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CD Unit 5

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23 views26 pages

CD Unit 5

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ruthnaruthna6
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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UNIT V - CODE OPTIMIZATION AND CODE GENERATION

INTRODUCTION

➢ The code produced by the straight forward compiling algorithms can often be made to run faster
or take less space, or both. This improvement is achieved by program transformations that are
traditionally called optimizations. Compilers that apply code-improving transformations are
called optimizing compilers.

➢ Optimizations are classified into two categories. They are


Machine independent optimizations:
Machine dependant optimizations:

Machine independent optimizations:

Machine independent optimizations are program transformations that improve the target code
without taking into consideration any properties of the target machine.

Machine dependant optimizations:

Machine dependant optimizations are based on register allocation and utilization of special
machine-instruction sequences.

The criteria for code improvement transformations:

✓ Simply stated, the best program transformations are those that yield the most benefit for the
least effort.

✓ The transformation must preserve the meaning of programs. That is, the optimization must not
change the output produced by a program for a given input, or cause an error such as division
by zero, that was not present in the original source program. At all times we take the “safe”
approach of missing an opportunity to apply a transformation rather than risk changing what
the program does.

✓ A transformation must, on the average, speed up programs by a measurable amount. We are


also interested in reducing the size of the compiled code although the size of the code has less
importance than it once had. Not every transformation succeeds in improving every program,
occasionally an “optimization” may slow down a program slightly.

✓ The transformation must be worth the effort. It does not make sense for a compiler writer to
expend the intellectual effort to implement a code improving transformation and to have the
compiler expend the additional time compiling source programs if this effort is not repaid when
the target programs are executed. “Peephole” transformations of this kind are simple enough
and beneficial enough to be included in any compiler.
Organization for an Optimizing Compiler:

➢ Flow analysis is a fundamental prerequisite for many important types of code


improvement.
Generally control flow analysis precedes data flow analysis.
Control flow analysis (CFA) represents flow of control usually in form of graphs, CFA
constructs such as
control flow graph
Call graph
Data flow analysis (DFA) is the process of ascerting and collecting information prior to
program execution about the possible modification, preservation, and use of certain
entities (such as values or attributes of variables) in a computer program.
PRINCIPAL SOURCES OF OPTIMISATION

A transformation of a program is called local if it can be performed by looking only at the


statements in a basic block; otherwise, it is called global.
Many transformations can be performed at both the local and global levels. Local
transformations are usually performed first.
Function-Preserving Transformations

There are a number of ways in which a compiler can improve a program without
changing the function it computes.
The transformations

✓ Common sub expression elimination,


✓ Copy propagation,
✓ Dead-code elimination, and
✓ Constant folding

are common examples of such function-preserving transformations. The other


transformations come up primarily when global optimizations are performed.
Frequently, a program will include several calculations of the same value, such as an offset
in an array. Some of the duplicate calculations cannot be avoided by the programmer
because they lie below the level of detail accessible within the sourcelanguage.

➢ Common Sub expressions elimination:

An occurrence of an expression E is called a common sub-expression if E was previously


computed, and the values of variables in E have not changed since the previous
computation. We can avoid recomputing the expression if we can use the previously
computed value.
For example
t1: = 4*i
t2: = a [t1]
t3: = 4*j
t4: = 4*i
t5: = n
t6: = b [t4] +t5

The above code can be optimized using the common sub-expression elimination as
t1: = 4*i
t2: = a [t1]
t3: = 4*j
t5: = n
t6: = b [t1] +t5

The common sub expression t4: =4*i is eliminated as its computation is already in t1. And
value of i is not been changed from definition to use.

➢ Copy Propagation:

Assignments of the form f : = g called copy statements, or copies for short. The idea behind
the copy-propagation transformation is to use g for f, whenever possible after the copy
statement f: = g. Copy propagation means use of one variable instead of another. This may
not appear to be an improvement, but as we shall see it gives us an opportunity to eliminate
x.
For example:

x=Pi;
……
A=x*r*r;
The optimization using copy propagation can be done as follows:

A=Pi*r*r;

Here the variable x is eliminated

➢ Dead-Code Eliminations:

A variable is live at a point in a program if its value can be used subsequently; otherwise,
values that never get used. While the programmer is unlikely to introduce any dead code
intentionally, it may appear as the result of previous transformations. An optimization can
be done by eliminating dead code.
Example:

i=0;
if(i=1)
{
a=b+5;
}

Here, „if‟ statement is dead code because this condition will never get satisfied.

