Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 1 of 53
UNITED STATES DISTRICT COURT
EASTERN DISTRICT OF LOUISIANA
MATTHEW KELSEY MARTINEAU, CIVIL ACTION NO. __________
Plaintiff,
JUDGE: ____________________
v.
MAG. JUDGE: ________________
BUNGIE, INC., a Delaware
corporation; DOES 1-10, inclusive, VERFIED COMPLAINT FOR
Defendants. COPYRIGHT INFRINGEMENT
JURY TRIAL DEMANDED
VERIFIED COMPLAINT
NOW INTO COURT, through undersigned counsel, comes Plaintiff
KELSEY MARTINEAU (“Plaintiff” and/or “MARTINEAU”), who asserts this
action for copyright infringement under the Copyright Act of 1976, Title 17 U.S.C.,
§§ 101 et seq., and who hereby pleads and alleges as follows:
THE PARTIES
1. Martineau is an individual of the full age of majority domiciled in
this judicial district in the State of Louisiana.
2. Martineau is informed and believes, and on that basis alleges, that
Defendant Bungie, Inc. (“Bungie”) is a corporation registered, formed and
currently existing in good standing under the laws of the State of Delaware.
Martineau is informed and believes, and on that basis alleges that the business
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 2 of 53
address of Bungie is Bellevue Galleria, 550 106th Ave NE #207, Bellevue, WA
98004.
3. The true names and capacities, whether individual, corporate,
associate, or otherwise, of the defendants sued herein as Does 1-10 inclusive, are
unknown to Martineau, which has therefore sued said defendants by such fictitious
names. These defendants may include individuals whose real identities are not yet
known to Martineau, but who are acting in concert with one another, often in the
guise of Internet aliases, in committing the unlawful acts alleged herein.
4. Martineau will seek leave to amend this complaint to state their true
names and capacities once said defendants’ identities and capacities are
ascertained. Martineau is informed and believes, and on that basis alleges, that all
defendants sued herein are liable to Martineau as a result of their participation in
all or some of the acts set forth in this complaint. (All of the aforementioned
defendants collectively are referred to herein as “Defendants.”).
5. Martineau is informed and believes, and on that basis alleges, that at
all times mentioned in this complaint, each of the Defendants was the agent of
each of the other Defendants and, in doing the things alleged in this complaint,
was acting within the course and scope of such agency.
JURISDICTION AND VENUE
6. This is a civil action seeking damages, injunctive relief, and other
-2-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 3 of 53
equitable relief under the Copyright Act, 17 U.S.C. § 101 et seq. This Court has
subject matter jurisdiction over Martineau’s claim for copyright infringement
pursuant to 28 U.S.C. §§ 1331 and 1338(a). The claims asserted herein arose in
this judicial district and all Defendants do business in this judicial district.
7. Additionally, this Court has subject matter jurisdiction pursuant to 28
U.S.C. § 1332 because the amount in controversy exceeds the sum or value of
$75,000, and the action is between a Louisiana citizen and citizens of a foreign
jurisdiction.
8. This Court has personal jurisdiction over Defendants because they
have purposefully directed their activities at the State of Louisiana and have
purposefully availed themselves of the benefits of doing business in the State of
Louisiana. Martineau is informed and believes, and on that basis alleges, that,
without limitation:
a) Defendants have distributed and continue to distribute the video
game “Destiny 2” (hereinafter “Infringing Game”) in the State of Louisiana
through distribution channels operated within the State of Louisiana.
Martineau is informed and believes, and on that basis alleges, that Defendants
distributed the Infringing Game worldwide, including in the United States and
in the State of Louisiana;
b) Defendants conduct extensive and ongoing business with
-3-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 4 of 53
customers in the State of Louisiana, including through in-game purchases
made by customers in the State of Louisiana. Defendants extensively promote
and advertise those in-game purchases. Martineau is informed and believes,
and on that basis alleges, that such in-game purchases included charges made
to customers in the State of Louisiana;
9. Defendants have directed their unlawful activities at Martineau,
including by deliberately copying and appropriating Martineau’s copyrighted
content. Defendants did so knowing and intending that Martineau would be harmed
by their conduct in the State of Louisiana, where Martineau is domiciled.
10. Defendants advertise and market the Infringing Game in the State of
Louisiana, and communicate directly with users in the State of Louisiana, including
for the purposes of soliciting downloading of the Infringing Game by such users,
and in-game purchases by such users.
11. Defendants enter into contracts with numerous citizens of the State of
Louisiana, including each Louisiana resident end-user that installs and plays the
Infringing Game on his or her device(s).
12. Venue is proper in this District pursuant to 28 U.S.C. § 1391(b) because
this is a judicial district in which a substantial part of the events giving rise to the
claims occurred, and/or in which Martineau’s injury was suffered.
13. Martineau is the legal owner of Copyright Registration TX 9-339-250
-4-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 5 of 53
MARTINEAU’S WORK
14. In 2013 and 2014, Martineau, writing under the pen name Caspar Cole,
authored an original work about a unique and captivating fantasy world.
15. Martineau published his work on the World Wide Web; the work was
published at www.WordPress.com (“WordPress”) a well-known online publishing
platform freely accessible to anyone worldwide via the Internet.
16. WordPress’s online organizational system featured key-word hypertext
links that allowed readers to easily search and explore content on WordPress,
including Martineau's published work.
17. Martineau's imaginative work is set in multiple locations including on
Earth (Blue Opposed planet), as well as other planets. Martineau’s work introduces
the notorious Red Legion, a powerful military force, that is embroiled in an unending
cycle of warfare throughout these locations including the Land of the Crimson Sky,
a territory seized by the Red Legion.
18. Known for their brutal tactics, which include using flamethrowers
known as– “flame atonizers” - and war beasts called “miogas” - the Red Legion
wreaks chaos and destruction in civilian settlements.
19. The Red Legion is structured hierarchically, with titles like
"Legionnaire" and "Conscript" denoting the chain of command.
20. At the forefront of the Red Legion is Yinnerah, a once lowly court jester
-5-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 6 of 53
on the planet Itonoi who rose to power and a leadership position within the Red
Legion.
21. Using his position as a means to gain knowledge and influence,
Yinnerah holds a prominent position within the Red Legion in the Ainobot Sector.
22. Despite his imprisonment in “thought and space”, Yinnerah's ambitions
remain strong, as seen in Martineau's poem "Yinnerah's Omen," wherein he plots an
impending invasion of Earth.
23. Yinnerah ascends from these lowly beginnings eventually attaining
total power and dominion over the Red Legion, referring to himself as “The Red
God”.
24. Martineau's writings also introduce Tononob Station, a massive
celestial entity hovering above Earth that houses valuable assets, including the
bioengineered species Fion Donork II.
25. Yinnerah, as leader of the Red Legion, has his sights set on seizing
Tononob Station to further his goals of dominating Earth.
26. Throughout Martineau’s work, messages are continually transmitted
through beacons that update the reader on different events occurring in this fantasy
world.
27. A number of these messages reference a weapon called an “atonizer”
that has the potential to “spell doom” for the conquered population through the use
-6-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 7 of 53
of an “enhancement beam”.
28. The beacon messages often provide warnings for those in receipt after
the beacon is activated using an “input panel”.
