Class Notes
Class Notes
Second Law: A particle of mass “m” acted upon by an unbalanced force “F”
experiences an acceleration “a” that has the same direction as the force and a
magnitude that is directly proportional to the force.
m F = ma
Second Law forms the basis for most of the analysis in Dynamics
Newton’s Three Laws of Motion
Third Law: The mutual forces of action and reaction between two particles are equal,
opposite, and collinear.
Statement: Any particle of matter in the universe attracts any other with a force varying
directly as the product of the masses and inversely as the square of the distance between
them.
m1m2
F=G
r2
F = mutual force of attraction between two particles
G = universal constant of gravitation
Experiments G = 6.673x10-11 m3/(kg.s2)
Rotation of Earth is not taken into account
m1, m2 = masses of two particles; r = distance between two particles
Isaac Newton put forward the law in 1687 and used it to explain the observed motions of the planets and
their moons, which had been reduced to mathematical form by Johannes Kepler early in the 17th century.
Newton’s Laws of Gravitational Attraction
Gravitational Attraction of the Earth
Weight of a Body: If a particle is located at or near the surface of the earth, the only
significant gravitational force is that between the earth and the particle
Weight of a particle having mass m1 = m :
Assuming earth to be a non-rotating sphere of constant density and
having mass m2 = Me
mM e
W =G r = distance between the earth's centre and
the particle
r2 Let g = G Me /r2
W = mg = acceleration due to gravity (9.81m/s2)
Scalars and Vectors
Unit vector can be formed by dividing any vector, such as the geometric position
vector, by its length or magnitude
Vectors
Free Vector: whose action is not confined to or associated with a unique line in
space
Ex: Movement of a body without rotation.
Sliding Vector: has a unique line of action in space but not a unique
point of application
Ex: External force on a rigid body
€ Principle of Transmissibility
€ Imp in Rigid Body Mechanics
Parallelogram Law: The parallelogram law of vector addition is used to add two vectors when the
vectors that are to be added form the two adjacent sides of a parallelogram by joining the tails of the
two vectors. Then, the sum of the two vectors is given by the diagonal of the parallelogram.
Only for Concurrent and Coplanar forces.
Triangle Rule: Resultant Force and Components from Law of Cosines and Law of
Sines
Resolution of Vectors
A single force F acting on a particle may be replaced by two or more forces which,
together, have the same effect on the particle. These forces are called the components of
the original force F, and the process of substituting them for F is called resolving the
force F into components.
The number of ways in which a given force F may be resolved into two components is unlimited
Sometimes it is desirable to resolve a force into two components which are perpendicular to each other. In Figure the force F
has been resolved into a component Fx along the x axis and a component Fy along the y axis. The parallelogram drawn to
obtain the two components is a rectangle, and Fx and Fy are called rectangular components
Unit Vectors
To resolve the force two vectors of unit magnitude, directed respectively along the positive x
and y axes, will be introduced at this point. These vectors are called unit vectors and are
denoted by i and j.
The rectangular components Fx and Fy of a force F may be obtained by multiplying
respectively the unit vectors i and j by appropriate magnitudes.
The magnitude Fx and Fy are called the scalar components of the force F,
The actual component forces Fx and Fy should be referred to as the vector components of F.
Resultant of Several Concurrent Vectors
• Concurrent forces: set of forces that all pass through
the same point.
Equality of Vector: Two vectors will be equal if they have same Magnitude, Directions
and Dimensions
.
