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9
FEBRUARY
2018
Eadrin, 8 miles per hex
Welcome to Eadrin, a realm yearning to compete with Arogansa’s
flashy demeanor and yet shining by the eerie darkness of its unusual
masters. Many an observer has wondered about this modest kingdom
tucked at the corner of Arogansa, Theranderol, and war-like Randel.
It basks behind the Thera and Randel Rivers, seemingly undefended
and supremely confident.
Eadriners strive to present the image of a friendly nation to attract
the wealthy visitors gracing the beaches of Arogansa. They succeed,
to some degree, but Eadrin is no Arogansa. Its beaches are nice and
peaceful, but Eadrin’s tradition and experience in the business
remains no match. The greatest benefit for visiting the Corner
Kingdom is its lower prices and more discreet environment. This is
true of the shores of Eadrin, along the Sea of Alphas and its rivers.
Its hinterland is another matter entirely.
from Bruce Heard’s The Alphatian Province of Eadrin
Map (9th February 2017)
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Updated map of the Alphatian Kingdom of Eadrin, 8 miles per hex
Sources
• The Empire of Alphatia, 24 mile per hex poster map from Dawn of the Emperors (1989)
• Eadrin, 8 mile per hex map by Bruce Heard
Notes
As with all his Alphatia 8 mile per hex maps, Bruce Heard added a great deal of detail
and character to the region when converting from 24 miles per hex. The Atlas considers
Bruce’s map to be the definitive source for Eadrin.
There are two instances of river bifurcation in this map. Perhaps the Alphatians enjoy
splitting their rivers as a matter of aesthetics.
References
1. Eadrin at the Vaults of Pandius
2. Eadrin map thread at The Piazza
CM1 Brun
B10 Eastern Karameikos, 3 miles per hex
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