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Chapter 2 Customization of The Program

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0% found this document useful (0 votes)
22 views16 pages

Chapter 2 Customization of The Program

Uploaded by

Nevin Ghaboun
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Part 2 Customization of the Program

Toolbar, Menu Customization and Shortcut Definition


The user can reflect his own layout to the program with customization.
In the classic menu, he arranges toolbars and menus as he wishes. It can create a new toolbar, add or
remove icons. Can add or remove commands from menus.
The customization process is done in the Customization dialog. User Customization dialog in two
ways
It can open.
 Click Tools/Customize/Customize.
 Press the right mouse button on any toolbar. Clicks the Customize row from the drop-
down menu .
 There are five tabs in the dialogue.
Commands Tab

On this tab, commands are categorized according to menu layout. You can also ensure that all
commands
There is also an All Commands category where it is listed.
Depending on the selected category, the commands on the right side change automatically.
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When the commands are clicked, it gives information about the command in the
"Description" section.
Toolbars Tab
Toolbars are listed on this tab. Some toolbars are checked in the list. Toolbars that are checked in the
program
visible. Otherwise, it will not be visible.

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Customization of the
Program

There is also automatic toolbar management in the program. According to the


command being run, floating toolbars appear automatically, some do not. For example,
when you are in the column command, the Column floating toolbar is opened by the
program. After exiting the command, it is turned off.
The user can open the toolbars at any time and close them at any time.
New toolbars can be created with the new button.
You can delete the toolbar with the delete button.
To define a new toolbar, the user clicks the New button and gives it a name. The
toolbar is created without an icon first . The user switches to the Commands tab.
Selects a category. Drags the desired icon from the commands listed by category and
drops it into the new toolbar. It can do the same for other commands.
Icons can also be dragged and dropped into existing toolbars or menus.
If the right mouse button is pressed on the icon or menu while the customization
dialog is open, a menu opens. There are the following commands in this menu.
Delete: Removes the clicked command from the menu or toolbar.
Image: Toolbar makes the command appear as an icon.
Text: Makes the command appear as text in the toolbar or menu.
Image and Text: Allows commands to appear both as text and as icons in the toolbar
or menu .
Start New Group: Puts a separator in the menu or toolbar.
If "Show Helps" is checked in the Toolbars tab, the help that occurs when waiting on
any icon in the toolbar for a while will be visible.
To move toolbars, drag and drop the toolbar where you want it. You can bring the
toolbar to different sizes by pulling the edges of the toolbar.
Keyboard Tab
On the Keyboard tab, a list of all commands appears in categories. The user selects
the command they want. It gives information about the command in the description
section. If there is a shortcut defined under the existing keys, it is shown. The key or
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Customization of the
Program
keys that it wants to assign from the keyboard are pressed. Information about whether
the assigned shortcut key is defined in another command is given under the Press the
new shortcut key section. The Reset button on the Keyboard tab returns shortcuts to
their default state. The Delete button cancels a shortcut that has been assigned to a job.
Menu Tab
There are features of the way the menus are displayed.
Options Tab
There are features of the way the menus are displayed.
In the ribbon menu, the menus, sections, and commands and subcommands
contained in the sections are fixed and cannot be changed. Customization can
only be done on the vertical toolbar on the left edge of the screen and the
customizable toolbar on the top edge. For customization to be made in the vertical
toolbar, any point of the vertical toolbar is clicked with the right mouse button. Click the
Customize row from the drop-down menu .

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Customization of the
Program

