Substratum Protocol - PublicPreview - Spreads
Substratum Protocol - PublicPreview - Spreads
PROTOCOL
DESCEND LEARN SURVIVE
Illustrations by
Galen Pejeau
DESCEND LEARN SURVIVE
Edited by
Eric Lazure
Development Editing by
René-Pier Deshaies-Gélinas
Art Direction by
Elyssa Boyd
PLAYTESTERS
Dan Bronson-Lowe - @Almost_Bedtime_Theater
M. Allen Hall - @M_Allen_Hall
Ennio - @Ennio_Goes
Storyweaver - @story_weaver28
Ed Brannin - @edbrannin
Substratum Protocol is published by Pandion Games and is licensed under the ORC License
are disclaimed as set forth therein. The following elements are owned by the Licensor and
would otherwise constitute Reserved Material and are hereby designated as Licensed Material:
all the details about the setting, clues, questions and adventure,and artwork.
Hints and Hijinx games are based on Breathless and Firelights, product of Fari RPGs (https://
farirpgs.com/), developed and authored by René-Pier Deshaies-Gélinas, and licensed for our
use under the Creative Commons Attribution 4.0 License
(https://creativecommons.org/licenses/by/4.0/). hiji
&
nx
EXPEDITION TEAM
n ts
ISBN 123-45-6-78901
About The Chief of Operations
TABLE OF CONTENTS at the Fracture Observatory
This character is named after the very real geologist by the same
BEFORE WE START 6 PORTAL CLUES 38
name. Marques de Almeida (1916-2013) was widely regarded as
QUICK REFERENCE 8 PORTAL KNOWLEDGE 40 Brazil's foremost geologist. He published 176 scientific papers
WELCOME SUBSTRATUM TEAM 10 FIELD NOTES 42 on geosciences during a career marked by nine major awards and
honors. One of the founders of the Brazilian Society of Geology,
EXPEDITION POSITIONS 12 DEPTH SECTORS 51 he also became the first chief editor of the Journal of Geology.
BASIC EQUIPMENT 13 FRACTURE OPENING 52
In this fictional world, we thought an esteemed geologist would
EXPEDITION PLANNING 14 CIVILIZATION RUINS 54
oversee the operations of the Fracture Observatory and the
CHARACTER CREATION 16 LIQUEFYING CRYSTALS 57 Substratum Protocol, and so was named after Marques de Almeida.
RULES & PROCEDURES 20 SUPER HEATED LAKE 58
If you discover any typos or have any questions about the rules,
please send us an email at [email protected].
Finally, if these rules spark your imagination for your own game,
you find can find the system reference document to create your
own Hints and Hijinx Solo+ game at:
https://hintsandhijinx.pandiongames.com
4 5
BEFORE WE START
▶ Firelights, by Fari RPGS, for using card draws for skill checks
▶ Brindlewood Bay, by Jason Cordova, for clue tables and TO PLAY, YOU NEED
mysteries without a predefined answer
▶ This book
▶ GRANDMOTHERSHIP by Armanda Haller, for piecing clues together
▶ Pencils and printed copies of the character and expedition
tracking folios (found at the end of the book).
TOUCHSTONES ▶ Sets of polyhedral dice (d4, d6, d8, d10, d12, d20)
▶ In Other Waters (video game), by Jump over the Age ▶ A deck of playing cards, shuffled, jokers removed
▶ Subnautica (video game), by Unknown Worlds Entertainment
6 7
QUICK REFERENCE
8 9
WELCOME STANDARD
SUBSTRATUM TEAM OPERATING PROCEDURES
10 11
EXPEDITION POSITIONS BASIC EQUIPMENT
▶ Be a fan of the scientists ▶ Fill the world with your ideas Immediately report any loss of ▶ Flares
equipment to the chief of
▶ Ask the players questions ▶ Take risks, rise from failures ▶ Rations
operations.
▶ Fill the world with their answers ▶ Build the story together
IN THIS COMPREHENSIVE REMOTE SENSING DATA SETS WITH
GEOLOGICAL ANALYSIS, WE AIM TO GPS-BASED GEODETIC
ELUCIDATE THE STRATIGRAPHIC MEASUREMENTS, WE AIM TO
ARCHITECTURE AND STRUCTURAL QUANTIFY RATES OF TECTONIC
EVOLUTION OF THE REGION UPLIFT AND SURFACE
THROUGH A MULTI-FACETED DISPLACEMENT, UNRAVELING THE
APPROACH. EMPLOYING ADVANCED INTERPLAY BETWEEN REGIONAL
SEISMIC REFLECTION PROFILING TECTONICS AND LANDSCAPE
AND PETROPHYSICAL ANALYSIS, WE EVOLUTION.
