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Quadro and Nvs Display Resolution Support

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45 views27 pages

Quadro and Nvs Display Resolution Support

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© © All Rights Reserved
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Display Resolution Capabilities for

Workstation Products
Application Note

NVIDIA CONFIDENTIAL | PREPARED AND PROVIDED UNDER NDA DA-07089-001_v10 | August 2024
Document History

DA-07089-001_v10
Version Date Authors Description of Change
01 November 1, 2013 AP, SM Initial release.
02 October 28, 2014 AP, SM > Updated with the following products: Quadro K5200,
Quadro K4200, Quadro K2200, Quadro K620, and
Quadro K420.
> Added “HDMI 2.0” section.
> Added “VGA Via DisplayPort to VGA Adaptor” section.
> Added “Display Color Depth” section.
03 June 13, 2016 JK, AP, PV, SM > Added Quadro K1200, Quadro M2000, Quadro. M4000,
Quadro M5000, Quadro M6000 and NVS 810.
> Updated the display resolution tables.
> Added NVIDIA Maxwell generation support.
04 September 23, 2016 JK, SM > Added Quadro P5000 and Quadro P6000.
> Added “DP 1.4” section.
> Updated the display resolution tables.
05 September 29, 2016 JK, SM Updated display connectors table (Table 4).
06 April 28, 2017 JK, SM Added Pascal generation support for Quadro.
07 March 13, 2019 EL, SM > Added NVIDIA Turing generation support for Quadro.
> Added Quadro RTX boards in “Display Connectors”
table (Table 5.)
> Added a note in Table 7 that says, “NVIDIA Turing
supports Display Stream Compression (DSC) to drive
an 8K DSC panel over a single connector.”
> Updated the “DisplayPort” section.
> Updated “UltraHD (3840 x 2160) and Cinema 4K (4096
x 2160) Option Support” table (Table 8).
08 May 15, 2019 EL, SM Added “High Dynamic Range” section.
09 July 23, 2021 AS, SM > Changed application note title to Display Resolution
Capabilities for Workstation Products.
> Updated Table 2 with additional NVIDIA Turing
products (T1000, T600 and T400).
> Added NVIDIA Ampere generation support for NVIDIA
RTX.
> Added NVIDIA Ampere RTX boards in Table 6.
> Updated the “DisplayPort” section to address Ampere
and NVIDIA Turing products.
10 August 28, 2024 AS, DV > Added Table 1 with Ada generation cards
> Updated Table 2 with remaining Ampere generation
cards.

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | ii
Version Date Authors Description of Change
> Updated Table 7 with Ada generation cards and
remaining Ampere generation cards
> Added PCIe Ada generation GPU resolution
information
> Added DSC description.

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | iii
Table of Contents

Overview ............................................................................................................................................................... 1
Display Connectors .................................................................................................................................... 3
Common Supported Resolutions ............................................................................................................... 8
Maximum Supported Resolutions ............................................................................................................ 10
Display Pixel Clock and Bandwidth .................................................................................................... 10
Display Color Depth ................................................................................................................................. 11
High Dynamic Range................................................................................................................................ 13
Display Stream Compression (DSC) .................................................................................................. 15
DVI ................................................................................................................................................................... 15
Dual-Link DVI (DVI-DL) ........................................................................................................................ 15
Single-Link DVI (DVI-SL) ..................................................................................................................... 16
VGA ................................................................................................................................................................. 16
VGA via DVI-I to VGA Adaptor .......................................................................................................... 16
VGA via DisplayPort to VGA Adaptor ............................................................................................ 16
HDMI .............................................................................................................................................................. 16
HDMI 1.4................................................................................................................................................... 16
HDMI 2.0................................................................................................................................................... 17
Kepler and NVIDIA Maxwell 1st Gen GPUs................................................................................... 17
NVIDIA Ada, NVIDIA Ampere, NVIDIA Maxwell 2nd Gen, Pascal, and NVIDIA Turing
GPUs .......................................................................................................................................................... 17
DisplayPort .................................................................................................................................................. 17
DisplayPort 1.2....................................................................................................................................... 17
DisplayPort 1.2 Multi-Streaming .................................................................................................... 18
DisplayPort 1.4....................................................................................................................................... 19
DisplayPort 1.4 Multi-Streaming .................................................................................................... 19
Single Connector 4K ...................................................................................................................................... 21