29. Red Legion Analyzation Team 232 monitors the activities of the Red
Legion, including those on Earth and the planet Gala-Tar.
30. Additionally, Martineau's work introduces the concept of transversion
technology, which allows individuals to merge minds and consciousness into
different beings across different timelines.
31. In Martineau’s poem “Our Minds,” an unknown entity from a distant
future communicates through transversion to merge with a receiver’s consciousness;
consciousness transfer is a recurring event throughout Martineau’s work.
THE INFRINGING WORK
32. Bungie developed and released a video game set in a fantasy world
entitled Destiny 1.
33. Although widely distributed, Destiny 1 was considered a commercial
disappointment.
34. Bungie then publicly announced the decision to release an entirely new
fantasy-based video game entitled Destiny 2.
35. Bungie set an aggressive timeline for the development and release of
Destiny 2, which was to share little, if any, content with Destiny I.
-7-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 8 of 53
36. It was well publicized that the development team for Destiny 2 was
forced to scrap a majority of their work midway through development in order to
start over again.
37. Thereafter, Bungie had a mere sixteen (16) months to completely start
over; Bungie was required to develop and finalize the game before the publicized
release date of September 2017.
38. This retooling included a complete shuffling of the development team;
during the reboot, a number of prominent and longtime Bungie employees left or
were forced out of the company.
39. The game’s director was also let go and replaced by Luke Smith, who
was brought in to help direct development of Destiny 2 alongside Christopher Barrett
and Ryan Ellis.
40. The developers of Destiny 2 wanted to eliminate old content carried
over from Destiny 1 in order to focus on entirely new aspects. Smith stated: “The
scope of what we delivered took a toll on the Bungie team. The grind of working on
Destiny 2 was wearing people down.”
41. Bungie is an American video game company that is now a subsidiary
of Sony Interactive Entertainment.
42. Bungie’s “Destiny 2” encompasses many sub-narratives or “seasons”
that include: Red War; Curse of Osiris; Warmind; Season of the Outlaw; Season of
-8-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 9 of 53
the Forge; Season of the Drifter; Season of Opulence; Season of the Undying;
Season of Dawn; Season of the Worthy; Season of Arrivals; Season of the Hunt;
Season of the Chosen; Season of the Splicer; Season of the Lost; Season of the Risen;
Season of the Haunted; Season of Plunder; Season of the Seraph; Season of
Defiance; Season of the Deep; Season of the Witch; and Season of the Wish.
43. On September 6, 2017, Bungie released Destiny 2, introducing players
to a captivating and fantastical world, where the players must defend the Last City
on Earth from the Red Legion, led by the main antagonist Dominus Ghaul.
44. In Destiny 2, players battle an invading force known as the “Red
Legion”.
45. The Red Legion attacks “the Traveler”, a powerful celestial entity that
hovers above the Last City, provides light and protection to the Last City.
46. The Traveler is straddled by the Red Legion's war machinery, which
includes prominent use of flame throwers.
47. Dominus Ghaul, the ruthless leader of the Red Legion, claims that the
Traveler and its light belong to him.
48. As players traverse through the war-torn Last City, the players must
fight off war-beasts and eventually board ships with other survivors to battle the Red
Legion once again.
49. Meanwhile, Dominus Ghaul and his lieutenant admire their new asset,
-9-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 10 of 53
the Traveler, with plans to use its power to install Ghaul as the emperor of the
conquered land.
50. They confront a prisoner, the speaker for the Traveler, who refuses to
choose Ghaul as its representative.
51. A caravan of ships heads to the European dead zone with the goal of
reaching the "shard of the Traveler."
52. Players must fight their way through the Red Legion to reach the shard,
where the light from the Traveler invigorates the player, and they are tasked with
rallying survivors to fight back against the Red Legion.
53. Players must traverse through salt mines, fighting off the enemy Fallen,
and eventually finding a way to power an elevator to escape.
54. After exiting the mines, players must hand over a booster to activate a
beacon that shares a message from Zavala, the leader of the Guardians; the message
describes the loss of the Last City and advises remaining Guardians to rally on the
planet Titan.
55. Throughout the game, the ultimate goal of the Red Legion remains
constant - to capture the Traveler and use its light to empower Dominus Ghaul.
Indeed, the Red Legion forms the backbone for the entire storyline that unfolds in
the infringing game of Destiny 2.
56. Although Destiny 2 offers an immersive and thrilling gaming
-10-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 11 of 53
experience that keeps players on the edge of their seats, the game is based directly
on Martineau’s source work.
SIMILARITIES BETWEEN MARTINEAU’S WORK AND DESTINY 2
57. Both Martineau’s work and “Destiny 2” detail the rise of a young
and ambitious alien with the intent of dividing and conquering Earth in order to
gain strategic asset(s).
58. The characters involved throughout both works display very similar
attitudes, histories, and mindsets, and it is only through a very unique set of actions
(occurring in both works) that initiate the initial invasion of Earth.
59. The rise of Dominus Ghaul from Destiny 2 replicates the rise of
Overlord Yinnerah from Martineau’s work; they are both urged, guided and
assisted by outcast mentors (scholars) to overthrow their leaders to rise to power
with the intentions of invading Earth.
60. In both Martineau’s work (including, without limitation, “The First
Defense”) and Destiny 2, rebels fend off Red Legion invaders on Earth against
backdrops of burning settlements, ravaged streets, and utter chaos.
61. The tactics of both alien “Red Legion” invaders from Martineau’s
work and Destiny 2 mimic one another, and their goals directly overlap in both
narratives.
62. In both works, leaders (Dominus Ghaul from Destiny 2 and Overlord
-11-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 12 of 53
Yinnerah from Martineau’s work) are driven by hubris and a desire for control,
and represent the primary antagonists of the works.
63. In both works, conquests of the antagonist leaders are driven by
perceived weaknesses of the opposing rebel forces.
64. In both works, technology is described in identical ways, with
parallel uses and ethical dilemmas.
65. In both works, rebel factions rise up to resist imminent threats of
invasion by the Red Legion at the same moment in both plotlines.
66. In both works, the Red Legion is described as powerful, ruthless
invading force driven by malignant goals; it is only through cooperation and
coordination that rebel resistance fighters can hope to defeat the malevolent Red
Legion invaders.
67. In both works, the Red Legion invades and decimates Earth at the
same point in both narratives; the Red Legion is ruthless, shows little mercy and
considers itself superior to humanity and the opposing rebel forces on Earth.
68. In both works, the Red Legion sets its sights on a floating city/station
that houses strategic assets.
69. In both works, spaceships are used at similar points in the narratives,
while individuals, technologies, and aliens on board the space ships serve similar
purposes within the parallel narratives.
-12-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 13 of 53
70. In both works, quests for significant relics and weapons play a pivotal
role and characterizes both Overlord Yinnerah and Dominus Ghaul.
71. In both works, the Red Legion is keenly interested in acquiring
superweapons that can turn the tide of both wars.
72. Both works focus on concepts relating to consciousness transfer and
the ethical dilemmas surrounding it.