ENDEAVOR TO DISCERN THE
LITHOLOGICAL HETEROGENEITY AND THE STUDY ALSO ENTAILS A
FACIES DISTRIBUTION WITHIN THE RIGOROUS ANALYSIS OF
SEDIMENTARY SEQUENCE. THE GEOPHYSICAL DATA, ENCOMPASSING
PRIMARY FOCUS LIES IN GRAVITY AND MAGNETIC SURVEYS,
CHARACTERIZING THE PROVENANCE, TO INVESTIGATE THE UNDERLYING
DEPOSITIONAL ENVIRONMENT, AND GEOLOGIC STRUCTURES AND
DIAGENETIC HISTORY OF THE CRUSTAL ARCHITECTURE. WE AIM
SEDIMENTARY UNITS, THEREBY TO IDENTIFY FAULT SYSTEMS,
UNRAVELING THE THRUSTS, AND FOLDS, SHEDDING
PALEOENVIRONMENTAL CONDITIONS LIGHT ON THE KINEMATIC HISTORY
THAT PREVAILED DURING AND STRESS REGIME THAT
DEPOSITION. GOVERNED THE TECTONIC
DEFORMATION IN THE REGION.
MOREOVER, WE EMPLOY CUTTING-
EDGE REMOTE SENSING FURTHERMORE, THIS RESEARCH
TECHNIQUES, INCLUDING DELVES INTO THE GEOCHRONOLOGY
HYPERSPECTRAL IMAGING AND OF KEY ROCK FORMATIONS USING
LIDAR, TO CONDUCT DETAILED RADIOMETRIC DATING METHODS,
GEOMORPHIC MAPPING AND ASSESS SUCH AS URANIUM-LEAD DATING
FIG 1.1 - A HEALTHY SOUNDING MAP THE TECTONIC GEOMORPHOLOGY OF AND POTASSIUM-ARGON DATING.
THE AREA. BY INTEGRATING THESE
12 13
EXPEDITION PLANNING
SESSION PLANNING COMBAT AND DEATH
This game is designed for low-to-no prep. Build characters This is a game about scientific investigators, not grizzled
together, answer the Expedition questionnaires, use the rolling soldiers. Lead the characters into interesting situations that
tables and everyone’s imagination to discover the story. don’t necessarily revolve around combat. Telegraph dangers and
problems so they can prepare for them.
Throughout the book you’ll find lore, hints, and inspiration in
every paragraph and table. Ask the players to describe what the Players should know if their action could end in death. Let them
sectors look like and contain. Build the world together. choose a known sacrifice themselves, rather than hitting them
with surprise misfortune.
I hope the survivors can hold out as
TRAVEL MONTAGES we make our way. They’re counting
on us and it’s a long trip.
PACING - ONE SHOTS VS. CAMPAIGNS
The Travel Action begins a montage of the Scientists traveling to
the next sector over roughly 26 days. Taking the Skill Check’s Scientists can take a whole session exploring a single sector and
outcome in consideration, this is a great time for low-risk role- its events, or they can race to the portal.
play scenes.
For one-shots, focus on finding and understanding Portal Clues.
Get players to the portal with as many Portal Clues and as much
NPCS AND SENTIENT CREATURES Portal Knowledge as they can gather. If needed, you can set the
starting value of the Portal Skill higher to ensure a fair chance
With the portal open, the depths are rife with life and sentient of success in the condensed play time.
creatures: an intelligent fungus, an alien scientist that speaks
in dance, a whispering fog, and more. Get strange with it. Mix It is assumed players will find and understand about 5 Portal
the mundane, with the fantastic. Clues. Adjust as needed.
