

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Engineering Work Order Summary pages also include fields where you can enter URLs for
related documents, such as drawings, schedules, and procedures. There are three such
fields: Work Order Document, Standard Operating Procedure, and Engineering
Drawing.
Engineering work orders are assigned to individuals who perform the tasks required to
complete them. The assigned person is shown in the Assigned To field in an Engineering
Work Order Summary page. You can search for engineering work orders based on the
Assigned To field to produce a simple work list for yourself or another user.
The Assigned To field is populated with a list of users who are authorized in WebLogic to
access UIM. See UIM System Administrator's Guide for more information about WebLogic
security.
See UIM Help for more information about the fields in the Engineering Work Order Summary
page.

Deleting Engineering Work Orders


You need additional user privileges to delete an Engineering Work Order. You can only
request a delete for a cancelled Engineering Work Order. You must also have the user role of
ProjectManager for the delete to be successful. See UIM System Administrator's Guide for
information about security and granting this user role.

Projects
In UIM, you use projects for two purposes:
• Planning and organizing network and channelized connectivity maintenance activities,
such as grooming and rehoming. See "Using Projects for Network Maintenance".
• As a way of grouping related business interactions and engineering work orders so that
you can manage them collectively. See "Using Projects for Managing Business
Interactions and Engineering Work Orders".
Unlike most other entities, all Project entities are based on the same specification. You can
open the Managed Project specification in Design Studio and modify by adding entity-level
characteristics. After you deploy the ora_uim_basespecifications base cartridge that contains
these changes, all Project entities you create in UIM will include the additional characteristics.

Note:
To avoid confusion, the specification is called Managed Project in Design Studio.
Project entities are not the same thing as Design Studio projects.

See the Design Studio Help for information about entity-level characteristics.

Using Projects for Network Maintenance


You use projects to plan and organize network and channelized connectivity maintenance
activities, such as grooming and rehoming. For example, you could create a project that
includes all the activities related to a particular network infrastructure change during a
specified time period.

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Chapter 6
Projects

Each project can include any number of maintenance activities. A maintenance activity
is a group of actions that accomplish a goal of a particular type. For example, an
activity might be the deletion of a particular network node. To accomplish this task, the
node itself and the logical device it represents must be removed and connectivities
must be groomed to reflect the change.
When you create a project, it does not include any maintenance activities. You add
them individually on the Project Activities tab, specifying one of four types:
• Groom
• Rehome
• Insert Node
• Remove Node
See "Maintaining Channelized Connectivity and Network Resources" and the UIM
Help for information about each activity type.

Using Projects for Managing Business Interactions and Engineering


Work Orders
You can include business interactions and engineering work orders in projects so that
you can manage them as a group. For example, supporting a new customer could
include several engineering work orders related to access sites, equipment installation,
and so on. You can include all of these engineering work orders in a project that you
manage as a whole.
The Project Details tab includes a Business Interactions section where you add
business interactions and engineering work orders. It also includes a Business
Interaction Activities section that contains information about all the activities in
business interactions and engineering work orders in the project.
See UIM Help for information about adding business interactions and engineering
work orders to projects.

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7
Managing Workflow
UIM includes features that enable you to manage the work in business interactions and
engineering work orders. You can add workflow templates to business interactions and
engineering work orders. Workflow templates define an ordered series of activities that must
be completed before you can complete the engineering work order or business interaction.
Workflow templates define the order of the activities, the dependencies among them, their
duration and their criticality. Activities can include checklists that define steps that must be
completed before you can complete the activity.
Two groups of UIM users work with workflows and activities:
• Project managers work with workflows as a whole by monitoring progress, assigning
users to activities, tracking the schedule, and so on. Project managers work mainly from
the Activity Details and Gantt Chart tabs of business interactions and engineering work
orders that include workflow templates.
• Assigned users work with activities that are assigned to them or to their workgroup from
the My Activities and My Group Activities pages.
Project managers and assigned users can perform some of the same tasks, such as starting,
updating, and completing activities. They usually perform these tasks in different pages,
however.
Workflow functionality is closely related to business interactions, engineering work orders,
and projects. See "Planning" for information about those entities.

Workflow Overview
UIM capabilities address all phases of workflow management, from design to implementation:
• You design workflows as Process specifications in Design Studio. You use a graphical
tool to design workflows that include ordered sets of activities and transitions. The
content of activities are determined by Task specifications and Checklist specifications.
• When you deploy Process specifications to UIM, they become available as workflow
templates that can be associated with engineering work orders and business interactions.
• In UIM, project managers and others can create business interactions and engineering
work orders that include workflow templates. You can optionally group related business
interactions and engineering work orders into projects.
• Project managers assign users to workflow activities. They also monitor workflow
progress, add activities to workflows. and change activity statuses.
• Users assigned to activities can receive email notifications when their activities are ready
to be worked on. Some activities are internal in UIM. For example, a network designer
can design resources and create them in UIM. Later, a field engineer can be assigned the
activity of physically installing resources or connectivity.
• Assigned users track their work in UIM. The My Activities page in UIM displays a list of
assigned activities that are ready to be completed. Assigned users record completed

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Chapter 7
Workflow-Related Specifications in Design Studio and Entities in UIM

steps in the checklist. An activity can be completed only when its checklist steps
are completed.
• Project managers and network operations personnel use analytical tools in UIM to
monitor work, manage issues as they arise, and complete business interactions
and engineering work orders when they are finished.When an engineering works
order is complete, the resources created are made available to the inventory as a
whole.

Workflow-Related Specifications in Design Studio and


Entities in UIM
The relationship between workflow-related specifications that you define in Design
Studio and entities that you create in UIM is different from that of other specifications
and entities.
• An Engineering Work Order in Design Studio does not correspond to an
Engineering Work Order in UIM. Engineering Work Orders in UIM are all based on
the same specification (Engineering Work Order), which is an specially-configured
Business Interaction specification.
• In Design Studio, you define Process specifications, which include process flows.
When you deploy Process specifications to UIM, they become available as
workflow templates to business interactions and engineering work orders.
• In Design Studio, you define Task specifications that you associate with Activities
in process flows. In UIM, only activities are visible. Their content is determined by
the Task specification with which they are associated in Design Studio.

Designing Workflows
You design workflow templates as Process specifications in Design Studio. Process
specifications describe repeatable patterns of work. For example, you could define a
Process specification that describes the steps that must be repeated each time you
bring a new access site online in your network.
Figure 7-1 illustrates a Process specification for an access site roll out. Note that two
activities (Shipment Processed and Send Confirmation On Devices) occur in parallel
rather than sequentially. See Design Studio Help for more information about defining
Process specifications.

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Chapter 7
Designing Workflows

Figure 7-1 Process Flow in Design Studio

When you deploy Process specifications to UIM, they become available as workflow
templates to business interactions and engineering work orders. When you associate a
workflow template to a business interaction or engineering work order, its activities are listed
in the Activity Details tab as shown in Figure 7-2.

Figure 7-2 Engineering Work Order Activity Details Tab

7-3
Chapter 7
About Activities and Checklists

You can modify the workflow as necessary based on the business context of the work
order. For example, you can add and remove activities, change durations, and change
dependencies between activities. When you insert an activity, you can choose from all
the activities that have been deployed to UIM in all workflow templates.

About Activities and Checklists


An activity is a unit of work that can be assigned to one person. An activity can be
work that is performed in UIM, such as creating inventory items. It can also be a real-
world task, such as installing equipment or connecting cables.
In Design Studio, you define activities as Task specifications and include them in
Process specifications. You can optionally associate a Task specification with a
Checklist specification that defines steps that need to be completed
In UIM, when you associate a workflow template with an engineering work order or
business interaction, the template's activities and any associated checklists are
included. In the Activity Details tab of the Engineering Work Order or Business
Interaction Summary page, Activities with associated checklists are marked with a
checklist icon.
Activities in workflows have a four-step life cycle:
• Activities begin in Pending status, indicating that they cannot be worked on until
activities before them in the workflow are completed.
• An activity transitions to Ready state when all of the activities before it have been
completed. This status indicates that work on the activity can begin.
• The activity transitions to In Progress status when the assigned user or project
manager starts it.
• When the activity is completed, it transitions to Completed. It cannot be changed
unless you reopen it. (Reopening activities require that you have project manager
role and privileges.)
The activities in Figure 7-2 are in various statuses. Some of the activities have
checklists.

Working with Activities in the Activity Summary Page


Both project managers and assigned users work with activities in the Activity Summary
page. Activity Summary pages display complete information about activities, including
identifying information, checklists, and associated resources. There are two ways to
open Activity Summary pages:
• From the Activity Details tab in a Business Interaction or Engineering Work Order
page, click the name of an activity.
• From the Activity List section of a My Activities or My Group Activities page, click
the name of an activity.
In the Activity Summary page, you can perform a variety of tasks, including:
• Making life cycle changes, such as starting and completing activities.
• Updating the activity progress indicator.
• Associating resources to activities.

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Chapter 7
Managing Activities

• Marking checklist items as complete.


• Adding checklist items.
See UIM Help for instructions about performing these tasks.

Managing Activities
Project managers have three main workflow responsibilities:
• Assigning Activities
• Updating Workflows
• Monitoring Progress

Assigning Activities
You assign activities to the users who will complete them. For example, one activity in a
workflow may be to create a set of resources in UIM. You assign that task to a network
designer or planner. Another activity may be to install equipment in the field, which you
assign to a field engineer.
You assign activities in the Activity Details tab of an Engineering Work Order or Business
Interaction page. See UIM Help for instructions.
The users from which you can select are determined by the permissions assigned to users in
Oracle Enterprise Manager. Task specifications can also restrict which users can be assigned
to activities. The specification can include a list of user groups to which assigned users must
belong. You set up user groups in WebLogic Server Administration Console. See UIM
System Administrator's Guide for more information about assigning permissions and defining
user groups.
If email notification is set up in UIM, users receive notification when they are assigned an
activity and also when the activity is ready to be worked on. See "About Email Notification"
and UIM Developer's Guide for more information.

Updating Workflows
Workflow templates define the list and order of activities in an engineering work order of
business interaction. You can modify this workflow by:
• Adding Activities
• Modifying Dependencies
• Completing and Reopening Activities

Adding Activities
A workflow template describes the normal flow of activities in a workflow. It cannot take real-
life variations into account. You can add activities to a workflow to reflect work that was not
included in the original template.
When you add an activity, you specify the Task specification, enter a name, specify the
duration, and define whether the activity is parallel to (processed at the same time as) the
activity that precedes it in the workflow. Figure 7-3 illustrates the process of adding an activity.

7-5
Chapter 7
Managing Activities

Figure 7-3 Inserting an Activity

When you add an activity, you can choose from all the Task specifications that have
been deployed to UIM for all workflow templates.

Modifying Dependencies
The dependencies in a workflow are based on the order of the activities. Activities later
in the workflow are dependent on the completion of activities earlier in the workflow. In
cases where two parallel activities exist, the next activity in the flow may be dependent
on both.
You can use the Gantt Chart tab to modify the dependencies among activities in the
workflow to meet your specific requirements.
Figure 7-4 shows a simple linear structure.

7-6
Chapter 7
Managing Activities

Figure 7-4 Simple Workflow Dependencies

In some situations, a linear flow might be inefficient. Work on activity D can begin only when
activity C is complete. If there is no true dependency between activity C and D, this structure
means that the workflow takes longer than necessary.
You can modify the workflow to create multiple branches so different activities can be worked
at the same time, as shown in Figure 7-5.

Figure 7-5 Branched Workflow Dependencies

In the revised workflow, activities A – C can be complete independently of activities D – E.

7-7
Chapter 7
Managing Activities

There can be any number of multiple branches as long as there are no loops (circular
dependencies). An individual branch does not have to flow all the way to the end of the
workflow, but at least one branch must.
When you modify dependencies, the Gantt chart updates automatically to reflect the
new structure. See UIM Help for more information about modifying dependencies.

Completing and Reopening Activities


Assigned users usually complete activities after they work on them, but project
managers can also complete them from the Activity Details tab. Completing an
activity changes the status of the next item in the workflow from Pending to Ready.
If an activity includes a checklist, all the items in the checklist must be completed
before the activity can be completed.
After an activity has been completed, you can reopen it to make additional changes.
(Reopening activities requires that you have a project manager role and privileges.)
For example, if the activity covers the installation of a piece of equipment, you may
discover after completion that the installation was incorrect. You can reopen the
activity while the rework occurs. When you reopen an activity, any in-progress
activities dependent on it are reset to Pending state and checklist items are reset to
incomplete. Resources associated with the dependent activities are retained, however.
See UIM Help for more information about completing and reopening activities.

Monitoring Progress
You can view the overall progress of a workflow as a Gantt chart. Each activity is
shown as a separate line.
The left portion of the chart lists each activity along with the assigned user, if there is
one. The Start Date and End Date columns reflect the status of the activity. For
activities in Pending and Ready states, these are the scheduled dates. For activities in
the In Progress state, the start date is the actual start date; for activities in Completed
state, both dates are actual.
The graphical portion of the chart includes a bar that represents the duration of each
activity. Arrows connect bars to indicate dependences. Other properties of the
activities are also displayed:
• Completed activities are highlighted.
• Activities that have been identified as critical as shown in red.
• Milestone activities are displayed as diamonds.
Figure 7-6 shows a Gantt chart for a workflow that is included in an engineering work
order.

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Chapter 7
Managing Activities

Figure 7-6 Gantt Chart of a Workflow

Associating Resources with Activities


You can associate resources with activities in the Activity Workspace area of an Activity
Summary page. The resources you associate with activities become items in the business
interaction or engineering work order to which the activity's workflow belongs. See "Business
Interactions" for more information about business interaction items.
If the Task specification on which the activity is based includes an association with a resource
specification, you can create that resource from the Actions menu in the Activity Workspace
section of the Activity Summary page. Figure 7-7 shows an Activity Workspace section with
the Actions menu open. One resource specification (Property Location) has been associated
with the Task specification. The other entities you can associate with the activity are visible as
part of the Associate sub-menu.

Figure 7-7 Activity Summary Page Actions Menu

See UIM Help for more information about associating resources with activities.

7-9
Chapter 7
About Assigned Activities

About Assigned Activities


After a project manager assigns a user to an activity. only that user (or the project
manager) can make changes to it. The assigned user is responsible for performing the
actions described by the activity and for recording its progress and completion.
Assigned users may receive email notification when they are assigned an activity and
when the activity is ready to be worked on. See "About Email Notification" for more
information.
Assigned users access the Summary pages of their activities either through links in
email notifications or from the My Activities page. See "Working with Activities in the
Activity Summary Page" for an overview of the Activity Summary page.
The My Activities page displays a list of all activities assigned to the user who opened
the page.
You can manage the activities assigned to you by using the My Activities page. The
My Activities page has three sections:
• Recent Activity Summary. This section displays a pie chart that shows the
distribution of your activities by their statuses (Completed, In Progress, Ready, and
Pending). Mousing over a section in the chart displays additional information,
including the total duration of the activities in the section.
• The Activity Trends section displays a graph that represents the number of
activities assigned to you and the number you have completed.
• The Activity List section displays a scrolling list of all activities assigned to you,
which includes detailed information about each. You can click an activity name in
the list to open its Activity Summary page. From the Activity Summary page, you
can record you work on the activity and update your status.
Figure 7-8 illustrates the My Activities page.

Figure 7-8 My Activities Page

7-10
Chapter 7
About Assigned Activities

Some activities are performed within UIM. For example, the activity might be to design a
network in UIM. In those cases, the assigned user has access to many pages in UIM. In other
cases, the activity might be a physical action performed by a field engineer. In this situation,
the field engineer may have access only to the My Activities page and the Activity Summary
page in UIM.

Monitoring Activities by Workgroup


Both project managers and users can monitor the progress of activities of workgroups to
which they belong. The My Group Activities page show information about all the activities
assigned to the workgroup. The information is similar to that provided in the My Activities
page, except that it pertains to all activities assigned to all members of the workgroup. The
Activity List section includes an Assigned User column.
You can click an activity name in the Activity List to open its Activity Summary page. If you
are the assigned user or the project manager, you record your work on the activity and
update its status. If the activity has no assigned user, you can assign it.
Figure 7-9 illustrates the My Group Activities page.

Figure 7-9 My Group Activities

About Email Notification


UIM can be configured to send notification emails to users who have been assigned tasks.
If UIM is configured to send notifications, you receive emails when you are assigned an
activity and when the activity transitions to Ready status can be worked on. Additional
notifications are possible depending on how UIM is configured. Notifications include a link
that takes you directly to the Activity Summary page of the assigned activity.
The exact content of notification emails depends on how UIM is configured, but Figure 7-10
provides an example.

7-11
Chapter 7
Generating a Bill of Material

Figure 7-10 Notification Email

Generating a Bill of Material


You can generate a Bill of Materials (BOM) for engineering work orders, business
interactions, and projects. The BOM is based on the resource and activity
specifications included in the associated workflow template, including any
modifications made in UIM. (For projects, the BOM reflects the combined BOMs of the
business interactions and engineering work orders in the project.
You can generate four different types of BOM:
• Activity. Lists all activities in the workflow.
• Quote. Lists activities and resources in the workflow whose specifications have
been tagged as billable in Design Studio. The BOM also includes the cost of
resources and activities based on specifications that include cost reference tags.
The cost of resources and activities with no cost reference tag is shown as 0.
• Resource. Lists all resources associated with activities in the workflow and all
resources that are created or updated in the business interaction or engineering
work order.
• Engineering. Combines the content of the Activity and Resource types.
Figure 7-11 illustrates a the Bill of Materials Details page in UIM.

7-12
Chapter 7
Generating a Bill of Material

Figure 7-11 Bill of Materials in UIM

To be included in a BOM an activity or resource must be based on a specification to which


the billable tag has been applied in Design Studio.
Generating the cost data for activities requires development work in addition to the use of
tags. In Design Studio, you define custom tags for specific entity types and apply them to the
relevant specifications. The tag includes information that is passed to a method that calls an
external system to generate the cost data. See Design Studio Help and UIM Developer's
Guide for more detailed information.
The currency used for costs on BOMs is defined by the billofmaterial.currency entry in the
system configuration file. The default currency is US dollars. See UIM System Administrator's
Guide for more information about the system configuration file.

Exporting a Bill of Materials to XML


You can export the BOM generated from an engineering work order into a file in XML format.
You can use a parser to generate a version in another format, such as XLS or PDF. The BOM
functionality can be extended so that information is included in the XML file that does not
appear in UIM. See UIM Developer's Guide for more information.
Figure 7-12 illustrates a BOM exported to an XML file.

7-13
Chapter 7
Workflow Example

Figure 7-12 Bill of Materials Exported to XML

See UIM Help for information about how to export a BOM to XML.

Workflow Example
This section provides an example of using UIM's workflow management capabilities to
complete an infrastructure project in a service provider network. The example is
written from the perspective of the service provider.

Background
This example describes a project to build an Ethernet access ring in Chicago and
connect it to an existing IP/MPLS core network. This project could arise for several
reasons:
• Greenfield readiness: You want to increase capacity in anticipation of customer
need.
• Brownfield readiness: Your current capacity in Chicago is depleting quickly
because of customer demand, so you need to increase capacity.
• Fulfillment: You have received a service order for an enterprise-scale E-LAN
service in Chicago.
Figure 7-13 illustrates the scenario at a high level.

7-14
Chapter 7
Workflow Example

Figure 7-13 Ethernet Access Ring and Core Network

Planning the Workflow


Because this project is complex, network operations decision-makers and project managers
decide to break it into several engineering work orders grouped into a project.
• The project manager creates a Project entity for the Ethernet access ring buildout. The
project includes the probable completion date and other milestones.
• After receiving approval for the project, the project manager creates four engineering
work orders corresponding to the installation of the four Ethernet switches. The
engineering work orders must be completed sequentially because each successive
switch and connectivity creation requires the switch created in the previous engineering
work order.
Each of the engineering work orders is associated with the Access Site Rollout workflow
template. This workflow template has been developed as the result of experience with
previous rollouts.
• The project manager creates an engineering work order for the creation of the access
network. This engineering work order is associated with the Access Network workflow
template.
In this scenario, the project and engineering work orders were created manually in the UIM
user interface. They could also be created from another application, such as Network
Intelligence, by using web services.
Figure 7-14 illustrates the relationships between the project and its engineering work orders.

7-15
Chapter 7
Workflow Example

Figure 7-14 Projects and Engineering Work Orders

Figure 7-15 illustrates the activities in the Access Site Rollout workflow template that is
associated to each of the four engineering work orders for switch installation.

7-16
Chapter 7
Workflow Example

Figure 7-15 Access Site Workflow Template

Managing the Workflow


After the creation and approval of the project and related engineering work orders, the project
manager begins to assign users to activities. The activities must be assigned and completed
in order. Different users are assigned to activities based on their job function For example, a
facilities manager is assigned activity A1 while field engineers are assigned to activities A7
through A10.

7-17
Chapter 7
Workflow Example

If you have enabled email notifications, assigned users receive notifications when they
are assigned activities and when those activities are ready to be worked on (in Ready
status). An activity can be in Ready status only when activities on which it is
dependent (those that come before it in the workflow) are completed.
The project manager project tracks the progress of the activities and engineering work
orders in the project by using the Activity Details and Gantt Chart tabs in the
Engineering Work Order Summary page. Figure 7-6 illustrates a Gantt Chart tab.

Working On Assigned Activities


While the business interaction is in progress, assigned users receive email
notifications when activities are ready to be worked on. They also monitor their
assignments in the My Activities page.
For example, imagine you are the user assigned to step A4 (Generate BOM) in the
workflow depicted in Figure 7-15 for the engineering work order EWO1. You previously
received an email notification stating that you had been assigned that activity. Your
subsequent work might proceed like this:
• You receive an email stating that the activity is ready to be worked on. At the same
time, your My Activities page is updated to show the activity in Ready status.
• You open the Activity Summary page for the activity and start it.
• You go to the Summary page of EWO1 and generate a quote BOM. You export it
to XML and store the resulting file in a designated location.
• You return to the Activity Summary page and complete the activity. That action
sets the status of activity A4 to Completed and the status of activity A5 to Ready.

Completing the Engineering Work Orders and the Project


Each activity in each engineering work order proceeds as described in the previous
section. The project manager monitors the progress of the activities and the
engineering work orders as outlined in "Managing the Workflow". As the activities in an
engineering work order are finished, the project manager completes it so that work on
the next engineering work order can begin. UIM transitions resources included in
completed engineering work orders to Installed status.
When all engineering work orders are complete, the project manager sets the project
to Completed status.

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8
Resource Entity Management
This chapter explains how you use the resource management features in Oracle
Communications Unified Inventory Management (UIM). UIM includes several different types
of entities that you use to manage resources in various ways:
• Inventory Groups
• Network Address Domains

Inventory Groups
You use inventory groups to organize and correlate entities in your inventory. You can define
inventory groups to organize entities based on criteria such as:
• Geographic area, such as country, district, community, or location on a machine room
floor
• Resource pools
• Serving area
• Billing area
• Service types offered by serving area
• Resources identified for a particular purpose
You can write rulesets to control the behavior of entities in inventory groups. See UIM
Developer's Guide for information about rulesets and extending the product.
The following entity types can be included in inventory groups:
• Custom Network Addresses
• Custom Object
• Equipment
• Flow Identifier
• IPv4 Address
• IPv4 Subnet
• IPv6 Address
• IPv6 Subnet
• Logical Device
• Logical Device Account
• Party
• Physical Device
• Pipe
• Pipe Termination Point

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Chapter 8
Network Address Domains

• Property Location
• Service Specification
• Telephone Number
You are not required to define an Inventory Group specification to create inventory
groups in UIM. You can define Inventory Group specifications to include characteristics
or to associate specific entities with specific inventory groups in UIM.

About Inventory Group Types and Resource Pools


In Design Studio, you can optionally associate Inventory Group specifications with
Inventory Group Type specifications. Inventory group types define specific entities or
groups of entities that can or must be included in the inventory group. Inventory groups
with inventory group type associations are called resource pools. They are used to
manage the assignment of resources in UIM.
For example, you can create a Telephone Number Resource Pool Inventory Group
Type specification in Design Studio, define that only Telephone Number entities can be
included, and specify that these entities are required. You can then associate the
Inventory Group Type specification with appropriate Inventory Group specifications to
define telephone number resource pools. In UIM, you add telephone numbers to these
resource pools and use them to manage assignments.
Two Inventory Group Type specifications are included in the Base Specifications base
cartridge:
• IP Resource Pool
• Flow Identifier Resource Pool

Creating Inventory Groups in UIM


In UIM, you can build inventory groups and add entities to it in two ways: you can
create an inventory group and add entities to it, or start with an entity and add it to an
inventory group.

About Inventory Group Hierarchies


You can form hierarchies of inventory groups in UIM. For example, you can use
inventory groups to manage resources for large serving areas and include child
inventory groups in the hierarchy for smaller, included serving areas.

Network Address Domains


Network address domains define a context for the uniqueness of network addresses.
For example, in the public domain, an IP address must be unique among all IP
addresses on the Internet. In contrast, an address can exist in more than one private
routing domains. You can use network address domains to define those private routing
domains. When you search for an IP address, you can use the network address
domain as a search criterion to ensure that you select from the correct addresses.
In UIM, you can use network address domains with the following entities:
• Flow identifiers

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Chapter 8
Network Address Domains

• IPv4 addresses
• IPv6 addresses
• IP subnets
• Telephone numbers
Network address domain entities are based on specifications that you define in Design
Studio. Predefined specifications are included in some sample cartridges, such as the Carrier
Ethernet cartridge.
See Design Studio Help for information about defining Network Address Domain
specifications. See "IP Address Management " and "About Flow Identifiers" for information
about how you use network address domains in those contexts.

8-3
9
Services
This chapter describes how you model services in Oracle Communications Unified Inventory
Management (UIM).

About Services
A service represents the way that a product is realized and delivered to a customer. For
example, if you sell DSL Gold as a product, it is delivered as a DSL Gold service, enabled by
appropriate resources.
You define Service specifications to record basic information about the service. You define
Service Configuration specifications to record versionable sets of facts about the service. As
these facts evolve over time, you can create new configuration versions. See "Configurations"
for more information.
When you define a Service specification, you determine if the service can be assigned to
multiple entities and if it can assign entities that allow multiple assignments. See
"Consumption" for more information about consumption and shared consumption.

Creating a Service and a Service Configuration in UIM


To create a service and service configuration in UIM, do the following:
• Create a service using the Service specification
• Add a service configuration to the service by selecting a Service Configuration
specification
• Add configuration items to the service configuration
• Modify or enter any characteristics
• Manually assign or reference resources to configuration items or use the auto configure
feature. To use the auto configure feature, you must extend the product. See UIM
Developer's Guide for information about extending UIM.
• Validate the service configuration and the service. The default validation checks date
integrity, but you can extend the product to include customized validations. See UIM
Developer's Guide for information about extending UIM.
• Approve, issue, and complete the service configuration using the Actions menu.
See the UIM Help for the detailed steps to create services, to create service configurations,
and to assign resources.
Figure 9-1 shows a Service configuration with several configuration items in UIM.

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Chapter 9
Service Topology

Figure 9-1 Service Configuration Information in UIM

Service Topology
The service topology shows the service resources on a graphical canvas similar to the
network topology canvas. You access the service topology from the Related Pages
menu.
See "Networks" for more information about the canvas and the UIM Help for more
detailed information about using the canvas tools.
You can move entities on the canvas and save views. You can also select an entity
and view its summary information. You can also modify the graphics shown for an
entity type by adding a graphic file to the entity specification through the Media tab in
Design Studio.
The service topology displays assigned items that can include equipment, pipes,
logical devices, network nodes and edges, places, and physical devices. UIM can be
extended to include trails and termination points. See UIM Developer's Guide for more
information about extending UIM.

About Network-Oriented Services


UIM supports network-oriented services that include multipoint and point-to-point
packet connectivity. For example, the Carrier Ethernet sample cartridge includes
specifications for E-Line, E-LAN, and E-Tree services. Each of these Service
specifications is accompanied by a matching Service Configuration specification.

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About Network-Oriented Services

Note:
Network service configurations have a different life cycle from those of other service
configurations. They do not have to be complete before the creation of a new
configuration.

Similarly, the Packet and DSL sample cartridges contain specifications for services related to
other packet technologies.
A multipoint or rooted multipoint service comprises the following elements, which are included
as configuration items in the service configuration:
• A service network. The service network provides a unified view of the service. It includes
the devices and connectivities that fulfill the service. See "About Service Networks" for
more information.
• Member services. A separate member service is created for each service location. Each
member service includes the service location, network access connectivity, and packet
virtual network (PVN). A member service cannot be created without a parent network
service.
In Design Studio, specifications for member services are defined as configuration items in
the configuration specification associated with the network service specification.
Point-to-point services do not require separate network and member service entities. A single
Service entity, such as one created from the E-Line Service specification provided in the
Carrier Ethernet sample cartridge, represents the service as a whole. The point-to-point
service configuration includes items for:
• Two service locations.
• One or two UNI connectivities. At least one UNI is required. If the second UNI is not
specified, the corresponding service location is considered outside the provider network.
• One to many PVNs. At least one PVN is required. A separate PVN can be used for each
service location, however.
• A single Service connectivity representing the end-to-end connectivity.
Only the Service connectivity is assigned to the service; the remaining items are referenced.

High-Level Steps for Creating a Network-Oriented Service


You follow a general order of operations when creating and configuring a network-oriented
service. There might be minor variations depending on the particular technology and service
type you are creating.
Depending on your business practices, all or some of these operations can be completed by
web services rather than manual activities in the UIM user interface.
1. Create service locations and network locations.
Service locations represent customer sites where service is delivered. Network locations
represent sites where you have installed network equipment. See "Property Locations"
for more information.
2. Create logical devices in the relevant locations.

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About Network-Oriented Services

You use Logical Device entities to model routers, multiplexers, DSLAMs, and other
network devices. Sample specifications for packet devices are provided in the
Carrier Ethernet and DSL sample cartridges. You can also design your own
specifications in Design Studio for specific devices used in your network.
See "Associating Logical Devices with Network Locations and Network Entity
Locations" for more information about locating devices.
3. Create and design connectivity between logical devices.
The type of connectivity you use depends on the technology and network type. For
example, a Carrier Ethernet network can include UNI, INNI, and ENNI
connectivities. ATM and Frame Relay technologies have their own connectivities.
See "Packet Connectivity " for more information about packet connectivity. See
UIM Carrier Ethernet Cartridge Guide for detailed information about using the
sample Connectivity specifications provided in that cartridge.
4. Create the PVNs needed for the service. In multipoint services, there may be
multiple PVNs. For point-to-point services, there is usually only one.
Different technologies have different PVNs. The Carrier Ethernet sample cartridge
includes specifications for EVCs, OVCs, and other networks. See "About Packet
Virtual Networks" for more information.
5. Add flow identifiers to PVNs.
Flow identifiers represent the tags used by different technologies to distinguish
packets as they flow through interfaces in the network. Each network technology
has its own set of flow identifiers, such SP-VLAN IDs and CE-VLAN IDs for Carrier
Ethernet or DLCIs for Frame Relay. See "About Flow Identifiers" for more
information.
6. Set class of service, quality of service, and bandwidth profile attributes for the PVN
as a whole and for individual flow interfaces.
In UIM, these attributes are modeled as Custom Object entities with characteristics
that represent the various metrics. Examples of bandwidth profile, class of service
and other performance parameter specifications are included in the Packet and
Carrier Ethernet cartridges. See "Performance Parameters" for more information.
7. For multipoint services (such as Ethernet E-LAN or E-Tree):
• Configure a member service for each service location.
• Reference a PVN and an access connectivity for each member service.
• Create a Service connectivity for each member service.
• Create the network service and service configuration.
• Assign the member services to the network service configuration.
8. For point-to-point services (such as Ethernet E-Line):
• Create the service and service configuration.
• Reference the PVN and access connectivities.
• Create a Service connectivity.
9. Issue, approve, and complete all services.

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About Network-Oriented Services

Automated Validations and Configurations During Network Service


Creation
UIM partially automates the validation and configuration of network-oriented services.
Validation ensures that the Service configuration includes the information required to
automatically create a Service connectivity and a Service network. The Service network
provides an end-to-end view of the service.
In addition to the actions listed in the following sections, UIM performs validations and
automatic life cycle transitions related to deleting, canceling, and disconnecting services.
These validations ensure that all related services and configurations are in compatible
statuses after an action. For example, if you cancel a network service, UIM validates that all
member services are in Disconnected or Canceled status before setting the network service
status to Canceled.

Member Service Automated Validations and Configuration


When you assign a Service connectivity to a member service, UIM:
• Validates that the A service location is provided.
• Validates that the access connectivity is provided.
• Validates that the access connectivity is terminated on a device interface.
• Validates that the PVN is provided.
• Validates that the member service is part of a network service.
• Validates that a service network exists on the network service.
• Validates that a Trunk flow interface exists in the PVN on the same logical device as the
access connectivity device interface termination or that an Internetwork interface exists in
the PVN.
If the validations are successful, UIM automatically:
• Creates and designs the service connectivity.
• Sets the A Location to the service location.
• Sets the Z location to the Z termination of the access connectivity.
• Sets the CIR and MIR (if a bandwidth profile exists in the Service configuration).
• Sets the connectivity function to match the service network function.
• Automatically designs the service connectivity to ride the access connectivity.
• Assigns any flow identifiers assigned in the Service configuration to the service
connectivity.
• Automatically associates the service connectivity to the service network in Pending Install
status.
When you complete a member service, UIM automatically:
• Sets the member service configuration status to Completed.
• Sets the member service status to In Service.
• Sets the service connectivity configuration status to Completed.

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Chapter 9
About Products

• Sets the service connectivity status to Installed.


• Validates the PVN to ensure that:
– All service connectivities are in Assigned or Pending Assigned status.
– All service connectivities are cross-connected to the PVN.
– All connectivities referenced in the service network are in Completed status.
The service connectivity can now be viewed in the Current context and is listed as
Installed in the service network.

Network Service Automated Validation and Configuration


When you create a new network service, UIM automatically:
• Creates a service configuration.
This behavior requires that the uim.entity.autoCreateDefaultVersion system
configuration parameter be set to true. See UIM System Administrator's Guide for
more information.
• Builds the service network.
• Assigns the service network to the network service.
• Creates a service network configuration.
When you complete a network service, UIM:
• Validates that all member services are in Completed status.
Note that UIM does not automatically complete member services. You must
complete each member service individually.
• Changes the service network configuration from In Progress status to Completed.
• Validates the service network. This validation is the same as a manual validation
of the network.
• Validates that all member services have a service location.
• Validates that all service locations for the member services are in the service
network.
• Validates that all connectivity referenced in the service network is in Completed
status.

About Products
Product entities are included in UIM for backward compatibility with customized
solutions that require mapping services to corresponding products.The UIM navigation
section does not include a Product link unless the user is authorized to access the
Product Search page. Access is turned off by default. See UIM System Administrator's
Guide for information about authorizing user access.
You can clone or modify existing Product specifications in Design Studio. See Design
Studio Help for more information.

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10
Geographic Location
This chapter provides information about the Oracle Communications Unified Inventory
Management (UIM) features that enable you to define the geographical aspects of your
inventory. There are two ways to model geographic locations in UIM:
• Place entities are hierarchical in nature. They enable you to define locations as parts of
geographical hierarchies such as Country - Province - City - Area. See "Places" for more
information.
• Property Location entities are optimized for defining the locations of devices and services
in your network. See "Property Locations" for more information.
You can include property locations in the hierarchies of Place entities. For example, you could
create property locations for sites that host equipment and include them in the hierarchies of
Place entities that represent geographic areas.

Places
You use Place specifications to define geographic entities that can be located on a map, such
as a state, city, street, postal address, campus, or building. Place entities answer the
business question of where other inventory entities (such as subscribers, services,
equipment, service terminations, and so on) are located.
There are four types of Place specification that describe different geographical entities:
• Location defines places based on geographic references.
• Address defines ways to locate places based on textual information.
• Address Range defines a group of addresses as a range, such as an address defined
with a low street number and high street number.
• Site defines places that do not have a single, precise location, such as a regional office.
They can also be used for places that may change physical locations over time, such as
a cell site. Because sites are only loosely defined, they can evolve over time. For
example, you might need to plan a VPN without knowing the specific locations of the
VPN sites. You can create configurations to keep track of the changes.
UIM includes a related entity type, called Location, that you use specifically to represent
locations related to connectivity. See "Property Locations" for more information.

Note:
Location entities and Location-type Place entities are not equivalent. They are used
for different purposes and have different capabilities.