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | iv
List of Figures

Figure 1. Create Custom Resolution Calculator .............................................................................. 11


Figure 2. Color Depth Setting ................................................................................................................ 12
Figure 3. Color Term Examples .............................................................................................................. 13
Figure 4. Windows HD Color Settings................................................................................................. 14

List of Tables

Table 1. NVIDIA Ada Generation GPUs................................................................................................. 1


Table 2. NVIDIA Ampere Generation GPUs ........................................................................................ 2
Table 3. NVIDIA Turing Generation GPUs ........................................................................................... 2
Table 4. NVIDIA Pascal Generation GPUs ........................................................................................... 2
Table 5. NVIDIA Maxwell Generation GPUs ........................................................................................ 3
Table 6. NVIDIA Kepler Generation GPUs ........................................................................................... 3
Table 7. Display Connectors..................................................................................................................... 4
Table 8. Common Supported Resolutions .......................................................................................... 8
Table 9. Common Supported Resolutions 4K and Over ................................................................ 9
Table 10. Operating System Maximum Pixel Supported ............................................................. 10
Table 11. UltraHD (3840 × 2160) and Cinema 4K (4096 × 2160) Option Support ............. 21

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | v
Overview

This application note lists the display resolution capabilities of the NVIDIA® Kepler™ and
later generations of NVIDIA RTX™, NVIDIA® Quadro®, and NVIDIA® NVS™ workstation
products. The following product naming conventions help identify which generation of
graphics processing units (GPUs) is represented for NVIDIA RTX and Quadro boards.
> The “Ada” represents the NVIDIA Ada Lovelace Architecture generation (example:
NVIDIA RTX 6000 Ada)
> The “A” represents the NVIDIA Ampere Architecture generation (example: NVIDIA
RTX A6000)
> The “RTX” represents the NVIDIA Turing™ generation (example: Quadro RTX™ 6000)
> The “P” represents the Pascal generation (example: Quadro P6000)
> The “M” represents the NVIDIA Maxwell™ generation (example: Quadro M6000)
> The “K” represents the Kepler generation (example: Quadro K6000) except for K2200,
K1200, and K620 as noted in Table 4.
The NVS boards do not have a family identifier in their name. The NVS 510 and NVS 315
boards are part of the Kepler family, and the NVS 810 board is part of the NVIDIA
Maxwell family.
Table 1 through Table 6 list the Quadro products for each of the generation of GPUs.

Table 1. NVIDIA Ada Generation GPUs


NVIDIA RTX Boards
NVIDIA RTX 6000 Ada
NVIDIA RTX 5880 Ada
NVIDIA RTX 5000 Ada
NVIDIA RTX 4500 Ada
NVIDIA RTX 4000 Ada
NVIDIA RTX 4000 SFF Ada
NVIDIA RTX 2000 Ada
NVIDIA RTX 2000E Ada

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 1
Overview

Table 2. NVIDIA Ampere Generation GPUs


NVIDIA RTX Boards
NVIDIA RTX A6000
NVIDIA RTX A5500
NVIDIA RTX A5000
NVIDIA RTX A4500
NVIDIA RTX A4000
NVIDIA RTX A4000H
NVIDIA RTX A2000 12GB
NVIDIA RTX A2000 6GB
NVIDIA RTX A1000
NVIDIA RTX A400

Table 3. NVIDIA Turing Generation GPUs


Quadro Boards
Quadro RTX 8000
Quadro RTX 6000
Quadro RTX 5000
Quadro RTX 4000
NVIDIA T1000
NVIDIA T1000-8GB
NVIDIA T600
NVIDIA T400E
NVIDIA T400
NVIDIA T400-4GB

Table 4. NVIDIA Pascal Generation GPUs

Quadro Boards Quadro Mobile or MXM Boards1


Quadro GP100 Quadro P5000
Quadro P6000 Quadro P4000
Quadro P5000 Quadro P3000
Quadro P4000 Quadro M2200
Quadro P2000 Quadro M1200
Quadro P1000 Quadro M620
Quadro P600 Quadro M520
Quadro P400
Note:

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 2
Overview

1
Since the Mobile and MXM boards do not ship from NVIDIA with
display connectors attached, you will need to verify display
connector specifics with the system vendor.