14 15
CHARACTER CREATION
SCIENTIST REGISTRATION
16 17
d20 PERSONNEL QUESTIONNAIRE d20 WORLD BUILDING QUESTIONNAIRE
01 How did you end up on the Substratum Team? 01 What was the world like before the apocalypse?
02 What is your greatest fear or phobia? 02 How far down the “best and brightest” list is the team?
03 What is your relationship with your exosuit? 03 Why do you think the data analysts became unresponsive?
04 What is the proudest achievement in your career? 04 What is currently happening to the rest of humanity?
05 What inspired you to become a scientist? 05 What kind of life forms have exited the fissure already?
06 What event led you to choose your specialty? 06 What hazards have the scientists been warned about?
07 What is your first major breakthrough in your field? 07 How do the scientists sustain themselves on the trip?
08 How do you feel about exploring an unknown world? 08 What new social norms can be found at the Fracture Observatory?
09 What is your opinion on the portal and its potential uses? 09 What is a known issue with the exosuit design?
10 How did you handle a a moral dilemma in your work? 10 What secrets could possibly be discovered below?
11 What is your relationship with your family like? 11 What may happen if the portal is not closed?
12 Have you ever experienced a major failure in your work? 12 What kind of ethical dilemmas might the scientists face?
13 Do you have any hobbies or interests outside of science? 13 Are there governments still in power?
14 Do you have any notable quirks or habits? 14 What impacts has the portal had on the planet’s ecosystem?
15 Have you ever had to compromise your ethics? 15 Are there any other organizations or groups descending?
16 What were you doing when the apocalypse started? 16 What is the current state of technology in the world?
17 What is your opinion on the the substratum expedition? 17 Where did the massive fracture open up?
18 What kind of research have you previously conducted? 18 What is the current political climate?
19 How do you deal with failure or setbacks in your work? 19 How are Observatory personnel handling the situation?
20 Who did you leave behind when you joined the team? 20 Are there any rumors or legends about what might be found?
my doctoral thesis?
Are they looking for
questions?
What’s with all the
18 19
RULES & PROCEDURES REDUCING ROLLED DICE
Surviving the expedition is rolled value by one level, to
hard. Anyone who rolled a minimum of d4. On a tie,
reduces the current rating of choose which Skill you reduce.
SKILL CHECKS the Skill die with the highest
20 21
STRESS DEEP BREATH ACTIONS
As a result of their actions, To reset all your Skills to
Scientists may mark Stress. If their maximum die, you can say CONFRONT CONVINCE
a Scientist reaches their you’re taking a Deep Breath.
maximum Stress, they are This is a brief break in When you want to attack or When you want to convince
vulnerable. tension. It can be done at any stand your ground against someone or something to see
time, even during a fight. something dangerous: things your way:
When vulnerable, failing an roll Break + SKILL roll Sway + SKILL
EVADE or CONFRONT Action When a character takes a Deep
▶ [GOOD] Your attempts are successful. ▶ [GOOD] Your attempts are
results in suit failure or Breath, Mission Control looks
successful.
sudden death of the occupant. at the scene and introduces a ▶ [OK] You barely achieve your
new complication. goal. A complication arises. ▶ [OK] They are hesitant, but help.
A complication arises.
▶ [BAD] EVADE.
▶ [BAD] Your attempts have the
Players can mark Stress Players can clear Stress
to increase their roll’s by using the Repair and Heal EVADE opposite effect and may trigger a
hostile reaction. CONFRONT or
result by 1 for every exosuit ability (pg. 30) or EVADE.
point of Stress marked. the Travel action (pg. 24) When you want to get out of the
way instead of facing danger: STUDY
roll Evade + SKILL
When you attempt to gather
▶ [GOOD] You avoid the danger.
STORAGE UNIT OVERCLOCK data, insight, or information:
▶ [OK] Mark 1 Stress. roll Think + SKILL
Scientists can carry 3 items in Once between Deep Breath, you
their storage unit. Narrative- can push yourself and your suit ▶ [BAD] Mark 2 Stress. ▶ [GOOD] You learn something useful
and gain 1 Portal Clue.
only items do not consume a slot. to the limit when performing an
Action. PREPARE ▶ [OK] You learn useful
Items in the storage unit can information, but there are gaps
be used in place of a Skill of Roll a d12 in place of a Skill When you want to erect a in your knowledge. The MC may
the player’s choosing during of the player’s choosing during barricade, make a trap, or introduce a twist when the team
otherwise make preparations: acts on the information.
Skill Checks. Skill Checks.
roll Make + SKILL
▶ [BAD] Your attempt to study only
An item's die rating can If the outcome is OK or Bad, results in confusion. A
▶ [GOOD] The preparations work as
decrease when used, just as reduce the max die rating of complication arises.
intended.
Skills. When used as a d4 item, that Skill one step; reduce its
the item breaks afterwards - current die to match, if ▶ [OK] There is a flaw or delay, a
regardless if it was the higher necessary. If the Skill’s max complication arises.
result or not. die is already at d4, mark 2
▶ [BAD] The preparations fail
Stress instead.
catastrophically. CONFRONT or
Use the Heal & Repair exosuit EVADE.
power to repair your items.