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Places

Geographic Coordinates
You can add geocodes to Place entities to identify their placement and to enable
geographic visualizations of your network or business. See UIM System
Administrator's Guide and UIM Developer's Guide for more information about setting
up geocoding.
You can use one of two coordinate systems:
• The universal geographic coordinate system based on latitude and longitude. You
must use decimal degrees to enter latitude and longitude. For example, a Dallas
location can be expressed in decimal degrees of 32.93499 and -97.00791.
• The North American V & H (vertical and horizontal) coordinate system.
Telecommunication companies use the V & H coordinate system to calculate
distances between locations for the purposes of tariffs, call rating, and revenue
sharing. For example, a Dallas location can be expressed as 8398, 4037.
Both coordinate systems are available for a place, but you can enter only one or the
other in UIM. When you enter the coordinates for one type of coordinate system, the
other coordinate system is disabled for that specific place entity.

Understanding Location-Type Place Entities


You use the Location type for places that can be specifically defined by geographic
references. Locations can be very specific places, such as a residence, or more
general places, such as a city.

Location Hierarchy
To view your network components graphically and drill down the view from a high level
to a lower level, you need to create a location hierarchy.
For example, you can set up a structure as address, city, state, and country. For
example, the street address of 7460 Warren Parkway could exist in the city of Frisco
within the state of Texas within the country of United States. When viewing networks
graphically, you can choose to view networks at the country level, drill down to view
the state level, and then drill down to the city level.
Setting Up Locations in Design Studio
In Oracle Communications Service Catalog and Design - Design Studio, you define a
Place specification for each type of place. For example, create a Place specification
for address, another for city, another for state, and one for country. Choose the entity
type of Location for each of them. In UIM, you can create a location hierarchy.
Creating Place Entities and Hierarchies in UIM
First create your place based on the appropriate location specification. For example, to
create the country Ireland, use the Country specification defined in Design Studio.
See the UIM Help for the steps to create locations. Additionally, you can add your
geographic information when creating locations.
In UIM, you create the hierarchies in the Place Hierarchy section of the Place
Summary page. For example, if you create several cities, you open the state in which
the cities reside and assign the cities to the state.

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Places

See the UIM Help for the steps to create a place and associate it to the correct hierarchy.
In UIM, you can also assign roles to places. For example, you can assign the role of
Headquarters to a site. You assign roles to place entities in the Roles section of the Place
Summary page. Role specifications must be defined in Design Studio to enable their use with
Place entities. See "About Roles" for additional information.

Understanding Address-Type Place Entities


An address is a textual way to describe a location or site. Address types are managed
separately from Locations or Site types because a location or site can have more than one
address. For example:
• A campus of many buildings has many addresses
• A building with entrances on more than one street can have more than one address
An address can define a standard address format to meet your business requirements and
national postal standards. For example, in North America, you could define an address to
include the following information:
• Street address
• City name
• State
• Country
• Postal code
These individual pieces of information are called address components. You define them as
characteristics and add them to a Place specification with the entity type of Address.

Configuring Address Selections


When you define Address specifications, you can use features that constrain the selections
that users see in UIM.
For example, you can constrain that the list of countries available for selection in UIM to only
those countries for which entities exist. For example, if only US, UK, and Canada entities
exist in the UIM database, only those countries are available for selection. You use the entity
link feature in Design Studio to configure an Address specification for this behavior. See the
Design Studio Help for more information.
You can also design specifications so that selections are constrained by location hierarchies.
For example, when a user selects Texas in the State field, their choices in the City field are
limited to cities in that state.

Understanding Address Ranges


You use Address Range to define collections of addresses such as those used in MSAG
(Master Street Address Guide) implementations. You define the range by adding address
component characteristics to the Address Range specification. You also associate the
Address Range specification to the Address specification for which it defines a range.
You can associate an address range to resources or services that serve a range of
addresses. Through the use of rulesets, you can use address ranges to validate that new

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Places

addresses are within a range. See UIM Developer's Guide for more information about
rulesets.

Understanding Site-Type Place Entities


A site is a loosely defined place such as a campus, cell site, or VPN site. Unlike a
location, a site is not necessarily bound to specific geographic coordinates. Because
sites are only loosely defined, they can evolve over time. For example, you might need
to plan a VPN without knowing the specific locations of the VPN sites. You can create
place configurations to keep track of the changes.
If a site includes multiple specific locations, you can include them in a place hierarchy
for the site. For example, if you create a site entity for a campus, you can create
locations for its individual buildings and include them in the site's place hierarchy.

Place Configurations
Place configurations provide a versioning capability that enables you to describe how
a site is realized and what resources are assigned to a site's configuration items over
time. See "Configurations" for general configuration information.
To track the changes to sites, you define Place Configuration specifications. You can
use the Specifications Options tab to associate entity specifications. This
relationship constrains the types of entities that can be assigned or referenced by the
site.

Associating Places with Other Entities


Some entities are place-enabled, meaning you can associate places to those entities.
For example, you can associate a location to a piece of equipment. In UIM, you make
these associations in the Places section of the Summary page of the entity. In addition,
you can specify the role played by the place in its involvement with the entity. See
"Involvements" for more information about involvements.
The following types of entities are place-enabled:
• Custom network address
• Custom object
• Device interface
• Equipment
• Inventory group
• Logical device
• Logical device account
• Network
• Network node
• Party
• Physical device
• Pipe
• Pipe termination point

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Chapter 10
Property Locations

• Service

Property Locations
Property Location entities define where resources are located and where connectivity is
terminated.

Note:
Property Location entities are similar to but not equivalent to Place entities. The two
entities have different capabilities. Currently, Property Location entities are used
only with connectivity. Place entities are used in all other contexts.

A Property Location entity represents a piece of land with defined legal boundaries. It is the
lowest-level element in the hierarchy that identifies a location (country, state/province, city,
street address).
When you create a property location, you define it as one or both of the following types:
• Network location. A network location is one that hosts devices involved in connectivity.
Defining a property location as a network location requires the assignment of a network
location code. See "About Network Locations " for more information.
• Service location. A service location is one where a service originates or is delivered.
See "About Service Locations" for more information.
Property Location entities are different than most other entities because they are all based on
a single specification. You can supplement the default data elements of Property Location
entities by using entity-level characteristics.
A Property Location specification is included in the ora_uim_basetechnologies base cartridge
for this purpose. Entity-level characteristics apply to all Property Location entities in UIM. See
UIM Cartridge Guide for information about ora_uim_basetechnologies and the Design Studio
Help for information about entity-level characteristics.
You can modify also modify the behavior of Property Locations by using global rulesets. See
UIM Developer's Guide for more information about using rulesets.

About Property Addresses


A property address provides a textual way of describing how to find a property. Property
addresses are separate entities, but they exist only as part of a property location. They are
created automatically when you create property locations. Property addresses can be related
only to property locations.
When you create a property location, a primary property address is required. The address
fields (Street Address, Apt/Room/Suite, City, Sub Area, State, Postal Code, and
Country) are combined to form the default name value for the property location.
You can override the default value and can choose to set the property name to the value of
the network location code. For service locations, however, the property name must be
unique. If you change the default property name of a service location to a non-unique value,
UIM displays an error.

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Property Locations

Country and state values are defined as standard ISO abbreviations in the
country.properties configuration file. You can define a default country value by editing
the system-config.properties file. See UIM System Administrator's Guide for more
information about configuration files.
You can validate property addresses using a geocoding system, such as Oracle
eLocation. When you validate an address, UIM sets the property address to the value
returned by the geocoding system. See "About Validating Addresses" for more
information.

About Validating Addresses


When you create a Property Location and enter its address, you can choose to
validate the address. Validating addresses ensures accuracy and limits duplication
caused by similar addresses.
When you validate an address, UIM sends the address data to a geocoding system,
such as Oracle eLocation. (You can configure UIM to use a different geocoding
system. See UIM System Administrator's Guide for more information.)
The geocoding system returns one or more possible address from which you can
select. You can accept one of the suggested addresses; accept the existing, non-
validated address; or choose to neither validate nor accept the address.
• If you select one of the possible addresses, the data from the geocoding system
replaces the values in the address fields. In addition, the latitude and longitude are
updated (unless you have locked the coordinate values). UIM marks the address
as validated and displays a green check mark in the address area.
• If you accept the existing address, the Accept As-Is check box is selected,
indicating that the address does not require validation or correction.
• If you cancel the validation, the address remains unvalidated and unchanged.
UIM ignores the Apt/Room/Suite field in the address during validation and does not
change it if you select one of the addresses returned by the geocoder.

About Geographic Coordinates in Property Locations


You can enter geographic coordinates for property locations. Geographic coordinates
in Property Location entities are similar to geographic coordinates in Place entities.
(See "Geographic Coordinates" for more information about how coordinates are used
in Place entities.) The are two important differences, however:
• In property locations, when you enter a latitude and longitude position or a V & H
location, UIM automatically converts it to the other system and populates the
corresponding fields. As a result, geographic coordinates are always displayed in
both systems.
• When you accept a validated address from a GIS system, the geographic
coordinates are populated (or replaced) automatically unless you have locked the
geographic coordinate fields. See the UIM Help for information about locking
coordinates.

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Property Locations

About Service Locations


You can define a property location as a service location. A service location represents the
place where a service originates or where the service is delivered. (Service locations are
sometimes called customer sites or end-user locations.)
For example, Carrier Ethernet service is delivered to one or more service locations by a
service provider. In UIM, you reference service locations as configuration items in the
configurations of the services that include them. The collection of service locations in a
Carrier Ethernet service constitutes a service network. See "About Service Networks" for
more information.
Service locations can be outside the boundaries of a service provider's network. For example,
Figure 10-1 illustrates a Carrier Ethernet network in which three service locations are inside
the service provider network and one service location is outside it. The three service locations
inside the provider network are included in an Ethernet Virtual Connection (EVC) and the
other service location is an Operator Virtual Connection (OVC) connected to the EVC by a
connectivity. (Both EVCs and OVCs are types of private virtual networks (PVNs).)

Figure 10-1 Carrier Ethernet Network with Service Locations

Because service locations can be outside of the service provider network, they do not require
network location codes or network entity codes. In cases where service locations are within
your provider network, however, you may want to identify a service location as a network
location by assigning it a network location code. In this scenario, the Property Location entity
is both a service location and a network location.
By default, property names for service locations are a concatenation of the address details,
such as 329 BENBOW ST. APT 29 SACRAMENTO CA 95812 US or 200 LOWER HIGH ST,
LONDON, GREATER LONDON SE3 1JX, UK. You can override the default value, but the
property name must be unique for service locations because it is used as an identifier.

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Property Locations

If the property location is defined as both a network location and a service location, the
network location code can override the property name.

About Network Locations


You can define a property location as a network location. Network locations are
property locations that host a service provider's inventoried network infrastructure. In
UIM, network locations host network devices (logical devices associated with that
location). When you define a property location as a network location, you must assign
it a network location code.
Network location codes are strings of up to 10 alphanumeric characters, with letters in
upper case. Network location codes can be CLLI (Common Language Location
Identifier) codes, but UIM does not validate against the CLLI standard.
Oracle recommends an expanded version of the CLLI standard for network location
codes. This version includes an additional two characters to represent the country,
which is not present in CLLI codes. The Oracle-recommended code format is:
MMMMSSCCPP
where:
• MMMM represents the municipality in four characters (the same as CLLI and other
standards). For example, Plano is PLAN and Cleveland is CLEV. This value must
be unique within the state.
• SS represents the state in two characters, as in the ISO standards.
• CC represents the country in two characters, as in the ISO standards.
• PP represents the property in two characters. This is the same as the CLLI
building or site value and must be unique within the municipality.
For example, PLANTXUSXA identifies a property location (XA) in Plano, Texas, in the
United States.
You can set minimum and maximum values for your system in the system-config.xml
file. See UIM Systems Administrator's Guide for more information. For example, to
support CLLI coding, you can specify minimum and maximum values of 8. For the
Oracle-recommend format, you could specify minimum and maximum values of 10.

About Network Entities


Network locations can host logical devices that you identify with network entity codes.
Logical devices that are hosted at network locations are called network entities.
Network entity codes must be unique within each network location, but can be
duplicated in the network as a whole. Each network entity code identifies a single
logical device and a logical device can have only one network entity code.

Note:
Physical devices cannot be directly associated with network locations.You
can make an indirect association by associating a physical device to a logical
device at a network location. See "Associating Physical Devices to Logical
Devices" for more information.

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Property Locations

Network entity codes can contain information that identifies the type of entity for which they
are used. For example, codes used for digital cross-connect systems could begin with the
letter K. The entity codes K01 and K02 could be used to identify two digital cross-connect
devices at network location MTVWCAUS99. The same codes could be used to identify two
different digital cross-connect devices at PLANTXUSXA77.
By default, network entity codes are three characters long. You can set the default minimum
and maximum length in the system-config.xml file. See UIM System Administrator's Guide
for more information about setting default values.

Note:
Network entity codes are optional and are typically not used for devices that do not
require activation or management.

Figure 10-2 illustrates the relationship between network locations and network entities.

Figure 10-2 Network Locations and Network Entities

Network entity codes are always displayed with their parent network location codes to form a
network entity location code. For example, the network entity locations mentioned previously
are displayed as MTVWCAUS99.K01, MTVWCAUS99.K02, and so on. By default, UIM uses
a dot as the delimiter between the network location code and the network entity code, but you
can suppress the display of the delimiter by changing an entry in the system-config.xml file.
See UIM Systems Administrator's Guide for more information.

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Property Locations

You can select a network location or a network entity location in logical device entities
to establish the relationship between the device and the location. See "Associating
Logical Devices with Network Locations and Network Entity Locations" for more
information.
The endpoints (pipe termination points) of a Connectivity entity can be associated with
a network location, such as PLANTXUS or to a network entity location such as
PLANTXUS.K01. You can associate a network location or a network entity location to
an end point even before the location has been associated to a logical device. See
"About Network Locations " for more information.
If the connectivity end point is associated with a network entity location, the end point
can be terminated only on an interface that is part of the logical device at the location.
The network entity location code is incorporated into the connectivity identifier of the
Connectivity entity. See "About Termination" for more information.

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11
Equipment and Devices
This chapter describes how to define Equipment specifications in Oracle Communications
Service Catalog and Design - Design Studio and how to use them to model your equipment
in Oracle Communications Unified Inventory Management (UIM).

Understanding Equipment Modeling


In UIM, you can represent equipment in several ways. You can inventory all of your physical
hardware resources down to the port level for asset-tracking purposes and you can represent
your network elements as logical devices for activation purposes.
UIM enables you to capture the physical structure of your equipment visually. In Design
Studio, you can create a prepopulated hierarchical view of your equipment that can be used
in UIM to quickly create racks of populated equipment, or you can manually build out racks
and shelves in UIM.
Figure 11-1 shows a shelf with four slots and two cards in UIM. When a module is selected in
the tree view, the module is highlighted in the graphical view.

Figure 11-1 Equipped Shelf in UIM

You can also choose to model your equipment logically. Modeling equipment logically
enables you to create addressable network elements that can be managed or used with
activation applications.

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Chapter 11
Understanding Equipment Modeling

Figure 11-2 shows the physical and logical representations for a rack of equipment.
The physical representation consists of racks, shelves, slots, cards, and ports and can
be logically grouped into a physical device.
The logical representation consists of a logical device and logical device interfaces.
You can associate a physical device to a logical device and map the physical ports to
the logical device interfaces so that you can have addressable network elements while
inventorying the physical equipment.

Figure 11-2 Physical and Logical Equipment Representations

Table 11-1 lists the equipment specifications used in Design Studio. Each of these
specifications is described in this chapter.

Table 11-1 Equipment Specification Options

Entity Specifications Definitions


Logical Device Groups equipment logically by function and enables you to
Device Interface create addressable network elements.
Logical Device Account
Physical Device Groups multiple pieces of physical equipment so that ports and
Physical Port connectors can be mapped to device interfaces.
Physical Connector
Equipment Inventories physical equipment, equipment holders, connectors,
Equipment Holder and ports.
Physical Port
Physical Connector

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Understanding Logical Devices


A logical device represents a functional view of a set of resources. The logical device itself is
not physical, but it can be supported by one or more physical resources that act together
logically to perform one or more functions. Logical devices are understood at the network
layer. They provide the ability to be discovered and can support service provisioning.
In the telecommunications industry, logical devices are often called network elements, but the
terms are not interchangeable. In UIM, a logical device can also be a non-intelligent device
that does not qualify as a network element.
Logical devices can be supported by one hardware item like a desktop router or by many
pieces of hardware such as:
• Central Office (CO) switches
• Digital Cross-Connect Systems (DCSs)
• Digital Subscriber Line Access Multiplexer (DSLAMs)
• Main Distribution Frames (MDFs)
Logical devices can be associated with logical device accounts. For example, a voice mail
server modeled as a logical device can be associated with logical device accounts that
represent voice mail accounts. These associations are governed by associations between
logical device and logical device account specifications. See "About Associating Logical
Device Accounts with Logical Devices" for more information.

About Logical Device Hierarchies


Logical devices frequently include hierarchies of other logical devices and device interfaces.
For example, a logical device entity that represents a router might include child logical device
entities that represent virtual routers.
When you define a Logical Device specification, you can include specification relationships
that you identify as Parent or Child. These specification relationships govern which logical
devices you can add to logical device hierarchies:
• If one or more specification relationships exist between logical device specifications, then
only those relationships are valid for entities based on those specifications. No other
logical devices can be included in that hierarchy. For example, if Logical Device
Specification A has a Parent relationship with Logical Device Specification B, then the
hierarchy of entities based on Logical Device Specification A can include only logical
devices based on Logical Device Specification B.
• If a logical device does not include any specification relations, its hierarchy can include
any logical device that is not itself constrained by specification relationships.

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Note:
In previous versions of UIM, specification relationships did not limit which
logical devices could be included in a logical device hierarchy.
If you upgrade from a previous version to UIM 7.3 or later, existing
specifications that include specification relationships govern hierarchies
created after the upgrade. Existing hierarchies will not be affected unless you
modify them. If you modify an existing hierarchy after upgrading, the changes
are governed by the relationships defined in the affected specifications.

Understanding Device Interfaces and Sub-Interfaces


Logical devices can provide device interfaces. A device interface represents an access
point into the device. These device interfaces may be for connectivity, power, timing, or
any other means of access into or out of the device.
Some device interfaces correspond to physical ports while others are virtual. The
virtual device interfaces are used for transmission (connectivity) purposes and are
referred to as sub-interfaces. Device interfaces cannot exist on their own, but they are
provided directly or indirectly by logical devices.
A device interface that represents a physical interface or port that can host a physical
connection is called a media interface. A media interface must be the root interface in
its device interface hierarchy.
You associate Device Interface specifications with Logical Device specifications and
specify the minimum and maximum number of device interfaces that can be added to
a logical device entity created based on a Logical Device specification.
For example, you can define a Logical Device specification that supports a minimum of
64 Local Area Network (LAN) ports. You can create these ports as device interfaces
and specify the minimum quantity as 64. When a logical device based on this
specification is created in UIM, 64 LAN ports are automatically created.
Similarly, you configure Device Interface specifications to determine which sub-
interfaces they can include along with minimum and maximum quantities.
To create a logical device with device interfaces, perform the following high-level tasks:
1. Define a Logical Device specification for a device.
2. Define Device Interface specifications for the ports or other connectivity into the
device.
3. On the Related Specifications tab for the Logical Device specification, relate the
Device Interface specification.
4. Modify the properties of the related specification to add a minimum and maximum
number of device interfaces to be created in UIM.
If the minimum quantity is not zero, the device interface is required; the minimum
number of device interfaces are added automatically when you create a logical
device or logical device interface. UIM prevents you from adding more than the
specified maximum number of device interfaces, and you cannot remove device
interfaces if it violates the minimum number required.

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See the Design Studio Help for the steps to define specifications, associate related
specifications, and modify relationship properties.
Figure 11-3 shows an example of a Logical Device specification for a Data Networking
Device. On the Related Specifications tab, a Device Interface specification is selected. The
relationship properties are set to a minimum of 64 and a maximum of 64.

Figure 11-3 DSLAM Logical Device Specification in Design Studio

In UIM, when an entity is created based on the Data Networking Device specification, 64
device interfaces will be created based on the associated Device Interface specification.
Because the maximum is set to 64, no additional device interfaces can be added to the
logical device.

Associating Rate Codes to Device Interfaces


You can associate rate codes to device interfaces to define their bit rate and technology. The
rate code associated to a device interface determines which connectivities can be terminated
on the interface. See "About Termination" for more information. (Device interfaces with rate
codes can also terminate Pipe entities. See "Configuring and Implementing Pipe Termination"
for more information.)
For example, an OC1 rate code designates a 51.840 Mb/s SONET signal, while a DS3 rate
code identifies a 44.736 Mb/s T-Carrier signal. See "About Rate Codes" for more information.
Device interfaces with those rate codes can terminate only channelized connectivities with
matching rate codes.

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You associate rate codes with device interface specifications in Design Studio. When
you create a device interface based on a specification with a rate code association, the
rate code is automatically related to the interface.
The ora_uim_basetechnologies cartridge includes definitions of the supported rate
codes. You must define this cartridge as a dependent cartridge for a project in Design
Studio before you associate rate codes to device interface specifications. If you do not
define the cartridge dependency, rate codes will not be available for selection when
you define Device Interface specifications in Design Studio.
See UIM Cartridge Guide for more information about the base cartridge and see the
Design Studio Help for more information about associating rate codes to device
interface specifications.

About Interface-Bound Cross-Connects


Cross-connects are connectivity entities that participate in the continuity of end-to-end
trail connectivity by interconnecting device interfaces within a logical device.
There are two kinds of cross-connects: interface-bound and trail-bound. Interface-
bound cross-connects are bound to the life of the interfaces it connects and are
created as part of their parent logical devices. See "About Interconnections" for more
information.
For example, an interface-bound cross-connect could represent a D4 channel bank's
multiplexing function, consisting of fixed internal connectivity from the 24 DS0 drop-
side interfaces to the 24 DS0 line-side sub-interfaces provided by a high-speed DS1
line interface. (Line-side and drop-side refer to the high-speed and low-speed sides of
a device.)
You create interface-bound cross-connects for device interfaces by selecting pairs of
device interfaces in a logical device hierarchy. The device interfaces must have the
same rate code. See the UIM Help for more information.

Cloning and Duplicating Logical Devices


You can clone and duplicate logical devices:
• Duplicating the logical device copies only the entity itself. The duplicated entity is
the same as the original except for the entity identifier.
• Cloning the device copies the entity and (by default) all of its child logical devices,
associated physical devices, and associated Equipment entities. By default, a
cloned logical device is an exact copy of the original, aside from the entity
identifier. You can customize the content of the clone.
By default, the following associations and mappings are copied when you clone a
logical device:
• Device interface hierarchy
• Mapped physical devices
• Equipment associations with physical devices
• Mappings between device interfaces provided by the logical device and ports and
connectors provided by physical devices and equipment
• Cross-connects between device interfaces

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You can customize the clone in the following ways:


• Specifying names of logical device, physical device, and equipment created as part of the
cloning operation
• Assigning the cloned device to a different property location
• Excluding specific items in the logical device hierarchy
• Excluding specific physical device mappings and equipment associations
You can begin a logical device cloning operation from physical device search results. In this
situation, the logical device associated to the physical device is cloned. If you want to copy
only the physical device, you can use the existing Duplicate feature. Equipment entities
associated to the physical device are not copied in this scenario, however.
See the UIM Help for more information about duplicating and cloning logical devices.

About Flow Interfaces


A flow interface is a point in a network through which traffic flows. You use flow interfaces to
partition media interfaces (device interfaces at the top of their hierarchies) into virtual
channels based on bit rate. Flow interfaces are similar to sub-device interfaces, but can have
configurations that capture their attributes.
You use flow interfaces to terminate packet connectivity. They specify the termination type of
the connectivities terminated on their parent device interfaces. There are four termination
types defined by flow interface specifications:
• Access. Indicates that the purpose of an interface is to terminate connectivity that
provides access to a service provider network, such as Ethernet UNI connectivity.
• Internetwork. Indicates that the purpose of an interface is to terminate connectivity that
interconnects two service provider networks, such as Ethernet I-NNI connectivity.
• Trunk. Indicates that the purpose of an interface is to terminate connectivity that connects
equipment and devices in the same network.
• Unknown. Indicates that the purpose of the interface is unknown.
Flow interface configurations can include references to flow identifiers (such as VLAN IDs)
that trace the path of services through the device interfaces and connectivities in multipoint
and point-to-point service arrangements. See "About Flow Identifiers" for more information.
They can also include references to performance parameters such as bandwiidth profiles and
class of service. These performance parameters are modeled in UIM with Custom Object
entities. See "Performance Parameters" for more information.
A flow interface configuration is created automatically when you create a flow interface. As
with other entities and entity configurations, you specify the flow interface configuration
specification in the flow interface specification. Unlike other entities, however, flow interface
specifications can be associated with only one configuration specification.
You cannot create flow interfaces directly from the logical device or device interface hierarchy
in a Summary page. Rather, you create them in the packet virtual networks that include them.
See UIM Help for more information about creating flow interfaces.

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Logical Device Configurations


A logical device configuration contains information about how the device is realized in
terms of resources that are assigned to it. Logical device configuration items can
assign or reference resources such as:
• Custom network addresses
• Custom objects
• Device interfaces
Typically, logical device configurations consume device interfaces that are on a
different logical device. Logical devices can consume a network address that can
change over time. For example, this could be a route distinguisher address type.
See "Configurations" for more information about configuration specifications.

Understanding Logical Device Accounts


Logical device accounts are a special type of network address that are hosted or
managed by a logical device. You can associate logical device accounts to logical
devices. For example, email account IDs are considered unique to an email domain,
typically managed by a logical domain device. For a mobile wireless service, you can
create a logical device account for a subscriber on the Home Location Register (HLR)
and Voice Messaging System (VMS). Accounts for accessing content on online music
or IPTV servers could also be modeled this way. For a service provider, a logical
device account could be a management account, such as a login name for configuring
a logical device.
Other examples of logical device accounts include:
• Instant messaging (IM) accounts
• RADIUS AAA accounts
• Voice mail (VM) accounts
• Element management accounts
You use Logical Device Account specifications to define these accounts in your
inventory. The information captured in a Logical Device Account specification depends
on the account that you are modeling. For example, you might need to add
characteristics for subscriber information such as a login name, mailbox, or accounting
record.

About Logical Device Account Configurations


Logical Device Account entities can have configurations. You can use logical device
account configurations to maintain a history of subscriber details. For example,
subscriber details for a GSM customer can be stored in a logical device account
related to a Home Subscriber Server (HSS). As the subscriber details evolve over
time, you can use configurations to maintain a history for auditing and validation.
Only telephone numbers and custom network addresses can be assigned to
configuration items in Logical Device Account configurations. You can include
references to all reference-enabled entities, however.

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See "Configurations" for more information about how you use configurations.

About Associating Logical Device Accounts with Logical Devices


You can create associations between logical devices and logical device accounts. For
example, you can create an association between a voice mail account (a logical device
account) and a voice mail server (a logical device).
When you define Logical Device specifications, you can include Parent specification
relationships to Logical Device Account specifications. Similarly, when you define Logical
Device Account specifications, you can include Child specification relationships to Logical
Device specifications. See Design Studio Help for more information about creating
specification relationships.
In UIM, these specification relationships govern which logical devices and logical device
accounts you can associate with each other.
• If one or more specification relationships exist between logical device and logical device
account specifications, then only associations based on those relationships are valid. For
example, if Logical Device Specification Y has a Parent relationship with Logical Device
Account Specification Z, then you can make associations only between entities that are
based on these specifications. You cannot make associations between the logical
devices based on Logical Device Specification Y and logical device accounts based on
any specification other than Logical Device Account Specification Z.
• If a Logical Device or Logical Device Account specification has no specification
relationships, you can create associations freely.

Note:
In releases previous to UIM 7.3, specification relationships did not limit which logical
devices and logical device accounts could be associated with each other.
If you upgrade from a previous version to UIM 7.3 or later, existing specifications
that include specification relationships govern associations created after the
upgrade. Existing associations will not be affected unless you modify them.

Understanding Physical Resources


Your inventory is likely to include physical hardware items such as routers, DSLAMs,
interface cards, and so on. To enable you to manage these resources in your inventory, UIM
includes several different types of physical resource specifications:
• Physical Devices: A physical device is a collection of hardware resources that have a
common function in the network. It is the physical equivalent to a logical device. This is
required to map physical equipment to logical devices.
• Equipment: Equipment refers to physical units of equipment such as racks, shelves,
circuit cards, field-replaceable units (FRUs), or handheld phones.
• Equipment Holders: Equipment holders are slots or mounting positions that contain
cards.
• Physical Ports: Physical ports are the places where communication begins or ends on a
physical device or equipment.

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• Physical Connectors: Physical connectors connect hardware units for signal or


power transmission.
You configure these specifications and the entities based on them to reflect the
physical resource composition of your inventory.

Configuring Equipment Specifications


Equipment specifications represent physical items of hardware such as racks, shelves,
and cards. Shelves can provide slots (modeled with the Equipment Holder
specification) that hold cards or modules. Equipment specifications can also model
self-contained, independent devices such as routers or desktop modules.
You can model your equipment visually in Design Studio so that it is automatically built
out in UIM or you can define the individual Equipment specifications and manually
build out your equipment in UIM. This section describes how to build out your
equipment specifications in Design Studio so that equipment is automatically built in
UIM.

Understanding the Visualization Tab


The equipment category you choose for the equipment specification determines what
appears in the Visualization tab. You can select card, shelf, rack, or leave the
equipment category blank.
Figure 11-4 shows the Visualization tab for a shelf specification.

Figure 11-4 Visualization Tab

The Visualization tab includes several areas that you work in:

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• The Palettes tab contains templates that you use to define the basic structure of the
equipment. You drag items from the Palettes tab to the canvas. The Palettes tab
contains subtabs that are based on whether the Equipment specification is defined as a
card, a rack, or a shelf.
• The canvas is the area where you configure the equipment by dragging items from the
Palettes tab.
• The Hierarchy tab displays the equipment configuration in tree-view form. It reflects the
content of the canvas and is updated when you add new items. When you select an item
in the canvas, the corresponding item in the tree view is highlighted. When you select an
item in the tree view, the corresponding item in the canvas is highlighted.
Typically the easiest way to build your equipment is to start at the equipment holder and work
your way up to cards, shelves, and racks. Model your equipment holders first, then your
cards. Create shelves using the existing cards and finally add racks using existing shelves of
equipment holders and cards.
You can choose to model the ports and connectors at any time because they are not done
through visualization tabs. See "Adding Ports and Connectors " for more information.

Configuring Equipment Holder Specifications


An Equipment Holder specification defines a slot into which cards can be installed. The
holder itself does no processing. Equipment holders are provided by equipment and can
contain other equipment. For example, a shelf provides an equipment holder. A LAN card can
be installed into the equipment holder.
You can limit the cards that slot can contain by creating a parent-to-child relationship between
its Equipment Holder specification and one or more Card specifications. In UIM, slots based
on the Equipment Holder specification can contain only cards with which it has a child
relationship.

Note:
In some cases, an Equipment Holder specification can be a child of a Card
specification rather than the reverse. In this situation, UIM does not limit the cards
that slots based on the Equipment Holder specification can contain.

Configuring Card Specifications


When you configure a card specification, you assign a template that determines the card's
orientation. You can choose a vertical or horizontal orientation. You also determine how many
holders the card requires. This number determines how many contiguous slots are required
when you add the card to a shelf.

Note:
You must configure a card specification in the Visualization tab before it can be
added to shelves.

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Configuring a Shelf Specification


When you configure a shelf specification, you define the shelf arrangement by
choosing a template or by using an existing shelf. You then add card specifications or
empty slot specifications to the shelf.
There are two default templates: shelf and card carrier. The shelf template creates a
shelf. You can change the number of rows and columns. The card carrier template can
be placed on a shelf template to visually change the layout of the shelf when cards
need to be grouped in ways that cannot be changed by changing the rows and
columns.
Figure 11-5 shows the two shelf templates and the card carrier template.

Figure 11-5 Shelf Templates

When you have completed the shelf and card carrier visualization, you can add card
specifications and Equipment Holder specifications. When you add a card specification
to the shelf, you specify the slot it will occupy and the Equipment Holder specification.
If the card specification requires more than one holder, the shelf must have enough
contiguous slots beginning with the selected slot.
In UIM, when you create a new shelf entity, it is prepopulated with the cards defined in
its specification. You can see the equipment in the Equipment visualization. See the
UIM Help for more information about the Equipment visualization.

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Configuring a Rack Specification


A rack includes one or more shelves. You can include any of the shelves that have already
been defined in the workspace.
Figure 11-6 shows an Equipment specification for a rack. The Palettes tab lists all available
Equipment specifications for shelves, and the Hierarchy tab shows the racks visualized in
the canvas. In this case, various shelves were dragged from the Palettes tab to the canvas to
create a shelf visualization.

Figure 11-6 Rack in Design Studio

Adding Ports and Connectors


In Design Studio, you can configure an Equipment specification so that entities based on it
automatically include physical ports and physical connectors. You must define Physical Port
specifications and Physical Connector specifications in Design Studio and then relate them to
an Equipment specification on the Related Specifications tab. Physical connectors and
physical ports cannot exist on their own, but they are provided by equipment or physical
devices.

Note:
Ports and connectors are not shown on the visual canvas in Design Studio or UIM.

For example, you can associate a Physical Port specification for a LAN port to an Equipment
specification for a LAN interface card. Because equipment typically has a fixed number of
ports and connectors, the minimum and maximum quantity would be the same. The minimum
quantity of ports or physical connectors is automatically added to the equipment when an
equipment entity is created based on the Equipment specification related to Physical Port or
Physical Connector specifications.
In UIM, you can add physical connectors and physical ports to equipment and physical
devices. You can also remove connectors and ports. You maintain these associations for

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equipment using the tree view. You maintain them on physical devices using the
Physical Device Summary page.
In the Physical Device Hierarchy section of a Physical Device Summary page, you can
see information about the assignment status, conditions, and consumer of a physical
port. You can follow a link to go to the Summary page of the consuming entity. For
example, if the port is assigned to a configuration item in a Service configuration, the
parent service is shown as a link in the tree view. See the UIM Help for more
information.

Configuring Physical Port Specifications


A Physical Port specification defines a point of entry for communication. A physical
port is where communication begins or ends on a physical device or unit of equipment.
Unlike a physical connector, a physical port performs basic processing, such as
reading transmission data.
Physical ports are provided by physical devices or equipment such as chassis or
cards. For example, a LAN port could be provided by a LAN interface card.
The following are examples of physical ports that can be defined with Physical Port
specifications:
• T1/E1 port
• LAN port
• Switch port
• DSLAM port

Configuring Physical Connector Specifications


You use Physical Connector specifications to model hardware that physically links or
connects hardware units for the transmission of signals or power. Unlike physical
ports, physical connectors have no built-in intelligence; they simply conduct a signal.
Examples include:
• RJ-45 network connector
• MDF terminal block connector
• DB-36 connector

Manually Configuring Equipment in UIM


If you do not build out racks or equipment in Design Studio, you can build your
equipment out manually in UIM. You can also add multiple equipment entities at a time
in UIM by using the Equipment Range link. See the UIM Help for more information
about adding equipment.
In UIM, you can create new equipment and use the tree view to add child equipment.
For example, you can create a new shelf and add cards to the shelf.

Configuring Physical Device Specifications


Physical devices are aggregations of physical resources that can include other
physical devices and equipment. For example, a physical device can represent a

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Associating Physical Devices to Logical Devices

DSLAM that includes one or more multiplexers and splitters. Physical devices can be related
hierarchically.
In UIM, you can associate a physical device to a corresponding logical device. When that
association is complete, you can map the ports and connectors provided by the physical
device or by the equipment associated with the physical device to the device interfaces in a
logical device.
In Design Studio, you can include Physical Port and Physical Connector specifications in the
Related Specifications tab of a Physical Device specification. Making these associations
means that ports and connectors are included automatically in UIM when physical devices
are created. See "Adding Ports and Connectors " for more information. In most cases,
however, physical ports and connectors are configured with equipment and not with physical
devices.

Associating Physical Devices to Logical Devices


A physical device can be associated to one logical device, but a logical device can be
associated to one or more physical devices. When a physical device is associated to a logical
device, you can map the device interfaces to the physical connectors or ports on the physical
device or to the physical ports and connectors of equipment related to the physical device.
You can also map the ports and connectors of equipment that is down the hierarchy of the
equipment associated to the physical device.
Only top-level device interfaces can be mapped. A device interface can be mapped to
multiple ports and connector, but ports and connectors can be mapped to only one device
interface. Device sub-interfaces cannot be mapped.
You can associate logical and physical devices at only one tier in the hierarchy. See
Figure 11-7 for an example of associations. In this example, a tier 1 physical device is
associated to a logical device; therefore, the tier 2 physical devices are not available for
association to logical devices.

Figure 11-7 Physical Device Associations

You can associate equipment within a physical device at only one tier within the hierarchy.
See Figure 11-8 for an example. In this example, a shelf (tier 2) in a rack is associated with a
physical device; therefore, associations cannot be made at the rack (tier 1) or card (tier 3)
level.