➢ Constant folding:

We can eliminate both the test and printing from the object code. More generally, deducing
at compile time that the value of an expression is a constant and using the constant instead
is known as constant folding.

One advantage of copy propagation is that it often turns the copy statement into dead
code.
✓ For example,
a=3.14157/2 can be replaced by
a=1.570 there by eliminating a division operation.

➢ Loop Optimizations:
We now give a brief introduction to a very important place for optimizations, namely loops,
especially the inner loops where programs tend to spend the bulk of their time. The running
time of a program may be improved if we decrease the number of instructions in an inner
loop, even if we increase the amount of code outside that loop.
Three techniques are important for loop optimization:

✓ code motion, which moves code outside a loop;


✓ Induction-variable elimination, which we apply to replace variables from inner loop.
✓ Reduction in strength, which replaces and expensive operation by a cheaper one, such as
a multiplication by an addition.

➢ Code Motion:
An important modification that decreases the amount of code in a loop is code motion.
This transformation takes an expression that yields the same result independent of the
number of times a loop is executed ( a loop-invariant computation) and places the
expression before the loop. Note that the notion “before the loop” assumes the existence
of an entry for the loop. For example, evaluation of limit-2 is a loop-invariant
computation in the following while-statement:

while (i <= limit-2) /* statement does not change limit*/

Code motion will result in the equivalent of


t= limit-2;
while (i<=t) /* statement does not change limit or t */

➢ Induction Variables :
Loops are usually processed inside out. For example consider the loop around B3.
Note that the values of j and t4 remain in lock-step; every time the value of j decreases by
1, that of t4 decreases by 4 because 4*j is assigned to t4. Such identifiers are called
induction variables.
When there are two or more induction variables in a loop, it may be possible to get rid of
all but one, by the process of induction-variable elimination. For the inner loop around
B3 in Fig. we cannot get rid of either j or t4 completely; t4 is used in B3 and j in B4.
However, we can illustrate reduction in strength and illustrate a part of the process of
induction-variable elimination. Eventually j will be eliminated when the outer loop of B2
- B5 is considered.
Example:
As the relationship t4:=4*j surely holds after such an assignment to t4 in Fig. and t4 is not
changed elsewhere in the inner loop around B3, it follows that just after the statement
j:=j-1 the relationship t4:= 4*j-4 must hold. We may therefore replace the assignment t4:=
4*j by t4:= t4-4. The only problem is that t4 does not have a value when we enter block B3
for the first time. Since we must maintain the relationship t4=4*j on entry to the block B3,
we place an initializations of t4 at the end of the block where j itself is
The replacement of a multiplication by a subtraction will speed up the object code if
multiplication takes more time than addition or subtraction, as is the case on many
machines.

➢ Reduction In Strength:

Reduction in strength replaces expensive operations by equivalent cheaper ones on the


target machine. Certain machine instructions are considerably cheaper than others and can
often be used as special cases of more expensive operators.
For example, x² is invariably cheaper to implement as x*x than as a call to an
exponentiation routine. Fixed-point multiplication or division by a power of two is cheaper
to implement as a shift. Floating-point division by a constant can be implemented as
multiplication by a constant, which may be cheaper.

OPTIMIZATION OF BASIC BLOCKS


There are two types of basic block optimizations. They are :

✓ Structure-Preserving Transformations
✓ Algebraic Transformations

Structure-Preserving Transformations:
The primary Structure-Preserving Transformation on basic blocks are:

✓ Common sub-expression elimination


✓ Dead code elimination
✓ Renaming of temporary variables
✓ Interchange of two independent adjacent statements.

➢ Common sub-expression elimination:


Common sub expressions need not be computed over and over again. Instead they can be computed
once and kept in store from where it‟s referenced when encountered again – of course providing
the variable values in the expression still remain constant.

Example:

a: =b+c
b: =a-d
c: =b+c
d: =a-d

The 2nd and 4th statements compute the same expression: b+c and a-d
Basic block can be transformed to
a: = b+c
b: = a-d
c: = a
d: = b
➢ Dead code elimination:

It‟s possible that a large amount of dead (useless) code may exist in the program. This
might be especially caused when introducing variables and procedures as part of constructio n or
error-correction of a program – once declared and defined, one forgets to remove them in case they
serve no purpose. Eliminating these will definitely optimize the code.

