Star Trek Adventures - Lower Decks Season 1 - Player Characters
Star Trek Adventures - Lower Decks Season 1 - Player Characters
SEASON 1
PLAYER CHARACTERS
CREDITS
2D20 SYSTEM DESIGNER HEAD OF EDITOR TOOL MAKERS
NATHAN DOWDELL CREATIVE SERVICES BRYCE JOHNSTON ALEX TAYLOR, LUKE GILL &
JON WEBB DAVID HEXTALL
DEVELOPMENT
STAR TREK CREATIVE COORDINATOR COORDINATOR CUSTOMER SERVICE AND
ADVENTURES KIERAN STREET JASON ENOS ACCOUNTS MANAGER
LLOYD GYAN
PROJECT MANAGER FINANCIAL CONTROLLER DEVELOPERS
JIM JOHNSON LUC WOOLFENDEN ETHAN HEYWOOD & EVENTS MANAGER
JONO GREEN GREGOIRE BOISBELAUD
WRITING LOGISTICS AND
SUSAN AND TILLY BRIDGES, PRODUCTION MANAGER QA TESTERS COMMUNITY MANAGER
CHRIS MCCARVER, & PETER GROCHULSKI DOMINIC WESTERLAND, APRIL HILL
AARON M. POLLYEA NATHAN PERRY &
ART DIRECTORS TRANSLATIONS AND
SAMANTHA LAYDON
EDITING KRIS AUBIN & PUBLISHING MANAGER
JIM JOHNSON ROCÍO MARTÍN PÉREZ SENIOR PROJECT MATT TIMM
MANAGER
GRAPHIC DESIGN STUDIO COORDINATOR DISTRIBUTION AND KEY
GAVIN DADY
CHRIS WEBB & ROCÍO MARTÍN PÉREZ ACCOUNTS MANAGER
ROXANNE THOMPSON PROJECT MANAGERS GARY MOORE
PHOTOGRAPHER
BEN MAUNDER,
ART DIRECTION FÁTIMA MARTÍN PÉREZ MARKETING MANAGER
CHRIS SHEPPERSON,
ARIEL OREA & LEAD 3D DESIGNER BEN O’BRIEN
& DANIEL LADE
JIM JOHNSON JONATHAN LA MARKETING
ASSISTANT PROJECT
INTERIOR ARTWORK TROBE-LEWIS COORDINATOR
MANAGER
CBS STUDIOS, INC. SENIOR 3D DESIGNERS SHAUN HOCKING
HARALAMPOS TSAKIRIS
PROOFREADING COLIN GRAYSON, CUSTOMER SUPPORT
OPERATIONS MANAGER
KEITH GARRETT CHRISTOPHER PEACEY & REPRESENTATIVE
DOMINGO DÍAZ FERMÍN JOHN WILSON
CHRIS DANN
FACTORY MANAGER
MODIPHIUS 3D DESIGNERS
MARTIN JONES
WEBSTORE MANAGER
BEN DE BOSDARI, APINYA RAMAKOMUD
ENTERTAINMENT JOANA ABBOTT & SENIOR PRODUCTION
BOOKKEEPER
CHIEF CREATIVE OFFICER SEAN BULLOUGH OPERATIVES
VALYA MKRTCHYAN
CHRIS BIRCH LEAD GRAPHIC DESIGNER DREW COX &
MICHAL E. CROSS WARWICK VOYZEY
CHIEF OPERATIONS FOR PARAMOUNT
OFFICER LEAD PRODUCTION
GRAPHIC DESIGNERS GLOBAL
RITA BIRCH CHRISTOPHER WEBB, OPERATIVE
MARIAN CORDRY &
LEIGH WOOSEY, ANTHONY MORRIS
MANAGING DIRECTOR STEPHEN ZELIN
CAMERON DICKS MARK WHITTINGTON PRODUCTION OPERATIVES
& STEPHANIE TORO LOUIS PAUL HARTLE, WITH THANKS TO
HEAD OF PRODUCT
GURUMENDI JAKE PINK, MILES TURNER GENE RODDENBERRY,
SAMANTHA WEBB
AUDIO AND VIDEO & THOMAS BULL JOHN VAN CITTERS,
HEAD OF DEVELOPMENT MARIAN CORDRY &
PRODUCER
SOPHIE WILLIAMS THE MANY FANS WHO
STEVE DALDRY
SUPPORT THIS GAME
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Product Number: MUH0142223-PDF
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020114260109 01.00 INTRODUCTION 002
02.10 ENSIGN BECKETT MARINER 003
02.20 ENSIGN BRADWARD BOIMLER 004
02.30 ENSIGN D’VANA TENDI 005
02.40 ENSIGN SAMANTHAN RUTHERFORD 006
02.50 CAPTAIN CAROL FREEMAN 007
02.60 COMMANDER JACK RANSOM 008
02.70 COMMANDER T’ANA 009
02.80 LIEUTENANT SHAXS 010
03.00 SUPPORTING CHARACTERS 011
04.00 U.S.S. CERRITOS NCC-75567 013
PLAYER CHARACTERS
CHAPTER
01.00
STAR TREK: LOWER DECKS - SEASON ONE
INTRODUCTION
TO: Admiral K’ren They performed above and beyond time and time again,
especially when faced with overwhelming odds against the
I’m sending you an addendum to the personnel report I sent Pakleds. Pakleds, K’ren. What is this quadrant coming to?