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Figure 11-8 Equipment Associations

You can map device interfaces to ports or connectors provided by equipment or


physical devices either automatically or manually. See the UIM Help for information
about mapping device interfaces to ports and connectors.

Associating Devices and Equipment with Network Locations


You can define the locations of logical devices, physical devices, and Equipment
entities by associating them with network locations. A network location is a Property
Location entity that has been assigned a network location code. See "Property
Locations" for more information.
Network locations are used in modeling channelized connectivity only. The network
location associated to a logical device, physical device, or Equipment entity identifies
the property location where the entity is physically located.

Note:
Property Location entities are similar to but not the same as Place entities.
You can associate a logical device to Place entities to define other kinds of
location-oriented relationships, such as the place where the device is
managed.

You can associate the network locations directly to the entities. The associations can
also be made automatically as the result of propagation downward through
hierarchies. See "Understanding Network Location Code Propagation" for more
information.

Associating Logical Devices with Network Locations and Network


Entity Locations
A logical device that is located at a property location is known as a network device and
it can terminate channelized connectivity. See "About Termination" for more
information.

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Unlike physical devices or Equipment entities, you can associate logical devices with network
locations or network entity codes. Network entity codes are used to identify devices that can
enable services at a network location. A network location can be associated with more than
one logical device, but a network entity code can be associated with only a single logical
device.
Typically, network entity codes are applied to logical devices that are managed by a network
management system (NMS) and that require some configuration to enable services.
A network entity code is always displayed in combination with the network location code of its
related network location and is referred to as a network entity location. See "About Network
Locations " for more information.
When network entity codes have been defined for a network location, you see them in the list
you use to associate a network location to a logical device. For example, if network location
PLANTXUSXA includes a single network entity code (K01) and network location
PLANTXUSXB includes two network entity codes (K01 and K02), you see the following
choices when you select a network location for a logical device.
PLANTXUSXA
PLANTXUSXA.K01
PLANTXUSXB
PLANTXUSXB.K01
PLANTXUSXB.K02

The list excludes network entity location codes that have already been associated to logical
devices.

Note:
Network entity codes are optional and are typically not used for devices that do not
require activation or management.

When you select a network location, UIM sets a default device identifier that depends on the
network location you select:
• If you select a network entity location code, such as PLANTXUSXB.K01, the device
identifier is set to that value.
• If you select only a network location code, such as PLANTXUSXB, the device identifier is
set to the network location followed by a sequential number in parentheses. This pattern
enables all devices located at the network location without a network entity code to
default to a unique device identifier. For example, the first default device identifier for
PLANTXUSXB is PLANTXUSXB (1).
In either case, you can change the device identifier supplied by UIM with one that
corresponds to your business practices. The identifier must be unique across all logical
devices.
See the UIM Help for more information about selecting network locations and setting device
identifiers.

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Associating Equipment and Physical Device Entities with Network


Locations
You can define the location of an Equipment entity or physical device by associating it
with a network location (a Property Location entity that has been assigned a network
location code). There are three ways in which these entities can be associated with
network locations:
• By associating a Physical Device or Equipment entity with a logical device that has
a network or network entity code or with a logical device in the hierarchy of a
parent logical device with such a code.
• By specifying a network location code when you create the entity. A Network
Location field now appears in the Create page for Equipment and Physical Device
entities.
• By editing a Equipment or Physical Device entity to include a network code. A
Network Location field appears in the Information page that you see when you edit
entities of these types.

Understanding Network Location Code Propagation


Network location codes are propagated downward through physical device and
equipment hierarchies. The highest-level entity that has a network location code is the
location parent for the hierarchy.

Note:
Equipment and Physical Device entities cannot be assigned network entity
codes. Network entity codes are valid only for logical devices.

Because equipment hierarchies can include only other Equipment entities, the
propagation of network location codes is straightforward. All Equipment entities below
the location parent are assigned the network location code assigned to the parent. You
cannot change these codes for the child entities unless you also change the code for
the parent.
Figure 11-9 illustrates a small Equipment hierarchy. All the entities have the network
code PLANTXUSXA.

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Figure 11-9 Network Location Code for Equipment Hierarchy

Physical device hierarchies can include other physical devices. In addition, physical devices
can be associated with Equipment entities. In this kind of hierarchy, all physical devices in the
hierarchy and all Equipment entities associated with physical devices in the hierarchy are
automatically assigned the network location code of the parent physical device. You cannot
change the automatically assigned network location codes.
Figure 11-10 illustrates a physical device hierarchy in which physical devices are associated
with Equipment entities. All of the entities in this hierarchy are assigned the PLANTXUSXA
network code of the parent physical device.

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Figure 11-10 Network Location Code Physical Device Hierarchy

Logical device hierarchies can be complex because logical devices can be associated
with physical devices, which in turn can be associated with Equipment entities. In
addition, logical devices can have network location codes or network entity location
codes.
In a logical device hierarchy, child logical devices inherit the network location code or
network entity location code of the parent logical device. Physical devices and
Equipment entities inherit only the network location code.
In the hierarchy shown in Figure 11-11, the logical devices have inherited the parent
logical device's network entity location code (PLANTXUSXA.K02). Physical devices
associated with logical devices in the hierarchy inherit only the network location code
(PLANTXUSXA). You cannot change any of the automatically assigned network
location or network entity location codes.

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Associating Devices and Equipment with Network Locations

Figure 11-11 Network and Network Entity Location Codes for Logical Device
Hierarchy

Network location associations to Equipment and Physical Device entities cannot be made if
the association currently or potentially conflicts with a network location association. The
conflict does not necessarily have to be direct: it can result from associations related to
hierarchies in which the entity participates.
For example, you cannot directly assign a network location code to an Equipment entity that
is associated to a physical device that has inherited a network location from a parent physical
device. In this situation, the Equipment entity already has a network location code that it
inherits from the associated physical device.
Similarly, you cannot remove or change an inherited network location or network entity
location code without either removing the entity in question from its hierarchy or association.
Alternatively, you can change or remove the network location or network entity location code
from the location parent entity. Removing or changing that code removes or changes it in all
entities that have inherited it.

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12
Networks
This chapter describes how networks are modeled and implemented in Oracle
Communications Unified Inventory Management (UIM). It describes the entities you use to
model networks and how you build a network in UIM by using the network visualization.
See the UIM and Design Studio Help for detailed instructions about working with the
specifications and entities discussed in this chapter.

Understanding Networks
In UIM, a network is a collection of entities that has a common meaning or purpose. You use
a Network entity to represent the entity as a whole.
You associate other entities to the Network entity to define the contents of the network.
Entities in a network can be physical or logical resources (such as equipment or logical
devices) or they can be non-resources (such as parties or places). A network can also
include other networks.
Network entities can have configurations. Some network types are always created with
configurations. See "About Packet Virtual Networks" and "About Service Networks" for
information about networks that require configurations.
You do many of the tasks related to networks in the UIM network visualization. For example,
you add network nodes and edges in the visualization.
• Network nodes represent specific points in the network that you can associate with other
entities such as places, property locations, equipment, and so on.
• Network edges represent reachability or connectivity between nodes in the network. You
can associate network edges with Connectivity entities and Pipe entities that represent
connections between entities represented as nodes.
There are several ways to approach building a network in UIM. The following general pattern
is a starting place:
1. (Optional) Define Network specifications in Design Studio. Specifications are not
required, but you can use them to add characteristics or rules based on your business
requirements. Several Network specifications are available in UIM reference cartridges,
such as the Carrier Ethernet sample cartridge.
2. Create a network entity in UIM.
3. Create network nodes in UIM. You create network nodes in the network visualization.
4. Associate network nodes to entities such as logical devices or equipment in UIM.
5. Associate network nodes to places, property locations, and service locations to specify
their geographic location. If these locations include longitude and latitude, the nodes can
appear in the UIM map view.
6. Create network edges that connect network nodes in UIM.
7. Associate connectivities and pipes to network edges in UIM.

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About Network Technologies

You can accomplish many of these tasks in one operation from the Network Topology
view. See "Building Networks in UIM" for more information.

About Network Technologies


When you create a Network entity, you must specify its technology or specify that the
network technology is undefined. The technology cannot be changed after the network
entity has been created, unless you set the technology to Undefined.
When you specify the technology during the creation of a Network entity, UIM filters
the list of specifications you can select from. For example, if you set the Technology
data element to Ethernet, you can select only a specification that is valid for the
Ethernet technology.
Technologies are supplied as part of the Base Technologies cartridge. See UIM
Cartridge Guide for more information.

About Network Types


There are three types of networks in UIM. You specify the type when you define a
Network specification in Design Studio. The network type and the network technology
are interdependent.
• An infrastructure network is a resource-based network such as SDH, ATM,
Ethernet, or MPLS.
• A packet virtual network (PVN) is collection of the interfaces and connectivities
that support a packet-based connectivity service. Multipoint Ethernet virtual circuits
(EVCs) are examples of PVNs. See "About Packet Virtual Networks" for more
information.
• A service network consolidates service locations, network access connectivity, and
supporting virtual networks to provide a unified view of a connection-oriented
service. See "About Service Networks" for more information.
The network type is not displayed on Network entities in UIM, but can be inferred from
the specification on which the entity is based. For example, the Ethernet EVC Network
specification, provided in the Carrier Ethernet sample cartridge, defines a PVN
network. Similarly, the Ethernet Transport Network specification in the same sample
cartridge defines an infrastructure network.
The network type determines the functionality that is available in the network
visualization. For example, the Design Steps feature is available only for PVNs and
service networks.

About Packet Virtual Networks


PVNs represent the elements in a service provider's network that fulfill a connection-
oriented service based on packet technologies such as Ethernet, ATM, Frame Relay,
and MPLS.
A PVN typically includes nodes that represent flow interfaces and edges that represent
packet network connectivity and cross-connects. See "About Flow Interfaces" for more
information about flow interfaces.

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About Network Types

Note:
PVNs are not required to have any edges. They can exist as a set of nodes that
represent flow interfaces with no edge connectivity modeled.

PVNs can be referenced by multiple services and are always created with configurations.
Valid topologies for a Packet Virtual Network are:
• Point to Point
• Multipoint to Multipoint
• Rooted Multipoint
Figure 12-1 illustrates a simple Carrier Ethernet scenario that includes a point-to-point EVC.
Data travels from a customer site through a UNIs to an EVC managed by the service provider
or carrier. The data then flows through the EVC to another UNI and on to the other customer
site.

Figure 12-1 Point-to-point EVC

An EVC Network specification is included in the Carrier Ethernet sample cartridge.

About Service Networks


Service networks are virtual networks that provide an end-to-end view of a connection-
oriented service, such as a multipoint Ethernet service. Unlike other networks, you create
service networks from the service configuration of the parent service.
For example, if you have a Carrier Ethernet service, its service network is based on the
resources that enable the service.
A service network can include nodes that represent:
• Packet virtual networks that support the service
• Service locations
• Parties that represent service providers who own external networks that support the
service
A service network can include edges that represent:

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About Network Topologies

• Service connectivity
• Network access connectivity that links packet virtual networks
A Service Network is always created with a configuration.
The Carrier Ethernet cartridge includes a specification for an Ethernet service network.
This service network comprises the service locations and the packet virtual networks
that are involved in delivering the service. The service network is included as a
configuration item in the Service configuration.
See the UIM Carrier Ethernet Cartridge Guide for more information about using
Service networks.

About Network Topologies


When you create or maintain a network entity in UIM, you can specify a topology to
describe how the network's nodes are arranged in relation to each other. For example,
you can define the network topology as Mesh, which means that all the nodes in the
network are connected to each other directly or indirectly. Alternatively, you can define
the topology as Ring, meaning that the network is a loop in which signals travel in a
predictable pattern from node to node.
This setting is descriptive by default, but you can customize UIM by adding validations
or other rules associated with the selection.
See UIM Help for a complete list of all the topologies from which you can choose.

SONET and SDH Network Attributes


Networks that are based on the SONET and SDH technologies have several attributes
not shared by other networks. These attributes are included by default in the base
SONET and SDH specifications which are included in the
ora_uim_base_specifications cartridge. (See UIM Cartridge Guide for more
information about base cartridges.)
• Enforce Same Channel Assignment. This check box determines how UIM
provisions connectivity for pipes that are associated with the network. If the check
box is selected, a trail signal that is enabled by pipes that are associated with
edges in the network must travel on the same channel or time slot in all segments.
For example, a DS3 trail enabled across an STS-3 ring topology would be
assigned to the same channel in each pipe that makes up the ring.
• Ring Type. If you select Ring as the network topology, you can use this data
element to specify the specific architecture of the network, such as simple ring,
single-home subtended, and so on. See "Selecting the Ring Type" for more
information.
• Protection Type. This data element defines how the network implements
protection paths to ensure signal reliability and quality. Protection schemes include
UPSR, SNCP, and so on. See "Selecting the Protection Type" for more
information.

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Understanding Network Nodes

Selecting the Ring Type


You can select from several different ring types if you set the network topology to Ring. You
use set the type to describe the ring's relationship (if any) to other rings in your inventory.
For example, you can designate that a ring is either single-homed or dual-homed subtended.
Subtended rings are ones that are dependent on a core network. A single-homed subtended
ring shares only a single node with the core network and is therefore a complete loop in itself.
A dual-homed subtended ring, however, is not a complete loop because it shares two nodes
with the core network.
Subtended rings are used to extend ring networks to support lower-level services. For
example, an OC48 or STM1 core network supports services based on STS1 (51.840 Mbps),
DS3 (44.736 Mbps), VC3/TUG3 (51.840), or E3 (34.368 Mbps). It may not support services
based on DS1 (1.544 Mbps) or E1 (2.048 Mbps). Subtended rings act as network
multiplexers to make it possible to support these lower level services.
Another type of interconnected ring type is a virtual ring. A virtual ring is made up of
segments from other rings. The virtual ring takes its capacity from these segments. For
example, an STS1 (51.840 Mbps) virtual ring could be enabled by an OC-48 (2.4832 Gbps)
core ring and multiple OC3 (155.52 Mbps) subtended rings interconnected with it. The virtual
ring would be enabled by the signal structures of the rings.
See the UIM Help for a complete list of all the ring types from which you can choose.

Selecting the Protection Type


When you create or maintain a network entity, you can optionally designate its protection
type. SONET and SDH networks include a secondary or protection path by which a signal
can be delivered if the primary path encounters a problem.
The protection types for SONET and SDH are different, but they fall into a few categories:
• Protection based on dedicated protection paths. This type of protection is called UPSR
(for SONET) or SNCP (for SDH).
• For SDH only, the MSP protection type uses dedicated secondary paths, but implements
them on a segment-by-segment basis rather than on the whole ring.
• Protection based on the re-routing of traffic around nodes that are experiencing
problems. This protection type is called BLSR (in SONET) or MS-SPRing (in SDH).
See the UIM Help for a complete list of all the protection types from which you can choose.

Understanding Network Nodes


A network node is a specific resource or location in a network. In UIM, nodes and the
resources that they represent are modeled separately. This approach gives you the flexibility
to maintain your inventory as equipment changes. For example, a network node in Dallas
might initially represent a particular kind of DSLAM. When the DSLAM is upgraded, the node
remains in place but the associated resource can be changed.
Modeling nodes and resources separately also enables you to plan a network without
knowing exactly which devices it will include. For example, you may know that a planned
network must include nodes in Toronto, Ottawa, and Montreal, but not know which devices

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Understanding Network Nodes

will be used for those nodes. In this case, you can model the network's nodes in
advance and associate resources later.
In Design Studio, you can define Network Node specifications. For example, you can
define a Network Node specification for nodes in a DSL network. This specification
could include characteristics specific to DSL and can limit the node to representing
only DSL-related resources.
You can limit the kinds of entities that a network node can represent by relating entity
specifications to the Network Node specification. In UIM, these relationships restrict
the entity types to which a node can be associated. For example, if the DSL Network
Node specification includes relationships to the DSLAM Logical Device specification,
UIM allows DSLAM network nodes to be associated only with entities based on the
DSLAM Logical Device specification.
If a Network Node specification does not include any relationships to the entity types a
network node can represent, UIM allows nodes to be associated with any of the
allowable entity types.
Network nodes can be associated with the following entity types:
• Custom network address
• Custom object
• Device interface
• Equipment
• Flow interface
• Logical device
• Network
• Place
• Physical device
• Physical port
• Party
• Property Location (including both network locations and service locations)
A network node can be associated with both a logical device and a place or network
location. This situation occurs when you associate the node to a logical device that is
located at a place or network location.
In UIM, you use the Topological View page to add network nodes to a network. A
network node represents a place when it is associated to a place. If you associate the
node that is currently associated to a place to a resource, the node then represents
the resource. For example, if you add a node to a DSL network, you can associate that
node with a particular logical device, such as a DSLAM.
Figure 12-2 illustrates the icons used in the Network Topology View page for network
nodes that represent entities.

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Understanding Network Edges

Figure 12-2 Network Node Icons

Understanding Network Edges


A network edge represents reachability between two nodes in your network. This can be
represented by one or more pipes or connectivities, or it may be in the form of traffic over a
network where a static route is not defined.
A Network Edge specification describes the behavior and attributes of the edges that connect
nodes in a network. You define different Network Edge specifications for the different kinds of
edges in your inventory. For example, you can define a Network Edge specification with
appropriate characteristics to represent an edge in a DSL network.
Network edges are modeled separately from pipes or connectivities they represent. As a
result, you can create edges when the resource details are not known and to update them
over time.
You can associate a network edge to one or more pipes or connectivities. You can also
associate a network edge or to one or more custom object entities when the connection
cannot be represented by other entities in the default model. Edges can also represent cross-
connects between flow interfaces in a packet virtual network.You can also leave the network
edge unassociated if the details are unknown or unimportant.
As with network nodes, you use the Topological View page to add network edges between
nodes. The edges are visually expressed as lines that connect network nodes. The lines are
dotted when the edge is not associated with a resource entity and solid when an association
has been made.

Limiting the Types of Entities Represented by a Network Edge


You can associate a network edge to any entity based on a Pipe, Connectivity or Custom
Object specification. In Design Studio, you can relate Network Node specifications to Network
Edge specifications to limit the possible associations in UIM.
For example, to limit the possible associations for a particular Network Edge specification to
entities based on specifications for T1 and T3 pipes, in Design Studio you include those two
specifications in the Related Specifications list for the node.
If no relationship exists in Design Studio between the Network Edge specification and a
resource specification, UIM does not limit the entities a network edge can represent.

Building Networks in UIM


In UIM, you build a network in the network visualization. To create a network in UIM, you
perform the following high-level tasks:

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Building Networks in UIM

• Create a new network.


• Add network nodes to the canvas.
• Associate network nodes with entities (such as logical devices) and places.
• Add network edges between nodes.
• Associate connectivities and pipes with network edges.
• Customize icons for the entities.

Note:
You can also view the customized icons of the entities in Map View.

You can accomplish many of these tasks in one operation from the Network Topology
View. You can click the Associate Connectivity button in the toolbar and select all of
the connectivities that should be represented as edges in the network. UIM
automatically creates edges, associates the correct connectivity to each edge, creates
nodes, and associates the correct logical device to each node.
Networks in the Topological View have a drill-down feature that enables you to drill
down from one network into a subnetwork and see the network edges that connect
network nodes in different network levels.
Figure 12-3 depicts a network in the Topological View page. This network includes
network nodes that represent logical devices. One of the devices is selected and its
details are displayed in the Details area in the bottom of the page.

Figure 12-3 Topological View

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Map View

You can save the network visualization as a JPG file that you can view or print. See the UIM
Help for detailed information about this feature and other topological view tools.

Map View
You can also view the network geographically in the UIM Map View page. In this view,
network nodes and edges are shown on a map based on latitude and longitude. Network
nodes appear in the map view only if they are associated with a place or network location that
includes a latitude and longitude or associated to a place that is associated with an address
that has a latitude and longitude.

Note:
The map view is not supported for packet virtual networks (PVNs).

You must also select a map profile before a network is shown on a map. There are additional
implementations required to use map functionality. Refer to UIM System Administrator's
Guide for additional information on setting up UIM to use with maps. For information about
setting up UIM for geocoding, see UIM Developer's Guide.
You can create custom map views by using map profiles. Map profiles control what a map
displays when it opens for each network. For example, a map can open at the national level
for one network and can be zoomed down to the city level for another network. See the UIM
Help for information about creating a map profile.
See the UIM Help for detailed information on using the tools on the Map View page.

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13
Connectivity Overview
This chapter provides an overview of the connectivity features in Oracle Communications
Unified Inventory Management (UIM).

Note:
The word connectivity is used in two ways in this guide. It is used in a general
sense to mean the ability to transfer information to and from devices and locations.
It is also used more specifically to refer to Connectivity entities.

UIM supports several different types of connectivity. This chapter covers features that are
common to all types of connectivity.

About Connectivity
In the telecommunications industry, connectivity refers to the ability to transport information to
and from devices and locations by using physical or logical media. The inventory of a
telecommunications provider includes networks of routers, switches, multiplexers, and other
devices located in various places. The devices and locations are connected to each other
using various networking technologies, such as Ethernet, Frame Relay, SONET, and so on.
In UIM, Connectivity entities provide built-in support for a variety of technologies and can be
customized to suit your business needs. UIM supports three types of Connectivity entities:
• Channelized Connectivity entities support multiplexed technologies such as E-Carrier, T-
Carrier, J-Carrier, SDH, SONET, and WDM. See "Channelized Connectivity ".

Note:
In releases previous to UIM 7.3, all Channelized Connectivity entities were
based on the same specification. This restriction no longer applies. You can
create multiple Channelized Connectivity specifications in Design Studio and
deploy them to UIM. In addition, a variety of sample Channelized Connectivity
specifications are included in the OracleComms_UIM_Channelized cartridge.

• Packet Connectivity entities support packet-based technologies such as Carrier Ethernet,


Frame Relay, and ATM. See "Packet Connectivity ".
• Service Connectivity entities represent the connectivity requirements of a service, such
as the locations to be connected and the necessary bandwidth. Unlike other connectivity
entities, you create Service connectivities in the context of Service configurations. See
"Service Connectivity".
In addition to Connectivity entities, UIM includes Pipe entities that can be used in scenarios
when the more specialized Connectivity entities are not appropriate. Pipe entities are more

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About Connectivity

generic than Connectivity entities and include fewer features. Pipe entities and
Connectivity entities are not mutually exclusive: you can include them both in the same
network. For example, pipes can enable channelized connectivity. See "Pipes" for
more information.
Connectivity entities cannot be associated with the following:
• Reservations
• Conditions
• Roles
• Inventory groups
• Place entities. (Channelized connectivity can be associated with property
locations. See "About Connectivity Locations" for more information.)
Figure 13-1 shows the General Information tab of a Connectivity Details page for a
Connectivity entity. This Connectivity entity represents DS3 channelized connectivity.
The General Information tab is used for all types of Connectivity entities. It includes
the basic details about the connectivity that were established when the entity was
created. See "Working with Connectivity Entities in UIM" for information about other
tabs in the Connectivity Details page.

Figure 13-1 Connectivity Details: General Information Tab

Although each type of Connectivity entity has specialized capabilities, they also share
functionality and attributes. See the following sections for information about features
common to all Connectivity entities:
• About Connectivity Locations

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About Connectivity Locations

• About Connectivity Technologies


• About Rate Codes
• About Connectivity Functions
• About Connectivity Identifiers
• About Termination
• About Connectivity Enablement
• Working with Connectivity Entities in UIM
Technologies, rate codes, and connectivity functions are defined by specifications in the
ora_uim_basetechnologies cartridge. You must deploy this cartridge to UIM before using
connectivity features. See UIM Cartridge Guide for information about deploying cartridges.

About Connectivity Locations


Connectivity entities have A and Z end points that must be geographically located at a
property location. Each end point must be a property location that is one of the following:
• Network location. A network location is one that hosts devices involved in connectivity.
Defining a property location as a network location requires the assignment of a network
location code. See "About Network Locations ".
• Network entity location. Network entity locations define a specific logical device (a
network entity) at a network location. See "About Network Entities".
• Service location. A service location is one where a service originates or is delivered.
Service locations are often outside the service provider network. See "About Service
Locations".
See "About Network Locations " for more information about network locations and network
entity locations.
Most connectivities have both end points on network locations or network entity locations.
Certain types of connectivities, such as those that represent connectivity from a customer
location to the service provider network, have at least one end point on a service location. For
example, the UNI Connectivity specification supplied in the Carrier Ethernet cartridge has one
end point on a service location.
The locations you specify determine where the end points can be terminated. For example, if
you specify a network location for the A end point, the end point must be terminated on a
device interface provided by a network device at that network location. See "About
Termination" for more information. Similarly, if you specify a service location as the A location
of a connectivity, the connectivity can be terminated only on an interface provided by a device
at that location.
The A and Z network locations can be the same, as in an intra-office transmission facility. In
this case, one end is typically located at a network entity location within the network location.

About Connectivity Technologies


When you create a Connectivity entity, you specify its technology it uses. The technology you
choose determines which specifications you can select for the entity.
For example, if you select the Ethernet technology and have deployed the
OracleComms_UIM_Carrier Ethernet cartridge, you can choose from the three Ethernet

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About Rate Codes

specifications (UNI Connectivity, INNI Connectivity, ENNI Connectivity) and from any
custom specifications that have been assigned the Ethernet technology.
The OracleComms_UIM_Packet sample cartridge includes specifications for the ATM
and Frame Relay technologies:
• ATM
• Frame Relay
Similarly, when you select a channelized connectivity technology, such as T-Carrier or
SONET, you can select from base or other installed specifications that have been
assigned that technology. The OracleComms_UIM_Channelized sample cartridge
includes specifications that are based on the following technologies:
• SONET
• SDH
• E-Carrier
• T-Carrier
• J-Carrier
• WDM
Selecting the technology of a connectivity also limits the rate codes you can select. For
example, if you set the technology to T-Carrier, rate codes are limited to DS0, DS1,
and so on. Similarly, selecting a rate code limits the technologies from which you can
select. See "About Rate Codes" for more information.

About Rate Codes


UIM uses rate codes to define the technology and bit-rate capacity that apply to
Logical Device, Device Interface, and Connectivity entities.
Each rate code definition includes:
• A name, such as STS1 or VC3
• One or more networking technologies, such as Ethernet, SDH, or SONET
• A bit rate and unit of measure, such as 51.840 Mbps or 48.960 Mbps
Rate codes associated with facility signals can also include a connectivity function,
such as T1, that describes how a connectivity is used.
You assign rate codes to Connectivity entities when you create them. The rate codes
you select from are limited by the connectivity's technology and specification.
The rate code you select determines other attributes of the connectivity configuration,
including the signal structure. For example, if you specify that a connectivity has a DS3
rate code, the connectivity signal architecture specifies that you can channelize the
connectivity to either DS2 or DS1.
The rate codes of a connectivity also determines which connectivities can be enabled
by or ride them. For example, a for connectivity entity to be enabled by a channel, its
rate code must match or be compatible with the rate code of the channel. See "About
Rate Code Compatibility" for more information.
Pipes can also be enabled by channels provided by channelized connectivity, but
compatibility is not based on rate code. Instead, UIM uses the underlying bit-rate

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About Connectivity Functions

capacity provided by the channel to determine whether enablement is allowed. For example,
a channelized connectivity with a DS1 rate code provides DS0 channels. These channels can
enable a Pipe service trail that requires 64 Kbps because that capacity matches the 64 Kbps
of the DS0 rate code.
You can also apply rate codes to device interfaces. You can terminate a connectivity on a
device interface only if the rate codes match. See "Associating Rate Codes to Device
Interfaces" for more information.

About Rate Code Compatibility


When UIM determines whether one connectivity can enable another, it considers rate code
compatibility. Compatible rate codes are those whose bit-rate capacities and technologies
allow interoperability. For example, the VC12 and E1 rate codes are compatible because a
VC12 channel can transport an E1 signal. Similarly, a Ethernet UNI connectivity with a rate
code of 1 Gbps can be enabled by 16 STS1 Channels because the rate codes are
compatible.
Compatibility is defined in the signal architecture by relationships between Signal Termination
Point specifications. See "About the UIM Signal Architecture" and UIM Information Model
Reference for more information.

About Connectivity Functions


Connectivity functions identify the purpose or role that a Connectivity entity performs. For
example, the T1 connectivity function identifies a connectivity as a T-Carrier transmission
facility operating at a DS1 rate code. Similarly, the GE100 connectivity function identifies an
Ethernet facility operating at the 100GigE rate (100 Gbps).
Connectivity functions are included in connectivity identifiers. See "About Connectivity
Identifiers " for more information. Connectivity functions are applicable only to Connectivity
entities that represent facilities.
You determine a facility's function when you assign its rate code. Similarly, if you select a
connectivity function when defining a connectivity, UIM sets the applicable rate code and
technology.
No default behavior is associated with connectivity functions, but you can use them to extend
UIM with rulesets. Supported functions are defined in the ora_uim_basetechnologies base
cartridge.

About Connectivity Identifiers


UIM connectivities can be identified in three ways, depending on the context:
• A location-based format is used for connectivities that are terminated on network
locations. See "Location-Based Connectivity Identifiers".
• A service-based format is used for connectivities in which one end point is terminated on
a service location. See "Service-Based Connectivity Identifiers".
• A custom format can be used for packet and channelized connectivities to implement an
identification scheme that is specific to your business. See "Custom Connectivity
Identifiers".

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About Connectivity Identifiers

Location- based and service-based identifiers comprise a number of attributes or


elements separated by spaces and forward slashes. The information in the identifier is
organized with the most significant information first and the most granular information
last.

Note:
Channels in Channelized Connectivity also have identifiers. See "About
Channel Identifiers" for more information.

Location-Based Connectivity Identifiers


You use the location-based connectivity identifiers for entities that are terminated on
network locations or network entity locations.

Note:
Service connectivities cannot use location-based connectivity identifiers.

These are the five attributes used to construction a location-based connectivity


identifier:
• Network/Entity Location A. The location of the A end point of the connectivity. This
value can be a network location code or a network entity location code. See
"About Network Locations " for more information.
• Network/Entity Location Z. The location of the Z end point of the connectivity. This
value can be a network location code or a network entity location code. See
"About Network Locations " for more information.
• Rate Code. The rate code of the connectivity. See "About Rate Codes" for more
information.
• Function. The functional role that the connectivity plays. See "About Connectivity
Functions" for more information.
• The serial number for the connectivity. The serial number is unique among
connectivities that share the same A Network/Entity, Z Network/Entity, Rate Code,
and Technology values. When you create a connectivity, you can either accept the
automatically generated serial number or enter one of your own.
Forward slashes separate the fields in the identifier. For example,
PLANTXUSXA.A01 / PLANTXUSXA.K01 / DS1 / T1 / 99
identifies a connectivity with endpoints at the network entities A01 and K01, both at the
network location PLANTXUSXA. This connectivity operates at the DS1 rate code and
has the T1 connectivity function. It is uniquely identified by the serial number 99.
Channels in channelized connectivities are also identified with the location-based
format, with the addition of a unit value. See "About Channel Identifiers" for more
information.

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About Termination

Service-Based Connectivity Identifiers


Connectivities that have at least one end point on a service location use the service-based
identifier format. Service connectivities and packet connectivities designed for access, such
as UNI connectivities, have service-based identifiers.
Identifiers in this format are constructed of two or three elements:
• Function. The function that the connectivity plays, such as VPN, IPTV, or VoIP.
• Serial Number. The serial number must be unique for all connectivities that share the
same connectivity function.
• Segment. A segment uniquely identifies each termination leg of a multipoint connectivity
arrangement. This element is absent in point-to-point connectivities.
For example, a service connectivity connecting several locations of a bank could have the
service-based connectivity identifier VPN / 001011 / 0001, where VPN is the connectivity
function, 001011 is a serial number shared by all the service connectivities in the multipoint
service, and 0001 is the segment value that identifies the specific service connectivity.

Custom Connectivity Identifiers


Service providers often have their own naming standards for connectivity. UIM supports these
corporate naming standards by allowing custom identification formats.
If you create a connectivity in UIM that is based on a specification that specifies a custom
identifier format, UIM passes information about the connectivity to a ruleset that generates
the identifier. This information includes:
• A network or service location
• Z network or service location
• Technology
• Rate code
• Function
• Serial number
• Specification
UIM also generates a unique serial number for the connectivity, which can optionally be
included in the identifier. UIM validates custom identifiers to ensure that they are unique
across all connectivity entities.

About Termination
Channelized connectivity entities must be terminated on media interfaces (logical devices at
the top of their device interface hierarchies.). These media interfaces must be provided by
logical devices hosted at network locations or service locations.
Most connectivities are terminated on media interfaces at the network locations or network
entity locations associated with their end points. For example, Figure 13-2 illustrates a
channelized connectivity with its A end point at network location FRSCTXUSXA and its Z end
point at network entity location PLANTXUSXA.K01. The connectivity is terminated on device
interfaces provided by logical devices at those locations.

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About Termination

Figure 13-2 Connectivity Termination with Network and Network Entity Locations

In this case, the A end point is terminated on the FRSCTXUSXAM1301 multiplexer,


which is not associated with a network entity location code. Because the A end point is
located at the FRSCTXUSXA network location and not a network entity location, it can
terminate on any device at the location, including devices not associated with a
network entity location code. The Z end point is located at the PLANTXUSXA.K01
network entity location and therefore must terminate on that device.
The interfaces you can choose to terminate the connectivity depend on whether the
end point is at a network location of a network entity location:
• If the end point is located at a network location, the connectivity can be terminated
on the interfaces of any device at the location that has a matching rate code.
• If the end point is located at a network entity location, the connectivity can be
terminated on any interface of that device that has a matching rate code.
Some connectivities, such as Ethernet UNI connectivities, can have end points at
service locations. In this situation, you can choose to terminate the connectivity on any
compatible media interface at the service location. If the service location is also a
network location, all of the compatible interfaces associated with the network location
code are also available for terminating the connectivity.

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About Connectivity Enablement

You terminate a connectivity during the connectivity design process. See "Designing
Connectivity" for more information.
Packet connectivities that are enabled by other packet connectivities have special termination
rules. See "Packet-Over-Packet Termination Rules" for more information.

About Connectivity Enablement


Connectivities are enabled to specify the resources used to realize end-to-end continuity. For
example, if you use a Channelized Connectivity entity to represent a DS1 service trail from
network location FRSCTXUSXA to network location PLANTXUSSL, you enable the
connectivity to specify how it is realized.
Similarly, if you use a Packet Connectivity entity to represent INNI connectivity in a Carrier
Ethernet solution, you enable it to specify the transport details. For example, the INNI
connectivity could be enabled by one or more channels in a channelized connectivity. It can
also be enable by another packet connectivity of higher capacity.

Note:
When you enable a connectivity, you do not necessarily have to supply transport
details. In some cases, those details are irrelevant to your inventory. For example,
you may not need to specify how a INNI connectivity is enabled because the
transport is supplied by a third party whose resources are outside your network. In
this case, you include an accepted gap in the connectivity design.

Several different types of resources can be segments in a connectivity path:


• Channels provided by Channelized Connectivity entities
• Packet connectivities
• Pipes with signal structures (if terminated on device interfaces of devices located at
network locations)
• Interconnections, including cross-connects and jumpers
• Accepted connectivity gaps (segments where the connectivity is not specified)
You enable a connectivity during the connectivity design process. See "Designing
Connectivity" for more information.

Working with Connectivity Entities in UIM


In UIM, you use the Connectivity Details page to enter and view information about
Connectivity entities. Unlike many other UIM pages, the Connectivity Details page is
arranged into several tabs. Each tab is used for a different purpose. The tabs you see depend
on the type of Connectivity entity.
These are the tabs that can be displayed in the Connectivity Details page:
• You use the General Information tab to view and edit basic information about
Connectivity entities. You also use the tab to open the other tabs for editing.
• You use the Connectivity Design tab in the Connectivity Details page to enable and
terminate connectivity. The Connectivity Design tab has two subtabs:

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– The Design subtab includes a table that includes rows for each segment in
the connectivity path. The rows display icons and information about the
segments. For example, the connectivity identifier and status are displayed for
each connectivity, channel, or pipe that is assigned to a segment.
– The Schematic subtab of the Connectivity Design tab displays a graphical
representation of the connectivity enablement and termination design created
in the Design subtab. The Design Versions control in the upper-right corner
of the Schematic subtab enables you to switch between current and previous
versions of the connectivity design.
• You use the Capacity tab in the Connectivity Details page to configure the
capacity of a channelized connectivity by determining its signal structure. The
Capacity tab displays a hierarchy of nodes and levels. A control section in the
upper level enables you to change how the nodes and levels are displayed.
• You use the Channels tab in the Connectivity Details page of a channelized
connectivity to view the channel hierarchy.
• You use the Riders tab in the Connectivity Details page for packet connectivity
entities to view the pipes and connectivities that are enabled by (or ride) this
connectivity.
The following list shows which tabs are displayed for each connectivity type:

Channelized Connectivity
• General Information Tab
• Connectivity Design Tab
• Channels Tab
• Capacity Tab
• Associated Resources Tab

Packet Connectivity
• General Information Tab
• Connectivity Design Tab
• Riders Tab
• Associated Resources Tab

Service Connectivity
• General Information Tab
• Connectivity Design Tab
• Associated Resources Tab

Designing Connectivity
In UIM, you use the Connectivity Design tab in the Connectivity Details page to
enable and terminate connectivities. Figure 13-3 shows the Connectivity Design tab.

