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TLE- 7 Creative Technology
REAL-WORLD VERSUS DIGITAL WORLD
I. LEARNING SKILLS
A. Most Essential Learning Competencies
1. Explain and demonstrate the real world and digital world.
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B. Objectives
1. Analyze and differentiate between real-world and digital-world assembly
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processes
2. Develop an appreciation for the significance of real-world and digital-world
object assembly in diverse STEM fields
3. Proficiently apply real-world and digital-world object assembly techniques.
II.
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INTRODUCTORY CONCEPT
In the dynamic realms of science, technology, and engineering, the process
of assembling objects has transcended the boundaries of physical reality. We
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now venture into two distinct dimensions: the tangible world we interact with daily
and the boundless digital expanse that unveils unparalleled possibilities.
INFORMATION SHEET
REAL-WORLD VERSUS DIGITAL WORLD
Certainly! “Real world vs digital world” refers to the comparison between
the physical, tangible environment we experience in our everyday lives (the real
world) and the virtual, computer-generated environment facilitated by digital
technology (the digital world). Here are some key points of comparison between
the two:
ASPECTS REAL WORLD DIGITAL WORLD
Physicality It encompasses the tangible, physical It exists in a virtual space,
space around us, including objects comprising data, information, and
people, and environments that we can experiences that are accessed
touch, feel and interact with. through electronic devices like
computers, smartphones, and VR
headsets.
Communication In-person interactions, body language, Communication primarily occurs
and non-verbal cues play a significant through written text, images, videos,
role in communication and sometimes audio, often lacking
the nuances of face-to-face
interactions
Information Information is gathered through direct A vast amount of information is
Access experiences, books, physical available online, accessible through
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documents, and interpersonal engines, websites, and digital
conversations libraries
Social Involve physical presence and direct Social media platforms and online
Interaction engagement with others in shared communities facilitate interactions
physical spaces with people globally, often without
the need for physical proximity.
Spatial Physical spaces have limited capacity Virtual spaces can be expanded
Constraints and geographical boundaries infinitely and accessed from
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anywhere with an internet
connection.
Immersive The senses are engaged naturally, Immersive technologies like Virtual
Experiences providing a full spectrum of sensory Reality (VR) and Augmented Reality
experiences (AR) aim to simulate real-world
experiences within a digital
environment
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Ownership and Physical objects are owned and stored Digital assets (files, media, etc.) are
Storage in specific locations stored electronically and can be
replicated infinitely, but ownership
rights and access can be more
complex
Security and Security concerns mainly revolve Cybersecurity focuses on protecting
Privacy around physical access and protection data, privacy, and digital identities
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of tangible assets. from unauthorized access and
breaches
Economic Traditional commerce involves physical E-commerce, online services, and
Activity goods and services digital products are central to
economic activity in the digital realm
Blurred With advancements in Augmented Reality (AR), Virtual Reality (VR), and Mixed
Boundaries Reality (MR), the line between the real and digital worlds is becoming
increasingly blurred, enabling more seamless integration of digital elements
into our physical surroundings
Remember, both the real and digital worlds have their own merits and drawbacks,
and they often complement each other in various aspects of modern life. The balance
between these two realms is a subject of ongoing societal and technological discussions.
Real World Objects Assembly
In the real world, objects come to life through the meticulous arrangement of
physical materials using an array of specialized tools and techniques. This process is a
symphony of precision, where hands-on expertise, exact measurements, and a profound
understanding of material complex machinery, or crafting prototypes in industries like
engineering and manufacturing. Safety, a paramount concern, entails meticulous
adherence to protocols, protective gear, and vigilant supervision to ensure a secure and
successful assembly process.
Digital World Objects Assembly
In the digital realm, objects materialize through the power of software, within the
canvas of virtual environments. Proficiency in employing Computer-Aided Design (CAD)
software and mastery of 3D modeling tools is the key. This real finds its forte in
animation, video game development, architectural visualization, and virtual prototyping.
