STATE LOTTERIES ACT 1966
LOTTERIES (SATURDAY X LOTTO) RULES
This consolidation includes amendments as at 1 August 2020.
It is provided for convenient reference only and regard should be had to the full text of the Lottery
Rules and amendments as published in the South Australian Government Gazette from time to
time.
ARRANGEMENT
1. Preliminary
1.1. Citation
1.2. Commencement
1.3. Lotteries (General) Rules
1.4. Application
2. Interpretation
2.1. Definitions
3. Ordinary Entry
3.1. Creation
3.2. Participation of ordinary entry
3.3. Minimum number of games
3.4. Maximum number of games
3.5. Advance entry
3.6. Methods of requesting entry
3.7. Marking a coupon
4. Multi-Week Entry
4.1. Creation
4.2. Rules governing ordinary entries apply
5. System/Pick Entry
5.1. Creation
5.2. Methods of requesting entry
5.3. Marking a coupon
5.4. Picks 4 and 5
5.5. Formula for picks 4 or 5
5.6. Creating pick 4 entry
5.7. Creating pick 5 entry
5.8. Formula for systems 7 to 20
5.9. Maximum number of system/pick entries on coupon
5.10. Multi-week system/pick entry
5.11. Price of system/pick entry
6. QuickPick Entry
6.1. Creation
6.2. Limitations when using a coupon
6.3. Generation of entry
7. Supervision of Draw
7.1. Supervision and finality of draw
7.2. Announcement of prize pool
8. Determination of Winning Numbers
8.1. Draw number
8.2. Drawing equipment
8.3. Balls to be drawn
8.4. Winning numbers and supplementary numbers
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8.5. Prize divisions
9. Publication of Results
9.1. Publication
9.2. Content
10. Prize Pool Structure
10.1. Single prize
10.2. Creation of prize pool
10.3. Aggregation of prize pool
10.4. Distribution between divisions
10.5. Apportionment between winners in a division
10.6. Notification of change in prize pool distribution
10.7. Allocation where no winner in divisions 2 to 5
10.8. Allocation where no winner in division 6
10.9. Rounding out
11. Prize Reserve Fund
11.1. Creation
11.2. Distribution
11.3. Agreement with Bloc members
11.4. Assignment
12. Jackpots
12.1. Creation
12.2. Augmentation of Division 1
13. Prize Claims
13.1. Division 1
13.2. Other than Division 1
13.3. Lodgement of claim
13.4. Requirements for lodgement of claim
13.5. SALC’s discretion
14. Ticket Checkers
14.1. Location
14.2. Use
14.3. Validation of ticket
15. Special Draw
15.1. Division 1
Schedule
Date of commencement
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1. Preliminary
1.1. These Rules may be cited as the Lotteries (Saturday X Lotto) Rules.
1.2. These Rules will come into operation on the date specified in the Schedule to
these Rules.
1.3. These Rules are to be read in conjunction with and are subject to the Lotteries
(General) Rules.
1.4. These Rules apply only to the lottery known as “X Lotto” as played on a
Saturday or such other day as determined by the Bloc members.
2. Interpretation
2.1. In these Rules and in each part of these Rules unless the contrary intention
appears:
“Bloc members” means the parties from time to time to the Bloc Agreement
entered into by SALC with other lottery operators for the promotion, conduct
and sale of tickets (among other things) in the game drawn generally each
Saturday night on a joint basis with a common winning number determination
and a declaration of common dividends based on the equal participation of all
players in the aggregated prize pool;
“claim period” means the period commencing at midnight on the day of
determination of the draw results (“relevant day”) and ending on the 14th day
thereafter;
“drawing equipment” means equipment operated by the Bloc members for
ascertaining the winning numbers;
“QuickPick entry” means a nomination made by a player indicating that the
player wishes to make a QuickPick selection in accordance with Rule 6 of these
Rules;
“Special Draw” means a Saturday X Lotto draw with a guaranteed Division 1
prize for a maximum number of winners conducted in accordance with Rule 15;
“X Lotto” means a lottery drawn on a Saturday or such other day or days as the
Bloc members determine in which a player is required to forecast 6 numbers to
be drawn from the range of numbers 1 to 45 inclusive.
