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RPP04 Edisi 6 Semakan 0 - PTG BBD10803

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0% found this document useful (0 votes)
70 views7 pages

RPP04 Edisi 6 Semakan 0 - PTG BBD10803

Uploaded by

KHAIRI KHAZIMAN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

FACULTY OF TECHNICAL AND VOCATIONAL EDUCATION

LESSON PLAN
Course Name: TEKNOLOGI MAKLUMAT DALAM PENDIDIKAN

1 Course Code: BBD10803


Course
Major (core)
Classification:
The course introduces the students an up to date, concise yet comprehensive introduction to Information Technology. Students will be
explained why Information technology are essential specifically in education. In addition, the course provides a fundamental of Information
technology nomenclature particularly with respect to personal computer hardware and software, the internet and World Wide Web, network
2 Synopsis: and communication technology and computer security and ethics. Finally,
students learn the latest application for education.

1 TS DR. MARLINA BINTI MOHAMAD 5 DR JUNITA SULAIMAN


Name(s) of
2 Dr. NUR SYAMIMI BINTI MOHD RAZALI
Academic Staff
3
Teaching This
3 Dr. NORHASYIMAH BINTI HAMZAH
Course:
4 Ts. Dr. GEDE PRAMUDYA ANANTA
Semester and
4 Year Offered 1 Semester 1 Remarks:
Year offered:
5 Credit Value: 3

Pre-requisite/ co-
6
requisite (if any):

7 Course Learning Outcome(s)


UTHM Taxonomy
CLO Statement Level
LOD

CLO1 Demonstrate comprehensive knowledge of Information Technology in education (LOD1, PLO1, C3) LOD1 C3

Apply comprehensive understanding and skill in Information Technology by building an application to be


CLO2 LOD5 P6
used in various area of education (LOD5, PLO2, P6)

CLO3 Justify the selected Information Technology to apply in certain area of education (LOD9, PLO9, A3) LOD9 A3

CLO4

CLO5

CLO6

CLO7

CLO8

CLO9

CLO10

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8 Mapping of the Course Learning Outcomes to the Programme Learning Outcomes, Teaching Methods and Assessment Methods
Programme Learning Outcomes (PLO)
Assessment
CLO PLO PLO PLO PLO PLO PLO PLO PLO PLO PLO PLO PLO Teaching Methods KPI
Methods
1 2 3 4 5 6 7 8 9 10 11 12
Lecture 60% of students
CLO1 √ Test, Final Exam achieve at least
65 marks
Practical 60% of students
Interactive Content Lab exercise,
CLO2 √ achieve at least
assignment and Project
65 marks
Practical 60% of students
Interactive Content Assignment, project
CLO3 √ achieve at least
and presentation
65 marks

CLO4

CLO5

CLO6

CLO7

CLO8

CLO9

CLO10

Indicate the primary causal link between the CLO and PLO by ticking '√'
C1
Mapping in the appropriate box.
with MQF C3A C1 = Knowledge & Understanding, C2 = Cognitive Skills, C3A = Practical
Cluster of Skills, C3B = Interpersonal Skills, C3C = Communication Skills, C3D =
C3
Learning Digital Skills, C3E = Numeracy Skills, C3F = Leadership, Autonomy &
D
Outcomes Responsibility, C4A = Personal Skills, C4B = Entrepreneurial Skills, C5 =
Ethics & Professionalism

9 Transferable Skills (if applicable)


Skills learned in the course of study 1 Digital Skills
which can be useful and utilized in
other settings. 2
Note: Refer to MQF Cluster Mapping in
3
Section 8
Open-ended response (if any)

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10 Distribution of Student Learning Time (SLT)

Learning and Teaching Activities**


NF2F
Independ
Week Course Content Outline and Subtopics CLO* Online ( Synchronous/ ent Total SLT
Physical WBL***
Asynchronous) Learning

O/ O/
L T P L T P GL IG
SCL SCL
1. CHAPTER 1 : 1.0 Introduction to Information
and communication technology (ICT)
1.1 Evolution of Computer and Digital Media
1 1.2. ICT in your life 1,2,3 6
2 3 1
1.3 21st century skills
1.4 Computing in the digital age
1.5 Digital Malaysia
1.6 Cyber Law
2. CHAPTER 2 : Input and Output Devices
2.1 Introduction to input and output
2.2 Type of input and output
2.3 Keyboards
2 2.4 Pointing devices 1,2,3 2 3 1 6
2.5 Touch and multi- touch screens
2.6 Scanners and readers
2.7 Audio and Video devices
2.8 Image capturing devices
3. CHAPTER 3: 3.0 Data Storage
3.1 Storage System Characteristic
3.2 Hard drive
3 3.3 Flash Memory storage 1,2,3 2 3 1 6
3.4 Optical Disc and Drives
3.5 Cloud Storage
3.6 Latest Storage Technology