In the customizable toolbar, the ribbon is clicked at any point in the menu with the right mouse
button. From the menu that opens, click the Customize Quick Entry Toolbar row. By right-
clicking on a command in the ribbon menu and clicking the Add Quick Entry Toolbar line
from the menu that opens, that command can be added to the customizable toolbar.
Customization of Object Attributes
The objects used in the program have qualities such as thickness, height, color, scanning, font,
surface texture, etc. Objects get these qualities from the relevant object settings.
If no changes are made by entering the object setting dialogs, the existing settings in the program are
used in the newly drawn objects . If the program is being worked on for the first time, these
settings are the default settings of the program. If the program has already been worked on, the
settings used in the last saved project will be used when the new project is opened. In such a
case , if you want to go back to the default settings of the program, in the classic menu;
 The Settings/Initialize Settings line is clicked.
 "The settings will be the first to be. Are you sure?"
 If the OK button is clicked, the settings will change to the program default settings.
In the ribbon menu;
 The Settings/Settings/Reset Settings icon is clicked.
 "The settings will be the first to be. Are you sure?"
 If the OK button is clicked, the settings will change to the program default settings.
In order to adjust the attributes of the objects to be drawn as desired, it is necessary to enter the
settings of the relevant object. The dialogs of the object settings are accessed from the Settings
menu in the classic menu . For example; To change the AK settings :
 Settings/Object Settings/Axle Settings in the classic menu, Reinforced
Concrete/Axle/Axle/Axle in the ribbon menu
Click on Settings. The Axle Settings dialog appears.
 Desired changes are made to the dialogue.
 Exit the dialogue by clicking the OK button. After that, new settings are
used for the axles to be drawn.
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Customization of the
Program
Another way to enter the object settings is;
 When the object icon is clicked from the toolbar, a floating toolbar containing sub-
commands related to the object appears on the screen.
 From this toolbar, click on the object settings button. The object settings dialog
appears.
The operations performed above for the axle are done in a similar way for other objects. The settings
made in this way are valid for the new objects to be drawn. The properties of existing (previously
drawn) objects do not change.
It is also possible to change the settings of existing objects in a project. To change the settings
of an existing object , in the classic menu;
Change/Object Properties line in the classic menu, Change/Objects/Object in the ribbon menu The
properties icon is clicked.

 The changed mouse cursor is placed on the object to be changed. By


clicking the left mouse button, the corresponding object settings dialog is
displayed.
 The desired changes are made here.
 The dialogue is closed by clicking the OK button with the left mouse button. The properties of
the object in question have changed
Seen.
There are two more ways to change the settings of an existing object. First;
 Select the object whose properties are to be changed and click the right mouse button.
 The row of object properties is selected from the drop-down menu. The relevant object settings
dialog appears.
Secondly, by double-clicking on the object whose properties are to be changed, the settings
dialog of the object is opened. If you want to change the properties of more than one
object at the same time; by clicking on the objects with the left mouse button
Selected.
If you want to change all the same type of objects in the drawing area at the same time, the
object selection process can be done in a more practical way. For example, if all axles

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Customization of the
Program
are to be replaced;
 In the classic menu, click on the Draw/Objects/Axis/Axle line or the Axle icon. If
the ribbon is in the menu
Click on the reinforced concrete/axle/axle icon.
 Immediately after, select All from the vertical toolbar. All axes in the drawing area are
selected.
 After the objects are selected, the desired changes are made from the dialog
that opens by applying one of the methods of opening the object settings .
Different types of objects are selected and the settings dialog and the setting dialog of
one of the selected objects are displayed. After the changes are made in this dialog and
the OK button is clicked, the relevant dialog closes and the adjusted objects are excluded
from the selection. If the settings dialog is opened again, the dialog of another
selected object or objects appears on the screen. Settings are made separately for each
object type.
General Settings
The General Settings dialog is the dialog that contains the features of the general state
of the program. In this dialog, many options can be set, from the node jump factor, to
units, from grid settings to drawing boundaries. The General settings dialog can be
accessed by clicking on the Settings/General Settings line in the classic menu and
the General Settings icon in the upper right corner of the ribbon menu. Here are
the descriptions of the options available in this dialog:

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Customization of the
Program

General Settings Tab

Colors section
Selected: Traces are created on the selected objects to show that they have been selected. In this
option, the color of these traces is set. Whichever color is set, when the object is selected, it
takes on that color.
Background (2D): The color of the 2D worksheet is set.
Background (3D- Top): The image color of the top side of the 3D worksheet is set.
Background (3D-Bottom): The image color of the bottom side of the 3D worksheet is set.
Automatic recording: It is used for the program to take an automatic backup of the project at the
specified interval. To activate the process, mark the line "Automatic recording" and enter a value in
minutes in the interval. The project will be automatically saved to disk during operation. Project
backups will be saved in the folder where the main file is located.
Draw column axes: The color of the line showing the wall drawing line, the column major
direction, and the drawing line of the beams is set. If the option is checked, this line is shown in the
plan. If it is not checked, it will not be shown.
Back up while saving (*.bak): Used for the program to automatically create a backup of the
previous version of the saved project during the recording process. By activating the option,
you create a copy of the previous version of the project with the look extension during the project
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Customization of the
Program
registration process. If you think that your work is incorrect when you save the project, you can
access the previous unsaved version of the project by opening the ".bak" file.
To open the Look file,
 Click the Project/Open line in the classic menu, and the ideCAD logo/Open line
in the ribbon menu.

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Customization of the
Program

 In the file types row, select "Backed-up projects (*.bak)".