➢ Renaming of temporary variables:


A statement t:=b+c where t is a temporary name can be changed to u:=b+c where u is
another temporary name, and change all uses of t to u.
In this we can transform a basic block to its equivalent block called normal-form block.

➢ Interchange of two independent adjacent statements:


Two statements

t1:=b+c

t2:=x+y

can be interchanged or reordered in its computation in the basic block when value of t 1
does not affect the value of t2.

Algebraic Transformations:
Algebraic identities represent another important class of optimizations on basic blocks.
This includes simplifying expressions or replacing expensive operation by cheaper ones
i.e. reduction in strength.
Another class of related optimizations is constant folding. Here we evaluate constant
expressions at compile time and replace the constant expressions by their values. Thus the
expression 2*3.14 would be replaced by 6.28.
The relational operators <=, >=, <, >, + and = sometimes generate unexpected common sub
expressions.
Associative laws may also be applied to expose common sub expressions. For example, if
the source code has the assignments

a :=b+c
e :=c+d+b

the following intermediate code may be generated:

a :=b+c
t :=c+d
e :=t+b

Example:

x:=x+0 can be removed

x:=y**2 can be replaced by a cheaper statement x:=y*y


The compiler writer should examine the language carefully to determine what
rearrangements of computations are permitted, since computer arithmetic does not always
obey the algebraic identities of mathematics. Thus, a compiler may evaluate x*y-x*z as
x*(y-z) but it may not evaluate a+(b-c) as (a+b)-c.

PEEPHOLE OPTIMIZATION

A statement-by-statement code-generations strategy often produce target code that contains


redundant instructions and suboptimal constructs .The quality of such target code can be
improved by applying “optimizing” transformations to the target program.
A simple but effective technique for improving the target code is peephole optimization,
a method for trying to improving the performance of the target program by examining a
short sequence of target instructions (called the peephole) and replacing these
instructions by a shorter or faster sequence, whenever possible.
The peephole is a small, moving window on the target program. The code in the peephole
need not contiguous, although some implementations do require this.it is characteristic of
peephole optimization that each improvement may spawn opportunities for additional
improvements.
We shall give the following examples of program transformations that are characteristic
of peephole optimizations:

✓ Redundant-instructions elimination
✓ Flow-of-control optimizations
✓ Algebraic simplifications
✓ Use of machine idioms
✓ Unreachable Code
Redundant Loads And Stores:

If we see the instructions sequence

(1) MOV R0,a

(2) MOV a,R0

we can delete instructions (2) because whenever (2) is executed. (1) will ensure that the value of
a is already in register R0.If (2) had a label we could not be sure that (1) was always executed
immediately before (2) and so we could not remove (2).

Unreachable Code:
Another opportunity for peephole optimizations is the removal of unreachable instructions.
An unlabeled instruction immediately following an unconditional jump may be removed.
This operation can be repeated to eliminate a sequence of instructions. For ex ample, for
debugging purposes, a large program may have within it certain segments that are executed
only if a variable debug is 1. In C, the source code might look like:

#define debug 0

….
If ( debug ) {

Print debugging information

In the intermediate representations the if-statement may be translated as:

If debug =1 goto L2

goto L2

L1: print debugging information

L2: ......................................................................................... (a)

One obvious peephole optimization is to eliminate jumps over jumps .Thus no matter what
the value of debug; (a) can be replaced by:

If debug ≠1 goto L2

Print debugging information

L2: ........................................................................................... (b)

As the argument of the statement of (b) evaluates to a constant true it can be replaced
by
If debug ≠0 goto L2

Print debugging information

L2: .......................................................................................... (c)

As the argument of the first statement of (c) evaluates to a constant true, it can be replaced by
goto L2. Then all the statement that print debugging aids are manifestly unreachable and can
be eliminated one at a time.

Flows-Of-Control Optimizations:

The unnecessary jumps can be eliminated in either the intermediate code or th e target code
by the following types of peephole optimizations. We can replace the jump sequence

goto L1

….

L1: gotoL2

by the sequence

goto L2
….