22 23
TRAVEL
control control
It takes, on average, 26 days When you take lead and look for
control control
to travel between Sectors a way to the sector above or
unless a shortcut is discovered below you: roll Dash + SKILL
at the MC’s discretion. control control
▶ [GOOD] You easily find your way
Using the TRAVEL Action to the next sector. Each control control
scientist clears 2 Stress and
initiates a montage of the
reset all Skills to their maximum
Expedition Team making their control control
die.
way to the next Sector, with
the scientist who initiated it ▶ [OK] The path is difficult, but control control
taking the lead. you make it. Each scientist
clears 1 Stress. A complication
control control
arises on arrival.
Each player can describe how
their travel goes and something ▶ [BAD] The path is treacherous. control control
that happens. Were there quiet Each scientist marks 1 Stress,
moments? Discussions among and a new complication arises as
you travel on.
peers? A new discovery? Exosuit Processing Control Diagram
DEPTH SECTORS
FIND DETAILED DESCRIPTIONS AND EVENTS ON PAGES 50 TO 71
You may only attempt this Action once between Deep Breaths. When
you try to understand a Portal Clue you have found, roll Think +
SKILL
▶ [Good] You understand and absorb the knowledge held in the clue. Roll a
Portal Knowledge question (pg. 40) and write your answer on your
character sheet. Consider the Clue and how you found it when answering.
Mark the clue as Understood on your character sheet. Knowledge is not
physical. Once you have it, it cannot be lost.
▶ [OK] You’re close to comprehension, but the true knowledge eludes you.
The clue pushes against your mind. Spend a card on a Flashback (pg. 31)
related to the clue and roll again. Is it really your memory, or did the
clue’s influence twist it? If you don’t have a card to spend, or if
this is your second roll, mark 1 Stress.
26 27
POWERING THE EXOSUIT
04
03 04 Matter Storage
09 To carry tools, and food, and more!
stand for anyway? 07 Pilot Health Assistance and Repair Module (P.H.A.R.M.)
What does ‘dsprt’ With real time vitals monitoring
07
08 Flare and Emergency Deterrent System (F.E.D.S.)
Deep Flare recipe included with 3D Printer for free
Subsurface
Pressurized 09 Atomic 3D Printer
08 Recon ’s Automatic molecular filament harvesting
Almeida
Dr. De
Transport
Super 10 BeepBoBop
ctor
Prote Remote recon and sampling drone.
Robo
Togas?
* Untested. No warranties or guarantees provided by SubSuits LLC. All sensor
modules require additional monthly subscription. Biological 3D printing is
10 illegal in most countries. PHARM system survival rate 100%, n=1. Purposeful
at
I will protect you harm of BeeBoBop will void contract and will initiate immediate power down of
DSPRT MK I exosuit systems for collection by a SubSuits LLC. Mech Engineer
bee pb ob op!
all costs,
n=1 is kind of insulting to even include
28 in the disclaimer. 29
At least they’re honest?
When you beat a card during a Laying down a card vs. the MC RADIO THE FRACTURE OBSERVATORY
Skill Check, collect the card. means the player lays down a
Cards in your hand represent card from their hand and the MC Attempt to radio the Fracture Solo players: To radio the
your suit’s current power plays the top card of the Observatory and speak to Observatory, ask a question, roll
levels. You can spend these Action Deck. The values of the Mission Control. Ask them a 2d6 and consult the table to get
cards in different ways to gain two cards are compared. A question about the situation your answer.
bonuses and benefits. After player wins if their card's you would like a detailed
using a card, place it on the value is equal or higher. All answer for. Lay down a card
discard pile. cards are then added to the vs. the MC.
discard pile. 2d6 ANSWER GUIDE
If you win, Mission Control
can hear you and a 02-03 The Answer is no, and…
REPAIR & HEAL BOOST ACTIONS conversation begins.
04-06 The Answer is no.
Discard two cards and choose to Before a Skill Check, discard Otherwise, the connection is
either clear 1 Stress or repair two cards of the same suit to 07 The Answer is yes, but…
garbled. The MC responds with
an item back to its maximum. add 1 to the result of the only the few words you can 08-10 The Answer is yes.
Skill Check. The modifier make out before the
stacks for every additional connection fades. 11-12 The Answer is yes, and…
2 cards. The boost can be
applied to your own or Another
Scientist’s Skill Check.
