Data Analytics Documentation
Data Analytics Documentation
Artificial Intelligence
Final Project
On
“Icon Infinity”
Submitted to:
Jasmin H. Almarinez
Submitted by:
Table of Contents
I. Introduction of Data Analytics.........................................................................................3
II. Machine Learning............................................................................................................3
III. Statistical Analysis.......................................................................................................3
IV. Integrate technology...................................................................................................3
V. Visualize your data..........................................................................................................3
University of Perpetual Help System Laguna
City of Biñan, Laguna, Philippines, 4024
(+63)2779-5310 • 544-5150 • 544-5161
www. uphsl.edu.ph
Data analysis is the science of analyzing raw data and drawing conclusions
about that information. Many data analysis techniques and processes are automated by
mechanical processes and algorithms that process raw data for human consumption.
This process will definitely help our android game to enhance and broaden their
knowledge on Turn-based Combat Games. Since the main goal of the game is for the
users to practice their critical thinking and strategic method to have the upper-hand of
the game while also enjoying their spare time.
Icon Infinity on the other hand will use Diagnostic Analysis as it creates more
connections between data and identifies patterns of behavior. It will be used to
determine which skill card combination will have more percentage of winnings and
losses. We will be looking,
Reinforcement learning is the kind of Machine Learning that our Android game
will use. It is concerned with how intelligent agents ought to take actions in an
environment in order to maximize the notion of cumulative reward.
Icon infinity, is an android game which will be a Turn-based combat, it will enable
AI to combat and face the player in a skill combination card battle. The AI will be allowed
to create and match different sets of card skills in order for the player to challenge and
as a return, the winner will get to proceed through the next level.
Cohort analysis is the type of analysis that we will adopt in our project. We will be
using 2 types of data to support and we will track what kind skill combinations are most
likely to win or lose.
University of Perpetual Help System Laguna
City of Biñan, Laguna, Philippines, 4024
(+63)2779-5310 • 544-5150 • 544-5161
www. uphsl.edu.ph
The structure of our game will go like this: First, players will be given their free
will to choose what set of anonymous and random deck of cards to use in the game.
After that, the game will start and load. Every round the AI and the player will take turns
on laying their own skill card combination to defeat one another. The greater the
combination will turn out, the higher the chance they will win. The winner of the game will
then get through to the next level of AI.