Table 5. NVIDIA Maxwell Generation GPUs


Quadro 1st Gen Quadro 2nd Gen
Quadro 1st Gen Quadro 2nd Gen Mobile or MXM Mobile or MXM
Boards Boards Boards1 Boards1 NVS Boards
Quadro K2200 Quadro M6000 24GB Quadro M2000M Quadro M5500 NVS 810
Quadro K1200 Quadro M6000 Quadro M1000M Quadro M5000M
Quadro K620 Quadro M5000 Quadro M600M Quadro M4000M
Quadro M4000 Quadro M500M Quadro M3000M
Quadro M2000
Note:
1
Since the Mobile and MXM boards do not ship from NVIDIA with display connectors attached, you will
need to verify display connector specifics with the system vendor.

Table 6. NVIDIA Kepler Generation GPUs

Quadro Boards Quadro Mobile or MXM Boards1 NVS Boards


Quadro K6000 Quadro K5100M NVS 510
Quadro K5000 Quadro K4100M
Quadro K4000 Quadro K3100M
Quadro K2000 Quadro K2100M
Quadro K2000D Quadro K610M
Quadro K600 Quadro K510M
Quadro 410 Quadro K5000M
Quadro K5200 Quadro K4000M
Quadro K4200 Quadro K3000M
Quadro K2200 Quadro K2000M
Quadro K620 Quadro K1000M
Quadro K420 Quadro K500M
Note:
1
Since the Mobile and MXM boards do not ship from NVIDIA with display connectors attached, you will
need to verify display connector specifics with the system vendor.

Display Connectors
The NVIDIA Ada, Ampere, NVIDIA Turing, Pascal, NVIDIA Maxwell, and Kepler of the
Quadro and NVS boards have a combination of dual-link DVI (DL) and/or VESA®

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 3
Overview

DisplayPort™ 1.2 or 1.4 (output) connectors on the board. Most have the ability to drive a
single VGA display through a DVI-VGA adaptor. Other display connections, like HDMI™,
can be achieved using DisplayPort or DVI adaptor cables. The Display Adapter RVL
(Recommended Vendor List) document DA-04797-001 summarizes the display adapters
that have been tested by NVIDIA and its respective vendors.

Table 7. Display Connectors


Connector DisplayPort Dual/Single
Board Type 1.4 USB-C -Link DVI VGA HDMI
NVIDIA RTX 6000 Ada 1. DP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX 5880 Ada 2. DP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX 5000 Ada
3. DP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX 4500 Ada
NVIDIA RTX 4000 Ada 4. DP  X DP->DVI DP->VGA DP->HDMI

1. mDP  X DP->DVI DP->VGA DP->HDMI


NVIDIA RTX 2000 Ada
2. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX 2000E Ada
3. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX 4000 SFF Ada
4. mDP  X DP->DVI DP->VGA DP->HDMI

Connector DisplayPort Dual/Single


Board Type 1.4 USB-C -Link DVI VGA HDMI
NVIDIA RTX A6000 1. DP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX A5500
NVIDIA RTX A5000 2. DP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX A4500 3. DP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX A4000
NVIDIA RTX A4000H 4. DP  X DP->DVI DP->VGA DP->HDMI

NVIDIA RTX A2000 12GB 1. mDP  X DP->DVI DP->VGA DP->HDMI


NVIDIA RTX A2000 6GB 2. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX A1000 3. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA RTX A400 4. mDP  X DP->DVI DP->VGA DP->HDMI

Connector DisplayPort Dual/Single


Board Type 1.4 USB-C -Link DVI VGA HDMI
Quadro RTX 8000 1. DP  X DP->DVI DP->VGA DP->HDMI
Quadro RTX 6000 2. DP  X DP->DVI DP->VGA DP->HDMI
Quadro RTX 5000 3. DP  X DP->DVI DP->VGA DP->HDMI

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 4
Overview

Connector DisplayPort Dual/Single


Board Type 1.4 USB-C -Link DVI VGA HDMI
USB-C ->
4. USB-C USB-C -> DP  X X
HDMI
5. DP  X DP->DVI DP->VGA DP->HDMI

1. DP  X DP->DVI DP->VGA DP->HDMI


2. DP  X DP->DVI DP->VGA DP->HDMI
Quadro RTX 4000 3. DP  X DP->DVI DP->VGA DP->HDMI
USB-C ->
4. USB-C USB-C -> DP  X X
HDMI