73. Both works include a number of directly corresponding elements or
features as more fully described herein and as set forth in the following table:
Martineau's Work Destiny 2
In Martineau's works, we observe the rise of a In Destiny 2, we also observe the rise of a
young and ambitious male alien with young and ambitious male alien. Dominus
malignant desires. The plot commences with Ghaul's story begins in the dangerous
Yinnerah on the alien world of Cion IV [the wastelands of the Cabal homeworld, Torobatl
alien "Cionotiae" homeworld] in the Tetran [the alien "Cabal" homeworld]. Found as a
Nebula Canyon, a dangerous and unforgiving young orphan, he was taken in by a disgruntled
gas-filled canyon on the planet. Serving as a member of Emperor Calus's court named "The
young jester in Daon [Queen] Sinestria's court Consul" a former advisor and scholar who had
and taking instruction from a secret mentor, fallen out of favor of the court. Like Lord
Lord Xionbur (a sage and scholar that holds no Xionbur, The Consul is a scholar.
position in Sinestria's court). Lord Xionbur is
a scholar.
-13-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 14 of 53
Martineau's Work Destiny 2
The young Yinnerah, through wit and the The Consul saw young Ghaul not only as an
guidance of Xionbur (who notably hates outcast but as a tool of immense potential to
Sinestria), overthrows Daon Sinestria. After execute his own ambitions of overthrowing
taking his seat as supreme ruler of the Ainobot Calus (The Consul considered Calus weak and
Sector and The Red Legion, Overlord indulgent). The Consul trained and
Yinnerah sets his sights on invading and indoctrinated Ghaul and he evolved from an
conquering earth in order to both destroy all orphan into a warrior. The Consul manipulated
resisters and claim Tononob Station/City [A Ghaul into overthrowing Emperor Calus.
floating city/station] which houses an Dominus Ghaul then set his sights on the Last
advanced engineered species that, if obtained, City on Earth, home to the Guardians and their
could cause annihilation/the end for "The power source called The Traveler. Ghaul knew
Opposed." (a military faction that consists of that if he obtained the Traveler's Light, he
humans and other opposers of The Red would wield unimaginable power and subject
Legion) "The Guardians" to his tyrannical rule.
In the preliminary invasions outlined in Subsequent to Ghaul's rise (when opening
Martineau's works, the narrative unveils the gameplay of Destiny 2 commences) the player
Red Legion's scorched-earth tactics on Earth. is placed in the midst of the Red Legion's
Red Legion legionnaires destroy and incinerate assault on the Last City. As players emerge,
buildings within a settlement in Tononob City, they find the city engulfed in flames and
leaving it in ashes while simultaneously wreckage, with surviving "Guardians" and
eliminating numerous "Opposed" and civilians. civilians fighting desperately against the
This initial invasion is referred to as "The First
invaders. Players navigate through the burning
Defense." ruins of a settlement with ravaged streets,
while fending off waves of Red Legion
legionaries amidst explosions and gunfire. The
opening game interaction has the player
"Holding the Line" with a mission objective as
"Defend the Tower" as a Red Legion ship
sends hordes of enemies that the player must
defend against.
Martineau's narratives display Overlord As the player continues it is made clear that the
Yinnerah as a formidable leader/commander of Red Legion is both well trained, have not been
the The Red Legion and the defeated, and operate under strict military
troops/legionnaires are presented as well protocol and trust the Dominus Ghaul
trained and operating under strict military implicitly.
protocol and trust Yinnerah.
As the battle continues on the ground, there is The player then escalates to the upper
a simultaneous battle taking place above the atmosphere where there are battles taking
atmosphere. This is revealed within the place and boards a Red Legion Command Ship
narrative in a journal by Pseudo Engineer named "The Immortal" in order to deactivate
Bariuy. He mentions malfunctions that the shields so the Guardian Ships can penetrate
occurred in missile bays as well as damage the hull and destroy The Immortal. However
suffered from The Opposed onboard "The the Immortal is not destroyed in the attack,
Blue Torque" only severely damaged.
-14-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 15 of 53
Martineau's Work Destiny 2
The Red Legion's decimation, made apparent The player then gets hurt and following a
by "Torched buildings" and "destroyed dramatic cutscene, limps through the destroyed
communes" after the attack on a settlement in Last City that shows the utter decimation
Tononob City leaves the infrastructure in instilled by The Red Legion. As the player
shambles and the population almost totally continues in a weakened state, he spots Red
eradicated. The Red Legion that has Legion troops patrolling the once lively city
"destroyed them all [referring to The without any civilians/Guardians in site.
Opposed/civilians]" shows no mercy, even on
the remaining population.
Throughout this portion of the narrative (as The player is then informed by his companion
well as many others, the use of broadcasting, (the ghost mechanical floating device) that The
beacons, and emergency signals is utilized Red Legion is killing powerless Guardians
extensively for communicating, including from the area and he then picks up an
instances of emergency broadcasts. This emergency broadcast beacon signal warning all
includes broadcasts of signals but during and Guardians/civilians to evacuate.
prior to of both prior to Red Legion invasions.
The preliminary/early aforementioned also As the player continues in this weakened state,
includes a Red Legion Legionnaire proudly he must fight his way through a group of
petting his "Mioga" a tri-eyed doglike creature trained, Red Legion Warbeasts which are
from the planet Linich utilized by The Red trained hounds of war.
Legion. They are trained hounds of war.
Throughout many of Martineau's works The player then vacates the Last City, and a
relating to Overlord Yinnerah, he is referred to cutscene displays Dominus Ghaul and The
omnipotent and sees ZT920's (humans) and Consul discussing the "greed and corruption"
The Opposed as lesser beings that are far of the previous Emperor, Calus. The Consul
beneath him. Overlord Yinnerah, is refers to Dominus almost as an omnipotent and
characterized by his dominant presence, grand unstoppable figurehead. Additionally,
schemes, and deity-like importance and both throughout this scene and the game in its
himself and others state this concerning him. entirety, Ghaul looks upon humans/Guardians
as lesser beings. Ghaul, characterized by his
dominant presence and grand schemes,
discusses themes of fate, leadership, and quests
for greater power in this portion of the game.
Multiple portions of Martineau's work, The player then embarks to reunite the
(including the invasion and skirmishes that fit Vanguard by reuniting their leaders-
into this precise location the timeline) include Commander Zavala, Ikora Rey, and Cayde- 6-
beacons containing Red Legion encrypted who have scattered across different locations.
messages that utilize shapes, numbers and When entering Titan to search for Zavala, the
cryptic codes that users of these input stations player receives a "beacon" claiming there are
must decrypt. multiple Red Legion "transmissions to
decrypt" and they must gain access to the
"control center" in the station.