over for the U.S.S. Cerritos. Captain Freeman had a few Oh, and side note, send a special “Thank you” to your buddy
additional notes she wanted placed in the records following at Starfleet Intelligence. Clearly they didn’t see that coming.
their engagement with the Pakled Clumpship. I took the We’ve got a new threat to deal with now, as if we didn’t
liberty of including an amendment to Captain Freeman’s file already have enough on our plates.
too. Call it admiral’s prerogative, if you like, and let’s just
ignore for a moment that’s she’s my wife. In summary, if this is how things are going to be for support
vessels and crews from now on, I recommend you think
This crew had a hell of a year, probably more eventful than about giving this captain and crew a bump up to a front-line
your average California-class crew should be expected to vessel. Trouble seems to follow them around and they could
deal with. Pakleds, rage viruses… sure, they’re Starfleet, and use all the resources they can get. Got a spare Sovereign or
sure, they’re expected to handle any situation they’re thrown Luna sitting in a spacedock somewhere?
into… I think you’ll agree the odds seemed unusually stacked
against them, week after week. – Freeman
STRESS:
RESISTANCE: 0
PLAYER CHARACTERS 3
CHAPTER
02.20
STAR TREK: LOWER DECKS - SEASON ONE
ENSIGN BRADWARD BOIMLER
“Captain’s Personnel Review: Hailing from Modesto, ATTACKS:
California on Earth, Ensign Boimler is, well, let’s go with overly § Unarmed Strike (Melee, 4A, Knockdown, Size 1H,
“enthusiastic.” If any of my crew bleed Starfleet colors, it’s Non-lethal)
this guy. Honest to a fault, Bradward puts his whole heart § Phaser Type-1 (Ranged, 5A, Charge, Size 1H, Hidden)
into everything he does, whether he’s at the conn or writing
songs for the fiddle… about his mom. Look, everyone needs a TALENTS:
hobby. Boimler truly cares about his performance as an officer, § Flight Knowledge: Whenever you
although he’s constantly worried about what others think of assist an NPC in a Conn task, you
him, which could hinder his future command capabilities. He’s may re-roll one d20. The second
greener than green (he’s only been to five planets, including result must be used.
Earth and Vulcan), but with his obstinate and unwavering § Procedural Compliance: By
dedication to the Starfleet rulebook, he’s bound to make a fine spending 2 Momentum to Create
commanding officer someday… although his devotion to the an Advantage (which must be
rules may continue to provide procedural headaches for his obtaining the proper technical
senior officers (ask me how I know).” manuals and documentation prior
to attempting a task to work on a
TRAIT: Human ship’s system), you may reroll one
d20 during the next Engineering
VALUES: task.
§ Did You Even Read the Mission Brief?! § Studious: Whenever you spend
§ If It Were Up to Me, We’d Never Take a Break one or more Momentum to
§ Senior Officers Appreciate People Who Can Follow Obtain Information, you may
the Rules ask one additional question.
§ With Focus and Determination, you can be a Senior § Untapped Potential:
Officer Someday Whenever you succeed at
a task for which you bought one
ATTRIBUTES or more additional dice with either
Momentum or Threat, you may roll 1A.
CONTROL 10 FITNESS 08 PRESENCE 09 You receive bonus Momentum equal
to the roll of the challenge die, and
DARING 09 INSIGHT 09 REASON 11 add 1 point to Threat if an effect
is rolled.