L1: goto L2

If there are now no jumps to L1, then it may be possible to eliminate the statement L1:goto
L2 provided it is preceded by an unconditional jump .Similarly, the sequence

if a < b goto L1

….

L1: goto L2

can be replaced by

If a < b goto L2

….

L1: goto L2

Finally, suppose there is only one jump to L1 and L1 is preceded by an unconditional goto.
Then the sequence

goto L1

L1: if a < b goto L2

L3: .......................................................................... (1)

May be replaced by

If a < b goto L2

goto L3

…….

L3: ............................................................................ (2)

While the number of instructions in (1) and (2) is the same, we sometimes skip the
unconditional jump in (2), but never in (1).Thus (2) is superior to (1) in execution time

Algebraic Simplification:

There is no end to the amount of algebraic simplification that can be attempted through
peephole optimization. Only a few algebraic identities occur frequently enough that it is worth
considering implementing them .For example, statements such as

x := x+0
Or

x := x * 1

Are often produced by straightforward intermediate code-generation algorithms, and they can
be eliminated easily through peephole optimization.

Reduction in Strength:
Reduction in strength replaces expensive operations by equivalent cheaper ones on the target
machine. Certain machine instructions are considerably cheaper than others and can often be
used as special cases of more expensive operators.
For example, x² is invariably cheaper to implement as x*x than as a call to an exponentiation
routine. Fixed-point multiplication or division by a power of two is cheaper to implement as
a shift. Floating-point division by a constant can be implemented as multiplication by a
constant, which may be cheaper.

X2 → X*X

Use of Machine Idioms:


The target machine may have hardware instructions to implement certain specific operations
efficiently. For example, some machines have auto-increment and auto-decrement addressing
modes. These add or subtract one from an operand before or after using its value.
The use of these modes greatly improves the quality of code when pushing or popping a stack,
as in parameter passing. These modes can also be used in code for statements like i :
=i+1.
i:=i+1 → i++
i:=i-1 → i- -

INTRODUCTION TO GLOBAL DATAFLOW ANALYSIS

In order to do code optimization and a good job of code generation , compiler needs to
collect information about the program as a whole and to distribute this information to
each block in the flow graph.

A compiler could take advantage of “reaching definitions” , such as knowing where a


variable like debug was last defined before reaching a given block, in order to perform
transformations are just a few examples of data-flow information that an optimizing
compiler collects by a process known as data-flow analysis.

Data-flow information can be collected by setting up and solving systems of equations of


the form :

out [S] = gen [S] U ( in [S] – kill [S] )

This equation can be read as “ the information at the end of a statement is either generated
within the statement , or enters at the beginning and is not killed as control flows through
the statement.”

The details of how data-flow equations are set and solved depend on three factors.
✓ The notions of generating and killing depend on the desired information, i.e., on the data
flow analysis problem to be solved. Moreover, for some problems, instead of proceeding
along with flow of control and defining out[s] in terms of in[s], we need to proceed
backwards and define in[s] in terms of out[s].

✓ Since data flows along control paths, data-flow analysis is affected by the constructs in a
program. In fact, when we write out[s] we implicitly assume that there is unique end
point where control leaves the statement; in general, equations are set up at the level of
basic blocks rather than statements, because blocks do have unique end points.

✓ There are subtleties that go along with such statements as procedure calls, assignments
through pointer variables, and even assignments to array variables.

Points and Paths:

Within a basic block, we talk of the point between two adjacent statements, as well as the
point before the first statement and after the last. Thus, block B1 has four points: one
before any of the assignments and one after each of the three assignments.

Now let us take a global view and consider all the points in all the blocks. A path from p 1
to pn is a sequence of points p1, p2,….,pn such that for each i between 1 and n-1, either

✓ Pi is the point immediately preceding a statement and pi+1 is the point immediately
following that statement in the same block, or

✓ Pi is the end of some block and pi+1 is the beginning of a successor block.

Reaching definitions:
A definition of variable x is a statement that assigns, or may assign, a value to x. The
most common forms of definition are assignments to x and statements that read a value
from an i/o device and store it in x.

These statements certainly define a value for x, and they are referred to as unambiguous
definitions of x. There are certain kinds of statements that may define a value for x; they
are called ambiguous definitions. The most usual forms of ambiguous definitions of x
are:

✓ A call of a procedure with x as a parameter or a procedure that can access x because x is


in the scope of the procedure.