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Designing Connectivity

Figure 13-3 Connectivity Design Tab

About Connectivity Design Visualizations


You can see a read-only visualization of a connectivity design in the Schematic subtab of the
Connectivity Design tab. The visualization includes schematic views of the trail in the lower
part of the canvas and the enabling connectivities in the upper part. You can choose to
display the current design version or a previous design version.
When a trail is enabled by more than one path, such as in a SONET/SDH network, you can
select an alternate path from the Paths dropdown.
The visualization includes the following:
• Connectivities. Connectivities and channels are shown as thick lines labeled with their
connectivity identifiers.
• Connectivity gaps. If gaps exist in the design, they are shown as dotted lines.
• Devices and network locations. Icons represent A and Z network locations as well as
devices or network locations on which connectivities are terminated. You can expand the
icons to view more detailed termination information. For example, you can expand a
device to see the device interfaces on which connectivities are terminated and any
interconnections between those interfaces.
• Interconnections. Jumpers and cross-connects are shown as thick lines. Icons indicate
whether a line represents a jumper or cross-connect.
See the UIM Help for more information about the icons and about using the connectivity
design visualization.
Figure 13-4 shows a connectivity design visualization that includes logical devices,
connectivities, a gap, and jumpers.

Figure 13-4 Connectivity Design Visualization

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Designing Connectivity

About Design Versions


Connectivity entities are versioned. The first design version is created automatically
when you create a connectivity. You create subsequent versions manually. Only one
version can be active at a time; you cannot create a new design version until the
current one is completed or canceled.
You work with design versions in the Connectivity Design tab of the Connectivity
Details page. See the UIM Help for more information.

About Connectivity Gaps


A connectivity gap exists when the details are unknown for a segment of connectivity.
When you design a connectivity, UIM creates Connectivity Gap entities to represent
these segments.
An unresolved gap occurs when the gap has no business validity. For example,
unresolved gaps naturally occur when you have not yet completed a connectivity
design. All connectivity designs begin with an unresolved gap between the A and Z
end points.
Connectivity designs cannot be completed if there are unresolved gaps. You can
resolve gaps in the following ways:
• By accepting the gap. You can mark a gap as acceptable when knowledge of the
connectivity details are not necessary for your business. For example, an
acceptable gap may exist for the “last mile" of connectivity when one service
provider hands off to another or when transport passes through a third-party
network. When you mark such a gap as acceptable, it can be included as part of a
completed design. See the UIM Help for information about how to accept gaps.
• By assigning transport to a gap. For example, if a gap exists between two network
locations, you can assign a pipe (if it is terminated on device interfaces of devices
located at network locations) or a channel from a channelized connectivity. You
can assign transport manually or use gap analysis to find transport automatically.
• By using interconnections. Interconnections bridge connectivity between device
interfaces. See "About Interconnections" for more information.
Figure 13-5 shows a simple, completed connectivity design. In this case, a DS1 trail is
enabled by a channel from a DS3 facility and two cross-connects. The cross-connects
bridge the gaps between device interfaces on a logical devices at the ALLNTXQA
network location.

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Designing Connectivity

Figure 13-5 Completed Connectivity Design

Resolving one gap sometimes causes another to be created. For example, if you resolve a
gap by assigning a channel that terminates on a device at a network location, a new gap may
be created if the next segment is terminated on a different device at the same network
location.
Gaps on the ends of the connectivity can be resolved only when the ends are terminated on
device interfaces. For example, in Figure 13-5, the A end point is terminated on device
interface 1012-1 and the Z end point is terminated at device interface 1013-1.

Assigning Transport
When you assign transport to a segment of a connectivity design, you specify the details of
how the signal is carried from one location to another. For example, if you are designing a
DS1 service trail, you can specify that the signal be carried on (or ride) a channel provided by
a Channelized Connectivity entity that represents a T3 facility. Similarly, when you are
designing an 100 Mbps Ethernet INNI connectivity, you can specify that it be enabled by
channels from an SDH facility or by capacity provided by a 1 Gbps Ethernet connectivity.

Note:
Channelized connectivity can enable packet connectivity, but packet connectivity
cannot enable channelized connectivity.

You can also use Pipe entities as transport. For pipes to be used to enable channelized
connectivity, however, the pipes must be terminated on device interfaces of devices that are
located at network locations. That means that the devices have to have been assigned
network location codes or network entity codes.
You can assign transport manually or by using gap or path analysis.
When you assign transport manually, you search for a pipe, channel, or connectivity using the
standard entity-specific Search pages. For example, you can search for all channelized
connectivity entities that have a particular rate code and an end point at a specific network
location. UIM returns all the entities that meet your criteria and you then select a channel
from among those provided by those entities.

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Designing Connectivity

Gap analysis enables you to automatically find packet connectivity and channelized
connectivity channels by specifying starting and ending criteria. You can optionally
include other criteria, such as an intermediate location and specific device identifiers.
Figure 13-6 shows the Gap Analysis section with a network entity code specified for
the starting location and a network location code for the ending location.

Figure 13-6 Gap Analysis Criteria

Path analysis is similar to gap analysis except that it finds pipes rather than
connectivities. Path analysis in this context is almost identical to gap analysis when
used to enable pipes. Figure 13-7 shows the Path Analysis section with the starting
point and ending points specifying logical device IDs. See "Enabling Pipes
Automatically with Path Analysis" and the UIM Help for more information.

Figure 13-7 Path Analysis Criteria

Both gap analysis and path analysis return lists of matching pipes or connectivities
from which you can select. The results are organized by the number of hops, with the
lowest number listed first. Figure 13-8 shows the results of a gap analysis. In this case,
only a single connectivity met the criteria.

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Designing Connectivity

Figure 13-8 Gap Analysis Results

See UIM Help for instructions about using the features in the Connectivity Design tab to
assign transport.

About Interconnections
Interconnections participate in the continuity of an end-to-end trail by forming bridges
between interfaces on which connectivities are terminated.
There are two types of interconnections: cross-connects and physical jumpers.

About Cross-Connects
A cross-connect represents a software, electrical, or wireless connection between two device
interfaces within a logical device. Cross-connects are logical; they do not represent physical
objects. Cross-connects can enable both Pipe and Connectivity entities.
Cross-connects can be interface-bound or trail-bound.
• An interface-bound cross-connect is bound to the life of the interface it connects. If either
interface is removed, the cross-connect is also removed. For example, you could create
interface-bound cross-connects between the line and drop interfaces of an M13
multiplexer logical device. You create interface-bound cross-connects manually in Device
Interface pages. See "About Interface-Bound Cross-Connects" for more information.
• A trail-bound cross-connect is bound to the life of the trail it enables. If the trail is
removed, the cross-connect is removed. Trail-bound cross-connects are automatically
created during connectivity design when segments are joined at a common logical device
and when an interface-bound cross-connect does not already exist. You can also create
cross-connects manually when you design a connectivity. For example a trail-bound
cross-connect could be used when a DS1 Interface is interconnected to another DS1
interface to enable a trail that passes through a 3/1/0 DACS.
You cannot change a trail-bound cross-connect into an interface-bound cross-connect or
change an interface-bound cross-connect into a trail-bound cross-connect.
Duplicate cross-connects are not allowed. For example, if there is already an interface-bound
cross-connect between two device interfaces in a multiplexer, a trail-bound cross-connect
cannot be added between those same interfaces. If you use gap analysis to find connectivity
in such a situation, UIM automatically includes the existing cross-connect.

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If you assign a channel or pipe with an end point that terminates on a device interface
in a device, and then assign another channel or pipe with an end point that terminates
on another interface in the same device, UIM automatically creates a trail-bound
cross-connect between the two interfaces.
Interconnections do not have rate codes because their purpose is to bridge different
interface signals. But rate codes are relevant when determining whether a cross-
connect can be created. Cross-connects are not allowed when only one interface has
a rate code or when the interface rate codes are incompatible. See "About Rate Code
Compatibility" for more information.

About Physical Jumpers


A jumper represents a physical connection between device interfaces (in Logical
Device entities) or ports (in Physical Device and Equipment entities). The device
interfaces or ports can be on the same device or between devices at the same
network location.
For example, a jumper could represent a twisted-pair connection between DSX jack
panels or in an MDF (main distribution frame). A jumper could also represent an
optical connection between fiber distribution panels.
Physical jumpers participate in the end-to-end continuity of a trail design. For example,
when you design a connectivity, a jumper can represent a segment in the enablement
of a facility. Similarly, a jumper can represent one segment in the enablement of a trail
pipe.
Only one physical jumper is allowed per device interface or port. If a jumper already
exists on an interface or port, you cannot add a new one without deleting the existing
one. You can add a physical jumper to a device interface that already has a cross-
connect, however.
Physical jumpers between device interfaces must be between media interfaces
(device interfaces that represent a physical interface or port that can host a physical
connection). A device interface is a media interface when it is the root interface in its
device interface hierarchy.
Rate codes are not required for device interfaces interconnected by a physical jumper.
If both interfaces have rate codes, they must match or be compatible. This same rule
applies to device interfaces mapped to physical ports interconnected by a physical
jumper.
There are two types of physical jumpers:
• Trail-bound jumpers are created by UIM during pipe and connectivity enablement.
For example, if there are two pipes representing twister-pair cables that are
terminated on different ports of the same physical device, UIM creates a physical
jumper when you use the two pipes to enable a trail pipe. These jumpers exist only
in the context of the trails they enable. If a trail is removed, the jumper is removed.
• Hardwired jumpers are created manually from the Physical Jumper page. You can
open the Physical Jumper page from Logical Device, Physical Device, and
Equipment Summary pages. Jumpers created in this way are tied to the life cycle
of the entities they connect. (They are similar in this respect to interface-bound
cross-connects.)
See UIM Help for information about creating jumpers manually.
See UIM Help for information about creating jumpers manually.

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14
Channelized Connectivity
This chapter explains how to use Oracle Communications Unified Inventory Management
(UIM) to implement channelized connectivity. Channelized connectivity is one of several types
of connectivity supported by UIM. See "Connectivity Overview " for an introduction.

About Channelized Connectivity


Several different telecommunications technologies break larger-bandwidth signals into
multiple smaller-bandwidth signals or channels that can be used independently. This process
is called multiplexing.
You use Channelized Connectivity entities to represent channelized connectivity in UIM.
Channelized Connectivity entities are based on Connectivity specifications in which the
Connectivity Classification is set to Multiplexed. UIM provides specialized features that
support various multiplexing technologies, including:
• SONET (Synchronous Optical Network)
• SDH (Synchronous Digital Hierarchy)
• WDM (Wavelength Division Multiplexing)
• T-Carrier (TDM carrier)
• E-Carrier (European TDM carrier)
• J-Carrier (Japanese TDM carrier)
Each of these technologies defines a hierarchy of possible channel arrangements that
provide varying bandwidth capacities.
UIM cartridges supply several Channelized Connectivity specifications that you can use or
modify. The OracleComms_UIM_Channelized cartridge includes specifications for PDH,
SDH, SONET, TDM, and WDM connectivities. You can also create your own Channelized
Connectivity specifications.

Note:
In releases previous to UIM 7.3, all channelized connectivity entities were based on
the same specification, TDM Facility. As part of the migration to UIM 7.3 or later, all
entities based on TDM Facility are converted to use the Channelized Facility
specification that is supplied in the ora_uim_base_specifications cartridge. In
addition, you can use Design Studio to create additional Channelized Connectivity
specifications. See UIM Cartridge Guide for more information about base
cartridges. See Design Studio Help for information about creating specifications.

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About Channel Identifiers

About Channel Identifiers


Channelized Connectivity entities use the location-based connectivity identifier format.
(See "Location-Based Connectivity Identifiers" for more information.) Individual
channels also use this format, with the addition of unit values for the channels.Unit
values are based on the address of the channel in the signal structure of its parent
facility.
Different technologies determine the addresses in different ways depending on their
multiplexing schemes. See the following sections and UIM Information Model
Reference for additional information about the signal architectures of the various
technologies and about channel addresses.

E-Carrier, J-Carrier, and T-Carrier Channel Identifiers


E-Carrier, J-Carrier, and T-Carrier facilities can be channelized to only one level, so
channels are numbered sequentially. For example, in a T-Carrier DS1 facility, DS0
channels are addressed sequentially starting at 1 and ending at 24. The 24th DS0
channel in a DS1 facility could have the identifier
PLANTXUSXA.A01 / PLANTXUSXA.K01 / DS1 / T1 / 99 / 24
as an example.

SONET Channel Identifiers


The SONET signal/channel addressing format combines the indexes of each STS-n,
VT Group, and VT-n starting from the first signal level to which the SONET facility was
configured. Signal level index numbers are separated by a dash.
Figure 14-1 displays the possible index values for each level in the SONET signal
architecture.

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About Channel Identifiers

Figure 14-1 SONET Signal Level Index Values

For example:
• 15-2-3-6-4 is a VT-1.5 channel in an OC-192 facility (STS-12: 15, STS-3: 2, STS-1: 3, VT
Group: 6, VT-1.5: 4)
• 12-0-0-0 is an STS-3 channel in an OC-45 facility (STS-3: 12, STS-1: 0, VT Group: 0,
VT-1.5: 0)
• 1-0-0-0 is an STS-3 channel in an OC-3 facility (STS-3: 1, STS-1: 0, VT Group: 0, VT-1.5:
0)

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Terminating Channels

SDH Channel Identifiers


SDH channel identifiers are in the following format:
J-K-L-M
where:
J is the AUG-1 index (from 1 to 1024)
K is the TUG-3 index (from 1 to 3)
L is the TUG-2 index (from 1 to 7)
M is the TU-n index (from 1 to 4)
Each index is always included in the address and is set to 0 if not applicable.
For example:
3-0-0-0 is the address for a VC-4 channel in the third AUG-1 on an STM-4 facility,
channelized above the TUG and TU signals.
13-2-1-4 is the address for a VC-11 channel on an STM-16 facility: the thirteenth
AUG-1, the second TUG-3, the first TUG-2, the fourth VC-11 on the TUG-2.

WDM Channel Identifiers


WDM facilities channelize to only one level, so a 1.n signal/channel addressing
scheme is used. For example, in a WDM OM40 facility that is channelized to 5 OM8
channels, the channel identifiers are 1 through 5.

Terminating Channels
Like other UIM connectivities, channelized connectivity must be terminated. See
"About Termination" for an overview. In addition, the multiplexed channels provided by
channelized connectivity must also be terminated.
When you terminate a parent connectivity on a device interface, its channels are
automatically terminated on sub-interfaces of that interface if it provides enough sub-
interfaces to terminate all the channels. (Sub-interfaces are created automatically only
if the Device Interface specifications for the sub-interfaces are related to the parent
Device Interface specifications with a minimum and maximum value equal to the
number of sub-interfaces at that level.)
Figure 14-2 shows the FRSCTXUSXA / PLANTXUSXA.K01 / DS3 / T3 / 101
connectivity and its channels. The DS1 channels are provided by the connectivity. The
channels terminate on the sub-interfaces of the interfaces on which the connectivity
terminates. The sub-interfaces are created automatically by UIM (if the device
interface specification includes sub-interfaces).

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Terminating Channels

Figure 14-2 Channel Termination

Device Interfaces and Channel Termination


As shown in Figure 14-2, UIM can automatically terminate channels on sub-interfaces of the
device interfaces on which a facility is terminated. But for this functionality to work properly,
the logical device and device interface hierarchy must be structured to match the channel
hierarchy of the facility. The logical devices must include interfaces and sub-interfaces for all
the channels that a connectivity can provide, even if you do not plan to use all of the
channels.
For T-Carrier and similar technologies, the basic relationship between the device interface
hierarchy and the channel hierarchy is very direct. Figure 14-3 illustrates the signal hierarchy
for the T-Carrier technology.

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Terminating Channels

Figure 14-3 T-Carrier Signal Hierarchy

Figure 14-4 illustrates the hierarchy of channels that a connectivity requires to


represent a T1 facility. The DS1 device interfaces on which the facility is terminated
must include 24 DS0 sub-interfaces on which to terminate the channels.

Figure 14-4 DS1 Channel and Device Interface Hierarchy

A T3 scenario is slightly more complicated because a T3 can be multiplexed in two


ways. The signal can be multiplexed in two stages into 7 DS2 signals each of which is
multiplexed to 4 DS1 signals. Alternatively, the signal can be multiplexed directly to 28
DS1 signals, bypassing the intermediate DS2 signals.
In practice, DS2 is an internal multiplexing function and DS2 signals are not exposed
externally. As a result, it is not necessary to include DS2 sub-interfaces when you
design a device interface hierarchy for a T3 facility.

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Terminating Channels

Figure 14-5 DS3 Channel and Device Interface Hierarchy

SONET and SDH have more complex signal hierarchies. For example, SDH includes STM-n,
AUG-n, AU-n, TUG-n, TU-n, VC-n and C-n signals. All of these are included in the UIM signal
architecture. Figure 14-6 illustrates the SDH signal hierarchy.

Figure 14-6 SDH Signal Hierarchy

When you set up a hierarchy of device interfaces to support an SDH facility, however, you
need to include only the interfaces on which channels are actually terminated. These
interfaces include VC4, VC3, VC12, and so on. These are the interfaces that are
interconnected to other interfaces when an enabling connectivity is passed through a logical
device. Figure 14-7 illustrates the channel and device interface hierarchy for an STM1 facility.

Note:
For visual clarity, some elements of the hierarchy have been omitted.

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Terminating Channels

Figure 14-7 STM1 Channel and Device Interface Hierarchy

In a more complex STM16 scenario, you may need to design the device interface
hierarchy to include possible channel signal levels such as VC4-16c and VC-4-4c,
even if you do not expect to use them. (If you definitely do not plan to use the VC4-x
levels you can omit those interfaces.) Figure 14-8 illustrates the channel and device
interface hierarchy for an STM16 facility. This example includesVC4 and VC3 channels
that are terminated on their respective interfaces.
Relative to the full SDH signal hierarchy, the channel and device interface hierarchy is
relatively flat because processing and multiplexing signals are not present as
interfaces.

Note:
For visual clarity, some elements of the hierarchy have been omitted.

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Terminating Channels

Figure 14-8 STM16 Channel and Device Interface Hierarchy

Figure 14-9 illustrates an even more complex STM64 example with VC4-16c, VC-4-4c and
VC4 channels terminated on their respective interfaces.

Note:
For visual clarity, some elements of the hierarchy have been omitted.

Figure 14-9 STM64 Channel and Device Interface Hierarchy

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Chapter 14
About the UIM Signal Architecture

About the UIM Signal Architecture


In both Pipe entities and Connectivity Entity entities, a signal structure defines the
multiplexing hierarchy that allows a signal to be broken into lower-data-rate channels.
A signal structure is defined through a hierarchy of signal specifications that defines
the multiplexing hierarchy of pipe or channelized connectivity. See "Understanding
Signal Structures" for more information about signal structures.
For Connectivity entity entities, signal structures are defined by a set of Oracle-
provided specifications known as the UIM signal architecture. The signal architecture
determines the multiplexing options when you configure channels for a channelized
connectivity.
The rate code associated to a channelized connectivity determines the Connectivity
Signal Termination Point specification for the facility (root) signal in the signal
hierarchy. Connectivity Signal Termination Point specifications and Processing Signal
specifications are hierarchically related in the UIM signal architecture to define the
multiplexing options for the facility signal. You configure the channels of the
channelized connectivity based on the multiplexing options defined by the signal
architecture. Based on your configuration choices, UIM creates a signal structure that
includes entities representing the signals. The signal hierarchy is displayed in the
Channels tab for the channelized connectivity.
The signal architecture also defines compatible signal relationships that enable
channelized connectivity to be transported on the channels of SONET and SDH
facilities. The rate code of the transported connectivity can differ from the rate code of
its assigned channel as long as the channel's signal is compatible with the signal of
the connectivity that rides the channel. For example, in SONET, the VT-1.5 SPE
channel signal, which has a VT1.5 rate code, is compatible with a DS1 signal. That
means that a channelized connectivity with a DS1 rate code can ride a VT-1.5 channel
on a SONET facility, such as an OC-3 facility.
The signal architecture is supplied in the ora_uim_basetechnologies cartridge. You can
view the contents of this cartridge in Design Studio, but you cannot change it or add
specifications. See the Design Studio for UIM Help for more information.
See "E-Carrier Signal Architecture" and "SONET Signal Architecture" for two
examples. See UIM Information Model Reference for detailed information about the
specifications, entities, and relationships involved in the signal architecture.

E-Carrier Signal Architecture


The E-Carrier signal architecture includes six Signal Termination Point specifications
(E5 through E0). Each of these specifications is associated to a rate code that
identifies the technology and bit rate for the signal.
With the exception of the E3 signal, each E-Carrier signal can be channelized only to
the signal below it in the hierarchy. For example, an E4 transmission facility can only
have four E3 channels.
An E3 signal can be multiplexed in two ways: it can multiplex to either four E2 signals
or sixteen E1 signals. The signal multiplexes directly from the E3 to the E1 signal
without including E2 signals.

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About the UIM Signal Architecture

Figure 14-10 illustrates the hierarchy of specifications that comprise the E-Carrier signal
architecture.

Figure 14-10 E-Carrier Signal Architecture

When you associate a rate code to a Connectivity entity, you determine the signal that applies
to the facility represented by the entity and also determine its multiplexing options. For
example, if you create a Connectivity entity with the E4 rate code, the facility can be
muliplexed only to E3 channels.

SONET Signal Architecture


SONET is a multiplexing technology that enables a carrier signal to transport lower-rate traffic
from a variety of sources within one transmission frame.
The signal architecture for SONET includes optical carrier Signal Termination Point
specifications that define facility signals such as OC-1 and OC-3. The signal architecture also
includes corresponding rate codes that you can associate to Channelized Connectivity
entities to define their facility signals and signal structures. Channel signals are defined by
STS-n SPE (synchronous payload envelope) and VT-n SPE specifications.
The SONET technology uses processing signals to multiplex and align other signals. The
signal architecture includes three Processing Signal specifications:
• Synchronous Transport Signals (STS-n)
• Virtual Tributary Group (VT Group)
• Virtual Tributary (VT-n)

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About the UIM Signal Architecture

STS-3 and STS-1 signals can serve as both facility signals and processing signals.
They are facility signals when used directly on a channelized connectivity. They are
processing signals when they multiplex from an OC-n or another STS-n signal. The
signal architecture includes specifications for these signals as both Signal Termination
Point and Processing Signal specifications.
Figure 14-11 shows the UIM entities and relationships that comprise an OC-3 signal
structure. This is the signal structure that is associated to a channelized connectivity
when you assign it the OC-3 rate code. See UIM Information Model Reference for
more information.

Figure 14-11 OC-3 Signal Structure

Wavelength Division Multiplexing Signal Architecture


Wavelength Division Multiplexing (WDM) is an optical technology used to increase
bandwidth over existing fiber optic backbones. WDM works by combining and
transmitting multiple signals simultaneously at different wavelengths on the same fiber.
WDM-based networks can transmit data in SONET, SDH, or Ethernet, and can handle
the latest bit rate speeds.
UIM supports WDM as channelized connectivity, including the ability to carry SONET,
SDH, and Ethernet in WDM channels. The ora_uim_basetechnologies cartridge
defines the signal hierarchy and rate codes supported by WDM. It also defines
compatibility between WDM rate codes and other rate codes.

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About the UIM Signal Architecture

You can create WDM channelized connectivities with rate codes from OM160 through OM4.
The signal architecture defined by the WDM cartridge determines how connectivities can be
channelized. Figure 14-12 illustrates the WDM signal architecture. For example, the
illustration shows that an OM-32 connectivity can be channelized as 2 OM-16 channels, 4
OM-8 channels, 8 OM-4 channels, or 32 OM-1 channels.

Figure 14-12 WDM Signal Architecture

You can use WDM channels to enable other connectivities. For example, you can enable an
OC192 SONET facility with an OM1 (10 Gbps) channel or a 100 Gbps Ethernet pipe with an
OM10 channel.

Note:
Only a TDM facility with a transmission signal type of Optical can be enabled with a
WDM channel.

Optical Transport Network Signal Architecture


Optical transport network (OTN) is a series of standards created to combine the benefits of
SONET/SDH with the bandwidth-expanding capabilities of Wave Division Multiplexing

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About the UIM Signal Architecture

(WDM). This combination makes it possible to build more network functionality into
optical networks. OTN is able to carry many types of data, including 100 GigE signals.
OTN includes two sets of information structures: Optical Transport Unit (OTU) and
Optical Data Unit (ODU). OTUs are channelized into ODUs. Figure 14-13 illustrates
the OTN signal structure.

Figure 14-13 OTN Signal Architecture

Table 14-1 lists the signals supported by ODU channels.

Table 14-1 ODU Channel Signal Support

ODU Channel Supported Signals


ODU0 1GigE, STM-1, STM-4, OC-3, OC-12, FC1G
ODU1 1GigE, STM-1, STM-4, STM-16, OC-3, OC-12, OC-48, FC2G
ODU2 10GigE, STM-64, OC-192
ODU2e 10GigE, FC10G
ODU3 40GigE, STM-256, OC-768 40GigE
ODU3e2 ODU2e
ODU4 100GigE

OTN Example
This example illustrates the use of an OTN to enable a 1GigE Ethernet connectivity.
The Ethernet connectivity is enabled by an ODU1 channel in an OTU4 facility. The
OTN connectivity is itself enabled by an OM10 channel from an OM40 WDM facility.
Figure 14-14 and Figure 14-15 show the schematic view of the Connectivity Design
tabs of the Ethernet and WDM connectivities.

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Configuring Connectivity Capacity

Figure 14-14 Schematic View of 1GigE Connectivity Enabled by OTN Connectivity

Figure 14-15 Schematic View of OTU4 Connectivity Enabled by WDM Connectivity

Configuring Connectivity Capacity


The signal structure of a channelized connectivity is determined by the rate code you assign
it. In cases where there are no options about channelization, the first level of channels is
created automatically. For example, if you create an E4 connectivity, four E3 channels are
created automatically.
For rate codes that include multiple possible signal structures and for channels below the first
level in all signal structures, you must configure the capacity of the Channelized Connectivity
entity. For example, if you create a DS3 connectivity, you must choose whether to configure
the signal structure to include DS2 channels or to skip that level and include DS1 channels
directly below the DS3.
You view and configure the signal structure of a Channelized Connectivity entity in the
Capacity tab of the Connectivity Details page. Figure 14-16 shows the Capacity tab of a
DS3 connectivity that has been multiplexed to 28 DS1 channels. (Only eight of the channels
are visible in the illustration.)
Unlike changes you make in the Connectivity Design tab, you must explicitly save your
changes in the Capacity tab. The signal structure is created only when you save.
See the UIM Help for more information about how to use the Capacity tab.

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Terminating and Enabling a Channelized Connectivity

Figure 14-16 DS3 Connectivity in Capacity Tab

Terminating and Enabling a Channelized Connectivity


Figure 14-17 illustrates a channelized connectivity that is enabled by several different
kinds of resources.

Figure 14-17 Enabled Channelized Connectivity

In this example, the FRSCTXUSXA / PLANTXUSSL / DS1 / T1 / 101 facility is


terminated on a device interface in a channel bank located at the network location

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About Virtual Connectivity

FRSCTXUSXA. Seven segments are required to complete the end-to-end connectivity path:
1. A jumper interconnects a DS1 interface on the FRSCTXUSXACB001 channel bank to a
DS1 interface on the drop side of the FRSCTXUSXAM1301 multiplexer. The jumper is
trail-bound because it was created as part of the connectivity design.
2. A cross-connect interconnects the DS1 interface on the FRSCTXUSXAM1301
multiplexer to a DS1 interface provided by a DS3 interface on the line side of the same
device. This cross-connect is interface-bound because it is considered to be
manufactured into the device.
3. A DS1 channel provided by a DS3 channelized connectivity runs from the
FRSCTXUSXAM1301 multiplexer to a DS1 interface (DS1-3) provided by a DS3 interface
on the PLANTXUSXA.K01 digital cross-connect system. The PLANTXUSSL network
location in this example identifies a service location where the DS1 facility is terminated
on a customer-owned device.
4. A trail-bound cross-connect interconnects the DS1-3 interface to the DS1-14 interface
provided by another DS3 interface on the opposite side of the PLANTXUSXA.K01 device.
5. A DS1 channel provided by the PLANTXUSXA.K01 / PLANTXUSXA / DS3 /T3 /106
facility connects the digital cross-connect to a DS1 interface provided by a D3 interface
on the drop side of the PLANTXUSXAM1301 multiplexer.
6. An interface-bound cross-connect connects the drop-side interface to a line-side interface
on the PLANTXUSXAM1301multiplexer.
7. An accepted connectivity gap runs from the PLANTXUSXAM1301 multiplexer to
PLANTXUSSL. This segment is treated as an accepted connectivity gap because the
customer-owned device and cable pairs running to it from the PLANTXUSXA location are
not inventoried.

About Virtual Connectivity


UIM supports virtual connectivity and termination. You can create Channelized Connectivity
entities with VC4, VC3, VC2, VC11, and VC12 rate codes.
A connectivity is considered virtual when it terminates on the sub-interfaces of the device
interface on which its parent facility is terminated rather than on its own device interface.
For example, a VC4 facility is used to abstract out the optical physical transport of traffic
between two points in an SDH network. A VC4 facility effectively delivers a 155 Mb
connectivity. This connectivity can be configured to carry lower-order traffic within lower-order
containers (C4, C3s, and C12s) to deliver E4, E3, and E1 services.
VC4 connectivities are used extensively in SDH networks to provide logical connectivity. A
large part of SDH capacity planning is determining VC4 network location-to-location routes
and monitoring the utilization levels of those routes. High utilization levels of the 63 lower-
order (VC12) channels within VC4s is the main driver for deciding that a new VC4 path is
required.
You can configure VC4 and VC3 connectivities to provide capacity at other levels. VC2, VC11
and VC12 connectivities have single-channel structures defined by the UIM signal
architecture.
You can use gap analysis for VCn connectivities.

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About Virtual Connectivity

Note:
You cannot use a single channel of a facility to enable a connectivity when all
three share the same rate code. For example, a VC4 channel provided by a
VC4 facility cannot be used to enable another VC4 connectivity.

Virtual Termination
UIM supports the virtual termination of connectivities on device interfaces that already
have channel terminations. Connectivities can be virtually terminated on the same
device interfaces that already terminate its enabling channels. A connectivity that has
a single default channel with the same rate code as its parent can be terminated on
the same device interface that its parent is terminated on.
For example, virtual termination can be used when a DS1 facility rides a DS1 channel
from a DS3 facility. (See Figure 14-18.) The DS1 facility is virtually terminated on the
same DS1 interfaces used to terminate its enabling DS1 channel. A DS0 channel
provided by the DS1 facility is automatically terminated on a sub-interface. The DS0
channel termination is required to create a cross-connect that is part of the
enablement of a DS0 service trail.

Figure 14-18 Virtual Termination on a DS1 Facility

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Figure 14-19 provides a simplified view of a STMx facility providing VC4 channels that enable
a VC4 facility. The VC4 facility is virtually terminated on the same sub-interfaces that already
terminate the enabling VC4 channels.
The VC4 facility is configured to have a single VC4 channel that enables an E4. Because this
single channel has the same rate code as its parent facility, it is virtually terminated on the
same sub-interfaces.

Figure 14-19 Virtual Termination on a VC4 Channel

Maintaining Channelized Connectivity and Network Resources


UIM provides features for optimizing network resource utilization by maintaining channelized
connectivity and reconfiguring network topology:
• You can groom a connectivity to change the riders that consume its channels. For
example, in an OC3 facility, you can move a DS1 rider from one VT 1.5 channel to
another within the facility or to a VT 1.5 channel in another facility.
• You can rehome a channelized connectivity to change its termination. For example, you
can move the termination of a DS3 facility from one device interface to another. The
source and target device interfaces can be on the same device or on different devices,
either at the same location or at different locations. Termination changes can result in
changes to channel assignments, so a grooming activity can be required as the result of
rehoming. See "About Rehoming" for more information.
• In a network, you can insert a new node that represents a logical device into the middle
of an edge that represents a channelized connectivity. UIM automatically creates new
connectivities, manages the termination changes, and manages channel reassignments.
See "Inserting and Removing Nodes in Networks " for more information.
• In a network, you can remove a node that represents a logical device on which two
connectivities are terminated. UIM changes terminations and reassigns riders to a

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connectivity that replaces the two that were previously terminated on the removed
device. See "Inserting and Removing Nodes in Networks " for more information.
You plan and manage these maintenance activities as parts of projects. For example,
you can define a project for all the grooming and rehoming activities related to a
particular network infrastructure change. When you submit an activity in a project, UIM
processes it in the background and returns the results. See "Projects" for more
information.

Caution:
While an activity is being processed, you should avoid making changes to
entities that might be modified by the activity. Changes could result in
processing failure.

Project Activities Page Overview


You work on network maintenance activities in the Project Activities tab. The Project
Activities tab includes a list in which you add and manage maintenance activities.
When you select a maintenance activity in this list, you see a specialized area for that
type of activity. For example, when you select a rehoming activity, you see a section in
which you select a source logical device and a section in which you select the target
logical device. After you have made these selections, you select a connectivity to
rehome to the target.
After you have configured an activity, the Project Activities tab displays the specific
actions that must be completed for the activity. Each change item includes an entity
and the action that must be completed.
When you have finished configuring an activity, you can submit it for processing. You
can submit activities one at a time or in groups. UIM processes activities in the
background and reports its progress in the Percent Complete column in the Activities
tab. When you submit multiple activities, UIM processes them sequentially.
The interval at which UIM refreshes the Percent Complete columns in the Activities tab
and Change items tab is configurable. The default interval is 15 seconds. See UIM
System Administration for information about setting the interval.
The Project Details page has a Project Activities tab that contains several activities in
various statuses. A Rehome activity is selected, so Source and Target appear. The
Change Items tab lists the connectivities affected by the rehoming and the actions
that will be completed. The Impact Items tab is populated as the change items are
processed.

About Change Items and Impact Items


When you configure an activity, UIM determines which entities must be changed as a
direct result of the activity and what actions must be completed. The combination of an
entity and an action is called a change item. The change items for an activity are
displayed in the Change Items tab of the Project Details page when the activity is
selected.
When you submit an activity, UIM processes its change items sequentially. During
processing, UIM creates impact items, which are combinations of entities and actions

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that must be completed to make it possible to complete change items. Because impact items
are not known until processing begins, they are displayed only after the activity is submitted.
Impact items are displayed in the Impact Items tab as they are created.
Figure 14-20 shows the Change Items and Impact Items tabs for a grooming activity that
reassigned a T1 facility from one channel of a T3 facility to another channel in the same
facility. A connectivity gap results from this change, as shown in the Impact Items tab. The
Parent Change Item column refers to the change item that generated the impact item.
In this case, UIM was able to resolve the gap successfully. If UIM could not resolve the gap,
the action would be shown in In Progress status and you would need to resolve the gap
manually.

Figure 14-20 Change Items and Impact Items Tabs

Table 14-2 lists all of the actions that can be taken on entities as part of change items and
impact items.

Table 14-2 Activity Item Actions

Activity Item Action Description


Groom Re-route traffic riding a connectivity.
Rehome Change a connectivity design at an endpoint.
Insert Node Insert a node that represents a logical device into a network
Remove Node Remove a node that represents a logical device from a network.
Insert Device Insert a logical device into a connectivity design.
Remove Device Remove a logical device from a connectivity design.
Replace Edge Replace one network edge with another network edge.
Resolve Gap Fill a gap in a connectivity design by adding a channel assignment,
cross connect, or jumper.
View Design Viewing the connectivity design related to an Activity Item.
Terminate Define the end point of the connectivity. For example, a connectivity
can be terminated on a device interface.
Unterminate Remove the end point of the connectivity, such as the device interface
on which the connectivity is terminated.

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About Connectivity Design Versions and Grooming and Rehoming


When you groom or rehome a connectivity, a new connectivity design version is
created in some cases:
• If the connectivity design is completed before grooming or rehoming and there is
no in-progress version, a new in-progress version is created. The changes
required by the grooming or rehoming activity occur in this version. If no
unresolved gaps result from the activity, the version is completed automatically. If
unresolved gaps remain after the grooming or rehoming, the new version remains
in In Progress status.
• If the connectivity has an in-progress design version before grooming or rehoming,
that version is used for the changes. This version is not completed automatically
as part of the grooming or rehoming activity.
See "About Design Versions" for more information.