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Here, precision takes a quantum leap, as meticulous attention to detail and an adept
sense of spatial relationships become virtuoso skills. Unlike the real world, the emphasis
shifts from tangible materials to the mastery of virtual tools and the art of crafting within
a software environment.
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III. ACTIVITIES
A. Activity 1: Connect Me Not!
Directions: Complete the Venn Diagram below that shows the differences and
similarities between the real world and the digital world
ASSURANC Real-World Digital-World
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B. Activity 2: Exploring Object Assembly’s Impact in STEM Fields
Directions: Do all the tasks below and answer the guide questions on your
answer sheet.
Task 1: Select one specific STEM field of interest (e.g. Aerospace
Engineering, Architecture, Video Game Development, Medical
Technology)
Task 2: Conduct online research to identify a notable project or
innovation within your chosen field that heavily relies on object
assembly
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Task 3: Investigate the chosen project or innovation and identify how
object assembly played a pivotal role in its development.
Task 4: Note down key details such as the purpose of the project, the
materials used, the assembly techniques applied, and the impact it has
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Guide Questions:
1. How did the chosen project highlight the importance of object assembly in
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its respective STEM field?
2. Were there any surprising connections or similarities between the object
assembly techniques in different STEM disciplines?
3. How might advancements in object assembly techniques influence the
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future of innovation in your chosen field?
C. Activity 3: Assembly Challenge
Materials Needed:
For Real World Assembly
Various materials (e.g. wooden blocks, nuts, bolts, small mechanical
components)
Tools (e.g. screwdrivers, wrenches, pliers
Safety equipment (e.g. gloves, safety glasses)
For Digital World Assembly
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Computer with CAD software (e.g. Autodesk Fusion 360, Tinker card
Internet access (for online CAD tools)
3D mouse or standard mouse
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Instructions:
1. Real World Assembly
Select a simple mechanical object to assemble (e.g. a small wooden
structure or a mechanical toy.
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Lay out the materials and tools needed for the assembly
Follow the steps outlined in the provided technical drawing or
instructions to assemble the object
Ensure to adhere to safety protocols and wear appropriate safety gear.
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Document the process with photos or a short video.
2. Digital World Assembly
Choose a 3D modeling software (e.g. Tinker card or Fusion 360) and
create a new project.
Use the software’s tools to design a 3D version of the object selected
for real-world assembly. Pay attention to precision and accuracy.
Follow the digital assembly steps within the software, ensuring all
components fit together correctly
3. Comparison
Create a side-by-side comparison chart or document highlighting the
differences and similarities between the real-world and digital-world
assembly experiences. Consider aspects like precision, ease of
modification, safety considerations, and tools used.
REFLECTION:
Write a short reflection summarizing your experience with both real-world and
digital-world assembly. Consider how this activity has enhanced your
understanding of object assembly techniques.
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IV. RUBRICS FOR SCORING
Activity 1
Criteria Exemplary (4) Proficient (3) Developing (2) Beginning (1)
Content Demonstrates a Demonstrates a Demonstrates a Demonstrates a
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Understanding thorough solid basic limited
understanding of understanding of understanding of understanding of
the distinctions the distinctions the distinctions the distinctions
and and and and
commonalities commonalities commonalities, commonalities,
between the real between the real but some details resulting in
world and the world and the may be lacking. inaccurate or
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digital world. digital world. incomplete
information.
Integration of Effectively Integrates Attempts to Fails to
Concepts integrates concepts related integrate effectively
concepts related to the real world concepts related integrate
to the real world and digital world, to the real-world concepts related
and digital world, demonstrating a and digital world, to the real-world
demonstrating a connection but the and digital world,
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clear connection between the two, connection may resulting in a
between the two. though it may be be unclear or disjointed
less explicit. limited. representation.
Overall Quality Provides an Provides a solid Provides a basic Provides a limited
and exceptional, well- representation of representation of or inaccurate
Understanding rounded the real world the real world representation of
representation of and digital world, and digital world, the real world
the real world demonstrating a with some areas and digital world,
and digital world. good level of needing indicating a need
Demonstrates a understanding. improvement in for significant
high level of understanding. improvement in
understanding. understanding.