✓ An assignment through a pointer that could refer to x. For example, the assignment * q: = y
is a definition of x if it is possible that q points to x. we must assume that an assignment
through a pointer is a definition of every variable.

We say a definition d reaches a point p if there is a path from the point immediately
following d to p, such that d is not “killed” along that path. Thus a point can be reached
by an unambiguous definition and an ambiguous definition of the same variable
appearing later along one path.

Data-flow analysis of structured programs:

Flow graphs for control flow constructs such as do-while statements have a useful
property: there is a single beginning point at which control enters and a single end point
that control leaves from when execution of the statement is over. We exploit this property
when we talk of the definitions reaching the beginning and the end of statements with the
following syntax.
id: = E| S; S | if E then S else S | do S while E

E id + id| id

Expressions in this language are similar to those in the intermediate code, but the flow
graphs for statements have restricted forms.

S1
S1
If E goto s1

S2
S1 S2 If E goto s1

S1 ; S2

IF E then S1 else S2 do S1 while E

We define a portion of a flow graph called a region to be a set of nodes N that includes a
header, which dominates all other nodes in the region. All edges between nodes in N are
in the region, except for some that enter the header.
The portion of flow graph corresponding to a statement S is a region that obeys the further
restriction that control can flow to just one outside block when it leaves the region. We
say that the beginning points of the dummy blocks at the entry and exit of a statement‟s
region are the beginning and end points, respectively, of the statement. The equations are
inductive, or syntax-directed, definition of the sets in[S], out[S], gen[S], and kill[S] for all
statements S.
gen[S] is the set of definitions “generated” by S while kill[S] is the set of definitions that
never reach the end of S.
Consider the following data-flow equations for reaching definitions :

i)

S d:a:=b+c

gen [S] = { d }
kill [S] = Da – { d }
out [S] = gen [S] U ( in[S] – kill[S] )

Observe the rules for a single assignment of variable a. Surely that assignment is a
definition of a, say d. Thus
Gen[S]={d}
On the other hand, d “kills” all other definitions of a, so we write
Kill[S] = Da – {d}
Where, Da is the set of all definitions in the program for variable a. ii )

S S1

S2

gen[S]=gen[S2] U (gen[S1]-kill[S2])
Kill[S] = kill[S2] U (kill[S1] – gen[S2])

in [S1] = in [S]
in [S2] = out [S1]
out [S] = out [S2]
Under what circumstances is definition d generated by S=S1; S2? First of all, if it is generated
by S2, then it is surely generated by S. if d is generated by S 1, it will reach the end of S
provided it is not killed by S2. Thus, we write
gen[S]=gen[S2] U (gen[S1]-kill[S2]
Similar reasoning applies to the killing of a definition, so we have
Kill[S] = kill[S2] U (kill[S1] – gen[S2])

Conservative estimation of data-flow information:

There is a subtle miscalculation in the rules for gen and kill. We have made the
assumption that the conditional expression E in the if and do statements are
“uninterpreted”; that is, there exists inputs to the program that make their branches go
either way.

We assume that any graph-theoretic path in the flow graph is also an execution path, i.e.,
a path that is executed when the program is run with least one possible input.

When we compare the computed gen with the “true” gen we discover that the true gen is
always a subset of the computed gen. on the other hand, the true kill is always a superset
of the computed kill.

These containments hold even after we consider the other rules. It is natural to wonder
whether these differences between the true and computed gen and kill sets present a
serious obstacle to data-flow analysis. The answer lies in the use intended for these data.

Overestimating the set of definitions reaching a point does not seem serious; it merely
stops us from doing an optimization that we could legitimately do. On the other hand,
underestimating the set of definitions is a fatal error; it could lead us into making a
change in the program that changes what the program computes. For the case of reaching
definitions, then, we call a set of definitions safe or conservative if the estimate is a superset
of the true set of reaching definitions. We call the estimate unsafe, if it is not necessarily a
superset of the truth.

Returning now to the implications of safety on the estimation of gen and kill for reaching
definitions, note that our discrepancies, supersets for gen and subsets for kill are both in the
safe direction. Intuitively, increasing gen adds to the set of definitions that can reach a point,
and cannot prevent a definition from reaching a place that it truly reached. Decreasing kill
can only increase the set of definitions reaching any given point.