-15-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 16 of 53
Martineau's Work Destiny 2
After the initial invasion of The Red Legion, a After the transmissions are decrypted, Zavala
beacon is accessed by "Caspar" (a tells a story (in a cutscene) describing a
ZT920[human] that plays an interactive role in weapon called "The Almighty" that has the
the story) that describes a potent weapon ability to annihilate stars, cause utter
known as the "atonizer" that is a powerful destruction, and "threatens their [the
"beam" weapon that possesses far-reaching, guardians] very existence. Ghaul and his
destructive consequences for humanity and mentor, The Consul, envisioned and
potentially the universe. Furthermore, it was constructed the Almighty to secure their
invented by Yinnerah and Xionbur and then dominance. Ghaul deployed the Almighty as
stolen. The Opposed fear Yinnerah obtaining part of his grand strategy to conquer the solar
this weapon, as his former mentor Xionbur system. The weapon was not only a means of
displayed familiarity with it and Yinnerah destruction but also a tool of intimidation,
himself sent Red Legion ships to retrieve demonstrating the Red Legion's capacity for
information about its whereabouts after it was annihilation. Ghaul's ambition is also
stolen. Additionally, The Opposed utilizes referenced during this cut-scene with the quote
time-based propaganda in an attempt to "Nothing-and no one-survives Ghaul's
prevent its invention. Both "The Opposed" and ambition." With a subsequent quotation stating
"The Red Legion" display interest in this that "The War is Over" considering Ghaul is in
weapon subsequent to the invasion of Earth possession of The Almighty. Both "The
and numerous individuals throughout the Guardians" and "The Red Legion" have an
narrative put their lives at risk at the expense immense interest in this weapon during and
of either finding it or preventing it's invention. subsequent to the invasion of Earth and
numerous individuals throughout the narrative
put their lives at risk at the expense of
controlling or destroying it.
While elaborating on the "Enhancement Subsequent to the cutscene, the player then
Beam" within the same portion of Martineau's sets off to locate other members of the team.
narrative, Caspar (while using a digital input While doing so, the player encounters
panel) receives a message which outlines a "Failsafe" an artificial intelligence integrated
specific "fail-safe" designed to reverse the into the systems of a crashed colony ship on
impact of an "enhancement beam" and change Nessus. Accessible through control panels
the surrounding physics for a considerable within the ship's interior, she serves as the
duration. primary interface and operating system for
managing its functions. Failsafe assists in
shutting down a power source at the origin
point of a Vex portal system.
-16-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 17 of 53
Martineau's Work Destiny 2
Immediately after the enhancement beam is After encountering Failsafe on Nessus, the
mentioned within the narrative, the concept of concept of Exo consciousness transfer is
transversion is introduced. This is a system introduced in Destiny 2's narrative through the
used to merge both minds and character of Cayde-6. Exos, created by
consciousnesses. The narrative also presents transferring human consciousness into robotic
"transversion" as an ethically complicated bodies, embody an ethically complex
technology that could potentially alter the technology. This process, developed by Clovis
future, prompting questions about its Bray during the Golden Age, raises significant
responsible usage. The moral and ethical ethical questions about identity, autonomy, and
questions regarding it are explored in the moral implications of affecting memories.
numerous portions of the narrative and users These dilemmas prompt a deeper reflection on
often (through journals) question the morality the responsible use of such advanced
of such actions. The technology is utilized by technology and its potential impact on the
not only The Red Legion in Martineau's future of humanity, as the Guardians navigate
works, but by and on numerous other factions the aftermath of the Red Legion's invasion and
(sometimes unknowingly). Transversing their ongoing fight against the forces
consciousnesses in the narrative introduces a threatening the Last City. It should also be
mode of delivering propaganda to intended noted that the Clovis Bray corporation utilized
targets in order to accomplish certain tasks in propaganda to promote their technological
this portion (and throughout other portions) of advancements and to paint a positive image of
the narrative. their contributions to society due to the ethical
quandaries surrounding it.
INFRINGING AND DIRECTLY CORRESPONDING ELEMENTS
74. Yinnerah and Dominus Ghaul
a) In Martineau’s works, Yinnerah starts out as a lowly court jester
orphan who eventually rises to power and leads the Red Legion to invade
Earth.
b) Yinnerah has aspirations of capturing Tononob Station, a
celestial entity floating above Earth with valuable assets.
c) In Martineau’s works, Yinnerah is often referred to as “The Red
-17-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 18 of 53
God”.
d) In Destiny 2, Dominus Ghaul is the leader of the Red Legion and
invades earth.
e) Throughout the game, Dominus Ghaul reflects on his lowly
beginnings as an orphan, and sets his sights on the Traveler which is a celestial
entity floating above Earth with a valuable asset – an energy called “the light”.
f) When Ghaul attempts overthrow the Traveler he refers to himself
as “a God”.
75. The similarities between Martineau's primary antagonist, Yinnerah, and
Destiny 2's primary antagonist, Dominus Ghaul, are striking and clearly establish
more than a mere coincidence.
76. Both Yinnerah and Dominus Ghaul share a similar origin story,
beginning their journeys as societal outcasts who rise to prominence as leaders of
the same militaristic group, the Red Legion, with intentions to invade Earth.
77. Their ambitions are similarly aligned as both characters seek to capture
valuable assets residing in celestial entities floating above Earth.
78. Both characters seek to destroy Earth and its inhabitants.
79. Both characters harbor grandiose perceptions of themselves, both being
referred to as "Gods".
80. These overlapping and unmistakable characteristics reveal a clear
-18-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 19 of 53
pattern, suggesting that the creators of Destiny 2 did not simply gain inspiration from
Martineau’s narrative, but have instead used Martineau's Yinnerah as a blueprint for
their character, Dominus Ghaul.
81. Dominus Ghaul, who was still referenced after his death on numerous
occasions throughout Destiny 2, and still makes appearances on Defendant’s social
media accounts.
82. Destiny 2's creators blatantly copied Martineau's work (including,
without limitation, the character Yinnerah) by incorporating Dominus Ghaul, as a
key antagonist in the Destiny 2 video game.
83. The Red Legion
a) In Martineau’s work, The Red Legion is a militaristic faction
involved in warfare and conquest; throughout the work, Martineau repeatedly
assigns the title of “Legionnaire” to single members of the Red Legion.
b) The Red Legion invades Earth with the goal of dominating the
Earth, Tononob station, and other assets.
c) The Red Legion uses scorched-earth tactics, as exemplified by
its agents who systematically destroy civilian settlements for its leader,
Yinnerah, demonstrating the Red Legion's relentless and ruthless militarism.
d) These objectives reflect an amalgamation of philosophical and
militaristic ideologies of the Red Legion.
-19-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 20 of 53
e) In Destiny 2, individual members of the Red Legion are referred
to as “Legionnaires”.
f) The Red Legion is a militaristic group that seeks to conquer the
Traveler and Earth under the iron-fisted rule of its supreme leader, Dominus
Ghaul.
g) The Red Legion invades Earth, and Dominus Ghaul shares his
lofty ambitions while his hierarchical military faction – The Red Legion –
wreaks havoc on Earth in order capture the Traveler’s Light.
h) Even after Dominus Ghaul’s death, the Red Legion continue to
fight and destroy; although leadership in the Red Legion changes throughout
the game, this military group continues to wreak havoc in Destiny 2.
84. The shared characteristics between Martineau's Red Legion and
Destiny 2's Red Legion prove direct copying of Martineau's original work.
85. In both works, The Red Legion is depicted as a militaristic faction,
ruthlessly engaged in warfare with the goal of controlling Earth.
86. The striking resemblance continues with their scorched-earth tactics,
wherein the Red Legion systematically destroys civilian settlements under the
command of their leaders, Overlord Yinnerah (in Martineau's work), and Dominus
Ghaul (in Destiny 2). Significantly, both leaders share similar titles, indicating that
they are masters of their respective forces.
-20-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 21 of 53
87. Notably, both factions invade Earth.
88. The similarities in their ideologies, methodologies, and objectives are
so profound that they point to more than mere coincidence.