NVIDIA T1000 1. mDP  X DP->DVI DP->VGA DP->HDMI


NVIDIA T1000-8GB 2. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA T600 3. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA T400E 4. mDP  X DP->DVI DP->VGA DP->HDMI

1. mDP  X DP->DVI DP->VGA DP->HDMI


NVIDIA T400
2. mDP  X DP->DVI DP->VGA DP->HDMI
NVIDIA T400-4GB
3. mDP  X DP->DVI DP->VGA DP->HDMI

Connector DisplayPort Single-Link Dual-Link


Board Type 1.4 DVI DVI VGA HDMI
5. DVI-D X   X DVI->HDMI
Quadro P6000 4. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro P5000 3. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro GP100 2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

4. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


Quadro P4000 3. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro P2000 2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

4. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


Quadro P1000 3. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro P600 2. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 5
Overview

3. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


Quadro P400 2. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

Connector DisplayPort Single-Link Dual-Link


Board Type 1.2 DVI DVI VGA HDMI
5. DVI-I X   DVI->VGA DVI->HDMI
Quadro M6000
4. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
24GB
3. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro M6000
2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro M5000
1. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

4. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


Quadro M4000 3. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro M2000 2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

4. DVI-D X   X DVI->HDMI
Quadro K6000
3. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro K5000
2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro K5200
1. DVI-I X   DVI->VGA DVI->HDMI

Quadro K4000 3. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


Quadro K2000
2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro K4200
Quadro K2200 1. DVI-I X   DVI->VGA DVI->HDMI

Connector DisplayPort Single-Link Dual-Link


Board Type 1.2 DVI DVI VGA HDMI
3. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro K2000D 2. DVI-D X   X DVI->HDMI
1. DVI-I X   DVI->VGA DVI->HDMI

4. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


3. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro K1200
2. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 6
Overview

Quadro K600
2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
Quadro 410
Quadro K620
1. DVI-I X   DVI->VGA DVI->HDMI
Quadro K420

8. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


7. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
6. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
5. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
NVS 810
4. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
3. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
2. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

4. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


3. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
NVS 510
2. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI
1. mDP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

NVS 315 DMS59 DMS->DP DMS->DVI X DMS->VGA X

2. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI


NVS 310
1. DP  DP->DVI-SL DP->DVI-DL DP->VGA DP->HDMI

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 7
Common Supported Resolutions

Table 8 and Table 9 list the most commonly supported resolutions for the NVIDIA Ada,
NVIDIA Ampere, NVIDIA Turing, Pascal, NVIDIA Maxwell, and NVIDIA Kepler generation
boards.

Table 8. Common Supported Resolutions


Resolution at 60 Hz Single-Link DVI VGA1 Dual-Link DVI DisplayPort
640 × 480    
720 × 480    
720 × 576    
800 × 600    
1024 × 768    
1152 × 864    
1280 × 720    
1280 × 768    
1280 × 800    
1280 × 960    
1280 × 1024    
1360 × 768    
1600 × 900    
1600 × 1024    
1600 × 1200    
1680 × 1050    
1920 × 1080    
1920 × 1200    
1920 × 1440   
2048 × 1152    
2048 × 1536   
2560 × 1440  
2560 × 1600  
Note:

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 8
Common Supported Resolutions

Resolution at 60 Hz Single-Link DVI VGA1 Dual-Link DVI DisplayPort


1
Native connection or through DVI-VGA adaptor.

Table 9. Common Supported Resolutions 4K and Over


Resolution at 60 Hz DisplayPort 1.2 DisplayPort 1.4 HDMI 2.0 HDMI 2.1
3840 × 2160 Ultra HD    
4096 × 2160 Cinema 4K    
5120 × 2880 5K 2 connectors  
7680 × 4320 (8K) 8K 4 connectors 2 connectors1 

Note:
1
NVIDIA Turing, Ampere, and Ada support Display Stream Compression (DSC), which allows them to drive
an 8K DSC panel over a single connector.