DISCIPLINES
COMMAND 02 SECURITY 03 SCIENCE 03
CONN 04 ENGINEERING 03 MEDICINE 01
FOCUSES: Alien Cultures, Federation History, Holodeck
Programming, Research, Starfleet Protocol, Starship Piloting
STRESS: RESISTANCE: 0
STRESS:
RESISTANCE: 0
PLAYER CHARACTERS 5
CHAPTER
02.40
STAR TREK: LOWER DECKS - SEASON ONE
ENSIGN SAMANTHAN RUTHERFORD
“Captain’s Personnel Review: It’s very rare that Lieutenant ATTACKS:
Commander Billups presents a departmental status report § Unarmed Strike (Melee, 3A, Knockdown, Size 1H,
that doesn’t mention Ensign Rutherford in glowing terms. Non-lethal)
Talented, motivated, and eager to please, Rutherford handles § Phaser Type-2 (Ranged, 5A, Charge, Size 1H)
maintenance tasks both critical and mundane with an almost
infectious enthusiasm that has made him both a valuable TALENTS:
engineer and one of our most personable junior officers. § Cybernetic Implant: Your implant allows you to
enhance your eyesight, modify your emotions, organize
“The Vulcan-designed cybernetic implant that was fitted to your memories, and record audiovisual footage. Once
Rutherford earlier this year has enhanced his natural skills to per session, you may spend
such a degree that he proved more than equal to tasks outside 2 Momentum to use the
his regular duties, though his heart has proven inexorably implant’s onboard database to
drawn to systems maintenance. Lieutenant Shaxs was forced temporarily gain the use of any
to tear out Rutherford’s implant in order to save his life during single focus you choose for the
our encounter with the Pakleds, and though the loss of the duration of a single scene. If
implant cost him his memories of the preceding year, he you roll a complication with your
otherwise has fully recovered and returned to duty.” temporary focus, you black out
for the remainder of the scene.
TRAITS: Human, Cybernetically Enhanced § I Know My Ship: Whenever
you attempt a task to
VALUES: determine the source
§ Burgeoning Inventor of a technical
§ Commander Billups’ Number-One-with-a-Bullet problem with the
Systems Guy Cerritos, add
§ Just Not Used to Being a Cyborg Yet one bonus d20.
§ Maintenance Tasks Are My Happy Place § Spirit of
Discovery: You
ATTRIBUTES may spend 1
Determination to
CONTROL 11 FITNESS 09 PRESENCE 08 add 3 points to the
group Momentum pool.
DARING 08 INSIGHT 08 REASON 12 The normal conditions for
spending Determination
DISCIPLINES still apply.
§ Untapped Potential:
COMMAND 01 SECURITY 02 SCIENCE 04 Whenever you succeed at a
task for which you bought one
CONN 03 ENGINEERING 04 MEDICINE 02 or more additional dice with
either Momentum or Threat,
FOCUSES: Cybernetics, Extra-Vehicular Activity, Holo- you may roll 1A. You receive
programming, Starship Propulsion, System Maintenance, bonus Momentum equal to the
Transporters and Replicators roll of the challenge die, and
add 1 point to Threat if an effect
STRESS: RESISTANCE: 0 is rolled.
DISCIPLINES
COMMAND 05 SECURITY 03 SCIENCE 03
CONN 02 ENGINEERING 02 MEDICINE 01
FOCUSES: Botany, Diplomacy, Leadership, Negotiation,
Starfleet Protocol, Vocal Jazz Scat Singing
STRESS:
RESISTANCE: 0
PLAYER CHARACTERS 7
CHAPTER
02.60
STAR TREK: LOWER DECKS - SEASON ONE
COMMANDER JACK RANSOM
“Captain’s Personnel Review: Commander Ransom is the ATTACKS:
consummate first officer. A born leader in the field, an excellent § Unarmed Strike (Melee, 5A, Knockdown, Vicious 1,
administrator and diplomat, and a good friend. He shares Size 1H, Non-lethal)
my values of maintaining a tight level of decorum aboard the § Phaser Type-2 (Ranged, 7A, Charge, Size 1H)
Cerritos, and I know any away team he leads is in more than
capable hands. There’s no one I’d rather have as my second- TALENTS:
in-command. § Dauntless: Whenever you attempt a task to resist being
intimidated or threatened, you may add a bonus d20 to
“Jack isn’t without his flaws, however… though his bravado your dice pool.