89. The Red Legion in Destiny 2 – as well as the reference to individual
members as “Legionnaires” - is a direct, unaltered copy of the Red Legion as
reflected in Martineau’s work.
90. The creators of Destiny 2 did not independently create their version of
the Red Legion but instead have wrongfully copied Martineau's original creation.
91. The Red Legion is referenced and makes appearances throughout the
video game, Destiny 2, to this day.
92. Red Legion Monitors Earth
a) In Martineau’s work, the Red Legion has been monitoring beings
on Earth and another planet for 50 galactic transecs, noting that they have not
made contact yet.
b) One Earth specimen consumes mind-altering stimulants while
the other longs for a soul connection with another being; these specimens meet
the required criteria and have a strong connection.
c) The Red Legion decides not to interfere with these beings.
d) The Red Legion’s monitoring and oversight can be seen in
Martineau’s work and is delivered by a ranking member of the Red Legion
-21-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 22 of 53
known as Conscript A-59.
e) In Destiny 2, Dominus Ghaul examines Earth from his spaceship.
f) While planning and sharing his ambitions, he receives updates
from lower ranking Red Legion members through a high-ranking member of
the Red Legion who has known Dominus Ghaul since his lowly beginnings.
g) Dominus Ghaul listens to these updates as he carries out his plan
of domination and dictatorship.
h) His rule requires the ongoing monitoring of Earth to ensure that
objectives are met timely and in accordance with his overall plans.
i) The Red Legion’s ongoing monitoring of Earth continues well
after Ghaul’s death - for instance, the Red Legion monitors Earth with the aim
of colliding the Almighty with the Last City.
93. The startling narrative parallels between Martineau's depiction of the
Red Legion's surveillance of Earth and the similar narrative in Destiny 2 reflects
direct copying of Martineau’s work.
94. In Martineau's work, the Red Legion, a militaristic faction, is described
as monitoring beings on Earth for an extended period, withholding direct contact
while observing their behavior and connections.
95. This is a unique narrative element that gives rise to a sense of
omnipresent danger and suspense.
-22-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 23 of 53
96. Remarkably, Destiny 2 employs an almost identical narrative device,
where the Red Legion, through Dominus Ghaul and other Legionnaires, also observe
and monitor Earth from a spaceship, receiving updates about the planet through a
high-ranking member of the Red Legion.
97. The monitoring of Earth by the Red Legion as a narrative element was
originally conceived by Martineau and later directly copied and duplicated in
Destiny 2.
98. Miogas and War Beasts
a) In Martineau’s work (including in multiple poems such as, for
example, “Miogas”, “Here”, “The Journals of Young Frini – Part I”), the
miogas are dog-like creatures used by the Red Legion to further their military
tasks.
b) The mioga creatures have multiple heads and march with the Red
Legion during their military conquests.
c) The miogas are controlled by the Sovio – a ranking member of
the Red Legion – who uses an incomprehensible dialect to communicate with
the creatures.
d) For example, the following quote is directly from Martineau’s
work, “Nonsense, the Sovio Legionnaire said as he patted his mioga’s second
head. We’ll burn them all.”
-23-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 24 of 53
e) In Destiny 2, the Red Legion uses war beasts to fight those who
oppose their mission.
f) The war-beasts are allied with the Red Legion and are directed
to attack players for the purpose of carrying out the Red Legions’ military
goal.
g) During a portion of the game called the Twilight Gap, a Red
Legion warrior gives arm signals; simultaneously, Red War beasts come from
multiple angles and attack the player to stop the player from moving forward
against the Red Legion.
h) In Destiny 2, the war beasts take direct orders from the Red
Legion warrior and attack the opposition.
99. The identical element of animal-like creatures assisting the Red Legion
appears in both Martineau's work and Destiny 2.
100. Martineau’s work features the Miogas, dog-like creatures with multiple
heads that serve the Red Legion in their military endeavors.
101. The Miogas are portrayed as loyal and are commanded by the Sovio, a
high-ranking member of the Red Legion who communicates with them in an
incomprehensible dialect.
102. This intricate detail of communication between the Red Legion and the
Miogas highlights the depth of Martineau's creativity.
-24-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 25 of 53
103. In Destiny 2 - “war beasts,” - creatures that are loyal to the Red Legion,
help the Red Legion in their fight against their adversaries.
104. Like the miogas, the war beasts take direct orders from the Red Legion;
the similarities extend to a scene where a Red Legion warrior gives arm signals to
the war beasts, mirroring Martineau’s depiction of the Sovio communicating with
the miogas.
105. The similarity between the miogas in Martineau's work and the war
beasts in Destiny 2, shows that the creators of Destiny 2 copied Martineau’s work,
and continue to use this concept of the miogas directly in their game. The following
images reproduced from Destiny 2 reflect that this subject matter was clearly copied
from Martineau’s work:
-25-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 26 of 53
106. Atonizer and The Almighty
a) Martineau describes different types of weapons as “atonizers.”
b) For example, in the poem entitled, “Receiving message via
Beacon submerged_arctic 1259” Martineau describes a weapon called the
“atonizer prototype” as a very powerful weapon that “will spell doom for your
race….”
c) Further describing the atonizer, Martineau wrote “There is a
‘fail’ safe on the digital input panel – it will reverse all effects of the
enhancement beam – and permanently alter the physics of the surrounding
locale for approximately 4 mega-secs.”
d) In Destiny 2, the Almighty is also a weapon that uses a laser-
beam to destroy stars, penetrating the stars and causing them to explode,
destroying nearby inhabited planets.
-26-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 27 of 53
e) The Almighty is used by the Red Legion and its leader Dominus
Ghaul to dominate and destroy planets; the Almighty is Ghaul’s prized
possession that helps him conquer and realize his ambitions.
f) In Destiny 2, Dominus Ghaul points the Almighty at earth’s sun
and threatens the existence of all earth’s inhabitants.
g) Zavala, the leader of the Vanguard, calls for help to fight against
the Red Legion and to attack the Almighty to save earth.
h) The Almighty, abandoned by the defeated Red Legion, is sent to
collide with earth to destroy the Last City, making a final attempt to destroy
the Last City with their superweapon.
107. Both the atonizer prototype and the Almighty are portrayed as
extremely powerful weapons that can bring about the destruction of an entire race.
108. In Martineau's work, the atonizer prototype, with its enhancement
beam, is depicted as having the ability to "spell doom for your race".
109. Similarly, in Destiny 2, the Almighty utilizes a blue laser-beam to
destroy stars and, consequently, nearby inhabited planets.
110. In both works, these weapons are linked to an antagonistic force, the
Red Legion to dominate and destroy Earth.
111. Use of these weapons by the Red Legion in both works leads to a call
for help and resistance.
-27-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 28 of 53
112. Flame Atonizer and Flame Thrower
a) In Martineau’s work, a poem entitled “Receiving message via
Teletronic receiver 342-43k-VI”, Red Legion Conscript 765 rebels against his
superior, Sovio Legionnaire Ebior Annion, by turning a weapon on him.
b) Martineau’s work states “Conscript 765 apparently turned a
heationo flame atonizer on Annion just after he’d issued a command.”
c) In “The Journals of Young Frini – Part I”, Martineau writes:
“Nonsense,’ the Sovio Legionnaire said as he patted his mioga’s second head.