 Click the OK button.
 The backup file will open.
It would be better to save the opened backup file with a different name and
continue working with this new project.
 Click Project/Save As in the classic menu, click the ideCAD logo/Save As in the ribbon
menu.
 Give a file name
 Click the OK button.
Load last project at launch: If checked, the last worked project will be displayed automatically
when the program is opened
Installed. If it is not checked, it will not be installed.
Ribbon menu (must restart): Works with the ribbon menu layout if checked, and
with the classic menu layout if unchecked. Once the option is changed, you need to
exit the program and run it again in order to use the option.
Show menu with the right button: If this option is selected, the right menu opens
when the right mouse button is pressed. Hover the mouse over any object. Press the right
mouse button. A list of the most used commands related to that object will open. So you
don't waste time scrolling the mouse to menus and icons every time. When you right-
click on an empty area in the drawing area, you can access a list of commands that are
independent of objects, such as zoom operations. If the option is not checked, the
right mouse button will work as a command repeat. If you hold down the Ctrl key and
press the right mouse button while drawing, you will make the reverse work according
to the function of this option. For example, let the option be checked. If you pressed the
right mouse button while holding down the Ctrl key while drawing, the command
repetition works.
Apply settings to all drawing windows: If you want the settings you make for
objects in the drawing window you are working in to apply to other windows that are
currently open, check the text.
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Customization of the
Program
Enable antialias in 3D: If checked, edges appear sharper and clearer in perspective
windows. This feature is available based on video card performance. The system may
slow down on an insufficient graphics card.

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Customization of the
Program

Drawing Tab

Show nodes: Allows nodes to appear in the plan. If checked, the nodes will appear in the plan, if
not, they will not be visible.
Radius: In the case where the nodal points are shown, the adjustment of the diameter that appears in
the plan is made in this line.
Its unit is pixels.
Color: In the case where the nodal points are shown, the color that appears in the plan is selected.
Selected color: In the case where the nodal points of the selected object are shown, the color that appears in
the plan is selected.
Capture sensitivity section
D.N. Skip factor: During D.N. (Node selection), it is set how far the click can be made. If
the mouse cursor is located around the D.N. jump factor when it is near the node , you can
select the node by clicking the left button. When the cursor is placed over the node, the shape
of the cursor changes. In this case, the node point can be selected (its unit is pixels).

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Customization of the
Program
Select distance: During item selection, how far the click can be made is adjusted. If the mouse
cursor is located around the item's selector distance setting, you can select the item. The value
entered here also affects the difficulty/ease of selection (the unit is pixels).
Crash settings section:
Lock on grid: Used for the cursor to capture the intersection points of the grid lines. Check
the line for the ability to lock.
D.N. lock: Used to jump (catch) the cursor to the nodes of the cursor. Mark the Locking
Facility line .

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Customization of the
Program

Capture grid as node: Check if you want the cursor to capture grid points while in
object mode.
Ortho active: Check if you want to turn on upright mode. Vertical mode makes it
easy to draw objects at 0 and 90 degrees.
Overall geometry check: Mark for automatic overall geometry checking. It is
recommended to keep the line marked in order to immediately avoid possible errors
(geometric errors) that may be encountered when drawing.
Write the horizontal dimension of columns and curtains first: When this option is
selected, where column and curtain names such as molds, column applications,
reports are written, the size of the column and curtain dimensions parallel to the x-
axis is written first. For example, let's define a column that is 25 cm horizontally and
60 cm vertically. In terms of program possibilities, we can define this column as we
want by rotating it. When this option is selected, the column dimensions will be written
as 25/60, regardless of how the definition is made. If the option is not selected, the
column dimensions will be written as they were created during definition.
Grid and Borders Tab
For details, see the Grid System and Drawing Boundaries in the book.
Axle boundary: If you want the axle boundary line to appear in the drawing area, mark it. Axle boundary,
Determines the boundary of the drawn axles on the axle screen.
Contour lines: For details, see the Contour Lines section in the book.
Auxiliary Lines: For details, see the Auxiliary Grid Lines section in the book.
Input Units Tab
For details, see the Input Units heading in the book.
Polar Tracking Tab
For details, see the Input Units heading in the book.
Display Configuration
The Image configuration, which divides the work screen into sections, is

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Customization of the
Program
displayed under the Image menu . In the image configuration dialog, whichever
screen shape is desired to be worked with, that option is selected.

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Customization of the
Program

 In the classic menu, click the Display/Display Configuration row. In


the ribbon menu
Click the Image/Window/Display Configuration icon.
 In the dialog that opens, select the screen you want to work with.
 Click the OK button and close the dialog.

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