Seega Rules
Seega Rules
Seega is an ancient Egyptian board game similar to checkers and Go where you attempt to capture your
opponent's pieces. Some Egyptologists have even likened Seega to Risk. There are some variations in
different countries. Players should decide before the start of the game which of the variations they will
be using.
The Board
- Seega is played on a board of five by five squares (diagram 1).
Diagram 1
Movement Phase
- A piece may move one vacant square in any horizontal or vertical direction. Diagonal moves are not
allowed.
- In this phase pieces may move onto the center square.
- If a player is unable to move, his opponent must take an extra turn and create an opening.
- (Variation) Instead of the opponent taking an extra turn the player that is unable to move can remove
one of the opponent's pieces to make room for one of their pieces to move.
Diagram 4d Diagram 4e
- It is possible for a piece to capture multiple opponent's pieces simultaneously (diagram 5).
Diagram 5a Diagram 5b Diagram
5c
- After moving a piece to capture an opponent's piece, the player may continue to move the same piece
only if it can make further captures (digram 6).
Diagram 6a Diagram 6b Diagram
6c
Diagram 7
- (Variation) Players may agree beforehand that such a draw situation gives victory to the player with the
most pieces remaining on the board at the end of the game.