3. Ordinary Entry
3.1. To create an ordinary entry, a player must forecast or cause to be forecast 6
numbers.
3.2. An ordinary entry will provide participation for the number of games selected
and paid for in one (1) draw only.
3.3. The minimum number of games that must be completed will be four (4) or such
number as otherwise determined by the Master Agent.
3.4. There will be a limit to the maximum number of games that can be played,
including that in any one draw:
3.4.1. the Master Agent may decline to issue more than 1,000 entries to a
player; and
3.4.2. a player can be issued with no more than 201,000 equivalent games.
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3.5. A player may request that an entry be issued in advance of a current draw. The
maximum number of advance draws in which an entry can be issued will be
notified to players by the Master Agent, following determination by SALC.
3.6. Subject to Rule 6, a player may enter a draw by:
3.6.1. submitting a coupon provided for that purpose from time to time by the
Master Agent, together with an Easiplay Club membership card if
applicable; or
3.6.2. making a verbal or electronic request at the selling point, together with
providing an Easiplay Club membership card if applicable.
3.7. In the case of a coupon:
3.7.1. a player’s forecast must be marked with a cross mark in the centre of the
square, a vertical mark in the centre of the square or such other mark as
the Master Agent determines. No other mark will be accepted. All
marks on a coupon must be legible and if a coupon cannot be read by a
selling point terminal, it will be rejected. A coupon must not be marked
in red.
3.7.2. the relevant "system/pick" box must be left blank.
3.7.3. a player who marks a “top up games” box will be taken to have
authorised the selling point terminal operator to generate a random
forecast of a sufficient quantity of numbers to complete the game, the
coupon or the nominated number of games, as the case may be.
3.7.4. if a player marks more than the specified number of squares in any
game, a ticket will not issue until the player has either nominated the
number(s) to be deleted or nominated a system/pick entry. The player
may be required to complete another coupon.
3.7.5. if a player marks fewer than the specified number of squares in any
game and does not mark the relevant “top up games” box, a ticket will
not issue until the player has either nominated the number(s) to be
added or nominated a top up games entry or a system/pick entry.
4. Multi-Week Entry
4.1. A player may enter their number forecasts for a series of consecutive draws by
marking the appropriate square in the “multi-week” box on a coupon or by
verbally or electronically requesting such an entry at the selling point. The
maximum number of consecutive draws that may be entered in this way will be
notified to players by the Master Agent following determination by SALC.
4.2. The Rules governing ordinary entries will apply to every multi-week entry.
5. System/Pick Entry
5.1. A player may create a system/pick entry by forecasting or causing to be forecast
4, 5 or from 7 to 20 numbers, rather than the 6 to be forecast in the case of an
ordinary entry.
5.2. In the case of a coupon, a system/pick entry must be completed by marking the
relevant “system/pick” box and forecasting or causing to be forecast the quantity
of numbers corresponding to the system/pick to be entered by the player. (Thus,
to play system 7, 7 numbers are forecast; to play system 8, 8 numbers are
forecast and so on to a maximum of 20 numbers forecast to play a system 20
entry.) In all other instances, a system/pick entry is created by verbally or
electronically requesting such an entry at the selling point. Ordinary and
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system/pick entry participation will be accepted if completed on the same
coupon and more than one system/pick entry type can be played on the one
coupon.
5.3. In the case of a coupon, if more numbers are marked in any game than the
requested system/pick requires, a ticket will not issue until the player has
nominated the number(s) to be deleted. If fewer numbers are marked in any
game than the requested system/pick requires and the relevant “top up games”
box is not marked, a ticket will not issue until the player has either nominated the
number(s) to be added or selected a top up games entry.
5.4. Picks 4 and 5 are entries in which the quantity of numbers forecast is less than 6
numbers.