Note: For more information on 4K displays refer to the “Single Connector 4K” section of
this application note.

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 9
Maximum Supported Resolutions

There is no single maximum resolution for a given connector type. The maximum
resolution is defined by a couple of constraints which are different for each connector
type:
> The maximum number of pixels per second that can be carried across the link: It
doesn’t matter to the graphics processing unit (GPU) if those pixels are allocated
onto a single large desktop refreshing slowly or a small desktop refreshing quickly.
The maximum desktop size allowed by the GPU is 16 k × 16 k pixels – the different
operating systems may have different limitations as addressed in Table 10.
> The maximum bandwidth available on the link: This is most important to DisplayPort
connections.

Table 10. Operating System Maximum Pixel Supported


Operating System Max Pixel
Linux 32K × 32K
Windows 10 16K × 16K

The rest of this application note covers the physical connector types (DVI and
DisplayPort) and the common connections that can be reached with adaptors (VGA and
HDMI).

Display Pixel Clock and Bandwidth


All the display connection technologies have a maximum bandwidth. In general, any
resolution and refresh rate that fits within this bandwidth will work.
The display bandwidth is defined by the pixel clock and how many bits per pixel are
requested. The easiest way to compute the pixel clock is with the NVIDIA Control Panel’s
custom resolution calculator.
You can access the calculator at:
Display / Change Resolution / Customize / Create Custom Resolution

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 10
Maximum Supported Resolutions

Enter the desired horizontal and vertical pixels and refresh rate. Then select the timing
standard. On the bottom right, you will see the pixel clock needed. As long as the
requested pixel clock is within the capabilities of the connection the timing is valid.

Figure 1. Create Custom Resolution Calculator

Display Bandwidth mainly applies to the DisplayPort connection. For the purpose of this
application note it is the pixel clock multiplied by the number of color bits per pixel. As an
example:
200 MHz pixel clock × 30 bits per pixel = 6,000 M bits per second (or 6 G bits per second
Gbps)

Display Color Depth


Along with the frame rate and resolution displays and connectors can also vary the bit
depth of the color information for each pixel. Standards like DVI define that each pixel
must be made of a red, green, and blue component 8 bits each or 24 bits per pixel. HDMI
and DisplayPort offer 8, 10, or 12-bit per component as well. The display device defines
the bit depth that it wants to receive, and the GPU will honor it if it can.

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 11
Maximum Supported Resolutions

On supported displays, the Change Resolution section of the control panel offers a
choice to select the Output Color Depth. Reducing the color depth on connections like
DisplayPort may enable higher resolutions or frame rates.

Figure 2. Color Depth Setting

In this application note the following terms are used about color:
> BPC: Bits Per Component. How many bits represent each component in the pixel: 8,
10, or 12
> BPP: Bits Per Pixel: The number of bits for color in each pixel: 24, 30, 36
> RGB: The colors in a pixel are made up of red, green, and blue components.
> YCbCr: The colors in the pixels are made up of a Luminance (Y) and two color/chroma
channels (Cb and Cr)
> YCbCr 4:2:0: In a YCbCr image, it is possible to sample the chroma or color
information at different rates from the Luminance information. 4:2:0 means all the
Luminance information is sent, but only 1/4 of the color information. This
compression means each frame of a 4:2:0 compressed stream uses half the data of
an uncompressed (or 4:4:4) frame.

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 12
Maximum Supported Resolutions

Figure 3. Color Term Examples

Source

RGB

YCbCr 4:4:4

YCbCr 4:2:2

YCbCr 4:2:0

High Dynamic Range


A new generation of High Dynamic Range (HDR) displays is allowing manufacturers to
produce brighter, greater-contrast displays that can reproduce more realistic images. A
nit is the most commonly used measure of brightness and is defined as one candela per
square meter. The observable world has such a large range of luminance, yet up until the
last few years, few displays produced more than 200-300 nits of brightness.
In August of 2015, the Consumer Technology Association (CTA) announced an industry
definition for HDR Compatible Displays which included the definition of the HDR10

NVIDIA CONFIDENTIAL
Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 13
Maximum Supported Resolutions