4. CHAPTER 4:Inside the computer: processing and


memory
4.1 Introduction
4.2 System Unit
4 4.3 processor 1,2,3 2 3 1 6
4.4 Data representation
4.5 Memory
4.6 Expansion Slot and cards
4.7 Buses
5. CHAPTER 5:5.0 System Software
5.1 introduction
5.2 Operating system
5 5.3 Desktop operating system 1,2,3 2 3 1 6
5.4 Mobile operating System
5.5 Utility programs
5.6 Device Drivers

6. CHAPTER 6 : Application Software


6.1 Introduction
6.2 General Purposes
6 Application software 1,2,3 2 3 1 6
6.3 Specialized Application
6.4 Mobile Application
6.5 Software Suites

6.6 Application Software for communication


7. CHAPTER 7:Network and Communications
7.1 Introduction (OSI Model, Network
7 evolution) 1,2,3 6
2 3 1
7.2 Network Characteristic

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7.3 Networking Devices
7.4 Transmission Media
7.5 Communication Protocol and
8 Networking standards 1,2,3 2 3 1 6

8. Chapter 8: Internet and WWW


8.1 Evolution of Internet
8.2 The Internet
9 1,2,3 2 3 1 6

8.3 The World Wide Web


8.4 Cloud computing
8.5 Fog computing
10 1,2,3 2 3 1 6

9. CHAPTER 9:Computer Security and


Ethics
9.1 Computer security risk
11 9.2 Internet and Network Attacks 1,2,3 2 3 1 6
9.3 Unauthorized Access And used
9.4 Hardware, software and information
theft and vandalisme
9.5 Information Privacy
9.6 Ethics and
9.7 Computer and Health
12 9.8 Green computing 1,2,3 2 3 2 7

10. Chapter 10:Educational Applications


10.1 Computer-asissted instruction
10.2 Drill and practice software
13 10.3 Educational games 1,2,3 2 3 2 7
10.4 Tutorials
10.5 Simulators

10.6 Integrated learning systems


10.7 Curriculum specific educational
software
14 10.8 special needs software 1,2,3 2 3 1 6
10.9 Other latest educational technology
and applications (LMS,CBE, MOOC,
Blended learning, Social Learning

SUB-TOTAL SLT: 20 27 8 15 16 86

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Assessment NF2F

Independent Learning
Online
Continuous Assessment CLO % Week Physical (Synchronous/ SLT

for Assessment
Asynchronous)

Theory Practical Theory Practical

Test 1 15 6 1 1

Assignment 2 10 3-10 4 4

Project (Psikomotor) 2 10 5-12 4 4

Lab Exercise 2 10 1-14 10 4 14

Project (Afektif) 3 15 5-12 3 5 8

SUB-TOTAL MARKS: 60 SUB-TOTAL SLT: 31

Assessment NF2F

Independent Learning
Online
Final Assessment CLO % Week Physical (Synchronous/ SLT

for Assessment
Asynchronous)

Theory Practical Theory Practical

Final Examination 1 40 3 3

SUB-TOTAL MARKS: 40 SUB-TOTAL SLT: 3

SLT for Assessment: 34

GRAND TOTAL SLT: 120


% SLT for F2F Physical Component:
A 23.26%
[Total F2F Physical /(Total F2F Physical + Total F2F Online + Total Independent Learning) x 100)]
% SLT for Online & Independent Learning Component:
B 27.91%
[(Total F2F Online + Total Ind. Learning) /( Total F2F Physical + Total F2F Online + Total Ind. Learning) x 100]
% SLT for All Practical Component:
C 48.84%
[% F2F Physical Practical + % F2F Online Practical + % WBL]
% SLT for F2F Physical Practical Component
C1 31.40%
[(Total F2F Physical Practical + WBL )/( Total F2F Physical + Total F2F Online + Total Independent Learning) x 100)]
% SLT for F2F Online Practical Component
C2 17.44%
[Total F2F Online Practical / (Total F2F Physical + Total F2F Online + Total Independent Learning) x 100]