Computation of in and out:


Many data-flow problems can be solved by synthesized translations similar to those used
to compute gen and kill. It can be used, for example, to determine loop-invariant
computations.

However, there are other kinds of data-flow information, such as the reaching-definitions
problem. It turns out out is a synthesized attribute
depending on in. we intend that in[S] be the set of definitions reaching the beginning of
S, taking into account the flow of control throughout the entire program, including
statements outside of S or within which S is nested.

The set out[S] is defined similarly for the end of s. it is important to note the distinction
between out[S] and gen[S]. The latter is the set of definitions that reach the end of S
without following paths outside S.

Assuming we know in[S] we compute out by equation, that is

Out[S] = gen[S] U (in[S] - kill[S])

Considering cascade of two statements S1; S2, as in the second case. We start by observing
in[S1]=in[S]. Then, we recursively compute out[S1], which gives us in[S2], since a
definition reaches the beginning of S2 if and only if it reaches the end of S1. Now we can
compute out[S2], and this set is equal to out[S].

Considering if-statement we have conservatively assumed that control can follow either
branch, a definition reaches the beginning of S 1 or S2 exactly when it reaches the
beginning of S.

In[S1] = in[S2] = in[S]

If a definition reaches the end of S if and only if it reaches the end of one or both sub
statements; i.e,

Out[S]=out[S1] U out[S2]

Representation of sets:

Sets of definitions, such as gen[S] and kill[S], can be represented compactly using bit
vectors. We assign a number to each definition of interest in the flow graph. Then bit
vector representing a set of definitions will have 1 in position I if and only if the
definition numbered I is in the set.

The number of definition statement can be taken as the index of statement in an array
holding pointers to statements. However, not all definitions may be of interest during global
data-flow analysis. Therefore the number of definitions of interest will typically be recorded
in a separate table.

A bit vector representation for sets also allows set operations to be implemented
efficiently. The union and intersection of two sets can be implemented by logical or and
logical and, respectively, basic operations in most systems-oriented programming
languages. The difference A-B of sets A and B can be implemented by taking the complement
of B and then using logical and to compute A

.
Local reaching definitions:

Space for data-flow information can be traded for time, by saving information only at
certain points and, as needed, recomputing information at intervening points. Basic
blocks are usually treated as a unit during global flow analysis, with attention restricted to
only those points that are the beginnings of blocks.

Since there are usually many more points than blocks, restricting our effort to blocks is a
significant savings. When needed, the reaching definitions for all points in a block can be
calculated from the reaching definitions for the beginning of a block.

Use-definition chains:

It is often convenient to store the reaching definition information as” use-definition chains”
or “ud-chains”, which are lists, for each use of a variable, of all the definitions that reaches
that use. If a use of variable a in block B is preceded by no unambiguous definition of a,
then ud-chain for that use of a is the set of definitions in in[B] that are definitions of a.in
addition, if there are ambiguous definitions of a ,then all of these for which no
unambiguous definition of a lies between it and the use of a are on the ud-chainfor this use
of a.

Evaluation order:

The techniques for conserving space during attribute evaluation, also apply to the
computation of data-flow information using specifications. Specifically, the only
constraint on the evaluation order for the gen, kill, in and out sets for statements is that
imposed by dependencies between these sets. Having chosen an evaluation order, we are
free to release the space for a set after all uses of it have occurred.

Earlier circular dependencies between attributes were not allowed, but we have seen that
data-flow equations may have circular dependencies.

General control flow:


Data-flow analysis must take all control paths into account. If the control paths are
evident from the syntax, then data-flow equations can be set up and solved in a syntax-
directed manner.

When programs can contain goto statements or even the more disciplined break and
continue statements, the approach we have taken must be modified to take the actual
control paths into account.

Several approaches may be taken. The iterative method works arbitrary flow graphs.
Since the flow graphs obtained in the presence of break and continue statements are
reducible, such constraints can be handled systematically using the interval -based
methods
However, the syntax-directed approach need not be abandoned when break and continue
statements are allowed.