‘We’ll burn them all.’”
d) Martineau also writes, “I closed my eyes and heard the flame of
the weapon crackle. I felt the heat sear my eyebrows. ‘What? What are you
doing?’ the Legionnaire’s song turned to screams of despair. I’ve never felt
more relieved.”
e) Martineau’s work clearly describes flame-based weaponry that
is used extensively by the Red Legion.
f) In Destiny 2, members of the Red Legion called “Incendiors” are
specialized combat units equipped with flamethrowers to eradicate both foot
soldiers and structures with searing flames.
g) These Red Legion Legionnaires use flame-based weaponry
-28-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 29 of 53
powered by fuel tanks carried on their backs to destroy the opposition.
h) There are different types of Incendiors described throughout
Destiny 2: The Red Legion Incendiors; Cabal Deserter Incendiors; Imperial
Incendiors; Shadow Incendiors, and Nightmare Incendiors.
i) All of these Incendiors use flame-based weaponry to fight their
opponents.
113. In Martineau's work, the Red Legion Conscript 765 employs a heationo
flame atonizer as a weapon against his superior, Sovio Legionnaire Ebior Annion.
This flame-based weapon is depicted as being powerful enough to incite fear and
despair, signifying its destructive capabilities.
114. In Destiny 2, the Red Legion employs a specialized combat unit known
as the Incendiors who are equipped with flamethrowers that are used to decimate
both foot soldiers and structures with searing flames.
115. The Incendiors flamethrowers, like the heationo flame atonizers in
Martineau's work, are highly destructive weapons, suggesting a similar level of
power and capability.
116. In both Martineau’s work and Destiny 2, the flame-based weaponry is
associated with the Red Legion, showing a shared thematic link between the two
works. The following images reproduced from Destiny 2 reflect that this subject
matter was clearly copied from Martineau’s work:
-29-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 30 of 53
117. Beacons as message Receivers
a) In Martineau’s work, the poem entitled, “Receiving message via
Beacon submerged_arctic 1259”, the work describes a beacon for receiving
messages.
b) The messages in this work describe transversion testing and other
topics related to the Red Legion.
c) In Martineau’s work, the poem entitled “Our Minds” describes a
“hidden beacon” through which messages can be received. In Martineau’s
work, the poems entitled “Receiving message via Teletronic receiver 342-
43k-VI”, “Receiving message via Hidden Stellar”, “Receiving message via
Hidden Stellar Dock 348x8-VI”, all describe beacons as processors for
receiving messages concerning the Red Legion.
d) In Destiny 2, the guardians receive a message identified by
-30-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 31 of 53
Suraya, stating “there is an incoming beacon”; the message is processed
through an electronic screen.
e) The message is from Zayala, the leader of the vanguard, who is
displayed on the electronic screen.
f) The message says, “Guardians… the City is lost… if there is any
Light left in the system, we rally on Titan. Be brave.” Beacons are used for
other purposes within the game throughout Destiny 2.
118. Martineau's works consistently depict the use of beacons as devices for
receiving messages, particularly messages pertaining to the Red Legion.
119. This concept is present throughout Martineau’s work, such as
“Receiving message via Beacon submerged_arctic 1259”, “Receiving message via
Teletronic receiver 343-43k-VI”, “Receiving message via Hidden Stellar”, and
“Receiving message via Hidden Stellar Dock 348x8-VI”.
120. In Destiny 2, the guardians receive a message identified by Suraya as
"there is an incoming beacon". The message, processed through an electronic screen,
is from Zayala, the leader of the vanguard, and relates to rallying the remaining
warriors to fight the Red Legion.
121. Red Legion Transmissions
a) In Martineau’s work, multiple transmissions mention the Red
Legion. In the poem entitled “Receiving message via Teletronic receiver
-31-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 32 of 53
342-43k-VI” the first message about the Red Legion ends with a notice that
reads “<End of Transmission>”. In the poem entitled “Receiving message via
Hidden Stellar dock 8b689b-XI”, there are two separate transmissions labeled
“Transmissions 3,821” and “Transmissions 8,480”, both of which are about
the Red Legion and its leader, Yinnerah.
b) In Destiny 2, the guardians intercept Red Legion encrypted
message transmissions, including messages regarding Dominus Ghaul. The
player’s goal is to focus on deciphering the Red Legion transmission.
122. In Martineau's work, a recurring theme is the use of beacons to receive
and interpret transmissions pertaining to the Red Legion and its activities.
123. This concept is evident in pieces such as “Receiving message via
Teletronic receiver 342-43k-VI” and “Receiving message via Hidden Stellar dock
8b689b-XI”, where the transmissions often conclude with a clear end note.
124. In Destiny 2, the guardians intercept Red Legion transmissions, with
the goal of decrypting these messages.
125. Encrypted Messages
a) In Martineau's work, encrypted messages play a crucial role in
the overall narrative of the work.
b) These messages are often transmitted through various types of
beacons, which serve as channels for communication.
-32-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 33 of 53
c) Characters often must decipher or act upon these encrypted
messages.
d) In Martineau’s work entitled “Receiving message via Hidden
Stellar dock 4x776- VII”, the encrypted message is described clearly in a
portion of the work that states “…Decrypt and authorize for personal
recording….”
e) In the same poem, certain words are translated to help the reader
comprehend the message; “Translations for unknown words will be provided
after original words. Audio translated by language sub processor beacon,
square 9, circle 22.”
f) The characters must interpret codes and transmissions, often
leading to major plot developments.
g) In Destiny 2, the player intercepts Red Legion encrypted
transmissions.
h) The player’s goal is to focus on decrypting the transmission.
126. In Martineau's work, encrypted messages play a crucial role; the
encrypted messages are transmitted through beacons functioning as communication
channels, and the encrypted messages must be deciphered.
127. Similarly, in Destiny 2, during and after the Red War, players must
intercept and decrypt encrypted Red Legion message transmissions; in Destiny 2 a
-33-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 34 of 53
player must decrypt puzzles using mysterious shapes and numbers that directly
mimics the way characters Martineau’s work must also decrypt messages using
shapes and numbers.
128. The graphic below depicts a segment of Destiny 2 where the player’s
main task is to assist in the decryption of a Red Legion transmission – “Now it’s
time to focus on those intercepted Red Legion transmissions….”
129. Digital Input Panels
a) In Martineau’s work, digital input devices are used for receiving
messages through audible transversions.
b) Digital input panels are also part of the atonizer prototype that
can limit its laser-beam capabilities.
c) Overall, the digital input panels and devices are portrayed as
-34-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 35 of 53
tools for communication and control in the narrative.
d) A similar means of messaging is also described through use of a
“…personal audio input device….”
e) In Destiny 2, messages are received through a beacon or
electronic receiving station, and then processed through an electronic screen.
f) Before the message can be processed, the player is tasked with
meeting Hawthorne to provide a “booster” used to process a message at an
electronic receiving station.
g) The electronic receiving station and “booster” can be seen below.
130. The digital input devices in Martineau's work and the "booster" in
Destiny 2 both serve the same core function – the devices are vital tools for receiving
and processing encrypted messages.
131. In Martineau's work, the digital input devices are primarily employed
to receive messages through audible transversions.
132. In Destiny 2, the "booster" plays the same role – a player's mission is
to procure this "booster," which is then inserted into an electronic receiving station
to enable the processing of a message.