Media Profile. While other HDR formats exist, HDR10 has been the most widely adopted
in the display industry. Pascal, NVIDIA Turing, NVIDIA Ampere, and NVIDIA Ada generation
GPUs support HDR10 by sending an Infoframe indicating support for SMPTE ST 2084,
the electro-optical transfer function defined for luminance values up to 10,000 nits –
also known as Perceptual Quantizer (PQ) - when connected to an HDR10 capable sink
device.
Reproducing more of the colors the human eye can see is also important to making high-
quality HDR displays. For the last couple of decades, the most commonly used color
space for the PC industry has been sRGB. It uses the same three-color primaries as the
Rec. 709 color space defined for HDTVs. This format was defined in the era of CRT
displays and was extremely useful for representing the most achievable range of colors.
BT. 2020 is now the target color gamut for HDR displays. HDR10 also supports a much
wider range of colors, much closer to the limits of human color vision. Several HDR
formats use it as a container for content as it is assumed to be future-proof—including
HDR10 with support for 10-bit encoded BT. 2020. Pascal, NVIDIA Turing, NVIDIA Ampere,
and NVIDIA Ada generation GPUs can support the BT. 2020 colorimetry by sending a
video stream configuration data packet over DisplayPort to displays that are capable of
supporting this color gamut.
Windows 10 (starting with Build 1809) provides a control panel switch to enable HDR10
output:
1. Select the Start button, then select Settings > System > Display.
2. Select Windows HD Color settings.
3. Under Display capabilities, check to make sure it says Yes next to Play HDR games
and apps.
4. Turn on Play HDR games and apps.

Figure 4. Windows HD Color Settings

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Maximum Supported Resolutions

Display Stream Compression (DSC)


Display Stream Compression (DSC) is a visually lossless compression technology
standardized by VESA, designed to reduce the data required for high-resolution, high-
refresh-rate video streams. It typically achieves a compression ratio of up to 3:1,
meaning it can compress video data to one-third of its original size without perceptible
loss in quality. This allows the transmission of video content at resolutions like 4K and 8K,
or with high color depth, over standard interfaces like HDMI, DisplayPort, and USB-C
without exceeding their bandwidth limits. In dual monitor setups, DSC compresses video
streams, enabling a single source to drive multiple high-resolution displays smoothly
without additional cables or complex hardware. This technology is particularly beneficial
in gaming, professional workstations, and any scenario where high visual fidelity is
required without sacrificing performance or connectivity simplicity.
DSC is designed to minimize the impact on advanced display features like HDR (High
Dynamic Range), G-Sync, and DLSS (Deep Learning Super Sampling). For HDR, DSC
maintains enhanced contrast and color accuracy by compressing video without
significantly affecting visual quality. In the case of G-Sync, DSC does not interfere with
the synchronization between the GPU and the monitor, ensuring smooth gameplay
without screen tearing. With DLSS, DSC compresses the final output stream while
preserving the upscaling and performance enhancements provided by this AI-based
technology. Thus, DSC ensures that the benefits of these advanced features are
preserved even as it reduces the video data's size.

DVI
This sub-section lists the resolutions for the different types of DVI connectors.

Dual-Link DVI (DVI-DL)


> Maximum Pixel Clock: 330 MHz
> Maximum Bandwidth: N/A - DVI is always 24 bits per pixel
> Common Supported Maximum Resolutions (at CVT-RB timing):
• 1920 × 1200 at 120 Hz
• 1920 × 2160 at 60 Hz
• 2560 × 1600 at 60 Hz
• 2048 × 2160 at 60 Hz
• 4096 × 2160 at 30 Hz

Note: There are two types of DisplayPort to dual-link DVI adaptors. For the full 330 MHz of
dual-link DVI make sure to select the stereo capable adaptors.

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Maximum Supported Resolutions

Single-Link DVI (DVI-SL)


> Maximum Pixel Clock: 167 MHz
> Maximum Bandwidth: N/A - DVI is always 24 bits per pixel
> Common Supported Maximum Resolutions (at CVT-RB timing):
• 1920 × 1200 at 60 Hz
• 1280 × 720 at 120 Hz

VGA
This sub-section lists the resolutions for the different types of VGA connections.