Equivalence Vector: Two vector are equivalent in a certain capacity if each produces the very
same effect in this capacity
Scalar Products
• The scalar product or dot product between two vectors A and B is defined as
A • B A B cos scalar result
or A cos B A
B
The work concept for a force F acting on a particle moving along a path described by s can be given as
W F ds
The scalar coefficients in the dot product of two vectors multiply in the ordinary way, while
only the vectors themselves undergo the vector operation
m A nB m A
nB cos m A, nB
mn A B cos A, B mn A B
A • B Axiˆ Ay ˆj Az kˆ • Bxiˆ By ˆj Bz kˆ because
A • B Ax Bx Ay By Az Bz iˆ • iˆ 1 ˆj • ˆj 1 kˆ • kˆ 1 iˆ • ˆj 0 ˆj • kˆ 0 kˆ • iˆ 0
A scalar product of two vectors is the sum of the ordinary products of the respective
components
If a vector is multiplied by itself as a dot product, the result is the square of the
magnitude of the vector
A A Ax2 Ay2 Az2
= A A A2
C S
C cos
Dot product of C and s according to fundamental definition
C sˆ C sˆ cos
here, sˆ 1
In 3-D Space:
The unit vector r̂ directed out from the origin in terms of the orthogonal
scalar components
Applications of the Scalar Product
PQ PQ cos PxQx Py Qy Pz Qz
Px Qx Py Qy Pz Qz
cos
PQ
• Projection of a vector on a given axis:
POL P cos projection of P along OL
P • Q PQ cos
P•Q
P cos POL
Q
MO = r F, r = xi + yj + zk
F = Fx i + Fy j + Fz k
M O = M xi + M y j + M z k
i j k
= x y z
Fx Fy Fz
The components of M0,Mx, My, and Mz, represent the moments about the x, y, and z axis, respectively.
Rectangular Components of the Moment of a Force
The moment of F about B, M B = rA / B F
rA / B = rA − rB
= ( x A − xB ) i + ( y A − y B ) j + ( z A − z B ) k
F = Fx i + Fy j + Fz k
i j k
M B = ( x A − xB ) ( y A − yB ) ( z A − zB )
Fx Fy Fz
Find the moment of the two forces first
about point A and then about point B
a. Scalar Product
b. Vector Approach
Strategy: The solution requires resolving the tension in the
wire and the position vector from A to C into rectangular
components. You will need a unit vector approach to
determine the force components.
M A = rC A F
i j k
M A = rC A F M A = 0.3 0 0.08
−120 96 −128
Strategy: Use the equations presented in this section to compute the moments
asked for. You can find the distance between AG and FC from the expression
for the moment MAG.
M A = rF A P
Modeling and Analysis:
rF A = ai − a j = a ( i − j )
P= P /( 2 ) j −( P / 2 ) k = ( P / 2 ) ( j −k )
MA = a ( i − j )( P / 2 ) ( j − k )
(
M A = aP / 2 ) (i + j +k )
• List an alternative to the position vector rF A ,
M AB = i • M A = i • aP /( 2 ) (i + j +k )
M AB = aP / 2
c) Moment of P about the diagonal AG,
M AG = • M A
ai − aj − ak
( )
rG A 1
= = = i − j −k
rG A a 3 3
MA =
aP
2
(
i + j +k )
M AG =
1
3
(
i − j −k •
aP
2
) (
i + j +k )
aP
(1−1−1)
aP
= M AG = −
6
6
• What if, for , you had chosen rA G instead?
How would that change the answer?
d) Perpendicular distance between AG and FC.
First check that AG and FC are perpendicular:
P• =
P
2
( j − k ) • 13 ( i − j − k ) = P
6
( 0 −1+1)
(
= 0 since by definition P • = ( P ) ( 1 ) cos )
Therefore, P is perpendicular to AG.
aP a
M AG = = Pd d=
6 6
= r F 𝒓𝑨 = 𝒓𝟏
𝒓𝑩 = 𝒓𝟐
M = rF sin = Fd
• The moment vector of the couple is independent of the choice of the
origin of the coordinate axes, i.e., it is a free vector that can be applied at
any point with the same effect.
Moment of a Couple 2
The moment vector of the couple is independent of the choice of the origin of the
coordinate axes, i.e., it is a free vector that can be applied at any point with the same
effect.
Moment of a Couple 2
• Force vector F can not be simply moved to O without modifying its effect
on the body.
• Attaching equal and opposite force vectors at O produces no net change of
effect on the body.
• The three forces may be replaced by an equivalent force vector and couple
vector, i.e, a force-couple system.
Moment of a Couple about a Line
EQUIVALENT FORCE SYSTEMS
Two force systems are equivalent if they are capable of initiating the same motion of the rigid body.
The conditions required to give two force systems this equal capacity are:
1. Each force system must exert an equal “push or “pull” on the body in any direction. For two
systems, this requirement is satisfied if the addition of the forces in each system results in equal force
vectors.
2. Each force system must exert an equal “turning” action about any point in space. This means that
the moment vectors of the force systems for any chosen point must be equal.
Translation of a Force to a Parallel Position