5.5. A pick 4 or 5 entry will be equivalent to playing a certain number of separate
games of 6 numbers as determined by the following formula:
(45 – P)! (where P = pick number)
39! x (6-P)!
5.6. A player who seeks to participate in a pick 4 entry must forecast or cause to be
forecast any 4 numbers. These 4 numbers will be combined with all
combinations of 2 numbers from the remaining unforecast numbers. This pick
entry will be equivalent to playing 820 games of 6 numbers.
5.7. A player who seeks to participate in a pick 5 entry must forecast or cause to be
forecast any 5 numbers. These 5 numbers will be combined with each of the
remaining unforecast numbers in turn. This pick entry will be equivalent to
playing 40 games of 6 numbers.
5.8. A player who seeks to participate in a system 7 to 20 entry inclusive must
forecast or cause to be forecast the quantity of numbers according to the system
number to be played. These numbers will be combined with one another in all
possible combinations of 6 numbers. This system entry will be equivalent to
playing a certain number of separate games of 6 numbers as determined by the
following formula:
S! (where S = system number)
6! x (S-6)!
5.9. Subject to Rule 3.4, a player may enter up to 18 games of any type of
system/pick entry on the one coupon or such other number as the Master Agent
determines.
5.10. A system/pick entry may be entered for multi-week participation, in which case
the Rules relating to multi-week and QuickPick entries will also apply.
5.11. The price of a system/pick entry will be as determined by the Master Agent from
time to time.
6. QuickPick Entry
6.1. A player can play by means of a QuickPick nomination at the selling point
whereby the selling point terminal will process the information nominated by the
player to generate a forecast of the type nominated by the player. Such entries
will be limited to such number of games for an ordinary entry, and subject to
Rule 3.4, such number of any type of system or pick entry, as the Master Agent
determines.
6.2. When using a coupon, QuickPick entries can be played by marking the
appropriate ‘top up games’ box or the ‘top up selection’ box (if this option is
available) and will be limited to 6, 12, 14, 18, 25, 36 or 50 games (of 6 numbers)
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for an ordinary entry, and subject to Rule 3.4, such number of any type of
system/pick entry as the Master Agent determines.
6.3. The QuickPick forecast will be generated by the selling point terminal, and the
generated selections will be deemed to be those selections nominated by the
player as if they were marked on a coupon by the player in accordance with these
Rules.
7. Supervision of Draw
7.1. The selection of winning numbers and supplementary numbers will be conducted
in such manner as agreed by the Bloc members and:
7.1.1. should be conducted and supervised in accordance with the
requirements of the relevant regulatory body for the State in which the
draw is conducted; and
7.1.2. will be final for the purpose of determining the prize winners in that
draw.
7.2. The total amount of the prize pool will be announced at each draw.
8. Determination of Winning Numbers
8.1. Each draw will be identified by a number.
8.2. Each draw will be conducted using drawing equipment agreed by the Bloc
members.
8.3. For each draw, the Bloc members will cause 8 numbered balls to be drawn from
the drawing equipment.
8.4. The first 6 balls drawn will be the winning numbers and the final 2 balls will be
the supplementary numbers.
8.5. There will be 6 prize winning divisions in each draw:
Division 1 — player(s) who correctly forecast the 6 winning numbers
in any one game.
Division 2 — player(s) who correctly forecast any 5 of the 6 winning
numbers and either one of the supplementary numbers in
any one game.
Division 3 — player(s) who correctly forecast any 5 of the 6 winning
numbers in any one game.
Division 4 — player(s) who correctly forecast any 4 of the 6 winning
numbers in any one game.
Division 5 — player(s) who correctly forecast any 3 of the 6 winning
numbers and either or both of the supplementary numbers in
any one game.
Division 6 — for draws up to and including Draw 4091 on 3 October 2020,
player(s) who correctly forecast any 1 or 2 of the 6 winning
numbers and both of the supplementary numbers in any one
game; and
for draws from and including Draw 4093 on 10 October 2020,
players who correctly forecast any 3 of the 6 winning numbers
in any one game.