VGA via DVI-I to VGA Adaptor


> Maximum Bandwidth: 400 MHz DAC
> Common Supported Maximum Resolutions (at CVT-RB timing):
• 2048 × 1536 at 85 Hz

VGA via DisplayPort to VGA Adaptor


> Maximum Bandwidth: Adaptor specific
> Common Supported Maximum Resolutions (at CVT-RB timing):
• 1920 × 1200 at 60 Hz

HDMI
This sub-section lists the resolutions for the different types of HDMI connectors.
NVIDIA RTX and Quadro boards do not have native HDMI connectors, so an adaptor must
be used. For full performance, high-quality DVI-to-HDMI cables or active DisplayPort-to-
HDMI protocol converters are required.

Note: An active protocol converter is required to drive HDMI 2.1 sink devices. Based on this
configuration the resolution limitation matches the DisplayPort resolution.

HDMI 1.4
> Maximum Pixel Clock: 340 MHz (for 24 bpp content)
> Maximum Bandwidth: N/A
> Common Supported Maximum Resolutions (from CEA timing specifications):

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Maximum Supported Resolutions

• 3840 × 2160 at 30 Hz 24 bpp


• 1920 × 1080 at 60 Hz 36 bpp
• 4096 × 2160 at 24 Hz 24 bpp
• 1920 × 1080 at 120 Hz 24 bpp – HDMI stereo

Note: Quadro boards do not have native HDMI connectors, so an adaptor must be used.
High-quality DVI-to-HDMI cables or Type II DisplayPort-to-HDMI adaptors are required for
full performance.

HDMI 2.0
HDMI 2.0 is supported on Windows 7 and newer with the R340 and newer display driver.

Kepler and NVIDIA Maxwell 1st Gen GPUs


> Maximum Pixel Clock: 340 MHz
> Maximum Bandwidth: N/A
> Common Supported Maximum Resolutions (from CEA timing specifications):
• 3840 × 2160 at 60 Hz in 4:2:0 YCbCr 8 bpc

NVIDIA Ada, NVIDIA Ampere, NVIDIA Maxwell 2nd Gen,


Pascal, and NVIDIA Turing GPUs
> Maximum Pixel Clock: 594 MHz
> Maximum Bandwidth: N/A
> Common Supported Maximum Resolutions (from CEA timing specifications):
• 3840 × 2160 at 60 Hz in YCbCr 4:2:0 8 bpc (actually only requires HDMI 1.4 PHY)
• 3840 × 2160 at 60 Hz in RGB 8 bpc
• 3840 × 2160 at 60 Hz in YCbCr 4:2:2 and YCbCr 4:2:0 12 bpc

DisplayPort
This sub-section lists the resolutions for the different DisplayPort configurations.

DisplayPort 1.2
> Maximum Pixel Clock:
• NVIDIA Ada, Ampere, NVIDIA Turing, Pascal, and NVIDIA Maxwell GPUs
- 1080 MHz

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Maximum Supported Resolutions

• Kepler GPUs
- 540 MHz
> Maximum Boards Bandwidth: 17.2 Gbps usable
> Common Supported Maximum Resolutions (at CVT Reduced Blank Timings):
• NVIDIA Ada, Ampere, NVIDIA Turing, Pascal, and NVIDIA Maxwell GPUs
- 4096 × 2160 at 60 Hz 30 bpp
- 2560 × 1600 at 120 Hz 30 bpp
• Kepler GPUs
- 2560 × 1600 at 120 Hz 30 bpp
• All displays
- 4096 × 2160 at 48 Hz 36 bpp
- 2560 × 1440 at 120 Hz 30 bpp
- 3840 × 2160 at 60 Hz 30 bpp

DisplayPort 1.2 Multi-Streaming


> Maximum Pixel Clock for Each Display:
• NVIDIA Ada, NVIDIA Ampere, NVIDIA Turing, Pascal, and NVIDIA Maxwell GPUs
- 1080 MHz
• Kepler GPUs
- 540 MHz
• All other boards display
- 540 MHz
> Total Bandwidth for All Displays: 17.01 Gbps usable
When using DisplayPort multi-streaming, multiple displays are combined on the
same DisplayPort link. Each display can have the full pixel clock available in the GPU,
but all heads share the bandwidth of the link. For example:
> Four heads of 1920 × 1200, 24 bpp at 60 Hz
• 4 × 154.128 MHz Pixel Clock × 24 bpp = 14.8 Gbps – which works
> Four heads of 1920 × 1200, 30 bpp at 60 Hz
• 4 × 154.128 MHz Pixel Clock × 30 bpp = 18.5 Gbps – which does not work
> Three heads of 1920 × 1200, 30 bpp at 60 Hz
• 3 × 154.128 MHz Pixel Clock × 30 bpp = 13.4 Gbps – which works

Caution: Since DisplayPort 1.2 MST relies upon an external device to receive and re-
broadcast the data the hub used may reduce usable bandwidth.

