Lesson Plan - Graphical User Interface - 200011981
Lesson Plan - Graphical User Interface - 200011981
Date/Day/Duration/Time Topic/Sub- Objectives/RPK Teacher-Learner Teaching Learning Core Points Evaluation &
Topic/Aspect Activities Materials Remarks
Topic: Objectives: Introduction. 1. Laptop
Graphical User By the end of the Introduce the topic 2. Projector
Day
Tuesday Interface lesson, a student by assisting 3. A Computer set
will be able to; students to turn on
their computers.
Date
12/09/2022
3. Mouse pointer
Mouse pointer is a
graphical image that
is used to activate or
control certain
elements in a
graphical user
interface.
It indicates where
your mouse should
perform its next
action, such as
opening a program,
or dragging a file to
another location.