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9. Publication of Results
9.1. The Master Agent will publish the results of each draw as soon as practicable
after each draw.
9.2. The information published may include:
9.2.1. the winning numbers;
9.2.2. the amount of the prize pool allocated to each division;
9.2.3. the number of prize winners or provisional prize winners in each
division;
9.2.4. the value or provisional value of each prize in each division;
9.2.5. the dates when prizes will be paid;
9.2.6. the date the claim period expires; and
9.2.7. the guaranteed or estimated Division 1 prize pool in the next draw.
10. Prize Pool Structure
10.1. Only one prize can be won by any one ordinary entry in a game.
10.2. 60% of the total entry fees received for each draw (or such greater amount as
SALC determines in consultation with Bloc members) will be allocated as the
prize pool.
10.3. Each of the Bloc members must contribute the same percentage of the total entry
fees received by them into the prize pool.
10.4. The total prize pool will be distributed between the prize divisions in accordance
with the determination of SALC, after consultation with the Bloc members.
10.5. The prize money allocated to each division will be apportioned in equal shares
between the winners in that division.
10.6. Any variation to the prize divisions or the prize pool distributions between the
prize divisions, as determined by SALC, will be advised to players by way of the
Master Agent’s website and at all selling points, at least fourteen (14) days prior
to their operational date.
10.7. If there is no winner in any of Divisions 2, 3, 4 or 5 of any draw, the prize money
allocated to that division will be added to the prize money allocated to the next
lower division in which there is a winner.
10.8. If there is no winner in Division 6 of any draw, the prize money allocated to that
division will be added to the Prize Reserve Fund.
10.9. Notwithstanding any other Rule, the Master Agent may, at its discretion round
out the amount of any prize other than a Division 1 prize to the nearest five cents
above or below the actual prize otherwise payable. The resulting surplus or
deficit will be added to or deducted from the Division 1 prize pool.
11. Prize Reserve Fund
11.1. From time to time, SALC may set aside a proportion of the total amount received
from entry fees to any draw and, in respect of that draw, the distribution of prizes
will be reduced pro rata in all prize winning divisions. The amount set aside
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will be accumulated by SALC to constitute a pool called the Prize Reserve Fund.
11.2. The Prize Reserve Fund will be applied from time to time for or towards the
payment of any of the following:
11.2.1. prizes in respect of missed prize entries for lotteries conducted by
SALC through its Master Agent;
11.2.2. additional or increased prizes in subsequent lotteries conducted by
SALC through its Master Agent;
in such amount(s) and to such player(s) as SALC in its absolute discretion
determines.
11.3. The amounts to be set aside and the amounts to be distributed must be agreed
with the Bloc members.
11.4. In the event that the game of X Lotto as played on a Saturday is replaced,
enhanced, renamed or otherwise varied, the Prize Reserve Fund as constituted by
this Rule 11 shall be assigned to the game replacing, enhancing, renaming or
otherwise varying the game of X Lotto as played on a Saturday.
12. Jackpots
12.1. If there is no Division 1 prize winner, that portion of the prize pool that would
have been payable to a single Division 1 winner in that draw will be added to or
jackpotted with the Division 1 prize money in the next draw, except in the case
of a Special Draw in which case Rule 15.1.3 will apply. This jackpotting will
continue for no more than 4 consecutive draws. If there is no Division 1 prize
winner in the next (or 5th) consecutive draw, the total amount of the jackpot and
the Division 1 prize that would have been payable to a single winner in that 5th
draw will be added to the prize money allocated to the next lower division in
which there is a winner.
12.2. If the Master Agent guarantees a minimum prize payout in Division 1 of any
draw, the amount by which the Master Agent has augmented the portion of the
prize pool allocated to Division 1 in that draw will not be taken into account in
determining the amount of any jackpot subsequently paid in respect of that
division.