has proved a boon in crises both diplomatic and combative, § Follow My Lead: Once per scene,
he has occasionally become a victim of it, particularly in his when you succeed at a task
romantic endeavors. He thankfully manages to rein himself in during combat or another
while on duty and has never let his charmer tendencies get in perilous situation,
the way of his professional conduct, though I suspect he may you may spend 1
harbor an infatuation for my daughter (the less said about that, Determination
the better). Despite these shortcomings, Jack Ransom remains to allow the
a valuable member of my senior staff.” next task
attempted by a
TRAIT: Human single ally of your
choice to count as
VALUES: though assisted by you
§ Always Project a Confident Image using your Presence +
§ Captain Freeman’s Right-Hand Man Command.
§ Setting My Fists to Stun and My Kicks to Kill § Mean Right Hook: Your
§ Workout Enthusiast unarmed strike attack has the
Vicious 1 effect.
ATTRIBUTES § Resolute: You increase your
maximum Stress by 3
CONTROL 08 FITNESS 10 PRESENCE 11 (reflected above).
DISCIPLINES
COMMAND 04 SECURITY 04 SCIENCE 02
CONN 03 ENGINEERING 02 MEDICINE 01
FOCUSES: Athletics, Diplomacy, Hand-to-Hand Combat,
Helm Operation, Leadership, Squad Tactics
STRESS:
RESISTANCE: 0
ATTRIBUTES
CONTROL 10 FITNESS 10 PRESENCE 09
DARING 09 INSIGHT 08 REASON 10
DISCIPLINES
COMMAND 03 SECURITY 03 SCIENCE 03
CONN 01 ENGINEERING 01 MEDICINE 05
FOCUSES: Catnip, Medical Diagnosis, Micro-suturing,
Surgery, Triage, Xenobiology
STRESS:
RESISTANCE: 0
PLAYER CHARACTERS 9
CHAPTER
02.80
STAR TREK: LOWER DECKS - SEASON ONE
LIEUTENANT SHAXS
“Captain’s Personnel Review: There’s no greater regret for ATTACKS:
a starship captain than to speak posthumously of a valued § Unarmed Strike (Melee, 6A, Knockdown, Size 1H,
officer. And Lieutenant Shaxs was exactly that. A veteran Non-lethal)
of the Bajoran Resistance, a skilled warrior and tactician, § Phaser Type-2 (Ranged, 8A, Charge, Size 1H)
and revered leader of the Cerritos’ security team, which he
lovingly referred to as his ‘bears,’ Shaxs served his post with TALENTS:
distinction and pledged his life to safeguarding our crew, a § Pack Tactics: Whenever you assist another character
promise he fulfilled to the very end. during combat, the character you assist gains 1 bonus
Momentum if they succeed.
“Though I often had to talk Shaxs down from jumping to § Quick to Action: During the first round of combat, you
the brute-force option in a crisis, it was this quickness to and your allies may ignore the cost to Retain the Initiative.
action that I prize in a chief of security. His love of mentoring § Strong Pagh: Whenever
junior officers extended notably to systems engineer Sam you attempt a task to
Rutherford, the very officer who Shaxs gave his life to save resist being coerced
during our battle with the Pakleds. I will miss him, and whoever or threatened, you
Starfleet assigns us as his successor has large boots to fill.” reduce the Difficulty
of that task by 1.
TRAIT: Bajoran § Tough: Whenever you
Avoid an Injury, the
VALUES: cost is reduced
§ Bajoran Resistance Veteran by 1, to a
§ I’ll Defend My Ship and Crew with My Life minimum
§ Please Let Me Target Their Warp Core! of 1.