About Grooming
When you groom a connectivity, you change the assignments of its channels. For
example, when you groom an OC3 facility, you can move a DS1 rider from one VT 1.5
channel to another within the same facility or to a VT 1.5 channel in another facility.
These design changes involve unassigning riders from one or more channel segments
along with related gaps, jumpers, and cross-connects. Riders are then reassigned to
new channels. Grooming does not involve changing connectivity termination
(rehoming) except in the case of virtual termination.
Grooming often occurs because of network changes that make new routes available or
make old routes inefficient. For example, if new devices are added to a network, an
existing route may now have an unacceptable number of hops. Planning and
management processes can discover these situations and recommend more efficient
routing to be implemented by grooming.
Grooming is intra-facility when the new channel assignments are in the same bearer
facility as the old channel assignments or inter-facility when the new channel
assignments are in a different bearer facility from the old channel assignments.
Grooming can move a rider from one bearer to two bearers. For example, if you add
device C between existing devices A and B, two new segments are created (A-C and
C-B). You can groom a connectivity that was riding channels in the original A-B
segment to ride channels in the newly created segments instead. (UIM can
automatically perform this grooming activity when you insert new network nodes. See
"Inserting and Removing Nodes in Networks " for more information.)
Grooming a virtual path connectivity can cause changes to virtual termination if the
changes include the first or last segment in the design.
Before you groom a connectivity, you must ensure that the connectivities are properly
designed and terminated and that the target connectivity has enough capacity to
accommodate all riders that are reassigned to it.

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Grooming Scenario: lnter-Facility


This scenario illustrates an inter-facility grooming activity in which two connectivities are re-
assigned from channels in one facility to channels in another facility.
Figure 14-21 illustrates the scenario before grooming takes place. Two T1 connectivities
(FRSCTXXA / PLANTXXA /DS1 / T1 /101 and FRSCTXXA / PLANTXXA /DS1 / T1 /102) are
riding channels provided by the ALLNTXXA / FRSCXXA /DS3 / T3 /101 facility. To free
capacity, the T3 facility is groomed to reassign the T1 connectivities to channels provided by
a different facility (ALLNTXXA / FRSCXXA /DS3 / T3 /102). Note that the T1 facilities are
enabled in part by cross-connects from the FRSCTXXAM01 MUX to channel banks at the
same location.

Figure 14-21 Intra-Facility Grooming: Before

Figure 14-22 illustrates the results of the grooming activity. The channel reassignments have
occurred. The new channels are terminated on a different MUX, so UIM has added cross-
connects to join the interfaces on the MUX to the channel banks on which the T1s are
terminated.

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Figure 14-22 Inter-Facility Grooming: After

Grooming Scenario: Intra-Facility Grooming for Ethernet Over SDH


In this scenario, a new 1 Gbps Ethernet connection will be enabled by an existing SDH
STM16 facility (represented in UIM as a channelized connectivity). This arrangement
requires the use of 7 VC4 channels, each providing a bandwidth of 155.520 Mbps. To
deliver the bandwidth, the channels must be concatenated virtually. This virtual
concatenation scenario requires that the channels be contiguous in the SDH
facility.The available capacity in the STM16 facility is more than the required 1 Gbps,
but 7 contiguous VC4 channels are not available because of fragmentation.
Figure 14-23 illustrates an STM16 facility in which two channels (6 and 12) are
currently assigned. There are 14 unassigned channels, but only 5 contiguous channels
are available.

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Figure 14-23 Intra-Facility Grooming: Before

To free the required number of contiguous channels, the STM16 facility must be groomed.
The channel assignments of the two E4 connectivities must be moved to make 7 contiguous
channels available. The required changes are illustrated in Figure 14-24.

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Figure 14-24 Intra-Facility Grooming: Required Changes

With these changes, a large contiguous block of channels becomes available, making
it possible to assign them to the Ethernet pipe. Figure 14-25 illustrates these
assignments.

Figure 14-25 Intra-Facility Grooming: After

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To reassign the two connectivities to different channels within the STM16, UIM must also
reassign any cross-connects, jumpers, or gaps in the connectivity design.

Grooming Scenario: 2:2 Inter-Facility


You can groom multiple facilities simultaneously to reassign trails that are enabled by them.
For example, a single service trail could be enabled by two separate connectivities along with
cross-connects between interfaces that terminate them.
Figure 14-26 illustrates such a scenario. The FRSCTXXA/PLANTXXA/DS1/T1/1 connectivity
is a service trail that is enabled by channels provided by the ALLNTXXA/
FRSCTXXA/DS3/T3/1 and ALLNTXXA/PLANTXXA/DS3/T3/1 facilities. The existing
multiplexers that terminate these facilities could be reaching their capacity, so you may need
to groom the facilities to reassign their riders to channels on other facilities.

Figure 14-26 2:2 Inter-Facility Grooming: Before

Figure 14-27 illustrates the situation after grooming has taken place. FRSCTXXA/
PLANTXXA/DS1/T1/1 is now enabled by channels on other multiplexers at the same network
locations and by interface-bound cross-connects between interfaces. UIM has automatically
created a trail-bound interface between interfaces on the ALLNTXXK01 DCS. (The trail-
bound cross-connect used to enable the trail previously has been removed.)

Figure 14-27 2:2 Inter-Facility Grooming: After

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To perform 2:2 (or n:n) grooming in UIM, you can select multiple facilities when you
configure a grooming activity. See "About the Grooming User Interface" and the UIM
Help for more information.

About the Grooming User Interface


You plan and manage grooming in the Activities tab of the Project Summary page.
When you create or select a grooming activity, you see the Groom section. The Groom
section allows you to select the source (the connectivity you are grooming) and the
target (the connectivity to which you want to reassign channel riders).
After selecting the source and target connectivities, you use the Groom Connectivities
Source and Target tree views to configure the grooming activity. You drill down through
the source connectivity's channel hierarchy to select the channels whose riders will be
reassigned. You then drill down through the channel hierarchy of the target
connectivity to select the new enabling channels. You can select multiple channels to
reassign in the same activity. Based on your selections, UIM populates the Proposed
Changes table with a list of the entities that will be changed to complete the grooming
activity.
When you have finished configuring the grooming activity, click Add to Groom. The
Change Items tab in the Project Details page is populated with a list of entities that
will change and the actions that will be taken on them. These change items
correspond to the changes displayed in the Proposed Changes section in the Groom
Connectivities dialog box.
Figure 14-28 shows the Change Items and Impact Items tabs for a grooming activity
that reassigned a T1 facility from one channel of a T3 facility to another channel in the
same facility. A connectivity gap results from this change, as shown in the Impact
Items tab. In this case, UIM was able to resolve the gap successfully. If UIM could not
resolve the gap, the action would be shown in In Progress status and you would need
to resolve the gap manually.

Figure 14-28 Change Items and Impact Items Tabs

See "Projects" and the UIM Help for more information about managing projects and
activities.

About Rehoming
When you rehome a connectivity, you change one of its terminations. Rehoming may
be required for load balancing or because of the removal or replacement of devices

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and interfaces. Figure 14-29 illustrates a simple scenario in which three T1 facilities are
rehomed from interfaces on one router to interfaces on another router.

Figure 14-29 Simple Rehoming Scenario

Rehoming a facility requires changes to the termination of the facility itself and to any
channels it provides. Channels are re-terminated on sub-device interfaces provided by the
new device interface on which the facility is terminated.
Figure 14-30 illustrates how rehoming a DS3 facility from one interface to another requires
rehoming of its channels to sub-interfaces and therefore the creation of new cross-connects.
For visual clarity, the illustration shows the impact on only one channel, but all 28 DS1
channels require rehoming and new cross-connects.

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Figure 14-30 Rehoming Impact on Cross-Connects

Pipes and connectivities riding channels provided by the rehomed connectivity require
design changes to reflect new interface and cross-connect assignments. To ensure
date integrity in these situations, rehoming must occur recursively throughout the
channel hierarchy of the channelized connectivity.
For example, when you rehome a DS3 facility, there are direct impacts to DS1 riders
enabled by channels provided by the facility. If these riders are virtually terminated to
the same DS1 sub-interfaces used by facility's DS1 channels, the DS1 riders must be
rehomed to the new DS1 sub-interfaces. If the DS1 riders themselves provide
channels that enable DS0 riders, the DS0 riders must also be rehomed.
Rehoming can result in channel assignment changes that require a grooming activity.
Figure 14-31 illustrates such a scenario. A DS3 facility (NETLOCXX / NETLOCYY /
DS3 / T3 / 333) rides a channel provided by NETLOCAA / NETLOCBB / STM16 /
SM16 / 101. The Z end point of this SM16 facility is being rehomed to a device in
NETLOCGG. The DS3 facility must be reassigned to a different channel as a result of
the rehoming.
Because connectivity identifiers include A and Z network/entity location codes, they
can change when connectivities are rehomed. In Figure 14-31, the connectivity
NETLOCAA / NETLOCBB / STM16 / SM16 / 101 changes to NETLOCAA /
NETLOCGG / STM16 / SM16 / 101. See "About Connectivity Identifiers "for more
information about how connectivity identifiers are constructed.
The serial number of a connectivity can also change as a result of rehoming.
Connectivity serial numbers must be unique within the context of the A and Z location
pairs, so rehoming can result in a conflict with an existing serial number.
The gray channels in Figure 14-31 indicate the assignments that are removed as the
result of rehoming. The channel reassignment from the NETLOCAA / NETLOCBB /

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STM16 / SM16 / 101 / 1-1-1-1 channel to NETLOCAA / NETLOCGG / STM16 / SM16 / 101 /
1-1-1-1 occurs automatically because rehoming a parent facility also rehomes its channels.
The DS3 rider has a gap, however, between the device interfaces on NETLOCGG and the
drop side on NETLOCBB. You must resolve this gap separately from the rehoming activity.

Figure 14-31 Rehoming with Resulting Gap

About the Rehoming User Interface


You plan and manage rehoming in the Rehome section that becomes available when you
create or select a rehoming activity. The Rehome section includes device tree views in which
you select the source device (the device that provides the interface on which the connectivity
is currently terminated) and the target device (the device that provides the interface that you
want to terminate the connectivity).
After selecting the source and target devices, you use the Rehome Connectivities tree views
to configure the activity. You drill down through the source device's hierarchy to select specific
the device interface on which the connectivity is terminated. You then drill down through the
hierarchy of the target device to select the new device interface. You can select multiple pairs
of interfaces in the same activity. Based on your selections, UIM populates the Proposed
Changes table with a list of the entities that will be changed to complete the rehoming activity.
When you have finished configuring the activity, click Add to Rehome. The Change Items
tab in the Project Details page is populated with a list of actions that corresponds to the
proposed entity changes from the dialog box.
Figure 14-32 shows the Change Items and Impact Items tabs for a rehoming activity in
which the end point of a T1 facility is moved from one device interface to another. A
connectivity gap results from this change, as shown in the Impact Items tab. In this case,
UIM was able to resolve the gap successfully. If UIM could not resolve the gap, the action
would be shown in In Progress status and you would need to resolve the gap manually.

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Figure 14-32 Rehoming Change Items and Impact Items Tabs

See "Projects" and the UIM Help for more information about managing projects and
activities.

Inserting and Removing Nodes in Networks


UIM enables you to insert and remove network nodes that represent logical devices.
UIM manages the required actions, such as channel reassignments and creating
connectivities.
When you insert a node in this way, UIM creates two new connectivities to replace the
existing connectivity. You select a logical device that the inserted node represents and
specify the device interface on which two new connectivities will be terminated.
Figure 14-33 illustrates a simple network scenario in which a new add-drop multiplexer
in Paris is inserted between two existing multiplexers in London and Frankfurt. The
previous London-to-Frankfurt STM16 connectivity is replaced by two new STM16
connectivities: one from London to Paris and another from Paris to Frankfurt.

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Figure 14-33 Simple Node Insertion Scenario

UIM automatically manages the channel reassignments and termination changes. For
example, when you insert a node and replace a connectivity that has riders, the riders must
be groomed to new channel assignments. UIM manages this grooming automatically.
Figure 14-34 and Figure 14-35 illustrate this scenario. In this example, the middle portion of a
T1 facility's path rides a channel provided by the FRSCTXAA / PLANTXAA DS3 facility. The
T1 rider has jumpers and cross-connects at its endpoints.

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Figure 14-34 Network Node Insertion: Before

A new device and location are inserted between the PLANTXXA and FRSXTXXA
locations, resulting in the creation of two new T3 facilities to replace the previous T3.
The T1 rider must now be groomed to reflect the network changes. Its terminations on
the channel banks are unchanged, but all of the jumpers, cross-connects, and channel
assignments must be updated as shown in Figure 14-35.

Figure 14-35 Network Node Insertion: After

Connectivities that are assigned to the groomed T1 are unaffected because its
terminations are unchanged. For example, if a DS0 service trail is riding a channel
provided by the T1, its connectivity design requires no modification. It is still assigned
to the same channel, although the parent facility of that channel has been groomed.
Removing a network is the reverse of inserting one. For example, suppose that you
want to remove the node that represents logical device ALLNTXXAK01 in
Figure 14-35. In this scenario, the two connectivities (and their channels) terminated
on the devices must be unterminated and then replaced by a new connectivity that
connects PLANTXXAM01 and FRSCTXXAM01. UIM handles the required termination
changes and channel reassignments. Riders that were enabled by the existing
connectivities are reassigned to the replacement.
You can insert a node into an edge:
• When the edge represents only one connectivity.
• The connectivity is represented by only one edge.
• The connectivity is terminated by logical devices on both ends.

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You can remove a node:


• When the node has exactly two edges.
• When all of the cross-connects in the device that the node represents are between the
source connectivities represented by the source edges.

Node Insertion User Interface Overview


You manage node insertion in the Insert Node section that becomes available when you
create or select an insert node activity. The section includes a network visualization in which
you select the network that contains the affected nodes and edges.
You configure the activity in the Insert Node dialog box. This dialog box includes a wizard
interface in which you:
• Select the network edge into which you want to insert the node. The edge into which you
insert the node must be a facility and not a rider.
• Select the logical device you want the inserted node to represent. The device must have
two free device interfaces that are compatible with the rate code of the existing
connectivity represented by the edge.
• Select the device interfaces on which to terminate the two connectivities that will be
created. The dialog box shows the existing connectivity (the source) and the new
connectivities (the targets) in a table similar to the Connectivity Design tab used to
enable and terminate channelized connectivity. You specify the device interfaces on
which to terminate the Z end point of the first new connectivity and the A end point of the
second. Figure 14-36 shows the Select Interfaces area of the dialog box. In this case,
one device interface has been selected, as indicated by the green check mark. One
device interface has yet to be selected, as indicated by the red icon.

Figure 14-36 Select Interfaces Area of the Insert Node Dialog Box

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• Review proposed changes. The Review area of the dialog box provides a list of
the selections you have made, as shown in Figure 14-37. You can use the Back
button to navigate to previous areas if necessary.

Figure 14-37 Review Area of the Insert Node Dialog Box

Figure 14-38 shows the Insert Node section after the activity has been configured. A
new node representing the Q06_BANG.005.LD logical device will be inserted between
the existing Q06_BANG.002.LD and Q06_BANG.003.LD nodes. The red dotted line
represents the edge that will be replaced while the blue dotted line represents the two
new edges.The Change Items tab shows the entities that will be changed as a result
of the activity. Because the activity has not yet been submitted, the Impact Items tab
has not been populated.

Figure 14-38 UIM Insert Node User Interface - After Activity Configuration

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After the activity has been processed, UIM saves the activity configuration details, change
items, and impact items so that you can refer to them in the future. For example, you can
view the network visualizations to see where the node was inserted.

Node Removal User Interface Overview


You manage node removal in the Remove Node section that becomes available when you
create or select a remove node activity. The section includes a network visualization in which
you select the network that contains the affected nodes and edges.
You configure the activity in the Remove Node dialog box. This dialog box includes a wizard
interface in which you:
• Select the network node that you want to remove.
• Review proposed changes. You can use the Back button to navigate to previous areas if
necessary.
When you have finished configuring the activity in the Remove Node dialog box, the network
visualization in the Source area in the Remove Node section shows the planned changes
with edges to be removed colored red.The Change Items tab is populated with a list of
actions that corresponds to the proposed entity changes from the dialog box.
UIM saves the activity configuration details, change items, and impact items so that you can
refer to them in the future. For example, you can view the network visualizations to see where
the node was removed.

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15
Packet Connectivity
This chapter explains how you use packet connectivity features in Oracle Communications
Unified Inventory Management (UIM). You can groom or rehome a packet connectivity that
acts as a rider or bearer. The procedure of grooming and rehoming a packet connectivity is
similar to that of a channelized connectivity. See "About Grooming" and "About Rehoming" for
more information on grooming and rehoming.
Packet connectivity is one of several types of connectivity supported by UIM. See
"Connectivity Overview " for information about features shared by all Connectivity entities.
UIM packet connectivity support includes Packet Connectivity entities and other entities that
work together to model an entire service.

About Packet Connectivity


In packet-based connectivity, data is transmitted in blocks called packets or cells. Because
capacity for these technologies is defined by volume or bandwidth rather than by channels or
time-slots, packet connectivity is sometimes called bandwidth connectivity. Several
technologies are based on packet connectivity, including Ethernet, Frame Relay,
Asynchronous Transfer Mode (ATM), and Multiprotocol Label Switching (MPLS).
In UIM, you use Packet Connectivity entities to represent this type of connectivity. Packet
Connectivity entities are based on Connectivity specifications in which the Connectivity
Classification is set to Packet.
UIM supports all of these technologies and provides extensive support for Carrier Ethernet in
the OracleComms_UIM_CarrierEthernet cartridge. Support for other packet technologies is
provided in the OracleComms_UIM_Packet cartridge. See UIM Carrier Ethernet Cartridge
Guide and UIM Cartridge Guide for more information about the content of these cartridges.
Packet connectivity can coexist with channelized connectivity and pipes. For example, a
packet facility can be enabled by one or more channels of a T-Carrier channelized
connectivity. Similarly, a packet connectivity can enable or be enabled by a pipe.
UIM cartridges supply a number of Packet Connectivity specifications that you can use or
modify. For example, the Carrier Ethernet sample cartridge includes specifications for ENNI,
INNI, and UNI connectivities. The Packet sample cartridge includes specifications for ATM,
Frame Relay, and other connectivities. You can also create your own packet connectivities in
Design Studio. See Design Studio Help for more information.

About Flow Identifiers


Packet connectivity technologies use IDs or tags to differentiate network traffic and make it
visible to only the appropriate devices. By isolating network traffic in this way, the same
physical or infrastructure network can support multiple virtual networks. For example, the
Carrier Ethernet technology uses VLAN IDs for this purpose. ATM uses VPI and VCI, while
Frame Relay uses DLCI.

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About Flow Identifiers

In UIM, you use Flow Identifier entities to represent these various types of identifiers.
Flow identifiers are specification-based entities that can be customized to fit your
business and technological requirements.
The Carrier Ethernet and Packet cartridges include Flow Identifier specifications. The
Carrier Ethernet cartridge includes CE-VLAN, Custom-Tag, P-Tag, SP-VLAN, and W-
Tag specifications. The Packet sample cartridge includes VCI, VPI, and DLCI
specifications. You can use these specifications as they are or copy and modify them
for your requirements. You can also create your own Flow Identifier specifications in
Design Studio.
Flow identifiers can be marked as managed or unmanaged in their specifications:
• Managed flow identifiers are grouped into network address domains and resource
pools from which they can be selected and assigned to packet virtual networks
(PVNs) and service networks. For example, the SP-VLAN flow identifier in the
Carrier Ethernet cartridge is managed. See "Network Address Domains" and
"About Inventory Group Types and Resource Pools" for more information.
• Unmanaged flow identifiers are received on a service order and referenced with a
service location on the service. They are provided by customers and therefore not
managed by service providers. For example, the CE-VLAN flow identifier in the
Carrier Ethernet cartridge is unmanaged.
In UIM, you can assign flow identifiers to packet virtual network configurations and
service network configurations. When you assign a flow identifier to a network, UIM
automatically assigns the flow identifier to all the flow interfaces in the network. You
can assign flow identifiers to networks either in the Network Topology view or in the
network configuration.
You can manually unassign and assign flow identifiers for individual flow interfaces.
For example, you may want to implement VLAN ID translation. See "VLAN ID
Translation" for more information.

Assigning Flow Identifiers to Connectivities and Connectivity


Segments
You can assign flow identifiers to connectivities while you are designing them. There
are two options:
• You can assign a flow identifier to the connectivity and have that flow identifier
referenced on both the A and Z flow interfaces terminating the connectivity.
• You can assign a flow identifier to the connectivity and have that flow identifier
referenced by either the A or Z flow interface.
You can also assign flow identifiers to the individual segments of a connectivity design.
The flow identifier is assigned to the parent connectivity, and is automatically
referenced on the flow interface configuration of the flow interfaces on each end of the
connectivity segment. The flow identifier is then displayed on the connectivity design.
See UIM Help for more information about assigning flow identifiers to connectivities.

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About Flow Identifiers

Q-in-Q Stacking
UIM flow identifiers support Q-in-Q stacking. Q-in-Q stacking enables VLAN IDs to be
encapsulated (stacked) within each other. Stacking allows traffic from different service
providers with the same VLAN ID to travel safely through a network.
For example, suppose Customer A's CE- VLAN and Customer B's CE-VLAN use the VLAN
ID 10. When the traffic enters the service provider network, Customer A's traffic can be
stacked on the service provider's SP-VLAN ID 50 and Customer B's traffic can be stacked on
the service provider's SP-VLAN ID 100. This stacking enables the two customer's traffic to be
separated within the network even though their original VLAN IDs are the same.
In UIM, you implement Q-in-Q stacking by defining stacking levels in Flow Identifier
specifications. For example, the Carrier Ethernet sample cartridge includes a CE-VLAN Flow
Identifier specification with a stacking level of 0 and an SP-VLAN Flow Identifier specification
with a stacking level of 1. That means that flow identifiers based on the CE-VLAN
specification can be stacked within flow identifiers based on the SP-VLAN specification. To
implement Q-in-Q stacking with these specifications, you include a CE-VLAN flow identifier in
the Service configuration and add the SP-VLAN flow identifier to the PVN.
See Design Studio Help for more information about designing Flow Identifier specifications.

VLAN ID Translation
In Carrier Ethernet networks, VLAN ID translation is sometimes required. VLAN ID translation
involves changing the ID of incoming packets at a switch. For example, Figure 15-1 illustrates
a situation in which an interface on a switch carries traffic from one direction with VLAN ID 5
and another interface on the same switch carries traffic from the other direction with VLAN ID
100. The switch receives traffic on one interface, translates the ID, and then sends the traffic
out on the other interface.

Figure 15-1 VLAN ID Translation

To model VLAN ID translation in UIM, you manually assign flow identifiers to flow interfaces,
thereby overriding the flow identifier assignment from the PVN. You assign the flow identifier
from the Network Topology view of the PVN in which the flow interface appears.
For example, in the example in Figure 15-1, you can model the switch as a logical device.
The logical device has two flow interfaces with a cross-connect between them. To translate

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Performance Parameters

the VLAN ID, you assign an SP-VLAN flow identifier with stacking level 2 and an ID of
5 to one interface and a P-Tag flow identifier with stacking level 100 and an ID of 100
to the other.
A flow interface can have multiple flow identifiers. For example, an Ethernet flow
interface could have a CE-VLAN flow identifier that identifies traffic coming from a
customer's service location. The same flow interface can have an SP-VLAN flow
identifier that identifies a PVN, such as an EVC.

Performance Parameters
Services based on packet connectivity often include requirements for class of service
(CoS) and quality of service (QoS). These requirements guarantee specific levels of
performance to the subscriber. For example, when a subscriber contracts with a
service provider for Carrier Ethernet service, the service provider guarantees
bandwidth and excess bandwidth levels based on performance parameters.
In UIM, these performance parameters are modeled as Custom Object entities with
characteristics that represent the various metrics.
For example, the Carrier Ethernet cartridge includes a number of Custom Object
specifications that model the CoS and QoS attributes defined by the Metro Ethernet
Forum (MEF). Specifications for other entities, such as service and network
configurations, include references to the CoS and QoS Custom Object specifications
that apply to them.
Similarly, the Packet Cartridge includes specifications for ATM and Frame Relay QoS
and traffic parameters.
You can also define your own Custom Object specifications for QoS and CoS
requirements not supplied in the cartridges.
See "Custom Objects" for more information about Custom Object entities and UIM
Carrier Ethernet Cartridge Guide for more information about how they are used in
Carrier Ethernet services.

Enabling Packet Connectivity


Like other connectivities, you enable and terminate a packet connectivity as part of the
design process. Packet connectivity can be enabled by channelized connectivity,
packet connectivity, and pipes in any combination.
See "Designing Connectivity" for more information about the connectivity design
process, including using gap analysis.

Enabling Packet Connectivity with Channelized Connectivity


Enablement by channelized connectivity includes support for virtual concatenation
(VCAT), a system in which a subset of channels in a channelized facility are grouped
to enable packet connectivity.
Without VCAT, bandwidth is wasted because a full facility is used to support “non-
telephony" bit rates. For example, Carrier Ethernet includes a 10 Mbps bit rate.
Without VCAT. a full E3 facility (34.468 Mbps) or DS3 facility (44.736 Mbps) is required
to enable the Carrier Ethernet connectivity.

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With VCAT, that 10 Mbps connectivity can be enabled by two of the four E2 channels in an E3
facility or seven of the 28 DS1 channels in a DS3 facility. The unused channels can be used
for other purposes.
The UIM signal architecture determines which channels can be virtually concatenated to
support which packet connectivities. The valid VCAT combinations are reflected in the
Connectivities Supported By list in the Gap Analysis page.
When you select a channel arrangement in the Connectivities Supported By list and select
the Contiguous Channels, gap analysis includes those criteria in its search.

Enabling Packet Connectivity with Packet Connectivity


You can enable a packet connectivity with one or more packet connectivities. (This capability
is called “packet-over-packet.") For each segment of the path, the rate code of the enabling
connectivity must be greater than or equal to than the rate code of the enabled connectivity.
For example, an Ethernet connectivity with a 10GigE rate code can be enabled by a
connectivity with a 40GigE rate code but not by one with a 1GigE rate code.
Some special termination rules apply in packet-over-packet enablement scenarios. See
"Packet-Over-Packet Termination Rules" for more information.

Packet-Over-Packet Termination Rules


Packet connectivities enabled by other packet connectivities must be terminated on flow
interfaces. This rule is true throughout all levels of enablement. For example, your inventory
could include a 40GigE connectivity enabling a 10GigE which enables a 1GigE connectivity.
In this situation, 10GigE and 1GigE connectivities must be terminated on flow interfaces.
Assuming it is not enabled by another packet connectivity, the 40GigE connectivity can be
terminated on either a flow interface or directly on a media interface.
For packet connectivities not enabled by other packet connectivity, you can terminate directly
on a media interface only if its rate code exactly matches the rate code of the connectivity. If
the rate codes, do not match, you see an error message.
If the rate code of the media interface exceeds that of the connectivity, UIM creates a child
flow interface that matches the capacity of the connectivity. It then terminates the connectivity
on that flow interface. The remaining capacity of the parent media interface remains available
for consumption. You must select the Terminate at Flow Interface menu option for flow
interfaces to be created by UIM. Otherwise, you see an error message stating that the device
interface rate code does not support the connectivity.
In the Connectivity Design tab, you select how you want to terminate a connectivity. If you
select Terminate at Media Interface, you can select a media interface. If you select
Terminate at Flow Interface, you select a media interface and UIM automatically creates a
flow interface for you.
In most cases, flow interfaces that UIM creates are deleted when they are unassigned or
when a connectivity design that includes them is cancelled. There are some exceptions to
this rule. For example, if you cancel the second version of a connectivity design, only flow
interfaces created in the second version are deleted. Flow interfaces included in the first
version remain. Similarly, if in a connectivity design you unassign or delete segments that
include flow interfaces, those flow interfaces are restored if you cancel the design.

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Packet Enablement Scenarios


The following sections provides three examples of terminating and enabling a packet
connectivity. Two of the scenarios include VCAT.
• Ethernet Packet Connectivity Enabled by Ethernet Packet Connectivity
• UNI Connectivity Enabled by T-Carrier Channels
• INNI Connectivity Enabled by SDH Channels

Ethernet Packet Connectivity Enabled by Ethernet Packet Connectivity


In this scenario, you want to create a 1 Gbps Ethernet connectivity between Tucson,
AZ to Tucumcari, NM. As shown in Figure 15-2, your network already includes
locations in all three cities.

Figure 15-2 Transport Network

40 Gbps connectivity exists between Tucson and Albuquerque and Albuquerque and
Tucumcari, represented in UIM as ALBQ/TUCS/40GigE/GE40/1 and ALBQ/TUCU/
40GigE/GE40/1. These two connectivities are terminated on media interfaces of
logical devices located at the three network locations shown in Figure 15-2.
You will enable the new 1 Gbps connectivity with capacity from the two 40 Gbps
connectivities.
You start by creating the 1 Gbps Ethernet connectivity, specifying Tucson as the A
location and Tucumcari as the Z location. The connectivity will have a name similar to
TUCS / TUCU / 1GigE / GE1 / 1.
When the TUCS / TUCU / 1GigE / GE1 / 1 connectivity has been created, open its
Connectivity Design tab to terminate and enable it:
1. On the A side of TUCS / TUCU / 1GigE / GE1 / 1, click the Terminate icon, then
select Terminate at Flow Interface. When the Device Search screen appears,
select a media interface on the device that terminates the ALBQ/TUCS/40GigE/
GE40/1 connectivity, then click Assign.
UIM creates a 1 Gbps flow interface under the media interface and assigns it to
the TUCS / TUCU / 1GigE / GE1 / 1 connectivity.
2. Repeat step 1 for the Z side, selecting the mediate interface that terminates ALBQ/
TUCU/40GigE/GE40/1

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The connectivity is now terminated. You now must resolve the gap.

3. At the Gap icon, select Assign Connectivity to Resolve this Gap, search for the ALBQ/
TUCS/40GigE/GE40/1 connectivity, and click Assign.
UIM does the following:
• Creates a flow interface under the 40GigE media interface so that the cross connect
can be created.
• Creates a trail bound cross-connect to the 40GigE media interface of the 40GigE
connectivity.
• Adds the1GigE connectivity as a rider of the ALBQ/TUCS/40GigE/GE40/1
connectivity and consumes the relevant capacity.
A new gap appears, this time for the segment between ALBQ and TUCU.
4. At the newly created Gap icon, repeat step 3, searching for the ALBQ/TUCU/40GigE/
GE40/1 connectivity.
UIM does the following:
• Creates two flow interfaces: one under the 40GigE media interface on the Z side of
the ALBQ/TUCS/40GigE/GE40/1 connectivity and another under the 40GigE media
interface on the A side of the ALBQ/TUCU/40GigE/GE40/1 connectivity.
• Creates a cross connect between the two new flow interfaces.
• Creates flow interface under the 40GigE media interface on the Z side of the ALBQ/
TUCU/40GigE/GE40/1 connectivity.
• Creates a trail-bound cross-connect from the 40GigE media interface on the Z side of
ALBQ/TUCU/40GigE/GE40/1 connectivity to the 1GigE Flow Interface terminating the
TUCS / TUCU / 1GigE / GE1 / 1 connectivity.

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You can partially automate this process by using Gap Analysis to replace steps 3
and 4. Specify Tucson and Tucumcari as the source and target. See "Assigning
Transport" and UIM Help for more information.
5. Assign a flow identifier to UCS / TUCU / 1GigE / GE1 / 1.
In this example, you assign a flow identifier to the connectivity you are designing
and apply it to both flow interfaces. You could also choose to assign a flow
identifier to the connectivity and apply it to only one flow interface. In addition, you
could choose to assign flow identifiers to the connectivity segments in the design.
See "Assigning Flow Identifiers to Connectivities and Connectivity Segments" for
more information.
a. In the tool bar, click the Assign Flow Identifier to Both Ends icon.
The Flow Identifier Search page appears.
b. Search for and select a flow identifier.
The selected flow identifier is assigned to the connectivity and referenced by
the flow interfaces that terminate it.
Figure 15-3 illustrates the completed design.

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Figure 15-3 1 Gbps Ethernet Connectivity Enablement

Figure 15-4 illustrates the enablement scenario schematically.

Figure 15-4 1 Gbps Ethernet Connectivity Enablement (Schematic View)

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UNI Connectivity Enabled by T-Carrier Channels


This section provides an example of Ethernet UNI connectivity enabled by virtually
concatenated channels in a T-Carrier facility. The example assumes that you are a
Carrier Ethernet service provider implementing a solution over your own network
infrastructure. No other service providers are involved and you have installed CPE at
the customer site.
The service location on the A side of the UNI connectivity is in Abbot, AZ. Because
you have installed network equipment at this site, you can model it as both a service
location and a network location (NETLOCA). The PE router on the Z side of the
connectivity is at your network location in Washington, AZ (NETLOCW).
Transport is provided by seven channels from a DS3 facility that connects the two
network locations. The channels use VCAT to combine their bandwidth. A jumper
connects a 10 Mbps interface on the CE device to a 10 Mbps interface on the add-
drop multiplexer (ADM) that also provides interfaces for the DS3 facility and its
channels. A similar arrangement of cross-connects and a jumper connect the DCS and
PE on the other end of the connectivity. Figure 15-5 illustrates this enablement
scenario.

Figure 15-5 Ethernet UNI Connectivity Enabled by DS1 Channels

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Assuming that the DS3 facility already exists, has had its capacity configured, and has seven
contiguous, unassigned channels, do the following to create and design the UNI connectivity:
1. Create two logical devices based on the Packet Network Device specification to
represent the CPE and the PE.
• Locate the CPE device at the service location in Abbott, AZ.
• Locate the PE device at the NETLOCW network location.
• Create one or more device interfaces with a 10M (10 Mbps) rate code on each
device.
2. Create a connectivity based on the UNI Connectivity specification.
• Specify the A side of the connectivity as the combined network and service location
in Abbott, AZ.
• Specify the Z side of the connectivity as NETLOCW.
• Set the rate code to 10M (10 Mbps).
3. In the Connectivity Design tab of the new connectivity, terminate the connectivity on 10M
device interfaces on the CPE and PE devices.
4. Select the central segment of the path and perform a gap analysis. (See UIM Help and
"Assigning Transport" for more information about gap analysis.)
• Specify NETLOCA and NETLOCW as the Source and Target locations.
• In the Connectivities Supported By area, select (7) DS1 and Contiguous Channels.
UIM returns a path that includes seven channels in the preexisting DS3 facility. (Other
paths may also be returned depending on the resources in your network.)
5. Assign the path that includes the DS3 facility to the segment.
6. Resolve the remaining gaps by creating jumpers on the A and Z sides of the connectivity.
7. Complete the connectivity design.

INNI Connectivity Enabled by SDH Channels


This section provides an example of the creation and design of a 1 Gbps Ethernet INNI
connectivity that is enabled by seven virtually concatenated VC4 channels provided by an
STM64 channelized connectivity. The example assumes that you are an Ethernet service
provider and that no other service providers are involved in the solution.
An Ethernet INNI connectivity between Chennai and Delhi is enabled by two segments of an
SDH ring network that also connects Bangalore and Hyderabad. Figure 15-6 illustrates the
enablement scenario.

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Figure 15-6 Gigabit Ethernet Enabled by VC4 Channels

SDH Network Infrastructure


In this example, an existing SDH ring network connects offices in Bangalore,
Hyderabad, Delhi, and Chennai. These customer sites are represent in UIM by four
property locations:
• BANG
• HYDB
• DELH
• CHEN
There are add-drop multiplexers (ADMs) at each location, represented in UIM by
Logical Device entities with the following network entity codes:
• HYDB.001.ADMLD
• BANG.001.ADMLD
• DELH.001.ADMLD
• CHEN.001.ADMLD
Each ADM includes a device interface hierarchy that includes two STM64 interfaces,
each with 64 VC4 sub-interfaces.
Connectivity in the ring network is represented by 4 STM64 Channelized Connectivity
entities:
• BANG.001 / CHEN.001 / STM64 / SM64 / 1
• CHEN.001 / HYDB.001 / STM64 / SM64 / 1

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• HYDB.001 / DELH.001 / STM64 / SM64 / 1


• BANG.001 / DELH.001 / STM64 / SM64 / 1
The connectivities are terminated on the STM64 interfaces at the property locations. The
capacity of each connectivity is configured to 64 VC4 channels, corresponding to the 64 VC4
sub-interfaces on each media interface.