133. The "booster" of Destiny 2, like Martineau's digital input devices, is an
essential tool for communication. It serves as an intermediary, facilitating the
transmission and receipt of crucial information. The following images reproduced
-35-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 36 of 53
from Destiny 2 reflect that this subject matter and the use of digital input panels was
clearly copied from Martineau’s work:
-36-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 37 of 53
-37-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 38 of 53
134. Spaceship Reactors
a) In Martineau’s work entitled “Receiving message via Hidden
Stellar dock 4x776- VII” an engineer reports the following, “…Pseudo
Engineer Bariuy reporting for log 23,532 via standard issue Legion personal
audio input device. Days upon days I’ve worked on this ioniatic [unavailable]
conversion matrix – but the ship’s reactor rejects all changes to [translation
error] … but I’m not sure if it’s a good idea. The atonicon [unavailable]
missile bays likely can’t withstand that much heco-tontic pressure….”
b) In Destiny 2, players are tasked with destroying a Red Legion
ship’s central core to prevent the Almighty from destroying Earth.
c) Thus, inflicting damage and causing ship reactor issues is one of
the ways that the Guardians seek to prevent Dominus Ghaul from destroying
Earth.
d) Players are also tasked with helping a struggling ally stuck in a
teleportation time-loop; at the end of the task, the ally – Cayde – is found at
the spaceship’s reactor core.
e) Also in Destiny 2, a player is told to “Destroy the Ship’s
Reactor” for purposes achieving its objective during the Lightfall campaign.
135. Martineau's work features an engineer grappling with difficulties
concerning a ship's reactor, implying potential destruction and a threat to the ship
-38-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 39 of 53
and beyond.
136. This theme shows striking parallels to the plot in Destiny 2, where
players are tasked with destabilizing a ship's central core to prevent global
catastrophe
137. The narrative elements involving ship reactor complications and the
resulting consequences in Destiny 2 copy themes and scenarios present in
Martineau's work. The following images reproduced from Destiny 2 reflect that this
subject matter was clearly copied from Martineau’s work:
-39-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 40 of 53
138. Tononob Station and The Traveler
a) In Martineau’s narrative, Tononob Station is described as a space
station and inhabited city that is floating above Earth and occupied by a human
species.
b) In “Vessel Transversion Log 390, 509” Martineau writes,
“…Yinnerah wishes to take Tononob Station, floating above what you
would refer to as India. It is now an elevated city that houses a human
engineered species. This engineered species, the Fion Donork II’s, can prove
useful….”
c) Tononob Station is described as holding a valuable asset desired
by Yinnerah.
d) In Destiny 2, the Traveler is a floating celestial entity above Earth
that contains a power source called “the Light.”
e) Dominus Ghaul’s main objective is to control the Light and to
use the Traveler’s power to further his power. The Traveler contains a critical
asset coveted by Dominus Ghaul.
139. In Martineau's work, Tononob Station is a floating city above Earth,
housing a valuable asset; the antagonist, Yinnerah, seeks to control this station to
further Yinnerah’s conquest of Earth.
-40-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 41 of 53
140. Similarly, in Destiny 2, the Traveler is a floating celestial entity above
Earth containing a valuable asset - "the Light." Destiny 2’s antagonist, Dominus
Ghaul, seeks to take control of the Traveler for its power.
141. Thematic elements of a valuable entity floating above Earth, which an
antagonist desires to control, are present in both works.
142. Apocalypse and Ending Species
a) In Martineau’s work “Pac’s Oracle – Book 29”, the following
prophecy is shared: “There will be one that comes forth, Another entity
chosen by Pac, the Archon of The Tonrit VI Cluster. He will arrive prior to the
Tsi Resina apocalypse in Earth year 2022.”
b) The same work provides... “If this is received by a 21st, 22nd, or
23rd century inhabitant, prepare for invasion and possible extinction.”
c) In another work titled “Yinnerah’s Omen”, Martineau writes:
“Purge these lands and make ready the Legion, through time and space they’ll
claim this region their new found home. This land they’ll roam.”
d) In Destiny 2, Dominus Ghaul’s ambition to destroy Earth and
its inhabitants is shared repeatedly throughout its narrative.
e) Dominus Ghaul points the Almighty at the earth’s sun with
plans to annihilate the sun and thereby destroy Earth as a result.
f) The Almighty, abandoned by the defeated Red Legion, is sent
-41-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 42 of 53
to collide with earth to destroy the Last City.
143. In Martineau's work, the looming threat of an apocalyptic event is a
central theme.
144. Similarly, in Destiny 2, the theme of apocalypse is central to its
narrative, wherein the annihilating force is the Red Legion intending to destroy
Earth.
145. The shared impending apocalyptic theme represents a prominent
narrative device in both works. The following images reproduced from Destiny 2
reflect that this subject matter was clearly copied from Martineau’s work:
-42-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 43 of 53
-43-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 44 of 53
146. The Red Fox and Skulking Fox
a) In Martineau’s work, “Audible Transversion”, the Red Legion’s
exploration attempts after being freed by their leader, Yinnerah are described
as follows: “…After the Lord, Yinnerah, granted us freedom, we looked to
new worlds….”
b) The work further describes the Red Legion’s explorations as
follows: “Separating those – separating the very essence of the sky could
prove to be difficult. Interceptions and interferences.
c) The Red Fox has set out to obtain the Dr. specifically assigned to
the prototype atonizer.”
b) In Destiny 2, the Skulking Fox is a space ship used by the
Guardians in furtherance of their own objectives throughout the game.
147. In Martineau's work, "Audible Transversion", the Red Fox is a
-44-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 45 of 53
spaceship used by the Red Legion in its exploration endeavors. The spaceship is
described as setting out with a specific objective, to obtain the Doctor assigned to
the prototype atonizer.
148. This theme of a dedicated mission involving a spaceship is closely
mirrored in Destiny 2, wherein the Skulking Fox is a spaceship used by the
Guardians to achieve their objectives throughout the game.
149. Consciousness Transfer
a) In Martineau's work, the concept of consciousness transfer is a
significant theme.
b) Martineau introduces a method known as transversion, which
allows for the transfer of Sovio consciousness into a different species.
c) This concept represents a technological or metaphysical process
that allows a consciousness or “essence” to be relocated or copied from one
being to another.
d) During the Collapse, the Exos' memories were shattered and
nearly all knowledge of their origins lost as well. In the Dark Age that
followed, the Exos helped build the Last City alongside their organic brethren,
with many going on to become Guardians.
150. In Martineau's work, the concept of consciousness transfer, known as
"transversion", is a significant theme. This process involves the transfer of Sovio
-45-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 46 of 53
consciousness into a different species using a technological or metaphysical process
that facilitates the relocation or copying of consciousness from one being to another.
151. In Destiny 2, the Exos are portrayed as the brainchildren of Clovis Bray
I, who developed Exos as a means for humans to attain immortality; this involves
transferring human consciousness into robotic bodies through “Transversive Steps”,
(an in-game purchase option in Destiny 2) closely mirroring the concept of
"transversion" in Martineau's work.