30 31
THE PORTAL’S INFLUENCE
60%
As your Stress increases, you become susceptible to the portal’s STRESS 5 - 7
strange influences on your mind, body, and exosuit. The portal’s
energies grant additional abilities, but always at a cost.
Abilities and hindrances unlocked at each level stack. FRAGILE LAWS
The energy of the portal thrums in your veins and synapses. The
fundamental laws of the universe, and their fragility, open to
STRESS 0 - 2 0% you. Choose an element or fundamental force (gravity,
electricity, light, magnetism, etc.).
RESISTANT • Once between Deep Breaths, you can change an aspect of the
If you focus, during quiet times, you can feel the vibrations of chosen element or force.
the portal’s energy twisting around you, but your suit, body, and
mind are strong enough to shrug it off. • -1 to Skill Checks.
40%
STRESS 3 - 4 STRESS 8+ 100%
• Once between Deep Breaths, you can change one small Describe a permanent mutation on your body or exosuit as the
detail of a complication that arises. A single word, portal’s energies act upon their very atoms.
item, etc.
• You automatically succeed at the Understand Action.
• -1 to Skill Checks.
• Every time you take an Action, collect both cards regardless
of the outcome (apply Good/Ok/Bad outcomes normally).
wtf.
is this why the three data scientists became
unresponsive while deciphering the original probe
data? How do we avoid this ‘influence’??
32 33
THE LAST HYPOTHESIS HOW WILL EACH SCIENTIST
ENACT THE PLAN?
THE PORTAL SKILL For each piece of Portal Knowledge the group uses in the Last
Hypothesis, the Portal Skill die increases one step, to a maximum
The goal of the Substratum Expedition is to find a way to deal of d20. Each additional Portal Knowledge incorporated adds a +1
with the portal at the center of Earth. modifier.
The Expedition has a shared Portal Skill that represents how well d0 → d2 → d4 → d6 → d8 → d10 → d12 → d20 → (d20 + 1)…
the group understands the portal. This Skill die starts at d0.
Draw a number of cards equal to twice the number of players (or 4
When the scientists are in the Portal’s Sector and the players cards if playing solo). Players can work together to arrange the
are ready to finish the game, they can formulate a Last cards in pairs as they see fit, with each pair representing a
Hypothesis, stringing together as many pieces of Portal Knowledge Skill Check.
as they can. They can only do this once! Once the Last Hypothesis
is formed, no additional clues can be collected. Ask the players how they plan to close the portal before it
becomes unstoppable. This can be anything they can think of and
THE END BEGINS can take place over long time periods. Encourage them to be as
grandiose as they want.
Consider answering the following questions when making the
Last Hypothesis: Each player then describes their scientist’s action and rolls the
Portal Skill. Set aside the cards they beat. Players can still
▶ Who or what maintains the portal in operation? mark Stress and burn cards to modify their roll.
▶ What effects do the portal’s energies have on biology, physics, ▶ Good: The task being performed for the final hypotheses goes exactly
consciousness, reality, time, and/or space? according to plan.
▶ What is happening to the Earth’s core? ▶ OK: The implementation is difficult and something unexpected happens.
No one is sure if it worked correctly or not. EVADE.
▶ Where does the portal lead?
▶ Bad: The implementation backfires, and something terrible happens. Mark
▶ When will the portal become unstoppable? What happens then? 2 Stress, EVADE. Reduce Portal Skill die by 1 for all future rolls.
34 35
PLAYING SOLO SOLO RULE ADJUSTMENTS
▶ Assign a d12, d10, and d8 to three of the Skills on the
When playing solo, you act as the lead scientist of the Expedition Team Folio. The remaining are d6.
Substratum Expedition and have a team that can assist you.
▶ The Expedition Team does not start with items, but it does have
Create your lead scientist by filling out the Personnel Folio a storage unit you can use.
outlined in the previous section.
▶ The Expedition Team can only take a Deep Breath once per
session.
Create your team by filling out the Expedition Team Folio (pg. 76).
This represents the combined Skills and abilities of the other ▶ The Expedition Team only gets 4 Stress capacity, but you do not
members. apply Portal Influences to them.
▪ [GOOD] It’s a full success! Gain 1 Portal Clue and Surely one of us is the protagonist of this
UNDERSTAND expedition. Right? I’ll be the hero that saves the day?
36 37
SUBSTRATUM
PROTOCOL
DESCEND LEARN SURVIVE
▶ GRAVITATIONAL ANOMALIES
hiji
&
nx
n ts
hi