THE DAG REPRESENTATION FOR BASIC BLOCKS

A DAG for a basic block is a directed acyclic graph with the following labels on nodes:
1. Leaves are labeled by unique identifiers, either variable names or constants.
2. Interior nodes are labeled by an operator symbol.
3. Nodes are also optionally given a sequence of identifiers for labels to store the
computed values.
DAGs are useful data structures for implementing transformations on basic blocks.
It gives a picture of how the value computed by a statement is used in subsequent
statements.
Algorithm for construction of DAG

Input: A basic block

Output: A DAG for the basic block containing the following information:

1. A label for each node. For leaves, the label is an identifier. For interior nodes, an
operator symbol.
2. For each node a list of attached identifiers to hold the computed values.
Case (i) x : = y OP z

Case (ii) x : = OP y

Case (iii) x : = y

Method:

Step 1: If y is undefined then create node(y).

If z is undefined, create node(z) for case(i).

Step 2: For the case(i), create a node(OP) whose left child is node(y) and right child is

node(z). ( Checking for common sub expression). Let n be this node.

For case(ii), determine whether there is node(OP) with one child node(y). If not create such
a node.

For case(iii), node n will be node(y).

Step 3: Delete x from the list of identifiers for node(x). Append x to the list of attached

identifiers for the node n found in step 2 and set node(x) to n.

Example: Consider the block of three- address statements:

1. t1 := 4* i
2. t2 := a[t1]
3. t3 := 4* i
4. t4 := b[t3]
5. t5 := t2*t4
6. t6 := prod+t5
7. prod := t6
8. t7 := i+1
9. i := t7
10. if i<=20 goto (1)

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CS6660 COMPILER DESIGN UNIT V


Stages in DAG Construction
Application of DAGs:

1. We can automatically detect common sub expressions.


2. We can determine which identifiers have their values used in the block.
3. We can determine which statements compute values that could be used outside the block.
GENERATING CODE FROM DAGs

The advantage of generating code for a basic block from its dag representation is that, from
a dag we can easily see how to rearrange the order of the final computation sequence than we can
starting from a linear sequence of three-address statements or quadruples.

Rearranging the order


The order in which computations are done can affect the cost of resulting object code.

For example, consider the following basic block:


t1 : = a + b
t2 : = c + d
t3 : = e – t2
t4 : = t1 – t3

Generated code sequence for basic block:

MOV a , R0
ADD b , R0
MOV c , R1
ADD d , R1
MOV R0 , t1
MOV e , R0
SUB R1 , R0
MOV t1 , R1
SUB R0 , R1
MOV R1 , t4

Rearranged basic block:


Now t1 occurs immediately before t4.

t2 : = c + d
t3 : = e – t2
t1 : = a + b
t4 : = t1 – t3

Revised code sequence:

MOV c , R0
ADD d , R0
MOV a , R0
SUB R0 , R1
MOV a , R0
ADD b , R0
SUB R1 , R0
MOV R0 , t4

In this order, two instructions MOV R0 , t1 and MOV t1 , R1 have been saved.
A Heuristic ordering for Dags

The heuristic ordering algorithm attempts to make the evaluation of a node immediately follow
the evaluation of its leftmost argument.

The algorithm shown below produces the ordering in reverse.

Algorithm:

1) while unlisted interior nodes remain do begin


2) select an unlisted node n, all of whose parents have been listed;
3) list n;
4) while the leftmost child m of n has no unlisted parents and is not a leaf do
begin
5) list m;
6) n:=m
end
end

Example: Consider the DAG shown below:


1
*

2 + - 3

4
*

5 - + 8

6 + 7 c d 11 e 12

a b
9 10

Initially, the only node with no unlisted parents is 1 so set n=1 at line (2) and list 1 at line (3).

Now, the left argument of 1, which is 2, has its parents listed, so we list 2 and set n=2 at line (6).

Now, at line (4) we find the leftmost child of 2, which is 6, has an unlisted parent 5. Thus we
select a new n at line (2), and node 3 is the only candidate. We list 3 and proceed down its left
chain, listing 4, 5 and 6. This leaves only 8 among the interior nodes so we list that.

The resulting list is 1234568 and the order of evaluation is 8654321.


Code
sequence:

t8 : = d + e
t6 : = a + b
t5 : = t6 – c
t4 : = t5 * t8
t3 : = t4 – e
t2 : = t6 + t4
t1 : = t2 * t3

This will yield an optimal code for the DAG on machine whatever be the number of registers.

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