152. In Martineau’s work, “Receiving message via Beacon
submerged_arctic 1259” the digital input panel on the atonizer prototype is described
as having a fail-safe mechanism that can reverse the effects of an enhancement beam
and permanently alter the physics of the surrounding area for a certain period of
time.152. In Destiny 2, Failsafe is an artificial intelligence that helps the player
find Cayde and disable equipment of the Red Legion. Using Failsafe, players are
able to reach the reactor core to complete their mission. Failsafe also assists in the
search for Captain Masoud Jacobson.
153. In Martineau's work, a fail-safe mechanism in the atonizer prototype
acts as a crisis aversion tool, reversing the effects of an enhancement beam.
154. In Destiny 2, an artificial intelligence named Failsafe guides players to
avoid obstacles and achieve objectives, functioning as a preventive tool.
-46-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 47 of 53
155. Violence within the Red Legion
a) In Martineau’s work, “Receiving message via Teletronic
receiver 342-43k-VI” a member of the Red Legion turns on a superior and
commits an act of violence against his superior:
b) In the most recent instances of annihilation efforts, the Red
Legionnaires have annihilated the last of the Blue Offenders, or slang-termed,
The Opposed.
c) While in other reports, a Conscript of Sovio Legionnaire
Annion has apparently gone rogue.
Sovio Legionnaire Ebior Annion, commanding legionnaire of
Conscripts 762-778, is one of the most aspiring and ascending
commanding officers. Conscript 765 apparently turned a heationo
flame atonizer on Annion just after he’d issued a command.
-47-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 48 of 53
d) In Destiny 2, Dominus Ghaul is challenged by his close friend regarding
the means by which the Light will be extracted from The Traveler.
b) His friend challenges Dominus Ghaul by telling him that he has
“…been wasting his time.” As a result, Ghaul kills his friend in retaliation for
his disrespect.
156. In Martineau's work, the Red Legion is a powerful force experiencing
internal strife, such as when a member rebels against a superior.
157. In Destiny 2, the Red Legion is a formidable entity with inner turmoil,
shown when Dominus Ghaul kills his friend over a disagreement. The following
images reproduced from Destiny 2 reflect that this subject matter was clearly copied
from Martineau’s work:
-48-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 49 of 53
COUNT I
(Copyright Infringement)
158. Martineau re-alleges and incorporates by reference the allegations in
paragraphs 1 through 157, as if set forth fully herein.
159. Martineau is the owner of valid and enforceable copyrights in his
published works. Martineau has registered or applied for registration for
copyrights in said works, including United States Copyright Registration TX 9-
339-250.
160. Defendants have deliberately and intentionally copied the characters,
storyline, and other protectable expression from Martineau’s works in the
Infringing Game.
161. Martineau has never authorized or given consent to Defendants to use
-49-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 50 of 53
their copyrighted works in the manner complained of herein.
162. Thus, Defendants have infringed, and are continuing to infringe,
Martineau’s copyrights by reproducing, adapting, distributing, publicly
performing, and publicly displaying, and authorizing others to reproduce, adapt,
distribute, publicly perform, and publicly display copyrighted elements of
Martineau’s works without authorization, in violation of the Copyright Act, 17
U.S.C. § 501 et seq.
163. Defendants’ acts of infringement are willful, in disregard of, and with
indifference to, the rights of Martineau.
164. As a direct and proximate result of the infringements alleged herein,
Martineau is entitled to damages and to Defendants’ profits in amounts to be
proven at trial, which are not currently ascertainable.
165. Martineau further is entitled to his attorneys’ fees and full costs
pursuant to 17 U.S.C. § 505.
166. As a result of Defendants’ acts and conduct, Martineau has sustained
and will continue to sustain substantial, immediate, and irreparable injury for
which there is no adequate remedy at law. Martineau is informed and believes,
and on that basis alleges, that unless enjoined and restrained by this Court,
Defendants will continue to infringe Martineau’s rights in Martineau’s works.
Martineau is entitled to temporary, preliminary, and permanent injunctive relief to
-50-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 51 of 53
restrain and enjoin Defendants’ continuing infringing conduct.
COUNT II.
CONTRIBUTORY COPYRIGHT INFRINGEMENT
167. Plaintiff repeats and reiterates each and every allegation of
paragraphs of the Complaint marked 1 through 166 as if more fully set forth at
length herein.
168. Upon information and belief, all Defendants used and copied
Plaintiff's works without Plaintiff's permission or knowledge.
169. Upon information and belief, all Defendants' copying of Plaintiff's
works was done so that Defendants would be able to take over, for their own profit
and advantage Plaintiff's works.
170. Upon information and belief, all Defendants induced, participated,
and aided and abetted in, and profited from, the copying of Plaintiff's works by
Defendant BUNGIE.
171. By reason of the foregoing copying, all Defendants copied or aided
and assisted in the copying and performing of Plaintiff's works in various media
without permission of Plaintiff, which is an infringement of Plaintiff's copyright.
PRAYER FOR RELIEF
WHEREFORE, Martineau prays that this Court enter judgment in its favor on
each and every claim for relief set forth above and award it relief, including but not
-51-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 52 of 53
limited to an order:
1. Preliminarily and permanently enjoining Defendants, their officers,
employees, agents, subsidiaries, representatives, distributors, dealers, members,
affiliates, and all persons acting in concert or participation with Defendants from:
manufacturing, producing, distributing, adapting, displaying, advertising,
promoting, offering for sale or selling, or performing any materials that are
substantially similar to Destiny 2, and to deliver to the Court for destruction or other
reasonable disposition all materials and means for producing the same in
Defendants’ possession or control.
2. Requiring Defendants to deliver to Martineau all copies of materials
that infringe or violate any of Martineau’s rights described herein.
3. Requiring Defendants to provide Martineau with an accounting of any
and all sales of products or services that infringe or violate any of Martineau’s rights,
as described herein.
4. Awarding Martineau actual or statutory damages for copyright
infringement and willful infringement under 17 U.S.C. § 504, as appropriate.
5. Awarding Martineau its full costs and attorneys’ fees in this action
pursuant to 17 U.S.C. § 505 and other applicable laws.
6. Imposing a constructive trust over the proceeds unjustly obtained by
Defendants through the sale of the Infringing Game in the United States, and/or any
-52-
Case 2:24-cv-02387-SM-MBN Document 1 Filed 10/02/24 Page 53 of 53
other products or services that violate any of Martineau’s rights described herein.
7. Awarding such other and further relief as this Court may deem just and
appropriate.
JURY DEMAND
Pursuant to Rule 38(b) of the Federal Rules of Civil Procedure, Plaintiff
Kelsey Martineau demands a trial by jury as to all issues and claims triable to a
jury.
Respectfully submitted:
s/Ted M. Anthony
Ted M. Anthony, LA #21446 (T.A.)
BABINEAUX, POCHÉ, ANTHONY
& SLAVICH, L.L.C.
P. O. Box 52169
Lafayette, LA 70505-2169
Telephone: (337) 984-2505
Fax: (337) 984-2503
Email: [email protected]
[email protected]
AND
BARRY ROME & SCOTT
STEPHEN R. BARRY #21465
A Professional Law Corporation
405 West Main Street, Suite 101
Lafayette, La 70501
T: (337) 237-2889
F: (337) 237 2878
Email: [email protected]
ATTORNEYS FOR PLAINTIFF KELSEY
MARTINEAU
-53-