13. Prize Claims
13.1. In the case of a Division 1 prize:
13.1.1. prize money will be distributed after the claim period has elapsed;
13.1.2. claims lodged with the Master Agent within the claim period and
determined by the central computer system to be prize winning tickets
and any tickets subsequently identified as prize winning tickets will
share equally in the prize pool available to winners in their respective
division;
13.1.3. any player who claims to be entitled to a prize won on a printed ticket
must lodge a claim at Head Office; and
13.1.4. prizes payable on an electronic ticket will be paid electronically in
accordance with the terms upon which the electronic ticket was issued,
following the elapsing of the claim period.
13.2. In the case of prizes other than a Division 1 prize:
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13.2.1. prizes payable on a printed ticket will be paid as soon as practicable
after the draw either at Head Office or an Agent’s place of business
upon presentation of the printed ticket, or as otherwise determined by
the Master Agent, subject to these Rules;
13.2.2. prizes payable on an electronic ticket will be paid electronically in
accordance with the terms upon which the electronic ticket was issued,
as soon as practicable after the draw; and
13.2.3. if a printed or electronic ticket includes a game that has won a prize in
Division 2 or a lower division in addition to a Division 1 prize then the
lower division prize will not be paid until the Division 1 prize is
payable.
13.3. Any player who claims to be entitled to a prize but:
13.3.1. whose ticket has not been identified by the central computer system as a
prize winning ticket;
13.3.2. considers that their ticket has been incorrectly evaluated; or
13.3.3. has not obtained confirmation that their ticket has won a prize after its
evaluation by the central computer system,
must lodge a claim with the Master Agent in the case of a printed ticket and with
the provider of the electronic ticket in the case of an electronic ticket.
13.4. A claim under Rule 13.1.3 or 13.3:
13.4.1. may be lodged with the Master Agent either personally or by registered
mail;
13.4.2. must reach the Master Agent within 12 months of the relevant day; and
13.4.3. must be accompanied by the printed ticket in respect of which the claim
is made, clearly endorsed with the claimant’s full name and address,
and/or proof of purchase.
13.5. SALC:
13.5.1. will not be obliged to recognise any claim not identified as a prize
winning ticket by the central computer system and not lodged within 12
months of the relevant day; and
13.5.2. may in its absolute discretion accept or refuse to accept any claim in
whole or in part.
14. Ticket Checkers
14.1. Ticket checkers are located at all selling points except an internet site and are
linked to the central computer system via the selling point terminal.
14.2. A player can obtain the prize status of a printed ticket by inserting the bar code
of each printed ticket into the scanning device.
14.3. A prize winning ticket must be identified by the central computer system as a
prize winning ticket before payment of the prize is made.
15. Special Draw
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15.1. The Master Agent may, from time to time declare a Saturday X Lotto draw to be
a Special Draw with a guaranteed Division 1 prize for a maximum number of
winners as determined by the Master Agent prior to the conduct of the declared
draw. The following provisions will apply:
15.1.1. If the total number of Division 1 prize winners is less than or equal to
the maximum number of winners as determined by the Master Agent,
then each prize winner will receive a guaranteed Division 1 prize.
15.1.2. If the total number of Division 1 prize winners is greater than the
maximum number of winners as determined by the Master Agent, then
the total of all guaranteed Division 1 prizes will be apportioned in equal
shares between the winners in accordance with Rule 10.5.
15.1.3. If there is no Division 1 prize winner in a Special Draw, the portion of
the prize pool that would have been payable to Division 1 in the Special
Draw will be added to the Prize Reserve Fund and applied in
accordance with Rule 11.2.
15.1.4. If the total of all Division 1 prizes payable in a Special Draw is less
than the Division 1 prize pool, then the balance of the Division 1 prize
pool that has not been won in the Special Draw will be added to the
Prize Reserve Fund and applied in accordance with Rule 11.2.
SCHEDULE
Date of operation of these Rules:
1 August 2020
Ó The Crown in right of the State of South Australia 2014
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