Theory Programs
Theory Programs
*;
class Boundary
int i=0;
int j=0;
A[i][j]= sn.nextInt();
System.out.print ("\t");
System.out.println ();
import java.util.*;
class Transpose
int n= sn.nextInt();
int i=0;
{
A[i][j]= sn.nextInt();
System.out.println ();
import java.util.*;
class Character_Pattern
int m= sn.nextInt();
if (m<3 || m>9)
System.exit(0);
int i=0;
int j=0;
A[i][j]= ch3;
else
A[i][j]= ch2;
}
A[0][0]= ch1;
A[0][m-1]= ch1;
A[m-1][0]= ch1;
A[m-1][m-1]= ch1;
System.out.println ();
import java.util.*;
class Arrange
int m= sn.nextInt();
int n= sn.nextInt();
System.exit(0);
int i=0;
int j=0;
A[i][j]= sn.nextInt();
System.out.println ();
}
System.out.println ("Arranged matrix");
int p= m*n;
int k=0;
int f=0;
int t=0;
int x=0;
int y=0;
int a=0;
int b=0;
B[k++]= A[i][j];
k=0;
{
if (B[i]%j==0)
f++;
if (f>2)
C[x++]= B[i];
a=x;
else
P[y++]= B[i];
f=0;
x=0;
y=0;
B[i]= C[x++];
B[i]= P[y++];
{
for (j=0; j<n; j++)
A[i][j]= B[k++];
System.out.println ();