Creating and Designing the INNI Connectivity


To represent ADMs for the INNI connectivity, create two Logical Device entities based on the
Packet Network Device specification located at the existing property locations for Chennai
and Delhi. Name these logical devices DELH.002.ADMLD and CHEN.002.ADMLD. On each
logical device, add 4 GigE device interfaces.
Create a Connectivity entity with the following attributes:
• Technology: Ethernet
• Specification: Ethernet INNI Connectivity
• A Network Location: CHEN.002
• Z Network Location: DELH.002
• Rate Code: GigE
• Function: GE1
• Duplex Mode: Full Duplex
• MTU Size: 1522
• Physical Medium: 10BASE-T
In the Connectivity Design tab for the Ethernet INNI connectivity, complete the design as
follows:
1. Terminate the A side of the connectivity on a GigE interface of the CHEN.002.ADMLD
logical device.
2. Terminate the Z side of the connectivity on a GigE interface of the DELH.002.ADMLD
logical device.
3. Use gap analysis with the following details and update the channels:
Source: CHEN.001
Target: DELH.001
Connectivities Supported By: 7VC4
Contiguous Channels: True
Gap analysis finds the STM64 connectivities from CHEN.001 to BANG.001 and from
BANG.001 to DELH.001 and assigns seven VC4 channels to the INNI connectivity.
4. Resolve the remaining gaps by creating jumpers on the A and Z sides of the connectivity.
5. Complete the connectivity design.

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16
Service Connectivity
This chapter explains how you use the service connectivity features in Oracle
Communications Unified Inventory Management (UIM). You can groom or rehome a service
connectivity that acts as a rider. The procedure of grooming and rehoming a service
connectivity is similar to that of a channelized connectivity. See "About Grooming" and "About
Rehoming" for more information on grooming and rehoming.

About Service Connectivity


Service connectivity expresses the requirements of a service in terms of transmission bit
rates and the locations to be connected. This type of connectivity is sometimes called a
service trail.
Because a service connectivity represents required bandwidth rather than available
bandwidth, it cannot have riders. A service connectivity consumes other types of connectivity
and resources, but cannot be consumed itself. You can enable service connectivities with
channelized connectivity, packet connectivity, or both. The bit rate of a service connectivity
cannot exceed that of its enabling connectivity. See UIM Help for more information about
enabling connectivities.
Service connectivities are not defined by a technology, so when you create a Service
Connectivity specification in Design Studio, the technology is automatically set to Undefined.
Service Connectivity specifications include an attribute (Service Connectivity Controlled)
that determines how you create and use service connectivities based on the specification:
• If Service Connectivity Controlled is not enabled, you create and configure the service
connectivity normally. Although it is created outside the context of service configurations,
you can include the service connectivity in service configurations. See "Service
Connectivity Examples" for an example. See UIM Help for information about creating
connectivities, including service connectivities.
• If Service Connectivity Controlled is enabled, you can create the service connectivity
only as part of a service configuration. This type of service connectivity is used in packet-
based service arrangements, such as Carrier Ethernet. See "Service Configuration-
Controlled Service Connectivities" for more information.

Service Connectivity Examples


You can use service connectivities to represent services such as VoIP that are enabled by
other connectivity. For example, Figure 16-1 illustrates a VoIP service that is enabled by an
OC192 connectivity in one segment and a 10 Gbps Ethernet connectivity in another segment.

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About Service Connectivity

Figure 16-1 VoIP Service Connectivity

You can also use service connectivities to represent circuits that are designed
internally by a provider and are not initially part of a service. They can be included
subsequently in customer service designs.These connectivities are sometimes called
Official Use or Company Use circuits.
For example, a service connectivity could be used to represent an X2 link connecting
cell towers in an LTE backhaul scenario. Figure 16-2 illustrates an X2 link enabled by
other connectivities of various different technologies.

Figure 16-2 Service Connectivity for LTE Backhaul

Figure 16-3 illustrates the Connectivity Design tab of this service connectivity. The
service connectivity is enable by five Ethernet connectivities, one of which is enabled
by the STM64 ring.

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Figure 16-3 X2 Link Enablement

Service Configuration-Controlled Service Connectivities


Unlike other connectivity entities, you do not create service configuration-controlled
connectivities directly. Instead, you create them in the process of configuring the services to
which they are assigned. For example, when you design an Ethernet Access service as part
of a Carrier Ethernet E-LAN service, you create a service connectivity. You assign the service
connectivity as a configuration item in the Ethernet Access service configuration.
The life cycle of a service connectivity is bound to that of the Service configuration to which it
is assigned. When the service connectivity is first created, it can be viewed only from within
the Service configuration. It is in Pending Install status and cannot be searched for in UIM.
When the Service configuration is completed, the service connectivity is transitioned to the
Current context. It is then visible in the search results.
Similarly when you disconnect a service, the parent service configuration transitions to
Pending Disconnect status. This transition propagates to the service connectivity and it is
also transitioned to Pending Disconnect. Completing the disconnect of the service completes
the disconnect of the service connectivity.
You use service configuration-controlled service connectivities in two contexts:
• Connecting service locations to the provider network in multipoint services. For example,
in a Carrier Ethernet E-LAN service, there are separate Ethernet Access services for
each service location. A service connectivity is assigned to the Ethernet Access service
configuration.

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• Representing end-to-end service connectivity in point-to-point services. For


example, in a Carrier Ethernet E-Line service, a service connectivity is assigned to
the service configuration.
Service connectivity designs are created automatically based on the configuration of
their parent service. The Connectivity Design tab for service connectivities is read-
only.
This type of service connectivity always has at least one end point at a service
location. The other end point can be at another service location or at a network
location. When assigned to Ethernet Access services, one end point is at a service
location and the other is at a network location. When assigned to a point-to-point
service such as an E-Line service, both end points are at service locations.

Service Connectivity in Multipoint Services


In a multipoint Carrier Ethernet network, service connectivities are network segments
that connect service locations to a service provider network. For each service location,
there is an Ethernet Access Service with a corresponding service connectivity. The
service connectivity is enabled by the UNI connectivity that connects the CE device at
the service location to the PE device at the provider network.
For example, Figure 16-4 illustrates the configuration of an E-LAN service. The service
has three customer sites in Boston, Chicago, and New York. The Boston location's
service connectivity is VPN / 4 /1, which is enabled by the 4 FANEUILLE MARKET
BOSTON US/BOSMA3PRA UNI connectivity. Figure 16-5 illustrates the Connectivity
Design tab of the service of VPN / 4 /1.

Figure 16-4 E-LAN Service with Ethernet Access Service and Service Connectivity

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Figure 16-5 Service Connectivity Design Tab

Service Connectivities in Point-to-Point Services


In a point-to-point service, such as an Ethernet E-Line service, the service connectivity spans
the whole service from the A service location to the Z service location. Figure 16-6 and
Figure 16-7 illustrate a service connectivity in the context of an E-Line service.

Figure 16-6 E-Line Service with Service Connectivity

Figure 16-7 E-Line Service with Service Connectivity - Schematic View

The service connectivity is enabled by UNI connectivities on the service location ends and
network transport inside the service provider networks. Figure 16-8 illustrates the design of
the service connectivity shown in the previous figures.
A gap enables the service connectivity within the provider network because the service
connectivity reflects only the UNI connectivities up to their PVN trunk interfaces. The gap is
automatically labeled Gap – Network Transport.

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Figure 16-8 E-Line Service Connectivity Design

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17
Pipes
This chapter describes how you can use Pipe entities in Oracle Communications Unified
Inventory Management (UIM) to represent connectivity in your inventory.

Note:
This chapter includes examples of implementing channelized and packet
connectivity by using Pipe entities. These examples are still valid technically, but
Oracle recommends using Connectivity entities for these technologies. Connectivity
entities offer more functionality and efficiency than pipes. See "When to Use Pipes"
for more information.

When to Use Pipes


You can use Pipe entities, Connectivity entities, or both to represent connectivity in your
inventory.
Most common telecommunications connectivity scenarios can be implemented by using
Connectivity entities, which are extensions of Pipe entities. Connectivity entities include more
built-in functionality than pipes.
Pipe entities are designed for maximum flexibility, so you must define all of their attributes.
Connectivity entities, on the other hand, take advantage of pre-defined rate codes,
technologies, functions, and other attributes.
See the following chapters for information about Connectivity entities:
• Connectivity Overview
• Channelized Connectivity
• Packet Connectivity
• Service Connectivity
You can still implement solutions by using pipes directly, however. For example, pipes might
be applicable in situations such as:
• Existing UIM implementations. If you previously modeled connectivity using pipes, you
can continue to use those entities. Pipe and Connectivity entities can coexist in the same
inventory. Pipes can enable Connectivity entities and Connectivity entities can enable
pipes.
• Physical connections, such as cable pairs and local loops.
• Other forms of connectivity not implemented by other entities.

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Understanding Pipes
Pipes are the base entities for representing connectivity in UIM. You can use pipes to
represent both physical connectivity and logical connectivity. For example, you can use
a pipe to represent the logical connectivity of a 64 Kbps PVC (Permanent Virtual
Circuit) service trail. You can also use a pipe to represent the physical connectivity of a
100-pair cable.
Pipes can have bandwidth, a type of capacity that specifies the speed and amount of
data that can be transported over the pipe. In the case of digital signals, capacity is
defined by the speed of the signal. See "Understanding Capacity and Signal Structure"
for more information.
Every pipe has two termination points that represent its two ends. Signals travel over
pipes from one termination point to the other. The termination points are created
automatically when you create a pipe in UIM.
Termination points can be associated to various kinds of entities, such as device
interfaces and ports. This kind of association is called termination. A pipe and its
termination points are terminated on the entities to which the pipe termination points
are associated.
For example, you can terminate a pipe and its termination points on device interfaces
that are provided by logical devices. The logical devices can have place associations
to give the termination a geographic context. The place association ensures that the
pipe and its associated devices are included in the UIM topology. See "Topology" for
more information.
Figure 17-1 shows resource and place terminations for a 64 Kbps service trail pipe's
termination points.

Figure 17-1 Termination Point Resource Terminations

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See "Defining Pipe Specifications" for more information about designing Pipe specifications
and creating Pipe entities.

Understanding Pipe Relationships


You use relationships between pipes to define how connectivity is structured in your
inventory. Two important types of pipe relationships are provides and enables.

Provides Relationships
A provides relationship exists when one entity supplies one or more other entities that cannot
exist on their own. You create provides relationships by associating a signal structure with a
pipe or by building parent-child hierarchies of pipes.
For example, a TDM facility pipe provides channel pipes through signal structures. In this
case, UIM automatically builds hierarchies of child pipes based on the signal structure. See
"Understanding Capacity and Signal Structure" for more information about signal structures.
Similarly, a cable pipe provides cable-pair pipes. The child pipes can be defined by the parent
pipe's specification. They can also be added manually in UIM. See "Configuring and
Implementing Child Pipes for the Cable/Pair Model" for information about provides
relationships in cable and cable-pair pipes.
Figure 17-2 shows a provides relationship between a T3 facility and the 28 DS1 channels that
it provides.

Figure 17-2 Pipe Provides Relationship

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Enables Relationships
A pipe enables another pipe when it supports the transport of data by the other pipe. In
its simplest form, enablement refers to the association of a physical resource, such as
a cable pair to a customer service, such as POTS. For example, when you enable a
local loop by associating it with a cable pair, you are specifying the physical resource
that realizes the connectivity of the customer service.
Similarly, channels provided by a facility can enable a service trail. For example, a 100
Mbps service trail represents the connectivity of some service provided to a customer.
You can enable the service trail by associating it with two STS1 channels.
When a pipe enables another pipe, it can provide capacity to the enabled pipe. For
example, the STS1 channels mentioned in the previous paragraph supply their
capacity, defined in the signal structure of their parent OC3 facility pipe, to the service
trail they enable. See "Understanding Capacity and Signal Structure" for more
information.
Pipes can also be enabled by two separate connectivity paths. For example, multiple
paths can exist in SONET/SDH. See "About Multiple Enablement" for more
information.
Enables relationships also exist between the pipe termination points of enabling and
enabled pipes. In the simplest case, where a single pipe enables another pipe, the
termination points of the enabling pipe enable the termination points of the enabled
pipe. Pipes can also be enabled by a series of connected pipes that form a
connectivity path. The beginning and ending termination points of the connectivity path
are therefore not on the same pipe. In this case, the beginning termination point is on
the first pipe in the connectivity path and the ending termination point is on the last
pipe.
You can enable pipes either manually or automatically by using path analysis. See
"Enabling Pipes" for more information.

Provides and Enables Relationships in Combination


Figure 17-3 illustrates how the different types of relationships work together. This
example shows the enablement of a local loop by cable pairs. The cable pairs are
provided by cables. The local loop trail pipe is enabled by the following pipes that form
a continuous connectivity path:
• A feeder cable pair that connects an MDF to a cross-connect terminal.
• A cross-connect in the cross-connect terminal. UIM creates cross-connects when
two pipes that enable the same trail pipe are terminated on the same physical
device, equipment, or logical device. See "About Connectivity Gaps in Pipe
Enablement" for more information.
• A distribution cable pair that connects the cross-connect terminal to the subscriber
terminal.
The termination points of the parent cable are mapped to the termination points of the
cable pairs they provide. The originating termination point of the first cable pair
enables the originating termination point of the local loop, while the end termination
point of the second cable pair enables the end termination point of the local loop.

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Figure 17-3 Pipe Relationships in a Local Loop Enablement

About Multiple Enablement


The previous examples describe the enablement of pipes by a single connectivity path. It is
also possible for a pipe to be enabled by two separate connectivity paths. This capability is
required in ring-based network topologies, such as SONET/SDH, which include both a
primary and a secondary path.

Note:
This section describes how you can use Pipe entities to represent an SDH network.
Because SDH is a TDM technology, you can also use Channelized Connectivity
entities and their specialized functionality for this purpose. See "Channelized
Connectivity " for more information.

For example, consider a single-ring SDH network with four optical add-drop multiplexers
(OADMs). The four OADMs are modeled as logical devices with device interfaces on which
four STM4 facility pipes are terminated. Figure 17-4 illustrates such a ring.

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Figure 17-4 STM4 Ring

To enable an E1 service trail from OADM A to OADM C with both a primary path and a
secondary path, you can use two connectivity paths:
• From OADM A through OADM B to OADM C
• From OADM A through OADM D to OADM C
This connectivity is supplied by VC12 channels provided by the STM4 facility pipes
and by gap pipes as shown in Figure 17-5.

Note:
For visual clarity, maps and enables relationships between pipe termination
points are not shown in Figure 17-5.

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Figure 17-5 Multiple Enablement of an E1 Service Trail

Multiple enablement is also available in more complex ring topologies such as single-homed
and dual-homed subtended rings. See "About Network Topologies" and the Design Studio
Help for more information.
Multiple enablement can be done manually or automatically by using path analysis. See
"Enabling Pipes" for more information.

Trail Pipes and Connection Pipes


Pipes are classified into connections and trails depending on how they function in the
inventory:
• Connection pipes are used to directly enable trail pipes. A connection pipe cannot stand
on its own. It is always provided by a trail pipe. For example, a DS1 channel cannot exist
on its own; it must be provided by a T3 facility. Similarly, cable pairs are always provided
by cables.
• Trail pipes can be enabled by other pipes. It can exist on its own and can be enabled by
either connection pipes or by other trail pipes. For example, an ATM DS1 trail pipe can be

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enabled by a DS1 channel connection pipe. A 56 Kbps PVC service trail can be
enabled by an ATM DS1 trail pipe. Trail pipes can also provide connection pipes,
such as cable pairs or DS1 channels.
Trail pipes can enable other trail pipes, but not all trail pipes do so. For example, a
service trail is a logical representation of connectivity offered to a customer
between two points. A service trail does not enable anything and must be enabled
by a service provider's facilities.
A facility pipe is a kind of trail pipe that represents physical or logical connectivity
owned by a service provider. Facilities can enable service trails or other facilities.
For example, TDM facility pipes provide channels (connection pipes) that enable
other trail pipes. In this situation, the facility pipe indirectly enables other pipes
through its channel pipes.
Other facility pipes enable other pipes directly. For example, an ATM packet facility
directly enables other trail pipes by providing capacity in the form of variable
bandwidth.
Figure 17-6 illustrates the kinds of relationships that can exist among trail and
connection pipes. Two T3 facilities (trail pipes), along with additional connectivity not
shown, provide DS1 channels (connection pipes). These channels, with additional
connectivity between them, form a connectivity path that enables an ATM DS1 facility
(trail pipe). The ATM DS1 facility in turn enables another trail pipe, a 56 Kbps PVC
service trail.

Note:
For visual clarity, Figure 17-7 does not show relationships among pipe
termination points.

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Figure 17-6 Trail and Connection Pipes

Understanding Pipe Configurations


Pipe configurations enable you to specify pipe enablements and termination point resource
assignments that change over time. For example, a service trail could be enabled by a
particular connectivity path when it is first created. As the network evolves, new enablement
possibilities may emerge. By versioning the service trail pipe configurations, you can update
the enablement and specify when the change becomes effective. Pipe configurations can
include multiple enablements, as in SONET or SDH. See "About Multiple Enablement" for
more information.
Pipe configurations are similar to other entity configurations in concept, but they have some
special features:
• They are available only for pipes that have specifically been designated as versionable.
• Pipe configuration specifications are limited to specification options related to transport
and termination point resource assignment.

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– When you define a pipe configuration specification, you can specify that only
entities based on a particular Pipe specification can be used for enablement.
Path analysis returns only pipes based on the designated specifications when
it finds connectivity paths.
– You can specify a particular type of device or equipment that must be included
as an intermediate node in the connectivity path that enables the pipe. For
example, when you enable a DSL service trail pipe from a subscriber terminal
to a local exchange or CO switch, path analysis would normally find the most
direct path between the end points, bypassing the DSLAM. You can specify
that a DSLAM entity must be included as an intermediate node. In this case,
path analysis searches for paths that run from the subscriber terminal to a
DSLAM and from the DSLAM to the switch.
See "Designing and Implementing Pipe Configurations" for information about
designing and implementing pipe configurations. See "Enabling Pipes" for information
about enablement, including path analysis.

Understanding Pipe Directionality


Some pipes have directionality, which defines the direction that signals or routes flow
through a pipe. This might be necessary, for example, if the pipes enabling a service
trail pipe share termination points in a way that causes ambiguity about the
connectivity path. By setting the directionality of the service trail, you can resolve the
ambiguity.
There are two independent directionality settings:
• Signal directionality refers to the direction that signals flow on the pipe. Most
pipes are bi-directional, meaning that signals flow in both directions. Other pipes
are uni-directional, meaning that signals flow in one direction only. Examples of
uni-directional pipes are alarm and control operation connections.
• Routing directionality restricts or enables functions such as path analysis. For
example, you can define a pipe as uni-directional for routing purposes to restrict
the route of a connection from an originating point to a specific terminating point
while avoiding certain path segments.
For example, you use routing directionality to ensure proper routing to and from
the DSLAM in a DSL enablement. DSLAMs normally have two sides, a cable/
subscriber side and a switch/office side. Pipes connect the two DSLAM sides to
the MDF, where connections are made between the cable/subscriber pipe and the
cable pair or local loop and between the switch/office pipe and the POTS switch.
Routing directionality ensures that these MDF connections are made properly. The
routing direction for the cable/subscriber-side pipes is from the MDF to the
DSLAM. The routing direction for the switch/office-side pipes is from the DSLAM to
the MDF.
You set the directionality of a pipe by specifying which termination point is the source
(starting point) and which is the sink (ending point). Signals and routes flow from
source to sink. Path analysis uses this direction information with the source of the
query serving as the subscriber terminal device and the target as the switch device.
See the UIM Help for more information about setting pipe directionality.

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About Connectivity Gaps in Pipe Enablement


A connectivity gap occurs in the design of a pipe trail when there is not sufficient information
or continuity to complete a path.
UIM can automatically resolve these gaps during enablement in certain situations. Cross-
connects are created when the two enabling pipes are terminated on device interfaces within
the same logical device and at least one terminates on a sub-device interface. In other
situations, UIM cannot resolve the gap and it remains part of the enablement.
UIM can automatically resolve these gaps during enablement in certain situations:
• A trail-bound cross-connect is created when the two enabling pipes are terminated on
device interfaces within the same logical device and at least one terminates on a sub-
device interface.
• A trail-bound jumper is created when the two enabling pipes are terminated on ports
provided by a single Physical Device or Equipment entity or by two Physical Device or
Equipment entities at the same property location.
You can disable the creation of trail-bound cross-connect and trail-bound jumper to always
create a gap in pipe enablement using uim.ui.pipeEnablement.alwaysGap parameter in the
system-config.properties file. See UIM System Administrator's Guide for more information.

Note:
For scenarios where a pipe doesn't have child pipes/signal structure/capacity, pipe
enablement creates gap instead of jumper/cross-connect to support cases like
Optical Splitter/Optical Multiplexing.

In other situations, UIM cannot resolve the gap and it remains part of the enablement. See
"About Interconnections" for more information about cross-connects and jumpers.
Connectivity gaps also exist for channelized connectivity, but are used in somewhat different
ways. See "About Connectivity Gaps" for more information.

Understanding Capacity and Signal Structure


In UIM, capacity refers to the amount and type of resource that entities require or provide.
You define the nature of the capacity, how it is measured, and how it is used. See "Capacity"
for more information about capacity.

Note:
Pipes and signal termination points are the only UIM entities that can use the
capacity framework by default.

In the specific case of connectivity, capacity is bandwidth consumed or provided by pipes.


When a pipe enables another pipe, its bandwidth can be consumed by the enabled pipe.
Pipes can offer capacity in the following ways:

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• As a unit. For example, a cable pair's capacity can only be consumed as a whole
by the pipe it enables. In this case, you do not explicitly define the pipe's capacity
because it cannot be consumed in fractions or smaller units.
• In fractions of capacity. For example, an ATM DS3 facility pipe provides a total
capacity of 44.736 Mbps. This capacity can be consumed in variable amounts by
pipes enabled by the facility. For example, a PVC service trail could use 64 Kbps
of the DS3 pipe's bandwidth. See "Understanding Packet Capacity" for more
information.
• In increments, in the form of channels with unit capacity. TDM divides bandwidth
into channels that can be consumed in whole or in part by other pipes. For
example, a T3 facility pipe can provide a total of 44.736 Mbps divided into 28 D1
channel pipes of 1.544 Mbps unit capacity. You provide channelized capacity by
associating a signal structure with the pipe. See "Understanding Signal Structures"
for more information about signal structures.
These ways of providing and consuming capacity correspond to the three pipe models
supported by UIM. See "Understanding Pipe Models" for more information.

Understanding Packet Capacity


For pipes based on packet connectivity, you define capacity by defining the pipe's
capacity required (the amount of bandwidth it needs for its own enablement) and
capacity provided (the amount of bandwidth it makes available to pipes that it
enables). Some pipes have both capacity required and capacity provided because
they can enable other pipes and also be enabled by other pipes. Other pipes, such as
service trail pipes, have only capacity required because they are not used to enable
other pipes.
Figure 17-7 shows an example of packet capacity usage. It depicts an ATM DS3
facility pipe enabling a 64 Kbps service trail. The DS3 pipe requires and provides
44.736 Mbps. The service trail consumes 64 Kbps, leaving the DS3 facility pipe with
44.672 Mbps of capacity that can enable other pipes. (For simplicity, the enablement of
the ATM DS3 pipe is not shown.)

Figure 17-7 Packet Capacity Example

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See "Configuring Capacity for Packet Facility Pipes" for information about designing and
implementing capacity for packet pipes.

Understanding Signal Structures


Signal structures support connectivity by defining the capacity and channel hierarchy of TDM
facility pipes. Signal structures can support North American (for example, T1 or OC12) and
European (for example, E1 or STM4) digital signal rates. You should be familiar with the
basics of these kinds of digital signal technologies before reading this section.

Note:
Channelized Connectivity entities use a different system for defining signal
structures. See "About the UIM Signal Architecture" for more information.

When you associate a signal structure to a Pipe specification, the capacity defined in the
signal structure becomes available to pipes based on that specification and to the pipes they
provide. The hierarchy of the signal structure determines the way this capacity can be
distributed. For example, if you create a T3 signal structure comprising 28 DS1 channels, you
can assign it to a T3 facility Pipe specification. That makes the 44.736 Mbps of capacity
available to the facility pipe, to be distributed in 28 DS1 channels of 1.544 Mbps each.
You can configure signal structures so that channels can enable pipes that do not have
exactly matching capacities. For example, in SDH, a VC3 channel signal of 51.840 Mbps can
support a VC3 facility at 51.840 Mbps facility or an E3 facility at 34.368 Mbps. The entire
channel is consumed, even if the enabled pipe uses less than the full capacity. Any remaining
capacity is unavailable. See "Configuring Capacity with Signal Structures" and the Design
Studio Help for more information.

Simple and Complex Signal Structures


Signal structures can be divided into simple and complex categories:
• A simple signal structure has only two levels: a TTP (Trail Termination Point) and one
level of CTPs (Connection Termination Points).
• A complex signal structure has more than two levels: a TTP and two or more levels of
CTPs. Each layer in the structure defines how its parent signal breaks down to a lower
rate.
The distinction between simple and complex signal structures is important because it governs
how channel pipes associated with signal structures are created in UIM.
• When you create a pipe associated with a simple signal structure, all of the channels
provided by the pipe are created automatically by UIM, even if they are not currently
needed to provide capacity to pipes. Automatic creation of channel pipes is possible
because there is no ambiguity about how these channels can be used. They can only be
used individually.
For example, if a DS3 signal structure is mapped to a facility pipe, the 28 DS1 channel
pipes provided by the facility are created automatically when you create a DS3 facility
pipe. There is no ambiguity about how the DS3 will be channelized, so the channels can
be created automatically.

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• In complex signal structures, the system cannot know in advance how channels
will be used. A higher-level CTP may be mapped as a whole to a pipe, thus
making its lower-level CTPs unavailable. Alternatively, low-level CTPs may be
mapped individually, thus making its parent CTP unavailable as whole units.
Because of this potential ambiguity, UIM creates channels for pipes with complex
signal structures only when the channels are required.
See "Configuring Capacity with Signal Structures" for more information about
working with signal structures in UIM.

Simple Signal Structures


Simple signal structures have a hierarchy with only two levels: the TTP and one level
of CTPs. For example, a T1 signal structure comprises a TTP with a total capacity of
1.536 Mbps and 28 CTPs representing 64 Kbps DS0 channels. Figure 17-8 illustrates
such a signal structure. Other examples include T3 with 28 DS1 channels and E1 with
30 DS0 voice channels.

Figure 17-8 Simple Signal Structure

To supply capacity, the TTP is mapped to the termination points of a pipe. The
individual channels defined by the signal structure can then be used to supply capacity
to pipes provided by the one associated with the TTP. See "Configuring and
Implementing Pipe Termination" for information about mapping signal structures to
pipe termination points.
Figure 17-9 illustrates a simple signal structure mapped to pipes. Each of the 24 DS0
channels defined in the signal structure is mapped to a DS0 channel provided by the
T1 facility to which the signal structure as a whole is mapped.

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Figure 17-9 Simple Signal Structure Mapped to Pipes

In UIM, if you create a T1 facility pipe entity with this signal structure, all of its DS0 channels
will automatically be created at the same time. See "Defining Pipe Specifications" for
information about creating pipes.

Complex Signal Structures


Complex signal structures are those that contain more than two levels. Examples include
OC3, OC12, OC48, and STM1 structures. Figure 17-10 illustrates an OC3 signal structure.
The TTP represents the entire signal structure with 155.52 Mbps capacity. The OC3 is
decomposed into two levels of channels. The first level comprises three STS1 channels, each
with 51.84 Mbps. Each of the STS1 channels is further subdivided into 28 VT1 channels with
1.728 Mbps each. (The total of all of the VT1 channels' capacity is slightly less than the total
C3 capacity of 155.52 Mbps because of some loss to overhead.)

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Figure 17-10 OC3 Signal Structure

In UIM, the hierarchy of CTPs in the signal structure dictates some rules about how
the structure's capacity can be used:
• After a channel pipe has been used to enable another pipe, higher-level channels
in the structure no longer have their full capacity available. In other words, the
parent channel cannot be used as a whole unit. For example, if you use one or
more VT1 channels from an STS1 channel in an OC3 signal structure to enable a
service trail, the STS1 channel as a whole is no longer available. Its remaining
unused VT1 channels are available, however.
• Child channels below a parent channel that is being used to enable a pipe are not
available because their cumulative capacity has been used by the parent. For
example, if you use an entire STS1 channel in an OC3 signal structure to enable a
facility pipe, the individual VT1 channels in the STS1 are no longer available.
Figure 17-11 illustrates the OC3 signal structure from Figure 17-10 mapped to an OC3
facility pipe.
• The TTP of the signal structure is mapped to the OC3 facility pipe itself.
• The CTPs for the first seven VT1 channels in the first STS1 channel are mapped
to seven VTS channels provided by the OC3 facility. These seven VTS channels
are then used to enable an 18 Mbps Ethernet facility pipe.
Because some VT1 channels in this STS1 have been used, the STS1 as a whole
is now unavailable. Its remaining VT1s can be used, however.

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• The CTP for the second STS1 channel in the signal structure is mapped to an STS1
channel provided by the OC3 facility. This channel in turn enables an STS1 facility pipe.
Because the STS1 channel in the signal structure is used as a whole, none of its VT1
channels is available for use.

Figure 17-11 Complex Signal Structure Mapped to an OC3 Facility

Modeling Connectivity in Design Studio and UIM


You define specifications for connectivity entities in Design Studio and create entities based
on those specifications in UIM. The following sections provide high-level information about
designing and implementing connectivity entities. See the Design Studio Help and the UIM
Help for detailed information about using the applications.

Defining Pipe Specifications


You define specifications for pipes in Design Studio. When you create a Pipe specification,
you define several aspects of pipes based on the specification:
• Pipe configurations and versioning. Configurations enable you to create versions of the
pipe in which enablement and resource termination change over time. Pipe
configurations and versioning are optional. See "Designing and Implementing Pipe
Configurations" for more information.

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• Child pipes that can be provided by the pipe you are defining, such as cable-pair
pipes provided by a cable. To define child pipes, you associate the specification of
the child pipe to the parent pipe and specify minimum and maximum quantities.
See "Configuring and Implementing Child Pipes for the Cable/Pair Model" for more
information.
• Pipe Termination Point specifications to apply to the pipe's termination points.
Specifications for pipe termination points are optional. You use them only to
associate characteristics or rulesets with them. You associate Pipe Termination
Point specifications to Pipe specifications because their termination points are
created automatically when the pipe is created. See "Configuring and
Implementing Pipe Termination" for more information.
• Characteristics that are appropriate for the specification. For example, to record
technical details about a pipe, you can add one or more characteristics for that
information. See the Design Studio Help for information about adding
characteristics to specifications.
• The pipe's capacity. You can define a pipe's capacity in one of two ways:
– For non-TDM (packet) pipes, by associating Capacity Provided and Capacity
Required specifications to the Pipe specifications. See "Configuring Pipe
Capacity" for more information.
– For TDM pipes, associating a Signal Termination Point specification and signal
structure with the Pipe specification. See "Configuring Capacity with Signal
Structures" for more information.
• The optical fiber pipes and channels. You can create optical fiber pipes and their
corresponding channels for Coarse Wavelength Division Multiplexing (CWDM) and
Dense Wavelength Division Multiplexing (DWDM). See UIM Help for more
information on CWDM and DWDM pipes and channels.

Note:
The UIM package includes ora_uim_basewdm cartridge, which you can
deploy to access the optical fiber specifications for CWDM and DWDM.

• You use the Fixed Grid option to channelize the frequency of DWDM into fixed size
channels using the offset and channel spacing. Whereas, the Flex Grid option
creates variable size channels based on the Starting Frequency, Flex Grid
Channel Spacing and Number of Channels that you select while creating the Fiber
Channels using Provides.
Different types of pipes include different combinations of these features; no single pipe
includes all of the feature. There are three basic pipe models: cable/pair, packet
facility, and TDM facility. Each model has a distinctive combination of features. See
"Understanding Pipe Models" for more information.
See the Design Studio Help for more information about designing Pipe specifications.

Creating Pipe Entities in UIM


In UIM, when you create a Pipe entity based on a specification, the entity reflects the
configuration choices you made in Design Studio. For example, if the Pipe
specification includes child pipes, the minimum number will be created.

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In UIM, you can associate a pipe entity with parties, roles, and other entities. For example,
you can use role and party associations to record that a pipe is leased from another
company, managed by a particular department, and used to support a specific customer. You
can associate the following entity types with pipes:
• Places
• Roles
• Involvements
• Business interactions
• Reservations
• Inventory groups
• Conditions
See the UIM Help for more information.

Understanding Pipe Models


UIM supports three different pipe models. The models are defined by how a pipe provides
child pipes and by the way its capacity is structured. Path analysis and other processes are
designed to support these models.

Note:
Connectivity models other than those described in this section are not supported by
path analysis.

Cable/Pair Model
In this model, a parent pipe represents a copper or fiber cable. This cable pipe provides child
pipes that represent twisted pairs or fiber strands. Cable pipes are configured in the following
way:
• Minimum and maximum quantities for the child pipes are typically identical. As a result,
all of them are created automatically when the parent pipe is created in UIM.
• No capacity is provided or required. Because cables and cable pairs can be used only as
whole units, no explicit definition of capacity is necessary.
• No signal structure is present.
The cable and cable-pair pipes shown in Figure 17-3, would be configured according to this
model.

Packet Facility Model


This model supports Layer 2 links, such as ATM, Frame Relay, and Ethernet. Pipes based on
this model provide capacity in bulk to pipes that they enable. An enabled pipe can consume
the entire capacity or some smaller quantity depending on its requirements. The facility pipe
can enable any number of pipes as long as its maximum capacity and usage percentage are
not exceeded.

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Packet facility pipes are configured in the following way:


• No signal structure is defined.
• The capacity required is the capacity that the pipe needs from another pipe for
enablement.
• The capacity provided is the total capacity provided by the facility pipe.
• No child pipes are defined.
Figure 17-7, illustrates a packet enablement scenario. The facility pipe would be
configured according to this model.

TDM Facility Model


This model supports channelized technologies, such as TDM/PDH and SONET/SDH.

Note:
While you can use this pipe-based model to represent channelized
connectivity, specialized capabilities are available when you use Channelized
Connectivity entities. See "Channelized Connectivity " for more information.

In this model, facility pipes provide channels that enable service trails. A signal
structure is associated to the facility pipe to define its capacity and channelization.
TDM facility pipes are configured in the following way:
• The capacity required is the capacity that is required when enabled by another
pipe.
• The pipe includes a signal structure that defines the pipe's capacity provided and
how its signal is channelized.
• The capacity provided is not defined directly in the Pipe specification: it is inherited
from the signal structure.
• No child pipes are defined. Child pipes are unnecessary because the signal
structure defines the channelization of the pipe's signal. Channels are created
either automatically or as needed in UIM depending on how the signal structure is
organized.
The following figures illustrate various scenarios that involve pipes based on the TDM
facility model.
• Figure 17-7
• Figure 17-9
• Figure 17-11

Designing and Implementing Pipe Configurations


Pipe configurations allow for versioning in pipe designs. You can use pipe
configurations to record changes to a pipe's terminations and enablement over time.
See "Configurations" for more information about entity configurations; see
"Understanding Pipe Configurations" for more information about pipe configurations.

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Defining Pipe Configuration Specifications


You define Pipe Configuration specifications and associate them to Pipe specifications in
Design Studio. When you create an entity based on the Pipe specification in UIM, you specify
that it is versioned to make possible the creation of pipe configuration versions. See
"Implementing Pipe Configurations in UIM" for more information.
When you design a Pipe Configuration specification, you can add the following configuration
items:
• Termination. Limits the types of resources on which the pipe can be terminated. You can
choose different resources for originating and terminating termination.
• Transport. Limits the types of pipes that can enable the pipe.
• Intermediate Node. Specifies a device or piece of equipment that must be in the
connectivity path that enables the pipe. If you specify an intermediate node, that node
must be included in enablements whether they are done manually or automatically.
You can constrain the resources that can be used for the Termination, Transport, and
Intermediate Node configuration items by specifying entity specifications as specification
options. The resources available for termination, transport, and intermediate nodes are
limited to entities based on the selected specifications. If you do not add a configuration item
or do not select an entity specification for a configuration item, any entity of the supported
types (such as pipes for the Transport configuration item) is allowed.
The specification options in a configuration specification are enforced when you configure
enablement or resource assignment. They also apply during automatic enablement using
path analysis.
Figure 17-12 shows a Pipe Configuration specification for an Ethernet service trail pipe. A
Transport configuration item has been added, with a specification option that defines that
only entities based on the FiberCable specification can enable the pipe. An Intermediate
Node configuration item has also been included.

Figure 17-12 Pipe Configuration Specification

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Implementing Pipe Configurations in UIM


When you create a pipe in UIM based on a specification that is associated with a Pipe
Configuration specification, you can choose to version the pipe. (You can also
configure a pipe to be versioned after you create it, as long as no resources have been
assigned to it.)
When you add a pipe configuration, the resource assignments you make to terminate
the pipe and the pipes you select to enable it (either manually or through path
analysis) are captured as part of the configuration. The configuration becomes
effective when it is transitioned into Completed state. See "Life Cycles and Statuses",
for more information about life cycles and statuses.
For versioned pipes, you perform manual enablement or automatic enablement (path
analysis) from the Summary page of the pipe configuration. Each version of the pipe
configuration design can have a different enablement; a redesign with different
enablement is often the reason for creating a new version.
After a configuration version has been completed or canceled, you cannot change its
enablement. You must create a new configuration version for the updated enablement.
You use the Pipe Configuration Enablement section in the Pipe Configuration page to
specify the pipes that enable the parent pipe of the configuration.
See "Enabling Pipes" and the UIM Help for more information about enablement.
Figure 17-13 shows the Summary page for a pipe configuration. You use the Pipe
Configuration Enablement section of the page for manual enablement.

