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Fundamentals of User Experience

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0% found this document useful (0 votes)
35 views15 pages

Fundamentals of User Experience

Uploaded by

isuru.jn90
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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User Experience

1.The essentials of User Experience


1.1 Fundamentals of UX

1
User Experience

▪ UX encompasses all the feelings, thoughts, sensations


and actions of engaging in some activity.
▪ Examples of UX:
▪ Having a meal at a restaurant
▪ Going shopping
▪ Travelling to work

2
Good UX and bad UX

▪ Driving to work and being stuck in a traffic or using


public transport
▪ Walking through a park
▪ Shampoo bottle and conditioner bottle
▪ Whether to push or to pull a door

3
The variety of UX

▪ UX is about designing web services that run on a


computer.
▪ It is about developing apps, games, and interactive
products.
▪ It is about designing whole environments where devices
and people interact with each other.

4
Example 1: The iPhone

▪ In 2007 Apple Inc. changed


the face of mobile
technologies when they
introduced the iPhone

5
Example 2: Facebook

▪ A highly popular website


that allows people to stay
connected with their
friends.

6
Concerns of UX

▪ Design: What is design and how should you do it?


▪ Technologies: Products, services and systems
themselves
▪ People: Who is going to use the designed systems?
▪ Activities and contexts: What people want to do, and
within which contexts do these activities take place?

7
Machine and people-centred views

8
Interface

▪ Also called the User Interface(UI), is all those parts of


the system with which users come into contact
physically, perceptually or conceptually.
▪ UI needs to provide mechanisms that allow users to
give inputs and provide mechanisms for displaying
outputs.

9
UI is NOT UX

▪ User interface is NOT


equal to User
Experience
▪ Designing a good UI
results in quality UX

10
Various User Interfaces

11
Being human-centred

▪ Thinking about what people want to do rather than what


the technology can do
▪ Designing new ways to connect people with people
▪ Involving people in the design process
▪ Designing for diversity

12
Skills of the UX designer

▪ Study and understand the activities and aspirations of


people.
▪ Know the possibilities offered by technologies
▪ Research and design technological solutions that fit in
with people, the activities they want to undertake and
the contexts in which those activities occur
▪ Evaluate alternative designs and iterate (do more
research and more design) until a solution is arrived at.

13
Summary

▪ User Experience
▪ Good UX and bad UX
▪ Variety of UX
▪ Concerns of UX
▪ Machine and people-centered views
▪ User Interfaces
▪ Skills of the UX designer

14
Thank you..
15

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