Activity 3
Criteria Exemplary (4) Proficient (3) Developing (2) Beginning (1)
Real World
Assembly
Follows Demonstrates Follows Demonstrates Struggles to
instructions exceptional instructions some follow instructions
understanding of accurately and understanding of accurately,
instructions and assembles the instructions, with resulting in
accurately object proficiently occasional significant
assembles the inaccuracies in inaccuracies in
object assembly assembly
Safety Practices Implements all Demonstrates Implements some Demonstrates
safety practices consistent safety practices, limited
with precision adherence to but with understanding or
and care, safety practices, occasional application of
ensuring a maintaining a oversights. safety practices,
secure assembly secure assembly potentially
process process. compromising the
assembly
process.
Attention to Detail Displays Demonstrates Shows some Exhibits limited
exceptional good attention to attention to detail, attention to detail,
attention to detail, detail, resulting in but there are resulting in
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resulting in a a well- minor noticeable
precise and well- constructed inaccuracies or inaccuracies or
constructed assembly. inconsistencies in flaws in the
assembly. the assembly. assembly.
Digital World
3D Modeling Demonstrates Shows proficient Demonstrates Displays limited
Skills exceptional 3D modeling some 3D 3D modeling
proficiency in 3D skills, resulting in modeling skills, skills, resulting in
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modeling, an accurate with occasional significant
creating an digital inaccuracies or inaccuracies or
accurate and representation. omissions in the deficiencies in
detailed digital digital the digital
representation. representation. representation
Precision in Achieves a Achieves a Achieves a Struggles to
Digital Assembly precise and proficient digital somewhat achieve an
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accurate digital assembly, with accurate digital accurate digital
assembly, with all most components assembly, with assembly, with
components fitting together some several
fitting together accurately. components components not
seamlessly. requiring fitting together
adjustments. correctly.
Comparison
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Comprehensive Provides a Provides a clear Provides a basic Offers a limited or
comparison comprehensive comparison comparison incomplete
comparison between real- between real- comparison
between real- world and digital- world and digital- between real-
world and digital- world assembly, world assembly, world and digital-
world assembly, noting important but some key world assembly.
highlighting key distinctions. points may be
differences and missing.
similarities
Overall The submission The submission The submission The submission
Presentation is well-organized, is organized, is somewhat is disorganized or
visually visually clear, organized and lacks visual
appealing, and and effectively visually clear, but clarity, making it
effectively communicates may benefit from difficult to
communicates the assembly improved understand the
the assembly process and communication of assembly
process and reflections. the assembly process and
reflections. process and reflections.
reflections
V. REFERENCES
1. K.N. Otto and K. L. Wood, “Productive Design: Techniques in Reverse
Engineering and New Product Development,” Prentice Hall, 2001.
2. J.M. Gere and B.J. Goodno, “Mechanics of Materials, ”Cengage Learning 2018.
3. N. Leach, “3D Printing for Architects with MakerBot,” Laurence King Publishing,
2014.
4. Autodesk Education Community. https://education.autodesk.com/ (Accessed
October 2023).
5. SolidWorks: Online Tutorials and Resources.
https://www.solidworks.com/sw/resources/solidworks-tutorials.htm (Accessed
October 2023.
DEVELOPMENT TEAM
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Writer/s: GIAN JYRELL A. CORLET HT-III, Aroroy NHS
Content Validator/s: MANUEL F. TEODORO EPS-I, Science
JUANCHO P. AZARES EPS-I, LRMS
IAN CHRISTOPHER J. COS MT-I, Aroroy NHS
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HERMINIO VICTOR R. Teacher III, Aroroy NHS
VALDEMORO III
Language Editor/s:
Illustrator/Lay-Out
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Artist:
Reviewer/s:
SDO Masbate
Development Team