Figure 17-13 Pipe Configuration

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Configuring and Implementing Pipe Termination


You can associate Pipe Termination Point specifications to Pipe specifications when you
design a pipe in Design Studio. Pipe Termination Point specifications are necessary only to
add characteristics to capture specific information about the termination point, to associate
rulesets to the termination points, or to limit the types of resources with which the termination
points can be associated. If you do not associate a Pipe Termination Point specification with
the Pipe specification, the pipe's termination points are created without specification in UIM.
See the Design Studio Help for more information about creating Pipe Termination Point
specifications and associating them with Pipe specifications.
In UIM, you associate pipe termination points to entities in the inventory to describe where
the pipe terminates. You can associate the following kinds of resources to pipe termination
points:
• Connector
• Device interface
• Equipment
• Logical device
• Network
• Physical Device
• Port
If the pipe termination points were created with a specification, it may limit the type of
resources on which the pipe can terminate. For, example, a Pipe Termination specification
may limit pipe termination to entities based on a particular Device Interface specification.
The resources that a pipe terminates on are assigned to the pipe and are not available to be
consumed by other services, sites, or resources unless its specification indicates that it can
be assigned to multiple entities. See "Consumption" for more information about shared
consumption.
When pipe termination points are terminated on entities that have place associations, UIM
includes the pipe in the inventory topology. See "Topology" for more information.
Figure 17-14 shows information about the termination points in a UIM Pipe Summary page.
The termination points were created without specification.

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Figure 17-14 Pipe Termination Points in UIM

See the UIM Help for more information about managing pipe termination in UIM.

Configuring and Implementing Child Pipes for the Cable/Pair Model


When you design a cable pipe based on the Cable/Pair model in Design Studio, you
specify which Pipe specification should be used for its child pipes. You also specify the
minimum and maximum number of child pipes.
For example, if you are designing a specification for a 25-pair copper cable, you
include the specification for the cable-pair pipes that the cable provides. You specify a
minimum number of cable pairs that will be created automatically when you create an
entity based on the cable specification in UIM. You also specify the maximum number
of cable pairs that the cable can provide. In most cases, you set the minimum and
maximum to the same value to ensure that all the cable pairs are created when the
parent pipe is created.
See the Design Studio Help for information about designing parent and child Pipe
specifications.
After you create a parent pipe and its minimum number of child pipes in UIM, you can
add additional child pipes if the maximum number has not been reached. After
additional child pipes have been added, you can delete them until the minimum is
reached.
You can view a parent pipe's hierarchy of child pipes in the Pipe Hierarchy section of a
Pipe Summary page. Each child pipe is shown along with the identity, inventory status,
and assignment status of pipes it enables.
See the UIM Help for more information about managing child pipes in UIM.

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About Pipe Termination and Rate Codes


Although rate codes apply primarily to channelized connectivity, they are also relevant when
you terminate pipe connectivity. (See "About Rate Codes" for information about rate codes in
general.)
When you terminate a pipe that has bit rate capacity on a device interface that has a rate
code, UIM validates the pipe's capacity against the device interface's rate code. (UIM
validates against the pipe's capacity required first. If no capacity required value exists, UIM
validates against the capacity provided.) If the pipe's capacity matches the bit rate of the
device interface's rate code, UIM allows the termination.
You can define a capacity variance that specifies how much the capacity can vary from the
rate code and still be validated successfully. The variance is a percentage that you specify
with the connectivity.capacityVariant parameter in the system-config.properties file. See
UIM System Administrator's Guide for more information about setting configuration
parameters.
Setting a capacity variance is particularly useful when you have upgraded from a previous
version of UIM. In this situation, you may have existing pipe capacity defined with bit rates
that do not exactly match the rate code bit rates due to rounding.

Configuring Pipe Capacity


Pipes provide and require capacity in the form of bandwidth. You can define pipe capacity for
Pipe specifications in Design Studio in two different ways:
• By associating Capacity Provided and Capacity Required specifications to Pipe
specifications. You use this method of defining capacity for pipes based on the packet
facility model. (See "Packet Facility Model" for more information.) For example, you use
Capacity Provided and Capacity Required specifications for pipes that represent packet-
switched Layer 2 connectivity, such as Frame Relay and Ethernet. See "Configuring
Capacity for Packet Facility Pipes" for more information.
• By associating signal structures to Pipe specifications. The signal structures define how
the signal is channelized and include a reference to a Capacity Provided specification.
You use signal structures for pipes based on the TDM Facility model. (See "TDM Facility
Model" for more information.) For example, you use signal structures to define capacity
for an OC3 pipe that includes STS1 and VT1 channels. See "Configuring Capacity with
Signal Structures" for more information.
You do not define capacity for pipes based on the Cable/Pair model. Cable pairs offer
themselves as a whole for enablements. Their capacity can be consumed only as a unit, so
there is no need to specify the amount. See "Cable/Pair Model" for more information about
pipes based on this model.

Configuring Capacity for Packet Facility Pipes


Capacity for packet-based connectivity is defined using the standard UIM capacity
capabilities. See "Capacity" for more information.
When you define a specification for a packet-based pipe in Design Studio, you associate it
with Capacity Provided and Capacity Required specifications that define the pipe's capacity.
A pipe can enable other pipes up to the maximum capacity and consumable percentage
defined by the Capacity Provided specification with which it is associated. To be enabled, a

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pipe requires the capacity defined in the Capacity Required specification with which it
is associated.
Defining Capacity Required specifications is similar, but no consumable percentage is
involved. See the Design Studio Help for more information.
In UIM, when you create an entity based on a specification that includes a relation to a
Capacity Provided or Capacity Required entity specification, the relevant capacity is
automatically associated to the entity. UIM automatically keeps track of capacity
usage. You are prevented from making enablements that exceed a pipe's maximum
capacity provided.

Configuring Capacity with Signal Structures


You use signal structures to define capacity for pipes based on the TDM model.
(Channelized Connectivity entities define their signal structures by using the UIM
signal architecture. See "About the UIM Signal Architecture" for more information.)
The signal structure defines how a pipe's signal is channelized. The signal structure
includes an association to a Capacity Provided specification, meaning that no such
association is required for the pipe itself.
To define signal structures and associate them with Pipe specifications, you create
hierarchies of Signal Termination Point specifications in Design Studio. The parent-
child relationships among the Signal Termination Point specifications determine the
organization of the signal structure.
The hierarchy includes one parent specification to represent the top signal structure as
a whole, along with one or more layers of child specifications. This organization of
Signal Termination Point specifications corresponds to the hierarchy of TTPs and
CTPs. See "Understanding Signal Structures" for more information.
For example, if you are creating a signal structure comprising a T3 parent signal
termination point and 28 T1 child termination points, you must create a T3 Signal
Termination Point specification and a T1 Signal Termination Point specification.
When you design a child Signal Termination Point specification, you define the
capacity unit amount, unit of measure, and number of child signals. (See "Defining and
Measuring Capacity" for more information about units of measure.) In a T3 scenario,
there is only one layer of child signals, so the number of child signals is set to zero for
the child Signal Termination Point specification. If there were more layers to the signal
structure, you would specify the number of child signals below this one in the
hierarchy.
You define the total bandwidth for the signal structure by relating a Capacity Provided
specification to the highest-level Signal Termination Point specification in the structure.
You also enter the number of child signals in the first layer of the structure and select
the Signal Termination Point specification for that layer. For example, for the T3
structure mentioned previously, you would specify 28 child signals and select the T1
Signal Termination Point specification.
When you define a Signal Termination Point specification, you can include compatible
capacities and units of measure supported by the signal structure. Using this feature,
you can specify that a signal structure can support not only signals of exactly matching
capacity but also signals of lesser capacity. For example, you can specify that a
SONET STS1 channel with a bit rate of 51.840 Mbps can support an STS
transmission facility of 51.840 Mbps capacity or a DS3 facility at a rate of 44.736

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Mbps. See the Design Studio Help for more information about configuring Signal Termination
Point specifications for compatible signals.
You can associate a Signal Termination Point specification with a Pipe specification in Design
Studio. When a pipe entity is created in UIM based on a specification with such an
association, the signal structure is created automatically at the same time. The channels
defined in the signal structure are created immediately for simple signal structures (those with
only one layer of child signals) and as needed for enablement in complex signal structures.
See the Design Studio Help for more information about how you design Signal Termination
Point specifications.
In UIM, you can manually associate a signal structure with a pipe that does not already have
one. When you make the association, the channels are created under the same rules used
for signal structures associated by the specification.
See the UIM Help for more information about associating signal structures with pipes.

Viewing Signal Structure Information in UIM


There are several ways in UIM to view information about a pipe's signal structure:
• Figure 17-15 shows how the Pipe Hierarchy section of the Pipe Summary page displays
the channel hierarchy defined by the signal structure. Each channel is shown along with
the identity, inventory status, and assignment status of pipes it enables.

Figure 17-15 Pipe Hierarchy Section

• Figure 17-16 shows how the Pipe Provides page lists all the child pipes that have been
created based on the signal structure.

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Figure 17-16 Pipe Provides Page

• Figure 17-17 shows how the Signal Structure page displays all the channels
defined by the signal structure, even if they have not yet been created in inventory.

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Figure 17-17 Signal Structure Page

See the UIM Help for more information about viewing signal structure information for pipes.

Changing the Capacity of Existing Pipes


You can change the capacity provided or capacity required after you create a pipe in UIM. It
is unusual to make such a change, but it may be necessary under some circumstances. For
example, you may need to change the capacity of fractional T1 or E1 pipes with capacities of
256, 384, 512 and 768 Kbps.
The following rules apply to changing the capacity provided amount.
• You cannot change the capacity provided information if the pipe has a signal structure
because the signal structure defines capacity provided.
• If a pipe is not enabling any other pipes (has no capacity consumed), you can increase or
decrease the total capacity provided.
• If a pipe is enabling another pipe (has some capacity consumed), you cannot decrease
its capacity provided; you can only increase it.
The total capacity provided amount factors in the consumable percent value. For
example, if you have a pipe that provides 10 Mbps with 100% consumable, you could not
change its capacity provided to 10 Mbps with 75% consumable if the pipe is enabling
another pipe.

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There are no rules about changing the capacity required amount. You can increase the
capacity required after a pipe has been enabled by another pipe, even if you increase
it to more than the capacity available on the enabling pipe. Changing the capacity
required on a pipe that is already enabled by another pipe does not change the
amount of capacity consumed on the enabling pipe.
See the UIM Help for more information about changing capacity in UIM.

Enabling Pipes
You enable a pipe to define how its connectivity is implemented. For example, a POTS
service trail represents the connectivity from a voice switch in a central office to the
subscriber terminal. This service trail is enabled by several different pipes, including
cable pairs between the MDF to a cross-connect terminal and from the cross-connect
terminal to the subscriber terminal. See "Enables Relationships" for conceptual
information about pipe enablement.
In UIM, you can enable pipes in two ways:
• You can manually configure the enablement, which involves specifying the pipes
that comprise the connectivity path. UIM automatically creates cross-connects to
bridge gaps between pipes. See "Enabling Pipes Manually" for more information.
• You can have UIM automatically configure the enablement using path analysis.
Path analysis calculates a least-number-of-hops path between two points that you
specify. See "Enabling Pipes Automatically with Path Analysis" for more
information.

Enabling Pipes Manually


When you manually enable a pipe, you select the pipes that comprise the enabling
connectivity path. For example, in a POTS scenario, you select cable pairs that
connect the MDF to a cross-connect terminal block and the terminal block to the
subscriber terminal.
When you manually configure enablement, UIM automatically creates cross-connects
or connectivity gaps to ensure that there is a continuous path from the originating
termination point to the terminating termination point. A connectivity gap or cross-
connect is required when the enabling pipes you specify do not share a common
termination point. See "About Connectivity Gaps in Pipe Enablement" for more
information.
In the POTS scenario mentioned above, for example, UIM automatically creates a
cross-connect to represent the jumper on the cross-connect terminal block that
connects the two cable pairs.
The way you manually enable pipes varies slightly depending on whether the pipe is
versioned or not. See the UIM Help for more information about enabling pipes
manually.

Enabling Pipes Automatically with Path Analysis


Path analysis is an automated process in UIM that helps you locate and assign pipes
for enablement. You specify the starting point (the source), the ending point (the
target), and a variety of optional criteria, including capacity requirements. Path

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analysis evaluates possible paths based on the criteria you provide and returns paths from
which you can select.
For example, to enable a DS1 service trail from Dallas to Orlando, you can use path analysis
to find the available paths between those points.
Path analysis uses the inventory topology to find paths. The paths it locates are those that
are defined by the UIM topology framework. See "Topology" for more information.
You can specify any entity that is included in the UIM topology as a source or target for path
analysis. By default, the following entity types are included in the topology:
• Equipment
• Logical devices
• Networks
• Network nodes
• Physical devices
• Places (site and location only)
• Property locations
Path analysis identifies paths by finding pipe termination points that are associated with the
source and target you specify. For example, if you specify a logical device as the source, path
analysis looks for pipes with termination points that are associated with that logical device.
Similarly, if you specify a Place entity such as Santa Clara or Austin as the target, path
analysis looks for pipes with termination points on entities associated with that place.
To find a path, path analysis must be able to find pipes whose termination points are
associated with devices in common. For example, suppose that Pipe X is terminated on
Device Interface A of Logical Device 1 and Device Interface B of Logical Device 2 and that
Pipe Y is terminated on Device Interface C of Logical Device 2 and Device Interface D of
Logical Device 3. (See Figure 17-18.) In this case, path analysis can find a path between
Logical Device 1 and Logical Device 3.

Figure 17-18 Path Example

The following list includes some points about the way path analysis that you should keep in
mind when you enable a pipe automatically:
• Because path analysis uses connectivity as it is defined by topology, it cannot find paths
on pipes that are terminated directly on places. It is possible to terminate a pipe in this
way, but the topology framework does not create a topology edge for such an
arrangement.
To terminate a pipe on a place and use the pipe for enablement, you must create a
dummy device on which to terminate the pipe. You can then associate that device with
the desired place. This technique is especially useful when you want to represent
connectivity or traffic flow to a place, but do not know or care about the details. For
example, you may want to include connectivity to a third-party network about which you

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have little information. In this situation, you can create a dummy device at the
desired place.
• Path analysis can find paths between network nodes by looking for edges that
connect them. Paths between network nodes cannot be used to actually enable
pipes, however. They represent logical rather than actual connectivity.
• If you are searching for paths between entities that have a hierarchical structure,
such as logical devices, physical devices, or equipment, you should use the
highest-level entities for the source and target. For example, to find a path starting
from a port, you should consider the hierarchy in which it is included. In this case,
the port is assigned to a card, which is in turn assigned to a shelf. You should use
the shelf (an Equipment entity) as the starting point for path analysis.
• Path analysis is designed to work with the three supported pipe models: cable/pair,
packet facility, and TDM facility. See "Understanding Pipe Models" for more
information.

About Path Analysis Criteria


When you perform path analysis, you specify criteria in the Path Analysis Search page
to find paths. These criteria determine how path analysis goes about finding
connectivity paths.
The following list provides introductory information about the criteria you can enter.
See the UIM Help for detailed information about the criteria and for step-by-step
instructions about running a path analysis.
• The only required criteria for a path analysis are the source and target types and
IDs. You can enter IDs directly or search for them.
• You can specify an intermediate node that must be included in the path.
For example, if you need a pipe to connect a subscriber terminal and a switch,
path analysis can specify that the path must include a DSLAM by adding it as an
intermediate node.
• You can specify the capacity required from the enabling pipe by entering a bit rate
and unit of measure. For example, if you are enabling a pipe that requires 1.544
Mbps of capacity, you can specify a bit rate of 1.544 and Mbps as the unit of
measure. If the pipe to be enabled is already associated with a Capacity Required
specification, the bit rate and unit of measure are automatically selected.
• In cases where fractional capacity is required, you can include a quantity along
with the bit rate and unit of measure. For example, to enable a 256 Kbps service
trail, you can enter a quantity of 4 and enter a bit rate of 64 Kbps to enable the
service trail over four 64-Kbps channels.
• You can specify that path analysis take pipe directionality into account. By default,
path analysis treats pipes as bi-directional, but you can override that in cases
where directionality is important. See "Understanding Pipe Directionality" for more
information.
• You can choose to include partial paths in the path analysis results. Partial paths
are those that are not currently continuous from source to target. By default, only
continuous paths between source and target are returned.
• You can choose to include network nodes and edges in the path analysis. Network
nodes and edges provide no connectivity, so they cannot be used for enablement.

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Including network nodes and edges can help in identifying the best routes, however.

Note:
You must use this option if you specified a network or network node as the
source or target.

• You can tune path analysis to control the number of paths returned. The default is to
search for the most direct paths, but you can choose to include more paths. Processing
time increases as you include more paths.
• You can choose to include secondary paths in the path analysis if a pipe is configured for
multiple enablement. Selecting this option means that path analysis results will include
primary paths and the ability to select matching secondary paths. See "About Multiple
Enablement" for more information.
Figure 17-19 shows a Path Analysis Search page with criteria entered.

Figure 17-19 Path Analysis in UIM

In addition to the criteria that you enter, the path analysis can also include filtering criteria
defined in rulesets associated with the specification of the pipe you are enabling. For
example, results may be limited to include only pipes that are based on a particular
specification or that include certain text in their names. A sample cartridge is supplied with
UIM to provide examples of this capability. See UIM Developer's Guide for information about
customizing path analysis.
Path analysis results are also limited if the pipe that you are enabling has a Pipe
configuration in which a Pipe specification is assigned to the Transport configuration item. In
this case, path analysis results include only pipes based on that specification. See "Defining
Pipe Configuration Specifications" for more information.

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About Path Analysis Results


The results of a path analysis are displayed in the Available Paths page. Each path
found between the source and target is shown as a group of rows, with each row
representing a segment of the path. The ID in the From ID column of the first row of
the path represents the source you entered, and the ID in the To ID column of the last
row in the path represents the target.
If the pipe you are enabling is configured for multiple enablement and you want to
include secondary paths, the results include both primary paths and the ability to
select secondary paths. The primary and secondary paths are displayed in separate
tables.
You can open a visualization of the path in the network topology. See the UIM Help for
instructions about using UIM topology features.
Figure 17-20 shows search results for the criteria entered in Figure 17-19. In this case,
only one path was found. If there were additional paths that met the criteria, they
would be listed in rows below the first path.

Figure 17-20 Path Analysis Results

Understanding Path Analysis Modes


Path analysis can operate in two different modes. The way you run a path analysis is
the same in both modes, but the mode affects which paths are returned and the
amount of processing required.
• In Complex mode (the default), path analysis considers all possible paths between
the source and target, which means evaluating a large number of permutations.
You can use rulesets to limit the amount of data to be processed. This mode of
path analysis is suitable for complex networks with many possible connections.
• In Simple Linear mode, path analysis works by iteratively analyzing paths working
from the end points toward a common node. This mode of analysis is suited to
paths that are inherently linear and have 10 or fewer hops. For example, Simple
Linear analysis is suitable for POTS scenarios. The Simple Linear algorithm is less
processor-intensive than the Complex algorithm.
The analysis mode can be set for UIM as a whole or for specific Pipe
specifications. See UIM Developer's Guide for more information.

Viewing Enablement Information


After you have enabled a pipe, you can view enablement information in two ways:

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Chapter 17
Enabling Pipes

• The Pipe Enabled By page lists enabling pipes, including automatically created cross-
connects and connectivity gaps. (The Pipe Configuration page shows the information for
versioned pipes.)
The list includes columns for the sort order, parent pipe information, child pipe
information, and assignment status. The parent and child pipe and termination point
information enables you to see information about all pipes involved in the enablement,
including their parents.
• The Enabled By Visualization page displays the enablement visually. See "Viewing a
Pipe Enablement Visualization" for more information.

Viewing a Pipe Enablement Visualization


The enablement visualization of a pipe or pipe configuration shows schematic views of the
trail pipe in the upper part of the canvas and the enabling pipes in the lower part. When a
pipe is enabled by more than one connectivity path, such as in a SONET/SDH network, both
paths are displayed.
The visualization includes the following:
• Pipes. Pipes are labeled with their IDs and names and the names of their parent pipes (if
any). For example, if the second channel pipe of Facility Pipe LS_BW_A is included in
the enablement, it would be labeled LS_BW_A (LS_BW_A-2) in the schematic view.
• Connectivity Gaps and Cross-Connects. If connectivity gaps or cross-connects were
created during the enablement, they are shown as thin lines connecting the thicker lines
that represent other pipes.
• Pipe termination points. If the termination points are not terminated on a resource, they
are labeled with their IDs. If they are terminated on a resource, they are labeled with the
ID and name of the resource or its parent. For example, if a termination point is
terminated on a device interface, the visualization displays the name and ID of the logical
device that holds the interface. Boxes representing parent resources surround the
termination points. If two termination points are terminated on the same parent resource,
they are displayed in the same box.
You can expand termination points in the visualization to view their resource terminations.
You can expand individual termination points or all termination points simultaneously.
Figure 17-21 shows a simple enablement in which a service trail is enabled by a connectivity
path comprising three pipes that are terminated on logical devices in four locations. Cross-
connects have been added on the logical devices that have two pipe termination points.

Figure 17-21 Pipe Enablement

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Chapter 17
About Grooming and Rehoming Pipes

About Grooming and Rehoming Pipes


You can groom or rehome a pipe that acts as a physical connectivity. The procedure of
grooming and rehoming a pipe is similar to that of a channelized connectivity. See
"About Grooming" and "About Rehoming" for more information on grooming and
rehoming.
The following grooming scenarios are supported in pipes:
• Intra-facility grooming (1:1) that is performed within a single facility pipe.
The following scenarios are supported in intra-facility grooming:
– First segment grooming
– Middle segment grooming
– Last segment grooming
• Inter-facility grooming that is performed between different facility pipes.
The following scenarios are supported in inter-facility gooming:
– 1:1 (Grooming first, middle, and last segments)
– 1:2
– 2:1
– 2:2
– m:n
The following rehome scenarios are supported in pipes:
• Intra-device intra-location rehome: When the rehome is performed within the same
device and same location. For example, rehome within a device between locations
A and Z and all locations between them.
• Inter-device intra-location rehome: When the rehome is performed by shifting to
different devices that are in the same location. For example, rehome by shifting to
different devices between locations A and Z and all locations between them.

Note:
The inter-device intra-location rehome is supported only on logical
device, physical device, and equipment entities.

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18
IP Address Management
This chapter explains how you use the IP address management features in Oracle
Communications Unified Inventory Management (UIM) to allocate, classify, and track IPv4
and IPv6 addresses.

Understanding IP Address Management


UIM includes entities that represent the three principal components of IP network
infrastructure:
• IP Networks. An IP network is the foundation of IP infrastructure. All IP address
management takes place within an IP network, which you can partition into subnets that
can contain multiple IP address ranges.
You can create and manage IP networks using UIM. In UIM, IP network entities represent
blocks of IP address spaces in your inventory. When you create an IPv4 or a IPv6
network, a default subnet with the same Classless Inter-Domain Routing (CIDR) number
as the network is automatically created. See "About Creating IP Networks" for more
information about creating IP networks.
• IP Subnets. An IP subnet is a range of IP addresses within an IP network. When you
create an IP network, UIM creates a single subnetwork that spans the entire address
space. This subnet is known as the natural subnet.
Subnets cannot be created or deleted directly in UIM. You can edit them, but subnet
address space can be modified only through joins and partitions. See "About Partitioning
IP Address Space" for more information about partitioning and joining subnets.
• IP Addresses. An IP address is a numerical label assigned to a device, such as a
computer or printer, participating in a network that uses the Internet Protocol for
communication. IP addresses are created within IP subnets. Like subnets, IP addresses
are consumable resources with managed life cycles.
See "About Creating IP Addresses" for more information about creating IP addresses.
You can use UIM to manage the inventory of IPv4 and IPv6 addresses by:
• Receiving and managing an IP address allocation from an Internet registry (IR).
• Creating IP networks and subnets to manage IP addresses, enhance routing efficiencies,
and improve utilization. See "About Creating IP Networks" for more information.
• Allocating IP addresses to subscribers or corporate customers. See "About Managing IP
Addresses" for more information.
• Allocating IP addresses to services. See "About Managing IP Addresses" for more
information.
Figure 18-1 illustrates a simple scenario for using UIM to manage IP address resources. The
telecommunications service provider requests an allocation of public IP address space from
an IR. The address space is partitioned for ease of use and then allocated to customers or
assigned to services. (In this scenario, the service provider requires public address space so

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Understanding IP Address Management

that addresses can be routed externally. Private address space does not require
allocation from an IR.)
In Figure 18-1, the tasks managed by UIM, such as partitioning IP address space and
allocating IP address resources to customers, are represented by the shaded area of
the graphic. The unshaded portion represents an initial business process performed by
the network planning group of a telecommunications service provider.

Figure 18-1 UIM IP Address Management Overview

Note:
See the UIM Help for detailed instructions about working with the features
and entities discussed in this chapter.

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Understanding IP Address Management

About Partitioning IP Address Space


You can partition the address space provided by the IR into subnets to better manage IP
addresses. You can partition the subnet to accommodate your addressing scheme. Each
partition corresponds to a subnet, and you can further partition those subnets into several
smaller subnets. A network using CIDR treats the entire address space as a partitionable
pool of addresses.
You can partition a subnet by specifying the number of subnets you require for a given CIDR.
For example, if you are working with a subnet with a /24 CIDR (such as 192.0.2.0) and you
require eight /30 subnets, UIM partitions the eight /30 subnets and automatically calculates
and creates additional subnets and their CIDR numbers from the remaining address space.
In this case, the output looks like the following:
• 192.0.2.0 /30
• 192.0.2.4 /30
• 192.0.2.8 /30
• 192.0.2.12 /30
• 192.0.2.16 /30
• 192.0.2.20 /30
• 192.0.2.24 /30
• 192.0.2.28 /30
• 192.0.2.32 /27
• 192.0.2.64 /26
• 192.0.2.128 /25
When using UIM to partition an IPv4 or IPv6 network, you must specify a CIDR prefix length
number. Figure 18-2 shows the Partition Details section of the IPv4 Subnet Partition page.
You specify the CIDR prefix length in the Partition CIDR Number field and optionally select
the minimum number of subnets you require from the partition. The number of subnets
created defaults to the maximum number possible given the specified prefix length.

Figure 18-2 Partitioning An IPv4 Subnet

Subnets that are already assigned or reserved cannot be partitioned. Subnets that contain
assigned or reserved resources (such host addresses) cannot be partitioned.
Because IPv4 hosts are not generally permitted on subnet and loopback network boundaries
(/31 and /32 are exceptions), partitioning is not permitted where any resulting subnet would
have hosts address on these boundaries. Also, address ranges cannot span subnets. When

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Understanding IP Address Management

partitioning a subnet, if a host address is on a potential subnet boundary, or an


address range spans a potential subnet partition, the option for that partition is not
displayed.
See the UIM Help for more information about partitioning subnets.

About Joining IP Subnets


You can join (or aggregate) an IP subnet with other contiguous subnets within the
same network. Joining the subnets combines the IP addresses they contain. To join
subnets, they must be contiguous and in an unassigned state.
Figure 18-3 shows the IPv4 Subnets search results section with the Join action.

Figure 18-3 Joining IP Subnets

The following types of subnets cannot be joined:


• Subnets in different networks
• Subnets assigned to or reserved for different customers
• Subnets with assigned or reserved host addresses within their ranges
See the UIM Help for more information about joining subnets.

About Managing IP Addresses


You use UIM to assign IP addresses required for an infrastructure change or
extension, such as adding new equipment or enhancing a specific service offering. For
example, when using UIM to extend your core network with new capacity and new
routing equipment, you need to assign IP addresses for management (loopbacks) and
for interfaces. When assigning addresses, you need to consider the existing address
plan, impacts on routing, the need for public or private addressing, existing traffic
filtering rules, and so on.
IP subnets are inventory resources whose life cycles begin when you activate them.
When you activate an IP subnet, its inventory status changes to Installed. When you
deactivate an IP subnet, all IP addresses within the IP subnet are also deactivated. IP
subnets also have an assignment status that indicates progress in their assignment life
cycle. See "Resource Life Cycle and Statuses" and for more information about life
cycles.
Figure 18-4 shows the inventory status and assignment status of an IPv4 subnet.

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About Creating IP Networks

Figure 18-4 IP Subnet Statuses

You view resource assignments in the Consumers tab. Figure 18-5 shows the ID of the
SONET network to which the subnet is assigned, the assignment type, and the date on which
the subnet was assigned.

Figure 18-5 IP Subnet Consumers Tab

You also use the Consumers tab to view and edit reservations. Reservations are used to
restrict the IP subnet from being assigned to other entities or processes for a period of time. If
a subnet or portion of a subnet is already reserved, you must delete the existing reservation
before making a new one.
See the UIM Help for more information about reserving and redeeming resources.
The Consumers tab also enables you to view and edit conditions. Conditions limit the
availability of an IP subnet for a particular reason and period of time. You add conditions to an
IP address resource in the same manner you add conditions to other resources. Unlike other
resources, however, you must delete conditions from IP addresses from the Consumers tab.
See the UIM Help for more information about adding, editing, and deleting conditions for IP
addresses.

About Creating IP Networks


This following sections provide information about the details you specify when you create an
IP network.

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About Creating IP Networks

Specifying a Network Name


You need to specify a name for the IP network. UIM automatically creates an IP
subnet, but does not propagate the name entered for the IP network. After you create
the network, you can edit the IP subnet to provide a name.

Specifying an IP Address
You specify the starting IP address for the network in standard form for:
• IPv4 addresses must be entered standard dot decimal format, for example
192.0.2.1
• IPv6 addresses can be entered in either compressed or extended format. For
example, you can enter either of the following equivalent addresses:
– 2001:0db8:0000:0000:0000:ff00:0042:8329
– 2001:db8::ff00:42:8329

Specifying an IP Domain
The list of IP address domains from which to choose are the Network Address Domain
entities that you define prior to creating the IP network. Network address domains
define a context for the uniqueness of network addresses.
For example, in the public domain, an IP address must be unique among all IP
addresses on the Internet. In contrast, the same private IP address can exist in one or
more private routing domains. You use network address domains to define those
private routing domains.
When you search for an IP address, you can use the network address domain as a
search criterion to ensure that you select from the correct addresses. For IPv6 only,
the type of network address domain you select must correspond with the IPv6 address
type you select.
For more information on creating and managing network address domains, see
"Network Address Domains".

Specifying a Network Owner


You can optionally associate an owner with the network to represent the person or
organization who is responsible for it. You select an owner from the Party entities that
you have defined prior to creating the IP network.
In UIM, Party entities represent the people and organizations that interact with your
inventory. For more information, see "About Parties".

About IPv6 Address Types


UIM supports the following IPv6 address types:
• Global Unicast

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About Creating IP Addresses

The Global Unicast Address is the equivalent of a public IP address in IPv4. It is an IP


address that is routed across the whole Internet. The address prefix of a global IPv6
address is 2000::/3.
• Unique Local Unicast
The Unique Local Unicast address type is equivalent to an IPv4 private address and
cannot be used in the Global IP Address Domain. It can be used in private networks and
networks with no routers.

About Creating IP Addresses


You can use UIM to create IP addresses within:
• An existing non-partitioned subnet
• A new network
You can create a single address, or specify a range by specifying a starting address and
ending address. Specify or select an IP address domain from the list of Network Address
Domain entities that you have defined prior to creating the IP network.
You can choose to name, or describe, the IP address. You can optionally associate a
manager to the IP address to represent a person or organization with responsibility for the IP
address. You select a manager from the Party entities that you have defined prior to creating
the IP network.
You can specify a manager only when the parent network has an owner. See "Specifying a
Network Owner".
You have the option of specifying a MAC address for the IP address. A MAC address is a
hexadecimal number that uniquely identifies hardware. MAC addresses can be of the
following types:
• Ethernet
• ATM
• Bluetooth
• Fiber Channel
• MAC Type 80211, which refers to the IEEE 802.11 standard
When creating an IP address, much of the IP address configuration information is based on
the selected subnet and its network. If you create the IP address from the IP Address search
result page, this information is not visible during creation; you can see it only after you have
created the address. If you create the IP address from a network or subnet search result
page, information from the parent subnet and network is visible during creation.

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19
Roles
This chapter explains how to use Role entities in Oracle Communications Unified Inventory
Management (UIM).

About Roles
You use roles to define the parts played by entities in an inventory. For example:
• A Party entity could have the role of subscriber or employee
• A Place entity could have the role of warehouse or data center
• A Logical Device entity could have the role of customer edge (CE) or provider edge (PE)
• A Logical Device or Party entity could have a network target role
An entity can play multiple roles simultaneously and its roles can change over time. For
example, an entity based on a Party specification called Organization could be both a
supplier and a customer, either at the same time or at different times.
Similarly, a role can apply to multiple entities and multiple entity types. For example, the role
of customer could be assigned to both individual and organization entities.
An entity's role might be relevant to its involvements with other entities. In many cases, you
can specify roles played by entities in their relationships with each other. This includes
relationships to places, parties, and custom involvements where relationships are created
between entities associated with roles. See "Involvements" for more information about
involvements.
The following entity types can be associated with roles and are therefore role-enabled:
• Custom object
• Device interface
• Logical device
• Equipment
• Network
• Network node
• Network edge
• Party
• Physical device
• Physical port
• Pipe
• Place
Role-enabled entities include a Role section in their Summary pages. This section includes a
list of the roles assigned to the entity, included the role type.

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About Roles

About Role Types


When you define a Role specification, you can optionally select one of the following
role types:
• Technology: This role defines the technology that an entity operates under or
supports. For example, devices and connections that support a Frame Relay WAN
could be assigned a Frame Relay role.
• Function: This role defines the function that an entity plays. For example, a router
can function as a CE device or a PE device.
• Topology: This role defines the topology type for an entity. For example, you
might want to associate a network entity with a topology role.
• Target. This role identifies the entity as a target for activation systems. See "About
Network Targets" for more information.
In UIM, the role type is displayed in the Roles section of an entity's Summary page.

Auto-Creating Roles in UIM


When you design a specification for a role-enabled entity in Design Studio, you can
specify that a Target role be automatically created for the entity in UIM.
For example, you could define a Logical Device specification for a voice mail server
that includes a relationship to a Role specification named Voice Mail Activation Target
of type Target. If you select the Auto Generate check box when you create the
relationship, UIM will automatically create and assign the Voice Mail Activation Target
role when you create a voice mail server based on the specification you designed.
See Design Studio Help for more information about creating specification
relationships.

About Role Specifications and Entity Types


When you define a Role specification in Design Studio, you specify the entity types
that can be assigned to that role. In UIM, only the selected entity types can add that
role.
For example, you can define a Role specification called Subscriber and select the
entity type as Party. In UIM, only Party entities can be assigned the Subscriber role.

Adding Characteristics to a Role Specification


You can add characteristics to a Role specification. Using characteristics with Role
specifications enables you to record additional information about the entity as it applies
to the role. Because each Role specification has its own characteristics, different
information can be stored for each of an entity's roles.
For example, if you define a Business role and make it available to the party entity, you
could add a characteristic to record the Dun and Bradstreet Number, Data Universal
Numbering System, (D-U-N-S) of each company. In UIM, when you add the business
role to an entity based on a Party specification, you would enter the company's D-U-N-
S.

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About Roles

For a prospect role, you could define and add a characteristic called Primary Language to
ensure that the party receives information in the appropriate language.

About Network Targets


A network target is a resource on which services or other resources must be activated. For
example, in a GSM network, a voice mail service must be activated on a voice mail server. In
this scenario, the voice mail server is the target for the voice mail account.
In UIM, you use the Target role type to identify Logical Device or Party entities as network
targets. This capability enables UIM to pass information about network targets to activation
systems.
When you assign a Target role to a Logical Device or Party entity, it becomes a target for
other entities associated with it in various ways.
Logical devices are network targets for:
• Logical device accounts associated with them.
• Logical devices in their hierarchies (unless those logical devices are themselves network
targets).
• Device interfaces in their hierarchies.
• Any entities with which they have custom involvements based on the Manages (Oracle
Provided) base specification.
Parties can be network targets for:
• Any entities associated with them.
• Any entities with which they have custom involvements based on the Manages (Oracle
Provided) base specification.
You can see information about network targets in two places in UIM. The information
displayed always reflects the current network target; no history is maintained.
• In Logical Device and Party Summary pages. The Roles section includes a list of all roles
assigned to the entity. The Type column in the list displays Target for network target
roles.
• In the Configuration Items section of Configuration pages. When a configuration includes
a resource that has a network target, the Network Target column displays the ID of the
target. For example, if a service configuration includes a configuration item for a voice
mail account (a Logical Device Account entity), the Configuration Items hierarchy
displays the ID of the voice mail server (Logical Device entity) associated with the
account.