There are a few other restrictions with multi-streaming, so if you are designing a system
that pushes the boundaries of the pixel clock on the heads, contact your NVIDIA field
engineering resources for assistance.

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Maximum Supported Resolutions

> Common Supported Maximum Resolutions (at CVT-RB timing):


• 4 × 1920 × 1200 at 60 Hz 24 bpp
• 2 × 2560 × 1600 at 60 Hz 24 bpp

DisplayPort 1.4
> Maximum Pixel Clock:
• NVIDIA Ada GPUs
- 1350 MHz
• NVIDIA Ampere GPUs
- 1335 MHz
• NVIDIA Turing GPUs
- 1330 MHz
• NVIDIA Pascal GPUs
- 1325 MHz
> Maximum Boards Bandwidth: 25.9 Gbps usable
> Common Supported Maximum Resolutions (at CVT Reduced Blank Timings):
• NVIDIA Pascal GPUs
- 5120 × 2880 at 60 Hz 24 bpp
- 4096 × 2160 at 60 Hz 36 bpp
- 2560 × 1600 at 120 Hz 36 bpp

DisplayPort 1.4 Multi-Streaming


> Maximum Pixel Clock for Each Display:
• NVIDIA Ada GPUs
- 1350 MHz
• NVIDIA Ampere GPUs
- 1335 MHz
• NVIDIA Turing GPUs
- 1330 MHz
• NVIDIA Pascal GPUs
- 1325 MHz
> Total Bandwidth for All Displays: 25.5 Gbps usable
When using DisplayPort multi-streaming, multiple displays are combined on the same
DisplayPort link. Each display can have the full pixel clock available in the GPU, but all
heads share the bandwidth of the link. For example:
> Two heads of 3840 × 2160, 30 bpp at 60 Hz
• 2 × 522.092 MHz Pixel Clock × 30 bpp = 31.3 Gbps – which does not work

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Maximum Supported Resolutions

Caution: Since DisplayPort MST relies upon an external device to receive and re-broadcast
the data the hub used may reduce usable bandwidth.

There are a few other restrictions with multi-streaming, so if you are designing a system
that pushes the boundaries of the pixel clock on the heads, contact your NVIDIA field
engineering resources for assistance.
> Common Supported Maximum Resolutions (at CVT-RB timing):
• 4 × 1920 × 1200 at 60 Hz 24 bpp
• 3 × 2560 × 1600 at 60 Hz 30 bpp

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Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 20
Single Connector 4K

There are two main display definitions for 4K: UltraHD (3840 × 2160) and what is
commonly called Cinema 4K (4096 × 2160). Depending on the frame rate, connectors,
and bit depth, different GPUs support different options as covered in Table 11.

Table 11. UltraHD (3840 × 2160) and Cinema 4K (4096 × 2160) Option
Support
DisplayPort DisplayPort DisplayPort DisplayPort
Bit Depth HDMI 1.4 HDMI 2.0 1.2 MST 1.2 Single 1.4 MST 1.4 Single
24 bpp      
24 Hz 30 bpp    
36 bpp      
24 bpp      
30 Hz 30 bpp    
36bpp     
24 bpp     
30 bpp    
48 Hz
36 bpp 4:2:0 YCbCr    
4:2:2 YCbCr
24 bpp     
30 bpp    
60 Hz
36 bpp 4:2:0 YCbCr  
4:2:2 YCbCr
Notes:
For Pascal and later generations, the GPUs have DisplayPort 1.4 support.
For NVIDIA Maxwell 2nd generation and later, the GPUs have HDMI 2.0 support.

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Display Resolution Capabilities for Workstation Products DA-07089-001_v10 | 21
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HDMI, the HDMI logo, and High-Definition Multimedia Interface are trademarks or registered trademarks of HDMI Licensing LLC.

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