§ Proud of My Bears
ATTRIBUTES
CONTROL 09 FITNESS 11 PRESENCE 10
DARING 10 INSIGHT 08 REASON 08
DISCIPLINES
COMMAND 03 SECURITY 05 SCIENCE 01
CONN 03 ENGINEERING 02 MEDICINE 02
FOCUSES: Combat Tactics, Hand-to-Hand Combat,
Hand Phasers, Mentoring, Security Systems, Shipboard
Tactical Systems
STRESS:
RESISTANCE: 0
PLAYER CHARACTERS 11
ENSIGN BARNES ENSIGN PEANUT HAMPER
“Captain’s Personnel Review: An unjoined Trill, Ensign “Captain’s Personnel Review: Peanut Hamper joined the
Barnes often serves at the Ops station on the bridge, Cerritos’ medical staff shortly before our battle with the
competently overseeing operations. Look, being a captain Pakleds and, while she initially impressed Dr. T’Ana with her
requires a lot of time and work, and frankly, that she does her surgical acumen, she fled the ship during the battle out of
job adequately is good enough for me. I hear her father was blatant cowardice. I’ve filed desertion charges with Starfleet
a cyborg, and she enjoys squash (the game, but maybe also Security and listed this officer as absent without leave.”
the produce) and an old Earth band called The Monkees.”
TRAIT: Exocomp
TRAIT: Trill (unjoined)
VALUE:
VALUE: § Up for Adventure – So Long as It Isn’t Scary or
§ Talking to Women Should not be Your Own Personal Dangerous
“Final Frontier”
ATTRIBUTES
ATTRIBUTES CONTROL 10 FITNESS 09 PRESENCE 08
CONTROL 09 FITNESS 08 PRESENCE 08
DARING 07 INSIGHT 09 REASON 11
DARING 09 INSIGHT 07 REASON 10
DISCIPLINES
DISCIPLINES COMMAND 01 SECURITY 01 SCIENCE 03
COMMAND 01 SECURITY 03 SCIENCE 02
CONN 02 ENGINEERING 02 MEDICINE 04
CONN 02 ENGINEERING 04 MEDICINE 01
FOCUSES: Emergency Medicine, Trauma Surgery,
FOCUSES: Cybernetic Implants, Music, Starship Operations Xenobiology
ATTACKS: ATTACK:
§ Unarmed Strike (Melee, 4A, Knockdown, Size 1H, Non- § Unarmed Strike (Melee, 2A, Knockdown, Size 1H, Non-
lethal) lethal)
§ Phaser Type-1 (Ranged, 5A, Charge, Size 1H, Hidden)
TALENTS:
TALENT: § Machine 2: Peanut Hamper is highly resistant to
§ Former Initiate: When you attempt a task using Control environmental conditions, reducing the Difficulty of tasks
or Reason, and spend Determination to buy a bonus d20 to resist extremes of heat and cost by 2, and she is
for that task, you may re-roll your dice pool. immune to the effects of suffocation, starvation, and thirst.
§ Micro-Replicator: The front of Peanut Hamper’s body is
equipped with a micro-replicator that can replicate any of
a variety of small tools (see “Tools and Portable Items” in
Chapter 8 of the Star Trek Adventures core rulebook for
examples). The Opportunity Cost to replicate each tool
is reduced by 1, to a minimum of 0. Peanut Hamper can
only equip one tool at a time, and she cannot replicate
any tool with the Large or Cumbersome qualities.
SYSTEMS
COMMS 10 ENGINES 10 STRUCTURE 10
TALENTS:
COMPUTERS 10 SENSORS 10 WEAPONS 08 § Dedicated Personnel (Operations): This ship gains two
additional Crew Support Points which may only be used
DEPARTMENTS to establish supporting characters who are a part of the
Operations department.
COMMAND 02 SECURITY 02 SCIENCE 03 § Extensive Shuttlebays: The vessel’s shuttlebays are
large, well-supplied, and able to support a larger number
CONN 02 ENGINEERING 03 MEDICINE 03 of active shuttle missions simultaneously. The ship may
have twice as many small craft active at any one time as
POWER: 15 SCALE: 4 it would normally allow, and it may carry up to two Scale
SHIELDS: 2 small craft. For more on small craft operations, see
RESISTANCE: 4 page 232 of the core rulebook.
§ Secondary Reactors: The ship has additional impulse
WEAPONS: and fusion reactors that allow the ship to generate far
§ Phaser Arrays (Energy, Medium Range, 6A, Versatile 2, greater quantities of energy. The ship’s Power capacity is
Area or Spread) increased by 5 (included above).
§ Photon Torpedoes (Torpedo, Long Range, 5A, § Rugged Design: The ship is designed with the frontier
High Yield) in mind, with a durable construction and easy access
§ Tractor Beam (Strength 3) to critical systems. Reduce the Difficulty of all tasks to
repair the ship by 1, to a minimum of 1.
PLAYER CHARACTERS 13
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