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20
Telephone Numbers
This chapter describes how you can use Oracle Communications Unified Inventory
Management (UIM) to create and manage telephone numbers in accordance with your
business practices and with regulatory requirements.

About Assigning Telephone Numbers to Services


In UIM, you assign telephone numbers as configuration items in service configurations. Each
time you make an assignment or unassignment, UIM creates a configuration version. See
"Configurations" and UIM Help for more information about configurations.
Many regulatory jurisdictions require that you preserve a telephone number's assignment
history for a prescribed number of years. Because UIM stores service configuration versions,
you can maintain a history of telephone number assignments.
For example, when the number 214-555-5001 is assigned to a service for Mary Good on
January 21, 2012, and unassigned on February 18, 2014, UIM stores both versions of the
service configuration. If the number is assigned to Jim Smith on June 1, 2015, UIM stores
that assignment as part of the service configuration.
By default, you cannot delete telephone numbers that were previously assigned to a service,
even if the numbers are currently unassigned. You can change this default setting in the
consumer.properties configuration file if necessary. See UIM System Administrator's Guide
for information about changing this setting.

Managing Geographies and Specialized Numbers


Because telephone number formats and requirements vary significantly from country to
country to location, you can use specifications to define telephone numbers for different
geographies.
UIM includes base cartridges that define numbers for five countries:
• United States (ora_uim_us_tn)
• Canada (ora_uim_canada_tn)
• Norway (ora_uim_norway_tn)
• United Kingdom (ora_uim_uk_tn)
• Saudi Arabia (ora_uim_saudi_arabia_tn)
Each cartridge includes a specification for individual telephone numbers and for telephone
number blocks. The cartridges also include rulesets for formatting telephone numbers and
telephone number blocks. See "Managing Telephone Number Blocks" and "About Telephone
Number Formats" for more information.
For each country, the Telephone Number specification includes characteristics for:
• The telephone number type. Valid values include Toll Free, Ported In, Ported Out, and
Owned. The type can be left undefined.

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Chapter 20
About Telephone Number Formats

• The service provider that provides the telephone service.


• The international dialing code, such as 47 for Norway and 1 for the US.
You can use these specifications as-is or modify them as necessary. You can also
design specifications and rulesets in Design Studio for other geographies. You can
also design specifications for special-purpose numbers, such as Centrex numbers.
See the UIM Cartridge Guide for information about the base cartridges. See Design
Studio Help for information about designing specifications.

About Telephone Number Formats


Different geographies have different rules about the length of telephone numbers and
how they are displayed. In UIM, you associate rulesets to Telephone Number
specification to define formatting rules.
In UIM, the unformatted number is stored in the ID field of the Telephone Number
entity and the formatted number is stored in the Phone Number field. For example, a
US phone number might have the ID 6505553434 and be formatted as 650-555-3434.
Rulesets determine both the length of the number and how it is displayed. A base
ruleset (TELEPHONE_NUMBER_FORMATTING) applies to specifications that do not
have a custom ruleset. You can modify this ruleset to change the default behavior. By
default, this ruleset defines telephone numbers as having 10 digits in XXX-XXX-XXXX
format (North American standard).
You can also modify the TELEPHONE_NUMBER_FORMATTING ruleset to include
formats that apply to particular specifications. For example, if you define a Telephone
Number specification called NANPA for North American numbers, you can add code to
the ruleset to define the number length as 11 digits, formatted as +X (XXX) XXX-
XXXX.
Another way to define number formatting for individual specifications is to create
separate rulesets for each specification. Each of the country-specific Telephone
Number specifications provided in the UIM base cartridges has two accompanying
rulesets: one that governs telephone number formatting and one that covers telephone
number block formatting. For example, the specification for Saudi Arabian telephone
numbers is associated with the following two rulesets:
• TELEPHONE_NUMBER_FORMATTING_SATN
• TELEPHONE_NUMBER_BLOCK_FORMATTING_SATN
All of the number formatting rulesets work the same way. You specify an edit mask
using appropriate formatting and hash symbols (#) as placeholders for numbers. For
example, ###-###-#### represents the standard North American format. +1 ###-###-
#### represents that format with the US international calling code included.
Two aspects of telephone number formatting are governed by system configuration
files:
• The formatting of telephone numbers when neither the base ruleset nor a custom
ruleset is associated with a Telephone Number specification. You specify the
default edit mask (using the same syntax described above for rulesets) in the
number.properties file.
• Whether zeroes are allowed at the beginning of telephone numbers. By default,
leading zeroes are stripped during validation, but you can change the setting to

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Managing Telephone Number Blocks

allow them. Some countries, such as South Africa, use leading zeroes as an integral part
of telephone numbers. You set this option in the system-config.properties file.
See UIM System Administrator's Guide for information about modifying these configuration
files.

Managing Telephone Number Blocks


Telephone numbers are often created and managed as blocks or groups. For example,
service providers frequently:
• Receive telephone number blocks from regulatory agency
• Distribute telephone number blocks to other providers
• Release telephone number blocks for assignment purposes
• Assign telephone number blocks to geographic areas
In UIM, you define telephone number blocks using telephone number specifications, and
associate them with rulesets that define the block number formatting.
UIM provides base specifications for telephone number blocks and formatting rulesets for five
supported countries mentioned in the previous section. The number format is defined along
the same lines as the corresponding individual number specification, with some number of
digits missing at the end. The number of missing digits defines the size of the block.
For example, suppose that the standard telephone number format is 10 digits formatted as
XX-YYYY-ZZZZ. You could define a telephone number block specification and ruleset that
specifies the format as XX-YYYY. This format implies a block size of 10,000, corresponding to
the telephone number XX-YYYY-0000 through XX-YYYY-9999.
In UIM, Telephone Number entities based on a telephone number block specification such as
this, do not represent the individual numbers that can be assigned to services. Rather, they
represents a group of numbers that you manage as a whole. For example, you can add a
condition to a block and then perform business logic based on that condition.
The UIM base telephone number block specifications also include characteristics that enable
you to manage blocks more efficiently. Table 20-1 lists these characteristics.

Table 20-1 Block-Related Characteristics

Specification Description
Block Availability Indicates whether a particular telephone number block is available for
assignment
Block Availability Date Identifies the date after which a particular telephone number block will
be available for assignment
Block Indicator Identifies a telephone number block

You can design business logic based on the values of these fields. For example, you could
create a ruleset associated with a telephone number block specification (Block Indicator is
checked) that creates individual telephone number entities when the Block Availability date
is reached. So when block 66 665 becomes available, a ruleset triggers the creation of
telephone numbers 66 665-0000 to 66 665-9999.
When you create or use Telephone Number block specifications, you should consider the
following questions:

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Chapter 20
Telephone Number Aging

• Are blocks of telephone numbers designated for specific services?


• Are blocks designated for specific geographic locations?
• Do you have wholesale arrangements with other providers for telephone number
blocks?
• Are there specific regulatory requirements around block management?

Telephone Number Aging


Telephone numbers are subject to an aging process. Numbers previously assigned to
one service cannot be assigned to another service for a period of time. The rules for
aging are define by regulators and vary from country to country. For example, in the
United States, numbers that were assigned to a business or governmental agency are
required to age for at least 360 days. Numbers assigned to individuals are generally
aged for 90 days.
The UIM life cycle for telephone numbers includes an aging process that defines
status in addition to the standard resource statuses. Numbers that move into
Disconnected status are moved by the aging process into Transitional status. where
they remain until they can be reassigned. See "Telephone Number Assignment Life
Cycle and Statuses" for more information.
You use configuration files to specify various aspects of the aging process:
• The interval at which the timer process checks the assignment status of telephone
numbers in Disconnected or Transitional status. The default value is 600 seconds.
You can modify this value in the timers.properties configuration file.
• The number of days a telephone number stays in Disconnected status before
moving to Transitional status. The default value is 30 days. You can modify this
value in the consumer.properties configuration file.
• The number of days a telephone number stays in Transitional status before
moving to Unassigned status (and therefore exiting the aging process). The
default value is 30 days. You can modify this value in the consumer.properties
configuration file.
See UIM System Administrator's Guide for more information on the configuration
property files.

Organizing Telephone Numbers


In UIM, you use inventory groups to organize telephone numbers. You can create any
number of inventory groups to organize numbers in any way that makes sense for your
business. Numbers can be grouped by geographic locations such as cities, counties,
or zip codes; by Service specifications, such as Mobile Service or Consumer VoIP
service; or by logical device, such as voice server or a Class 5 switch.
A common way to organize numbers is by service area. You can create an inventory
group for each service area. You associate a place, such as a postal code, with each
inventory group to define it's geographic location. You then include telephone numbers
and telephone number blocks as items in the inventory groups.
You can define rulesets that find numbers for assignment by comparing the postal
code on an incoming service request with postal codes associated with inventory

20-4
Chapter 20
Telephone Number Portability

groups. For example, if a service request comes from the UK postal code E19 C4U, a ruleset
can find the appropriate inventory group and select a number from its items.
See "Inventory Groups" and UIM Help for more information about inventory groups.

Telephone Number Portability


UIM includes features that enable you to manage telephone number portability, including
porting in and porting out. You must deploy the Base Phone Management cartridge to use
these features. See the UIM Cartridge Guide for information about this base cartridge and
about deploying cartridges in general.
The Base Phone Management cartridge includes a set of characteristics related to number
portability. Table 20-2 lists and describes these characteristics.

Table 20-2 Phone Management Characteristics

Specification Description
TN Country Code Identifies the originating country of a mobile telephone number
TN Type Indicates the type of telephone number: toll free, owned, ported in, or
ported out
Winback Identifies that a mobile telephone number has been provisioned as a
Winback

The TN Type value help to define how a telephone number is handled by UIM:
• Owned: Telephone numbers owned by a service provider.
• Ported in: Telephone numbers owned by a different service provider but used by a
customer after subscribing to the current service provider.
• Ported out: Telephone numbers owned by the original service provider but used by a
customer after subscribing to a different service provider.
• Toll free: Telephone numbers for which the service provider, instead of the customer,
pays for the usage charges.
The type assigned to a telephone number can affect its life cycle. For example, when a
telephone number is ported out, its TN Type value is changed from Owned to Ported Out, its
resource assignment status is set to Ported, and its inventory status is set to Unavailable.
When the customer gives up the ported-out number, it's TN Type is returned to Owned, its
assignment status is set to Unassigned, and its inventory status remains Unavailable. The
telephone number becomes available again after it is activated. See "Telephone Number
Assignment Life Cycle and Statuses" for more information.
A number of entries in the consumer.properties configuration file control various aspects of
the telephone number portability and aging process, including which characteristic UIM uses
to trigger number portability logic. See the UIM System Administrator's Guide for a list of
these entries.

Reserving and Redeeming Telephone Numbers


Telephone number management often involves the use of reservations. Telephone numbers
are usually provided to subscribers when they order service. Numbers are reserved at this
time, even though the service has not yet been created.

20-5
Chapter 20
Telephone Number Reporting

Using reservations prevents duplication of telephone number assignments. Because


multiple customer service representatives (CSRs) can launch number requests at the
same time, it is necessary to reserve numbers to lock them from multiple queries and
multiple selections for different subscribers.
For example, if a CSR launches a query for a telephone number for Suzy Quentin, the
query could return 214-555-1234. To protect it from another CSR query, the number is
placed on a short-term reservation. This reservation is redeemed when the service for
Suzy Quentin is created.
You use the standard UIM reservation framework for this purpose. Reservations can
be short-term or long-term. You define the time periods for short- and long-term
reservations based on your business practices.
UIM monitors reservations to determine if their terms have expired. When
reservations, expire telephone numbers become available for further assignment. UIM
can be configured to require that a tag be supplied to identify the appropriate customer
or sales order before a telephone number reservation can be redeemed.
See "Resource Reservations" and UIM Help for more information about reservations.

Telephone Number Reporting


Reports are an important tool in managing telephone numbers. UIM uses Business
Intelligence Publisher (BI Publisher) as its standard reporting tool. UIM includes a
number of sample reports related to telephone number management:
• Utilization report by 1K block
• Utilization report by 10K block
• Utilization report for 1K/10K block by category
• Utilization report by category for toll-free numbers
You can modify the sample reports and create new ones to display the information you
need. See UIM System Administrator's Guide for more information.

20-6
21
Custom Resources
This chapter describes how to use custom network addresses and custom objects in Oracle
Communications Unified Inventory Management (UIM). These entities enable you to model
different kinds of resources without having to write custom code.

About Custom Network Addresses


A network address is a name, label, or number identifying a location in storage or a device in
a system or network. Several kinds of network addresses are modeled by default in UIM:
telephone numbers, logical device accounts, and IP addresses.
You can create Custom Network Address entities in UIM to model network addresses that are
not included by default in UIM. For example, you may need to include Custom Network
Address entities for Autonomous System Numbers (ASNs) or VPN IDs.
Custom network addresses are externally-enabled. As a result, UIM allows another
application to own the entity; UIM creates a reference to the external application. For more
information on the federation topic, see UIM Developer's Guide.

Custom Objects
You can build your own custom objects in UIM to represent entities that do not fit into any of
the predefined categories. Using custom objects enables you to create solutions for specific
business requirements. For example, you can create a custom object to define a protocol or
policy such as quality of service standards or static routes. Custom objects are used to model
quality of service requirements and bandwidth profiles in the Carrier Ethernet and Packet
sample cartridges.
You can define characteristics to describe a custom object, you can create involvements with
other entities, you can create consumption concepts such as assignments, you can include it
in a business interaction, and you can create behaviors using rulesets and extension points.
You can create a custom object with or without a specification. To further describe the object
with characteristics, you must define a Custom Object specification in Design Studio.
Creating custom objects in UIM enables you to extend the inventory model without having to
create a custom schema or redeploy UIM. All the standard features are available for custom
objects. UIM manages the life cycle of custom objects the same way it manages other
entities.
Custom objects are externally-enabled. As a result, UIM allows another application to own
the entity; UIM creates a reference to the external application. For more information on the
federation topic, see UIM Developer's Guide.

21-1
22
Parties
This chapter explains how to use Party entities in Oracle Communications Unified Inventory
Management (UIM).

About Parties
You define Party specifications to model the people or organizations that interact with your
inventory. Party specifications answer the business question of who is involved in your
inventory. For example, you could define a Party specification called Individual to represent
people such as contacts, employees, subscribers, or decision makers. You could also define
a Party specification called Business to represent organizations such as vendors, resellers,
service providers, or customers.
Parties often play specific roles in your inventory. Sometimes the role is implicit in the
definition of a Party specification. For example, if you define a Party specification called
Employee, you may not need to make its role any more explicit.
In other cases, you can assign roles that are defined by Role specifications. In UIM, you can
assign one or more roles to an entity based on a Party specification. For example, you could
create an entity based on the Individual specification and assign it the role of Contact or
Subscriber. See "Roles" for more information about assigning roles to parties.
You can associate parties to entities and specify the role played by the party in the
involvement. See "Involvements" for more information about involvements.
Entities that can be related to parties include:
• Custom Network Address
• Custom Object
• IP Networks
• Network Node
• Pipe Termination Point
• Product
• Service

22-1
23
Media Streams
This chapter describes how to use media streams in Oracle Communications Unified
Inventory Management (UIM).

About Media Streams


You use Media Stream specifications to model content such as audio and video media
delivered over cable, satellite, radio, or streaming IP. When you define Media Stream
specifications, you can add characteristics to supplement the default data elements. For
example, you can add an AudioOnly characteristic to define whether a media stream has only
audio content. You can also associate behaviors with media streams by using rulesets and
extension points. See Design Studio Help for more information about designing Media
Stream specifications.
In UIM, you use Media Stream entities to represent media content and to manage its delivery.
For example, you can use Media Stream entities to represent provisionable or subscription
video services such as tiered services and a la carte packages.
You can reserve media streams, assign conditions to them, and include them in business
interactions. UIM manages media stream life cycles the same way it manages other resource
entities.
The Cable TV sample cartridge pack includes specifications and rules for managing cable
television services enabled by media stream entities. See UIM Cable TV Cartridge Guide for
more information.

23-1
Glossary

activity
An operation or group of operations of a particular type (grooming, rehoming, insert node, or
remove node) that is managed as part of a project. You configure each activity individually
using tools that are specific to its type.

address
A type of place entity that defines a location or site using textual information. You define
specifications for Address entities to conform to business and national postal requirements.
For example, in North America, an Address entity could include characteristics for street
address, city, state or province, country, and postal code.

See also address range , location, site.

address range
A type of place entity that defines a group of addresses expressed as a range between
values, such as a low street number and high street number. You can associate an address
range to resources or services that serve multiple addresses.

See also address , location, site.

artifact
A general term for something you can define in Design Studio, such as a specification,
characteristic, or ruleset.

bearer
See facility.

business interaction
A common business entity that represents an arrangement such as service fulfillment, a
capital project, or other activity that you want to plan in advance. Business interactions make
it possible for you to plan UIM actions and then run those actions at a time of your choosing.

Glossary-1
Glossary

capacity
In UIM, capacity refers to the amount and type of something that entities require or
provide. By default, bandwidth is the only capacity supported, but you can extend UIM
to define various types of capacity and how they are measured.

cartridge
A collection of entities and data defined in Design Studio and packaged in an archive
file for deployment to a run-time server. In Design Studio, you build cartridges in
cartridge projects. You can create your own custom cartridges to extend Oracle
Communications applications. Additionally, you can obtain customized cartridges from
Oracle that support integration with other common applications and support specific
technology domains.

See also Design Studio.

channelized connectivity
A type of connectivity entity that represents channelized (multiplexed) connectivity.
TDM and WDWM facilities are represented by Channelized Connectivity entities.
Based on the rate code associated with the channelized connectivity, the UIM signal
architecture determines how the connectivity can be multiplexed down to lower-rate
channels. Channelized connectivity is one of three Connectivity entity types supported
by UIM.

See also packet connectivity and service connectivity.

characteristic
A data element that can be added to entity specifications to supplement default data
elements. For example, a Physical Device specification may have a characteristic for
the device serial number. In Design Studio, you define characteristics by defining new
data elements and tagging those elements as characteristics. In UIM, characteristics
are displayed as fields, such as text fields, lists, and check boxes.

common business entity


A UIM entity that describes a business process or a relationship among entities. Unlike
a resource, a common business entity does not represent an item in your inventory.
Examples of common business entities include business interactions and inventory
groups.

configuration
A hierarchically organized collection of facts about a parent entity. Configurations can
versioned so that these facts can be managed as they evolve over time.
Configurations are defined by specifications.

Glossary-2
Glossary

Service, Place, Network, Pipe, and Logical Device entities can have configurations. For
example, a Service entity can have a configuration that stores facts, such as resource
consumption, that describe how the service is realized.

See also configuration item.

configuration item
An element of an entity configuration that specifies a particular fact, such as resource
assignment or reference. Configuration items can also include characteristics that enable you
to capture details. To organize configuration items and put them in context, you can arrange
them in a hierarchy.

connectivity
• In a general sense, the ability to transfer information to and from devices and locations.

• A UIM entity type that represents connectivity. Connectivity entities are similar to and
derived from pipes, but have different data elements and behaviors.UIM supports three
types of connectivity entities: channelized connectivity, packet connectivity, and service
connectivity.

connectivity function
A designation that describes the purpose or role that a connectivity performs.

connectivity gap
A segment in an end-to-end trail for which connectivity details are unknown.

A connectivity gap can be acceptable in cases where a third party provides transport, the
details of which are unimportant, or when the trail passes through a network where ingress
and egress are known, but transport details are unknown.An unacceptable connectivity gap is
one that has no business validity, such as when the design of a trail is incomplete.

constrains relationship
A type of entity relationship in which one entity is limited by another. For example, a
constrains relationship results from associating a Network Node specification to a Logical
Device specification. This relationship limits the types of entities that a network node can
represent in UIM.

core platform
The UIM component that provides the architectural framework and common services, such
as APIs and data storage. It also supplies functionality, such as search, that is used

Glossary-3
Glossary

throughout the application. The core platform is required and is supplied with the
purchase of any Functional Module.

cross-connect
A logical interconnection between two device interfaces that provides continuity in an
end-to-end connectivity trail. Cross-connects can be interface-bound or trail-bound.

custom involvement
A UIM entity that defines a connection or dependency between other entities. You can
assign roles to the entities participating in the custom involvement.

custom network address


A network address is a name, label, or number that identifies a location in storage or a
device in a network. UIM includes entity types for telephone numbers. logical device
accounts, and IP addresses. You model other types of network addresses, such as
Autonomous System Numbers (ASNs) or VPN IDs as custom network addresses.

custom object
A UIM entity that represents an inventory item that does not fall into any of the
predefined entity types. Using custom objects enables you to model such items
without having to modify the data model.

Data Dictionary
A logical collection of data element and data types in a Design Studio workspace that
enables you to leverage common definitions across an entire Oracle Communications
solution. The Data Dictionary enables you to share data defined for order templates,
atomic actions, and service specifications between OSM, ASAP, and UIM.

data element
A structured or simple type data definition created in Design Studio. When modeling
data for a project, you create data elements that you can reuse throughout your model.
There are two types of data elements: simple data elements and structured data
elements. Data elements can be included in a specification.

See also characteristic.

Design Studio
The Oracle Communications service creation environment. Modelers and developers
use Design Studio to define specifications, rulesets, and other artifacts that define how
inventory is modeled in UIM. Design Studio is a separate application from UIM and is

Glossary-4
Glossary

used by other Oracle Communications applications. See UIM Concepts and Design Studio
Help for more information.

device interface
A UIM entity that represents where communications begins or ends on a logical device. You
can map physical connectors to device interfaces to ensure that you have addressable
network elements in your inventory of physical equipment. Device interfaces are UIM entities,
but they cannot exist outside the context of a logical device.

enables relationship
A relationship between entities in which a resource such as a pipe realizes or supports a
service or other resource. For example, a cable pair can enable the local loop for a POTS
service. You can define pipe enablement manually or automatically by using path analysis.

engineering work order


A specialized kind of business interaction used to manage resource changes that involve
channelized connectivity and logical devices.

entity
A UIM database object that represents an item or relationship in your inventory. Entities can
represent physical or logical resources, such as equipment and telephone numbers. They
can also represent business processes or organizational tools such as business interactions
or resource reservations. Most entities are based on specifications that are defined in Design
Studio.

See also entity reference, specification.

entity reference
A relationship that reflects a connection or interest between a configuration and an entity. An
entity reference is similar to an assignment or allocation relationship except that the
referenced entity is not consumed.

entity type
A group of entities based on technology or function. Entity types include Logical Device,
Service, Network, Telephone Number, and so on. Entities of the same type share many
features, such as search criteria and page layout.

Specifications are based on entity type. When you define a specification, you start with the
entity type and then embellish it with additional data.

See also entity, specification.

Glossary-5
Glossary

equipment
A UIM entity that represents a physical unit such as a rack, shelf, circuit card, field-
replaceable unit (FRU), or handheld phone. Equipment entities are one of several
kinds of entities used to model hardware in UIM.

See also equipment holder, physical device, physical port, physical connector.

equipment holder
A UIM entity that represents a slot or mounting position that can contain cards or
similar items. Unlike most other entities, equipment holders cannot exist
independently. They are provided by Equipment entities and can contain Equipment
entities. For example, a shelf is an Equipment entity that provides an equipment holder
that in turn can contain a LAN card, another Equipment entity.

See also equipment, physical connector, physical port.

extension point
An artifact that you define in Design Studio that specifies a place where a ruleset is
processed in UIM. A standard extension point is limited to a particular specification.
You associate an extension point with a ruleset in a ruleset extension point.

See also global extension point.

facility
A connectivity (pipe or channelized connectivity) that provides bandwidth capacity to
other connectivities. Facilities are sometimes called bearers.

flow identifier
A UIM entity that represents identifiers such as VLAN IDs or Tags for Ethernet, VPIA
and VCI for ATM, DLCI for Frame Relay, and VPLS IDs for MPLS. Used with flow
interfaces to track traffic flow through networks.

flow interface
A point in a network through which traffic flows. Flow interfaces are used with flow
identifiers such as VLAN IDs to allow for stacking and translation.A flow interface
always has a device interface parent.

Functional Module
A separately licensed UIM component that manages the end-to-end life cycle of
entities in a specific area, such as connectivity, geographic addresses, and network
modeling. You can purchase only the modules required for your business.

Glossary-6
Glossary

See also core platform.

global extension point


An extension point that can be applied to any specification. In contrast, a standard extension
point applies only to a particular specification.

grooming
The process of re-routing traffic or capacity from one route to another route between two end
points. Grooming is usually done to optimize traffic or in response to network infrastructure
changes. In UIM, you perform grooming as an activity in a project.

hierarchical relationship
See parent-child relationship.

infrastructure network
A resource form of network that is typically backbone in nature. Examples include Ethernet,
MPLS, SDH, SONET, ATM, and Frame Relay.

interface-bound
Refers to an interconnection (physical jumper or cross-connect) whose existence is
dependent on the lifecycle of a device interface to which it is assigned.

See also trail-bound.

inventory group
A UIM common business entity that enables you to organize and correlate entities in your
inventory. For example, you can use inventory groups to group telephone numbers based on
the locations to which they are assigned. You can use rulesets to define behaviors associated
with the entities in an inventory group.

location
A type of place entity that models a spot or area that can be defined by geographic
coordinates. A location can be a specific place such as a residence or office. A location can
also represent a geopolitical area such as a city, state, or country.

See also address , address range , site.

logical device
An entity that represents a collection of physical or logical resources that act together to
perform a function in the network. Using Logical Device entities to model your inventory

Glossary-7
Glossary

enables you create addressable network elements that can be managed with
activation applications.You can associate physical devices to logical devices.

See also device interface, physical device.

logical device account


An entity that represents accounts that are typically hosted or managed by a logical
device. Examples include voice mail accounts, email accounts, and server logins.
Logical device accounts are usually associated to logical devices, but can exist
independently.

measurement type
A group of related units of measure. For example, the bit rate measurement type
includes units of measure such as bits per second (bps), kilobits per second (kbps),
and so on.

media interface
A device interface that represents a physical interface or port that can host a physical
connection. A device interface can be a media interface only when it is the root
interface in its device interface hierarchy.

navigation section
The section of the left side of the UIM user interface that contains links to entity pages
and other features.

network
A UIM entity that represents a collection of other entities that have a common meaning
or purpose. The entities in a network can be physical or logical resources, such as
equipment or logical devices, or they can be non-resources, such as parties or places.
A network can also include another network.

There are three network types: infrastructure network, service network, and virtual
network.

See also network edge, network node.

network edge
A UIM entity that represents reachability or connectivity between nodes in a network.
You can associate network edges with pipe entities to specify how that connectivity is
realized.

See also network, network node.

Glossary-8
Glossary

network entity code


A string that uniquely identifies a network entity (such as a logical device) within a network
location. The network entity code is always displayed together with the network location code
of its location. For example, the network entity code K01 is shown as PLANTXXA,K01 if it is
owned by location PLANTXXA.

network location
A property location that has been assigned a network location code.

network location code


An alphanumeric string that uniquely identifies a property location in a network. When you
assign a network location code to a property location, it becomes a network location.

network node
A UIM entity that represents a specific logical spot in a network. You can associate network
nodes with other entities, such as logical devices, equipment, places, and parties.

See also network, network edge.

network target
A type of role that identifies a logical device or party entity as a target for activation systems.

Oracle WebLogic Server


The Oracle application server for deploying enterprise Java EE applications. WebLogic
Server hosts UIM.

packet connectivity
A type of connectivity in which data is transmitted in packets. Packet technologies include
Ethernet, Frame Relay, and ATM. Packet is one of the three types of Connectivity entity
supported by UIM.

See also channelized connectivity and service connectivity.

packet virtual network


A collection of the interfaces and connectivities that support a service based on packet
technology. A packet virtual network can include flow interface, device interface, party, other
packet virtual networks, packet connectivity, and cross-connect. Multipoint EVCs are
examples of packet virtual networks.

Glossary-9
Glossary

page
An area of the UIM user interface in which you perform tasks such as searching for
entities. Pages can be divided into one or more sections.

parent-child relationship
A relationship in which an entity (the parent) is superior to one or more other entities
(the children). Many entity types can participate in hierarchies in which they be a
parent, a child, or both.

party
A UIM entity that represents a person or organization that interacts with your inventory.

See also role.

path analysis
A UIM feature for automatic enablement of pipes based on criteria that you enter. Path
analysis finds the most efficient routes or paths through connectivity in a network and
provides enablement options.

See also enables relationship.

physical connector
A UIM entity that represents an item that connects hardware units for signal or power
transmission. Unlike most other entities, physical connectors cannot exist
independently. They exist only in the context of a Physical Device or Equipment entity.

See also equipment, equipment holder, physical port, physical device.

physical device
A UIM entity that represents a group of physical hardware items; the physical
equivalent of a logical device.

See also equipment.

physical port
A UIM entity that represents where communication begins or ends on a Physical
Device or Equipment entity. Unlike most other entities, physical port cannot exist
independently. They exist only in the context of a Physical Device or Equipment entity.

See also equipment, equipment holder, physical connector, physical device.

pipe
A UIM entity that represents a connections among devices, equipment, or places in
your inventory. Pipes can represent physical connectivity (such as cables, cable pairs,

Glossary-10
Glossary

and jumpers) and logical connectivity (such as service trails, DS1 facilities, and OC3
facilities).

See also connectivity.

pipe termination point


An entity representing one of the two ends of a pipe. Every pipe has two termination points
that represent its ends. Signals travel over pipes from one termination point to the other.
Termination points are created automatically when you create a pipe in UIM.

Termination points can be associated to various kinds of entities, such as device interfaces,
logical devices, equipment, and places.

place
A UIM entity that defines a geographic point, area, or concept, There are four different types
of Place entities: address , address range , location, and site.

processing signal
A UIM entity that defines how signals can be multiplexed in some signal technologies, such
as SDH and SONET.

product
A conceptual model entity that represents something that your business sells. Because UIM
is primarily used for service fulfillment rather than sales, products are often identifiers
associated with information from other systems.

A UIM Product entity also exists, but is included only for backward compatibility with previous
versions. The Product entity is not visible by default.

project
In UIM, an entity that you use to plan and organize activity, such as grooming and rehoming.
Projects can include any number of activities, each of which defines operations of particular
type. For example, you could create a project that includes all the activities related to a
particular network infrastructure change or the activities during a specified time period. This
UIM entity is also called a managed project.

In Design Studio, an entity that contains artifacts (entities, data, rules, code, and so on) that
you use to model and deploy cartridge.

Glossary-11
Glossary

property location
A physical area with defined legal boundaries that enables the identification of the
location of assets, customers, and services. A property location must be defined as a
network location, a service location, or both.

provides relationship
A relationship in which one entity's existence depends on another entity. For example,
a physical port is provided by a physical device because the port could not be created
or exist without the physical device.

rate code
An entity that defines a technology-specific transmission rate for a connectivity or
device interface to which it is assigned.

For example, the DS-1 rate code identifies a T-Carrier signal that operates at a bit rate
of 1.544 Mbps.

rehoming
Changing a connectivity design at an end point, such as at a device interfaces or port.
In UIM, you perform rehoming as an activity in a project.

reservation
A feature of the UIM consumption pattern that makes it possible to restrict a resource
from being assigned to other entities or processes for a period of time. You redeem a
reservation by allocating the reserved resource to service, logical device, network, or
site configuration before the reservation expires.

resource
A type of UIM entity that represents an item in your inventory. Resources entities can
represent physical objects, such as network cards and fiber-optic cables, or logical
resources, such as service trails and network addresses. Resources enable the
delivery of services.

In UIM, you often assign resources to service configurations to specify how a service
is realized in your network. For example, if you configure a VoiP service for a
customer, you need to assign resources such as an IP phone, a telephone number, an
IP address, a voice mail account, and a VoIP user account.

See also common business entity.

rider
A connectivity that is enabled by (rides) another channel or connectivity.

Glossary-12
Glossary

See also facility.

role
A UIM common business entity that identifies what part another entity plays in your inventory.
For example, you can associate a Party entity with a role called Customer or Vendor.

See also role type.

role type
Optional categories to which you can assign roles. There are three role types function,
technology and topology.

ruleset
Java code modules that run at particular times in UIM. For example, when you validate a
service configuration, a ruleset is used to perform the validation. Some rulesets are included
by default, but custom rulesets can extend UIM. See UIM Concepts and UIM Developer's
Guide for detailed information.

See also extension point, global extension point, ruleset extension point.

ruleset extension point


A Design Studio artifact that brings together a ruleset and an extension point. You associate
the ruleset extension point with an entity specification to customize how UIM handles entities
based on the specification.

See also global extension point.

section
A portion of the UIM user interface that you can collapse or hide.

Sequence specification
A Design Studio artifact that you use in conjunction with Entity Identification specifications to
customize the way that IDs are assigned to entities. The Sequence specification defines the
minimum and maximum ID values and how the values are incremented.

service
A UIM entity that represents the way that a product is realized and delivered to a customer.
For example, if you sell DSL Gold as a product, it is delivered as a DSL Gold service,
enabled by appropriate resources.

Glossary-13
Glossary

service connectivity
A connectivity that represents the service consumption of infrastructure resources.
When modeled with pipes, this type of connectivity is called a service trail. Service
connectivity is one of the three types of Connectivity entity types supported in UIM.

See also channelized connectivity and packet connectivity.

service fulfillment
A business process in which a customer order is accepted and a new service is
provisioned to meet it. UIM plays a key role in service fulfillment by managing the
services and resources used to design and realize the services.

service location
A property location that defines a place where a service is delivered or located.

service network
A type of virtual network that consolidates all service location, network access
connectivity, and supporting virtual networks into a single unified view of the service.
Although it is tailored for the more complicated multipoint service, it can also display
simplified point-to-point service.

service trail
A type of pipe entity that describes the logical flow of data in a service. You can enable
the service trail to specify the resources with which it is realized.

See also enables relationship, path analysis.

SID
Shared Information Data Model (SID), a standard that provides the communications
industry with a common vocabulary and set of definitions for next-generation
operations support system (NGOSS) architectures.

signal architecture
A set of related signal definitions that form the multiplexing hierarchy for a signal
technology. Signal technologies supported in UIM include T-Carrier, E-Carrier, J-
Carrier, SONET, and SDH. In the case of SONET and SDH, the signal definitions
consist of signal termination point specifications and processing signal specifications
that are related in a variety of ways.

Glossary-14
Glossary

signal structure
The way that a TDM pipe's signal is channelized. For example, a T3 pipe may have 28 T1
channels. You use signal termination points to define the signals.

signal termination point


A UIM entity used to define capacity for pipes based on the TDM model. You use hierarchies
of signal termination points to define signal structures that determine how a pipe's signal is
channelized.

site
A type of place entity that models a loosely defined place such as a campus. Unlike other
Place entities, a site is not necessarily bound to specific geographic coordinates. Sites are
only loosely defined, so they can be associated with configurations that record facts that
change over time.

See also address , address range , location.

specification
A blueprint that defines the composition of an entity, including the attributes and relationships
between an entity and other objects. There are different types of specifications for different
types of entities, such as telephone numbers, networks, customer facing services, and
resources. Specifications are defined in Design Studio and deployed into run-time
environments, where entities can be created based on them.

telephone number
A UIM entity that represents a telephone number. You can have multiple specifications that
corresponds to number formats for different regions.

terminates relationship
A relationship between the end point of a pipe (a pipe termination point), and an entity that
the pipe terminates on, such as a device interface.

topology
The spatial relationships among inventory entities in UIM. Topology supports the graphical
representation (visualization) of common business entities as well as advanced features such
as path analysis.

See also topology node, topology edge.

Glossary-15
Glossary

topology edge
An entity that represents a relationship between topology nodes. Two types of
relationships are represented as edges: connectivity and containment.

topology node
An entity that represents an object into which information can be transported or from
which information can be transported. A topology node can represent a specific
resource, such as a router, or it can represent something more general or geographic,
such as a VPN site or a city. Topology nodes can be connected by topology edges.

trail
The logical, end-to-end path that describes how a signal travels from one point to
another. A trail is enabled to describe the resources (pipe and connectivity entities)
that realize the trail.

trail-bound
Refers to an interconnection (physical jumper or cross-connect) whose existence is
dependent on the lifecycle of the trail in which it occurs.

See also interface-bound.

unit of measure
A quantity or increment that defines the units used to measure capacity in UIM. For
example, kbps is a unit that measures a bit rate. Related units of measure are grouped
into measurement types.

virtual network
A non-backbone network that relies on the existence of an infrastructure network. A
virtual network's nodes and edges can represent items in an infrastructure network or
virtual items such as flow interfaces.

Glossary-16

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