Please tick (√) if this course is Industrial Training/Teaching Practice using 50% of Effective Learning Time (ELT)
Please tick (√) if this course is Work Based Learning using 80% of Effective Learning Time (ELT)
Note:
* Indicate the CLO based on the CLO's numbering in Item 8
** For ODL programme: Courses with mandatory practical requiremnets imposed by the programme standards or any related standards
can be exempted from complying to the minimum 80% ODL delivery rule in the SLT.
*** For WBL programme, the SLT will be scaled by 80% to obtained the ELT

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11 Special requirement or resources to deliver
the course (e.g., software, nursery,
computer lab, Microsoft Office 265, Google Sites
computer lab, simulation room etc)

12 References (include required and further 1. Parsons, J.M. (2014). New perspectives on computer concepts 2014: comprehensive. Boston:
readings, and should be the most current Cengage Learning. Calling number: QA76.27 .P37 2014
(less than 5 years))
2. Evans, A. (2012). Technology in action. Upper Saddle: Prentice Hall. Calling number: QA76.5 .E92
2012

3. Cartelli, A. and Palma, M. (2009). Encyclopedia of information communication technology.


Hershey,PA: Information Science Reference. Calling number: TK5102 .C37 2009 re v.2

4. V. Rajaraman. ( 2018). Introduction to information technology. Delhi: PHI Learning Private


Limited.

5. Gunter, G.A. (2015). Teachers discovering computers:integrating technology in changing world.


Boston,MA: Cengage Learning. Calling number: LB1028.43 .G86 2015

6. Vermaat, M. E., Sebok, S.L., Freund, S. M., Campbell, J.T., Frydenberg,M. (2018). Discovering
computers 2018-digital technology, data and devices. Boston MA: Cengage Learning.

13 Other additional information (if applicable)

14 Course Attendance / Regulations 1.Students must attend lectures not less than 80% of the contact hours for every subject Including
Compulsory Attendance Subjects (Hadir Wajib – HW) and Attendance Only Subjects (Hadir Sahaja –
HS).
2.Students who do not fulfil (1) will not be allowed to attend further lectures and sit for any
further examination. Zero mark (0) will be given to students who fail to comply with (1). While for
Compulsory Attendance Subjects (Hadir Wajib – HW), those who fail to comply with (1) will be
given Failure Attendance (Hadir Gagal – HG).
3.Students must obey all rules and regulations of the university and must discipline themselves in
order to avoid any disciplinary actions against them.
4.Student must obey safety regulations during learning and teaching process.

15 Prepared by : Verified by :
(Coordinator)
(Signature) (Signature)
Name : Ts Dr Marlina binti Mohamad Name : Ts Dr Faizal Amin Nur bin Yunus
Position : Pensyarah Kanan Position : Ketua Jabatan
Date : 24 September 2023 Date : 24 September 2023

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PEMBELAJARAN TERADUN GANTIAN (PTG)
Pembelajaran Teradun (Blended Learning) is a combination of conventional and online teaching and
learning processes. Through Pembelajaran Teradun Gantian (PTG), blended learning is implemented more
systematically.

In UTHM, to achieve PTG status, following criterias should be met:


1 Online classes (synchronous and asynchronous) should be conducted between 30% and 60% of
total Students Learning Time (SLT) every semester (refer to Online (Synchronous/Asynchronous)
columns)
2 Online Material: 30% - 50% of Online SLT (criteria 1)
3 Online Activities: 30% - 50% of Online SLT (criteria 1)
4 Online Assessment: 10% - 30% of Online SLT (criteria 1)

Detailed calculation is as follows:

ONLINE SLT
52
[ Total Larning & Teaching Activities Online + Total Assessment Online]
% SLT for Online Learning:
A 43% /
[(Online SLT /Grand Total SLT) x 100]

% SLT for Online Material:


B 44% /
[(Total Learning & Teaching Activities (L, T and P) Online /Online SLT) x 100]

% SLT for Online Actvities:


C 31% /
[(Total Learning & Teaching Activities (O/ SCL) Online /Online SLT) x 100]

% SLT for Online Assessment


D 25% /
[(Total Assessment Online /Online SLT) x 100]

TOTAL= 100% /

PEMBELAJARAN TERADUN GANTIAN


E [Online SLT between 30% and 60%, Online Material 30% - 50%, Online Activities 30% - 50%, Online Assessment 10% - YES
30%]

Edisi 6 Semakan 0 7/

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